<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://www.explainxkcd.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=162.158.186.10</id>
		<title>explain xkcd - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://www.explainxkcd.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=162.158.186.10"/>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php/Special:Contributions/162.158.186.10"/>
		<updated>2026-04-15T14:35:42Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:3020:_Infinite_Armada_Chess&amp;diff=358900</id>
		<title>Talk:3020: Infinite Armada Chess</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:3020:_Infinite_Armada_Chess&amp;diff=358900"/>
				<updated>2024-12-10T01:11:22Z</updated>
		
		<summary type="html">&lt;p&gt;162.158.186.10: reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
Did I do well? Added a very very basic explanation. [[Special:Contributions/172.68.147.132|172.68.147.132]] 04:25, 5 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, yes but I wonder if just one tiny fix is needed. If you replace the white side with a simplyfied artillery tower, you reinvented space invaders.{{unsigned ip|172.71.160.70|04:57, 5 December 2024 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
I was personally hoping for an explanation of the Infinite Armada thing, and I feel like a link to the TV Tropes page doesn't really. Explain that at all. So I would love a bit of an expansion on that part! Just want to be sure I didn't miss some reference or something. [[Special:Contributions/172.68.23.91|172.68.23.91]] 05:48, 5 December 2024 (UTC)&lt;br /&gt;
: Likewise. I get the comic, but I assumed the 'armada' part was a reference that I just did not get. But it seems it is just a word choice. [[Special:Contributions/172.71.102.105|172.71.102.105]] 09:39, 5 December 2024 (UTC)&lt;br /&gt;
:: The only &amp;quot;Infinite Armada&amp;quot; reference I can think of is ''[https://en.wikipedia.org/wiki/Star_Wars:_Knights_of_the_Old_Republic Star Wars: Knights of the Old Republic]'', which kind of makes sense because if you have a Star Forge to make chess pieces with, why wouldn't you make them all queens? [[Special:Contributions/162.158.167.159|162.158.167.159]] 18:47, 5 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think that since the error was &amp;quot;out of bounds&amp;quot;, not &amp;quot;out of memory&amp;quot;, it's referring to indexing outside of the region of memory that the program allocated to deal with the board. This would happen since instead of addressing rank 1..8, you could address rank 9, 10, 0, or -1. Unless bounds checking is performed when converting the board coordinates into linear array indices, you'd get an out-of-bounds error (or worse, succeed in reading or modifying memory that you weren't intending to). --[[Special:Contributions/172.71.30.253|172.71.30.253]] 05:45, 5 December 2024 (UTC)&lt;br /&gt;
:It was &amp;quot;Out of Bounds memory access&amp;quot;. That means it was trying to access a memory address that was out of the bounds of the computer, as if it were trying to access the  ω-th index of the board array, which would put it out of the memory range of any computer [[User:Firestar233|guess who]] ([[User talk:Firestar233|if you want to]] | [[Special:Contributions/Firestar233|what i have done]]) 06:15, 5 December 2024 (UTC)&lt;br /&gt;
:: There is no hint that the bounds are those of the computer, the simplest explanation really is that the bounds are those of an array. The error message does come up. In addition, to try to access the memory at the ω-th index, you would need to construct the ω-th index itself first (which would fail or not terminate) [[User:Jmm|Jmm]] ([[User talk:Jmm|talk]]) 07:01, 5 December 2024 (UTC)&lt;br /&gt;
::: The specific message, &amp;quot;RuntimeError: Out of bounds memory access&amp;quot;, is a WebGL error issuing from its WASM cross-platform browser implementation. This implies to me that an attempt to render an infinite chessboard failed in a fairly trivial way, because of a poor implementation. It's very unlikely that there had been a problem with the [https://github.com/official-stockfish/Stockfish/tree/master/src Stockfish playing algorithm] yet, which would have failed with a different message if it ran out of memory, such as &amp;quot;Killed&amp;quot;, which is all that shells like Bash print when one of their job processes is killed by the kernel's OOM killer, or by anything else for that matter. [[Special:Contributions/172.70.215.21|172.70.215.21]] 12:58, 5 December 2024 (UTC)&lt;br /&gt;
:: If it were trying to access an index that was out of the range of the array, then it would probably have mentioned an index somewhere in the message, like &amp;quot;Out of Bounds index&amp;quot;. However, it says that the &amp;quot;memory address&amp;quot; was &amp;quot;Out of Bounds,&amp;quot; implying that it tried to access a physical memory address that was out of bounds. Anyways, it wouldn't make sense to use an unmodified version of Stockfish that would still expect on 8 rows for a larger chess board, as it's not a close approximation to having an infinite number of queens. [[User:Firestar233|guess who]] ([[User talk:Firestar233|if you want to]] | [[Special:Contributions/Firestar233|what i have done]]) 20:30, 8 December 2024 (UTC)&lt;br /&gt;
::: The 8x8 board geometry is hardcoded entirely throughout Stockfish and its data structures. It would be easier to introduce new kinds of pieces with different kinds of moves than change the board size. [[Special:Contributions/162.158.186.10|162.158.186.10]] 01:11, 10 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is this a reference to [https://youtu.be/rav29N0-h2c infinite chess by Naviary?] [[User:HaruruChanDesu|HaruruChanDesu]] ([[User talk:HaruruChanDesu|talk]]) 11:21, 5 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;it does not really need to consider the infinitely many pieces&amp;quot; =&amp;gt; a chess Engine would need to consider the infinitely many pieces (or have a way to abstract them), even if some pieces are currently stuck because the engine recursively evaluates moves and counter-moves (i.e. evaluates the game up to some depth).{{unsigned ip|162.158.95.184|13:44, 5 December (UTC)}}&lt;br /&gt;
&lt;br /&gt;
Is the cardinality of the set of all the pieces smaller than the cardinality of the set of all possible moves?  My gut instinct says yes but I don't have the energy to muck around and see if I can prove it.  If I did try I think that matrix diagonalization would be the first thing I'd try.  Anybody less lazy than me on this? --[[User:Tomb|Tomb]] ([[User talk:Tomb|talk]]) 21:30, 5 December 2024 (UTC)&lt;br /&gt;
: The number of games is at least Beth one (cardinality of the continuum so uncountable).  After some preliminary moves you can have a black queen on an otherwise empty row and a white queen in the black pawn row.  Now on pairs of moves the black queen moves in its row so its column mode four is a base four digit while the white queen moves up one row to give the digits position.  So we can map real numbers uniquely into games.&lt;br /&gt;
: The number of pieces is obviously countable.[[Special:Contributions/172.70.230.60|172.70.230.60]] 18:59, 6 December 2024 (UTC)&lt;br /&gt;
::  Thanks! --[[User:Tomb|Tomb]] ([[User talk:Tomb|talk]]) 19:12, 8 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Can someone explain the linked joke with all the extra queens? I don't understand why it's a bad position. [[Special:Contributions/172.69.59.126|172.69.59.126]] 16:49, 5 December 2024 (UTC)&lt;br /&gt;
:Knight to d6. [[Special:Contributions/162.158.167.175|162.158.167.175]] 17:09, 5 December 2024 (UTC)&lt;br /&gt;
::...is checkmate by black. White can't capture the knight with either of the two queens that attack it because they're both pinned, by black's bishop and rook. (And we know it's black's turn to move because the colored squares indicate white just moved.) [[User:DKMell|DKMell]] ([[User talk:DKMell|talk]]) 17:54, 5 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Expected some discussion here already on the best opening moves given a infinite board or at least the board depicted.&lt;br /&gt;
1. e3 e6 2. Qh5 seems a logical start, but not entirely sure what would happen after that?&lt;br /&gt;
Any ideas? [[User:Flekkie|Flekkie]] ([[User talk:Flekkie|talk]]) 22:56, 5 December 2024 (UTC)&lt;br /&gt;
:I think games will generally end in a draw by perpetual check that's something like:&lt;br /&gt;
:1. Qxd7+ Qxd7&lt;br /&gt;
:2. Qxd7+ (etc)&lt;br /&gt;
:It's tricky to prevent a player at a disadvantage from repeatedly sacrificing queens from further and further away down some file. [[Special:Contributions/172.68.54.138|172.68.54.138]] 02:43, 6 December 2024 (UTC)&lt;br /&gt;
::However, the rules of chess wouldn't cause this game to end in a draw since there are captures every turn, and captures reset the 50-move counter that triggers a draw. The players could agree to a draw - or perhaps the player at a disadvantage could hope to win by exhaustion, that is, by following this strategy indefinitely and hoping the other player collapses from weariness first. [[User:DKMell|DKMell]] ([[User talk:DKMell|talk]]) 03:27, 6 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::This assumes no chess clock. Alas, what I just wrote assumes a classic chess clock. Some games use time rules that require a modern electronic clock and add time every move, which in this case brings back the &amp;quot;recaptures go on forever&amp;quot; problem. [[Special:Contributions/172.70.207.149|172.70.207.149]] 11:49, 7 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hit me up when this becomes real. I would like to try this out. [[User:CalibansCreations|'''&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;Caliban&amp;lt;/span&amp;gt;''']] ([[User talk:CalibansCreations|talk]]) 12:29, 5 December 2024 (UTC)&lt;br /&gt;
:It should be easy enough. You will rarely get the queens out in play from deep in the array. So maybe just put two chess boars together and put some placeholder in for queens in the extra fields. If ever a queen in the bottom row is moved, place extra queens that can now be moved into the 2-3 squares that would be outside the board...--[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 12:39, 5 December 2024 (UTC)&lt;br /&gt;
:It might be something one could set up in Infinite Chess, although having limits on the chessboard may be difficult. [[Special:Contributions/172.68.150.67|172.68.150.67]] 14:01, 5 December 2024 (UTC)&lt;br /&gt;
: Here's a finite approximation in ChessCraft: https://www.chesscraft.ca/design?id=5KM4 [[User:Promethean|Promethean]] ([[User talk:Promethean|talk]]) 15:37, 5 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
While I understand how to play chess, I don't get the bit about &amp;quot;having a bunch of queens doesn't go very well&amp;quot;. At first glance, the linked chess layout looks pretty solid. Can someone please enlighten me? Also, what does the TV Tropes link about Title Drop have to do with Infinite Armada, aside from that being the title of the comic? [[Special:Contributions/172.70.230.77|172.70.230.77]] 13:10, 5 December 2024 (UTC)&lt;br /&gt;
: ... Nd6. [[Special:Contributions/172.70.91.246|172.70.91.246]] 13:31, 5 December 2024 (UTC)&lt;br /&gt;
:: Ah, thanks. Moving the knight there puts the king in check, and moving either queen to take it exposes the king to the bishop or rook, so checkmate. [[Special:Contributions/162.158.63.38|162.158.63.38]] 15:05, 5 December 2024 (UTC)&lt;br /&gt;
:::&amp;lt;s&amp;gt;You are assuming that the opponent makes no moves while you spend at least three moves advancing your knight. Looks like either side can draw by always moving the king backwards whenever a queen has moved and made a hole he can move to and otherwise trying to make a new, deeper hole. Eventually he gets so far back that any attack turns into an infinite sequence of queens taking each other, with the attacker only having file attacks while the defender can retake from a rank, file, or diagonal. Any time the attacker breaks off the infinite sequence of queens taking each other to set up something else, the defender takes advantage of the break to move the king deeper and put more queens in front of him or to create more empty spaces to sidestep into when attacked. To me, this looks like a certain draw.&amp;lt;/s&amp;gt; [[Special:Contributions/172.69.33.252|172.69.33.252]] 16:21, 5 December 2024 (UTC) &lt;br /&gt;
::::They're talking about the linked layout at https://x.com/chesscom/status/1841540380363211164, not the layout in the comic. It only takes one move for the black knight to move to Nd6 and put the white king in checkmate. [[Special:Contributions/141.101.109.167|141.101.109.167]] 20:59, 5 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
You might be able to get the developer of fairy stockfish ( https://fairy-stockfish.github.io/ ) to add this if you ask nicely. I have seen them add several reader requests. [[Special:Contributions/172.70.211.143|172.70.211.143]] 15:46, 5 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Could this be a reference to the meme about &amp;quot;eating an infinite armada of pizza&amp;quot;? The wording seems too similar to be a coincidence. [[Special:Contributions/172.70.114.46|172.70.114.46]] 14:46, 5 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Would this guarantee a draw between two competent players who'd played the variant before, or would there be more nuance to it than there appears to be?&lt;br /&gt;
&lt;br /&gt;
Can someone explain the linked joke with all the extra queens? I don't understand why it's a bad position. [[Special:Contributions/172.69.59.125|172.69.59.125]] 16:48, 5 December 2024 (UTC)&lt;br /&gt;
: The explanation of the linked joke is that the king appears safe at first glance, but in reality there is a simple move that wins the game for black. Moving the black knight to the top left corner of the queen square checks the king. The king cannot move to escape. Two queens are in position to take the knight and save the white king, but both of those moves expose the king to attack from other black pieces (the rook or the bishop).&lt;br /&gt;
:: Wow. Not only did White give Black a mate in one, they also blundered a mate in one. [[Special:Contributions/162.158.167.176|162.158.167.176]] 20:21, 5 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Really? This comic specifically references some obscure roblox game with like 350k visits? That can't be right. [[Special:Contributions/172.71.154.247|172.71.154.247]] 02:31, 6 December 2024 (UTC)&lt;br /&gt;
:I agree, it seems out of character for Randall to use something like that as a punchline. [[Special:Contributions/172.71.166.18|172.71.166.18]] 14:01, 9 December 2024 (UTC)&lt;br /&gt;
::Referencing a [[861: Wisdom Teeth|geeky, obscure subculture computer game]] that isn't (yet!) particularly well known..? Nope. Can't at all think why he'd suddenly do that out of the blue, just as a Genius Bonus... /s [[Special:Contributions/172.71.26.100|172.71.26.100]] 15:30, 9 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
This was the variant played at the chess tournament held at David Hilbert's Grand Hotel. You'd think they would have struggled to fit infinitely large boards in the conference room, but they just kept moving the tables until they had enough space. [[User:RegularSizedGuy|RegularSizedGuy]] ([[User talk:RegularSizedGuy|talk]]) 08:01, 6 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Clarifying &amp;quot;Surprisingly little memory to analyze conventional Chess&amp;quot;: Without trying to &amp;quot;golf&amp;quot; the memory requirements, a board can be represented in 64 bytes, a reversible move in three bytes (start square, end square, piece captured). 40 moves without a pawn move or a capture is a draw, so the search stack is less than 5,680 moves. Two copies of the board (current search position, a board for looking back for detecting repeated positions), a few pointers for searching for moves to try: 20K of memory is plenty to search the entire Chess tree. And a truly unimaginably huge finite amount of time. (Golfers, start your carts!) [[Special:Contributions/172.68.55.12|172.68.55.12]] 12:08, 6 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Queen to A9.56x10^14 -[[User:Psychoticpotato|P?sych??otic?pot??at???o ]] ([[User talk:Psychoticpotato|talk]]) 13:47, 6 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Seems like a trivial win for white? Start w/ scholar's mate 1. e5 ... 2. Qh6, and just keep throwing queens at the king. It's much easier for the infinite queens to attack than to block and defend. [[Special:Contributions/172.71.154.76|172.71.154.76]] 18:21, 6 December 2024 (UTC)&lt;br /&gt;
:The problem is 1. e5 h6 2. Qxh6 Rxh6, if you keep trying to win h6 you’ll run out of queens that can move diagonally and black has an infinite supply moving vertically.  2. Qg4 Ng6 3. Qce2 seem like the logical next three moves?  Except now black has a free move and a knight out.  So at least it doesn’t seem trivial.  I do think these games will be shorter than regular chess if they lead to a result, because long series of moves will tend to release the infinite queens. {{unsigned|Geoffk01}} 23:13, 6 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
I cannot image this is not trying to reference https://www.youtube.com/watch?v=rSCNW1OCk_M , which recently resurfaced again. {{unsigned ip|172.70.114.35|18:57, 6 December 2024 (UTC)}}&lt;/div&gt;</summary>
		<author><name>162.158.186.10</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3011:_Europa_Clipper&amp;diff=356856</id>
		<title>3011: Europa Clipper</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3011:_Europa_Clipper&amp;diff=356856"/>
				<updated>2024-11-14T19:58:30Z</updated>
		
		<summary type="html">&lt;p&gt;162.158.186.10: /* Explanation */ copyedits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3011&lt;br /&gt;
| date      = November 13, 2024&lt;br /&gt;
| title     = Europa Clipper&lt;br /&gt;
| image     = europa_clipper_2x.png&lt;br /&gt;
| imagesize = 333x356px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = They had BETTER make this a sample return mission.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
&lt;br /&gt;
{{incomplete|Created by a JOVIAN DESSERT. Please consider deleting this tag too soon, but refrain from doing so.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Animation of Europa Clipper trajectory around Jupiter.gif|thumb|right|The ''Europa Clipper's'' projected course around {{w|Jupiter}}, represented as the stationary &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt; dot. In &amp;lt;span style=&amp;quot;color:gold;&amp;quot;&amp;gt;gold&amp;lt;/span&amp;gt; is Jupiter's moon {{w|Callisto (moon)|Callisto}}, in &amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;cyan&amp;lt;/span&amp;gt; is the moon {{w|Europa (moon)|Europa}} &amp;amp;mdash; the primary target of the spacecraft's study &amp;amp;mdash; and in &amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;orange-red&amp;lt;/span&amp;gt; is the innermost of Jupiter's four {{w|Galilean moons|&amp;quot;Galilean&amp;quot;}} moons, {{w|Io (moon)|Io}}. The spacecraft's track is shown in &amp;lt;span style=&amp;quot;color:magenta;&amp;quot;&amp;gt;magenta&amp;lt;/span&amp;gt;. Jupiter's largest moon {{w|Ganymede (moon)|Ganymede}} is not shown, but its gravitational pull affects the ''Clipper's'' trajectory. A mission goal is to achieve a 6:1 {{w|orbital resonance}} with Europa [https://www.researchgate.net/profile/Martin-Ozimek/publication/383115312_AAS_24-433_Europa_Clipper_Mission_Analysis_Pump_Down_Trajectory_Design/links/66bcd845311cbb094938dbd6/AAS-24-433-Europa-Clipper-Mission-Analysis-Pump-Down-Trajectory-Design.pdf by September 2034]. ]]&lt;br /&gt;
&lt;br /&gt;
The ''{{w|Europa Clipper}}'' space probe was launched from the {{w|Kennedy Space Center}} in Florida on [https://europa.nasa.gov/mission/about/ October 14, 2024]. It is expected to arrive at Jupiter and begin exploration of Jupiter's moons, particularly {{w|Europa (moon)|Europa}}, in April of 2030. &lt;br /&gt;
&lt;br /&gt;
Europa is an icy moon. Water ice covers its surface. Beneath the ice, there is expected to be liquid water which may contain some [https://europa.nasa.gov/why-europa/ingredients-for-life/ basic forms of life]. To sample this liquid, its icy crust would need to be breached.&lt;br /&gt;
&lt;br /&gt;
Europa's surface of ice over liquid water can be compared to the caramelized crust on the popular dessert {{w|crème brûlée}}, perhaps because the {{w|Cassini-Huygens}} probe, after landing on Saturn's moon Titan in January of 2005, found that its surface had what was described as [https://www.sciencenews.org/article/world-unveiled-cr%C3%A8me-br%C3%BBl%C3%A9e-titan a &amp;quot;crème brûlée&amp;quot; consistency]. The hard surface of the caramel cream dessert is traditionally cracked open with a spoon, and so [[Randall]] posits that such equipment will be deployed by the ''Europa Clipper''.&lt;br /&gt;
&lt;br /&gt;
In truth, no such spoon is present on the probe, and Europa's icy crust is too thick to be easily penetrated by a spoon of such size. Advanced measures are needed to prevent contamination of liquid water by Earth's organisms such as {{w|tardigrade}}s, {{w|deinococcus radiodurans}}, or {{w|bacillus subtilis}}. The ''Europa Clipper's'' course has been charted to avoid any contact with the surface of Europa (although it will fly through sparse material it ejects into space) so as to prevent {{w|Planetary protection|contamination by microorganisms from Earth}}. The successful deployment of any spacecraft's instrument is considered a cause for celebration because deployable spacecraft instruments often fail to correctly extend, unfurl or undock. The ''Clipper'' has a magnetometer that will be used at the end of a 8.5 meter boom (not apparent in the comic which, spoon extension aside, is an otherwise fairly accurate depiction) as part of its study of the moons' environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; justify-content: center; align-items: center; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center; margin: 0 1em;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Europa_-_Perijove_45_(cropped).png|200px|alt=Europa]]&lt;br /&gt;
    &amp;lt;div&amp;gt;Europa&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center; margin: 0 1em;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:2014_0531_Crème_brûlée_Doi_Mae_Salong_(cropped).jpg|200px|alt=Crème brûlée]]&lt;br /&gt;
    &amp;lt;div&amp;gt;Crème brûlée&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center; margin: 0 1em;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Europa_Clipper_spacecraft_model.png|200px|alt=The Europa Clipper spacecraft]]&lt;br /&gt;
    &amp;lt;div&amp;gt;The ''Europa Clipper'' spacecraft&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The title text expands on the joke by stating that the spacecraft &amp;quot;had BETTER&amp;quot; return samples of Europa to Earth. However, the ''Europa Clipper'' is not a {{w|sample-return mission}}.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
:[A space probe with two rectangular solar panels, a circular dish of the front, and a very large spoon extending beneath, longer than the span of both solar panels]&lt;br /&gt;
&lt;br /&gt;
:[Below the panel:]&lt;br /&gt;
:Good news: NASA's '''''Europa Clipper''''' is en route to Europa and has successfully deployed its crème brûlée spoon.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Initially, the ''Europa Clipper'' mission was planned to include a lander component, but it was removed from the project early on. The Europa Lander proposal lags significantly behind the Clipper in development and has not secured funding. An actual sample return mission is currently far into the future of {{w|Ocean Worlds Exploration Program|the pertinent plans for exploration}}.&lt;br /&gt;
&lt;br /&gt;
In Arthur C Clarke's novel '''2010''', the monolith aliens tell humanity ''&amp;quot;All these worlds are yours - except Europa. Attempt no landing there.&amp;quot;'' Contrary to the suggestion of the comic, no landing or any other physical interaction beyond observation of the surface of Europa is planned.&lt;br /&gt;
&lt;br /&gt;
In {{w|Greek mythology}}, {{w|Europa (consort of Zeus)|Europa}} was said to be a {{w|Phoenician}} princess who {{w|Zeus}}, the king of the gods, abducted after transforming himself into a bull. The name of the continent Europe derives from a northern province and/or river of ancient Greece that may have been associated with this legend. Although, as with {{w|Asia#Etymology|Asia}}, the region/continent name may have instead been derived from one of the {{w|Europa (Greek myth)|totally different Europas}}, namely a member of the many {{w|Oceanids}} (daughters of a pair of water-themed Titans that legendarily predate Zeus's times). Jupiter's moon was thematically {{w|Europa (consort of Zeus)#Moon of Jupiter|named after the princess}} in relatively recent times, much as the {{w|Tethys (mythology)|Oceanid Europa's mother}} features in a differently themed naming of Saturnian moons. With the caramel cream dessert believed to have been [https://archive.org/details/lagastronomieaug00sabb/page/272/mode/2up invented in Europe], there is an extremely vague and contrived possibility that mythology, rather than any more mundane cullinary analogy, could have inspired [[Randall]] to start down the path of eventually suggesting that the spacecraft may encounter crème brûlée and require a spoon.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Space]]&lt;br /&gt;
[[Category:Space probes]]&lt;br /&gt;
[[Category:Food]]&lt;/div&gt;</summary>
		<author><name>162.158.186.10</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2951:_Bad_Map_Projection:_Exterior_Kansas&amp;diff=345245</id>
		<title>2951: Bad Map Projection: Exterior Kansas</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2951:_Bad_Map_Projection:_Exterior_Kansas&amp;diff=345245"/>
				<updated>2024-06-28T01:35:12Z</updated>
		
		<summary type="html">&lt;p&gt;162.158.186.10: /* Explanation */ more accurate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2951&lt;br /&gt;
| date      = June 26, 2024&lt;br /&gt;
| title     = Bad Map Projection: Exterior Kansas&lt;br /&gt;
| image     = bad_map_projection_exterior_kansas_2x.png&lt;br /&gt;
| imagesize = 740x706px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = Although Kansas is widely thought to contain the geographic center of the contiguous 48 states, topologists now believe that it's actually their outer edge.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a TOPOLOGICAL CORNFIELD - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
This is the seventh comic in the series of [[:Category:Bad Map Projections|Bad Map Projections]] displaying Bad Map Projection #45: Exterior Kansas.&lt;br /&gt;
&lt;br /&gt;
This comic portrays an unusual projection of a map of the contiguous United States based loosely on an {{w|azimuthal projection}}. Maps of individual countries are common, especially in academic settings. It is typical for such maps, which only display a limited area of the globe, to use a projection that does not severely distort the shape of the country or its internal borders, but a country that is large enough (as with the United States) will always noticeably suffer from certain distortions of at least one element chosen from distances, areas or angles. This usually occurs at its extremities (though some projections can be made more faithful to its extremities at the expense of distorting its interior). &lt;br /&gt;
&lt;br /&gt;
Here, however, Randall has opted for a much different projection. Rather than placing the geographical center of the country in the middle and the borders on the outside, this map has gone the opposite direction, with the border of the US toward the center, and the geographical center of the contiguous US (Kansas) and surrounding states distorted to surround the entire map. This, understandably, results in the shape of both the national and state borders being largely unrecognizable as it effectively puts ''every'' bit of the chosen map features out towards the distorted extremities. Much of the internal area of Kansas itself (should one wish to display further internal features) may be located far beyond the comic's edges, perhaps even to infinitely far away on the projected plane.&lt;br /&gt;
&lt;br /&gt;
If Alaska and Hawaii were present in this map and represented in geographically accurate locations (as opposed to inset, as is common in many maps of the United States), Alaska would in the upper right of the empty space, between Minnesota and Washington, while Hawaii would be in the center to the right, off the coast of California. Both would be rather small, with Hawaii particularly compressed (to an extent dictated by the exact projection method used). Additionally, if all 50 states were included, the geographical center would be further to the northwest, resulting in an &amp;quot;Exterior South Dakota&amp;quot; projection.&lt;br /&gt;
&lt;br /&gt;
This map is somewhat similar to the polar {{w|azimuthal equidistant projection}} that one sees on the {{w|flag of the United Nations}}. Some maps of that style depict an &amp;quot;exterior Antarctica&amp;quot;:&lt;br /&gt;
 &lt;br /&gt;
[[File:Azimuthal_equidistant_projection_SW.jpg|300px|center]]&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Map description could be improved? Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
:[A distorted map of the contiguous United States with the states labeled, where the Atlantic and Pacific coasts and the Canadian and Mexican borders are located closest to the center, with there being a gray void in the middle of the map, while the central U.S. states are distributed in the edges of the panel, with Kansas being in all of the four corners of the map.]&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:Bad Map Projection #45:&lt;br /&gt;
:Exterior Kansas&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bad Map Projections]]&lt;br /&gt;
[[Category:US maps]]&lt;/div&gt;</summary>
		<author><name>162.158.186.10</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2948:_Electric_vs_Gas&amp;diff=344641</id>
		<title>2948: Electric vs Gas</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2948:_Electric_vs_Gas&amp;diff=344641"/>
				<updated>2024-06-19T19:14:33Z</updated>
		
		<summary type="html">&lt;p&gt;162.158.186.10: /* Explanation */ fuel cells aren't charged&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2948&lt;br /&gt;
| date      = June 19, 2024&lt;br /&gt;
| title     = Electric vs Gas&lt;br /&gt;
| image     = electric_vs_gas_2x.png&lt;br /&gt;
| imagesize = 284x385px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = An idling gas engine may be annoyingly loud, but that's the price you pay for having WAY less torque available at a standstill.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a HYDROGEN INTERNAL COMBUSTION ENGINE RUNNING A GENERATOR. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
Internal combustion engines are the most common technology used to propel vehicles. In US vernacular, the most common motor fuel is known as &amp;quot;gasoline&amp;quot;, or &amp;quot;gas&amp;quot; for short, leading to these engines being referred to as &amp;quot;gas engines&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Electric motors, which were long considered to be impractical for most forms of transportation, are rapidly rising in popularity, and now constitute 18% of all global vehicle sales. [[Randall]] has long been a strong proponent of electric vehicles.&lt;br /&gt;
&lt;br /&gt;
In this strip, [[White Hat]] claims to be comparing the pros and cons of electric motors and gas engines. The joke is that every point he makes goes in favor of electric motors. Despite it being posed as a dilemma, it's very clear which side of the debate White Hat is promoting.&lt;br /&gt;
&lt;br /&gt;
The strip offers the following points in favor of electric motors:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cleaner and more efficient&amp;quot;. Internal combustion engines produce and vent harmful combustion products, while electric motors produce no byproducts. The efficiency of both gas and electric motors vary, but the typical vehicle in the US converts around 25% of available energy into motion, while the typical electric vehicle is in the neighborhood of 80%. (It should be noted that all of this refers to the motors only, and ignores how the fuel and electricity are produced).&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;More powerful&amp;quot;. While both types of engines can be built for very high power, electric motors can often carry more power in a compact design.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Annoyingly loud&amp;quot;. Internal combustion engines, by their nature, produce significant noise. Despite noise attenuation measures (such as mufflers), they contribute significantly to urban noise. Properly designed electric motors are nearly silent. &lt;br /&gt;
&lt;br /&gt;
* &amp;quot;WAY less torque available at standstill&amp;quot;. Internal combustion engines need to continually operate within a specific range of rotational speeds, which means that a complex system of transmission gearing is needed to convert this motion into the specific speeds needed at the wheels. When starting from a stand-still, this means that torque must be applied to the wheels relatively gradually to avoid stalling the engine. Electric motors, by contrast, generally produce their peak torque when at a standstill. This results in electric vehicles having significantly better acceleration and engine responsiveness.&lt;br /&gt;
&lt;br /&gt;
It should be noted that White Hat is deliberately confining his arguments to electric vs gas ''motors'' rather than electric or gas-powered ''vehicles''. Doing so ignores the basic reason why internal combustion vehicles have long dominated transportation: hydrocarbon fuels are a very dense and fairly easy to handle form of energy storage. Providing electrical power to a moving vehicle requires a large number of high-capacity batteries, which was impractical until comparatively recently (other methods, such as fuel cells, have been proposed but remain experimental). &lt;br /&gt;
&lt;br /&gt;
A more comprehensive comparison would include the cons of electric vehicles, including:&lt;br /&gt;
&lt;br /&gt;
* Higher cost (primarily due to the cost of batteries)&lt;br /&gt;
* Long charging times&lt;br /&gt;
* Limited range&lt;br /&gt;
* Limited charging infrastructure&lt;br /&gt;
&lt;br /&gt;
Advancing technologies may change how serious these cons are, but they currently remain genuine issues. &lt;br /&gt;
&lt;br /&gt;
White Hat's argument that electric motors are superior in every way is likely true, if we consider only the motor itself. This is evidenced by the fact that gas motors are virtually never used in applications where a reliable source of electricity is available to run an electric motor. However, if we consider the entire system of motor, power, and power storage, the matter becomes significantly more complex.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[White Hat, with his palm raised, is talking to Cueball.]&lt;br /&gt;
:White Hat: Electric motors and gas engines each have their pros and cons.&lt;br /&gt;
:White Hat: On one hand, electric motors are cleaner and more efficient. On the other hand, electric motors are more powerful.&lt;br /&gt;
:White Hat: So it's hard to say which is better overall.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring White Hat]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Climate change]]&lt;/div&gt;</summary>
		<author><name>162.158.186.10</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2948:_Electric_vs_Gas&amp;diff=344638</id>
		<title>Talk:2948: Electric vs Gas</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2948:_Electric_vs_Gas&amp;diff=344638"/>
				<updated>2024-06-19T19:13:26Z</updated>
		
		<summary type="html">&lt;p&gt;162.158.186.10: reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now I'm not a fan of gas engines, but that argument is in bad faith. Gas engines have one ''very big'' advantage over electrics: Energy density, and by extension, range. Batteries can't come close to the energy density of hydrocarbons, despite the latters' overall lower efficiency. --[[User:Coconut Galaxy|Coconut Galaxy]] ([[User talk:Coconut Galaxy|talk]]) 17:22, 19 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think that's one of the main arguments for hybrid systems. Using a gas engine to charge an electric motor, and then using the electric motor to actually power the appliance, enables significant efficiency gains. If anything, combining the technologies enables even greater ''usable'' energy density from hydrocarbons. Hybrid electric vehicles for example are extremely efficient. [[User:Eunakria|Eunakria]] ([[User talk:Eunakria|talk]]) 17:43, 19 June 2024 (UTC)&lt;br /&gt;
:Energy density, and the ability to move large amounts of stored energy from one place to another quickly and easily (aka pump gas, vs charge or swap a battery), from a thermal and maintenance perspective.  (Which is not entirely unrelated to energy density.) [[Special:Contributions/172.70.39.54|172.70.39.54]] 18:08, 19 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
On the other other hand, in a lot of cases an electric motor is just a gas engine with extra steps due to the current state of the power grid. [[Special:Contributions/172.68.174.232|172.68.174.232]] 17:24, 19 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'd say an electric motor powered by a hydrocarbon grid still usually makes better use of gas than a typical gas engine. Gas engines that don't always run at full throttle (as in, a gas engine in an appliance) have dramatically worse efficiency than electric motors that don't always run at full throttle. It depends ''very'' heavily on use case, though; always take measurements and run the numbers before coming to a specific conclusion. Science would be nothing without empirical data. [[User:Eunakria|Eunakria]] ([[User talk:Eunakria|talk]]) 17:50, 19 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Should this have [[:Category:Climate change]]? I can’t decide. [[User:Usb-rave|Usb-rave]] ([[User talk:Usb-rave|talk]]) 17:40, 19 June 2024 (UTC)&lt;br /&gt;
:Yeah, it's better with it for people looking though the category later on, they will want to see it. [[Special:Contributions/162.158.186.10|162.158.186.10]] 19:13, 19 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Honestly, with this argument the thing has engines have going for them over EVs is the refueling time and availability. [[Special:Contributions/172.69.59.175|172.69.59.175]] 18:58, 19 June 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>162.158.186.10</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1862:_Particle_Properties&amp;diff=343243</id>
		<title>1862: Particle Properties</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1862:_Particle_Properties&amp;diff=343243"/>
				<updated>2024-05-30T04:09:31Z</updated>
		
		<summary type="html">&lt;p&gt;162.158.186.10: /* Explanation */ incorrect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1862&lt;br /&gt;
| date      = July 12, 2017&lt;br /&gt;
| title     = Particle Properties&lt;br /&gt;
| image     = particle_properties.png&lt;br /&gt;
| titletext = Each particle also has a password which allows its properties to be changed, but the cosmic censorship hypothesis suggests we can never observe the password itself—only its secure hash.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
A table is presented comparing the range (maximum and minimum value) and scale (how big number increments are) of several measures. The table begins by listing properties pertinent to {{w|particle physics}} as the title suggests, but quickly devolves to other domains such as role-playing games (such as D&amp;amp;D) and sports after failing to provide a good definition of {{w|Flavour (particle physics)|flavor}}.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Property&lt;br /&gt;
! Scale&lt;br /&gt;
! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Electric charge&lt;br /&gt;
| [-1,1]&lt;br /&gt;
| The {{w|electric charge}} is shown in increments of a third from -1 to +1 which are the only known charges of fundamental particles (leptons, quarks and gauge bosons); however there are some exotic composite particles with twice integer charge, e.g. the recently discovered {{w|Ξcc++|double charmed Xi baryon}} with a charge of +2.&lt;br /&gt;
&lt;br /&gt;
Quarks are the only particles with charges of ± ⅓ or ± ⅔, but cannot exist individually; below the {{w|Hagedorn temperature}}, they are only found within hadrons. To date, all hadrons (particles composed of quarks), leptons, and bosons have integer charge, and current models indicate that this must be the case.&lt;br /&gt;
|-&lt;br /&gt;
| Mass&lt;br /&gt;
| [0,∞) in kg&lt;br /&gt;
| Mass (specifically {{w|rest mass}}) is the measure of an object or particle's resistance to force, as well as its ability to distort {{w|spacetime}} (its gravitational attraction).&lt;br /&gt;
Theoretically, any object's mass could approach infinity, but mass cannot be below 0 (as far as {{w|Negative mass|we know}}). The mass units shown (kilograms) are, however, far too large for particles. Some particles, such as photons, have zero rest mass and are therefore massless.&lt;br /&gt;
&lt;br /&gt;
All particles with rest mass obtain it through confinement, either by the {{w|Higgs field}} (the quarks; leptons; and W, Z, and Higgs bosons) or the strong nuclear force (hadrons).&lt;br /&gt;
Particles with no rest mass (photons and gluons) can only move at lightspeed.&lt;br /&gt;
|-&lt;br /&gt;
| Spin number&lt;br /&gt;
| (-∞,∞) (Intervals of ½)&lt;br /&gt;
| {{w|Spin (physics)|Spin}} is an intrinsic property of particles, a relativistic form of angular momentum. The spin of a particle determines what statistics the particle follows, half odd integer spin particles are classified as fermions and integer spin particles are bosons.&lt;br /&gt;
&lt;br /&gt;
Two fermions cannot have exactly the same state, an observation known as the Pauli exclusion principle. Thus, for fermions to exist in the same position, they must have opposite spins, of + ½ and - ½. It follows that a maximum of two fermions of the same flavor (e.g. two electrons) may exist in the same position.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor&lt;br /&gt;
| Misc. quantum numbers&lt;br /&gt;
| Flavor is a series of {{w|quantum numbers}} that do not fit neatly onto a set of dimensional axes. &lt;br /&gt;
&lt;br /&gt;
The most general theory breaks flavor down into four distinct conserved values, the electric charge, the weak isospin, the baryon number and the lepton number, but more specific models increase the number of distinct values. Quarks, for example, add five more flavor numbers: isospin (upness vs. downness), strangeness, charm, topness and bottomness (the last four are literally just the number of strange, charmed, top and bottom quarks, minus the corresponding anti-quarks). &lt;br /&gt;
|-&lt;br /&gt;
| Color charge&lt;br /&gt;
| Coordinate system with R, G and B axes&lt;br /&gt;
| The primary {{w|strong nuclear force}} has six mutually attractive charges, arranged in three perpendicular axes each analogous to electric charge. These charges are commonly referred to as &amp;quot;{{w|Color charge|color}}&amp;quot; and the three axes are given the names of the three primary colors of light: Red, Green and Blue. The black dots in the diagram represent the actual colors while the white dots are the anti-color charges: anti-Red (colored cyan in diagrams), anti-Green (magenta) and anti-Blue (yellow). To complete the analogy, a color charge of zero is referred to as &amp;quot;White&amp;quot;. The names of these charges are purely allegorical, but they do make it convenient to refer to them, especially in diagrams.&lt;br /&gt;
&lt;br /&gt;
The color of a particle not confined by the strong force must be White, either as the sum of a color and its anti-color (as in a meson), as the sum of RGB or anti-RGB (as in a baryon), or as a sum of those sums (As in tetra-, penta- or hexaquarks). The attraction of the strong nuclear force is so strong that attempting to separate two quarks from each other creates enough energy to create two new quarks, which then bind to the original quarks. This property is known as &amp;quot;confinement&amp;quot; and means that color charge can never be observed directly.&lt;br /&gt;
&lt;br /&gt;
Randall is incorrect in stating &amp;quot;Quarks only&amp;quot;, since {{w|gluon}}s (the particle that carries the color force) are themselves colored. However, the colors of gluons are much more complicated, with a total of eight distinct superpositions of every possible color-anticolor pair. The fact that gluons are subject to the force they mediate also means that the strong force has a defined radius of effect, unlike the electromagnetic force, whose gauge bosons (the photon) are uncharged.&lt;br /&gt;
|-&lt;br /&gt;
| Mood&lt;br /&gt;
| 5 emojis on a number line ranging from angry to joyful&lt;br /&gt;
| Particles are not considered to have mood, even in the allegorical way they have color or flavor, but Randall implies that there is a quantized 5 point scale (from &amp;quot;angry&amp;quot; to &amp;quot;ecstatic&amp;quot;) which would have some effect on the properties of the particle. This would be more appropriate for measuring customer satisfaction. Charts such as this are also sometimes used in medicine to indicate levels of pain, and in some psychiatric treatments as a quick way to track changes in the patient's condition.&lt;br /&gt;
&lt;br /&gt;
In grammar, {{w|Grammatical particles|particles}} are a nebulous class of words, usually defined by a lack of declension or conjugation (such as prepositions in English). Some languages use particles instead of or in addition to &amp;quot;standard&amp;quot; declension/conjugation, much like auxiliary verbs are used in English. These particles may well carry &amp;quot;{{w|Grammatical mood|mood}}&amp;quot; as an attribute, as well as tense and aspect.&lt;br /&gt;
|-&lt;br /&gt;
| Alignment&lt;br /&gt;
| 3x3 grid with varying shades (columns Good-Evil, rows Lawful-Chaotic)&lt;br /&gt;
| A reference to the tabletop RPG ''{{w|Dungeons &amp;amp; Dragons}}'', where characters have an {{w|Alignment (Dungeons &amp;amp; Dragons)|alignment}} that is either Good, Neutral, or Evil (describing whether they have a propensity to help or harm others) and either Lawful, Neutral, or Chaotic (describing how much they care about organizations, social norms, and the status quo). Common examples of these alignments include Darth Vader (Lawful Evil), Superman (Lawful Good), Robin Hood (Chaotic Good), and the Joker (Chaotic Evil). This may be a reference to the now defunct names of the two heaviest known quarks (&amp;quot;truth&amp;quot; and &amp;quot;beauty&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Hit points&lt;br /&gt;
| [0,∞)&lt;br /&gt;
| Games (videogames, board games, CCGs, RPGs, etc.) often have values for players and other entities that represent {{w|Health (video game)|health}} (also called hit points or HP). Generally there is not necessarily a limit on this value, but it does not often go below 0 as the zero value is considered &amp;quot;dead&amp;quot; (or some equivalent).&lt;br /&gt;
|-&lt;br /&gt;
| Rating&lt;br /&gt;
| 5-star scale&lt;br /&gt;
| The five-star rating system is often used to rate films, TV shows, restaurants, and hotels. Randall has previously criticized this system in [[937: TornadoGuard]] and [[1098: Star Ratings]].&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike the &amp;quot;Heat&amp;quot; rating with the chili peppers below, this scale doesn't have a creatively labeled number line, merely a rating (3.5, in this case). Considering [[1098]], could Randall be subtly self-deprecating here?&lt;br /&gt;
|-&lt;br /&gt;
| String type&lt;br /&gt;
| Bytestring-Charstring&lt;br /&gt;
| In computer science, this denotes what type of data is stored subsequent set of elements or a {{w|String_(computing)|string}}. This is likely a pun on {{w|String_(physics)|string}} types that appear in {{w|string theory}} and particle physics, and may also be a reference to {{w|Python (programming language)|Python}}, in which the difference between a byte string and a (Unicode) character string is a cause of difficulties for some programmers.&lt;br /&gt;
|-&lt;br /&gt;
| Batting average&lt;br /&gt;
| [0,100] in %&lt;br /&gt;
| In {{w|baseball}}, a player's {{w|batting average}} is calculated by dividing their hits by their at-bats. Instead of using the percent sign (%), it is usually presented as a number between 0 and 1 (inclusive) expressed as three decimal places with no leading zero: [.000, 1.000]. It is pronounced as though it is multiplied by 1,000: A batter with a batting average of .342 (which is very good) is said to be &amp;quot;batting three forty-two.&amp;quot; A perfect batting average (unattainable except in very small samples) gives rise to the expression &amp;quot;batting a thousand.&amp;quot; The 0-100 scale would be a better match for the batting average statistic in {{w|cricket}}, although percents would still not be used.&lt;br /&gt;
|-&lt;br /&gt;
| Proof&lt;br /&gt;
| [0,200]&lt;br /&gt;
| This refers to {{w|alcohol proof}}, which is the measure of the amount of ethanol in a beverage by volume. In the United States, 100 proof correspond to 50% alcohol, so the proof of a beverage is two times the percentage of ethanol, so the maximum value is at most 200, and usually around 190 because of e.g. the formation of hydrates.&lt;br /&gt;
|-&lt;br /&gt;
| Heat&lt;br /&gt;
| No jalapeño icons - 3 jalapeño icons, increasing&lt;br /&gt;
| Spicy dishes are sometimes measured by the intensity of the spicy flavor, usually ranging from values like &amp;quot;mild&amp;quot; to &amp;quot;hot&amp;quot;. The gray jalapeño likely represents negligible or no spicy taste in the food. However, as an objective scale it is largely meaningless, since there is no reliable consistency in how these ratings are applied - what may be considered a 3-chilli dish in one establishment may only be a 1-chilli dish in another (as restaurants rarely if ever intend their dishes to be rated on the {{w|Scoville scale}}). The scale being unlimited may be a reference to the practice of some restaurants where a fourth or fifth chilli may be added to exaggerate the heat of their dishes.&lt;br /&gt;
|-&lt;br /&gt;
| Street value&lt;br /&gt;
| [0,∞) in $&lt;br /&gt;
| The value of an illegal good or a legal/controlled good when bought or sold by illegal means usually by or to the end user.&lt;br /&gt;
|-&lt;br /&gt;
| Entropy&lt;br /&gt;
| ''This already has like 20 different confusing meanings, so it probably means something here, too.''&lt;br /&gt;
| The term &amp;quot;entropy&amp;quot;, which {{w|History of entropy|began}} as a {{w|Entropy (classical thermodynamics)|thermodynamic measure}}, has since been adopted {{w|Entropy in thermodynamics and information theory|by analogy}} into {{w|Entropy (disambiguation)|multiple seemingly unrelated domains}} including, for example, information theory. The table allows that the term &amp;quot;entropy&amp;quot; must mean something in the context of particle physics, but isn't certain whether it's the classical, Gibbs' modern {{w|Entropy (statistical thermodynamics)|statistical mechanics}}, Von Neumann's {{w|Von Neumann entropy|quantum entropy}}, or some other meaning. &lt;br /&gt;
&lt;br /&gt;
In classical thermodynamics, entropy is a macroscopic property describing the disorder or randomness of a system with many particles. However, in statistical mechanics and quantum mechanics, the concept of entropy can also be applied to single particles under certain conditions. If the particle's position is not precisely known and can be described by a probability distribution, this contributes to entropy. Similarly, if the particle's momentum is uncertain and described probabilistically, this also contributes to entropy. A single quantum particle in a pure state (e.g., an electron in a specific atomic orbital) has zero entropy. This is because there is no uncertainty about the state of the system. If the single particle's state is described by a density matrix representing a mixed state (a probabilistic mixture of several possible states), the Von Neumann entropy can quantify the degree of uncertainty or mixedness of the state.&lt;br /&gt;
&lt;br /&gt;
Imagine two identical balloons filled with the same gas and heated from two opposite sides with identical heat sources, creating symmetric temperature gradients in both; because the distribution of temperatures is the same, the Gibbs statistical thermodynamic entropy 𝑆 of the gas molecule particles in each balloon will be the same. In contrast, if one balloon is heated by a low-power heat source and another from by an otherwise identical high-power heat source, the balloon next to the high-power heat source will have a steeper temperature gradient, increasing the number of [https://www.sciencedirect.com/topics/mathematics/accessible-microstates accessible] {{w|Microstate|microstates}, so the Gibbs entropy 𝑆&amp;lt;sub&amp;gt;low power&amp;lt;/sub&amp;gt; &amp;lt; 𝑆&amp;lt;sub&amp;gt;high power&amp;lt;/sub&amp;gt;. Now consider electrons in two atoms excited by absorbing identical photons to a mixed state; if the mixed states have the same probabilities for different energy levels, their Von Neumann quantum entropy 𝑆 values will be the same. Conversely, if one atom has electrons excited to a {{w|Purity_(quantum_mechanics)|pure state}} and another to a mixed state by photons of different energies, the mixed state will have higher entropy due to greater uncertainty, i.e., 𝑆&amp;lt;sub&amp;gt;pure&amp;lt;/sub&amp;gt; = 0 and 𝑆&amp;lt;sub&amp;gt;mixed&amp;lt;/sub&amp;gt; = ln(2).&lt;br /&gt;
&lt;br /&gt;
Please see also [[2318: Dynamic Entropy]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The title text says that in addition each particle has a password, but only hash of the password can be observed. This is a computer science reference. In computer science, properties (e.g. of an object or program) often can be changed with a single command. In physics as we observe it, properties can locally change with the environment. There are several {{w|Time-variation_of_fundamental_constants|experiments}}, whether physical constants are really time-const. Password hashing is the practice of hiding the password itself by storing only an irreversible representation of the password. Since the password itself is not stored, the password cannot ever be viewed by the user or a hacker (outside of the login page). This method is considered to be safest way of storing passwords. Password hashing using some {{w|key derivation function}} makes it impossible to steal passwords even if the server that stores hashes is cracked, unless the hash function is also broken, which should be a task which cannot be completed in any feasible time for sufficiently strong passwords. The title-text claims this is predicted by the {{w|cosmic censorship hypothesis}}, which in reality claims that a {{w|gravitational singularity}} must always be obscured by an event horizon (i.e.: there can't be a {{w|naked singularity}}). There is also a hint of quantum mechanics in the statement, as observation is one of the central concepts of the field, and {{w|Heisenberg's uncertainty principle}} actually states that it is impossible to observe (measure) some property of a particle with arbitrary precision when another one is known (e.g.: you can't determine the momentum and position of a particle). This makes the title text a mix of several domains, as was the above table.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:&amp;lt;big&amp;gt;Particle Properties in Physics&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Property&lt;br /&gt;
! Type/scale&lt;br /&gt;
|-&lt;br /&gt;
| Electric charge&lt;br /&gt;
| [Scale with -1, 0 and +1 labeled and markings dividing the units in thirds. The endpoints are both dots.]&lt;br /&gt;
|-&lt;br /&gt;
| Mass &lt;br /&gt;
| [Scale with 0, 1kg and 2kg labeled and markings dividing the units into thirds. The endpoints are a dot on the zero end and an arrow on the other end.]&lt;br /&gt;
|-&lt;br /&gt;
| Spin number&lt;br /&gt;
| [Scale with -1, -½, 0, ½ and 1 labeled and no additional markings. The endpoints are both arrows, pointing out.]&lt;br /&gt;
|-&lt;br /&gt;
| Flavor &lt;br /&gt;
| (Misc. quantum numbers)&lt;br /&gt;
|-&lt;br /&gt;
| Color charge&lt;br /&gt;
| [Coordinate system of three axes labeled R, G and B clockwise from the 10 o'clock position. Endpoints are arrow-dots on all ends, with black dots for the labeled ends and white dots for the unlabeled ends.] (Quarks only)&lt;br /&gt;
|-&lt;br /&gt;
| Mood&lt;br /&gt;
| [Scale labeled with 5 emoticons, from angry to happy, and markings dividing the units in thirds. Endpoints are both arrows, pointing out.]&lt;br /&gt;
|-&lt;br /&gt;
| Alignment&lt;br /&gt;
| [3x3 grid with varying shades] Good-Evil, Lawful-Chaotic&lt;br /&gt;
|-&lt;br /&gt;
| Hit points&lt;br /&gt;
| [Scale starting from 0, markings but no labels other than zero. Endpoints are a dot at zero end and an arrow at the other end.]&lt;br /&gt;
|-&lt;br /&gt;
| Rating&lt;br /&gt;
| [Star rating of 3.5/5 stars.]&lt;br /&gt;
|-&lt;br /&gt;
| String type&lt;br /&gt;
| Bytestring-Charstring&lt;br /&gt;
|-&lt;br /&gt;
| Batting average&lt;br /&gt;
| [Scale from 0% to 100%. Endpoints are dot at 0% end and arrow-dot at 100% end.]&lt;br /&gt;
|-&lt;br /&gt;
| Proof&lt;br /&gt;
| [Scale from 0 to 200. Endpoints are dot at 0 end and arrow-dot at 200 end.]&lt;br /&gt;
|-&lt;br /&gt;
| Heat&lt;br /&gt;
| [Scale labeled with pepper icons, from 0 (a grayed-out pepper) to 3 black peppers. Endpoints are a dot at zero end and an arrow at the other end.]&lt;br /&gt;
|-&lt;br /&gt;
| Street value&lt;br /&gt;
| [Scale with $0, $100 and $200 labeled. Endpoints are a dot at zero end and an arrow at the other end.]&lt;br /&gt;
|-&lt;br /&gt;
| Entropy&lt;br /&gt;
| (This already has like 20 different confusing meanings, so it probably means something here, too.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Charts]]&lt;br /&gt;
[[Category:Physics]]&lt;br /&gt;
[[Category:Baseball]]&lt;/div&gt;</summary>
		<author><name>162.158.186.10</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1862:_Particle_Properties&amp;diff=343242</id>
		<title>1862: Particle Properties</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1862:_Particle_Properties&amp;diff=343242"/>
				<updated>2024-05-30T04:08:55Z</updated>
		
		<summary type="html">&lt;p&gt;162.158.186.10: /* Explanation */ link further info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1862&lt;br /&gt;
| date      = July 12, 2017&lt;br /&gt;
| title     = Particle Properties&lt;br /&gt;
| image     = particle_properties.png&lt;br /&gt;
| titletext = Each particle also has a password which allows its properties to be changed, but the cosmic censorship hypothesis suggests we can never observe the password itself—only its secure hash.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
A table is presented comparing the range (maximum and minimum value) and scale (how big number increments are) of several measures. The table begins by listing properties pertinent to {{w|particle physics}} as the title suggests, but quickly devolves to other domains such as role-playing games (such as D&amp;amp;D) and sports after failing to provide a good definition of {{w|Flavour (particle physics)|flavor}}.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Property&lt;br /&gt;
! Scale&lt;br /&gt;
! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Electric charge&lt;br /&gt;
| [-1,1]&lt;br /&gt;
| The {{w|electric charge}} is shown in increments of a third from -1 to +1 which are the only known charges of fundamental particles (leptons, quarks and gauge bosons); however there are some exotic composite particles with twice integer charge, e.g. the recently discovered {{w|Ξcc++|double charmed Xi baryon}} with a charge of +2.&lt;br /&gt;
&lt;br /&gt;
Quarks are the only particles with charges of ± ⅓ or ± ⅔, but cannot exist individually; below the {{w|Hagedorn temperature}}, they are only found within hadrons. To date, all hadrons (particles composed of quarks), leptons, and bosons have integer charge, and current models indicate that this must be the case.&lt;br /&gt;
|-&lt;br /&gt;
| Mass&lt;br /&gt;
| [0,∞) in kg&lt;br /&gt;
| Mass (specifically {{w|rest mass}}) is the measure of an object or particle's resistance to force, as well as its ability to distort {{w|spacetime}} (its gravitational attraction).&lt;br /&gt;
Theoretically, any object's mass could approach infinity, but mass cannot be below 0 (as far as {{w|Negative mass|we know}}). The mass units shown (kilograms) are, however, far too large for particles. Some particles, such as photons, have zero rest mass and are therefore massless.&lt;br /&gt;
&lt;br /&gt;
All particles with rest mass obtain it through confinement, either by the {{w|Higgs field}} (the quarks; leptons; and W, Z, and Higgs bosons) or the strong nuclear force (hadrons).&lt;br /&gt;
Particles with no rest mass (photons and gluons) can only move at lightspeed.&lt;br /&gt;
|-&lt;br /&gt;
| Spin number&lt;br /&gt;
| (-∞,∞) (Intervals of ½)&lt;br /&gt;
| {{w|Spin (physics)|Spin}} is an intrinsic property of particles, a relativistic form of angular momentum. The spin of a particle determines what statistics the particle follows, half odd integer spin particles are classified as fermions and integer spin particles are bosons.&lt;br /&gt;
&lt;br /&gt;
Two fermions cannot have exactly the same state, an observation known as the Pauli exclusion principle. Thus, for fermions to exist in the same position, they must have opposite spins, of + ½ and - ½. It follows that a maximum of two fermions of the same flavor (e.g. two electrons) may exist in the same position.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor&lt;br /&gt;
| Misc. quantum numbers&lt;br /&gt;
| Flavor is a series of {{w|quantum numbers}} that do not fit neatly onto a set of dimensional axes. &lt;br /&gt;
&lt;br /&gt;
The most general theory breaks flavor down into four distinct conserved values, the electric charge, the weak isospin, the baryon number and the lepton number, but more specific models increase the number of distinct values. Quarks, for example, add five more flavor numbers: isospin (upness vs. downness), strangeness, charm, topness and bottomness (the last four are literally just the number of strange, charmed, top and bottom quarks, minus the corresponding anti-quarks). &lt;br /&gt;
|-&lt;br /&gt;
| Color charge&lt;br /&gt;
| Coordinate system with R, G and B axes&lt;br /&gt;
| The primary {{w|strong nuclear force}} has six mutually attractive charges, arranged in three perpendicular axes each analogous to electric charge. These charges are commonly referred to as &amp;quot;{{w|Color charge|color}}&amp;quot; and the three axes are given the names of the three primary colors of light: Red, Green and Blue. The black dots in the diagram represent the actual colors while the white dots are the anti-color charges: anti-Red (colored cyan in diagrams), anti-Green (magenta) and anti-Blue (yellow). To complete the analogy, a color charge of zero is referred to as &amp;quot;White&amp;quot;. The names of these charges are purely allegorical, but they do make it convenient to refer to them, especially in diagrams.&lt;br /&gt;
&lt;br /&gt;
The color of a particle not confined by the strong force must be White, either as the sum of a color and its anti-color (as in a meson), as the sum of RGB or anti-RGB (as in a baryon), or as a sum of those sums (As in tetra-, penta- or hexaquarks). The attraction of the strong nuclear force is so strong that attempting to separate two quarks from each other creates enough energy to create two new quarks, which then bind to the original quarks. This property is known as &amp;quot;confinement&amp;quot; and means that color charge can never be observed directly.&lt;br /&gt;
&lt;br /&gt;
Randall is incorrect in stating &amp;quot;Quarks only&amp;quot;, since {{w|gluon}}s (the particle that carries the color force) are themselves colored. However, the colors of gluons are much more complicated, with a total of eight distinct superpositions of every possible color-anticolor pair. The fact that gluons are subject to the force they mediate also means that the strong force has a defined radius of effect, unlike the electromagnetic force, whose gauge bosons (the photon) are uncharged.&lt;br /&gt;
&lt;br /&gt;
This is the last entry currently used to describe particles by particle physicists.&lt;br /&gt;
|-&lt;br /&gt;
| Mood&lt;br /&gt;
| 5 emojis on a number line ranging from angry to joyful&lt;br /&gt;
| Particles are not considered to have mood, even in the allegorical way they have color or flavor, but Randall implies that there is a quantized 5 point scale (from &amp;quot;angry&amp;quot; to &amp;quot;ecstatic&amp;quot;) which would have some effect on the properties of the particle. This would be more appropriate for measuring customer satisfaction. Charts such as this are also sometimes used in medicine to indicate levels of pain, and in some psychiatric treatments as a quick way to track changes in the patient's condition.&lt;br /&gt;
&lt;br /&gt;
In grammar, {{w|Grammatical particles|particles}} are a nebulous class of words, usually defined by a lack of declension or conjugation (such as prepositions in English). Some languages use particles instead of or in addition to &amp;quot;standard&amp;quot; declension/conjugation, much like auxiliary verbs are used in English. These particles may well carry &amp;quot;{{w|Grammatical mood|mood}}&amp;quot; as an attribute, as well as tense and aspect.&lt;br /&gt;
|-&lt;br /&gt;
| Alignment&lt;br /&gt;
| 3x3 grid with varying shades (columns Good-Evil, rows Lawful-Chaotic)&lt;br /&gt;
| A reference to the tabletop RPG ''{{w|Dungeons &amp;amp; Dragons}}'', where characters have an {{w|Alignment (Dungeons &amp;amp; Dragons)|alignment}} that is either Good, Neutral, or Evil (describing whether they have a propensity to help or harm others) and either Lawful, Neutral, or Chaotic (describing how much they care about organizations, social norms, and the status quo). Common examples of these alignments include Darth Vader (Lawful Evil), Superman (Lawful Good), Robin Hood (Chaotic Good), and the Joker (Chaotic Evil). This may be a reference to the now defunct names of the two heaviest known quarks (&amp;quot;truth&amp;quot; and &amp;quot;beauty&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Hit points&lt;br /&gt;
| [0,∞)&lt;br /&gt;
| Games (videogames, board games, CCGs, RPGs, etc.) often have values for players and other entities that represent {{w|Health (video game)|health}} (also called hit points or HP). Generally there is not necessarily a limit on this value, but it does not often go below 0 as the zero value is considered &amp;quot;dead&amp;quot; (or some equivalent).&lt;br /&gt;
|-&lt;br /&gt;
| Rating&lt;br /&gt;
| 5-star scale&lt;br /&gt;
| The five-star rating system is often used to rate films, TV shows, restaurants, and hotels. Randall has previously criticized this system in [[937: TornadoGuard]] and [[1098: Star Ratings]].&lt;br /&gt;
&lt;br /&gt;
Interestingly, unlike the &amp;quot;Heat&amp;quot; rating with the chili peppers below, this scale doesn't have a creatively labeled number line, merely a rating (3.5, in this case). Considering [[1098]], could Randall be subtly self-deprecating here?&lt;br /&gt;
|-&lt;br /&gt;
| String type&lt;br /&gt;
| Bytestring-Charstring&lt;br /&gt;
| In computer science, this denotes what type of data is stored subsequent set of elements or a {{w|String_(computing)|string}}. This is likely a pun on {{w|String_(physics)|string}} types that appear in {{w|string theory}} and particle physics, and may also be a reference to {{w|Python (programming language)|Python}}, in which the difference between a byte string and a (Unicode) character string is a cause of difficulties for some programmers.&lt;br /&gt;
|-&lt;br /&gt;
| Batting average&lt;br /&gt;
| [0,100] in %&lt;br /&gt;
| In {{w|baseball}}, a player's {{w|batting average}} is calculated by dividing their hits by their at-bats. Instead of using the percent sign (%), it is usually presented as a number between 0 and 1 (inclusive) expressed as three decimal places with no leading zero: [.000, 1.000]. It is pronounced as though it is multiplied by 1,000: A batter with a batting average of .342 (which is very good) is said to be &amp;quot;batting three forty-two.&amp;quot; A perfect batting average (unattainable except in very small samples) gives rise to the expression &amp;quot;batting a thousand.&amp;quot; The 0-100 scale would be a better match for the batting average statistic in {{w|cricket}}, although percents would still not be used.&lt;br /&gt;
|-&lt;br /&gt;
| Proof&lt;br /&gt;
| [0,200]&lt;br /&gt;
| This refers to {{w|alcohol proof}}, which is the measure of the amount of ethanol in a beverage by volume. In the United States, 100 proof correspond to 50% alcohol, so the proof of a beverage is two times the percentage of ethanol, so the maximum value is at most 200, and usually around 190 because of e.g. the formation of hydrates.&lt;br /&gt;
|-&lt;br /&gt;
| Heat&lt;br /&gt;
| No jalapeño icons - 3 jalapeño icons, increasing&lt;br /&gt;
| Spicy dishes are sometimes measured by the intensity of the spicy flavor, usually ranging from values like &amp;quot;mild&amp;quot; to &amp;quot;hot&amp;quot;. The gray jalapeño likely represents negligible or no spicy taste in the food. However, as an objective scale it is largely meaningless, since there is no reliable consistency in how these ratings are applied - what may be considered a 3-chilli dish in one establishment may only be a 1-chilli dish in another (as restaurants rarely if ever intend their dishes to be rated on the {{w|Scoville scale}}). The scale being unlimited may be a reference to the practice of some restaurants where a fourth or fifth chilli may be added to exaggerate the heat of their dishes.&lt;br /&gt;
|-&lt;br /&gt;
| Street value&lt;br /&gt;
| [0,∞) in $&lt;br /&gt;
| The value of an illegal good or a legal/controlled good when bought or sold by illegal means usually by or to the end user.&lt;br /&gt;
|-&lt;br /&gt;
| Entropy&lt;br /&gt;
| ''This already has like 20 different confusing meanings, so it probably means something here, too.''&lt;br /&gt;
| The term &amp;quot;entropy&amp;quot;, which {{w|History of entropy|began}} as a {{w|Entropy (classical thermodynamics)|thermodynamic measure}}, has since been adopted {{w|Entropy in thermodynamics and information theory|by analogy}} into {{w|Entropy (disambiguation)|multiple seemingly unrelated domains}} including, for example, information theory. The table allows that the term &amp;quot;entropy&amp;quot; must mean something in the context of particle physics, but isn't certain whether it's the classical, Gibbs' modern {{w|Entropy (statistical thermodynamics)|statistical mechanics}}, Von Neumann's {{w|Von Neumann entropy|quantum entropy}}, or some other meaning. &lt;br /&gt;
&lt;br /&gt;
In classical thermodynamics, entropy is a macroscopic property describing the disorder or randomness of a system with many particles. However, in statistical mechanics and quantum mechanics, the concept of entropy can also be applied to single particles under certain conditions. If the particle's position is not precisely known and can be described by a probability distribution, this contributes to entropy. Similarly, if the particle's momentum is uncertain and described probabilistically, this also contributes to entropy. A single quantum particle in a pure state (e.g., an electron in a specific atomic orbital) has zero entropy. This is because there is no uncertainty about the state of the system. If the single particle's state is described by a density matrix representing a mixed state (a probabilistic mixture of several possible states), the Von Neumann entropy can quantify the degree of uncertainty or mixedness of the state.&lt;br /&gt;
&lt;br /&gt;
Imagine two identical balloons filled with the same gas and heated from two opposite sides with identical heat sources, creating symmetric temperature gradients in both; because the distribution of temperatures is the same, the Gibbs statistical thermodynamic entropy 𝑆 of the gas molecule particles in each balloon will be the same. In contrast, if one balloon is heated by a low-power heat source and another from by an otherwise identical high-power heat source, the balloon next to the high-power heat source will have a steeper temperature gradient, increasing the number of [https://www.sciencedirect.com/topics/mathematics/accessible-microstates accessible] {{w|Microstate|microstates}, so the Gibbs entropy 𝑆&amp;lt;sub&amp;gt;low power&amp;lt;/sub&amp;gt; &amp;lt; 𝑆&amp;lt;sub&amp;gt;high power&amp;lt;/sub&amp;gt;. Now consider electrons in two atoms excited by absorbing identical photons to a mixed state; if the mixed states have the same probabilities for different energy levels, their Von Neumann quantum entropy 𝑆 values will be the same. Conversely, if one atom has electrons excited to a {{w|Purity_(quantum_mechanics)|pure state}} and another to a mixed state by photons of different energies, the mixed state will have higher entropy due to greater uncertainty, i.e., 𝑆&amp;lt;sub&amp;gt;pure&amp;lt;/sub&amp;gt; = 0 and 𝑆&amp;lt;sub&amp;gt;mixed&amp;lt;/sub&amp;gt; = ln(2).&lt;br /&gt;
&lt;br /&gt;
Please see also [[2318: Dynamic Entropy]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The title text says that in addition each particle has a password, but only hash of the password can be observed. This is a computer science reference. In computer science, properties (e.g. of an object or program) often can be changed with a single command. In physics as we observe it, properties can locally change with the environment. There are several {{w|Time-variation_of_fundamental_constants|experiments}}, whether physical constants are really time-const. Password hashing is the practice of hiding the password itself by storing only an irreversible representation of the password. Since the password itself is not stored, the password cannot ever be viewed by the user or a hacker (outside of the login page). This method is considered to be safest way of storing passwords. Password hashing using some {{w|key derivation function}} makes it impossible to steal passwords even if the server that stores hashes is cracked, unless the hash function is also broken, which should be a task which cannot be completed in any feasible time for sufficiently strong passwords. The title-text claims this is predicted by the {{w|cosmic censorship hypothesis}}, which in reality claims that a {{w|gravitational singularity}} must always be obscured by an event horizon (i.e.: there can't be a {{w|naked singularity}}). There is also a hint of quantum mechanics in the statement, as observation is one of the central concepts of the field, and {{w|Heisenberg's uncertainty principle}} actually states that it is impossible to observe (measure) some property of a particle with arbitrary precision when another one is known (e.g.: you can't determine the momentum and position of a particle). This makes the title text a mix of several domains, as was the above table.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:&amp;lt;big&amp;gt;Particle Properties in Physics&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Property&lt;br /&gt;
! Type/scale&lt;br /&gt;
|-&lt;br /&gt;
| Electric charge&lt;br /&gt;
| [Scale with -1, 0 and +1 labeled and markings dividing the units in thirds. The endpoints are both dots.]&lt;br /&gt;
|-&lt;br /&gt;
| Mass &lt;br /&gt;
| [Scale with 0, 1kg and 2kg labeled and markings dividing the units into thirds. The endpoints are a dot on the zero end and an arrow on the other end.]&lt;br /&gt;
|-&lt;br /&gt;
| Spin number&lt;br /&gt;
| [Scale with -1, -½, 0, ½ and 1 labeled and no additional markings. The endpoints are both arrows, pointing out.]&lt;br /&gt;
|-&lt;br /&gt;
| Flavor &lt;br /&gt;
| (Misc. quantum numbers)&lt;br /&gt;
|-&lt;br /&gt;
| Color charge&lt;br /&gt;
| [Coordinate system of three axes labeled R, G and B clockwise from the 10 o'clock position. Endpoints are arrow-dots on all ends, with black dots for the labeled ends and white dots for the unlabeled ends.] (Quarks only)&lt;br /&gt;
|-&lt;br /&gt;
| Mood&lt;br /&gt;
| [Scale labeled with 5 emoticons, from angry to happy, and markings dividing the units in thirds. Endpoints are both arrows, pointing out.]&lt;br /&gt;
|-&lt;br /&gt;
| Alignment&lt;br /&gt;
| [3x3 grid with varying shades] Good-Evil, Lawful-Chaotic&lt;br /&gt;
|-&lt;br /&gt;
| Hit points&lt;br /&gt;
| [Scale starting from 0, markings but no labels other than zero. Endpoints are a dot at zero end and an arrow at the other end.]&lt;br /&gt;
|-&lt;br /&gt;
| Rating&lt;br /&gt;
| [Star rating of 3.5/5 stars.]&lt;br /&gt;
|-&lt;br /&gt;
| String type&lt;br /&gt;
| Bytestring-Charstring&lt;br /&gt;
|-&lt;br /&gt;
| Batting average&lt;br /&gt;
| [Scale from 0% to 100%. Endpoints are dot at 0% end and arrow-dot at 100% end.]&lt;br /&gt;
|-&lt;br /&gt;
| Proof&lt;br /&gt;
| [Scale from 0 to 200. Endpoints are dot at 0 end and arrow-dot at 200 end.]&lt;br /&gt;
|-&lt;br /&gt;
| Heat&lt;br /&gt;
| [Scale labeled with pepper icons, from 0 (a grayed-out pepper) to 3 black peppers. Endpoints are a dot at zero end and an arrow at the other end.]&lt;br /&gt;
|-&lt;br /&gt;
| Street value&lt;br /&gt;
| [Scale with $0, $100 and $200 labeled. Endpoints are a dot at zero end and an arrow at the other end.]&lt;br /&gt;
|-&lt;br /&gt;
| Entropy&lt;br /&gt;
| (This already has like 20 different confusing meanings, so it probably means something here, too.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Charts]]&lt;br /&gt;
[[Category:Physics]]&lt;br /&gt;
[[Category:Baseball]]&lt;/div&gt;</summary>
		<author><name>162.158.186.10</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2197:_Game_Show&amp;diff=337113</id>
		<title>2197: Game Show</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2197:_Game_Show&amp;diff=337113"/>
				<updated>2024-03-11T22:39:17Z</updated>
		
		<summary type="html">&lt;p&gt;162.158.186.10: /* List of Black Hat's items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2197&lt;br /&gt;
| date      = September 2, 2019&lt;br /&gt;
| title     = Game Show&lt;br /&gt;
| image     = game_show.png&lt;br /&gt;
| titletext = Eventually they agreed to &amp;quot;an auto-retracting dog leash with one end clipped to your house, so you can press the button on the handle and water-ski home.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
&lt;br /&gt;
Many shows have situations where the participants are asked hypothetical questions. A common hypothetical question asked to ascertain what someone considers most important to them is the one item they would take to a deserted island – to make the best of a boring situation.&lt;br /&gt;
&lt;br /&gt;
[[Black Hat]] is on such a game show, and he does his best to undermine the intent of the question. Instead of answering with a favorite item – such as his favorite album or book – he goes on a {{tvtropes|WikiWalk}} through various things (see [[#List of Black Hat's items|below]]), which he doesn't own and apparently expects the show's producers to provide him, starting with somewhat reasonable means of escape (e.g., a plane) to increasingly absurd items that appear to be chosen solely based on how difficult they would be to actually provide (e.g., the entire Atlantic Ocean). The items appear to follow Black Hat's stream of consciousness, starting with a boat, then a plane, then a distinctive lost plane, the bones of the pilot of that plane, the internal structure (similar to bones) of the famed landmark Statue of Liberty, etc.&lt;br /&gt;
&lt;br /&gt;
The title text reveals that the game show has ultimately acquiesced to one of Black Hat's wishes in a way: the dog leash mentioned would allow him to water-ski home, though such a dog leash is implausible (for example, a dog leash from San Francisco to Hawaii would be over 2000 miles long).&lt;br /&gt;
&lt;br /&gt;
===List of Black Hat's items===&lt;br /&gt;
* A '''boat''', so he could sail home.&lt;br /&gt;
* A '''plane''', so he could fly home.&lt;br /&gt;
* '''{{w|Amelia Earhart|Amelia Earhart's}} plane'''. Moving from reasonable methods of escape to more absurd items, Black Hat requests a plane that is currently lost and may never be discovered. Amelia Earhart was a female U.S. aviator who went missing in the Pacific Ocean in 1937 on an attempt to circumnavigate earth. The search for her crash site has gone on sporadically since she disappeared, and there's still keen interest in finding her -- and coming up with interesting new ideas to guess where she crashed. This answer is a funny continuation of Black Hat's 2nd answer, a '''plane'''. Black Hat doesn't just want any plane, he wants a plane that was famous for going down in a unknown spot in the ocean. If the producers of the show were to provide Black Hat with the plane they would have to first surmount an unsolved problem (i.e., where is Amelia Earhart's plane). &lt;br /&gt;
* '''{{w|Amelia Earhart|Amelia Earhart's}} skeleton'''. Moving on from her plane, and being somewhat macabre in the process, Black Hat suggests Amelia Earhart's bones. Similar to her plane this would require the producers to find something that currently is not located. Also, given the biodegradability of bones there is perhaps a higher likelihood that the bones simply do not exist anymore, making the request potentially impossible.&lt;br /&gt;
* '''The internal structure of the {{w|Statue of Liberty}}''' was built by Gustave Eiffel, best known for his work on the Eiffel Tower. This is a continuation of the skeleton answer, as it is the internal support of the statue, similar to the function of human bones. It might also be a reference to the film {{w|Planet of the Apes (1968 film)|''Planet of the Apes''}}, in which the remnants of the Statue of Liberty serve as a famous piece of scenery. This does not require the search that Amelia Earhart's plane (or bones) would require, but might be equally difficult given the status of the statue as a national symbol and given that the statue is on an island in full view of many people who might object to interference. This is in addition to the logistical difficulties of transporting the internal structure of a large statue, and even extracting it whilst possibly not intending to disturb the now unsupported 'skin'.&lt;br /&gt;
* '''The {{w|Crown Jewels of the United Kingdom}}''' are a continuation of the theme of national symbols. The Crown Jewels are ceremonial objects owned by the kings and queens of the UK. The items are kept under heavy guard and are valued at about $4 billion. Their acquisition would be nearly impossible{{Citation needed}}; however, if they were acquired, it would result in an international hunt, which may help Black Hat escape the island.&lt;br /&gt;
* '''The entire television audience for the show''', so it wouldn't be deserted anymore — and potentially to punish them for being entertained at the mean idea of having contestants be deserted on an island. If this is a popular channel/show, this could potentially be millions of people, all of whom have at least been exposed to the idea of making the most of a boring and potentially life-threatening situation. Then at least it would no longer be a deserted island, but of course it would be even more difficult to survive. This seems to follow from the previous point in that it is something that would trigger a massive search (in this case, due to not only a large group of people but a ''specific'' large group of people suddenly going missing).&lt;br /&gt;
* '''The {{w|Greenland ice sheet}}''' is the body of ice covering the island of {{w|Greenland}}. As the second largest ice sheet on Earth, it could cause catastrophic environmental damage, ignoring the sheer magnitude of the task, which would be well beyond the capabilities of any television show{{Citation needed}} and probably beyond the capabilities of an international effort. This one seems to follow from the previous point in that it is a massive undertaking to get the 'request' to Black Hat's island.&lt;br /&gt;
* '''Earth's {{w|north magnetic pole}}''' is the point on earth toward which all compasses point because of magnetohydrodynamic ('[[1851: Magnetohydrodynamics|magic]]') forces in the earth's mantle. If all compasses were to suddenly point to his location, many scientists would investigate, they would converge on his deserted island, and Black Hat would be rescued. Moving the pole would be more difficult than moving the ice sheet, but it continues Black Hat's stream of consciousness in that it is a major geological feature of the planet.&lt;br /&gt;
* '''The {{w|Atlantic Ocean}}''' is another major geological feature. Moving it would be orders of magnitude more difficult than moving the Greenland ice sheet, and would cause abrupt and extreme changes to the planet's ecosystem.{{Citation needed}} It is unclear how Black Hat would like the ocean delivered. If he wants it to remain an ocean separate from the Pacific, it would require a container of incredible size; if he simply wants the water, it would create a Sisyphean task unless the entire Atlantic Ocean was walled off from all other sources of water.  Additionally, the Atlantic Ocean is far too salty to be drinkable, so it's not clear what use he could get out of it (and if he has — or requests — some kind of desalination equipment, it would work just as well on Pacific water). This continues Black Hat's stream of consciousness in that it is yet another major geological feature of the planet.&lt;br /&gt;
* '''A retractable {{w|leash}} (title text)''', to water-ski home. This would not work under normal circumstances, as the leash would have to be impossibly long.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Cueball, Black Hat, and Megan are game show contestants standing behind lecterns with Hairy standing in front of them as the game show host. Black Hat, standing in the middle of the three, is holding a finger up while speaking.]&lt;br /&gt;
&lt;br /&gt;
:Black Hat: A boat. A plane. Amelia Earhart's plane. Amelia Earhart's ''skeleton''. The Statue of Liberty's internal support frame. The Crown Jewels. This show's entire television audience. The Greenland ice sheet. Earth's north magnetic pole.&lt;br /&gt;
:Black Hat: Am I in the Pacific Ocean? If so, the Atlantic Ocean.&lt;br /&gt;
&lt;br /&gt;
:Hairy: Uhh.&lt;br /&gt;
:Hairy: Our producers are going to need some time on this one.&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:The game show realized that they should have added some restrictions to their &amp;quot;take any item to a deserted island&amp;quot; challenge, but it was too late.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Black Hat]]&lt;br /&gt;
[[Category:Comics featuring Hairy]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Megan]]&lt;br /&gt;
[[Category:Comics featuring Amelia Earhart]]&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>162.158.186.10</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2740:_Square_Packing&amp;diff=306560</id>
		<title>2740: Square Packing</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2740:_Square_Packing&amp;diff=306560"/>
				<updated>2023-02-20T23:05:53Z</updated>
		
		<summary type="html">&lt;p&gt;162.158.186.10: /* Transcript */ math problem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2740&lt;br /&gt;
| date      = February 20, 2023&lt;br /&gt;
| title     = Square Packing&lt;br /&gt;
| image     = square_packing_2x.png&lt;br /&gt;
| imagesize = 326x295px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = I also managed to improve the solution for n=1 to s&amp;lt;0.97, and with some upgrades I think I can hit 0.96.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a HYDRAULIC PRESSED BOT - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
Herein, Randall claims to have found a more efficient 11-square packing for the {{w|square packing in a square}} problem, by physically deforming the squares involved with a hydraulic press. Geometrical shapes in packing problems are not conventionally assumed to be deformable in this manner.{{citation needed}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
:[11 squares optimally packed inside a square arrangement]&lt;br /&gt;
:Previous best&lt;br /&gt;
:s&amp;lt;3.877084&lt;br /&gt;
:(Gensane, 2004)&lt;br /&gt;
&lt;br /&gt;
:[11 squares crushed together to pack them into a smaller square arrangement]&lt;br /&gt;
:New record &lt;br /&gt;
:s&amp;lt;3.40&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:I've significantly improved on the solution to the n=11 square packing problem by using a hydraulic press.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Math]]&lt;/div&gt;</summary>
		<author><name>162.158.186.10</name></author>	</entry>

	</feed>