https://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&feed=atom&action=historyTalk:1282: Monty Hall - Revision history2024-03-29T06:29:45ZRevision history for this page on the wikiMediaWiki 1.30.0https://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=213295&oldid=prevBeanie: -.-2021-06-09T10:32:19Z<p>-.-</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:You cannot say it has nothing to do with "The Monty Hall Problem" when the title of the comic is "Monty Hall" and the "winner" is leading away a goat.  What?  Randall sidestepped expectations by not dragging us through the Monty Hall problem again?  This sounds like the type of misdirection that you might find in a...joke!  Zounds!  [[Special:Contributions/108.162.219.58|108.162.219.58]] 23:21, 4 February 2014 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:You cannot say it has nothing to do with "The Monty Hall Problem" when the title of the comic is "Monty Hall" and the "winner" is leading away a goat.  What?  Randall sidestepped expectations by not dragging us through the Monty Hall problem again?  This sounds like the type of misdirection that you might find in a...joke!  Zounds!  [[Special:Contributions/108.162.219.58|108.162.219.58]] 23:21, 4 February 2014 (UTC)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:This is literally the monty hall problem. <span style="text-shadow:0 0 7px black">[[User:Beanie|<span style="font-size:11pt;color:#dddddd">Beanie</span>]]</span> <sup><span style="text-shadow:0 0 4px #000000">[[User talk:Beanie|<span style="font-size:8pt;color:#dddddd">talk</span>]]</span></sup> 10:32, 9 June 2021 (UTC)</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Monty hall. Is this a Monty Python reference? Or something related to a skit of theirs'?</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Monty hall. Is this a Monty Python reference? Or something related to a skit of theirs'?</div></td></tr>
</table>Beaniehttps://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=59401&oldid=prev108.162.219.58 at 23:21, 4 February 20142014-02-04T23:21:48Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This has absolutely nothing to do with "The Monty Hall Problem".  It's strictly about the TV game show ''Let's Make a Deal''.  In the game, contestants are often given a choice of several options (Curtains, boxes, envelopes etc).  Generally, one has a valuable prize (such as a car), and the others either have a lesser prize or nothing.  The "nothing" prizes are often given a colorful name, such as "A pig in a poke".  Colloquially, such losing prizes are known as "winning the goat".  The joke here is that the contestant, having lost the car, is happy to get a goat as a pet.  (In fact, the fine print of the rules make it clear that contestant do not really get such "losing" prizes) [[User:JamesCurran|JamesCurran]] ([[User talk:JamesCurran|talk]]) 15:21, 25 October 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This has absolutely nothing to do with "The Monty Hall Problem".  It's strictly about the TV game show ''Let's Make a Deal''.  In the game, contestants are often given a choice of several options (Curtains, boxes, envelopes etc).  Generally, one has a valuable prize (such as a car), and the others either have a lesser prize or nothing.  The "nothing" prizes are often given a colorful name, such as "A pig in a poke".  Colloquially, such losing prizes are known as "winning the goat".  The joke here is that the contestant, having lost the car, is happy to get a goat as a pet.  (In fact, the fine print of the rules make it clear that contestant do not really get such "losing" prizes) [[User:JamesCurran|JamesCurran]] ([[User talk:JamesCurran|talk]]) 15:21, 25 October 2013 (UTC)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>: I believe this is correct. The focus of this comic is that he didn't win the prize, but instead got the gag prize. Most contestants on the show are bummed out, but Beret Guy is actually excited for a new pet goat! Sucks though that you can't actually keep the goat like the above commenter said. [[User:Uctriton00|Uctriton00]] ([[User talk:Uctriton00|talk]]) 17:41, 25 October 2013 (UTC)  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>: I believe this is correct. The focus of this comic is that he didn't win the prize, but instead got the gag prize. Most contestants on the show are bummed out, but Beret Guy is actually excited for a new pet goat! Sucks though that you can't actually keep the goat like the above commenter said. [[User:Uctriton00|Uctriton00]] ([[User talk:Uctriton00|talk]]) 17:41, 25 October 2013 <ins class="diffchange diffchange-inline">(UTC)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">:You cannot say it has nothing to do with "The Monty Hall Problem" when the title of the comic is "Monty Hall" and the "winner" is leading away a goat.  What?  Randall sidestepped expectations by not dragging us through the Monty Hall problem again?  This sounds like the type of misdirection that you might find in a...joke!  Zounds!  [[Special:Contributions/108.162.219.58|108.162.219.58]] 23:21, 4 February 2014 </ins>(UTC)</div></td></tr>
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</table>108.162.219.58https://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=51527&oldid=prevDeyesed at 00:39, 1 November 20132013-11-01T00:39:13Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The title says: Monty Hall – so it is of course to do with him… It is in the comments above that ''The Monty Hall Problem'' is mentioned. The funny thing is that if the Beret guy fails to comply with the rule of the quiz show, then Monty Hall do have a problem… :)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The title says: Monty Hall – so it is of course to do with him… It is in the comments above that ''The Monty Hall Problem'' is mentioned. The funny thing is that if the Beret guy fails to comply with the rule of the quiz show, then Monty Hall do have a problem… :)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>(By the way - the Beret looks a lot like the optimist in the What if explanation - [http://what-if.xkcd.com/6/ Glass Half Empty] - is this interesting enough to be mentioned in the trivia section) [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 09:30, 28 October 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>(By the way - the Beret looks a lot like the optimist in the What if explanation - [http://what-if.xkcd.com/6/ Glass Half Empty] - is this interesting enough to be mentioned in the trivia section) [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 09:30, 28 October 2013 (UTC)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">This comic reminded me of the lamb scene in The Little Prince. I feel like Randall put it in intentionally. Thoughts?[[User:Deyesed|Deyesed]] ([[User talk:Deyesed|talk]]) 00:39, 1 November 2013 (UTC)</ins></div></td></tr>
</table>Deyesedhttps://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=51324&oldid=prevKynde at 09:30, 28 October 20132013-10-28T09:30:54Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>In Victor Hugo's Hunchback of Notre Dame, the main characters are in a conflict over the love of Esmarelda, while the character of Pierre Gringoire falls for her goat (Djali). I think Beret guy here is like the poet and playwrite Pierre Gringoire. 17:03, 26 October 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>In Victor Hugo's Hunchback of Notre Dame, the main characters are in a conflict over the love of Esmarelda, while the character of Pierre Gringoire falls for her goat (Djali). I think Beret guy here is like the poet and playwrite Pierre Gringoire. 17:03, 26 October 2013 (UTC)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The title says: Monty Hall – so it is of course to do with him… It is in the comments above that ''The Monty Hall Problem'' is mentioned. The funny thing is that if the Beret guy fails to comply with the rule of the quiz show, then Monty Hall do have a problem… :)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">(By the way - the Beret looks a lot like the optimist in the What if explanation - [http://what-if.xkcd.com/6/ Glass Half Empty] - is this interesting enough to be mentioned in the trivia section) [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 09:30, 28 October 2013 (UTC)</ins></div></td></tr>
</table>Kyndehttps://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=51280&oldid=prevSpongebog at 19:50, 27 October 20132013-10-27T19:50:02Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I don't understand "It is known that door 3 has a goat, but nothing else." What do you mean by that? At the beginning in the Monty Hall problem, a contestant knows nothing. --[[Special:Contributions/209.51.184.11|209.51.184.11]] 04:27, 25 October 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I don't understand "It is known that door 3 has a goat, but nothing else." What do you mean by that? At the beginning in the Monty Hall problem, a contestant knows nothing. --[[Special:Contributions/209.51.184.11|209.51.184.11]] 04:27, 25 October 2013 (UTC)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">: See  {{w|Monty Hall Problem}} [[User:Spongebog|Spongebog]] ([[User talk:Spongebog|talk]])</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>It goes like this: Player chooses door A, Monty then opens a door he knows there is a goat behind. Player is then offered a chance to switch.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>It goes like this: Player chooses door A, Monty then opens a door he knows there is a goat behind. Player is then offered a chance to switch.</div></td></tr>
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</table>Spongeboghttps://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=51252&oldid=prev206.188.142.19 at 17:03, 26 October 20132013-10-26T17:03:52Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>As for all of you who say it's about ''Let's Make a Deal'' and not ''The Monty Hall Problem'', keep in mind that xkcd is a comic about nerdy-ness stuff. Keep in mind also that outside the USA people have rarely heard of Let's Make a Deal but most people who went through undergrad-level Probablity Theory heard about the Monty Hall. [[Special:Contributions/83.41.36.244|83.41.36.244]] 02:53, 26 October 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>As for all of you who say it's about ''Let's Make a Deal'' and not ''The Monty Hall Problem'', keep in mind that xkcd is a comic about nerdy-ness stuff. Keep in mind also that outside the USA people have rarely heard of Let's Make a Deal but most people who went through undergrad-level Probablity Theory heard about the Monty Hall. [[Special:Contributions/83.41.36.244|83.41.36.244]] 02:53, 26 October 2013 (UTC)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">In Victor Hugo's Hunchback of Notre Dame, the main characters are in a conflict over the love of Esmarelda, while the character of Pierre Gringoire falls for her goat (Djali). I think Beret guy here is like the poet and playwrite Pierre Gringoire. 17:03, 26 October 2013 (UTC)</ins></div></td></tr>
</table>206.188.142.19https://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=51240&oldid=prev83.41.36.244: Joke is not choosing a second door2013-10-26T02:53:02Z<p>Joke is not choosing a second door</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I remember the show, in Monty's day, vaguely.  The deals varied but I don't think there were ever two goats.  Typically I think there was a big prize such as a car, a moderate prize like a washer/dryer, and a zonk.  Player chose a door, Monty revealed another door that had the washer / dryer, to show the player that it was now 50/50, car or nothing.  He might ask if he wanted to switch to the unchosen, unopened door, or switch to the open door and go home now with the washer / dryer.  OR he might offer him cash.  "I'll give you three hundred dollars to walk away now.  No?  How about five hundred dollars?"  The car might have been worth $3000 or something, so if you don't feel lucky, you might take a sure $500 instead of a 50/50 shot.  [[User:Wrybred|Wrybred]] ([[User talk:Wrybred|talk]]) 21:53, 25 October 2013 (UTC) wrybred</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I remember the show, in Monty's day, vaguely.  The deals varied but I don't think there were ever two goats.  Typically I think there was a big prize such as a car, a moderate prize like a washer/dryer, and a zonk.  Player chose a door, Monty revealed another door that had the washer / dryer, to show the player that it was now 50/50, car or nothing.  He might ask if he wanted to switch to the unchosen, unopened door, or switch to the open door and go home now with the washer / dryer.  OR he might offer him cash.  "I'll give you three hundred dollars to walk away now.  No?  How about five hundred dollars?"  The car might have been worth $3000 or something, so if you don't feel lucky, you might take a sure $500 instead of a 50/50 shot.  [[User:Wrybred|Wrybred]] ([[User talk:Wrybred|talk]]) 21:53, 25 October 2013 (UTC) wrybred</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Observe that in the comic only ''one'' of three doors is open. The second door was never revealed. The reason why this joke is funny is because the contestant (Beret Guy) ''subverts'' the playing rules by not choosing a second door and therefore disregarding the possible car and leaving happily with the goat that was revealed in the first phase of the game:</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:"There's a goat behing door B! Now you must stick to your door A pick or switch to door C..."</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:"Nah... let it go. I take the goat!"</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:"But, but, you must choose a second door..."</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">As for all of you who say it's about ''Let's Make a Deal'' and not ''The Monty Hall Problem'', keep in mind that xkcd is a comic about nerdy-ness stuff. Keep in mind also that outside the USA people have rarely heard of Let's Make a Deal but most people who went through undergrad-level Probablity Theory heard about the Monty Hall. [[Special:Contributions/83.41.36.244|83.41.36.244]] 02:53, 26 October 2013 (UTC)</ins></div></td></tr>
</table>83.41.36.244https://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=51238&oldid=prev31.111.43.68 at 00:36, 26 October 20132013-10-26T00:36:59Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>"In that scenario, if a goat is revealed, there is in fact an equal probability of winning by switching or keeping the initial door." I'm not sure of this, can anyone explain? It seems to be stating that simply because of the random chance of the host picking the goat door in this situation then the facts about probability change.This seems to be a very large stretch. Surely in this situation since the host is picking randomly then your probabilities of losing are increased but the moment he does randomly pick a goat door then your chances of winning by switching remain the same as they were in the original problem, 2/3. --[[User:Lackadaisical|Lackadaisical]] ([[User talk:Lackadaisical|talk]]) 17:29, 25 October 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>"In that scenario, if a goat is revealed, there is in fact an equal probability of winning by switching or keeping the initial door." I'm not sure of this, can anyone explain? It seems to be stating that simply because of the random chance of the host picking the goat door in this situation then the facts about probability change.This seems to be a very large stretch. Surely in this situation since the host is picking randomly then your probabilities of losing are increased but the moment he does randomly pick a goat door then your chances of winning by switching remain the same as they were in the original problem, 2/3. --[[User:Lackadaisical|Lackadaisical]] ([[User talk:Lackadaisical|talk]]) 17:29, 25 October 2013 (UTC)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">:Let's see... for a "random door opened by host", split it as follows: Initial choice is G (2/3rds goat), or C (1/3rd car).  If G, then host has even chance of getting a goat, GG (2/3 * 1/2 = 1/3) or a car, GC (2/3 * 1/2 = 1/3), whereas if C then host has 100% chance of a goat, CG (1/3 * 1 = 1/3).  A GG happens at a frequency of 1/3rd (best to swap), a CG happens at a relative frequency of 1/3rd (best to stick) and a "game ender" happens for the final 1/3rd (no choice, no win). Thus in any non-ended game (i.e. excluding the car-revealing third of possibilities), you have equal chance ''regardless'' of what you do.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">:You can also analyse it explicitly by noting down the full six combinations of "Goat 1", "Goat 2" and "Car" in the "First chosen", "Host chosen" and "Swap choice" doors.  "Swap choice" is the winning move in two circumstances (having sequentially had "G1 then G2" or "G2 then G1") and "First choice" is the winning move in two others ("C then G1" or "C then G2"), with the two remaining (G1,C or G2,C) being end-games that make the option moot.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">:Note, the above frequencies only happen with the 'dumb host'.  Re-run it with a 'knowing host' and you get your proof for the "best to swap" scenario. (I found the above explanation by 184.66.160.91 to be the most succinct explanation of this problem that I've seen, BTW.  Although maybe I have the advantage of understanding it in the first place.) [[Special:Contributions/31.111.43.68|31.111.43.68]] 00:36, 26 October 2013 (UTC)</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I agree with the various comments above.  While this comic does use a goat, it really isn't making use of "The Monty Hall Problem" at all.  That involves offering a player a chance to switch doors, and there's no indication that happened here.  In this comic, for all we know, Beret selected door B, won a goat and, unlike most players, was pleased with having won a goat.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I agree with the various comments above.  While this comic does use a goat, it really isn't making use of "The Monty Hall Problem" at all.  That involves offering a player a chance to switch doors, and there's no indication that happened here.  In this comic, for all we know, Beret selected door B, won a goat and, unlike most players, was pleased with having won a goat.</div></td></tr>
</table>31.111.43.68https://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=51235&oldid=prevWrybred at 21:53, 25 October 20132013-10-25T21:53:10Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Even if one were to assume the Month Hall Problem scenario occurred, Beret isn't following it.  That scenario involves the player being offered a choice between keeping their original choice (a door currently closed) or switching to the other still closed door.  Choosing the door that was opened is not part of the Problem.  So if Beret was being offered the Problem choice, he took neither of the options offered to him. [[Special:Contributions/67.51.59.66|67.51.59.66]] 20:38, 25 October 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Even if one were to assume the Month Hall Problem scenario occurred, Beret isn't following it.  That scenario involves the player being offered a choice between keeping their original choice (a door currently closed) or switching to the other still closed door.  Choosing the door that was opened is not part of the Problem.  So if Beret was being offered the Problem choice, he took neither of the options offered to him. [[Special:Contributions/67.51.59.66|67.51.59.66]] 20:38, 25 October 2013 (UTC)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">I remember the show, in Monty's day, vaguely.  The deals varied but I don't think there were ever two goats.  Typically I think there was a big prize such as a car, a moderate prize like a washer/dryer, and a zonk.  Player chose a door, Monty revealed another door that had the washer / dryer, to show the player that it was now 50/50, car or nothing.  He might ask if he wanted to switch to the unchosen, unopened door, or switch to the open door and go home now with the washer / dryer.  OR he might offer him cash.  "I'll give you three hundred dollars to walk away now.  No?  How about five hundred dollars?"  The car might have been worth $3000 or something, so if you don't feel lucky, you might take a sure $500 instead of a 50/50 shot.  [[User:Wrybred|Wrybred]] ([[User talk:Wrybred|talk]]) 21:53, 25 October 2013 (UTC) wrybred</ins></div></td></tr>
</table>Wrybredhttps://www.explainxkcd.com/wiki/index.php?title=Talk:1282:_Monty_Hall&diff=51233&oldid=prev67.51.59.66 at 20:38, 25 October 20132013-10-25T20:38:16Z<p></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 20:38, 25 October 2013</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>"In that scenario, if a goat is revealed, there is in fact an equal probability of winning by switching or keeping the initial door." I'm not sure of this, can anyone explain? It seems to be stating that simply because of the random chance of the host picking the goat door in this situation then the facts about probability change.This seems to be a very large stretch. Surely in this situation since the host is picking randomly then your probabilities of losing are increased but the moment he does randomly pick a goat door then your chances of winning by switching remain the same as they were in the original problem, 2/3. --[[User:Lackadaisical|Lackadaisical]] ([[User talk:Lackadaisical|talk]]) 17:29, 25 October 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>"In that scenario, if a goat is revealed, there is in fact an equal probability of winning by switching or keeping the initial door." I'm not sure of this, can anyone explain? It seems to be stating that simply because of the random chance of the host picking the goat door in this situation then the facts about probability change.This seems to be a very large stretch. Surely in this situation since the host is picking randomly then your probabilities of losing are increased but the moment he does randomly pick a goat door then your chances of winning by switching remain the same as they were in the original problem, 2/3. --[[User:Lackadaisical|Lackadaisical]] ([[User talk:Lackadaisical|talk]]) 17:29, 25 October 2013 (UTC)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">I agree with the various comments above.  While this comic does use a goat, it really isn't making use of "The Monty Hall Problem" at all.  That involves offering a player a chance to switch doors, and there's no indication that happened here.  In this comic, for all we know, Beret selected door B, won a goat and, unlike most players, was pleased with having won a goat.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Even if one were to assume the Month Hall Problem scenario occurred, Beret isn't following it.  That scenario involves the player being offered a choice between keeping their original choice (a door currently closed) or switching to the other still closed door.  Choosing the door that was opened is not part of the Problem.  So if Beret was being offered the Problem choice, he took neither of the options offered to him. [[Special:Contributions/67.51.59.66|67.51.59.66]] 20:38, 25 October 2013 (UTC)</ins></div></td></tr>
</table>67.51.59.66