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		<updated>2026-04-28T23:54:18Z</updated>
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	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=User:Some_user/common.js&amp;diff=287714</id>
		<title>User:Some user/common.js</title>
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				<updated>2022-06-27T21:15:17Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: Created page with &amp;quot;alert('hi');&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;alert('hi');&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2636:_What_If%3F_2_Countdown&amp;diff=287514</id>
		<title>2636: What If? 2 Countdown</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2636:_What_If%3F_2_Countdown&amp;diff=287514"/>
				<updated>2022-06-24T03:50:58Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2636&lt;br /&gt;
| date      = June 22, 2022&lt;br /&gt;
| title     = What If? 2 Countdown&lt;br /&gt;
| image     = what_if_2_countdown.png&lt;br /&gt;
| titletext = If you don't end the 99 Bottles of Beer recursion at N=0 it just becomes The Other Song That Never Ends.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by FOUR SCORE AND 7 BOTTLES OF BEER ON THE WALL - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
This comic takes the idea of {{w|Advent calendar}}s, and takes it to the extreme. It uses rather absurd and/or obscure ways to measure the amount of time until [[Randall]]'s new book ''What if? 2'' is released, with esoteric units or esoteric numbers. And often both.&lt;br /&gt;
&lt;br /&gt;
Some concepts that appear several times throughout the calendar are:&lt;br /&gt;
&lt;br /&gt;
* '''{{w|SI prefixes}}''', which can be applied to the beginning of a unit's name to multiply or divide the unit by powers of 10 or 1,000. This is standard for units like meters and grams, but is rarely applied to measurements of time other than when a unit of less than one second is needed, most commonly in various fields of science and engineering such as physics and electronics.&lt;br /&gt;
* The '''{{w|Gettysburg Address}}''', a famous speech delivered by U.S. president Abraham Lincoln in 1863, where he began by referring to the signing of the Declaration of Independence taking place &amp;quot;four score and seven years ago&amp;quot;. A score is a dated term for the number 20, so &amp;quot;four score and seven&amp;quot; is equivalent to 87.&lt;br /&gt;
* A '''dog year''' is traditionally considered to be one-seventh the length of a normal human year, since a dog's overall lifespan is roughly one-seventh of a typical human's. The comic applies this to other units of time, such as minutes and months, each of which is also one-seventh the length of the standard unit.  The number 7 (traditionally a &amp;quot;lucky number&amp;quot;) is also used in many of the numbers quoted in the calendar.&lt;br /&gt;
* Other comparative durations of time that are not normally or usefully applied to day-length multiples. At the top end, there is the age of the universe, at the other there is {{w|Planck_units#Planck_time|Planck-time}} – with entire durations of periods of human history and the time needed to watch popular TV/film franchises in-between – most of which require a non-trivial multiplier or divisor to bring them to the necessary scale required. &lt;br /&gt;
* A '''{{w|baker's dozen}}''' is 13, or one more than a normal dozen. Here, the &amp;quot;baker's&amp;quot; prefix can be applied to any unit by adding an extra one of its constituent parts, like an extra hour added to a day.&lt;br /&gt;
* '''{{w|Irrational numbers}}''' like {{w|pi}} (3.14159...), {{w|Euler's number}} or ''e'' (2.71828...), the {{w|golden ratio}} (1.61803...), and the {{w|square root of 2}} (1.41421...). These are all interesting numbers because of their mathematical properties, but very impractical to use as arbitrary measurements of time because they have an endless series of non-repeating decimal digits.&lt;br /&gt;
* The teenage dating game '''{{w|Seven minutes in heaven}}'''. &lt;br /&gt;
* Rotation and revolution periods of various planets and moons in the Solar System.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Days !! Date !! Units !! Exact value !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Jun 22 || &amp;amp;pi;&amp;lt;sup&amp;gt;e&amp;lt;/sup&amp;gt; millidecades || 82.0304 days || &amp;amp;pi; =~ 3.14159, e =~ 2.718, so &amp;amp;pi;&amp;lt;sup&amp;gt;e&amp;lt;/sup&amp;gt; is about 22.459. A millidecade is 1/1000 decade, or 1/100 year, or 3.652425 days. Multiplying these results in 82.03 days.  This is a play on Euler's identity, e&amp;lt;sup&amp;gt;i&amp;amp;pi;&amp;lt;/sup&amp;gt;=-1, but raising pi to the power of e instead.&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Jun 23 || 7 megaseconds || 81.0185 days || 7,000,000 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Jun 24 || e lunar months || 80.27247 days || A lunar month =~ 29.53059 days, e =~ 2.718&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Jun 25 || 60 rotations of Foucault's pendulum in Paris || 79.67 days || Foucault's pendulum rotates once every 31.8 hours because of the rotation of the Earth and its latitude.&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Jun 26 || 8 milligenerations || 78.89 days || A generation is in general 22-33 years, with a reasonable mid-point of 27; and 8 * 0.001 (milli) * 365.2425 (accounting for leap years) * 27 =~ 78.89 days&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Jun 27 || 777,777 dog minutes || 77.16 days || A popular myth is that dogs age 7 times faster than humans, so 1 dog minute equals 1/7 human minutes. &lt;br /&gt;
|-&lt;br /&gt;
| 77 || Jun 28 || 7! episodes of ''Jeopardy!'' (skipping ads) || 77 days || 7!=7*6*5*4*3*2*1=5040 - The standard episode of ''Jeopardy'' is 22-26 minutes skipping ads - taking the lowest value you get 110880 minutes total, which is the exact value needed.&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Jun 29 || 5,000 repeats of ''99 Bottles of Beer'' || 76.3889 days || Each verse of {{w|99 Bottles of Beer}} is &amp;quot;''N'' bottles of beer on the wall, ''N'' bottles of beer. Take one down, pass it around, ''N-1'' bottles of beer on the wall.&amp;quot; The entire song contains 99 verses. Randall apparently sings this rather slowly at around 72 bpm, taking about 13 seconds per verse. &lt;br /&gt;
|-&lt;br /&gt;
| 75 || Jun 30 || 5 baker's fortnights (15 days) || 75 days || A {{w|baker's dozen}} is a dozen (12) plus 1 extra item. Randall has generalized this to adding 1 to any unit. A fortnight is 2 weeks, so a baker's fortnight is 15 days. 5x15 is 75 days.&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Jul 1 || √&amp;lt;span style=&amp;quot;text-decoration:overline;text-decoration-style: single;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; dog years || 73.79 days || See day 78 (Jun 27)&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Jul 2 || π millivics (1/1000th of Queen Victoria's reign) || 72.966631 days || Queen Victoria ruled between 20 June 1837 and 22 January 1901 (23,226 days). &lt;br /&gt;
|-&lt;br /&gt;
| 72 || Jul 3 || 42 drives from NYC to LA (Google Maps estimate) || 71.75 days || According to Google Maps, the drive from New York City to Los Angeles via I-80 W (2789 miles or 4489 km) takes 41 hours.&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Jul 4 || 1,000 viewings of ''Groundhog Day''|| 70.14 days|| Using 101-minute run time.&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Jul 5 || 100,000 minutes || 69.44 days||&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Jul 6 || 1/10th of Martian year || 68.70 Earth days || Martian sidereal and tropical years both round to 687.0 Earth days&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Jul 7 || 1,234,567 sound-miles || 67.63 days || The speed of sound in air depends on the temperature. 15 °C or 59 °F gives the value 340 m/s and the travel time of 67.6349058 days.&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Jul 8 || 2&amp;lt;sup&amp;gt;π&amp;lt;sup&amp;gt;e&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt; seconds ||5,766,073 seconds = 66.7 days || 2^(π^e) &lt;br /&gt;
|-&lt;br /&gt;
| 66 || Jul 9 || 2&amp;lt;sup&amp;gt;16 beats&amp;lt;/sup&amp;gt; (Swatch Internet Time) || 65.536 days || {{w|.beat}} is equal to 1/1000 day.&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Jul 10 || 1,000 ISS orbits || 64.58 days || Each orbit of the ISS takes 90-93 minutes. Here a value of 93 minutes is used.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Jul 11 || Five hundred twenty five thousand (base seven) minutes|| 62.8833333333333 days || This refers to {{w|radix}}-7 arithmetic: 525,000&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; minutes = 90,552&amp;lt;sub&amp;gt;10&amp;lt;/sub&amp;gt; minutes. Also references the opening and recurring line &amp;quot;Five hundred twenty five thousand six hundred minutes&amp;quot; from {{w|Seasons of Love}}, a song from the musical {{w|Rent (musical)|''Rent''}}, which is also referenced in [[1047: Approximations]]. &amp;quot;base seven&amp;quot; also has the same rhythm as &amp;quot;six hundred&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Jul 12 || 10&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt; Planck times || 62.38 days || 10^50 x 5.39 x 10^-44 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Jul 13 || 4,000 episodes of ''The Office'' (skipping ads)|| 62.5 days || {{w|The Office (British TV series)|''The Office''}} was originally a {{w|BBC}} television show which had no commercial breaks, but Randall is obviously more familiar with the {{w|The_Office_(American_TV_series)|US version}}. This US &amp;quot;half-hour&amp;quot; comedy format contains 22.5 minutes of content (including the title sequence) and 7.5 minutes of ads. &amp;lt;!-- When you get here, note that the original The Office was on the BBC in the UK and had no ads and thus filled its allocated broadcasting slot, give or take intro/follow-on announcements... Only the US adaptation/remake has ads to be skipped. So link the 'correct' one (from Randall's POV, at least). --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Jul 14 || four score and seven kilominutes || 60.4166 days || 87 * 1000 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Jul 15 || 2 lunar months || 59.06 days || There are a number of different ways to define the {{w|lunar month}}. The most common is the synodic month, because it relates to the phases of the moon, and it's approximately 29.53 days.&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Jul 16 || half a day on Venus || 58.375 days || A Venus synodic day is 116 days 18 hours.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Jul 17 || 5 megaseconds || 57.8704 days || 5,000,000 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Jul 18 || 30 microLits (1/1,000,000th of the time since the invention of literature) || 4681~4763 years &amp;amp;times; 10&amp;lt;sup&amp;gt;-6&amp;lt;sup&amp;gt; || Randall is stating that &amp;quot;literature&amp;quot; was invented approximately 2700 BCE. This is consistent with the earliest surviving coherent Sumerian texts, but the earliest proto-writing likely developed at least 500 years earlier according to {{w|History of writing}}.&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Jul 19 || 1,000 viewings of ''Run Lola Run'' || 55.556 days || Using a run time of 80 minutes.&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Jul 20 || one million sound-miles || 54.78 days || The speed of sound in air depends on the temperature. 15 °C or 59 °F gives the value 340 m/s and the travel time of 54.7843137 days.&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Jul 21 || 30 Ionian months || 53.0741 days || Orbital period of Io around Jupiter is approximately 1.77 days.&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Jul 22 || one dog year || 52.18 days || See day 78 (Jun 27)&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Jul 23 || 60 viewings of ''Star Wars Episodes I-IX'' || 51.75 days || According to [https://dorksideoftheforce.com/2021/05/04/how-long-to-watch-every-star-wars-movie/ Fansided] the combined running times are 20 hours 42 minutes.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Jul 24 || 1/100,000,000,000th of the universe's age || 50.4035 days || The universe is estimated to be about 13.8 billion years old.&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Jul 25 || 5 milli-generations || 49.3 days || See day 79 (Jun 26)&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Jul 26 || 10,000 games of ''7 minutes in Heaven'' or 7 games of ''10,000 minutes in Heaven'' || 48.61 days ||  10,000 minutes in Heaven is almost a week of making out, so this game is unlikely.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Jul 27 || φ&amp;lt;sup&amp;gt;e&amp;lt;sup&amp;gt;π&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt; minutes || 47.6164 days || 68,567.57 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Jul 28 || 4 megaseconds || 46.2963 days || 4,000,000 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Jul 29 || 2&amp;lt;sup&amp;gt;16&amp;lt;/sup&amp;gt; minutes || 45.5111 days || 65,536 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Jul 30 || e&amp;lt;sup&amp;gt;e&amp;lt;sup&amp;gt;e&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt; seconds || 44.1467 days || 3,814,279.10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Jul 31 || π fortnights|| 43.98 days || 3.14159 * 14 days&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Aug 1 || one devil's spacewalk (666 orbits of the ISS) || 43.01 days || See day 65 (Jul 10). 666 is the {{w|number of the beast}}.&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Aug 2 || 1 kilowatt-hour per watt || 41.66 days || 1000 hours&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Aug 3 || e&amp;lt;sup&amp;gt;&amp;amp;pi;&amp;lt;/sup&amp;gt; Ionian months || 40.9390 days || Orbital period of Io around Jupiter is 1.769137786 days&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Aug 4 || 30 rotations of Foucault's pendulum in Paris || 39.8357 days || Refer to Day 80 (Jun 25)&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Aug 5 || e fortnights || 38.0559 days ||2.71828 * 14 days&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Aug 6 || π&amp;lt;sup&amp;gt;e&amp;lt;/sup&amp;gt; baker's days (25 hours) || 37.98 days || See day 75 (Jun 30)&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Aug 7 || one deciyear || 36.52425 days || One tenth of one year&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Aug 8 || 7! milliweeks || 35.28 days || 5040 × 0.001 weeks &lt;br /&gt;
|-&lt;br /&gt;
| 35 || Aug 9 || 100,000 plays of the ''Jeopardy!'' &amp;quot;Think&amp;quot; music || 34.72 days || ''Think'' is the music played while the contestants try to answer the Final Jeopardy question; it is 30 seconds long.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Aug 10 || 1000 basketball games (game time) || 33.33 days || Uses the NBA game time of four 12-minute quarters, or 48 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Aug 11 || 777 hours || 32.375 days ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Aug 12 ||one millilincoln (1/1000 of fourscore and seven years) || 31.78 days || {{w|Abraham Lincoln}}'s {{w|Gettysburg Address}} begins with the famous phrase &amp;quot;Four score and seven years ago&amp;quot;. 1 score = twenty. &amp;lt;!-- in this case, of years, but 'years' is already after the &amp;quot;four score and seven&amp;quot;, so redundant and somewhat wrong --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Aug 13 || 1,000 episodes of ''60 Minutes'' (skipping ads) || 31.25 days || Uses a television 'hour' containing 45 minutes of content and 15 minutes of ads&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Aug 14 || all of ''Star Trek'', consecutively || ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Aug 15 || 777,777 nanocenturies || 28.4077 days || 777,777 × 10&amp;lt;sup&amp;gt;-9&amp;lt;/sup&amp;gt; × 100 years&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Aug 16 || one sidereal lunar month || 27.3 days || The time it takes moon to return to the same position relative to the fixed stars&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Aug 17 || 6 dog months || 26.1 days || See day 78 (Jun 27)&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Aug 18 || π&amp;lt;sup&amp;gt;&amp;amp;pi;&amp;lt;/sup&amp;gt; kilominutes || 25.3209 days || 36,462.16 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Aug 19 || 7 games of 7! minutes in Heaven || 24.5 days || 7 x 5040 (7 {{w|Factorial}}) minutes. See also day 49 (Jul 26).&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Aug 20 || 50 viewings of the extended ''Lord of the Rings'' trilogy || ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Aug 21 || a drive from NYC to LA where you keep remembering new things you forgot and have to go back 6 times || 22.21 days || See day 72 (Jul 3). This is for 6 round-trips and 1 one-way trip.&amp;lt;!-- is this a reference to something? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Aug 22 || ''It's a Small World'' sung at 1/10,000th speed || 21.18 days || {{w|It's a Small World}} is a song that was composed for the attraction of the same name at various {{w|Disney}} theme parks, and plays continuously at them in various languages.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Aug 23 || 500 hours || 20.8333 days ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Aug 24 || √&amp;lt;span style=&amp;quot;text-decoration:overline;text-decoration-style: single;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; fortnights || 19.7990 days || 1.4142 × 14 days&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Aug 25 || time it would take Vanessa Carlton to walk 1,000 miles || 18.94 days || {{w|Vanessa Carlton}} is an American singer, and {{w|A Thousand Miles}} is her most successful song. Randall estimates her walking speed at about 2.2 miles/hour.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Aug 26 || 100,000 breaths || .26 min/breath || Normal respiratory rate for adults is typically 12-20 breaths per minute. Randall may have a health problem or be a practitioner of &amp;quot;slow breathing&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Aug 27 || √&amp;lt;span style=&amp;quot;text-decoration:overline;text-decoration-style: double;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; megaseconds || 16.3682 days || 1.4142 × 1,000,000 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Aug 28 || &amp;amp;pi;&amp;lt;sup&amp;gt;&amp;amp;pi;&amp;lt;sup&amp;gt;&amp;amp;pi;&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt; πcoseconds || 15.5112 days || 1.3402 × 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt; picoseconds (i.e., 10&amp;lt;sup&amp;gt;-12&amp;lt;/sup&amp;gt; seconds), making a joke how the mathematical &amp;quot;pi&amp;quot; is written with the character &amp;quot;π&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Aug 29 || one baker's fortnight (15 days) || 15 days || See day 75 (Jun 30)&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Aug 30 || one baker's dozen (13) baker's days (25 hours) || 13.5416 days || 325 hours; see day 75 (Jun 30)&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Aug 31 || 300 hours || 12.5 days ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Sep 1 || one million seconds || 11.57 days ||&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Sep 2 || one nonstop bike ride from NYC to LA || 10.54 days || Google maps estimates the trip at 253 hours&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Sep 3 || &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;⁄&amp;lt;sub&amp;gt;1,000&amp;lt;/sub&amp;gt;th of a generation || 9.86 days || See day 79 (Jun 26)&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Sep 4 || 777,777 seconds || 9.002 days ||&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Sep 5 || 100 viewings of ''Groundhog Day'' || 7.014 days || Based on a running time of 101 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Sep 6 || 100 games of ''Lincoln Kissing'' (Fourscore and seven minutes in Heaven) || 6.04 days || 8,700 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Sep 7 || one pico-universe-lifetime || 5.04 days || See Day 51 (Jul 24)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sep 8 || the ''Baby Shark'' chorus for a family of 50,000 sharks || 4.63 days || The chorus lasts about 8 seconds per 'person'&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sep 9 || one centiyear || 3.652425 days || 365.24 days * 1/100&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sep 10 || Cyndi Lauper's ''Time After Time'' played 1,000 times || 2.79 days || Based on a length of 4 minutes, 1 second&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sep 11 || ''Speed'' (1994) played at one frame per second || 1.933 days || {{w|Speed_(1994_film)}} has runtime of 116 minutes = 6,960 seconds = 167,040 film frames at standard frame rate of 24 frames/second&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sep 12 || F(99) where F(N) means sing all the verses of ''N Bottles of Beer On the wall'' followed by F(N-1) || 0.7639 days || Each iteration contains ''N'' verses. ''N + N-1 + N-2 ... + 1'' equals ''N * (N+1) / 2'', so 99 recursions = 4950 verses. Using the same 13-second (72 bpm) rate as Jun 29, this is close to 18 hours. Probably refers to Donald Knuth's article {{w|The Complexity of Songs}}.&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Sep 13 || ''What If? 2'' release day || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The title text refers to the recursive time period on Sep 12. If you don't stop when you reach N=0 bottles, the repetition never ends, so that time interval becomes infinite. He likens it to {{w|The Song That Never Ends}}, another repetitive children's song, which is specifically intended to go on forever. The difference is that the Beer song has a natural stopping point at 0, while ''The Song That Never Ends'' is completely repetitive.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1537:_Types&amp;diff=231420</id>
		<title>1537: Types</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1537:_Types&amp;diff=231420"/>
				<updated>2022-04-29T06:13:39Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: Make line breaks into pre tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1537&lt;br /&gt;
| date      = June 12, 2015&lt;br /&gt;
| title     = Types&lt;br /&gt;
| image     = types.png&lt;br /&gt;
| titletext = colors.rgb(&amp;quot;blue&amp;quot;) yields &amp;quot;#0000FF&amp;quot;. colors.rgb(&amp;quot;yellowish blue&amp;quot;) yields NaN. colors.sort() yields &amp;quot;rainbow&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This comic is a series of programming jokes about a ridiculous new programming language, perhaps inspired by {{w|Mathematica}} and {{w|Wolfram Language}} — the latter was used by [[Randall]] many times before. Maybe it's also inspired by [https://www.destroyallsoftware.com/talks/wat Gary Bernhardt's CodeMash 2012 lightning talk] on JavaScript's unpredictable typing. In the talk, the highly technical audience was unable to correctly guess the results of adding various JavaScript types and roared with laughter when they were revealed. The programming language shown in this comic has types even more unpredictable than JavaScript.&lt;br /&gt;
&lt;br /&gt;
Most regular programming languages distinguish types, e.g. integers, strings, lists… all of which have different behaviours. But for instance, the operation &amp;quot;+&amp;quot; is usually conventionally defined over more than one of these types. Applied to two integers, it returns their sum.  Applied to two strings (denoted by being enclosed in quotes) it concatenates them:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;gt; 2 + 3&lt;br /&gt;
5&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &amp;quot;123&amp;quot; + &amp;quot;abc&amp;quot;&lt;br /&gt;
&amp;quot;123abc&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While these behaviours are standard, conventional, and intuitive, there is a huge amount of variation among programming languages when you apply an operation like &amp;quot;+&amp;quot; to different types. One logical approach is to always return an error in all cases of type mixing, but it is often practical to allow some case mixing, since it can hugely simplify expressions. Variation and lack of a clearly more intuitive behaviour leads some languages to have weird results when you mix types.&lt;br /&gt;
&lt;br /&gt;
Weird results abound in the new XKCD programming language:&lt;br /&gt;
# &amp;lt;code&amp;gt;2 + &amp;quot;2&amp;quot;&amp;lt;/code&amp;gt; uses the &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; operator on a number and a string. In some programming languages, this might result in the number &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; in math addition, or &amp;lt;code&amp;gt;&amp;quot;22&amp;quot;&amp;lt;/code&amp;gt; in string concatenation; however, the new language converts the string to an integer, adds them to produce &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; and converts back to a string. Alternatively, it may instead be adding 2 to the ASCII value of the character &amp;lt;code&amp;gt;&amp;quot;2&amp;quot;&amp;lt;/code&amp;gt; (50), resulting in the character &amp;lt;code&amp;gt;&amp;quot;4&amp;quot;&amp;lt;/code&amp;gt; (52). This is (somewhat) consistent with the behavior for item 4.&lt;br /&gt;
# &amp;lt;code&amp;gt;&amp;quot;2&amp;quot; + []&amp;lt;/code&amp;gt; adds a string to an array or list. This first inexplicably converts the string to a number again, and then it literally adds the number to the list by prepending it. And then the result (the entire array) is converted to a string again.&lt;br /&gt;
# &amp;lt;code&amp;gt;(2/0)&amp;lt;/code&amp;gt; divides &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; by &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; and quite reasonably results in &amp;lt;code&amp;gt;NaN&amp;lt;/code&amp;gt;, meaning &amp;quot;Not a Number&amp;quot;, though in most languages, as prescribed by the IEEE 754 standard for floating point numbers, dividing a nonzero number by zero would instead return an infinity value.&lt;br /&gt;
# &amp;lt;code&amp;gt;(2/0)+2&amp;lt;/code&amp;gt; adds &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;NaN&amp;lt;/code&amp;gt;. &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; Is &amp;quot;added&amp;quot; to the string &amp;lt;code&amp;gt;&amp;quot;NaN&amp;quot;&amp;lt;/code&amp;gt; as again, the number is converted to a string for apparently no reason, which produces &amp;lt;code&amp;gt;&amp;quot;NaP&amp;quot;&amp;lt;/code&amp;gt;. If the language's convention is to add to the ASCII value of a character or string, then in this case it added 2 to the character &amp;lt;code&amp;gt;&amp;quot;N&amp;quot;&amp;lt;/code&amp;gt; (78), resulting in &amp;lt;code&amp;gt;&amp;quot;P&amp;quot;&amp;lt;/code&amp;gt; (80). How the string &amp;quot;NaP&amp;quot; is converted into a bare NaP with undefined meaning is not clear. It is possible the &amp;quot;NaP&amp;quot; means &amp;quot;Not a Positive&amp;quot; as opposed to &amp;quot;Not a Negative&amp;quot;.  It could also mean &amp;quot;Not a Prayer&amp;quot;, as you're taking a &amp;quot;NaN&amp;quot; condition and trying to do more with it.&lt;br /&gt;
# &amp;lt;code&amp;gt;&amp;quot;&amp;quot;+&amp;quot;&amp;quot;&amp;lt;/code&amp;gt;: In many languages, two consecutive double-quote characters denote an empty string, so this expression would concatenate two empty strings, resulting in an empty string.  However,  it appears that this language treats only the outermost quotes of the expression as the string boundary, so all of the characters between them become part of the literal string, producing '&amp;lt;code&amp;gt;&amp;quot;+&amp;quot;&amp;lt;/code&amp;gt;' (In many programming languages, you can use both &amp;lt;code&amp;gt;&amp;quot;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;'&amp;lt;/code&amp;gt; to delimit strings and both behave similarly if not identical). Alternately, theses two consecutive double quotes may be treated similarly to the way that consecutive single quotes are treated in a SQL string, with the first quote escaping the 2nd. This would result in a string that contains the value &amp;lt;code&amp;gt;&amp;quot;+&amp;quot;&amp;lt;/code&amp;gt;. It is also possible to read this expression as &amp;lt;code&amp;gt;'&amp;quot;'+'&amp;quot;'&amp;lt;/code&amp;gt;, which would usually be &amp;lt;code&amp;gt;'&amp;quot;&amp;quot;'&amp;lt;/code&amp;gt;.&lt;br /&gt;
# &amp;lt;code&amp;gt;[1,2,3]+2&amp;lt;/code&amp;gt; seems to test whether it's sound to append &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; to the list &amp;lt;code&amp;gt;[1,2,3]&amp;lt;/code&amp;gt;, and concludes that it doesn't fit the pattern, returning the boolean value &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;. It could conceivably also be the result of an attempt to add &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; to the ''set'' &amp;lt;code&amp;gt;[1,2,3]&amp;lt;/code&amp;gt;, which already contains that element (although &amp;lt;code&amp;gt;{1,2,3}&amp;lt;/code&amp;gt; would be a more common notation for sets).&lt;br /&gt;
# &amp;lt;code&amp;gt;[1,2,3]+4&amp;lt;/code&amp;gt; returns &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; for much the same reason.&lt;br /&gt;
# &amp;lt;code&amp;gt;2/(2-(3/2+1/2))&amp;lt;/code&amp;gt; is a floating point joke. Floating point numbers are notoriously imprecise. With precise mathematics, &amp;lt;code&amp;gt;(3/2+1/2)&amp;lt;/code&amp;gt; would be exactly 2, hence the entire thing would evaluate to &amp;lt;code&amp;gt;2/0&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;NaN&amp;lt;/code&amp;gt; in Randall's new language. However, the result of &amp;lt;code&amp;gt;(3/2+1/2)&amp;lt;/code&amp;gt; is &amp;quot;just slightly off,&amp;quot; which makes the result &amp;quot;just slightly off&amp;quot; of &amp;lt;code&amp;gt;NaN&amp;lt;/code&amp;gt;, which would be ridiculous in a real language. The ironic thing is that fractions with 2 in the denominator are ''not'' the kind of numbers that typically suffer from floating point imprecision. Additionally, if there had indeed been a rounding error, the actual calculation would become something like &amp;lt;code&amp;gt;2/0.000000000000013&amp;lt;/code&amp;gt;, which should not return a &amp;lt;code&amp;gt;NaN&amp;lt;/code&amp;gt; since it is not division by zero. It is most likely not a coincidence that there are 13 zeros before the &amp;quot;13&amp;quot; at the end of the &amp;quot;decimal&amp;quot;.&lt;br /&gt;
# &amp;lt;code&amp;gt;RANGE(&amp;quot; &amp;quot;)&amp;lt;/code&amp;gt; normally wouldn't make any sense. However, the new language appears to interpret it as ASCII, and in the ASCII table, character #32 is space, #33 is &amp;lt;code&amp;gt;!&amp;lt;/code&amp;gt;, and #34 is &amp;lt;code&amp;gt;&amp;quot;&amp;lt;/code&amp;gt;. So, instead of interpreting &amp;lt;code&amp;gt;&amp;quot; &amp;quot;&amp;lt;/code&amp;gt; as a string, it seems to be interpreted as &amp;lt;code&amp;gt;34, 32, 34&amp;lt;/code&amp;gt; (in ASCII), and then &amp;lt;code&amp;gt;range&amp;lt;/code&amp;gt; appears to transform this into &amp;lt;code&amp;gt;34, 33, 32, 33, 34&amp;lt;/code&amp;gt; (the &amp;quot;ranges&amp;quot; between the numbers), which, interpreted as ASCII, becomes &amp;lt;code&amp;gt;('&amp;quot;','!',' ','!','&amp;quot;')&amp;lt;/code&amp;gt;.&lt;br /&gt;
# &amp;lt;code&amp;gt;+2&amp;lt;/code&amp;gt; adds 2 to the ''line number'', 10, and returns the result, 12.&lt;br /&gt;
# &amp;lt;code&amp;gt;2+2&amp;lt;/code&amp;gt; would normally be &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt;. However, the interpreter takes this instruction to mean that the user wishes to increase the actual value of the number &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; (aka the &amp;quot;literal value&amp;quot;) by &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; for the remainder of the program, making it &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; and then reports that the work is &amp;quot;Done&amp;quot;.  The result can be seen in the subsequent lines where all &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;s are replaced by &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt;s. This could be a reference to languages like Fortran where [http://everything2.com/title/Changing+the+value+of+5+in+FORTRAN literals could be assigned new values].&lt;br /&gt;
#&amp;lt;code&amp;gt;RANGE(1,5)&amp;lt;/code&amp;gt; would normally return &amp;lt;code&amp;gt;(1,2,3,4,5)&amp;lt;/code&amp;gt;; however, because the value of &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; has been changed to &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt;, it returns &amp;lt;code&amp;gt;(1,4,3,4,5)&amp;lt;/code&amp;gt;. This also affects the line number by changing the &amp;quot;2&amp;quot; in 12 to &amp;quot;4&amp;quot; resulting in the line number 14.&lt;br /&gt;
#&amp;lt;code&amp;gt;FLOOR(10.5)&amp;lt;/code&amp;gt; should return &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; (the &amp;quot;floor&amp;quot; of a decimal number is that number rounded down); however, it instead returns {{w|ASCII art}} of the number on a &amp;quot;floor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The title text contains three further examples relating to color. &amp;lt;code&amp;gt;color.rgb(&amp;quot;blue&amp;quot;)&amp;lt;/code&amp;gt; returns the hexadecimal code for pure blue (as would be used in HTML, for example), which is how a real programming language might work. The lookup for &amp;quot;yellowish blue&amp;quot; returns &amp;quot;NaN&amp;quot; (Not a Number) again, which makes sense at one level because there is no such color as &amp;quot;yellowish blue&amp;quot; (yellow and blue are opposites on the RGB {{w|color triangle}}, making yellowish-blue an {{w|impossible colour}}, which can only be perceived with great difficulty through contrived figures). However a more typical result would have been a failure indicating that the color database does not include the name, in the same way that a typo such as &amp;quot;bluw&amp;quot; would. (Note that HTML does [http://stackoverflow.com/q/8318911/256431 explicitly attempt] to handle all &amp;quot;color names&amp;quot;. For the record, &amp;quot;yellowish blue&amp;quot; is a dark blue with an imperceptible amount of red — &amp;lt;code style='background-color: #0e00b0; color: white'&amp;gt;#0E00B0&amp;lt;/code&amp;gt;.) Similarly sorting the colors would normally produce some defined ordering, such as alphabetical, but in this language it generates the string &amp;quot;rainbow&amp;quot;. It seems that Randall's new language understands color theory in an unusually deep way.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Caption above the black part of the comic:]&lt;br /&gt;
:My new language is great, but it &lt;br /&gt;
:has a few quirks regarding type:&lt;br /&gt;
&lt;br /&gt;
:[The rest of the comic is written in a black rectangle. All text to the left of &amp;quot;&amp;gt;&amp;quot; is written in gray. Text to the right of the &amp;quot;&amp;gt;&amp;quot; on the lines with numbers are in white, and then gray text on the other lines. There seems to be a missing &amp;quot;&amp;gt;&amp;quot; after line no. 3.]&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;[1]&amp;gt; 2+&amp;quot;2&amp;quot;&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;=&amp;gt; &amp;quot;4&amp;quot;&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;[2]&amp;gt; &amp;quot;2&amp;quot;+[]&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;=&amp;gt; &amp;quot;[2]&amp;quot;&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;[3] (2/0)&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; NaN&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;[4]&amp;gt; (2/0)+2&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; NaP&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;[5]&amp;gt; &amp;quot;&amp;quot; + &amp;quot;&amp;quot;&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; ' &amp;quot;+&amp;quot; '&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;[6]&amp;gt; [1,2,3]+2&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; False&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;[7]&amp;gt; [1,2,3]+4&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; True&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;[8]&amp;gt; 2/(2-(3/2+1/2))&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; NaN.000000000000013&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;[9]&amp;gt; Range(&amp;quot;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;)&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; (' &amp;quot; ',&amp;quot;! &amp;quot;,&amp;quot; &amp;quot;,&amp;quot;!&amp;quot;,' &amp;quot; ')&lt;br /&gt;
:[10]&amp;gt; + 2&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; 12&lt;br /&gt;
:[11]&amp;gt; 2+2&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; Done&lt;br /&gt;
:[14]&amp;gt; Range(1,5)&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; (1,4,3,4,5)&lt;br /&gt;
:[13]&amp;gt; Floor(10.5)&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; |&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; |&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; |&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;= &amp;gt; |_ _ _10.5_ _ _&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There is an inconsistency in the comic after [3] where the &amp;quot;&amp;gt;&amp;quot; is missing.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:&amp;amp;nbsp;&amp;amp;nbsp;Programming]]&lt;br /&gt;
[[Category:&amp;amp;nbsp;&amp;amp;nbsp;Language]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=UniXKCD&amp;diff=197338</id>
		<title>UniXKCD</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=UniXKCD&amp;diff=197338"/>
				<updated>2020-09-18T03:11:23Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On {{w|April_Fools%27_Day|April Fools' Day}} in 2010 [[Randall]] altered the website to mimic a {{w|Unix}} command line interface. This interface is still available on [https://uni.xkcd.com uni.xkcd.com] and the source code is available on [https://github.com/chromakode/xkcdfools GitHub].&lt;br /&gt;
&lt;br /&gt;
The comic [[721: Flatland]] which was released on March 31, 2010 was still up on April 1st, 2010, but had in it self nothing to do with the Unix interface or the April Fools' Day joke of that interface.&lt;br /&gt;
&lt;br /&gt;
This Unix interface is thus in itself not one of Randall's [[:Category:April fools' comics|April fools' comics]], but since also the not existing comic [[404: Not Found]] is listed in that category, this stunt is none the less listed under these comics.&lt;br /&gt;
&lt;br /&gt;
'''The terminal lists a few available commands:'''&lt;br /&gt;
* &amp;lt;code&amp;gt;next&amp;lt;/code&amp;gt; shows the next comic. Shows the error &amp;quot;Time travel mode not enabled&amp;quot; on the last comic (see &amp;lt;code&amp;gt;enable time travel&amp;lt;/code&amp;gt;).&lt;br /&gt;
* &amp;lt;code&amp;gt;prev&amp;lt;/code&amp;gt; shows the previous comic.&lt;br /&gt;
* &amp;lt;code&amp;gt;first&amp;lt;/code&amp;gt; shows the first comic.&lt;br /&gt;
* &amp;lt;code&amp;gt;last&amp;lt;/code&amp;gt; shows the last comic.&lt;br /&gt;
* &amp;lt;code&amp;gt;display [number]&amp;lt;/code&amp;gt; shows the comic with the specified number.&lt;br /&gt;
* &amp;lt;code&amp;gt;random&amp;lt;/code&amp;gt; shows a random comic.&lt;br /&gt;
* &amp;lt;code&amp;gt;ls&amp;lt;/code&amp;gt; shows the content of the current directory.&lt;br /&gt;
* &amp;lt;code&amp;gt;cat [filename]&amp;lt;/code&amp;gt; shows the content of the file, or &amp;quot;You're a kitty!&amp;quot; if [filename] is left blank.&lt;br /&gt;
* &amp;lt;code&amp;gt;cd [directory]&amp;lt;/code&amp;gt; changes to the specified directory.&lt;br /&gt;
&lt;br /&gt;
'''But there are several undocumented commands as well:'''&lt;br /&gt;
* &amp;lt;code&amp;gt;a/s/l&amp;lt;/code&amp;gt; [https://www.urbandictionary.com/define.php?term=a%2Fs%2Fl A/S/L] is not a unix command, but an acronym of Age/Sex/Location. The following replies are possible:&lt;br /&gt;
: &amp;lt;code&amp;gt;2/AMD64/Server Rack&amp;lt;/code&amp;gt; answered as if the server replied.&lt;br /&gt;
: &amp;lt;code&amp;gt;328/M/Transylvania&amp;lt;/code&amp;gt; answered by {{w|Dracula}}.&lt;br /&gt;
: &amp;lt;code&amp;gt;6/M/Battle School&amp;lt;/code&amp;gt; answered by {{w|Ender Wiggin}} or another boy from battle school.&lt;br /&gt;
: &amp;lt;code&amp;gt;48/M/The White House&amp;lt;/code&amp;gt; answered by {{w|Barack Obama}} or another male of the same age in the White House.&lt;br /&gt;
: &amp;lt;code&amp;gt;7/F/Rapture&amp;lt;/code&amp;gt; answered by a {{w|Little_Sister_(BioShock)|Little Sister}} from {{w|BioShock}}.&lt;br /&gt;
: &amp;lt;code&amp;gt;Exactly your age/A gender you're attracted to/Far far away.&amp;lt;/code&amp;gt; Requests for a/s/l are often not answered truthfully, but crafted to suit the one asking the question. &lt;br /&gt;
: &amp;lt;code&amp;gt;7,831/F/Lothlórien&amp;lt;/code&amp;gt; answered by {{w|Galadriel}} or another elf.&lt;br /&gt;
: &amp;lt;code&amp;gt;42/M/FBI Field Office&amp;lt;/code&amp;gt; answered by an FBI agent (referencing the old [http://tvtropes.org/pmwiki/pmwiki.php/Main/ThereAreNoGirlsOnTheInternet trope] that all girls on the internet are FBI agents impersonating them).&lt;br /&gt;
* &amp;lt;code&amp;gt;apt-get&amp;lt;/code&amp;gt; replies &amp;quot;This APT has Super Cow Powers.&amp;quot;. The &amp;lt;code&amp;gt;apt-get&amp;lt;/code&amp;gt; command is part of the Debian package manager {{w|Advanced_Packaging_Tool|APT}}. This reply is one of the build in Easter eggs.&lt;br /&gt;
* &amp;lt;code&amp;gt;asl&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;a/s/l&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;bash&amp;lt;/code&amp;gt; replies &amp;quot;You bash your head against the wall. It's not very effective.&amp;quot;. {{w|Bash}} is a shell for POSIX-based systems.&lt;br /&gt;
* &amp;lt;code&amp;gt;buy stuff&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;cd store&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;cat [number]/alt.txt&amp;lt;/code&amp;gt; displays the alt-text of the specified comic.&lt;br /&gt;
* &amp;lt;code&amp;gt;cat&amp;lt;/code&amp;gt; (without a filename) will show &amp;quot;You're a kitty!&amp;quot; referencing [[231: Cat Proximity]].&lt;br /&gt;
* &amp;lt;code&amp;gt;cheat&amp;lt;/code&amp;gt; promotes the [https://store.xkcd.com/ xkcd store].&lt;br /&gt;
* &amp;lt;code&amp;gt;clear&amp;lt;/code&amp;gt; clears the screen.&lt;br /&gt;
* &amp;lt;code&amp;gt;date&amp;lt;/code&amp;gt; replies &amp;quot;March 32nd&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;dir&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;ls&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;echo&amp;lt;/code&amp;gt; replies &amp;quot;Echo ... echo ... echo ...&amp;quot;. The {{w|Echo_(command)|echo}} command is used to print text to the terminal.&lt;br /&gt;
* &amp;lt;code&amp;gt;ed&amp;lt;/code&amp;gt; replies &amp;quot;You are not a diety ''[sic]''.&amp;quot;. {{w|Ed_(text_editor)|ed}} is a very simple text editor. It is usually not considered very user friendly (see also &amp;lt;code&amp;gt;vi&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;emacs&amp;lt;/code&amp;gt;).&lt;br /&gt;
* &amp;lt;code&amp;gt;emacs&amp;lt;/code&amp;gt; replies &amp;quot;You should really use vim.&amp;quot;. References [[378: Real Programmers]].&lt;br /&gt;
* &amp;lt;code&amp;gt;enable time travel&amp;lt;/code&amp;gt; replies &amp;quot;TARDIS error: Time Lord missing.&amp;quot;. A {{w|Doctor Who}} reference. See also the &amp;lt;code&amp;gt;next&amp;lt;/code&amp;gt; command.&lt;br /&gt;
* &amp;lt;code&amp;gt;exit&amp;lt;/code&amp;gt; will end the terminal session.&lt;br /&gt;
* &amp;lt;code&amp;gt;find kitten&amp;lt;/code&amp;gt; showed the {{w|robotfindskitten}} game (the link to the Flash version no longer works, but an HTML version is available [http://robotfindskitten.org/play/robotfindskitten/ here]).&lt;br /&gt;
* &amp;lt;code&amp;gt;find&amp;lt;/code&amp;gt; replies &amp;quot;What do you want to find? Kitten would be nice.&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;finger&amp;lt;/code&amp;gt; replies &amp;quot;Mmmmmm...&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;fuck&amp;lt;/code&amp;gt; replies &amp;quot;I have a headache.&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;goto [any]&amp;lt;/code&amp;gt; shows comic [[292: goto]] and asks if you meant &amp;lt;code&amp;gt;display&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
* &amp;lt;code&amp;gt;halp&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;help&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;hello joshua&amp;lt;/code&amp;gt; replies &amp;quot;How about a nice game of Global Thermonuclear War?&amp;quot;. A reference to the {{w|WarGames}} movie.&lt;br /&gt;
* &amp;lt;code&amp;gt;hello&amp;lt;/code&amp;gt; replies &amp;quot;Hello.&amp;quot;. There is a second reply &amp;quot;Why hello there!&amp;quot; coded, but it is never used.&lt;br /&gt;
* &amp;lt;code&amp;gt;help&amp;lt;/code&amp;gt; says &amp;quot;That would be cheating!&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;hi&amp;lt;/code&amp;gt; replies &amp;quot;Hi.&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;hint&amp;lt;/code&amp;gt; randomly replies &amp;quot;We offer some really nice polos.&amp;quot;, &amp;quot;This terminal will remain available at xkcd.com/unixkcd/&amp;quot;, &amp;quot;Use the source, Luke!&amp;quot; or &amp;quot;There are cheat codes.&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;i read the source code&amp;lt;/code&amp;gt; replies &amp;quot;&amp;lt;3&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;irc [nick]&amp;lt;/code&amp;gt; starts an {{w|IRC}} session on the xkcd channel on irc.foonetic.net.&lt;br /&gt;
* &amp;lt;code&amp;gt;kill&amp;lt;/code&amp;gt; replies &amp;quot;Terminator deployed to 1984.&amp;quot;. A reference to the {{w|The_Terminator|Terminator}} movie. In Bash, &amp;lt;code&amp;gt;kill&amp;lt;/code&amp;gt; is used to end a process.&lt;br /&gt;
* &amp;lt;code&amp;gt;locate [filename]&amp;lt;/code&amp;gt; is normally used to locate a file in a directory. It will give humorous results when searching for &amp;lt;code&amp;gt;ninja&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;keys&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;joke&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;problem&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;raptor&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;logout&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;exit&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;lpr&amp;lt;/code&amp;gt; replies &amp;quot;PC LOAD LETTER&amp;quot;. {{w|Line_Printer_Daemon_protocol|lpr}} is a command to print documents. {{w|PC_LOAD_LETTER}} is a printer error.&lt;br /&gt;
* &amp;lt;code&amp;gt;make love&amp;lt;/code&amp;gt; replies &amp;quot;I put on my robe and wizard hat.&amp;quot;. A reference to this [http://www.albinoblacksheep.com/text/bloodninja roleplay chat transscript] (NSFW), also mentioned in [[442: xkcd Loves the Discovery Channel]]. &amp;lt;code&amp;gt;make love&amp;lt;/code&amp;gt; is a standard unix joke, because the reply is &amp;quot;make: don't know how to make love.&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;make me a sandwich&amp;lt;/code&amp;gt; behaves like [[149: Sandwich]].&lt;br /&gt;
* &amp;lt;code&amp;gt;man [command]&amp;lt;/code&amp;gt; show unhelpful information about the command (only &amp;lt;code&amp;gt;last&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;help&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;next&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;cat&amp;lt;/code&amp;gt; or no command are supported).&lt;br /&gt;
* &amp;lt;code&amp;gt;moo&amp;lt;/code&amp;gt; replies &amp;quot;moo&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;more&amp;lt;/code&amp;gt; replies &amp;quot;Oh, yes! More! More!&amp;quot;. The {{w|More_(command)|more}} command is used to paginate output.&lt;br /&gt;
* &amp;lt;code&amp;gt;nano&amp;lt;/code&amp;gt; replies &amp;quot;Seriously? Why don't you just use Notepad.exe? Or MS Paint?&amp;quot;. {{w|GNU_nano|Nano}} is another text editor for Unix systems (see &amp;lt;code&amp;gt;vi&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;emacs&amp;lt;/code&amp;gt;).&lt;br /&gt;
* &amp;lt;code&amp;gt;ping&amp;lt;/code&amp;gt; replies &amp;quot;There is another submarine three miles ahead, bearing 225, forty fathoms down.&amp;quot;. The {{w|Ping_(networking_utility)|ping}} command used to measure round trip times to a destination. The name does indeed originate from {{w|sonar}} technology.&lt;br /&gt;
* &amp;lt;code&amp;gt;pwd&amp;lt;/code&amp;gt; replies &amp;quot;You are in a maze of twisty passages, all alike.&amp;quot;. The {{w|pwd}} command prints the current working directory (see &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt;).&lt;br /&gt;
* &amp;lt;code&amp;gt;quit&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;exit&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;reddit [number]&amp;lt;/code&amp;gt; shows the [https://www.reddit.com/ Reddit] voting bar for the specified comic (or xkcd when no number is specified).&lt;br /&gt;
* &amp;lt;code&amp;gt;rm [filename]&amp;lt;/code&amp;gt; will make it seem like you deleted the file.&lt;br /&gt;
* &amp;lt;code&amp;gt;serenity&amp;lt;/code&amp;gt; replies &amp;quot;You can't take the sky from me.&amp;quot;. This is a line from the Balad of Serenity from the {{w|Firefly_(TV_series)|Firefly}} TV series.&lt;br /&gt;
* &amp;lt;code&amp;gt;ssh&amp;lt;/code&amp;gt; replies &amp;quot;ssh, this is a library.&amp;quot;. {{w|Secure_Shell|ssh}} is the command to start a secure shell, but it also resembles the &amp;quot;{{w|Shh}}&amp;quot; sound.&lt;br /&gt;
* &amp;lt;code&amp;gt;su&amp;lt;/code&amp;gt; replies &amp;quot;God mode activated. Remember, with great power comes great ... aw, screw it, go have fun.&amp;quot;. The {{w|Su_(Unix)|su}} command is used to log in as super user, which gives you full and potentionally dangerous access to the system. &lt;br /&gt;
* &amp;lt;code&amp;gt;sudo [command]&amp;lt;/code&amp;gt; executes the command with {{w|Superuser|root}}  privileges.&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo apt-get dist-upgrade&amp;lt;/code&amp;gt; Returns &amp;quot;You are already running [OS].&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo apt-get moo&amp;lt;/code&amp;gt; replies &amp;quot;Have you mooed today?&amp;quot; (apt-get Easter egg).&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo apt-get update&amp;lt;/code&amp;gt; Refreshes the package list so the system knows which updates are available.&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo apt-get upgrade&amp;lt;/code&amp;gt; shows a link to [http://abetterbrowser.org/ A Better Browser] on Internet Explorer and Firefox (&amp;lt; v3). On all other browsers it doesn't complain.&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo make me a sandwich&amp;lt;/code&amp;gt; behave like [[149: Sandwich]].&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo !!&amp;lt;/code&amp;gt; will sudo the last command.&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo poweroff&amp;lt;/code&amp;gt; will shutdown the system.&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo reboot&amp;lt;/code&amp;gt; will restart the system.&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo restart&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;sudo reboot&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;sudo shutdown&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;sudo poweroff&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;time travel&amp;lt;/code&amp;gt; displays [[630: Time Travel]].&lt;br /&gt;
* &amp;lt;code&amp;gt;top&amp;lt;/code&amp;gt; replies &amp;quot;It's up there --^&amp;quot;. The {{w|Top_(software)|top}} command shows a table of processes. Here it is taken literally.&lt;br /&gt;
* &amp;lt;code&amp;gt;uname&amp;lt;/code&amp;gt; replies &amp;quot;Illudium Q-36 Explosive Space Modulator&amp;quot;. The Illudium Q-36 Explosive Space Modulator is an explosive device created by Marvin the Martian in the {{w|Looney Tunes}} series.&lt;br /&gt;
* &amp;lt;code&amp;gt;unixkcd&amp;lt;/code&amp;gt; opens a new terminal window.&lt;br /&gt;
* &amp;lt;code&amp;gt;use the force luke&amp;lt;/code&amp;gt; replies &amp;quot;I believe you mean source.&amp;quot;. A reference to the {{w|The_Force_(Star_Wars)|Force}} in the {{w|Star Wars}} franchise.&lt;br /&gt;
* &amp;lt;code&amp;gt;use the source luke&amp;lt;/code&amp;gt; replies &amp;quot;I'm not luke, you're luke!&amp;quot;, an old programmers' joke.&lt;br /&gt;
* &amp;lt;code&amp;gt;vi&amp;lt;/code&amp;gt; reply &amp;quot;You should really use emacs.&amp;quot;. References [[378: Real Programmers]].&lt;br /&gt;
* &amp;lt;code&amp;gt;vim&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;vi&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;wget [url]&amp;lt;/code&amp;gt; shows the content of the specified url. The {{w|wget}} command on unix will download the content and not show it.&lt;br /&gt;
* &amp;lt;code&amp;gt;who&amp;lt;/code&amp;gt; replies &amp;quot;Doctor Who?&amp;quot;. Another {{w|Doctor Who}} reference.&lt;br /&gt;
* &amp;lt;code&amp;gt;whoami&amp;lt;/code&amp;gt; replies &amp;quot;You are Richard Stallman.&amp;quot;. The {{w|whoami}} command lists the name of the current user.&lt;br /&gt;
* &amp;lt;code&amp;gt;write [nick]&amp;lt;/code&amp;gt; same as &amp;lt;code&amp;gt;irc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;xkcd&amp;lt;/code&amp;gt; replies &amp;quot;Yes?&amp;quot;.&lt;br /&gt;
* &amp;lt;code&amp;gt;xyzzy&amp;lt;/code&amp;gt; replies &amp;quot;Nothing happens.&amp;quot;. {{w|Xyzzy_(computing)|xyzzy}} is a magic word, originally used in the {{w|Colossal Cave Adventure}}.&lt;br /&gt;
* &amp;lt;code&amp;gt;your gay&amp;lt;/code&amp;gt; replies &amp;quot;Keep your hands off it!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;Other commands&lt;br /&gt;
* There are also some other commands borrowed from a {{w|Zork}} like {{w|Text-based_game|text based adventure game}}.&lt;br /&gt;
* &amp;lt;code&amp;gt;look&amp;lt;/code&amp;gt; describes your current surroundings.&lt;br /&gt;
* &amp;lt;code&amp;gt;go [direction]&amp;lt;/code&amp;gt; moves you in the specified direction (&amp;lt;code&amp;gt;down&amp;lt;/code&amp;gt; is also supported; however, it replies a different message).&lt;br /&gt;
* &amp;lt;code&amp;gt;light lamp&amp;lt;/code&amp;gt; lights your lamp.&lt;br /&gt;
* &amp;lt;code&amp;gt;sleep [seconds]&amp;lt;/code&amp;gt; sleeps for the specified time. Without specifying, the nap is 5 seconds.&lt;br /&gt;
**You will be killed by a {{w|Grue_(monster)|grue}} if you didn't light your lamp when going south.&lt;br /&gt;
**Going west repeatedly will list the refrain from the song {{w|Go_West_(song)|Go west}}.&lt;br /&gt;
&lt;br /&gt;
'''Konami code:'''&lt;br /&gt;
* The terminal also responds to the {{w|Konami code}} Up, Up, Down, Down, Left, Right, Left, Right, B, A. Entering this code repeatedly will transform all characters to upper case, add a gray text shadow, add an orange text shadow, shake the screen and add a background image of Richard Stallman from [[345: 1337: Part 5]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:April fools' comics]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=961:_Eternal_Flame&amp;diff=196699</id>
		<title>961: Eternal Flame</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=961:_Eternal_Flame&amp;diff=196699"/>
				<updated>2020-09-02T17:02:23Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 961&lt;br /&gt;
| date      = October 6, 2011&lt;br /&gt;
| title     = Eternal Flame&lt;br /&gt;
| image     = eternal_flame.gif&lt;br /&gt;
| titletext = There's always the hope that if you sit and watch for long enough, the beachball will vanish and the thing it interrupted will return.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{w|Steve Jobs}} died on October 5, 2011, the day before this comic was posted. He was the {{w|CEO}} and one of the founders of {{w|Apple, Inc}}. He was the head of Apple for the introduction of {{w|OS X}}, the default operating system used on all modern {{w|Macintosh}} computers. In {{w|OS X}} when there is a significant slowdown, the Cursor becomes the symbol seen in the comic. It may appear when an application is not responding, or if the computer is busy. This symbol is infamous among {{w|OS X}} users, and is nicknamed &amp;quot;the beachball&amp;quot;. It appears during a lag, and can take a very long time to disappear, thus seeming endless.&lt;br /&gt;
&lt;br /&gt;
The title and rotating cursor above a fixture in the ground seems to be referencing the {{w|John F. Kennedy Eternal Flame}}, suggesting that the rotating cursor above the fixture is, in fact, a monument to Steve Jobs.&lt;br /&gt;
&lt;br /&gt;
The title text refers to the fact that when an application is not responding on the Mac, the application sometimes recovers and the system comes back; other times, however, the damage is irrevocable, a {{w|Kernel Panic}} happens and the system needs a restart.&lt;br /&gt;
&lt;br /&gt;
A similar [[:Category:Tribute|tribute comic]] was also dedicated to {{w|Terry Pratchett}}, the day after he died, in [[1498: Terry Pratchett]], to {{w|Gary Gygax}}, three days after he died, in [[393: Ultimate Game]], and to {{w|John Horton Conway}}, two days after he died, in [[2293: RIP John Conway]].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Two people before a memorial with an eternally spinning wait cursor. They contemplate silently on an influential life. Goodbye, Steve.]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This comic was released the day after Steve Jobs died - a Thursday. It replaced the Friday comic. The next comic was not released until Monday.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Comics with animation]]&lt;br /&gt;
[[Category:Tribute]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Megan]]&lt;br /&gt;
[[Category:Comics featuring Steve Jobs]]&lt;br /&gt;
[[Category:Cancer]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2338:_Faraday_Tour&amp;diff=196122</id>
		<title>2338: Faraday Tour</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2338:_Faraday_Tour&amp;diff=196122"/>
				<updated>2020-08-18T19:33:17Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2338&lt;br /&gt;
| date      = July 27, 2020&lt;br /&gt;
| title     = Faraday Tour&lt;br /&gt;
| image     = faraday_tour.png&lt;br /&gt;
| titletext = I asked them if it was safe to be running tours during the pandemic. They said, &amp;quot;During the what?&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a FARADAY SUPERFAN. Please mention here why this explanation isn't complete. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
[[Hairy]], addressing an unseen camera (possibly the reader's POV) welcomes viewers to a {{w|Live streaming|livestream}} broadcast - that he calls/brands as a 'Livecast' - walking through &amp;quot;the world's largest {{w|Faraday cage}}.&amp;quot; A Faraday cage blocks {{w|Electromagnetic field|electromagnetic transmission}} into and out of the cage area. Attempting to broadcast a walk through such a cage with any medium that uses radio waves would (theoretically, at least) cause the transmitter's signal to drop out completely, resulting in the loading wheel shown in panels three and four. Faraday cages do not necessarily have to be dark inside, as this one appears to be (they typically block longer wavelengths than those of visible light, which consists of electromagnetic waves). However, the darkness visually aligns with the concept of {{w|communications blackout}}, which is what Hairy's viewers experience while Hairy is in the cage.  The darkness could be taken as a metaphor for depending so heavily on electronic connectivity for one's view of the world that anything not directly connected is conceived as unobservable.&lt;br /&gt;
&lt;br /&gt;
The Faraday cage that Hairy is visiting may also be an {{w|anechoic chamber}} for testing radio equipment, which would be completely lined with {{w|radiation-absorbent material}}, not just an open-air cage, to ensure that the measurements inside are of the highest quality.  There's no particular reason that it would have to have the lights off for his tour (in fact, it would be better to have the lights on so that he could see the features inside), but some anechoic chambers have been used for [https://www.zdnet.com/article/quietest-place-on-earth-causes-hallucinations/ sensory deprivation experiments], in which participants are shut inside in total darkness and quiet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Smash that like (or subscribe, etc.) button&amp;quot; is a typical command given by YouTubers to watchers, asking to publicly &amp;quot;like&amp;quot; the video or subscribe to their channel if they enjoyed it, ultimately to boost the creator's popularity. Developers want lots of views, likes, and subscribes because YouTube pays artists (e.g. $1 per 1000 views).&lt;br /&gt;
&lt;br /&gt;
The title text refers to COVID-19 pandemic of 2020. The joke is that, as they don't get cell service in the cage, the owners would be unaware of global events. This implies for comedic effect that the owners and workers solely live inside the Faraday cage, continuing the theme of treating connectivity as the only way to acquire information.  They would still be able to receive news if they ever step outside to welcome visitors, or have print media delivered, but their choice to unconventionally isolate themselves might reflect their general attitudes to the world outside and it is also implied that Hairy is one of the rare few outsiders they have pre-agreed to allow to visit, or one of the few people who would think to ask for and plan a tour during a pandemic.&lt;br /&gt;
&lt;br /&gt;
Randall has referenced Faraday cages for comedic effect in the past. See [[Coverage]].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Close-up on Hairy]&lt;br /&gt;
:Hairy: Hey there superfans, welcome to the livecast!&lt;br /&gt;
&lt;br /&gt;
:[Hairy walks toward an opening in a large building]&lt;br /&gt;
:Hairy: Got a real treat for you today: a tour of the world's largest Faraday cage!&lt;br /&gt;
:Hairy: C'mon, let's check it-&lt;br /&gt;
&lt;br /&gt;
:[Two panels of a &amp;quot;loading&amp;quot; spinner on a black background]&lt;br /&gt;
&lt;br /&gt;
:[Hairy exits the building]&lt;br /&gt;
:Hairy: -was ''so cool!'' Wow!!&lt;br /&gt;
:Hairy: Thanks for coming along, and don't forget to smash that like button!&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:COVID-19]]&lt;br /&gt;
[[Category:Comics featuring Hairy]]&lt;br /&gt;
[[Category:Physics]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=File:semi-protection-lock.png&amp;diff=195612</id>
		<title>File:semi-protection-lock.png</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=File:semi-protection-lock.png&amp;diff=195612"/>
				<updated>2020-08-06T17:41:30Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: Some user uploaded a new version of File:semi-protection-lock.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The gray lock.&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=File:semi-protection-lock.png&amp;diff=195611</id>
		<title>File:semi-protection-lock.png</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=File:semi-protection-lock.png&amp;diff=195611"/>
				<updated>2020-08-06T17:40:40Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: Some user uploaded a new version of File:semi-protection-lock.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The gray lock.&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=File:semi-protection-lock.png&amp;diff=195609</id>
		<title>File:semi-protection-lock.png</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=File:semi-protection-lock.png&amp;diff=195609"/>
				<updated>2020-08-06T17:33:58Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: The gray lock.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The gray lock.&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1815:_Flag&amp;diff=195480</id>
		<title>1815: Flag</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1815:_Flag&amp;diff=195480"/>
				<updated>2020-08-03T21:38:38Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Flag design */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1815&lt;br /&gt;
| date      = March 24, 2017&lt;br /&gt;
| title     = Flag&lt;br /&gt;
| image     = flag.png&lt;br /&gt;
| titletext = There's a compromise bill to keep the notification bar but at least charge the battery.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Presumably [[Randall]] was hired by a committee to propose a new {{w|flag}} for an unspecified country. His process editing the flag involved taking a screenshot of his design to export it, a mistake that went unnoticed by anyone until the flag was officially implemented.&lt;br /&gt;
&lt;br /&gt;
Once the problem was pointed out, the design committee placed the blame on Randall, but could not immediately undo their decision until new suggestions had been submitted and a new committee could agree on another design. Thus the country is now stuck with this design, making it the only country with such a bar in the flag.&lt;br /&gt;
&lt;br /&gt;
The title text mentions a compromise bill that will change the flag. This implies that the flag was approved with the status bar included. Apparently there is some controversy about removing the status bar from the flag, as the compromise bill proposes keeping the status bar and changing the displayed percentage of the battery from 39% to 100%. This is wordplay on the term &amp;quot;charge&amp;quot; as used in {{w|vexillology}}, where it refers to a figure appearing on the background of the flag. It may also be a reference to [[1373: Screenshot]].&lt;br /&gt;
&lt;br /&gt;
===Flag design===&lt;br /&gt;
The ''bar'' in ''notification bar'', is a vexillological descriptor, as in the &amp;quot;{{w|Flags_of_the_Confederate_States_of_America#First_flag:_the_.22Stars_and_Bars.22_.281861.E2.80.931863.29|Stars and Bars}},&amp;quot; a term used for the first flag of the {{w|Confederate States of America}}, not to be confused with [https://en.wikipedia.org/wiki/Stars_and_bars_(combinatorics) the counting technique.]&lt;br /&gt;
&lt;br /&gt;
Flags are often minimalist and involve geometric shapes and solid colors. A notification bar at the top of the flag would clash with these design elements and look unprofessional.  The flag in the comic is otherwise well-designed, conforming with a principle of heraldry and vexillology known as the {{w|rule of tincture}}: the &amp;quot;metals&amp;quot; consist of white/silver and yellow/gold, while the &amp;quot;colours&amp;quot; consist of red, blue, green, black, and purple; anything in the &amp;quot;metal&amp;quot; category should only be placed upon a background of the &amp;quot;colour&amp;quot; category and vice versa.&lt;br /&gt;
&lt;br /&gt;
The elements of the flag's intended design&amp;amp;mdash;the colors red, white, and blue; the use of stripes; and the star emblems&amp;amp;mdash;are the same that are used in the American flag the {{w|Flag of the United States|Stars and Stripes}}.&lt;br /&gt;
&lt;br /&gt;
The elements of this flag are, however, also present in several other existing flags, like those derived from {{w|Union Jack}}, the flag of the {{w|United Kingdom}}, and like the flags of {{w|Flag_of_Australia|Australia}} and {{w|Flag_of_New_Zealand|New Zealand}}. They are also in the flags of {{w|Flag of North Korea|North Korea}}, {{w|Flag_of_Liberia|Liberia}}, and {{w|Flag_of_Malaysia|Malaysia}}. The flags from USA, Australia, Liberia and Chile have [[commons:Category:Flags_with_white_stars|white stars]], and those of USA and Liberia have [[commons:Category:Flags_with_white_stripes|white bars]] as well.&lt;br /&gt;
&lt;br /&gt;
===Theories===&lt;br /&gt;
The low battery status might imply that the country is low on resources. It thus seems like people have taken the reference to modern times smartphones to their hearts and actually wish to have this very modern design.&lt;br /&gt;
&lt;br /&gt;
But if they indeed continue with this idea, thinking that their country would look better with a full battery charge, they might also consider changing the 3G connection to the {{w|4G|newer 4G}} version and giving the phone a full signal (5/5 instead of only 3/5 dots), and maybe also choose a time that would mean something rather than 5:48 PM. For instance noon/midnight, or 8:00.&lt;br /&gt;
&lt;br /&gt;
The reason such a status bar could be missed in the first place could be that most people today look at pictures on their smartphones all the time, and thus their own phone's status bar is indirectly included at the top of all the pictures they see. People thus do not notice these status bars any longer as they are always there and clearly not important for the picture. Randall has mentioned before, in [[1373: Screenshot]], that he cannot take smartphone screenshots seriously if the battery of the device is low, as he cannot focus on the content, becoming afraid his own device is running out of power—a problem that only occurs if he sees it on his smartphone, as he then becomes concerned that it is his phone that is about to run out of charge. But in this status bar there is still 39%, enough not to cause immediate concern. His fear of losing his on-line connection like this was the joke in a the comic [[1802: Phone]] released about a month before this one.&lt;br /&gt;
&lt;br /&gt;
Since Randall was asked to create this flag, it seems most likely that he would have to be a citizen of this new country. It could thus indicate that a group of states have broken free from the United States to form their own smaller union of three states, one for each star. With the current political situation in the states after {{w|Donald Trump|Donald Trump’s}} {{w|Inauguration of Donald Trump|inauguration}} there has been some talk about states leaving the USA, and Randall has clearly been against the election of Trump, see [[1756: I'm With Her]]. His choice of comic subjects seems to have been [[Sad_comics|affected]] by the election result. Since Randall lives in {{w|Massachusetts}}, it could be this and two other nearby states that have formed their own new union of states, maybe the other two small states {{w|Connecticut}} and {{w|Rhode Island}}.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[A two colored flag is shown. The left and rightmost parts of the flag are dark blue, and the center is red and each section has a large white star in its center. The colored parts are separated by thinner white vertical stripes. At the top of the flag, there is an off-white status bar like one found at the top of an iOS smart device. On the left it is displaying the strength of the connection (3/5 dots), in the center it is displaying the time and on the right there are three small icons the last is the battery charge:]&lt;br /&gt;
:3G&lt;br /&gt;
:5:48 PM &lt;br /&gt;
:39%&lt;br /&gt;
&lt;br /&gt;
:[Below the panel there are two captions]&lt;br /&gt;
:The design committee fired me once they realized that my editing process involved a screenshot, but it was too late.&lt;br /&gt;
:Until they change it, our new country has the only national flag to include a phone notification bar.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Smartphones]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2199:_Cryptic_Wifi_Networks&amp;diff=195479</id>
		<title>2199: Cryptic Wifi Networks</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2199:_Cryptic_Wifi_Networks&amp;diff=195479"/>
				<updated>2020-08-03T21:35:59Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2199&lt;br /&gt;
| date      = September 6, 2019&lt;br /&gt;
| title     = Cryptic Wifi Networks&lt;br /&gt;
| image     = cryptic_wifi_networks.png&lt;br /&gt;
| titletext = They actually showed up on the first scan by the first WiFi-capable device.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
&lt;br /&gt;
In the comic, a character with a [[1350:_Lorenz#Knit_Cap_Girl|knit cap]] is on top of a high mountain in a remote location (second comic in a row with knit cap). Mobile devices frequently launch a popup telling users to choose a network to connect to. Knit Cap sees a WiFi network name listed on a handheld device, perhaps a cell phone. This is something you would expect in a city, but certainly not on a mountain top, hence the joke, that what produced these WiFi networks are unknown, but seem to be distributed randomly over the face of the Earth, disregarding nearness to technology. &lt;br /&gt;
&lt;br /&gt;
Cryptic {{w|Wi-Fi}} (or WiFi) network names, called {{w|Service set (802.11 network)|Service Set Identifiers}} (SSIDs) are part of the joke about not knowing where the corresponding {{w|wireless router}} is located, suggesting they are unexplained phenomena instead of wireless radio devices. Some of the earliest WiFi devices like printers and {{w|internet}} routers advertised cryptic SSIDs, as do many of them today. In 1998, {{w|Lucent}} introduced the [https://www.hpl.hp.com/personal/Jean_Tourrilhes/Linux/Wavelan-IEEE.html WaveLAN IEEE], the first {{w|integrated circuit}} chip set supporting the {{w|IEEE 802.11}} wireless {{w|LAN}} protocol, spinning off {{w|Agere Systems}} to produce them in 2000. WiFi followed mid-1990s short-range wireless networks like {{w|Bluetooth}} and radio internet protocols like the 1980s {{w|KA9Q}}, with roots going back to the earliest {{w|ticker tape}} digital telegraphy systems from the mid-1850s. [https://techtalk.gfi.com/the-31-funniest-ssids-ive-ever-seen/ Humorous SSID names] are not uncommon.&lt;br /&gt;
&lt;br /&gt;
The SSID displayed is '''Toshiba-U2187-OfficeLink-Net46UHZ''' which is 33 characters long, unfortunately one character more than are allowed. {{w|Toshiba}} is a multinational electronics conglomerate manufacturing many products including untold multitudes of different kinds of printers over the years. Such devices often have embedded {{w|wireless access point|wireless access points}} including the manufacturer name in the SSID. Many network names contain words like Net, Office or Link. The code might indicate a model U2187 device from Toshiba named (or having an interface program named) OfficeLink, which has a sub-model number or operates on a wireless network designated 46UHZ. That &amp;quot;Hz&amp;quot; is an abbreviation for {{w|Hertz}} suggests that designation may or may not have something to do with the frequency on which the transmitting device operates. 48 microhertz corresponds to a period of 4.1 per day, or a radio wavelength 41 times as far as the Earth is from the Sun. Or U2187 could be the {{w|Unicode}} character [https://www.fileformat.info/info/unicode/char/2187/index.htm code for the Roman numeral 50,000 spelled &amp;quot;ↇ&amp;quot;] or a serial number for a user or a utility pole. We don't know whether the SSID is connected to a network of more than one or is just one device. The padlock icon indicates that a password is required to communicate. The &amp;quot;join other network&amp;quot; option allows for manually typing SSIDs to attempt to connect with networks which are not configured to display their SSIDs.&lt;br /&gt;
&lt;br /&gt;
While the most likely explanation in an office environment might be a printer plugged in somewhere nearby, other possibilities include a [https://www.youtube.com/watch?v=AJKjnZe4B-M  marsupial delivery drone,] television, cryptocurrency mining rig, speaker, pacemaker, alarm system, [https://twitter.com/Theteamatx/status/1162762591677997056 offshore flying wind turbine,] fashion accessory, autonomous antimissile defense system node, hobby project, surveillance device, {{w|Loon LLC|balloon}}, distributed denial of service attack platform malware-infested coffee pot, {{w|Starlink (satellite constellation)|satellite}}, vending machine, [https://x.company/projects/foghorn seawater dialysis station,] telecommunication facility, {{w|Facebook Aquila|solar-powered drone}}, distributed exoskeleton, [https://www.youtube.com/watch?v=tSx_UywxF6o visiting interstellar] [https://www.youtube.com/watch?v=H2f0Wd3zNj0 colony(?) ship,] power-to-gas pipeline valve, [http://www.geekculture.com/joyoftech/joyarchives/2340.html ransomware worm nest,] or anything else in the Wifi {{w|Internet of Things}}. Sometimes, the {{w|ionosphere}} reflects radio waves, vastly increasing the distance that they can travel to and from remote locations, but this {{w|skywave}} propagation normally affects frequencies below 30 MHz, and never above 300 MHz, so they couldn't be the cause of receiving far away Wifi signals, which are 900 MHz and above.&lt;br /&gt;
&lt;br /&gt;
Network names can be used to track the geographic locations of mobile devices, for example in the {{w|Wi-Fi positioning system}}. Google {{w|street view}} equipment records locations of networks to assist with {{w|geolocation}}. Location information can be searched in tools like [https://wigle.net/ Wigle] or [https://openwifimap.net/ OpenWifiMap]. The {{w|Institute of Electrical and Electronics Engineers}} (IEEE) committee number for WiFi is 802.11, which is composed of sub-committees like {{w|IEEE 802.11ad|802.11ad}}, designing the 60 GHz Multiple Gigabit Wireless System (MGWS) and {{w|IEEE 802.11ay|802.11ay}} working on {{w|MIMO|multiple input, multiple output}} (MIMO) bandwidth enhancements. This [https://www.toshibatec.com/cnt/products_overseas/printer2/mobile_printer/b-fp3d/ portable Toshiba printer] supports the &amp;quot;802.11 a/b/g/n&amp;quot; WiFi protocols. The {{w|List of router firmware projects|software which produces SSID listings}} is administered by {{w|List of wireless community networks by region|network communities}} and depends on {{w|Wireless mesh network|mesh configurations}}. (Please see also [[1785: Wifi]].) Alternatives include [https://news.ycombinator.com/item?id=20861948 bluetooth mesh networks] and other {{w|wireless ad hoc network|''ad hoc'' networks}} to provide internet connectivity services.&lt;br /&gt;
&lt;br /&gt;
The title text indicates that the first WiFi networking client interface displayed unexpected SSIDs. If true, this could potentially rule out all of the alternative explanations other than an alien visitation, a software bug, rogue industrial espionage, time travel, trans-multiverse or trans-dimensional communication, hardware misconfiguration, the {{w|simulation hypothesis}}, or the supernatural. (It is worth noting that cryptic-sounding WiFi networks generated by a time-traveling alien entity as a trap was used as a plot device in the 2013 ''{{w|Doctor Who}}'' episode &amp;quot;{{w|The Bells of Saint John}}.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The ''Tech Trivia'' caption is reminiscent of many of the comics in the [[:Category:Tips|Tips category]], and it seems like it could just as well have been named ''Tech Tip''. But since tip is not part of the wording, this comic cannot be added to the category. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[A person with a knit cap and a backpack is checking a phone at the highest mountain in a mountainous landscape, with 5 snow covered mountain peaks behind, and a smaller peak connected to and just below that one. There seems to be no snow on those two peaks. Above is a view of the phone's screen as indicated with a zigzag line from the phone's screen to the frame with text. There is also a wifi icon at the top left and a padlock icon at the end of the second line of text. The bottom line is a gray font.]&lt;br /&gt;
:Phone: Available WiFi Networks&lt;br /&gt;
:Phone: Toshiba-U2187-OfficeLink-Net46UHZ&lt;br /&gt;
:Phone: &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt; Join other network  &amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:Tech Trivia: No one actually knows what devices produce those cryptic WiFi networks. They just appear at random across the Earth's surface.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Computers]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Blog_(disambiguation)&amp;diff=195478</id>
		<title>Blog (disambiguation)</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Blog_(disambiguation)&amp;diff=195478"/>
				<updated>2020-08-03T21:33:43Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Blog''' or '''Blag''' may refer to:&lt;br /&gt;
* [[Blag]], the blog of the webcomic&lt;br /&gt;
* [[what if?]], a blog created by Randall&lt;br /&gt;
==See also==&lt;br /&gt;
* [[148: Mispronouncing]]&lt;br /&gt;
* [[124: Blogofractal]]&lt;br /&gt;
* [[181: Interblag]]&lt;br /&gt;
* [[239: Blagofaire]]&lt;br /&gt;
* [[741: Blogging]]&lt;br /&gt;
{{disambig}}&lt;br /&gt;
[[Category:Disambiguation pages]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=explain_xkcd:Sandbox&amp;diff=195462</id>
		<title>explain xkcd:Sandbox</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=explain_xkcd:Sandbox&amp;diff=195462"/>
				<updated>2020-08-02T21:20:10Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOINDEX__&lt;br /&gt;
Make changes, try things out, or just have fun with the wiki here!  Just leave everything above the line alone, please.&lt;br /&gt;
[http://www.explainxkcd.com/wiki/index.php?title=explain_xkcd:Sandbox&amp;amp;action=edit&amp;amp;oldid=91667 clear sandbox]&lt;br /&gt;
------add xkcd sandbox adamstony33me xkcd sandbox&lt;br /&gt;
&lt;br /&gt;
==Random Things==&lt;br /&gt;
The copy and paste just don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they 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don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they 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don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and they don't stop coming and I was lying.&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=404:_Not_Found&amp;diff=195354</id>
		<title>404: Not Found</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=404:_Not_Found&amp;diff=195354"/>
				<updated>2020-07-29T20:55:34Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 404&lt;br /&gt;
| date      = April 1, 2008&lt;br /&gt;
| title     = Not Found&lt;br /&gt;
| image     = not found.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
There is no image for xkcd comic numbered 404. [[Randall]] did, however, not skip a day!&lt;br /&gt;
&lt;br /&gt;
The previous comic [[403: Convincing Pickup Line]] was released Monday March 31st 2008 and he put the next comic, [[405: Journal 3]], up as scheduled on Wednesday April 2nd 2008, which leads some to see the 404 as an {{w|April Fools' Day}} joke released in between as comic [[404: Not Found]] released on Tuesday April 1st 2008. &lt;br /&gt;
&lt;br /&gt;
This was thus the first [[:Category:April fools' comics|April fools' comic]] released by Randall (not counting the unnumbered [[Syndication]] released the previous year). The next (and first real) April fools' Day comic was not released until [[880: Headache]] on Friday April 1st 2011, although Randall did make other jokes in the years in between.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;404&amp;quot; is the HTTP Response Code for &amp;quot;{{w|HTTP 404|Not Found}}&amp;quot;. Randall deliberately skipped comic number 404 in xkcd. Therefore, when people go to {{xkcd|404}} they get a &amp;quot;404 Not Found&amp;quot; error page. (This does not work in all browsers. In newer versions of Internet Explorer a message about the link being broken occurs without the 404 code.)&lt;br /&gt;
&lt;br /&gt;
Randall has stated that he considers 404 [https://web.archive.org/web/20190311150907/https://plus.google.com/111588569124648292310/posts/j6w9DkYApya an official, actual comic, albeit a rather avant-garde one], and that for a time he made it possible to find it using the &amp;quot;random&amp;quot; button on xkcd.com. He once again displays this in the 2018 April Fools' joke, [[1975: Right Click]], where you can access all of his comics up to Right Click from the right click menu, and the menu includes this one specifically due to the strange &amp;quot;title&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
It may seem like a random coincidence that {{xkcd|403}} came out the day before April 1st 2008. And for sure it must have been by chance that it would come out close to that date when Randall began posting on xkcd. But when Randall noticed this fact, at some point prior to that date, he would, however, have had a chance to influence the release date. In November 2007, less than half a year before this April 1st, he released the [[:Category:1337|1337 series]] over five consecutive days. That would have moved the release date of 403 from Friday the 4th of April to the Monday it was actually released - making it possible to skip comic 404 as if it came out on April 1st without skipping a comic on a normal release day. There was at least one other series in 2007 to use all five days of a week ([[:Category:Choices|Choices]]), so maybe he had this planned for a long time?&lt;br /&gt;
&lt;br /&gt;
It is perhaps an interesting point that the very next comic, [[405: Journal 3]], includes the line &amp;quot;So, you found me after all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In [[1969: Not Available]] the error message 404 is referenced in the caption.&lt;br /&gt;
&lt;br /&gt;
This is featured in a few comics to come, including [[1975: Right Click]] (in File &amp;gt; Open &amp;gt; C:\ &amp;gt; Bookmarks/ &amp;gt; Comics &amp;gt; comic num 404).&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Instead of the regular xkcd site layout, just a white page which states on top center:]&lt;br /&gt;
:404 Not Found&lt;br /&gt;
&lt;br /&gt;
:[Page-wide divider line]&lt;br /&gt;
&lt;br /&gt;
:[Below that in a smaller font:]&lt;br /&gt;
:nginx&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The web comic Comic JK made this spoof of this missing comic in total xkcd style:&lt;br /&gt;
**The [https://web.archive.org/web/20100925103935/http://comicjk.com/comic.php/404 comic 404] that could have been.&lt;br /&gt;
*The &amp;quot;image of this comic&amp;quot; displayed at the top, is what appears when going to https://www.xkcd.com/404/ &lt;br /&gt;
**But only in some browsers...&lt;br /&gt;
**In Chrome and Firefox this works, but in Explorer the page revealed is a standard page with a message from explorer: &lt;br /&gt;
***&amp;quot;The webpage was not found&amp;quot;&lt;br /&gt;
[[File: not found ie.png]] &lt;br /&gt;
***It thus leaves the xkcd page.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:April fools' comics]]&lt;br /&gt;
[[Category:No title text]]&lt;br /&gt;
[[Category:No Image URL]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1608:_Hoverboard&amp;diff=195353</id>
		<title>1608: Hoverboard</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1608:_Hoverboard&amp;diff=195353"/>
				<updated>2020-07-29T20:54:48Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1608&lt;br /&gt;
| date      = November 24, 2015&lt;br /&gt;
| title     = Hoverboard&lt;br /&gt;
| image     = hoverboard.png&lt;br /&gt;
 &amp;lt;!--DO NOT ADD the title text: Return to the play area. This is not shown in the comic. See trivia--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{TOC}} &lt;br /&gt;
*To experience the interactivity of this game, visit the {{xkcd|1608|original comic}}.&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete| There are still several tables that need to be filled out Do NOT delete this tag too soon}}&lt;br /&gt;
The &amp;quot;comic&amp;quot; is actually a {{w|browser game}} made to celebrate the release of [[Randall|Randall's]] new book, ''[[Thing Explainer]]'', which was released on the same day as this comic: ''Tuesday'' November 24, 2015.  The comic thus appeared on a Tuesday, replacing that week's normal Wednesday release to coincide with the release day.&lt;br /&gt;
&lt;br /&gt;
The title refers to a {{w|hoverboard}} (which resembles a hovering skateboard without wheels) which has been most [https://www.youtube.com/watch?v=z1ZdMOMUgXE prominently featured] in the movie {{w|Back to the Future Part II}}, which took place in the future, until a little more than a month before this comic was released. {{w|Marty McFly}} traveled to the future in this second installment, more precisely to [https://www.facebook.com/October212015BTTF 2015-10-21], and this comic was released just over one month later 2015-11-24. Hoverboards are just one of many things predicted in Back to the Future Part II that [http://www.bbc.com/news/technology-33785285 have] [https://www.youtube.com/watch?v=4HI137m7XA4 come] [https://www.youtube.com/watch?v=SLwNGBB_Yb0 to] [http://www.wired.com/2016/03/hendo-2-hoverboard/ pass] before reaching the date from the movie, but are more uncommon in our world, along with other inventions like [http://www.terrafugia.com/ flying] [https://www.youtube.com/watch?v=7-1pXbW5wVg cars] and [http://www.soundandvision.com/content/wear-your-music-thinkgeeks-soundtrack-shirt#jo8J1DassbWxlptj.97 musical clothing]. Randall is known to have had [[:Category:Electric skateboard|electric skateboards]], which is also thematically related, although another type of hoverboard would be mentioned just five weeks later in [[1623: 2016 Conversation Guide]].&lt;br /&gt;
&lt;br /&gt;
Given Randall's enjoyment of movies and time travel it is very likely that this game is also a tribute to the {{w|Back to the Future}} movies. But the release day of the game has been used to promote his new book (as is clear with the text in the start screen of the game), and this explains why it was not released on the Back to the Future date. Apart from the date of release and the text about the book, the game does not seem to have any direct relation to the book; there are, however, several scenes in the game that could be seen as [[#Reference to Thing Explainer|references to ''Thing Explainer'']]. Instead the main part of the game is all the references to several movies and other stuff that has often been featured in xkcd as well as many of the other comics.&lt;br /&gt;
&lt;br /&gt;
===The game feature===&lt;br /&gt;
The game features an {{w|animated}} [[Cueball]] riding on a hoverboard which can take [[#Animation|several different positions]]. The controls are the left, up, and right arrows, as written on the start screen until you begin the game, after which the text disappears. There are alternatives as explained in the [[#Controls|Controls]] section. The player can jump repeatedly mid-jump to reach increasing heights, and can move left and right both while jumping and descending (see more under controls).&lt;br /&gt;
&lt;br /&gt;
The player begins in a line-drawing maze (called the [http://www.explainxkcd.com/wiki/images/a/a9/All_play_area_hanging_all_coins.PNG Play Area]) with 17 gold coins located throughout and a &amp;quot;deposit&amp;quot; terminal. The ostensible goal of the game is to collect as many coins as possible and return them to the deposit in the fastest possible time, which returns [[#Messages in Play Area|text messages]] describing the result. Players consumed with obtaining the best possible time result for collecting the coins may not realize there is anything more to the game.&lt;br /&gt;
&lt;br /&gt;
The best way to enjoy this comic is to {{xkcd|1608|play the game!}} If you didn't do that already, '''reading anything below or the [https://xkcd.com/1608/info.0.json official transcript]''' will spoil you from truly enjoying the comic, and maybe making some interesting discoveries yourself! So:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Spoiler alert'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beyond the maze on either side (just far enough that players who remain within the maze will not see) are [http://www.explainxkcd.com/wiki/images/8/8b/1680_Play_Area_Full_Size_Coins_Hoverboard_and_View.png tall walls seemingly designed to contain the player]. However, the walls have a finite height and, combined with the ability to double-jump, the player can leave the purported &amp;quot;play area&amp;quot; either to the sides or above the initial maze. This returns a flashing red [[#Messages in Play Area|error message]]: &amp;quot;'''[http://www.explainxkcd.com/wiki/images/a/ae/Return_to_the_play_area.PNG Return to the Play Area]'''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
But if the player overcomes the desire to comply and return to the play area and disregards this message, he can take hoverboard Cueball outside beyond the tall walls surrounding the initial play area. And here he will discover an entire world that can be explored left and right (and above), including numerous points of interest and {{w|Easter egg (media)|Easter eggs}} similar in style to comic [[1110: Click and Drag]]. There are also many more [[#Coins|coins]] to collect, 169 coins all in all, so 152 more than those from the play area.&lt;br /&gt;
&lt;br /&gt;
Although this game is reminiscent of Click and Drag, this was the first time an actual game, where the user moves an object in front of the drawing, has been released on xkcd. In previous &amp;quot;games&amp;quot; this has not been the case. In Click and Drag the user only moves the drawing into the view section. And in for instance the two previous [[:Category:April fools' comics|April fools' comics]], [[1350: Lorenz]] and [[1506: xkcloud]], the user does not move anything, but only supplies choices, text and drawings. However, already  on the next {{w|April Fools' Day}} a new game, [[1663: Garden]], was released where the users also actively moved items around on the screen and could make items disappear (like taking coins in this game.)&lt;br /&gt;
&lt;br /&gt;
===The main themes===&lt;br /&gt;
There are many themes and references throughout the game, but the two main themes are '''{{w|Star Wars}}''' and '''{{w|The Lord of the Rings}}'''. Below there is a [[#List of details and references|table]] listing all references to both of these movies and much more. For instance there are 19 references to SW and 6 to LOTR.&lt;br /&gt;
&lt;br /&gt;
The largest part of the game is located on the '''right side''' of the play area and is mainly a world dominated by references to ''Star Wars''. Most noticeable is a recreation of [https://youtu.be/yHfLyMAHrQE?t=112 the opening scene] in the {{w|Star Wars (film)|first film}}, where {{w|Princess Leia|Princess Leia's}} space ship ''{{w|Tantive IV}}'' also known as ''[http://www.explainxkcd.com/wiki/images/8/82/1608_1015x1078y_Entire_Rebel_Blockade_Runner_zoom_out.png The Rebel Blockade Runner]'' is flying over [http://www.explainxkcd.com/wiki/images/3/33/1608_1015x1073y_Ponytail_in_the_dunes_zoom_out.png the desert] planet {{w|Tatooine}}. Here it is followed by the {{w|Star Destroyer}}, ''[http://starwars.wikia.com/wiki/Devastator Devastator]''. The [http://www.explainxkcd.com/wiki/images/0/04/1608_1015x1078y_Entire_Rebbel_Blockade_Runner_zoom_out_to_torpedoes_and_ground.png desert ground with these two space ships] above is the first you find to the right. Although in the game they are located inside the atmosphere, not as in the movie out in space, a fact that is [http://www.explainxkcd.com/wiki/images/1/1d/1608_1049x1090y_Atmosphere_worry_and_car_room_at_bottom_of_hull.png commented on] by [[Megan]] who looks out from an opening in the bottom of the Destroyer's hull. &lt;br /&gt;
:Megan: Is this ship designed to fly in the atmosphere like this? &lt;br /&gt;
&lt;br /&gt;
Both ships are high above the ground level, but there are three [http://www.explainxkcd.com/wiki/images/7/76/1608_1014x1076y_Entire_wires_from_ground_to_Runner.png wires from the ground] that connect (and thus guide you) up to ''The Runner'' and from there [http://www.explainxkcd.com/wiki/images/8/87/1608_1023x1085y_Entire_torpedoes_rain_from_Runner_to_Destroyer.png 100+ torpedoes], which are fired [http://www.explainxkcd.com/wiki/images/f/f1/1608_1018x1079y_Top_rear_end_of_the_Rebel_Blockade_Runner.png down on the Runner] coming [http://www.explainxkcd.com/wiki/images/5/5f/1608_1034x1091y_Torpedo_canon_below_Destroyer.png from the Destroyer] above, gives away the location of the Destroyer itself. The Destroyer is so high up in the air, that you would not be likely to find it by chance without these leads (or at least some of the several other hints from people on the ground [http://www.explainxkcd.com/wiki/images/f/f2/1608_1010x1073y_Cliff_with_rock_and_cactus.png looking up and reacting] or like [[White Hat]] looking from the tip of the [http://www.explainxkcd.com/wiki/images/2/21/1608_0995x1079y_Entire_Washington_monument_extra_zoom_out.png Washington Monument] and reacting [http://www.explainxkcd.com/wiki/images/6/6f/1608_0995x1083y_Tip_of_Washington_monument.png by saying]: &amp;quot;Uh, what the heck is ''that?!''.&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
One of the main points (The Joke) of the entire game is the extreme size of [http://www.explainxkcd.com/wiki/images/c/cd/1608_Entire_Star_Destroyer.png such a Destroyer]. It takes up more space than the rest of the game (and most of the coins are located there). Inside the Destroyer there are many many rooms, long corridors and deep shafts, even a [http://www.explainxkcd.com/wiki/images/5/58/1608_Entire_Cave.png huge cave] with trees and animals. At [http://www.explainxkcd.com/wiki/images/c/c7/1608_Vader_twice_and_emperor_on_and_near_bridge.png the bridge] we meet both {{w|Darth Vader}} and the Emperor himself, {{w|Palpatine}}. There are many other jokes related both to Star Wars and other movies and xkcd comics inside the Destroyer. For instance, Darth Vader discusses {{w|Steven Universe}}, bringing up Rose Quartz and Steven himself ([http://www.explainxkcd.com/wiki/images/3/39/1608_1031x1095y_Steven_Universe_family_and_ice_cream_prediction.png who can be found with the Crystal Gems] in a different part of the Destroyer).&lt;br /&gt;
:Darth Vader: But Steven's ''mother'' is a Crystal Gem...&lt;br /&gt;
There are also interesting things and references along the ground beneath the Destroyer, some of these are also Star Wars related like [http://www.explainxkcd.com/wiki/images/c/c9/1608_1038x1073y_Wedding_and_picnic.png the wedding scene] where {{w|Jabba the Hutt}} is mentioned. &lt;br /&gt;
&lt;br /&gt;
To the '''left side''' is an entirely different world, although much smaller (shorter) than the one to the right. Here the main theme is ''The Lord of the Rings'' mainly with the presence of a [http://www.explainxkcd.com/wiki/images/6/6a/Entire_Volcano_zoom_out.png volcano] where for instance [http://www.explainxkcd.com/wiki/images/7/77/1608_0952x1087y_Ring_of_power_and_lave_floor_at_the_right_crater_top.png Megan tries to throw] in {{w|One Ring|''rings'' of power}}, as in [https://www.youtube.com/watch?v=FXpF3SUFaDw the scene] from the {{w|The Lord of the Rings: The Return of the King|last LOTR film}} where {{w|Frodo Baggins|Frodo}} fails and {{w|Gollum}} attacks inside the volcano {{w|Mount Doom}}, thus making it clear that the volcano in the game represents this volcano. Both Frodo, {{w|Sauron}} and {{w|Gandalf}} are mentioned in the game. The first two by name in the text. Two {{w|Eagle (Middle-earth)|great eagles}} are [http://www.explainxkcd.com/wiki/images/c/cb/1608_0956x1088y_Eagles_over_right_crater_top.png talking about Frodo] and {{w|J. R. R. Tolkien|Tolkien}}, Sauron's name is [http://www.explainxkcd.com/wiki/images/6/66/1608_0964x1078y_Megan_reading_for_children_about_Saurons_ring.png read up by Megan from a book], and [http://www.explainxkcd.com/wiki/images/a/a5/1608_0944x1083y_Rock_with_Gandalf_in_Lava_lake.png Gandalf is drawn as a wizard figure] in the crater and also his name is used in the [[#Messages in Play Area|message]] you receive if you collect [http://www.explainxkcd.com/wiki/images/f/f7/169_coins_fastest_way.PNG all possible coins].  &lt;br /&gt;
&lt;br /&gt;
The two worlds do conflict though, as an {{w|X-wing fighter}} is [http://www.explainxkcd.com/wiki/images/4/44/1608_0982x1077y_Gas_station_with_x-wing.png parked at a gas station] to the left in LOTR world, and Gandalf's famous quote ''You shall not pass!'' from his fight against the {{w|Balrog}} is modified by [[Cueball]] who is [http://www.explainxkcd.com/wiki/images/a/ad/1608_1026x1093y_Shall_not_not_pass_room_and_parachutes_at_one_of_two_ledges_at_bottom_of_hull.png ''not'' trying to block your path] to a coin inside a room in the Destroyer. This conflict could very well be a reference to the fact that {{w|Andy Serkis}} who played {{w|Gollum}} in LOTR, now plays the {{w|Supreme Leader Snoke}} in the new Star Wars movie, and [http://vignette3.wikia.nocookie.net/villains/images/6/64/Supremeleader.png/revision/latest/scale-to-width-down/270?cb=20151223201852 his appearance] as Snoke is not that much different from Gollum's. Snoke also delivers a line in the movie (about &amp;quot;bringing someone to me&amp;quot;) that reminds allot of Gollum when he talks about &amp;quot;the ring coming to me&amp;quot;. Of course Randall would not have know this last part at the time this comic were released. But he would likely be aware of Andy Serkis involvement.&lt;br /&gt;
&lt;br /&gt;
Other themes are related to other movies, like a [http://www.telegraph.co.uk/film/star-wars-the-force-awakens/star-trek-fans-rivalry-george-lucas-roddenberry/ naughty reference] to {{w|Star Trek}} from inside [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png the bridge] of the Rebel Blockade Runner where a long-haired woman (maybe [[Danish]] since she obviously does this to annoy Star Wars fans and [[Hairbun]] behind her, which could represent Princess Leia with her [https://upload.wikimedia.org/wikipedia/en/1/1b/Princess_Leia%27s_characteristic_hairstyle.jpg special hair style]) delivers the following line taken from the Star Trek universe: &lt;br /&gt;
:Long haired woman: Captain's log, stardate November 24th, 2015...&lt;br /&gt;
:Hairbun: ''Augh!'' No!&lt;br /&gt;
&lt;br /&gt;
Also references to video games are seen, best shown with the maze towards the back end of the Destroyer which are an almost [http://www.explainxkcd.com/wiki/images/e/e2/1608_Comparing_Prince_of_Persia_maze_with_real_level_1.png complete depiction] of ''[http://cdn.wikimg.net/strategywiki/images/a/a2/Princeofpersia_dos_level1.png Level 1]'' of the computer game ''{{w|Prince of Persia}}'' down to the three coins being in the place of three items to take in that game, and at least two of the opposing sword fighters in the correct places as well. &lt;br /&gt;
&lt;br /&gt;
The comic/game and book were released only 3 weeks before the 7th Star Wars movie ''{{w|Star Wars: The Force Awakens}}'' was released on December 14, 2015. And this movie had already been referenced by Randall 7½ weeks earlier in [[1585: Similarities]], when another movie ({{w|The Martian (film)|The Martian}}) were released. It was a reference in the title text to the new robot ''BB-8'' that are featured in the Force Awakens. That the Star Wars section is thus so much larger than the LOTR section could be a hint to the fact that it is now 12 years ago that the last of those films were released, and although {{w|the Hobbit}} has been released as {{w|The Hobbit (film series)|three films}} over the previous three Christmases it was Star Wars that dominated the Christmas a month after this comics release.&lt;br /&gt;
&lt;br /&gt;
===Reference to Thing Explainer===&lt;br /&gt;
Some of the scenes in this game are references to pictures in the new book that it celebrates. Here are some examples:&lt;br /&gt;
*The original comic that was the impetus for ''[[Thing Explainer]]'' in the first place, [[1133: Up Goer Five]], is also included in the book. These are both referenced in this game by the [http://www.explainxkcd.com/wiki/images/e/e2/1608_0976x1079y_Space_capsule_with_parachutes.png space capsule] used for reentry by the astronauts that flew to the moon using the {{w|Saturn V|Saturn Five}} rocket. This capsule is floating down over the plateau before the volcano to the left. &lt;br /&gt;
*In ''Sky Toucher'', the last entry explaining a sky scraper, there are several references to the game, one of these being the space capsule just mentioned above. Other references:&lt;br /&gt;
**Ponytail throwing a paper plane out, which she also does [http://www.explainxkcd.com/wiki/images/2/20/1608_1077x1107y_Tarkin_on_the_bridge_and_Ponytail_with_paper_plane.png below the bridge] of the Destroyer. (This is also a reference to [http://explainxkcd.com/1110 Click and Drag] where [http://imgs.xkcd.com/clickdrag/6n2w.png Cueball does the same], here even from a skyscraper).&lt;br /&gt;
**Cueball is setting up a kite and Ponytail is crawling up in the line. In the comic a small girl looking like Megan [http://www.explainxkcd.com/wiki/images/a/ae/1608_0970x1077y_Kite_and_weird_bug.png also has a kite]. Being up in a kite is also referenced in both [[235: Kite]] and in the title text of [[1614: Kites]] (from just a few weeks after the release of this comic.)&lt;br /&gt;
**There is  a floor in the middle of the building with trees, just like there is a cave inside the Destroyer [http://www.explainxkcd.com/wiki/images/7/75/1608_1053x1093y_Lake_with_tree_birds_and_puma_on_rock_at_exit_in_the_bottom_left_side_of_the_cave.png with a tree &amp;quot;inside&amp;quot;].&lt;br /&gt;
**Cueball is holding a fishing rod out over the side of the building letting the hook hand in the air. The same [http://www.explainxkcd.com/wiki/images/5/58/1608_1014x1078y_Three_wires_and_reaching_up_to_anchors_in_Runner.png can be seen] under the Rebel Blockage Runner.&lt;br /&gt;
**Megan is using a skateboard in a strange ellipsoid-shaped room. This can be a reference both to where Megan is seen on a [http://www.explainxkcd.com/wiki/images/8/89/1608_1038x1095y_Hamsterball_and_stilts_room.png skate board inside a hamster ball] and to the [http://www.explainxkcd.com/wiki/images/7/7b/1608_1078x1111y_Globe_of_Death_at_the_top_of_the_Destroyer.png globe of death] at the top of the bridge on the Destroyer.&lt;br /&gt;
**There is a car in the top section of the tower (long away from the parking cellar in the basement). There are two [http://www.explainxkcd.com/wiki/images/1/1d/1608_1049x1090y_Atmosphere_worry_and_car_room_at_bottom_of_hull.png cars inside] the Destroyer, [http://www.explainxkcd.com/wiki/images/d/d4/1608_1048x1099y_Cueball_on_hood_of_car_room_and_a_giant_step_with_coins_at_top_of_hull.png one of them] deep inside with no easy access to the outside.&lt;br /&gt;
**Two people are standing on a cloud, one of them (Megan) jumps out from it. This is similar to the [http://www.explainxkcd.com/wiki/images/9/92/1608_0993x1112y_Top_of_floating_rock_island_with_base_jumpers.png two base jumpers] on the [http://www.explainxkcd.com/wiki/images/5/5c/1608_0994x1110y_Entire_floating_rock_island_zoom_out.png rock island].&lt;br /&gt;
*In the ''Red world space car'' explaining (about the {{w|Curiosity Rover}} on {{w|Mars}}) there are two references to the scenes around the Rebel Blockade Runner:&lt;br /&gt;
**Curiosity toasts a marshmallow over a fire as does Megan and Cueball over the exhaust pipe at [http://www.explainxkcd.com/wiki/images/f/f1/1608_1018x1079y_Top_rear_end_of_the_Rebel_Blockade_Runner.png the rear of the Runner].&lt;br /&gt;
**When Curiosity is set down on Mars by the {{w|Mars Science Laboratory}} (MSL), lowered down in wires below the MSL, the wires were released once the rover was down and then it flies away. In the book Megan is hanging from one of these wires when it flies away. This is similar to [http://www.explainxkcd.com/wiki/images/7/76/1608_1014x1076y_Entire_wires_from_ground_to_Runner.png Megan hanging in one of the anchor lines] going from the ground up to the Runner.&lt;br /&gt;
*In ''The USS Laws of the Land'' about the ship called {{w|USS Constitution}} (named after the {{w|United States Constitution}} which is explained in the entry just before this one), there are two references to this comic:&lt;br /&gt;
**There is both a giant octopus arm (marked as ''not real'') and a very large octopus under the ship. The shape of the octopus is the same as the [http://www.explainxkcd.com/wiki/images/b/b5/1608_1038x1094y_Giant_octopus_in_Destroyer.png silhouette of a giant octopus] inside the Destroyer. &lt;br /&gt;
***Octopuses like this are often used in xkcd, and they are also included in the explanation about ''Writing sticks'' (as the source of ink for the pens), as a motive in ''Picture taker'' and in ''Tree of life''. As an example from another xkcd comic with octopuses see for instance [[435: Purity]].&lt;br /&gt;
**There is also a bowling alley in the hull of the ship - a reference to the [http://www.explainxkcd.com/wiki/images/5/53/1608_0987x1075y_Hamsterball_bowling.png hamster ball bowling] in the left part of the world.&lt;br /&gt;
***Bowling is also used two other places in the book, namely on the suspension of the longest bridge in ''Tall roads'' and an bowling alley is used for measuring length in ''How to count things''. &lt;br /&gt;
*Ants are used three times in the book. A zoom in on an ant is used to indicate size in ''Earth's past'' about geological ages of the Earth, and under the ''Tree'' in that explanation there is an ant colony where one ant is much bigger than the others; an ant queen, a clear reference to the [http://www.explainxkcd.com/wiki/images/d/d2/1608_1078x1095y_Ant_Queen_in_Destroyer.png ant queen] in the Destroyer. They are of course also in the ''Tree of life''.&lt;br /&gt;
*Basketball is shown twice in this comic ([http://www.explainxkcd.com/wiki/images/a/a4/1608_0936x1084y_Basketball_on_the_volcano.png left of volcano] and [http://www.explainxkcd.com/wiki/images/1/1d/1608_1067x1104y_Basket_ball_on_top_of_Destroyer.png on top of Destroyer]). In the book the size of different ''Playing Fields'' is one of the stories, and it included the field for basketball (i.e. ''circle ball'').&lt;br /&gt;
*The [http://www.explainxkcd.com/wiki/images/d/d0/1608_1046x1074y_Huge_foot.png huge foot] before the pyramid look like the foot used in the explanation for ''How to count things'' to describe the wight &amp;quot;one kilo&amp;quot; using a picture labeled ''one foot'' (i.e. not the length one foot, as the length is given in meters). A similar experience to the one in [[526: Converting to Metric]].&lt;br /&gt;
*The [http://www.explainxkcd.com/wiki/images/d/d2/1608_1084x1090y_Giant_light_bulb_room.png giant light bulb] towards the bottom rear end of the Destroyer is a reference to the entry on {{w|tungsten}} in the explanation for ''The pieces everything is made of'' (i.e. the {{w|periodic table}}). In the book a {{w|Incandescent_light_bulb|light bulb}} is shown and then an arrow points to the {{w|Incandescent_light_bulb#Filament|filament}} which is made of tungsten in the typical {{w|Thomas Edison|Edison}} light bulbs.&lt;br /&gt;
*In the explanation for ''Box that cleans food holders'' (Dishwasher) Ponytail yells ''Wheee!'' as she slides through a pipe inside the machine on her stomach (bottom left). This is similar to her position and movement in the [http://www.explainxkcd.com/wiki/images/c/c6/1608_Entire_Corridor_peristalsis_and_colon.png colon like structure] inside the Destroyer and Cueball also sliding in this colon yells ''Wheee!''&lt;br /&gt;
*In the explanation for ''Bending computer'' Ponytail comes racing on her bike with a laptop on top of the handlebars. She is also seen [http://www.explainxkcd.com/wiki/images/c/cd/1608_0958x1083y_Ponytail_racing_down_the_steep_slope_on_a_bike.png racing a bike down the slope of the volcano].&lt;br /&gt;
&lt;br /&gt;
===Reference to other comics===&lt;br /&gt;
There are also many references to other xkcd comics, like the room at the front end of the Destroyer [http://www.explainxkcd.com/wiki/images/a/a7/1608_1004x1095y_Very_front_with_playpen_balls_pit_at_top_of_hull.png ball pit] filled with '''[[:Category:Playpen balls|playpen balls]]''', and two adults playing in it, like in [[150: Grownups]]. Also [http://www.explainxkcd.com/wiki/images/2/2e/1608_0980x1075y_Entire_well_zoom_out.png the well] in the left part of the world with [http://www.explainxkcd.com/wiki/images/8/82/1608_0980x1073y_Well_bottom.png a girl and a coin] at the bottom is likely a reference to the movie ''The Ring'', which has been referenced before in xkcd. Wells have also come up in xkcd in the early '''[[:Category:Well|Well series]]'''.&lt;br /&gt;
&lt;br /&gt;
There have been many comics with electric skateboards as mentioned, which do not appear in this comic, but there is one example of a normal '''skateboard'''. This is [http://www.explainxkcd.com/wiki/images/8/89/1608_1038x1095y_Hamsterball_and_stilts_room.png used by Megan] in a room in the Destroyer, while she is inside a {{w|hamster ball}}. There is also [http://www.explainxkcd.com/wiki/images/5/53/1608_0987x1075y_Hamsterball_bowling.png another hamster ball], with a kid (looking like Megan) inside. It is used in a more than human sized {{w|ten pin bowling}} game to the left. '''Hamster balls''' is another item that has been [[:Category:Hamster Ball|prominently featured]] in xkcd.&lt;br /&gt;
&lt;br /&gt;
In the weeks before, and especially the weeks after there were also other comics that had a subject which could refer back to Hoverboard in some ways. Maybe these comics were either influenced by the game, or the other way around so that relevant items were added to the game because of these other comics:&lt;br /&gt;
*[[1600: MarketWatch]] - the {{w|Washington Monument}} (an obelisk) is part of the skyline depicted, and this monument is the [http://www.explainxkcd.com/wiki/images/2/21/1608_0995x1079y_Entire_Washington_monument_extra_zoom_out.png first that is encountered] in the picture when going left from the play area, plus a [http://www.explainxkcd.com/wiki/images/d/dc/1608_0994x1074y_Base_of_Washington_monument.png comment at the base] of the monument to make sure we know it is the Washington monument, and another [http://www.explainxkcd.com/wiki/images/6/6f/1608_0995x1083y_Tip_of_Washington_monument.png comment at the top] of the monument referring to the {{w|Washington_Monument#Aluminum_apex|aluminum apex}} that constitutes the very tip of the monument, which was very expensive at the time it was installed in 1884, when aluminum was a rare metal as valuable as silver. Today it would not make anyone rich from the metal alone, although the tip would be worth a lot for other historical reasons, but this is not what Cueball's comment is about.&lt;br /&gt;
::Cueball to Megan at the bottom: Honestly, it doesn't even look that much like Washington.&lt;br /&gt;
::Cueball to White Hat at the tip: Look at that- solid aluminum! We´re gonna be rich! &lt;br /&gt;
*[[1610: Fire Ants]] - in this game there is a [http://www.explainxkcd.com/wiki/images/d/d2/1608_1078x1095y_Ant_Queen_in_Destroyer.png giant ant queen] inside the Destroyer talking with Cueball about laying eggs.&lt;br /&gt;
**See also [[1641: Hot Dogs]] where Cueball has a similar style conversation, with the same ''Eww'' ending as with the ant queen:&lt;br /&gt;
::Cueball: What's up?&lt;br /&gt;
::Ant queen: The usual. Poopin' out ants.&lt;br /&gt;
::Cueball: Eww.&lt;br /&gt;
*[[1611: Baking Soda and Vinegar]] - this is about super volcanoes, vs. [http://www.explainxkcd.com/wiki/images/6/6a/Entire_Volcano_zoom_out.png the Volcano], Mount Doom in the game as indicated by Megan [http://www.explainxkcd.com/wiki/images/7/77/1608_0952x1087y_Ring_of_power_and_lave_floor_at_the_right_crater_top.png throwing rings into the lava]: &lt;br /&gt;
::Megan at the edge of the volcano crater: One of these is probably a ring of power or whatever.&lt;br /&gt;
*[[1614: Kites]] - Megan is seen with a kite, and in this comics a small girl looking like Megan [http://www.explainxkcd.com/wiki/images/a/ae/1608_0970x1077y_Kite_and_weird_bug.png also has a kite] to the left towards Mount Doom.&lt;br /&gt;
*[[1620: Christmas Settings]] - another Star Wars reference to {{w|lightsaber}} noises in the title text. Lightsabers are featured twice in this comic, with [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png Ponytail practicing] on the Rebel Blockade Runner, and with a [http://www.explainxkcd.com/wiki/images/2/20/1608_1006x1095y_Pinata_and_Cueball_with_lightsaber_at_top_of_hull.png kid about to hit a Piñata] in the Destroyer.&lt;br /&gt;
*[[1623: 2016 Conversation Guide]] - a direct hoverboard reference, and complaint that they are not real yet (only [http://www.explainxkcd.com/wiki/images/0/01/1608_1048x1095y_Two_hoverboards_room.png in this game]).&lt;br /&gt;
*[[1630: Quadcopter]] - in this comic three quadcopters act together to abduct Cueball. Thus making them sentient, like the [http://www.explainxkcd.com/wiki/images/7/7c/1608_0950x1084y_Quadcopters_over_lava_lake_right.png quadcopter who is speaking to another] over the lava lake in the Mount Doom crater to the left.&lt;br /&gt;
::Right quadcopter: Remember: There's no such thing as good volcano footage taken by a quadcopter that survived. &lt;br /&gt;
*[[1632: Palindrome]] - a reference to the famous palindrome about the Panama canal: &amp;quot;''A Man, A Plan, A Canal: Panama''&amp;quot;, and thus also to the [http://www.explainxkcd.com/wiki/images/0/0d/1608_1026x1073y_Ruins_with_Cueball_singing_of_Spiders_and_Panama.png song that Cueball sings] at the ruin to the right, where the first four lines is mashup of the palindrome and {{w|Spider-Man_(theme_song)|the Spider-Man theme song}} (see this [https://www.youtube.com/watch?v=SUtziaZlDeE video]):&lt;br /&gt;
::Cueball singing: &lt;br /&gt;
:::Spider-man &lt;br /&gt;
::::Spider-plan&lt;br /&gt;
:::Spider-canal&lt;br /&gt;
::::Spider-Panama&lt;br /&gt;
:::Gates let in&lt;br /&gt;
::::Spider boats&lt;br /&gt;
:::Flood the locks&lt;br /&gt;
::::Spiders float&lt;br /&gt;
:::''Look out!''&lt;br /&gt;
:::Spiders in both oceans.&lt;br /&gt;
&lt;br /&gt;
Reference to 735:Floor when pretending lava to be the floor instead of floor as lava in 735?&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
Almost all main [[:Category:Characters|characters]] in the xkcd gallery are used more than once, especially there are three characters that are used several times. Number one is of course [[Cueball]] (with close to 90 appearances) who is already shown at the [http://www.explainxkcd.com/wiki/images/6/6c/1608_1000x1074y_The_Play_Area.png starting point]. He is also the first character seen when walking both [http://www.explainxkcd.com/wiki/images/c/c0/1608_1004x1074y_Cueball_outside_play_area.png right] and [http://www.explainxkcd.com/wiki/images/d/dc/1608_0994x1074y_Base_of_Washington_monument.png left] (where he speaks the first line to the left).&lt;br /&gt;
&lt;br /&gt;
Then follows [[Megan]] with at least 40 appearances, she is even shown twice in the same location three times, one of these three even occurs within one of the [http://xkcd.com/1608/1090:-1088+s.png small images]. She is also shown with Cueball in his first appearance to the left, and she is the first to speak a line to the right [http://www.explainxkcd.com/wiki/images/f/f2/1608_1010x1073y_Cliff_with_rock_and_cactus.png here]. &lt;br /&gt;
&lt;br /&gt;
Also [[Ponytail]] is well represented with 26 appearances (for instance [http://www.explainxkcd.com/wiki/images/2/2d/1608_0947x1073y_Antenna_cave_in_lair.png here)]. &lt;br /&gt;
&lt;br /&gt;
[[Hairy]] (with different hair styles) is used 7 times (for instance [http://www.explainxkcd.com/wiki/images/5/54/1608_Actual_Bridge_with_Vader_and_Tarkin.png here]) and [[Hairbun]] is used 5 times (for instance [http://www.explainxkcd.com/wiki/images/e/e4/1608_1054x1099y_Corridor_peristalsis_and_two_coin_rooms_at_top_of_hull.png here)]. &lt;br /&gt;
&lt;br /&gt;
Two of the main characters are used twice: [[Beret Guy]] ([http://www.explainxkcd.com/wiki/images/4/4f/1608_0990x1074y_If_loving_you_is_wrong_I_dont_want_to.png here] and [http://www.explainxkcd.com/wiki/images/2/21/1608_1020x1083y_Torpedoes_two_steps_above_Runner_with_Beret_Guy.png here]) and [[White Hat]] ([http://www.explainxkcd.com/wiki/images/6/6f/1608_0995x1083y_Tip_of_Washington_monument.png here] and [http://www.explainxkcd.com/wiki/images/d/d9/1608_1093x1074y_White_Hat_hiding_in_the_grass.png here]).&lt;br /&gt;
&lt;br /&gt;
The only exception is that the main villain of xkcd [[Black Hat]] who is very hard to find. He is only [http://www.explainxkcd.com/wiki/images/6/68/1608_1069x1093y_Deer_and_exit_below_lamp_coin_and_Black_Hat_in_the_bottom_right_side_of_the_cave.png shown once] in the comic where he very uncharacteristically just sits and snores at the right wall in the cave inside the Destroyer (is it really him...?). The only other hint that he is not forgotten is that his hat can be seen [http://www.explainxkcd.com/wiki/images/b/bc/1608_1073x1074y_Ponytail_and_bird_black_hat_on_a_stick_and_Cueball_whistling.png on a stick] under the Destroyer after the three large T-like structures.  And this is not that kind of stick characters Randall usually draws. But at least we now know where Danish has hidden it from him this time (see [[405: Journal 3]]). Given that his hat is stuck there, he could also be any of the Cueballs close by…&lt;br /&gt;
&lt;br /&gt;
Also [[Blondie]] seems to be only represented once, while in her reporter mode while discovering a bug before the volcano as can be seen [http://www.explainxkcd.com/wiki/images/a/ae/1608_0970x1077y_Kite_and_weird_bug.png here]. &lt;br /&gt;
&lt;br /&gt;
There are also several characters that are not recognizable as either any of the standard xkcd characters or in any other way (see for instance a few of the [http://www.explainxkcd.com/wiki/images/a/a6/1037x1073y_Wedding.png wedding guests]). But there are possibly some of the minor characters are used like [[Danish]] at the bridge in the Blockade Runner ([http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png here]) but this cannot be confirmed, she just looks like her and has some similarities teasing the Star Wars fan.&lt;br /&gt;
&lt;br /&gt;
Several places in the comic it is clear from the size and the behavior that some of the characters are kids, see for instance the Blondie image mentioned above, where two kids looking like Megan and Hairy stand behind her, but they would in principle not be Megan or Hairy despite appearance, as these named characters are adults.&lt;br /&gt;
&lt;br /&gt;
There are also many fictive people from different movies, books, and shows; for instance Darth Vader ([http://www.explainxkcd.com/wiki/images/f/fa/1608_1077x1109y_Darth_Vaders_talks_about_Steven_Universe_on_the_bridge_Megan_adjust_antenna.png here]), Gandalf ([http://www.explainxkcd.com/wiki/images/a/a5/1608_0944x1083y_Rock_with_Gandalf_in_Lava_lake.png here]) and Steven Universe ([http://www.explainxkcd.com/wiki/images/3/39/1608_1031x1095y_Steven_Universe_family_and_ice_cream_prediction.png here]) all three mentioned above, and some real life people: you can find {{w|Elon Musk|Elon Musk}}, who has a [[#Secret passages and hidden places|hidden lair]] under the Volcano (see [http://www.explainxkcd.com/wiki/images/7/73/1608_0945x1074y_Elon_Musks_cave_in_lair.png here]), and Gregor Mendel, hanging out on a Star Destroyer with a pea plant.&lt;br /&gt;
&lt;br /&gt;
Furthermore, there are many animals (like [http://www.explainxkcd.com/wiki/images/b/b0/1608_1067x1094y_Gazebo_puma_deer_Cueball_with_bow_and_talk_of_Palpatine_in_the_middle_of_the_cave.png the puma and the deer]) in the cave, some even rather big like this [http://www.explainxkcd.com/wiki/images/b/b5/1608_1038x1094y_Giant_octopus_in_Destroyer.png octopus] or even gigantic like this [http://www.explainxkcd.com/wiki/images/d/d2/1608_1078x1095y_Ant_Queen_in_Destroyer.png ant queen] (all three from inside the Destroyer). There are also a couple of small Star Wars robots, one in a corridor in each space ship ([http://www.explainxkcd.com/wiki/images/d/df/1608_1034x1091y_Photon_canon_Tetris_piece_and_mini_robot_at_bottom_of_hull.png here from the Destroyer]).&lt;br /&gt;
&lt;br /&gt;
===Extra Hoverboard pages===&lt;br /&gt;
*Since this comic is so big and complicated extra pages have been created to include much more information than is wished for on this main page (which is already of considerable size).&lt;br /&gt;
*These pages are listed here for convenience, but they are also listed in the relevant sections below:&lt;br /&gt;
**[[1608: Hoverboard/Transcript]] - The full transcript of the entire comic, as if you played the game can be found here. It is linked from the [[#Transcript|Transcript]] section.&lt;br /&gt;
**[[1608: Hoverboard/The whole image]] - A collection of different compilations of the whole Image. It is linked from  the [[#Whole Image|Whole Image]] section.&lt;br /&gt;
**[[1608: Hoverboard/Images of secret passages]] - Images with an overview of the secret passages in the game. It is linked from the [[#Secret passages and hidden places|Secret passages and hidden places]] section.&lt;br /&gt;
**[[1608: Hoverboard/All image links]]  It is linked from  the [[#All images|All images]] section.&lt;br /&gt;
**[[1608: Hoverboard/Images coins]] It is linked from  the [[#Coins|Coins]] section.&lt;br /&gt;
**[[1608: Hoverboard/Screen-shots]] It can be linked from several sections, but among others from the [[#Messages in Play Area|Messages in Play Area]] section.&lt;br /&gt;
**[[1608: Hoverboard/Images of individual scenes]] It will be linked from the [[#List of details and references|List of details and references]] section which will be using these images in the explanation.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[This transcript only covers the starting page as shown on xkcd: {{xkcd|1608}}. A full transcript of the entire comic can be found on this [[1608: Hoverboard/Transcript|page]].]&lt;br /&gt;
&amp;lt;!-- There is also an official transcript here: https://xkcd.com/1608/info.0.json on xkcd. But on Explain xkcd these xkcd transcripts are not used. This transcript covers what is on the first image you see when opening the comic on xkcd --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[Cueball is shown on a hoverboard in the center of the comic. Around him is a simple maze with 12 yellow coins. Another Cueball without hoverboard is shown standing on one of the platforms to the right. The bottom half of the window is black. Right of where Cueball stands is a ramp. Behind the ramp is a terminal. There is lots of space left of the maze, outside the maze. Text is only written in white below in the black area. The first part of the text is written below Cueball on hoverboard. Then there is an arrow pointing to the terminal and a label. Finally there is a line of text at the bottom of the black area.]&lt;br /&gt;
&lt;br /&gt;
:[Under Cueball:]&lt;br /&gt;
:My new book,&lt;br /&gt;
:''Thing Explainer,''&lt;br /&gt;
:comes out today!&lt;br /&gt;
:To celebrate, here's&lt;br /&gt;
:a small game.&lt;br /&gt;
&lt;br /&gt;
:[Under the arrow below the terminal.]&lt;br /&gt;
:Deposit&lt;br /&gt;
:coins here&lt;br /&gt;
&lt;br /&gt;
:[At the bottom:]&lt;br /&gt;
:Use the arrow keys to move&lt;br /&gt;
&lt;br /&gt;
:['''For the full transcript of the entire comic as it could be played see [[1608: Hoverboard/Transcript]].''']&lt;br /&gt;
:['''For a transcript only of the text for the scenes with text in the comic see the [[#Table with references|table]] below.''']&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There is as usual [[:Category:No title text|no title text]] for these interactive comics. But there is actually one listed in the [http://xkcd.com/1608/info.0.json info page] on xkcd. But this text: &amp;quot;Return to the play area&amp;quot;, is never shown as a normal title text. But it will erroneously be shown in the unofficial mobile versions of the site. &lt;br /&gt;
**This is actually the [[#Messages in Play Area|text that is shown blinking red]] at the bottom of the screen when leaving the Play Area.&lt;br /&gt;
&lt;br /&gt;
==Viewers==&lt;br /&gt;
*{{xkcd|1608|1608: Hoverboard}} (native game, use arrows)&lt;br /&gt;
&lt;br /&gt;
Apart from using one of the a full maps below there are also other [[#Cheats and Exploits|cheating possibilities]] where people (or the game) have implemented ways to explore the game world more easily.&lt;br /&gt;
&lt;br /&gt;
*Though you can download the full view, the easiest way to browse it is through a {{w|Zooming user interface}}:&lt;br /&gt;
**[http://1101b.com/xkcd1608/ Fully zoomable map w/ toggleable coins and passages]. '''[Recommended]''' -  includes all of the game, zoom-able and with toggle-able passages and coins. Courtesy of [https://www.reddit.com/user/lanzaa lanzaa] on this [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxbyn86 reddit thread]&lt;br /&gt;
**[http://codepen.io/KyleDavidE/full/605dc87b614ff6b2bd716f4c6f640203/ Quickly hacked overview]. Missing the rock island in the sky. Courtesy of [https://www.reddit.com/user/kyledavide kyledavide] on the same [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxbyn86 reddit thread].&lt;br /&gt;
*Below are several examples of full pictures:&lt;br /&gt;
**[http://paste.click/DsPuSL Full-size-png-map]. '''Do not open this directly in the browser!''' It might take a few minutes to download. Full resolution picture of the entire game (also without coins) - courtesy of [https://www.reddit.com/user/0x90-0x90 0x90-0x90] on the same reddit [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxbyn86 thread].&lt;br /&gt;
**[http://www.explainxkcd.com/wiki/images/9/92/thumb_1608.jpg Incomplete compilation] of the entire game area (note the missing pinnacle of the Washington Monument. It also missed the floating island above the monument).&lt;br /&gt;
**[https://i.imgur.com/uYryxss.png Full png-map]. Simple picture of the entire game without coins - courtesy of [https://www.reddit.com/user/luke_in_the_sky luke_in_the_sky] on the same reddit [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxbyn86 thread].&lt;br /&gt;
**[https://i.imgur.com/rNU9ZgN.png Full png-map green for non existing tiles]. Here's the transparent spaces in green - also courtesy of [https://www.reddit.com/user/luke_in_the_sky luke_in_the_sky] on the another [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxc1245 reddit thread].&lt;br /&gt;
**[https://dl.dropboxusercontent.com/content_link/6wIRprxQ7rh3EQGEPer7zCdiaCDeXFM3m2tW9aDd3ECJu9Kgz4s5LPLjjHnJN6SR/file Black areas that you can walk through in red]. This includes the walls and ceilings or other surfaces that you can stand on or hit into. So not only the secret passages are in red.&lt;br /&gt;
*See also under the [[#Whole Image|Whole Image]].&lt;br /&gt;
**And see also the collection of different versions of [[1608: Hoverboard/The whole image|the whole image]]!&lt;br /&gt;
&lt;br /&gt;
===Standalone application===&lt;br /&gt;
*Standalone cross-platform open source remake of hoverboard is available, with some extra features:&lt;br /&gt;
** Off-line play&lt;br /&gt;
** Arbitrary game window size&lt;br /&gt;
** Persistent games state on exit&lt;br /&gt;
** Ability to save up to 10 locations and teleport to them at will&lt;br /&gt;
** Explorable world map&lt;br /&gt;
* Links:&lt;br /&gt;
** [https://github.com/AMDmi3/hoverboard-sdl Project on GitHub]&lt;br /&gt;
** [https://github.com/AMDmi3/hoverboard-sdl/releases Downloads] (Windows binaries available)&lt;br /&gt;
&lt;br /&gt;
===Metroid XK===&lt;br /&gt;
*Satirical crossover with the classic game Super Metroid. Explore the world as Samus in search of powerups and secrets, while encountering danger at every turn.&lt;br /&gt;
[[File:1608_MetroidXK.png]]&lt;br /&gt;
* [http://forums.xkcd.com/viewtopic.php?f=7&amp;amp;t=113083&amp;amp;start=120#p3913102 more information]&lt;br /&gt;
* [http://www.xeloh.com/Releases#MetroidXK download]&lt;br /&gt;
&lt;br /&gt;
==Messages in Play Area==&lt;br /&gt;
*Different amounts of coins collected in the play area, will give different messages in yellow on the black part at the bottom of the screen when delivered to the coin collector.&lt;br /&gt;
*Below is a table with examples of what may be written depending on the number of coins. The time (and the amount when there is a range with similar rating) is just chosen at random (although in a realistic range). To get above 17 you of course have to leave the play area and come back again... &lt;br /&gt;
**In Chrome and Firefox there is not message for those above 9 coins, except 17, 42 and 169. But in Internet Explorer there is still a message for those cases: &amp;quot;Undefined&amp;quot;.&lt;br /&gt;
**See [[1608: Hoverboard/Screen-shots#Coin collecting messages|screen-shots]] or click on the links from the number of coins in the table below:&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!# coins&lt;br /&gt;
!Text when depositing this number of coins&lt;br /&gt;
&amp;quot;X&amp;quot; is the number of coins collected&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e3/0_coins.PNG 0 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got 0 coins in 1 second'''&amp;lt;br&amp;gt;You successfully avoided all the coins.&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/00/1_coin.PNG 1 coin]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got a single coin in 1 second'''&amp;lt;br&amp;gt;It's a start.&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/83/2_coins.PNG 2]-[http://www.explainxkcd.com/wiki/images/0/05/4_coins.PNG 4 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 3 seconds'''&amp;lt;br&amp;gt;Not bad!&amp;lt;/font&amp;gt;	&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fc/5_coins.PNG 5]-[http://www.explainxkcd.com/wiki/images/3/30/9_coins.PNG 9 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 12 seconds'''&amp;lt;br&amp;gt;Terrific!&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/74/10_coins.PNG 10]-[http://www.explainxkcd.com/wiki/images/5/55/16_coins.PNG 16 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 10 seconds'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7e/17_coins.PNG 17 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got 17 coins in 15 seconds'''&amp;lt;br&amp;gt;You found all the coins! Great job!&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bd/18_coins.PNG 18-41 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 430 seconds'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1c/42_coins.PNG 42 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got 42 coins in 460 seconds'''&amp;lt;br&amp;gt;No answers here.&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d8/45_coins.PNG 43-168 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 460 seconds'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f7/169_coins_fastest_way.PNG All 169 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got 169 coins in 1457 seconds'''&amp;lt;br&amp;gt;Are you Gandalf?&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Once you leave the area you get a [http://www.explainxkcd.com/wiki/images/a/ae/Return_to_the_play_area.PNG flashing warning message] in red letters at the bottom of the screen:&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''Return to the play area'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
*This message flashes three times over 1.2 seconds (the message only disappears for about 150 ms each time)&lt;br /&gt;
*Then there is a pause for about 1.3 seconds and then this repeats for a total of 5 repetitions, a total of 15 flashes in just about 11.3 second seconds. &lt;br /&gt;
*The message will stop immediately if you re-enter the play area during this period. &lt;br /&gt;
*If you re-enter later it will flash once you leave again.&lt;br /&gt;
*For the program the play area is anything within and below the walls just outside the maze you start in. &lt;br /&gt;
**More precisely you first leave the play area if you pass over the middle part at the top of the walls&lt;br /&gt;
**Or if you make one jump from standing on top of the walls.&lt;br /&gt;
&lt;br /&gt;
==Animation==&lt;br /&gt;
*There have before been several interactive comics and also a few with animations. But these animations have typical been something along the lines of flashing text or changing lights.&lt;br /&gt;
**This comic is the first with a character that is specifically changing position in animation style.&lt;br /&gt;
**Apart from this there are also flashing text when leaving the play-area and text that appears and disappears when handing in coins at the terminal as described above under [[#Messages in Play Area|Messages in Play Area]].&lt;br /&gt;
**This also happens with the text written to begin with explaining how to play the game: ''Use the arrow keys to move'' which disappears when touching the keys.&lt;br /&gt;
*Here are two images showing two kinds of animation of the hoverboard Cueball. &lt;br /&gt;
**The first image shows the eight standard animation that can easily be seen. They are&lt;br /&gt;
***Standing still facing right (starting position)&lt;br /&gt;
***Standing still facing left&lt;br /&gt;
***Moving left along flat ground (lifting arms)&lt;br /&gt;
***Moving right along flat ground (lifting arms)&lt;br /&gt;
***Jumping while facing left looking up with hoverboard pointing down&lt;br /&gt;
***Jumping while facing right looking up with hoverboard pointing down&lt;br /&gt;
***Falling while facing left looking down with hoverboard pointing up&lt;br /&gt;
***Falling while facing right looking down with hoverboard pointing up&lt;br /&gt;
[[File:1608 Hoverboard Cueball standard animation.png]]&lt;br /&gt;
*But there are several in between drawings of the hoverboard Cueball turning from left to right and even more from right to left. &lt;br /&gt;
**The second image shows eight in between animations (together with four from above)-&lt;br /&gt;
**Not all possible positions are necessarily caught in this collage here, but there is only a limited amount of them and none of them last for more than a split second.&lt;br /&gt;
**They have been sorted so it could look like Cueball has just turned to the right standing still, then jumping while turning right, then turning right while in jump, to finish the turn while falling. &lt;br /&gt;
**Image 2, 3, 5 and the last are the same used in the image of standard animations&lt;br /&gt;
[[File:1608 Hoverboard Cueball turning animation.png]]&lt;br /&gt;
&lt;br /&gt;
==Whole Image==&lt;br /&gt;
[[File:1608 full tiny.png|none|frame|Whole Image zoomed very much out, without coins. The part visible at the beginning is marked red.]]&lt;br /&gt;
*See also a collection of different versions of [[1608: Hoverboard/The whole image|the whole image]]!&lt;br /&gt;
&lt;br /&gt;
==Secret passages and hidden places==&lt;br /&gt;
There are many places where you can disappear behind black areas, as not all of these are solid. You might have discovered this yourself if you stayed in the play area, as the platform below the inverted parentheses is only solid at the edges. Some of these places out of the play area even hide secret passages or hidden rooms. You can reveal them by [https://explainxkcd.com/wiki/index.php/1608:_Hoverboard#Cheats_and_Exploits activating goggles mode].&lt;br /&gt;
&lt;br /&gt;
One notable hidden area is {{w|Elon Musk|Elon Musk's}} volcano lair, which is located beneath the lava in the crater of Mount Doom. It can be difficult to find your way in here without using goggles mode even if you know it is there. (For more details, see [[1608: Hoverboard/Images of secret passages|secret passages]].)&lt;br /&gt;
&lt;br /&gt;
Another hidden place is the floating rock island that floats high above the {{w|Washington Monument} }, which is almost the highest point with solid ground. It is located just outside the left edge of the play area. This island is almost impossible to find by chance, as it takes around 30 seconds of repeatedly pressing the Up Arrow key to reach it from the top of the Monument. Even if you go up enough, you will almost miss it, as the Monument is not aligned to the island. (The [[#Viewers|maps]] can help you if you're having trouble finding it.)&lt;br /&gt;
&lt;br /&gt;
As there are two coins on the floating rock island and four coins in the lair below the lava, it is very hard to find all the coins. There are even several coins that are hard to find because they just float in the air nowhere near any drawn things, or at least no things you can see before seeing the coin. They may hang in the air a few jumps above the ground, or in one case more than a seconds drop below the Destroyer. So getting all coins without help from a map would truly make you a [http://www.explainxkcd.com/wiki/images/f/f7/169_coins_fastest_way.PNG Gandalf-like wizard]. (See more regarding [[#Coins|coins]] below.)&lt;br /&gt;
&lt;br /&gt;
==Boundaries==&lt;br /&gt;
The larger game world is physically bounded in the left, right, and down directions, with invisible walls to each side and the ground binding you from going any further down than the deepest depression or hidden caves... In the upward direction, there is in principle also an invisible wall, but while jumping up Cueball on his hoverboard will appear to continue upwards as long as you press to jump, in addition, the longer the up arrow is pressed repeatedly, the longer it will take for [[Cueball]] to fall down again once the button is released. So although there are no new things above, you can keep jumping as high as you like and will then fall proportionally longer to get back to where you started out. Until maps were created it could be possible that there could be some hidden unexplored parts, but the [[#Viewers|maps]] created already within the first few days covers the entire game.&lt;br /&gt;
&lt;br /&gt;
To the far right is a platform at the top of a high pole. This platform turns out to be a nest (like a stork nest). Above the three eggs are ten coins (the most collected in one place outside the play area, and these are closer together).&lt;br /&gt;
&lt;br /&gt;
To the far left is a blond haired woman with a hair bun looking right. In front of her are four coins on a row. She tells about the Destroyer (should you have gone this way without finding it yet).&lt;br /&gt;
:Woman: In the sky, beyond the mountain, I saw a starship.&lt;br /&gt;
&lt;br /&gt;
Regarding the highest part you find the highest straight rise up in the air to something other than white, under the Rock Island just left of and very high above the Washington monument. Standing on the large rock on top of this floating rock island you are standing almost as high up as possible. There is a coin here one step down from the top of this large rock. This is the highest located coin in the game. Going over the edge also represents the largest possible drop in the game. However this is not the highest point where you can stand, as the very top of the bridge on the Destroyer is just a tat higher. But there is no coin there. Also this is not close enough to the end of the Destroyer that you can jump down to the ground, so the drop from the rock is by far the longest possible.&lt;br /&gt;
&lt;br /&gt;
The deepest part of the lair should have been the lowest point, but as this lair's entrance is up in the volcano crater, it does not reach down to become the lowest part of the image. There is also a deep well (half way left to the Volcano) with a girl at the bottom, that goes just as deep. But the deepest part where you can stand is in the ocean below the Destroyer where a rogue wave is talking to Cueball:&lt;br /&gt;
:Wave: I know rogue waves seem implausible, but we're a straightforward consequence of the equations of fluid dynamics.&lt;br /&gt;
:Cueball: ...But you can talk?&lt;br /&gt;
:Wave: The equations are really complicated.&lt;br /&gt;
When standing under this wave you cannot get any lower. There are coins in all three locations, but as the coin is above the top of the high wave, it may be that it is the coin in the well that is the deepest. The coin under the lava is not at the bottom of the room so that is not so low.&lt;br /&gt;
&lt;br /&gt;
Taking a route that takes the hoverboard through all the extremes mentioned above, that is the lowest, highest, left and rightmost coins and solid positions within the game can be done in about 9 minutes and 30 seconds. See a picture here of the coin delivery after such a trip that [[1608: Hoverboard/Screen-shots#Reaching all the boundaries|reached all the boundaries]].&lt;br /&gt;
&lt;br /&gt;
==All images==&lt;br /&gt;
*Coordinates for the images are given in (X, Y) coordinates with the starting point at [http://xkcd.com/1608/1000:-1074+s.png (1000, 1074)]. &lt;br /&gt;
*In total there are 3440 images on xkcd that can be accessed via links of this format: http://xkcd.com/1608/1000:-1074+s.png [This link is for the (1000, 1074) starting point image.]&lt;br /&gt;
**'''Here is a page with a table of all the links to images:  [[1608: Hoverboard/All image links|All image links]].'''&lt;br /&gt;
**'''Note:''' This is a large page which may take some time to load.&lt;br /&gt;
*The individual images are so small, and cut of at &amp;quot;random&amp;quot; so they do often go straight down through a person, and you can rarely see both a person and the (full) text belonging to them in the same image.&lt;br /&gt;
**See for instance this [http://www.explainxkcd.com/wiki/images/a/a6/1037x1073y_Wedding.png wedding scene] to the right under the Destroyer, which only makes sense when these four images are put together (as they are in the link): &lt;br /&gt;
***[http://xkcd.com/1608/1037:-1073+s.png (1037, 1073)]&lt;br /&gt;
***[http://xkcd.com/1608/1037:-1074+s.png (1037, 1074)]&lt;br /&gt;
***[http://xkcd.com/1608/1038:-1073+s.png (1038, 1073)]&lt;br /&gt;
***[http://xkcd.com/1608/1038:-1074+s.png (1038, 1074)]&lt;br /&gt;
**It will thus not make sense to make a transcript of all individual images, but instead, only of a complete setting (or maybe a part of a setting.)&lt;br /&gt;
*Maximum possible number of images in the x-direction is 180.&lt;br /&gt;
**Going left will decrease X down to 928 (so 82 pictures left of the starting point in X-direction)&lt;br /&gt;
**Going right will increase X up to 1107 (so 107 pictures left of the starting point in X-direction)&lt;br /&gt;
*Total number of (possible) images in the y-direction is 44. &lt;br /&gt;
**Going down will decrease Y down to 1069 (so 5 pictures down from the starting point in Y-direction)&lt;br /&gt;
**Going up will increase Y up to 1112 (so 38 pictures up from the starting point in Y-direction)&lt;br /&gt;
***The &amp;quot;(possible)&amp;quot; is included because the number of possible active Y-images depends on the X-coordinate, as there are several non-existing images that are not just totally white (i.e. blank images), but which does not even have a number/or active link on xkcd. &lt;br /&gt;
***But the top active image over the floating island and over the top of the bridge section of the Destroyer all have Y coordinate 1112. There are only 20 active images at this Y-coordinate.&lt;br /&gt;
***The same by the way also goes for the x coordinate. Above X=1076 there are also many non existing images with not active link.&lt;br /&gt;
* All possible images are thus spread over a 180 x 44 grid, with a possible 7920 images. But 4480 of these images are non existing on xkcd, but you can travel through them in the game, as they are just shown as completely blank/white empty air in the game.&lt;br /&gt;
**If you try to load one of the completely blank images like [http://xkcd.com/1608/1000:-1077+s.png (1000, 1077)], three images above the starting point, you will get an error message. There are only 76 (vs 180) images at this Y-coordinate.&lt;br /&gt;
***Note there are several completely empty/white images that are active, but those can be loaded on xkcd like the one below the missing picture mentioned above: [http://xkcd.com/1608/1000:-1076+s.png (1000, 1076)].&lt;br /&gt;
**There are no blank images in completely black areas, like inside structures or under ground. And below Y = 1077 all 180 possible Y-images exist for all X-coordinates, from Y = 1069 to 1076. &lt;br /&gt;
***For instance the image below the starting point is completely black [http://xkcd.com/1608/1000:-1073+s.png (1000, 1073)], and so are the next three below. &lt;br /&gt;
***The bottom images at Y = 1069 has a white border at the bottom: [http://xkcd.com/1608/1000:-1069+s.png (1000, 1069)]. &lt;br /&gt;
***All the images at Y = 1069 are the same except the one at the very right edge because at this edge there is also a white border to the right [http://xkcd.com/1608/1107:-1069+s.png (1107, 1069)] (this is not the case to the far left at [http://xkcd.com/1608/928:-1069+s.png (928, 1069)]).&lt;br /&gt;
***You will never see the images at Y = 1069 in the game. Actually you will neither see anything of the images with Y = 1070 or 1071. And there is nothing that is not completely black for Y = 1069 to 1072. First from Y = 1073 are there active images which includes white. &lt;br /&gt;
***This picture with the wave at [http://xkcd.com/1608/1022:-1073+s.png (1022, 1073)] gives the lowest point where the hoverboard Cueball can actually stand. &lt;br /&gt;
***Since you will sink into the water here, you are almost standing on the top of the Y = 1072 image: [http://xkcd.com/1608/1022:-1072+s.png (1022, 1072)], which is of course completely black. &lt;br /&gt;
***In places where you can stand in a low position on Y = 1073 images you will actually see some part of the images with Y = 1072, not that it makes any difference since they are all black.&lt;br /&gt;
*Here is a list of the places where there are most images at a given X coordinate:&lt;br /&gt;
**At X = 1078, right under the highest point of the Destroyers bridge [http://xkcd.com/1608/1078:-1112+s.png (1078, 1112)] there are 36 active images. Thus even here 8 images are missing between the bottom active image below the Destroyer and the first active near the ground level at Y=1076. (Y = 1077 to 1084 are missing).&lt;br /&gt;
**These missing Y coordinates are active in other places, for instance under the torpedo rain at X = 1020 where all Y images are active up until 1100 - 32 images. But since the last 12 images above this are missing it is still 4 less than under the bridge.&lt;br /&gt;
**Under the floating island, where there are active images at the top Y = 1112, like [http://xkcd.com/1608/990:-1112+s.png (990, 1112)], there is also the Washington monument below which goes high up, but still there are only 20 active Y images, as there are no active images between 1084 and 1109 (24 missing in between).&lt;br /&gt;
**Over the volcano's edges the highest images directly connecting to solid ground is found at Y = 1087. One image above this is also active making the height here going up to 1088, thus also making it 20 active Y images. The only '''not''' completely white image over the volcano at Y = 1088 is the one with the eagles [http://xkcd.com/1608/956:-1088+s.png (956, 1088)].&lt;br /&gt;
&lt;br /&gt;
==Dimensions==&lt;br /&gt;
{{incomplete|Here should be an overview of how large the picture is (physical distances and time to traverse it. Speed of hoverboard etc.) Could be based on know monuments sizes.}}&lt;br /&gt;
*It takes 1 minute 52 s to reach from the starting point to the left edge&lt;br /&gt;
&lt;br /&gt;
==List of details and references==&lt;br /&gt;
{{incomplete|The table with references should be filled out with explanations. Some explanations need to be reviewed}}&lt;br /&gt;
*On this page [[1608: Hoverboard/Images of individual scenes]], images covering all individual scenes (in full size and with coins) has been saved and uploaded to be used for reference in the [[#Table with references|table]] below from where they are linked directly.&lt;br /&gt;
**There are also several overviews in smaller resolution&lt;br /&gt;
**Almost all these images have been made using this [http://1101b.com/xkcd1608/ Fully zoomable map w/ toggleable coins and passages] which includes all of the game, zoom-able and with toggle-able passages and coins. &lt;br /&gt;
***Courtesy of [https://www.reddit.com/user/lanzaa lanzaa] on this [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxbyn86 reddit thread]&lt;br /&gt;
&lt;br /&gt;
===Explanation of the table===&lt;br /&gt;
*The contents of the comic are documented in the [[#Table with references|table]] below.&lt;br /&gt;
**It first goes through the entire image from left to right along the ground&lt;br /&gt;
***I.e. going up the volcano and down in the lair, down the well and up to the top of the Washington Monument. Only exception so far is that it here goes to the rocky island in the sky. Then it continues right along the ground, only following the wires up to the bottom of the Rebel Runner and then after going over the pyramid it ends up at the far right&lt;br /&gt;
**Then it goes back to the Rebel Runner, and after that follows the torpedoes up to the Star Destroyer-&lt;br /&gt;
**Finally it goes through the Star Destroyer from tip to rear in four sections, taking everything within each section top to bottom, before moving on to the next section.&lt;br /&gt;
**The table can be sorted on all columns, so the above is only valid until any sorting takes place.&lt;br /&gt;
*In the table are the following columns:&lt;br /&gt;
**Descriptions of the scene depicted in the overview links.&lt;br /&gt;
***If the scene is a zoomed out overview that covers the images below this scene's description has been written in '''bold text'''.&lt;br /&gt;
***This can be used as a guide to where in the image the scenes are located.&lt;br /&gt;
***That is, until any sorting begins.&lt;br /&gt;
**Transcript.&lt;br /&gt;
***Any text has only been transcribed once. If some scenes overlap, the text has only been written in the first or the one where the text is most central.&lt;br /&gt;
***Also any overview that has been zoomed out never has any transcript - these have been listed as (N/A)&lt;br /&gt;
***Scenes with no text has written (None) in the transcript. &lt;br /&gt;
***The use of parenthesis for those with no transcript makes it possible to sort on the transcript to get all the scenes with text to the top.&lt;br /&gt;
**Overview links.&lt;br /&gt;
***There can be more than one, even many, but the first will always be the overview.&lt;br /&gt;
***If there are secret passages or other situations where it will be interesting to see why the hoverboard can disappear beneath the surface (like in the ocean) then two versions of the images have been included. &lt;br /&gt;
***The second version is called ''Hidden passages in red'' as it has these passages changed to appear in red instead of black.&lt;br /&gt;
**Tile images on xkcd.&lt;br /&gt;
***For those images that are zoomed to 100% (i.e. not the zoomed out overviews) there is also a link to the defining image tile on xkcd.&lt;br /&gt;
***In cases where there are more than one interesting image tile in one scene (maybe because there is actually two or more distinct scenes), there can be one more link in the ''Other'' tile column.&lt;br /&gt;
**References.&lt;br /&gt;
***Three things are referenced many times, and each has their own column so the table can be sorted on these&lt;br /&gt;
****SW: Star Wars&lt;br /&gt;
****LOTR: The Lord of the Rings&lt;br /&gt;
****TE: Thing Explainer&lt;br /&gt;
***Other. There is also a column for &amp;quot;other&amp;quot; types of references so they can also be sorted, without drowning in the three recurring types of references.&lt;br /&gt;
****These have some further sorting by starting with Comics: or Movies: etc.&lt;br /&gt;
**Explanations is in the last column.&lt;br /&gt;
***So far lots of scenes still miss explanations, and some are not complete. &lt;br /&gt;
***Red text has been used to make this clear. &lt;br /&gt;
***If updating this and making a good enough explanation delete the red text.&lt;br /&gt;
&lt;br /&gt;
===Table with references===&lt;br /&gt;
*See [[#Explanation of the table|explanation of the table]] above.&lt;br /&gt;
**Hint: Open the overview links in a new window and return to this one for the next image and for reading the text.&lt;br /&gt;
*Abbreviations:&lt;br /&gt;
**'''SW''': Star Wars&lt;br /&gt;
**'''LOTR''': The Lord of the Rings&lt;br /&gt;
**'''TE''': Thing Explainer&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;|Tiles (X, Y)&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;|References&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
! Description&lt;br /&gt;
! Transcript&lt;br /&gt;
! Overview links&lt;br /&gt;
! Defining&lt;br /&gt;
! Other&lt;br /&gt;
! S&amp;lt;br&amp;gt;W&lt;br /&gt;
! L&amp;lt;br&amp;gt;O&amp;lt;br&amp;gt;T&amp;lt;br&amp;gt;R&lt;br /&gt;
! T&amp;lt;br&amp;gt;E&lt;br /&gt;
! Other&lt;br /&gt;
! Explanation&lt;br /&gt;
|-&lt;br /&gt;
|'''Everything Left of play area.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d4/1608_Everything_Left_of_play_area.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e4/1608_Everything_Left_of_play_area_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Section of the image revealed when going left of the starting point.&lt;br /&gt;
|-&lt;br /&gt;
|Entire Volcano plateau.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d5/1608_Entire_Volcano_plateau_zoom_out_extra.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/3d/1608_Entire_Volcano_plateau_zoom_out_extra_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|About halfway from the Play Area to the volcanos slope, there is a steep plateau. This is the part left of this plateau.&lt;br /&gt;
|-&lt;br /&gt;
|Woman with white hair bun at the left end of world looking right.&lt;br /&gt;
|&lt;br /&gt;
:Woman: In the sky,&lt;br /&gt;
:Woman: beyond the mountain,&lt;br /&gt;
:Woman: I saw a starship.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/63/1608_0928x1082y_At_the_end_of_all_things.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/928:-1082+s.png (928, 1082)]&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The woman at the left end of the world tells about the Star Destroyer in the right part of the world. There are four coins in front of her to anyone coming this far.&lt;br /&gt;
|-&lt;br /&gt;
|Coin and boulders.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/63/1608_0933x1083y_Coin_and_boulders.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/933:-1083+s.png (933, 1083)]&lt;br /&gt;
|[http://xkcd.com/1608/935:-1083+s.png (935, 1083)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A single coin hangs in the air above the rocky ground with giant boulders.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Volcano.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6a/Entire_Volcano_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/01/1608_Entire_Volcano_zoom_out_red.png Hidden&amp;amp;nbsp;passages&amp;amp;nbsp;in&amp;amp;nbsp;red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1611: Baking Soda and Vinegar]]&lt;br /&gt;
|The comic released a week after this one is about a super volcano made in a science fair experiment. As can be seen there is a lair beneath the lava lake. The entrance is revealed by the other link that turns the hidden passages to red. It is for sure possible to get stuck in the lava lake, as everything becomes black in the game when going beneath the surface.&lt;br /&gt;
|-&lt;br /&gt;
|'''Left Volcano Top.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/4e/1608_0943x1087y_Left_Volcano_Top_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A zoom out of the left rim of the volcanic crater.&lt;br /&gt;
|-&lt;br /&gt;
|Basketball on the volcano.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: OK, as soon as it erupts, go for the dunk. Our sweet moves will be preserved for all eternity!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a4/1608_0936x1084y_Basketball_on_the_volcano.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/936:-1084+s.png (936, 1084)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|This is a reference to {{w|Pompeii}} a Roman town-city near modern Naples, which has become famous when it was discovered that it had been preserved in the ash when it was mostly destroyed and buried under 4 to 6&amp;amp;nbsp;m (13 to 20&amp;amp;nbsp;ft.) of volcanic ash in the eruption of {{w|Mount Vesuvius}} in AD 79. When it was {{w|Pompeii#Rediscovery|found again}} it turned out that people had been surprised by the ash, and thus buried alive. During the excavation, plaster was used to fill in the voids in the ash layers that once held human bodies. This allowed one to see the exact position the person was in when he or she died. This is what Ponytail wishes for her and Megan, when the volcano they are standing on erupts, a rather morbid wish. She wants their sweet basketball moves to be preserved for eternity. In ''Playing Fields'' in TE basketball is mentioned. It is also played on top of the Destroyer close to the bridge. In this case the coin is on top of the basket, but too large to go into the hoop.&lt;br /&gt;
|-&lt;br /&gt;
|Old man walking up the volcano.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5d/1608_0937x1085y_Old_man_walking_up_the_volcano.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/937:-1085+s.png (937, 1085)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Is it an old man who just walks up a mountain, or a young man using a walking stick? It makes quite a difference to how this scene is viewed.&lt;br /&gt;
|-&lt;br /&gt;
|Duck at the left crater top.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/41/1608_0940x1087y_Duck_at_the_left_crater_top.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/940:-1087+s.png (940, 1087)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A duck is sitting at the top of the crater. There are several birds in this comic. Another duck looking the other way is found on top of the flag pole near the base of the Washington Monument.&lt;br /&gt;
|-&lt;br /&gt;
|Megan’s treasure hoard.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Gooooold!&lt;br /&gt;
:Megan: Goold!&lt;br /&gt;
:Bags: $ $&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/43/1608_0941x1084y_Megans_treassure_hoarde.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/941:-1084+s.png (941, 1084)]&lt;br /&gt;
|[http://xkcd.com/1608/941:-1083+s.png (941, 1083)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In the side of the crater there is a small cave where Megan has found a treasury hoard and she is celebrating all the gold she has found, including two coins.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Lava lake.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b1/1608_0946x1083y_Entire_Lava_lake_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/09/1608_0946x1083y_Entire_Lava_lake_zoom_out_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/f4/1608_0942x1081y_Lava_lake_left.png Zoom in left part]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/82/1608_0942x1081y_Lava_lake_left_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/02/1608_0943x1083y_Left_Lava_lake_zoom_out.png Entire left part]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/75/1608_0943x1083y_Left_Lava_lake_zoom_out_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/d/d6/1608_0946x1080y_Lava_lake_Upper_shaft_red.png Shaft in lake in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/9/94/1608_0947x1081y_Lava_lake_center.png Zoom in central part]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/2/25/1608_0947x1081y_Lava_lake_center_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/f7/1608_0949x1083y_Right_Lava_lake_zoom_out.png Entire Right part]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/ba/1608_0949x1083y_Right_Lava_lake_zoom_out_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/3f/1608_0944x1076y_Lava_lake_very_bottom_of_shaft_and_shaft_in_lair.png Shaft into lair below]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c0/1608_0944x1076y_Lava_lake_very_bottom_of_shaft_and_shaft_in_lair_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|These images only cover the part beneath the surface where there is actually still lava, as can be seen in the images where ''Hidden passages in red''. Only the top of the lair below is shown here. From the hidden passage it is here possible to see how to enter this lair. In the images that shows the hidden part the two loose boulders that float (or are outcrops) in the right part of the lake can be seen as well as the two other holes in the lava lakes floor, which all explain why it is easy to get stuck in the lake once you go below the surface and move around. Since everything is black, you do not even know if the game still works and many people may have given up, maybe reloading after not being able to get on with the game.  There is no place in the lake where you can get really stuck, as long as you just push upwards while changing direction from left to right, you are bound to get out sooner or later.&lt;br /&gt;
|-&lt;br /&gt;
|Rock with Gandalf in Lava lake.&lt;br /&gt;
|&lt;br /&gt;
:Megan: If you breathe out through you nose a little as you jump in, it can keep you from getting lava in you nasal passages.&lt;br /&gt;
:Cueball: Artex!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a5/1608_0944x1083y_Rock_with_Gandalf_in_Lava_lake.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/fa/1608_0944x1083y_Rock_with_Gandalf_in_Lava_lake_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/944:-1083+s.png (944, 1083)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Film: {{w|The Neverending Story}}&lt;br /&gt;
|The wizard on the rock represents Gandalf from LOTR. What Megan tells Cueball works fine with water, not so much with lava. The horse Artax (pronounced Artex in the film) [https://www.youtube.com/watch?v=y688upqmRXo drowns in the swamp of sadness] while Atreyu tries to save it and yells its name. Drowning in a swamp sucks, but doing so in lava will make death swifter. Both situations, however, indicate that you can actually go into the lava. If playing for the first time and becoming uncertain what would happen if the hoverboard touched the lava, the player might actually not even try to go into the lava, thus for certain would miss finding the lair beneath the lava.&lt;br /&gt;
|-&lt;br /&gt;
|Quadcopters over lava lake right.&lt;br /&gt;
|&lt;br /&gt;
:Right quadcopter:  Remember: There's no such thing as good volcano footage taken by a quadcopter that survived.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7c/1608_0950x1084y_Quadcopters_over_lava_lake_right.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/b2/1608_0950x1084y_Quadcopters_over_lava_lake_right_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/950:-1084+s.png (950, 1084)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comics: [[1630: Quadcopter]] and in general those about [[:Category:Robots|Robots]] and [[:Category:Artificial Intelligence|AI]]&lt;br /&gt;
|The comic was released shortly after this one, and is about AI quadcopters that abduct Cueball. One of these {{w|quadcopters}} tells the other that no one will think much of their volcano footage if they actually survive. I.e. they have to get too close to the bubbling surface to survive before they actually obtain the footage wished for. It sounds like it tries to instill courage in them to perform this deadly task. There is a coin below the left copter. Drones has become a [[:Category:Drones|recurrent subject]] xkcd.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Lava lair.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/69/1608_0946x1075y_Entire_Lava_lair_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e0/1608_0946x1075y_Entire_Lava_lair_zoom_out_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The three rooms of the volcanic lair (and the entrance haft in the image with hidden passages in red).&lt;br /&gt;
|-&lt;br /&gt;
|Trending on twitter cave in lair and Lava lake bottom shaft.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: What news of the world above? Please, tell me- what's hot and viral? ''What's trending on Twitter?!!''&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6e/1608_0944x1079y_Trending_on_twitter_cave_in_lair_and_Lava_lake_bottom_shaft.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/2/2a/1608_0944x1079y_Trending_on_twitter_cave_in_lair_and_Lava_lake_bottom_shaft_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/944:-1079+s.png (944, 1079)]&lt;br /&gt;
|[http://xkcd.com/1608/945:-1079+s.png (945, 1079)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comics with [[:Category:Social networking|Social networking]]&lt;br /&gt;
|Cueball has been stuck below the lava for some times without access to the internet, and he now craves news from the world above. But it is not really news stories he craves but only the hot and viral videos and what is trending on {{w|Twitter}}. To be addicted to social networks and viral videos is probably a real infliction and it is a pain for Cueball to not be able to get on-line. Two coins are behind him.&lt;br /&gt;
|-&lt;br /&gt;
|Elon Musk’s cave in lair.&lt;br /&gt;
|&lt;br /&gt;
:Left Cueball: I always assumed Elon Musk's volcano lair would be like... Tropical. And ...Well, ''pleasant''.&lt;br /&gt;
:Elon Musk in the high chair: Back to your desks, swine!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/73/1608_0945x1074y_Elon_Musks_cave_in_lair.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/945:-1074+s.png (945, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/946:-1074+s.png (946, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comics with [[:Category:Comics featuring Elon Musk|Elon Musk]]&lt;br /&gt;
|It turns out that this is {{w|Elon Musk's}} lair. Having a secret lair with a hidden entrance is an often uses trope in films. Often it would be the villain (like in a {{w|James Bond}} film) that has such a place, but also heroes, like {{w|Batman}}, uses such hiding places. The joke here is that Cueball has assumed that Elon Musk, a very rich and enterprising man, that could be one of these megalomaniacs that might end up being a super villain, would have a bit more class over his secret lair. It also turns out that Elon sits in the cave and shouts at his workers to get back to work, even calling them names. There is also a coin here.&lt;br /&gt;
|-&lt;br /&gt;
|Ground symbol in lair.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: So ''this'' is where it is.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/2d/1608_0947x1073y_Antenna_cave_in_lair.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/947:-1073+s.png (947, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The antenna looking item hanging from the ceiling is the embodiment of the {{w|Ground_%28electricity%29#Electronics|Earth ground symbol}} commonly used in circuit diagrams for electronics. So this is where the Earth is grounded in &amp;quot;real life&amp;quot; and finally Ponytail has found it. To protect themselves i their long search for this Ponytail and Megan seem to be wearing {{w|Antistatic_wrist_strap|antistatic wrist straps}}. This may also be a reference to the Circuit Diagram comic in which a ground is labeled as &amp;quot;bury deep, but not too deep&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Right Volcano Top'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/70/1608_0953x1087y_Right_Volcano_Top_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/b8/1608_0953x1087y_Right_Volcano_Top_zoom_out_extra.png Extra zoom out]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/75/1608_0953x1087y_Right_Volcano_Top_zoom_out_extra_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A zoom out of the right rim of the volcanic crater. In the extra zoom out the eagles can be seen as well, they are high enough to be missed entirely when moving along the crater surface.&lt;br /&gt;
|-&lt;br /&gt;
|Ring of power and lave floor at the right crater top.&lt;br /&gt;
|&lt;br /&gt;
:Megan: One of these is probably a ring of power or whatever.&lt;br /&gt;
:Girl with hair bun: Let's play a game where the lava is the floor of a house.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/77/1608_0952x1087y_Ring_of_power_and_lave_floor_at_the_right_crater_top.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/952:-1087+s.png (952, 1087)]&lt;br /&gt;
|[http://xkcd.com/1608/953:-1087+s.png (953, 1087)]&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan tells Cueball that one of the many rings she throws into the crater is probably a {{w|One Ring|''ring'' of power}}, a reference to [https://www.youtube.com/watch?v=FXpF3SUFaDw the scene] from the {{w|The Lord of the Rings: The Return of the King|last LOTR film}} where {{w|Frodo Baggins|Frodo}} fails and {{w|Gollum}} attacks inside the volcano {{w|Mount Doom}}, thus making it clear that the volcano in the game represents this volcano. From her last comment, ''or whatever'',  it seems she doesn't care too much, which make it clear, from the LOTR universe, that neither of these rings in the one ring. It would not have be this easy throwing them into the lava if it had been. There seems to be 16 rings, which is less than the other rings that are ruled by the one ring, the 9 for the humans, the 7 for the dwarfs and the 3 for the elves (19 plus the one ring 20 rings in total). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The two girls are playing a dangerous game, the exact opposite of the normal version of the children’s game {{w|Hot lava (game)|Hot lava}}, where they pretend the floor in the house is made out of lava, and that you die if you touch it. However, in this version of the game they pretend to play that the lava is the floor in a house, and they may then just walk out into the lava pool, where they would die.&lt;br /&gt;
|-&lt;br /&gt;
|Megan sliding down slope on snow sleigh.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/15/1608_0956x1085y_Megan_sliding_down_slope_on_snow_sleigh.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/956:-1085+s.png (956, 1085)]&lt;br /&gt;
|[http://xkcd.com/1608/956:-1086+s.png (956, 1086)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan is sliding fast down the crater side. She will hit a jump near the coin, and would probably fly a considerable  distance given the speed she seems to have.&lt;br /&gt;
|-&lt;br /&gt;
|Eagles over right crater top.&lt;br /&gt;
|&lt;br /&gt;
:Left eagle: Tolkien said Frodo left the cloak somewhere over here.&lt;br /&gt;
:Right eagle: Can't ''he'' just fix it?&lt;br /&gt;
:Left eagle: He doesn't want to rewrite that chapter.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/cb/1608_0956x1088y_Eagles_over_right_crater_top.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/956:-1088+s.png (956, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Did Frodo loose his cloak in the books? Is this a reference to any real plot holes (not just using eagles) about the cloak being lost somewhere but then back later? If you can dismiss this, then make a note below. If there is something please explain&amp;lt;/font&amp;gt; Two of the {{w|Eagle (Middle-earth)|great eagles}} from LOTR flies above the right crater top. In this situation the eagles are being used to find {{w|Frodo|Frodo's}} cloak, with one eagle complaining that &amp;quot;he&amp;quot;, meaning {{w|J. R. R. Tolkien}} the author of LOTR, should just fix the issue without the eagles. This is a reference to the eagles use in LOTR as a {{w|Deus ex machina|deus ex machina}} and the [http://periannath.com/feature/why-doesnt-frodo-just-ride-an-eagle-to-mount-doom/ supposed plot hole] of the eagles not [http://tolkiengateway.net/wiki/Eagles#Flying_the_Ring_to_Mount_Doom flying the ring to mordor]. However, this was of course not possible before Sauron and his ringwraiths were defeated. &lt;br /&gt;
|-&lt;br /&gt;
|Ponytail racing down the steep slope on a bike.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: 114 mph!&lt;br /&gt;
:Ponytail: Suck it, previous downhill volcano record-holder!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/cd/1608_0958x1083y_Ponytail_racing_down_the_steep_slope_on_a_bike.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/958:-1083+s.png (958, 1083)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ponytail is trying to break the world record for downhill race on a bike on a volcano. The {{w|Cycling_records#History_of_downhill_records|record}} at the time of this comic was from 2002 and was 107&amp;amp;nbsp;mph (172&amp;amp;nbsp;km/h) easily beaten by the 114&amp;amp;nbsp;mph (183&amp;amp;nbsp;km/h) that Ponytail reaches as she mocks the previous record holder. There were two different records, one for prototype bike by {{w|Éric Barone}} (the 107&amp;amp;nbsp;mph (172&amp;amp;nbsp;km/h)) and one for serial production bicycle (102.5&amp;amp;nbsp;mph (164.95&amp;amp;nbsp;km/h) set in 2011 by {{w|Markus Stöckl}}). She beat them both and it looks like a very ordinary bike she rides. The all-time record for downhill racing is not using the ashy slopes on volcanos but from racing on snow, and here the record is not in danger from Ponytail as it is a staggering 138&amp;amp;nbsp;mph (222&amp;amp;nbsp;km/h) again with a lesser record for serial produced bikes of 130&amp;amp;nbsp;mph (210&amp;amp;nbsp;km/h). She will soon hit a rock outcrop so hopefully she has very good brakes...&lt;br /&gt;
|-&lt;br /&gt;
|Tell my wife why you left me there, and Megan and Cueball with a device&lt;br /&gt;
|&lt;br /&gt;
:Right Cueball: If I don't make it back...&lt;br /&gt;
:Right Cueball: ...Tell my wife...&lt;br /&gt;
:Right Cueball: ...Where I am...&lt;br /&gt;
:Right Cueball: ...And why you left me there…&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/ce/1608_0960x1081y_Tell_my_wife_why_you_left_me_there.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/960:-1081+s.png (960, 1081)]&lt;br /&gt;
|[http://xkcd.com/1608/961:-1081+s.png (961, 1081)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''If I don't make it back'' is a common [http://tvtropes.org/pmwiki/pmwiki.php/Main/IfIDoNotReturn trope] in films and books used when the speaker is about to make a noble sacrifice. The speaker will then usually tell the other to go tell his wife that he died bravely or that his friends should remember him. There is even a [https://vimeo.com/58319575 song] with the same title by {{w|Tracy Lawrence}}. In Cueball's case, both him and his companion are attempting to scale a dangerous mountain and neither are inclined to sacrifice their own lives for the other. Cueball appears to be struggling, climbing on all fours while his friend is standing. Subverting the trope, he attempts to guilt trip his friend into helping him. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also here are Megan with some kind of device and Cueball on top of a large boulder. Maybe they are investigating the environment on the volcanic slope. Cueball has just discovered the coin hanging above them.&lt;br /&gt;
|-&lt;br /&gt;
|It becomes a V7 if the volcano erupts and Ponytail and Cueball on the slope&lt;br /&gt;
|&lt;br /&gt;
:Megan: This is currently a V2, but it becomes a V7 if the volcano erupts.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/75/1608_0962x1080y_It_becomes_a_V7_if_the_volcano_erupts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/962:-1080+s.png (962, 1080)]&lt;br /&gt;
|[http://xkcd.com/1608/963:-1079+s.png (963, 1079)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan and Cueball climb a very steep part of the mountain slope. In {{w|bouldering}}, the relative difficulty of a bouldering problem is graded using the {{w|Grade (bouldering)|V scale}}. She exclaims that at the moment the climb is only a V2, but if the volcano erupts this would increase to V7. The joke is that the shaking ground and the lava resulting from the eruption would obviously make it harder to complete the bouldering problem without getting killed. In reality, passing environmental conditions do not affect the grade that a bouldering problem receives.&lt;br /&gt;
|-&lt;br /&gt;
|Megan reading for children about Sauron’s ring.&lt;br /&gt;
|&lt;br /&gt;
:Megan: ”The time has come” the Walrus said, and put on a Sauron's ring…&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/66/1608_0964x1078y_Megan_reading_for_children_about_Saurons_ring.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/964:-1078+s.png (964, 1078)]&lt;br /&gt;
|[http://xkcd.com/1608/964:-1079+s.png (964, 1079)]&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The line &amp;quot;”The time has come” the Walrus said, to talk of many things&amp;quot; is from the poem {{w|The Walrus and the Carpenter}} by {{w|Lewis Carroll}}'s book {{w|Through the Looking-Glass}}, the sequel to {{w|Alice's Adventures in Wonderland}}. {{w|Sauron}} is the main enemy in LOTR, the one who has made the ring, and now needs it to gain his powers back. In this mixed poem the second line is changed but follows the same rhyme scheme. But although ''rings'' would have rhymed with ''things'', it of course have to ''ring'' as the {{w|walrus}} can only put the {{w|One Ring|one ring of power}} on, while uttering the now much more ominous sounding phrase ''The time has come''. Megan is reading this poem/story at the base of the volcano Mount Doom where the ring was created and later destroyed. Like Frodo, Sauron is one of the characters from LOTR who is only mentioned, not shown, in the comic.&lt;br /&gt;
|-&lt;br /&gt;
|Vaping Earth.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: The Earth is vaping.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bd/1608_0969x1077y_Vaping_Earth.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/969:-1077+s.png (969, 1077)]&lt;br /&gt;
|[http://xkcd.com/1608/968:-1077+s.png (968, 1077)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{w|Vaping}} is a term used instead of smoking for the use of electronic cigarettes. There is even a game called the {{w|Vaping game}} for blowing extra large clouds of vapor out while using these substitutes for cigarettes. Cueball remarks that here it is the Earth that does so, due to the volcanic activity of the nearby volcano.&lt;br /&gt;
|-&lt;br /&gt;
|'''Left of play area to Kite.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a9/1608_Left_of_play_area_to_Kite.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/80/1608_Left_of_play_area_to_Kite_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the area from below the volcano's slope and towards the play area. There are several hidden places and pools that can be seen in the second image link.&lt;br /&gt;
|-&lt;br /&gt;
|Kite and weird bug.&lt;br /&gt;
|&lt;br /&gt;
:Mom: Check out this one weird bug, discovered by a local mom.&lt;br /&gt;
:Girl: Oh my God, mom, stop saying everything like that.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/ae/1608_0970x1077y_Kite_and_weird_bug.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/a/a4/1608_0970x1077y_Kite_and_weird_bug_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/970:-1077+s.png (970, 1077)]&lt;br /&gt;
|[http://xkcd.com/1608/972:-1077+s.png (972, 1077)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comic [[1614: Kites]] and in general the [[:Category:Kites|kite category]]. Also the [[:Category:Clickbait|Clickbait category]]&lt;br /&gt;
|The comic was released only two weeks after this game, and although it is clearly a girl in this comic, she looks like Megan who sets up the kite in the next comic. There is also a kite in ''Sky Toucher'' in TE and kites is a recurring theme in xkcd.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The mother that discovers the bug is [[Blondie]]. She talks like she is one of the {{w|clickbait}} headlines used for getting people to click in on the link generally aimed at generating online advertising revenue, which fits nicely with her recurring theme of as a news anchor. Her daughter is tired of this, especially as it seems like the mother speaks like that all the time. The girl may be embarrassed by this, especially if she is with a friend rather than a brother. Maybe the mother has been reading too many clickbait news on-line? As noted in the other references ''clickbait'' is a recurring theme in xkcd. The mother is near a small lake, so it is likely that there is plenty of insects and other bugs. It is possible to sink into the lake as can be seen in the second image with the hidden parts shown in red.&lt;br /&gt;
|-&lt;br /&gt;
|Space capsule with parachutes.&lt;br /&gt;
|&lt;br /&gt;
:Bird thinking: I don't remember laying these but ''wow'' they're already flying. Gonna be awesome when they hatch.&lt;br /&gt;
&lt;br /&gt;
:Cueball: Yes! My phone has a signal.&lt;br /&gt;
:Voice from inside: How many new likes did we get during reentry?&lt;br /&gt;
:Cueball: I'm checking!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e2/1608_0976x1079y_Space_capsule_with_parachutes.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/976:-1079+s.png (976, 1079)]&lt;br /&gt;
|[http://xkcd.com/1608/976:-1080+s.png (976, 1080)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comic : [[1133: Up Goer Five]]&lt;br /&gt;
|The book TE was based on the comic ''Up Goer Five'' which was about the rocket that took this space capsule to the moon. When it lands it uses three large parachutes to slow down after the main brake-down during reentry. On top of these sits a bird looking like a hen. It is a hen that can think, but it is still not very clever. It believes that this is three eggs, and is amazed that they are already flying before they hatch, which is of course ridiculous, but they do float in the air...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The astronauts inside (two at least, but there should be three if it was one of the moon landing missions) has just been waiting to get close enough to Earth again that they can get a signal on their smart phones. Cueball is even opening the hatch during descend to increase this chance, which would be highly dangerous. Also normally they would land in water (which will though not be the case this time). The reason he does this is that they wish to know how many more likes they (and their mission) has received during the reentry. This would have been relevant if the moon landings had taken place today. There where no social media or internet back in 1969. This is similar to the Cueball who is trapped in the lava lair without connection to Twitter.&lt;br /&gt;
|-&lt;br /&gt;
|Girl running to other girl and small forest.&lt;br /&gt;
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:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/30/1608_0978x1077y_Girl_running_to_other_girl_and_small_forrest.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/978:-1077+s.png (978, 1077)]&lt;br /&gt;
|[http://xkcd.com/1608/976:-1077+s.png (976, 1077)]&lt;br /&gt;
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|Just two young girls playing near a forest of low trees. But with the space capsule above the forest.&lt;br /&gt;
|-&lt;br /&gt;
|Entire well - zoom out.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/2e/1608_0980x1075y_Entire_well_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/06/1608_0980x1075y_Entire_well_zoom_out_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
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|Comics in the [[:Category:Well|Well series]].&lt;br /&gt;
|There are many similarities in this well to the well series. Someone is looking into a well that has the same general appearance and there is a person inside which turned out to be the case in [[568: Well 2]]. People throw coins into it and there is a coin at the bottom in the game (although above the water.)&lt;br /&gt;
|-&lt;br /&gt;
|Well top.&lt;br /&gt;
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:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/70/1608_0980x1077y_Well_top.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/980:-1077+s.png (980, 1077)]&lt;br /&gt;
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|Cueball looks into the deep well.&lt;br /&gt;
|-&lt;br /&gt;
|Well bottom.&lt;br /&gt;
|&lt;br /&gt;
:Girl: I'm not a ghost. I just like wells.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/82/1608_0980x1073y_Well_bottom.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/a/aa/1608_0980x1073y_Well_bottom_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/980:-1073+s.png (980, 1073)]&lt;br /&gt;
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|At the bottom of the well in the water (see also the hidden passages image) is a girl. Above to the left of her is a coin. Maybe thrown in by Cueball at the top. Ghost living in wells is a common theme, for instance there is a Japanese movie {{w|Banchō Sarayashiki}} whose [http://www.imdb.com/title/tt0202946/releaseinfo English title] is ''Ghost in the Well''. So this is why this real girl explains that she is actually not a ghost, she just like wells and thus likes to sit in the cold water at the bottom of wells. This could be very dangerous, and she will probably have a hard time getting up. It is also a very deep well, so falling into this well might very well be lethal. There are also many stories (in this case also real stories like the one about {{w|Jessica McClure}}) about kids that fall into wells, some of them surviving being stuck for several days in the wells. Also in movies this story is often used, for instance in {{w|Batman Begins}} the young Bruce Wayne falls down a dry well and is attacked by a swarm of bats, subsequently developing a fear of bats.&lt;br /&gt;
|-&lt;br /&gt;
|Entire gas station with birds above&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b3/1608_0982x1079y_Gas_station_with_birds_above_with_coin_on_string.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/83/1608_0982x1079y_Gas_station_with_birds_above_without_coin_on_string.png Without coin]&lt;br /&gt;
|Overview&lt;br /&gt;
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|The two birds with a coin between them flying above the gas station is way too high up, to be discovered when just moving normally over the gas station, even jumping once up from the highest spot. This is thus one of several coins that are easily missed. There are more explanation this scene where these two individual scenes are described.&lt;br /&gt;
|-&lt;br /&gt;
|Gas station with x-wing.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/44/1608_0982x1077y_Gas_station_with_x-wing.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/982:-1077+s.png (982, 1077)]&lt;br /&gt;
|[http://xkcd.com/1608/983:-1077+s.png (983, 1077)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|Megan has managed to land her {{w|x-wing}} fighter from the rebel fleet in Star Wars right next to a standard gas station. And she has planned to fill her space ship up. That it could run on petrol for cars seems highly unlikely. The question is if she has already filled it up and is heading back with the handle to the gas stander, or if she has just discovered that the hose is not long enough to reach all the way under the wing to the fighter. It will have taken considerable skills to land this close to the station without hitting the cover over the stander. Ponytail is sitting in the shop with a coin. This is the first coin to be discovered when going left from the play-area. There is a long stretch without coins to begin with. The coins on the rock island in the sky it on this stretch, but so far above that most people would miss them altogether. There is also a coin with two birds straight above the right wing on the X-wing. But about three jumps up, so it is easy to miss. the To get into the shop you need to go over the stander and back. Why Cueball have crawled up in the roof is not clear. But maybe he is enjoying the view over the cliff that is to the right of the station. There is a stop sign to the left, but there seems to be no road that way. Maybe that is why you should stop...&lt;br /&gt;
|-&lt;br /&gt;
|Birds with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7e/1608_0982x1079y_Birds_with_coin.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/9/9e/1608_0982x1079y_Birds_without_coin.png Without coin]&lt;br /&gt;
|[http://xkcd.com/1608/982:-1079+s.png (982, 1079)]&lt;br /&gt;
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|Film: {{w|Monty Python and the Holy Grail}}&lt;br /&gt;
|In the film it is discussed if two swallows could carry a coconut between them on a string as the two birds do with the coin here. First when the coin has been taken, can the string between the birds be seen (see the other image). The birds are three jumps above the X-wing below, and this coin is thus easily missed by the players. In the film the horses are simulated with the sound of two coconuts shells being hit together. Someone asks how they happened to be in England and there is discussion about migratory birds like {{w|swallows}} and the possibility that they have brought the coconuts along with them. But the consensus is that they cannot do this by themselves the coconut being to heavy, but then it is suggested that two swallows could carry it on a string between them. Later in the film someone is seen actually tying two birds together to a coconut. In this comic, we now know how the coins have been transported through the image...&lt;br /&gt;
|-&lt;br /&gt;
|Our kingdom from a cliff.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Everything the light touches is our kingdom.&lt;br /&gt;
:Girl: What's with the shadowy place over there?&lt;br /&gt;
:Cueball: That is beyond our borders.&lt;br /&gt;
:Girl: No, I mean what object casts a shadow over a whole region?&lt;br /&gt;
:Cueball: Oh, that's god. He lives over there.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a0/1608_0986x1076y_Our_kingdom_from_a_cliff.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/986:-1076+s.png (986, 1076)]&lt;br /&gt;
|[http://xkcd.com/1608/986:-1075+s.png (986, 1075)]&lt;br /&gt;
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|Film: {{w|The Lion King}} and comic: [[1504: Opportunity]] as well as [[:Category:The Lion King|The Lion King category]]&lt;br /&gt;
|Cueballs lines is from The Lion King and has been used directly before in the comic Opportunity. Randall has made several references to the film in xkcd, and it is obvious that he was very affected by this film that came out when he was just the right age.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cueball is talking to a child version of Ponytail, whose mother may be the one climbing up the cliff side below. The first three lines of the quote goes as in the film, but then it turns out that the girl is properly referring to the Star Destroyer that would be clearly visible from this cliff as it covers almost the entire right part of this world from just beyond the play-area. (They do not look high enough to see the rock island in the sky, and it would also not cast shadow over an entire region.) As it is not certain players coming here have already been to the right to see the Destroyer it is not necessarily clear that the reply from Cueball should apply to the Destroyer. But if it does then it would be the Emperor Palpatine that he reefers to as God. The emperor is on board the Destroyer near the bridge at the very top rear end of the space ship and has God like powers. It could however also just be a general reference to the {{w|God}} and thus be inferred as if God cast a shadow over an entire region (country). Maybe just in general as if he has a place in the sky that cast a shadow (like sitting on a cloud). Alternatively it could be the people who believe too much in any God, that can be viewed as living under a shadow, as they will not try to see any reality if it does not fit with their religious beliefs.&lt;br /&gt;
|-&lt;br /&gt;
|Hamster ball bowling.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/53/1608_0987x1075y_Hamsterball_bowling.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/987:-1075+s.png (987, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/989:-1074+s.png (989, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comics: [[:Category:Hamster Ball|Hamster Ball category]]&lt;br /&gt;
|There have been several xkcd comics with human sized hamster balls, and there is even one more in this comic up in the Destroyer. In this scene it is two young girls that use the hamster ball as a bowling ball in a human sized {{w|ten pin bowling}} game. Hopefully the little girl with the hair bun behind the pins get away in time if it is a strike. It is the first time hamster ball and bowling has been matched, but in TE there are bowling alleys both on the ship ''The USS Laws of the Land'' and on the suspension of the longest bridge in ''Tall roads'' and such an alley is also used for measuring length in ''How to count things''. One of the many large trees that are found in the drawing is standing alone in this scene. Most other places there are more than one tree together.&lt;br /&gt;
|-&lt;br /&gt;
|If loving you is wrong I don’t want to and Beret Guy following insects&lt;br /&gt;
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:Cueball: If loving you is wrong, I don't want to.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/4f/1608_0990x1074y_If_loving_you_is_wrong_I_dont_want_to.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/990:-1074+s.png (990, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/991:-1074+s.png (991, 1074)]&lt;br /&gt;
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|Song (or quote): {{w|(If Loving You Is Wrong) I Don't Want to Be Right}}&lt;br /&gt;
|A reference to either the [http://krexy.com/if-loving-you-is-wrong general love quote] or maybe more likely to the song [https://www.youtube.com/watch?v=FvJj7SN9EWI performed most notably] by {{w|Luther Ingram}}. Recently (2014), there has also been a TV series produced called {{w|If Loving You Is Wrong (TV series)|If Loving You Is Wrong}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The quote is very romantic, because the speaker is stating that if it is wrong to love a specific person, the speaker chooses to be in love and does not wish to be right. However, Cueball twist the quote quite a lot, saying instead that if it is wrong to love Ponytail then he does not want to love her at all - taking all romance out of the statement.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also in this scene is one of only two instances where Beret Guy appears. Typical of his past appearances, he seems to be occupied by following a small flying insect through the tall grass.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Washington monument'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/21/1608_0995x1079y_Entire_Washington_monument_extra_zoom_out.png Overview] &lt;br /&gt;
[http://www.explainxkcd.com/wiki/images/a/ae/1608_0995x1079y_Entire_Washington_monument_extra_zoom_out_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/7a/1608_0995x1078y_Middle_of_Washington_monument_zoom_out.png Central hidden passage]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/6d/1608_0995x1078y_Middle_of_Washington_monument_zoom_out_red.png Hidden passages in red] &lt;br /&gt;
&lt;br /&gt;
|Overview&lt;br /&gt;
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|Comic: [[1600: MarketWatch]]&lt;br /&gt;
|The tallest man made structure on the ground in this game is the {{w|Washington Monument}} which recently before the release of this comic was refereed to in the mentioned comic. As can be seen in the hidden passages images there are two secret passages, one at the bottom (see this scene for more) and one in the middle of the monument. The one in the central part of the monument is actually quite large, and as can be seen in the images zooming in on the central part there is also a fault line in the monument at the base of this hidden passage. But it doesn't really lead to anywhere interesting. The fault line could be a reference to the {{w|Washington_Monument#2011_earthquake_damage|earthquake damage}} from 2011 where several stones cracked.&lt;br /&gt;
|-&lt;br /&gt;
|Base of Washington monument with Cueball and Megan&lt;br /&gt;
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:Cueball: Honestly, it doesn't even look that much like Washington.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/dc/1608_0994x1074y_Base_of_Washington_monument.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/1/16/1608_0994x1074y_Base_of_Washington_monument_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/994:-1074+s.png (994, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/995:-1074+s.png (995, 1074)]&lt;br /&gt;
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|At the base of the Washington Monument Megan and Cueball is looking up at it, and Cueball complains that it doesn't even look like {{w|Washington, D.C.|Washington}}. If he is referring to the city or to the monument is a bit unclear. Of course since this is the only Washington based building in the game it is true that the place doesn't look like the city. If he refers to the monument then it can be questioned if this is because the monument is not an exact replica (in proportions and/or scale). It could also just be Cueball who is not happy about it. In any case it is clearly meant as an indicator that this is supposed to look like the monument, and with the tips apex being made of aluminum (see that scene) as on the real monument, there can be no doubt what is referenced. But it is possible to get to the left side of the monument without going up to see the tip, if the player immediately understands the sign with the white arrow that actually points to a hidden passage through the base of the monument, as can be seen in the second image with the hidden passages shown in red.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To the left of the monument there is a flag pole with a blown out flag. It is all black, but it should be the {{w|Flag of the United States|the Stars and Stripes}} as there are fifty flag poles with the US flag (one for each [[1653: United States Map|state]]) surrounding the monument in a circle. On top of the pole there sits a duck looking left. Towards the end of the world to the left on top of the left volcanic rim there also sits a similar duck looking right.&lt;br /&gt;
|-&lt;br /&gt;
|Tip of Washington monument with Cueball and White Hat&lt;br /&gt;
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:Cueball: Look at that- Solid aluminum!&lt;br /&gt;
:Cueball: We´re gonna be rich!&lt;br /&gt;
:White Hat: Uh, what the heck is ''that?!''&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6f/1608_0995x1083y_Tip_of_Washington_monument.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/995:-1083+s.png (995, 1083)]&lt;br /&gt;
|[http://xkcd.com/1608/995:-1084+s.png (995, 1084)]&lt;br /&gt;
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|The tip of the monument is actually {{w|Washington_Monument#Aluminum_apex|made of solid aluminum}} and at the time this {{w|aluminum}} apex was installed it was a rare metal as valuable as {{w|silver}}, but today it is maybe about 1/300 as valuable as silver. So Cueball and White Hat will not become rich based on the metal value. Of course if they did steal the tip of such a famous monument, they might actually be able to sell it to a scrupulous collector at a value comparable to if was just a lump of silver of that weight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;White Hat looking over his shoulder spots the Star Destroyer and thus help guide a player that has started going left towards the Destroyer to the right. How they have managed the climb, getting the ropes over the tip, or how Cueball intends to get down with the tip is left to the readers imagination...&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire floating rock island.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5c/1608_0994x1110y_Entire_floating_rock_island_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
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|Film: {{w|Avatar (2009 film)|Avatar}}&lt;br /&gt;
|This floating rock island may be a reference to the film Avatar where floating rocks is part of the scenery of the fictive moon {{w|Fictional_universe_of_Avatar#Astronomy_and_geology|Pandora}}. The rock in the game is very hard to find by chance, it is kind of unobtainable, which may be a further reference to the film since the reason the rocks do float is a combination of a weak gravity, a strong magnetic field and a mineral whose {{w|Superconductivity|superconductive properties}} allow it to float in magnetic fields. Of course the levitating Hallelujah Mountains in the film contain significant quantities of the mineral which is called {{w|Unobtanium}}. Only thing pointing towards it is the Washington Monument and even if you go up from there, pushing the up arrow continuously for more than half a minute you may almost miss it, as only the far right girl would move through the view. And with two coins around this island it is important to find it in order to get all coins. Apart from the coins and the surprise there is little of interest here, and not even any spoken text.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To the right just beneath the rear end of the Destroyer there is a small lump of earth that has floated up from the ground, hovering over the corresponding hole in the ground. Maybe this is caused by the same force that have created this floating island.&lt;br /&gt;
|-&lt;br /&gt;
|Top left of floating rock island with coin.&lt;br /&gt;
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:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f5/1608_0989x1112y_Top_of_floating_rock_island_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/990:-1112+s.png (990, 1112)]&lt;br /&gt;
|[http://xkcd.com/1608/990:-1111+s.png (990, 1111)]&lt;br /&gt;
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|The large rock on top of the floating island is one of only two places where there is anything at a coordinate of Y=1112. On top of the globe of Death over the bridge of the destroyer, there are three images at the top of this that enters 1112. And there [http://xkcd.com/1608/1078:-1112+s.png the very top] is just slightly higher up. But there is no coin there, so the coin that would be in the tile used for main reference here that holds the coin is the highest location for any coin in the game, as the Globe of Death has its coin in its center below the top.&lt;br /&gt;
|-&lt;br /&gt;
|Top right of floating rock island with base jumpers.&lt;br /&gt;
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:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/92/1608_0993x1112y_Top_of_floating_rock_island_with_base_jumpers.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/994:-1111+s.png (994, 1111)]&lt;br /&gt;
|&lt;br /&gt;
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|Y&lt;br /&gt;
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|In ''Sky Toucher'' in TE two people jump of a cloud, like the base jumpers Megan and Ponytail does here from the floating rock, but at least these two girls do have parachutes on (as opposed to the cloud jumpers in TE). How they got here is a good question, but of course they could have flown here in for instance the X-wing from below at the gas station.&lt;br /&gt;
|-&lt;br /&gt;
|Bottom of floating rock island with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e1/1608_0992x1109y_Bottom_middle_of_floating_rock_island_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/992:-1109+s.png (992, 1109)]&lt;br /&gt;
|[http://xkcd.com/1608/993:-1109+s.png (993, 1109)]&lt;br /&gt;
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|At the bottom of the island several small and large boulders can be seen hanging only loosely on to the bottom. At the center the largest rock can be seen, but even this is slipping a little as can be seen by the small white speck high over the very bottom of this boulder. Right of this is the other coin that belongs to this hidden place in the sky.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Play Area - zoom out.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7b/1608_1001x1074y_Entire_Play_Area_Zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/8b/1680_Play_Area_Full_Size_Coins_Hoverboard_and_View.png With starting view]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The entire play area with the walls and their outer foundation. See also the insert with the starting view shown in red in the second image link and see more about the buildup of scenes from the individual image tiles using the [[#Play Area used as example|play area down below]]. It is easy to see how a player of the game, with no knowledge of Randall's way of thinking, may not even think about exploring outside this area, even if they do try to go outside the maze. Because it is possible to jump around in the maze without discovering that you can actually fly rather than just jump. If you only jump once you cannot see the too op the walls. On top of this there is the large [http://www.explainxkcd.com/wiki/images/a/ae/Return_to_the_play_area.PNG red warning letters] telling you to go back if you try to leave the confines of the wall.&lt;br /&gt;
|-&lt;br /&gt;
|The Play Area.&lt;br /&gt;
|&lt;br /&gt;
:My new book,&lt;br /&gt;
:''Thing Explainer,''&lt;br /&gt;
:comes out today!&lt;br /&gt;
:To celebrate, here's&lt;br /&gt;
:a small game.&lt;br /&gt;
&lt;br /&gt;
:Deposit coins here&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6c/1608_1000x1074y_The_Play_Area.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/30/1608_1000x1074y_The_Play_Area_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1000:-1074+s.png (1000, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1000:-1075+s.png (1000, 1075)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|This is the starting area where the game begins. There is even some extra text telling you to ''Use arrow keys to move'' but as soon as you do, this text disappears, just like the [[#Messages in Play Area|message you can receive]] below in the view depending on your action in this area. The text below the starting point of the hoverboard Cueball that you control, explains that the game is released on this day to celebrate the release of Randall's new book [[Thing Explainer]] and thus directly references the book. And also explains why this comic has been made, and furthermore why it was released on a Tuesday rather than the usual Wednesday release, which was then skipped this week. It also explains that if you collect coins you can deposit them at the terminal, and when you do it list the score (number of coins and the time used) and rates your achievement. By noting that [http://www.explainxkcd.com/wiki/images/7/7e/17_coins.PNG you got all the coins] if you collect all 17 coins in the play area maze, then it is one more trick to try to make you stay inside the walls of the maze. There is only one small feature that can be spotted from within the maze that breaks the symmetry and may give away the clue of the game. And that is the small stone that lies on the ground to the left. Because why should it be there, if this was just a platform/maze game. The walls cannot be seen if you stay in or just around the outer wall of the maze. But if you go to them you may think this is the end. Another detail about the game to be learned already here is that there can be &amp;quot;solid&amp;quot; black parts of the surroundings which are not solid at all. This can be seen in the image showing the hidden passages in red. Here it can be seen that the ledge beneath the two inverted parenthesis &amp;quot; )( &amp;quot; is not solid, and that you can fall or jump up through this section. This could forewarn you of the hidden passages, especially to the lair beneath the volcano which are the only real hidden place based on hidden passages, but also for those in the Washington Monument and in the cotton trap in the Destroyer and the glitch floor also on the Destroyer.&lt;br /&gt;
|-&lt;br /&gt;
|'''Everything Right of Washington monument.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/66/1608_Everything_Right_of_washington_monument.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Most of the details in the image is found to the right of the play-area, mainly in the form of the rooms in the Destroyer. On the ground only a few artifacts are large enough to be seen in this zoomed out version. The three T's and the forest, and then of course the pyramid. Interestingly enough there are almost more to be seen inside the Destroyer with the two large rooms (the cave and the Glitch floor room) both being large enough to [http://www.explainxkcd.com/wiki/images/b/bf/1608_Entire_Cave_With_entire_pyramid_for_scale.png accommodate the entire pyramid].&lt;br /&gt;
|-&lt;br /&gt;
|Cueball outside play area.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c0/1608_1004x1074y_Cueball_outside_play_area.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1004:-1074+s.png (1004, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1003:-1074+s.png (1003, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Typically reading direction would lead a player to this location first after escaping the play area. Is this is indeed the case then the grass and after that Cueball is the first hint that something more is going to happen in this game. Apart from the Cueball standing inside the play area, this is the closest person to the play area. He is just standing there doing nothing, so it is still not clear how big this is going to be.&lt;br /&gt;
|-&lt;br /&gt;
|Megan points at Runner after forest.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Wow.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/53/1608_1008x1074y_Megan_points_at_Runner_after_forest.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1008:-1074+s.png (1008, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1006:-1074+s.png (1006, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The small forest with two large trees and several small ones is the first really interesting to show up if exiting the play area to the right for the first time and finally a person actually speaking shows up (although Cueball at the base of the Washington Monument to the right would be closer). Megan is not saying much, but she is clearly reacting to something. It could be to one or both the space ships above her. Since the Destroyer is already on top of her, as the front end of that ship is just short of being above the right wall of the play area, then it could also be the Rebel Runner she is pointing out. No matter what, following her arm going up and right it is likely that the runner will enter the view, but it is possible to miss it, in which case there would be a long way up to the Destroyer. Megan and Cueball is standing on the edge of a cliff, offering them an excellent view. Stepping down on the plateau below the cliff takes the player close to the lowest possible level to be at in the game. There are no tiles with any white below that level (1073). But the lowest point is first in the Ocean.&lt;br /&gt;
|-&lt;br /&gt;
|Cliff with rock and cactus.&lt;br /&gt;
|&lt;br /&gt;
:(None, or rather the text has been written in the previous scene)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f2/1608_1010x1073y_Cliff_with_rock_and_cactus.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c4/1608_1010x1073y_Cliff_with_rock_and_cactus_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1010:-1073+s.png (1010, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1008:-1073+s.png (1008, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|After the grassy ground and the forest above the cliff to the left this marks the beginning of a long stretch of barren land ending in a dessert before reaching the ocean. Here a cactus and two large boulders display this inhospitable terrain. It seems like something is sitting on top of the smaller boulder, this could be a lizard, but it is too small to be certain. But that it is not part of the rock can be seen in the other image showing the parts of the image that you can walk through in red. And this small &amp;quot;lizard&amp;quot; is obviously sitting on top of the boulder.&lt;br /&gt;
|-&lt;br /&gt;
|Entire wires from ground to Runner.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/76/1608_1014x1076y_Entire_wires_from_ground_to_Runner.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Here is the first direct link from the ground to the Destroyer. This specific link takes the player from the ground level up along one of the three wires to the bottom of the hull of the Rebel Runner. If you went straight for the runner without going further right, the first coin you would find to the right would be one of the three at the runner. Else the first coin to the right (along the ground) would be in the dunes before Ponytail to the right.As can be seen the three wires are held by people and are then attached with anchors to the hull. Megan is climbing up the last of the three wires. See more in the specific scenes. &lt;br /&gt;
|-&lt;br /&gt;
|Three wires and people holding on on the ground&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c9/1608_1013x1073y_Three_wires_and_people_holding_on.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1013:-1073+s.png (1013, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1011:-1073+s.png (1011, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Three pairs of people are trying to hold on the three wires going straight up. Cueball and Megan holds on leaning left on the left wire, another Cueball and Hairy hold on to each side of the middle wire and finally yet a Cueball holds on to the last, while a small girl with a hair bun steps on the end of the wire, like she would be able to walk it like a tightrope. This should not be physically possible as the ropes do not seem to be attached to the ground, at least not the one to the left. But there can be no doubt that the drawing shows her standing with both feet on the rope. She is thus not helping Cueball. From here it is not yet know to the player that it is the Rebel Runner they have caught (with anchors) above, but when this becomes clear it will also be clear that they have no chance of holding on to the space ship. But here it seems they are doing a great job. The ground is barren between these wires and a {{w|tumbleweed}} is blowing along to make this even more clear. This part of a plant was also mentioned in a toast in [[1645: Toasts]].&lt;br /&gt;
|-&lt;br /&gt;
|Three wires Megan hanging on that reaches up to three anchors in the bottom hull of the Runner.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/58/1608_1014x1078y_Three_wires_and_reaching_up_to_anchors_in_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1015:-1076+s.png (1015, 1076)]&lt;br /&gt;
|[http://xkcd.com/1608/1014:-1078+s.png (1014, 1078)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Megan tries to climb up the last of the wires going from the ground, and it turns out that it leads up to the bottom of the hull of the Rebel Runner. Not to a really good spot in her wires case, as there seems to be nothing to help her get inside the runner from there. The other two wires comes up to a cannon close to an entrance, where Cueball is fishing birds with a crumb of bread or a cracker on the end of the hook. (The bird fishing scene is also depicted when going through the Runner [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png down below]). All three wires ends in anchors that are here used the reverse way of a normal anchor, with the anchor attached to the ship instead of to the bottom of the sea (or at least the ground below an air ship). In ''Red world space car'' in TE, Megan is also seen hanging on to a rope like this.&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail in the dunes - zoom out.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/33/1608_1015x1073y_Ponytail_in_the_dunes_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ponytail is standing in the dunes of the desert that continues after the barren landscape to the left of the desert. Here a zoom out of the entire desert with the first three coins along the ground to the right. The Rebel Runner flying above this dune landscape is a reference to the desert planet {{w|Tatooine}} where the opening scene is taking place.&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail in the dunes.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c4/1608_1015x1073y_Ponytail_in_the_dunes.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1015:-1073+s.png (1015, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1016:-1073+s.png (1016, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ponytail is standing in the desert on top of a small dune, as these get increasingly higher further right into the desert. The coin to the left of her at the tip of a dune is the first along the ground when going right. It is soon followed by a second one at the base of the largest dune in desert.&lt;br /&gt;
|-&lt;br /&gt;
|The largest dune.&lt;br /&gt;
|&lt;br /&gt;
:(None - the text is written in the scene centered on the ocean)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0a/1608_1017x1073y_The_largest_dune.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1017:-1073+s.png (1017, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1018:-1073+s.png (1018, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The largest dune in the desert, also shown partly in the scene with Ponytail, also has a coin at the other base. After this there is only one smaller dune and then the desert stops at the shore of a small sea or ocean.&lt;br /&gt;
|-&lt;br /&gt;
|Entire ocean.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0e/1608_1022x1073y_Entire_ocean.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/0c/1608_1022x1073y_Entire_ocean_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The sea/ocean consist of a rather large body of water with a tall wave in the center. It is quite deep as can be seen in the other image with the water shown in red. Where the sea is deepest, is also the point that is the lowest hoverboard Cueball can get in the entire image. It is the closest that anything other than completely black comes to the level with Y=1072.&lt;br /&gt;
|-&lt;br /&gt;
|Megan rates the Sea.&lt;br /&gt;
|&lt;br /&gt;
:Megan: This is an OK sea.&lt;br /&gt;
:Megan:★★⯪☆☆&lt;br /&gt;
:[a rating of 2.5 stars].&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/99/1608_1019x1073y_Megan_rates_the_Sea.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c8/1608_1019x1073y_Megan_rates_the_Sea_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1019:-1073+s.png (1019, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|It is very unusually to rate a sea, like you would a film or book, or a restaurant or museum. But today it is also common to rate anything you have used on-line like an internet shop or a company you have used. So this may be a jab at all the people that rate everything in stars. According to [[1098: Star Ratings]] 2½ stars as an online star ratings means that the sea is a crap sea, so this indicates that Megan's rating should not be viewed as such, since she also exclaims that it is an OK sea, as in a acceptable. All in all another joke about online behavior, like the reference to Twitter and likes in the volcanic lair and the space shuttle respectively.&lt;br /&gt;
|-&lt;br /&gt;
|Rouge wave.&lt;br /&gt;
|&lt;br /&gt;
:Wave: I know rogue waves seem implausible, but we're a straightforward consequence of the equations of fluid dynamics.&lt;br /&gt;
:Cueball: ...But you can talk?&lt;br /&gt;
:Wave: The equations are really complicated.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/11/1608_1022x1073y_Rouge_wave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/bf/1608_1022x1073y_Rouge_wave_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1022:-1073+s.png (1022, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1023:-1073+s.png (1023, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1315: Questions for God]]&lt;br /&gt;
|{{w|Fluid dynamics}} is a complex subdiscipline of {{w|fluid mechanics}} that deals with fluid flow.  Although it is not their main target they can also be used for {{w|surface waves}} which would be like the {{w|rogue wave}} in this scene. This kind of waves is also known as freak waves, monster waves etc. They are large and spontaneous surface waves that occur far out in open water, and can be extremely dangerous. But as the wave describes to Cueball these big waves can be predicted from the equations in fluid dynamics. Of course Cueball is less afraid of the wave (even though it is {{w|Rogue (vagrant)|rouge}}), than he is fascinated by the fact that it speaks. The wave just replies that the equations are really complicated. That this is the case was for instance part of [[1315: Questions for God]] where a famous quote regarding turbulent motion of fluids is mentioned. {{w|Turbulence}} is also described by fluid dynamics, so they are part of the equations and the  {{w|Horace_Lamb#Career| quote}} by {{w|Horace Lamb}} was: &amp;quot;I am an old man now, and when I die and go to heaven there are two matters on which I hope for enlightenment. One is {{w|quantum electrodynamics}}, and the other is the turbulent motion of fluids. And about the former I am rather optimistic.&amp;quot; He turned out to be correct as nowadays we have a much clearer understanding of QED, while our understanding of turbulence has improved little. {{w|Richard Feynman}}, who was himself largely responsible for explaining QED, famously {{w|Turbulence|described turbulence}} as &amp;quot;the most important unsolved problem of classical physics&amp;quot;. So who knows if these formulas could describe a talking wave? A coin crowns the wave.&lt;br /&gt;
|-&lt;br /&gt;
|Ruins with Cueball singing of Spiders and Panama.&lt;br /&gt;
|&lt;br /&gt;
:Cueball singing:&lt;br /&gt;
::Spider-man &lt;br /&gt;
:::Spider-plan&lt;br /&gt;
::Spider-canal&lt;br /&gt;
:::Spider-Panama&lt;br /&gt;
::Gates let in&lt;br /&gt;
:::Spider boats&lt;br /&gt;
::Flood the locks&lt;br /&gt;
:::Spiders float&lt;br /&gt;
::''Look out!''&lt;br /&gt;
::Spiders in both oceans.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0d/1608_1026x1073y_Ruins_with_Cueball_singing_of_Spiders_and_Panama.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1026:-1073+s.png (1026, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1027:-1073+s.png (1027, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1632: Palindrome]] and the [[:Category:Spiders|Spiders category]]&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Any explanation for the ruin?&amp;lt;/font&amp;gt; The palindrome comic was released shortly after this and used a palindrome about the {{w|Panama canal}} which is the first four lines with ''Spider-'' changed with &amp;quot;A&amp;quot; the first three times and then with nothing before Panama as in ''&amp;quot;A Man, A Plan, A Canal: Panama''. The song is inspired by the {{w|Spider-Man (theme song)|Spider-Man theme song}} (see this [https://www.youtube.com/watch?v=SUtziaZlDeE video]), but takes it in a rather different direction. Spiders have been a recurring theme and as the rest of the song tells that the spiders have now breached through the Panama canal using spider-boats and by flooding the gates (in the canal) so now there are spiders in both oceans. If they came from the {{w|Atlantic ocean}} to the {{w|Pacific ocean}} or the other way around is not clear, but there are now spiders on both sides of the {{w|Central America|Central American}} strip of land. If the line ''Spiders float'' refer to actually floating spiders or just because they float on their boat is unclear. But we are forewarned about these spreading spiders with a '''''Look out!''''' (another lyric from the Spider-Man theme song). This threat continues the theme of the [[:Category:Red Spiders|Red Spiders]] especially those from [[126: Red Spiders Cometh]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a coin inside the ruin beneath Cueball who sits on top of the ruin and both sings the song and plays the guitar. Megan just stands inside the ruin at ground level and listens. It is not difficult to get to the coin, but there is only entrance into the little coin room between the ledge under Cueball and the ceiling of the lower room. But it is possible to walk directly in their from the left. Maybe the ruin is in this state of affair because the spiders have crossed the ocean just to the left, the shore of this can be seen at the edge of the scene. But there is no indication of any spiders anywhere else in the comic, in spite of the many animals throughout the comic.&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail flying.&lt;br /&gt;
|&lt;br /&gt;
:Ponytails arms: Flap Flap Flap Flap Flap Flap Flap&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/3b/1608_1029x1073y_Ponytail_flying.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1029:-1073+s.png (1029, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1030:-1073+s.png (1030, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ponytail manages to fly by just flapping her arms violently, a feat that is of course not possible. It keeps he above the coin on the ground, so the player can get to it first... In the Destroyer another Ponytail seems to be [http://www.explainxkcd.com/wiki/images/7/76/1608_1053x1091y_Ponytail_flying_up_a_shaft_towards_a_coin.png flying straight up in a shaft] towards a coin this time without using her arms as wings. So her flying is a small theme in the game. (It is not close to being directly above the Ponytail on the ground as the Ponytail in the Destroyer is just past the pyramid on the ground).&lt;br /&gt;
|-&lt;br /&gt;
|Entire forest - zoom out.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/3a/1608_1032x1074y_Entire_forest_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
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|This is the largest collection of such tall trees, and if all smaller trees are counted probably also the largest collection of trees in general. In the left part of the world there is a scene with lots of trees, but they are all smaller than even the two medium-sized trees besides the five really large. the last tree to the right somehow belongs more to the wedding scene just right of it, but there are smaller trees all the way up to it, making it part of this forest. Drawing trees like this is often used in xkcd and in particularly also allot in ''click and drag''.&lt;br /&gt;
|-&lt;br /&gt;
|Left part of forest.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/56/1608_1032x1074y_Left_part_of_forest.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1032:-1074+s.png (1032, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1033:-1074+s.png (1033, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|The left part of the forest has the largest trees and also the two coins, one in the fork of the first big trees and another some way above the first substantial tree to the left. It is just high enough that it will be missed by just sliding along the ground, and even when jumping to get the other coin it will still not necessarily enter into the viewing frame, so it can be considered one of the slightly hidden coins in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Right part of forest.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/37/1608_1034x1073y_Right_part_of_forest.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1034:-1073+s.png (1034, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1035:-1073+s.png (1035, 1073)]&lt;br /&gt;
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|The right part of the forest has the last two trees in the clump of four large ones, and then small to tiny trees continue the &amp;quot;forest&amp;quot; until the final tree, just beyond which the wedding takes place, and this tree also seems to be part of that scene.&lt;br /&gt;
|-&lt;br /&gt;
|Wedding and picnic.&lt;br /&gt;
|&lt;br /&gt;
:Priest: And if any here can give cause why these two should not be wed,&lt;br /&gt;
:Priest: The Great Jabba the Hutt will now listen to your pleas.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c9/1608_1038x1073y_Wedding_and_picnic.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1073+s.png (1038, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1040:-1074+s.png (1040, 1074)]&lt;br /&gt;
|Y&lt;br /&gt;
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|Megan, in a black wedding dress, and Cueball, with a tie, is married by a female priest in front of a crowd of five sitting in chairs in front of them. In the crowd there is yet another Cueball, Hairy and Ponytail, but the last two it not familiar in xkcd one has a cap on backwards and then a person (M/W?) with black. Just before a {{w|wedding}} it is sometimes customary to ask if any in the crowd has could give a cause why these two people should not be wed. What is not customary is to threaten those who do have any objections that they would then have to plea these in front of the great gangster boss from Star Wars, {{w|Jabba the Hutt}}. In case he has condoned this wedding then you may end up pleading for him to kill you mercifully if you did object anyway. The normal way of saying what the priest does goes more [http://justus.anglican.org/resources/bcp/marriage.pdf like this]: &amp;quot;If any of you can show just cause why they may not lawfully be married, speak now; or else for ever hold your peace.&amp;quot; (See the top of page 4 of the pdf file in the link (page 424) and a discussion about this sentences use [http://boards.straightdope.com/sdmb/showthread.php?t=635317 in real life]).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beyond the wedding another Megan is sitting on a large boulder facing the wedding, and behind her a third Cueball is having a picnic with a second Ponytail. The question here is if Megan looks at the wedding or turns her back to the picnic. Depending if the player went right along the ground to begins with and saw the wedding first or went through the Destroyer and came back the other way and saw the picnic first the players preconceptions on this questions may be completely different. In either case it still looks like Megan would have liked to be with Cueball (either the one in the tie or the one at the picnic. Of course with characters drawn &amp;quot;randomly&amp;quot; in many places she may bot even belong to either scene. Standing on the rock with Megan hoverboard Cueball cannot see either of the scenes, but standing between Megan and either scene, she can be seen together with either of the relevant Cueball and another girl. In the first case with the wedding, she might have wished she had the courage to speak up in spite of the Jabba threat. In the other case she may feel rejected by the happy picnic couple and has turned her back to them. Poor Megan. Ponytail and Cueball seems to enjoy their picnic lunch in the open air though.&lt;br /&gt;
|-&lt;br /&gt;
|Cemetery.&lt;br /&gt;
|&lt;br /&gt;
:Megan: They're inscribed with our family motto, ”Cur ego committitur dictar latinae,” which means ”Why did I just start speaking Latin?”&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7b/1608_1042x1074y_Cemetary.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1042:-1074+s.png (1042, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1043:-1074+s.png (1043, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Someone with better Latin knowledge than using Google translate would be most welcome to chip in here&amp;lt;/font&amp;gt; It is so common to have your motto translated in to the dead language {{w|Latin}} that there even is an entire category for {{w|Category:Latin mottos|Latin mottos}} on Wikipedia. Since no one really speaks the language anymore, and only few learn it well enough to just read any sentence, by doing so you actually hide this motto that you probably would like to tell people about. The only Latin that has entered popular usage are generally idioms, like {{w|Carpe diem}} (seize the day), etc. (et cetera, meaning &amp;quot;and the rest&amp;quot;). However, most of the time, like the one Megan is explaining to her friend, it would make much more sense to just write it in your native language (English in this case); but then of course there would be no need for a motto, where you ask yourself why you are speaking Latin. In this way, the joke is quite self-referential. There is also a cemetery in Click and Drag.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Latin in the motto is not correct, but close, and it could both be Randall's accidental errors or purposeful errors (as there are probably many &amp;quot;private&amp;quot; mottoes out there that are not completely correct. &amp;lt;br&amp;gt; The original sentence: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'''Cur''' - why. &amp;lt;br&amp;gt;'''Ego''' - I.&amp;lt;br&amp;gt;'''Committitur''' - can be translated as &amp;quot;start&amp;quot;, but is incorrectly conjugated; in view of the proper translation, a more acceptable word would be &amp;quot;commisi&amp;quot;.&amp;lt;br&amp;gt;'''Dictar''' - likely a misspelling of &amp;quot;dictare&amp;quot;, an acceptable translation of &amp;quot;to speak&amp;quot;. &amp;lt;br&amp;gt;'''Latinae''' - Latin, but in the wrong case; a more correct translation would probably be &amp;quot;Latinam&amp;quot;.&amp;lt;br&amp;gt;A possible translation of this sentence is therefore &amp;quot;Why did I start to speak Latin?&amp;quot;. The word ''just'' is completely missing, and could have been included by using ''modo''. However, Megan could have added it to make it more &amp;quot;natural&amp;quot; in English. In this way, the family motto given here is a slightly misused satirical statement on Latin family mottoes.&lt;br /&gt;
|-&lt;br /&gt;
|Huge foot.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: It says ”Yo, future dirtbags! Check out my huge foot!”&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d0/1608_1046x1074y_Huge_foot.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1046:-1074+s.png (1046, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1047:-1074+s.png (1047, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
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|In ''How to count things'' in TE there is also a drawing of a huge foot, used to count mass, not length... The two Cueballs check out an inscription at the foot ([[559: No Pun Intended|pun intended]]) of a monument. Typically old relics from the past has been demolished, and if only part of a human body is displayed (at least when it is not just a {{w|Bust (sculpture)|bust}} supposed to only have head and shoulders), then it is often assumed that the rest of the statue has been lost. Just like the missing arms of the ancient Greek statue {{w|Venus de Milo}}. These arms was there originally. But as it turns out as Cueball reads the transcription someone in the past just wished to show the future his huge foot. Suggesting that this is either actual size, or just that he was very proud of at least one of his feet. He also mock anyone reading the inscription by calling them the derogating word [http://www.urbandictionary.com/define.php?term=dirtbag dirtbags]. This is a recent word so if this was an ancient monument it would be highly unlikely that it said that. Of course it could be Cueballs translation of what is actually written, or as this is not necessarily old, it is not just part of the original monument but the entire unbroken statue of a foot, then it could be a contemporary artist who made it. However it is just in front of the pyramid to the right, and in front of the real pyramid {{w|Pyramid of Khafre}} the {{w|Great Sphinx of Giza}}, also much larger than life size lies. (It has lost it's nose by the way). So this could be the games version of such a large statue in front of a pyramid.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As from the scene to the left of this giant foot, the inscription that Cueball reads is probably in Latin, in which case it could have read something along the lines of: ''Io, de futuro sacculo terra! Reprehendo sicco meus ingens radices!'' (which could be translated back to ''Io, for the future of the bag, earth Check out my huge foot!'', since there was no words for ''Yo dirtbags'' in Latin.&lt;br /&gt;
|-&lt;br /&gt;
|Entire Pyramid.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1050x1075y_Pyramid_Entire_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/bf/1608_Entire_Cave_With_entire_pyramid_for_scale.png Size scale of Destroyer]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
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|A smooth pyramid with Ponytail in front of the left side and a coin at the tip. It is large but not compared to the Destroyer above it. To illustrate the other image shows that the pyramid could comfortably be placed inside the cave in the Destroyer. There is also a pyramid in Click and Drag.&lt;br /&gt;
|-&lt;br /&gt;
|Pyramid protip.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: Protip:&lt;br /&gt;
:Ponytail: Don't stop climbing just because you reach the top.&lt;br /&gt;
:Ponytail: ☑  Show tips on startup&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/50/1608_1048x1074y_Pyramid_protip.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1048:-1074+s.png (1048, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|Comics: [[:Category:Protip|Protip category]]&lt;br /&gt;
|Ponytail greets the player as (if) he approaches the pyramid from the left. She points up the side of the pyramid and gives a protip (a feature often used in xkcd). The tip is yet another indication that the Destroyer is above (the tip) of the pyramid. She tells the player to keep &amp;quot;climbing&amp;quot; after the top (that is not usually possible, but the hoverboard can keep on flying). By doing so the player may reach up to the entrance leading into the spiral corridor (although it will be difficult to keep the same incline as the pyramid on the way up). Ponytails last remark about showing tips on startup makes her sound like she is some kind of program, that can give you interesting hints and tips every time you start the program. If you do not wish this, you can just leave the [http://help.formulatrix.com/rock-maker/3.4/Content/Resources/Images/RM%203.0.3/StartUp%20Tips.png check box unchecked]. This is the last scene with spoken words (or other text) along the right ground, although it is only halfway from the play area to the right end of this world.&lt;br /&gt;
|-&lt;br /&gt;
|Pyramid tip.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f6/1608_1050x1076y_Pyramid_tip.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1051:-1076+s.png (1051, 1076)]&lt;br /&gt;
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|At the very tip of the pyramid there is a coin. This is the highest point in the right part of the world, that is directly connected with the ground through a fixed structure (i.e. not a wire). In most of the left part of the world even the ground level is higher, and the Washington Monument is much taller. The next coins is five scenes longer to the right as nothing much happens on the remaining stretch along the ground towards the end of the right part of the world from here.&lt;br /&gt;
|-&lt;br /&gt;
|Pyramid Right bottom.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c5/1608_1053x1074y_Pyramid_Right_bottom.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1053:-1074+s.png (1053, 1074)]&lt;br /&gt;
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|As opposed to the left side of the pyramid with a protip, there is nothing on the right side of the pyramid, even the ground is completely featureless, and actually continuous to be so for a while as can be seen in the next two scenes. It is the longest stretch along the ground with no features of interest and also almost completely flat ground. Even the third scene from here is still without characters although there at least is some ground features. For certain the entertainment of the right side is up above in the Destroyer.&lt;br /&gt;
|-&lt;br /&gt;
|Flat and bare ground.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/19/1608_1056x1074y_Flat_and_bare_ground.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1056:-1074+s.png (1056, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1057:-1074+s.png (1057, 1074)]&lt;br /&gt;
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|The first of several &amp;quot;boring&amp;quot; scenes without much feature. This though, even without much plant life probably takes the prize as thee most featureless scene in the game. &lt;br /&gt;
|-&lt;br /&gt;
|Flat grassy ground.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d2/1608_1059x1074y_Flat_grassy_ground.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1059:-1074+s.png (1059, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1060:-1074+s.png (1060, 1074)]&lt;br /&gt;
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|The second in a row of several &amp;quot;boring&amp;quot; scenes without much feature. This though have a little more grass than the previous scene...&lt;br /&gt;
|-&lt;br /&gt;
|Small cliff or hill.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/99/1608_1063x1075y_Small_cliff_or_hill.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1075+s.png (1063, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/1062:-1074+s.png (1062, 1074)]&lt;br /&gt;
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|Almost as boring as the previous two scenes, but at least there is a little cliff. &lt;br /&gt;
|-&lt;br /&gt;
|The three T's.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/15/1608_1066x1075y_The_three_Ts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1066:-1075+s.png (1066, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1075+s.png (1067, 1075)]&lt;br /&gt;
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|Computer games&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Could there be another explanation than computer games, or at least another game that comes even closer in appearance?&amp;lt;/font&amp;gt; These three T's with Megan on top of the first, looks similar to scenes from many {{w|Platform game|platform computer games}}, like for instance [http://tvtropes.org/pmwiki/pmwiki.php/Main/PlatformGame this example] from {{w|Mario Bros.}}.&lt;br /&gt;
|-&lt;br /&gt;
|Coin over grass hole.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/71/1608_1071x1074y_Coin_over_grass_hole.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/b6/1608_1071x1074y_Coin_over_grass_hole_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1071:-1074+s.png (1071, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1072:-1074+s.png (1072, 1074)]&lt;br /&gt;
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|The fourth &amp;quot;boring&amp;quot; scene in a row at least have a coin. The grass is rather tall in this location and there are also two small hills to the left, and behind the coin another small bump to the right. The coin is located over a small hole that is filled with grass, so when the player takes the coin hoverboard Cueball will [http://www.explainxkcd.com/wiki/images/5/58/Grasshole_under_coin.PNG sink to his waist].&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail and bird black hat on a stick and Cueball whistling.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bc/1608_1073x1074y_Ponytail_and_bird_black_hat_on_a_stick_and_Cueball_whistling.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1073:-1074+s.png (1073, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1074:-1074+s.png (1074, 1074)]&lt;br /&gt;
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|Ponytail is walking towards a small cliff with a flying bird following behind her. She approaches a black hat on a stick, looking like Black Hats hat. He usually never leaves without it, so it seems a little strange to find i hanging there. It is actually quite hard to find any Black Hat's in the comic, but above in the Destroyer, just slightly to the left of this hat the only instance of Black Hat in the game sits and snores in the Cave. So he is not only represented by this hat. A kid looking like Cueball stand to the right below the cliff. He seems to be either singing or whistling.&lt;br /&gt;
|-&lt;br /&gt;
|Small stone pile.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/04/1608_1078x1074y_Small_stone_pile.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1078:-1074+s.png (1078, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|After a small step down in the terrain height the only feature of this fifth boring scene is a small stone pile that seems to be made of 5-6 small stones with different size not ordered after size, so it looks like it could easily fall over. The pile is solid, so the player need to jump to get past it and hoverboard Cueball can stand on top of it.&lt;br /&gt;
|-&lt;br /&gt;
|Two birds and coin above them.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/33/1608_1081x1074y_Two_birds_and_coin_above_them.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1081:-1074+s.png (1081, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|Once again two birds are seen together, this time they are not (as over the gas station to the left) tied together with string. But also here there is a coin, and just like there it is hidden. Not so much as over the gas station, as here the birds can be seen from the ground, but the coin can only be seen by jumping once. Walking along the ground would let the birds enter into the view but not the coin right above them.&lt;br /&gt;
|-&lt;br /&gt;
|Pedestal.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bf/1608_1086x1074y_Pedestal.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1086:-1074+s.png (1086, 1074)]&lt;br /&gt;
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|Once again a very boring scene (6th) but at least there is a small pedestal to the right. In it self not very interesting, but if the player drops straight down out of the rear entry of the Destroyer above, hoverboard Cueball will land on this pedestal.&lt;br /&gt;
|-&lt;br /&gt;
|Medusa and floating earth.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e5/1608_1088x1074y_Medusa_and_floating_earth.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1088:-1074+s.png (1088, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1090:-1075+s.png (1090, 1075)]&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|The first character in four scenes is no one else but {{w|Medusa}} coming towards the player (if going right) arms outstretched and what appears to ne about 10 snakes jutting out of her head which Medusa is known for. The snakes are venomous and people who gaze upon her face would be turned to stone. So not so nice to come by and it for sure relates to the coming end of the world, at least of this worlds right end.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The floating earth to the right may be of similar origin as the floating rock island above the Washington Monument, maybe the same forces are at work. Seems like it has just been torn up from the hoke in the ground below it, like it is now floating up. If the player drops straight down from the very end of the Destroyer up above, hoverboard Cueball will land on this floating earth. Anything right of the start of the hole is no longer under the Destroyer, which anything else right of the play area until this hole has been. Could be the Destroyer's influence that creates this hole? (But not just because it passes over, because then the earth should be floating up all the way behind it).&lt;br /&gt;
|-&lt;br /&gt;
|White Hat hiding in the grass.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d9/1608_1093x1074y_White_Hat_hiding_in_the_grass.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1093:-1074+s.png (1093, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|Another flat scenery but at least White Hat is hiding in the grass to the right, only his head showing above the high grass, so her must be either sitting or even lying down propped up on his arms. This is one of only two scenes with White Hat throughout the game.&lt;br /&gt;
|-&lt;br /&gt;
|Lollipop plant and coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/09/1608_1095x1075y_Lollipop_plant_and_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1095:-1075+s.png (1095, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/1094:-1074+s.png (1094, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|The seventh boring scene is lit up by a coin that hangs in the air slightly before the only feature of the scene, which appears to be a plant, with a strange lollipop shape.&lt;br /&gt;
|-&lt;br /&gt;
|Drifting Cueball.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/9d/1608_1098x1074y_Drifting_Cueball.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1098:-1074+s.png (1098, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|Another completely flat grassy landscape but with a strangely elongated Cueball drifting in the wind. Characters flying is depicted in two scenes where Ponytail flies, but she does this of her own will. Here is seems like Cueball is just drifting with the wind towards the end of the world, which is only two scenes away, and he is the last character along the ground towards the end. This is in some way reminiscent of Click and Drag, where the Cueball floating with the balloon to begin with, can also be seen at the very right end of the world. But then again here it more seems like Cueball doesn't have a choice, and he also seems to be out of shape. The shape he is in, and the relation to the end of the world could be a (loose) reference to the sixth and  seventh day in [[1245: 10-Day Forecast]].&lt;br /&gt;
|-&lt;br /&gt;
|Just grass.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/30/1608_1103x1074y_Just_grass.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1103:-1074+s.png (1103, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1104:-1074+s.png (1104, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|The eight boring scene since the pyramid, with a rolling hill of grass, but only the 2nd most boring, as the most boring scene was the first scene after the pyramid because that one did not even have grass. &lt;br /&gt;
|-&lt;br /&gt;
|Storks nest at right end of the world with 10 coins.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/ce/1608_1107x1075y_Storks_nest_at_right_end_of_the_world_with_10_coins.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1107:-1075+s.png (1107, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/1107:-1074+s.png (1107, 1074)]&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|This is the right end of the world, marked by a high pole raising up from a foundation, and on the top of the pole there is a large {{w|White stork|stork}} nest with three eggs in it. Maybe it is not a stork nest (though it looks like a {{w|White_stork#Conservation|man-made nest platform}} for storks), but an eagle nest, though they do not usually use mad made structures for their nest as do storks. But if it was an eagles nest, it could be for those two that are flying over the right tip of the volcano crater in the far of left part of the world.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With ten coins on top of the three eggs in the nest this is the place with the highest coin density in the game, but not most coins over a single image tile as that price goes to the starting tile with 11 coins. There are also 17 coins in the play area scene, but they are not as closely gathered as here, where all 10 coins are almost as close together as possible, and all of them in the same [http://xkcd.com/1608/1107:-1076+s.png completely white image tile] right above the tile with the nest and eggs.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Rebel Blockade Runner'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/82/1608_1015x1078y_Entire_Rebel_Blockade_Runner_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/fd/1608_1015x1078y_Entire_Rebbel_Blockade_Runner_and_wires_zoom_out.png Also with wires]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/04/1608_1015x1078y_Entire_Rebbel_Blockade_Runner_zoom_out_to_torpedoes_and_ground.png Also with torpedoes]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|An overview of the entire Rebel Blockade Runner ''{{w|Tantive IV}}'' from the opening scene of the original Star Wars movie. It has four rooms (one blown open), a small cannon room that cannot be entered by the hoverboard and two corridors. The rear is the large engines. There are three coins. There is a clear symmetry along the center, as the two cannons and the two parabolic antennas are placed symmetrical on the top and bottom hull, and also the curves of the hull is symmetric. In the second image link the way to find the runner from the ground via the wires can be seen (six coins). And in the third the way to find the Destroyer above via the torpedoes can be seen (14 coins). The Destroyer is thus not hidden, like for instance the Floating Rock Island or the Hidden Lair beneath the lava lake, and there are many less direct indications that there is a runner from all the people who comment on them or even directly or indirectly point the way to the Destroyer. The Runner is supposed to be 150 m long.&lt;br /&gt;
|-&lt;br /&gt;
|Bridge on the Rebel Blockade Runner.&lt;br /&gt;
|&lt;br /&gt;
:First scene:&lt;br /&gt;
:Long haired woman: Captain's log, stardate November 24th, 2015...&lt;br /&gt;
:Hairbun: ''Augh!'' No!&lt;br /&gt;
:Second scene:&lt;br /&gt;
:Megan: Good against remotes is one thing, but a ''true'' Jedi trains with a T-shirt cannon.&lt;br /&gt;
:Box: Shirts&lt;br /&gt;
:Third scene:&lt;br /&gt;
:Box: Bullets&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1012:-1078+s.png (1012, 1078)]&lt;br /&gt;
|[http://xkcd.com/1608/1013:-1078+s.png (1013, 1078)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Film: The {{w|Star Trek}} universe&lt;br /&gt;
|The bridge of the Rebel Blockade Runner is crammed with interesting scenes. First on the bridge itself a long haired woman (the captain) is mocking both Star Wars and Star Trek fans alike by using the [https://www.youtube.com/watch?v=vcRX0Gw1aaw opening line] from the Star Trek series about stating the {{w|stardate}} for the captains log on board the first space ship ever shown in the Star Wars franchise. Hairbun behind her (it could be {{w|Princess Leia}} who also has buns but above each ear) is clearly distressed by this ”mistake”. This could either be because she is a Star Wars fan that dislike Star Trek or because the stardate used is the real date, November 24, 2015, on which the comic was released (as well as the book ''Thing Explainer'') instead of using the normal convention for stardates with a four or five digit number plus a decimal like 1513.1. Given that the long haired woman has the appearance of [[Danish]], this may be intentionally rather than a mistake. There is another reference to Star Trek universe in the scene where the torpedoes are fired from in the Destroyer above, so no less than two Trek infiltrations in the opening scene of Star Wars&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beneath the bridge there is a smaller room where Ponytail and Megan spoofs [https://www.youtube.com/watch?v=X69NCLxwLEY Luke's Lightsaber Training] from the original Star Wars movie where {{w|Luke Skywalker}} practices under {{w|Ben Kenobi}}'s guidance while {{w|Han Solo}} comes with snide remarks. Ponytail (in Luke's place) holds a {{w|lightsaber}} above which floats a sphere which represents the small remote controlled {{w|Jedi}} training device from that scene. Megan both guides like Ben and comments like Han. She holds some kind of cannon that she obviously loads with T-shirts from the box behind her. As she tells Ponytail, a true Jedi trains with a [https://www.youtube.com/watch?v=FgCz7C6jEIk t-shirt cannon]. Han Solo's quote begins like it but ends quite differently: [https://www.youtube.com/watch?v=tOuCbDkKIs4 Good against remotes is one thing good against the living it's something else]. He would also prefer a {{w|Blaster (Star Wars)|blaster}} as he explains: [https://www.youtube.com/watch?v=V268Qk6-xsw Hokey religions and ancient weapons are no match for a good blaster at your side kid]. There is a coin behind Ponytail&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Above the bridge there is a hatch open where hoverboard Cueball may enter and a Cueball is standing behind the hatch looking down along the hull.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are cannons both above and below the hull, the one on top has a coin in front of the barrel. There is a similar cannon with a coin in front on top of the Destroyer. Beneath this cannon is a tiny room where another Cueball is pouring several small bullets from a bucket into a black box labeled bullets (for the cannon). From this room there is a small shaft down to the main corridor in the Runner. But this shaft is too slim for hoverboard Cueball to pass up through it, or rather for the board to get in. Cueball can pass into the hole but the board holds him back from reaching up in the small room. The cannon below has two of the anchors from the wires going to the ground attached around its barrel. The third anchor is stuck in the bottom hull further down the hull. It is unclear how this last has become attached to the hull!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the corridor that runs away from the bridge a small robot on wheels drive towards left. Similar types of robots are often seen in the Star Wars universe and there is also [http://www.explainxkcd.com/wiki/images/5/5f/1608_1034x1091y_Torpedo_canon_below_Destroyer.png another robot] looking like two of these on top of each other in the Destroyer above where the torpedoes connecting them ends up. Further down the corridor Ponytail is walking to the right while singing indicated with two notes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Above the cannon at the bottom of the hull on a ledge with an entry to the ship is a third Cueball holding a fishing rod out over the ledge so the hook hangs in the air. Maybe he is fishing for either of the two birds that are flying around the line. What appears to be a loaf of bread or [http://www.explainxkcd.com/wiki/images/5/58/1608_1014x1078y_Three_wires_and_reaching_up_to_anchors_in_Runner.png a cracker is attached to the hook] at the end of the line. A similar scene is also found in TE in ''Sky Toucher''.&lt;br /&gt;
|-&lt;br /&gt;
|Death Star Plans in the Rebel Blockade Runner.&lt;br /&gt;
|&lt;br /&gt;
:First scene:&lt;br /&gt;
:First Cueball: The Death Star plans are ''not'' in the main computer.&lt;br /&gt;
:Second Cueball: Darn.&lt;br /&gt;
:Second Cueball: See, if we had found them in the main computer, that would be good news, since it would mean no one else had them.&lt;br /&gt;
:Second Cueball: But since we didn’t find them, we need to keep searching for anyone with a copy.&lt;br /&gt;
:Second Cueball: That all makes sense and I ''definitely'' understand how computers work.&lt;br /&gt;
:Second scene:&lt;br /&gt;
:Third Cueball: So you just came down and made a hole in our ship without permission?&lt;br /&gt;
:Fourth Cueball: Yup&lt;br /&gt;
:Third Cueball: Wow, Rude.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fa/1608_1017x1078y_Death_Star_Plans_in_the_Rebel_Blockade_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1017:-1078+s.png (1017, 1078)]&lt;br /&gt;
|[http://xkcd.com/1608/1016:-1079+s.png (1016, 1079)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Further explanation needed by someone with more computer skill than Second Cueball and me who wrote the current version... Also is there some reference to someone saying something like that to an attack, rather than the one with C3PO &amp;lt;/font&amp;gt;The reference to the Death Star plans are from [https://youtu.be/yHfLyMAHrQE?t=340 the opening scene] in the first Star Wars movie. The sentence uttered by First Cueball is said by a Storm Trooper to Darth Vader. The [http://m.imdb.com/title/tt0076759/quotes?qt=qt0440708 rest of the quote] is not quite like in the comic. Rather is goes like this:&lt;br /&gt;
:Darth Vader: [addressing the Tantive IV's captain, whom he is interrogating] Where are those transmissions you intercepted? WHAT have you DONE with those plans?&lt;br /&gt;
:Captain Antilles: We intercepted no transmissions... This is a consular ship... We're on a diplomatic mission...&lt;br /&gt;
:Darth Vader: [shouting] If this is a consular ship, WHERE is the ambassador?&lt;br /&gt;
:Darth Vader: Commander, tear this ship apart until you find those plans! And bring me all passengers, I want them ALIVE! &lt;br /&gt;
The comic jokes with the way Darth Vader seems to assume that if the plans had been found on the computer, then no one else would have had access to them. The second Cueball, although not Vader, represents a superior that have absolutely no idea about how computers work, in spite of his insistence that he actually do. If the data has once been intercepted they could have been shared or copied to several other computers or devices or even been printed. By finding them in the main computer they would only make sure that they were indeed intercepted, but not be certain that they have not been delivered to the rebel base.&lt;br /&gt;
&lt;br /&gt;
The other two Cueballs on top of the ship stand over a hole in the hull going into a small room above and left of the large room. It seems that the fourth Cueball has made this hole directly from the outside (i.e. it is not caused by an exploding torpedo from the Destroyer above). Because he confirms when the third Cueball asks if he just came down to make the hole without permission. The third Cueball thinks this is rude. This is, of course, hilarious as if a space pirate or any other attacker of a space ship would ask permission before attacking. And also the idea that he might get permission for asking is likewise crazy. To call this rude is also a weird way to look at such an attack. {{w|C3PO}} uses [https://www.youtube.com/watch?v=FWoG9tKf1lA this as reply] to a comment made to him by a similar droid in the second movie.&lt;br /&gt;
|-&lt;br /&gt;
|Top rear end of the Rebel Blockade Runner.&lt;br /&gt;
|&lt;br /&gt;
:First scene:&lt;br /&gt;
:First Cueball: That thing is ''huge. Imperial''-class?&lt;br /&gt;
:Second Cueball: Yeah. Maybe a MK-1. Depends on whether this is the expanded universe or not.&lt;br /&gt;
:Second scene:&lt;br /&gt;
:Third Cueball's bow: Twang&lt;br /&gt;
:Torpedo: Boom&lt;br /&gt;
:Third scene:&lt;br /&gt;
:Fourth Cueball: Why are they still firing?&lt;br /&gt;
:Fifth Cueball: Oh, the turret operators pretty much do their own thing.&lt;br /&gt;
:Fifth Cueball: It's definitely a pain sometimes.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f1/1608_1018x1079y_Top_rear_end_of_the_Rebel_Blockade_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1018:-1079+s.png (1018, 1079)]&lt;br /&gt;
|[http://xkcd.com/1608/1019:-1080+s.png (1019, 1080)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|In this overview of the top rear of the hull of the Runner, there are four scenes with two persons in each, with no less than six Cueballs. Beginning with the scene to the far left the two first Cueballs discuss what type of Star Destroyer is shooting at their ship from above them. They are clearly tilting their head far back to look up. The first Cueball comments on how huge it is and asks if it is an {{w|Star_Destroyer#Imperial_class|''Imperial'' class}} Destroyer. &amp;quot;''Imperial'' class&amp;quot; is the designation of the Destroyer ''[http://starwars.wikia.com/wiki/Devastator Devastator]'' that followed the Rebel Runner ''Tantive IV'' in the opening scene. There is also an more than 10 times as large version called a {{w|Star_Destroyer#Super_Star_Destroyer|Super Star Destroyer}}, which were featured in the two sequels in the original trilogy. But even the original Star Destroyers were improved during the movies, so when the improved Destroyers came out they became known as ([http://starwars.wikia.com/wiki/Imperial_II-class_Star_Destroyer Mark II], Mk-II or plainly II, and the original (as Devastator) became known as [http://starwars.wikia.com/wiki/Imperial_I-class_Star_Destroyer Mk-1]. The second Cueball agrees with the first and suggest that it is an Mk-1 and thus makes it even more clear that this scene is actually the opening scene of the original Star Wars movie. But then again, he continues, it depends weather this is the {{w|Star Wars expanded universe|expanded universe}} (now know as ''Star Wars Legends'') where all  authorized media (books etc.) released based on the Star Wars franchise should be counted in, or if it is only the movies sanctioned directly by George Lucas (and now Disney). What he says is that in all those work there could be so many other types os ships mentioned, that he could mistake for an Mk-1, that in that universe he would not be certain at all. But in the &amp;quot;official&amp;quot; universe he would claim that it was an Mk-1 ''Imperial'' class Star Destroyer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the next scene Ponytail and a third Cueball fights a ridicules fight with bows and arrows against the Destroyers 100+ torpedoes raining down from above. Ten of these can be seen falling, one hits the ship and one has just exploded in a big ''boom'', to be compared with the feeble ''twang'' made by Cueballs bow when he fires the arrow. When later discovering how far there is up to the bottom of the Destroyer it only becomes even more silly.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the third scene two more Cueballs (four and five) look up at the torpedoes falling down in an arch over their heads. The fourth Cueball asks why they still keep firing. And the fifth Cueball tries to explain. A {{w|Gun turret|turret}} is generally a weapon mount that houses the crew and a projectile-firing weapon and lets the weapon be aimed and fired in a given cone of fire. So it is this crew, that are the turret operators. There is also such [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png an operator] on the Rebel Runner below the top cannon (or turret), in the scene with the bridge. The reason they keep fighting is given that they just do their own thing and that is annoying. This indicates that these two Cueballs do no longer think that the Destroyer needs to fire anymore on the Runner, and thus also indicates that they are part of the crew from the Destroyer send down to take over the Runner. Thus it is annoying that the shooting has not stopped as it puts them in danger. If they belong to the Runner then they would not think it weird that the shooting continued. It turns out to be Megan who is the [http://www.explainxkcd.com/wiki/images/5/5f/1608_1034x1091y_Torpedo_canon_below_Destroyer.png turret operator in the Destroyer]! At least they can be happy that it is regular torpedoes. (See the explanation of the scene regarding the Torpedo cannon below Destroyer).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the final scene at the very end of the hull is the sixth Cueball together with Megan. She holds on to him as he tries to toasts a giant marshmallow on a stick by holding it in front of the exhaust pipe of the Runner. This would must likely melt the marshmallow instantaneously... In ''Red world space car'' in TE the Mars rower also toasts a marshmallow on a stick over a small fire.&lt;br /&gt;
|-&lt;br /&gt;
|Bottom rear end of the Rebel Blockade Runner.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5b/1608_1020x1078y_Bottom_rear_end_of_the_Rebel_Blockade_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1020:-1078+s.png (1020, 1078)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The rear end of the Rebel Runner with the last part of the big Death Star plan room to visible to the left. Three engines are visible, with the top one being cut of (Cueball is roasting a marshmallow above the cut off - see previous scene). This is consistent with the three rows of engines as [http://cdn-static.denofgeek.com/sites/denofgeek/files/styles/insert_main_wide_image/public/2016/04/tantive_iv_over_tatooine.png?itok=1k3g3pFH can be seen in the film], with four engines in top and bottom row and three in the middle. There is a coin behind the lowest of the engines. There appear to be {{w|truck nuts}} attached to the rear of the ship beneath the hull. These are plastic or metal accessories, typically for cars, which resemble a pair of dangling testicles/balls. They are attached under the rear bumper of the vehicle so they are visible from behind as a practical joke. Some find it is in so bad a taste that it should be banned or fined.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire torpedoes rain from Runner to Destroyer.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/87/1608_1023x1085y_Entire_torpedoes_rain_from_Runner_to_Destroyer.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|An overview of the entire rain of torpedoes fired down from the Star Destroyer to the Runner. There are 100 undamaged torpedoes in the air, two that are hitting each other exploding, one that has just made contact with the hull and one that has just exploded on the hull of the Runner. A total of 104 torpedoes has thus been fired at this moment in time. The rain is not so much there for jokes but to guide the player up to the Destroyer. Only real interesting scene on the way up is Beret Guy riding a torpedo, and apart from that and the two torpedoes hitting each other and exploding, there is nothing else to see. But there are two coins to collect.&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes just above Runner with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a7/1608_1019x1081y_Torpedoes_just_above_Runner_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1019:-1081+s.png (1019, 1081)]&lt;br /&gt;
|[http://xkcd.com/1608/1020:-1081+s.png (1020, 1081)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|11 torpedoes just above the Runner with a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes two steps above Runner with Beret Guy.&lt;br /&gt;
|&lt;br /&gt;
:Beret Guy: Horsey!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/21/1608_1020x1083y_Torpedoes_two_steps_above_Runner_with_Beret_Guy.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1020:-1083+s.png (1020, 1083)]&lt;br /&gt;
|[http://xkcd.com/1608/1021:-1083+s.png (1021, 1083)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Film: {{w|Dr. Strangelove}}&lt;br /&gt;
|Beret Guys only second appearance in this comic. He is flying down from the Destroyer sitting astray a torpedo riding it like it was a horse. In the film Dr. Stangelove a man is also flying down like this riding a bomb like it is a horse (a nuclear bomb in that case though). Beret Guy will likely survive due to his [[:Category:Strange powers of Beret Guy|strange powers]]. With his torpedo there are eight torpedoes in this scene&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes three steps above Runner.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a7/1608_1023x1085y_Torpedoes_three_steps_above_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1023:-1086+s.png (1023, 1086)]&lt;br /&gt;
|[http://xkcd.com/1608/1024:-1086+s.png (1024, 1086)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|21 torpedoes are shown. This image is so large that it goes outside the &amp;quot;active&amp;quot; images, and thus the lower right part is in gray. In the game this part will be displayed as white, but there is no image below to save (but many all white images are active though!)&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes two steps below Destroyer with exploding torpedoes.&lt;br /&gt;
|&lt;br /&gt;
:Torpedoes: Boom&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a8/1608_1025x1087y_Torpedoes_two_steps_below_Destroyer_with_exploding_torpedoes.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1025:-1087+s.png (1025, 1087)]&lt;br /&gt;
|[http://xkcd.com/1608/1026:-1087+s.png (1026, 1087)]&lt;br /&gt;
|&lt;br /&gt;
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|21 torpedoes are shown, but two of them are hitting each other exploding. Where you can stand on the torpedoes, you can not stand on the &amp;quot;boom&amp;quot;, but still on the black part of the exploding torpedoes. If the two exploding torpedoes are the same and if they have no means of self-propelling, then they should not hit each other under normal conditions. Only if a wind gust slowed down the one and not the other (which could of course be the case.) But else they would follow the same parabolic path from cannon to target without getting closer.&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes one step below Destroyer with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/2b/1608_1029x1089y_Torpedoes_one_step_below_Destroyer_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1029:-1089+s.png (1029, 1089)]&lt;br /&gt;
|[http://xkcd.com/1608/1031:-1090+s.png (1031, 1090)]&lt;br /&gt;
|&lt;br /&gt;
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|19 torpedoes just below the Destroyer with a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Torpedo cannon below Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:Megan: We have no photon torpedoes, so I'm firing regular ones&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5f/1608_1034x1091y_Torpedo_canon_below_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1034:-1091+s.png (1034, 1091)]&lt;br /&gt;
|[http://xkcd.com/1608/1033:-1091+s.png (1033, 1091)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Film: The {{w|Star Trek}} universe&lt;br /&gt;
|The 12 last torpedoes leads up to the cannon below the Destroyer that has fired them all towards the runner far below. In the control room (or turret room see explanation of scene where the torpedoes hits the Runner) is Megan and Cueball. She explains that she used regular torpedoes rather than the much more powerful {{w|Weapons_in_Star_Trek#Projectile_weapons|'''photon''' torpedoes}}. This may cheat some to think this is a reference to the weapon Luke Skywalker used when destroying the Death Star in the original Star Wars movie. But they were called {{w|List_of_Star_Wars_weapons#Ship-mounted|'''proton''' torpedoes}}. Photon torpedoes are a standard ship-based weapon armed with an {{w|antimatter}} warhead and one of those alone would probably take a ship like the Runner out if it was not shielded... However, they are used by the {{w|Starship Enterprise}} in the Star Trek universe. So this is the second (but more subtle) mixing of the two competing franchises connected with the torpedoes in the opening scene of Star Wars. The first being on the bridge of the Runner below. Above the control room there is a shaft up to a corridor in which a small robot of the types typically seen on spaceships in Star Wars is seen. There is a [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png similar robot] down in the Runner but only half this ones height.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Star Destroyer.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/cd/1608_Entire_Star_Destroyer.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|This is the only reference to Star Wars just because of the Destroyer. Anything inside the spaceship will only be listed as SW reference if there is something in relation to SW, or at least to part of the ship itself (like using special outcrops on the ship for a special room, like the Globe of Death at the top of the bridge).&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire front end.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e1/1608_Entire_front_end.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/2/22/1608_Entire_front_end_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
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|This overview is shown to illustrate how far apart the rooms are even in the very front end of the Destroyer where it is slimmest. The image with hidden passages shows how deep the swimming pool is and that the hoverboard can also sink into the playpen pit. Moving just a little further right than this overview, and the Destroyer becomes wider than the zoom scale for these overviews.&lt;br /&gt;
|-&lt;br /&gt;
|Overview of the very tip of the front end.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/92/1608_Zoom_out_of_the_very_front_end.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
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|The front has both a mouth a nose and an eye with a pupil. It has just eaten a coin and can smell the one above its nose. See more on this interpretation under the ''Colon like structure'' below.&lt;br /&gt;
|-&lt;br /&gt;
|Very front with Cueball looking out at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/60/1608_1002x1094y_Very_front_with_Cueball_looking_out_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1002:-1094+s.png (1002, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1003:-1094+s.png (1003, 1094)]&lt;br /&gt;
|&lt;br /&gt;
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|The closest entrance to the Destroyer from the starting point is guarded by Cueball. Going straight up from the right wall in the play area will take the hoverboard straight up in front of Cueball. There is a coin behind him where this first corridor turns up into a shaft.&lt;br /&gt;
|-&lt;br /&gt;
|Very front with playpen balls pit at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a7/1608_1004x1095y_Very_front_with_playpen_balls_pit_at_top_of_hull.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/35/1608_1004x1095y_Very_front_with_playpen_balls_pit_at_top_of_hull_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1004:-1095+s.png (1004, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1005:-1095+s.png (1005, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[150: Grownups]] and the [[:Category:Playpen balls|Playpen balls Category]].&lt;br /&gt;
|The top part of the front of the Star Destroyer also has an entrance as does the bottom section (see above). There is a coin above the hull. This first corridor leads to a playpen pit filled with playpen balls, which is a recurring subject in xkcd. Cueball and Megan is adult sized (i.e. as big as hoverboard Cueball) and it is thus a clear reference to Grownups. There could be water down below the balls as a fish is seen jumping out over the surface. But given that there are no splashes from the balls Cueball throws in the air, it could also just be a gimmick by Randall. To have something like this in a Star Destroyer kind of ruins the mood surrounding these war machines. Something seen several times throughout the space ship.&lt;br /&gt;
|-&lt;br /&gt;
|Piñata and Cueball with lightsaber at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: No, I got this.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/20/1608_1006x1095y_Pinata_and_Cueball_with_lightsaber_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1006:-1095+s.png (1006, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1007:-1095+s.png (1007, 1095)]&lt;br /&gt;
|Y&lt;br /&gt;
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|&lt;br /&gt;
|Comic: [[1620: Christmas Settings]]&lt;br /&gt;
|Although the original {{w|piñata}} was star shaped it is now common to use different shapes like the horse or donkey displayed in the comic. Children usually hits the piñata with a club until it breaks and falls down revealing candy or toys inside. The two Cueballs, Megan and Hairy are adults though as big as hoverboard Cueball, just like in the playpen pit. It is though not uncommon for adults to participate in hitting down a piñata. But to do it with a {{w|lightsaber}} would defeat the purpose of this game as it will go right through the piñata on contact thus spilling the contest out on the floor in the first go. The Cueball with the lightsaber can thus confidently say that he got this. But it seems like the other Cueball is trying to stop him and that Hairy, holding the club they were intended to use, puts a hand protectively on Megan. A lightsaber would be a very dangerous weapon, and should not be used lightly in a playful setting. As a side note any candy/toy in the path of the ligtsaber as it passes through the piñata will melt/burn immediately. Lightsaber noises are mentioned in the title text of the Christmas Settings comic coming out shortly after this one.&lt;br /&gt;
|-&lt;br /&gt;
|Shaft and corridor at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/eb/1608_1007x1094y_Shaft_and_corridor_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1007:-1094+s.png (1007, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1008:-1094+s.png (1008, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|Lots of sections inside the Destroyer consist of long corridors with shafts going up and down here and there, but with no interesting features or objects. This is the first example of such a corridor, near the bottom hull of the Destroyer, showing that it is not a featureless outer hull. Apart from the ever increasing width of the Destroyer there are some steps up and down, to indicate some of the features seen in the Star Wars movie.&lt;br /&gt;
|-&lt;br /&gt;
|Swimming pool with Ponytail jumping at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/ba/1608_1010x1094y_Swimming_pool_with_Ponytail_jumping_at_bottom_of_hull.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e6/1608_1010x1094y_Swimming_pool_with_Ponytail_jumping_at_bottom_of_hull_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1010:-1094+s.png (1010, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1011:-1094+s.png (1011, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Another enjoyable activity to attend to by adults is located here in the front sections of the Destroyer: A swimming pool. Don't worry about Ponytail jumping head first into the water, as can be seen in the hidden passage image it is rather deep. Cueball and Megan is already in. Supposedly there is a rung ladder up again on the side, but it cannot be seen in this slice through the Destroyer. A coin hangs in the top corner of the room. When standing with the hoverboard on the bottom of the pool it will be possible to see that there is a coin on the outside of the hull in the indentation in the hull below the pool. From the outside, however, it will not be possible to see that there is a pool above as the water is the same black (to the eye) as the solid hull.&lt;br /&gt;
|-&lt;br /&gt;
|Shaft and corridor with three coins at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/ba/1608_1011x1096y_Shaft_and_corridor_with_three_coins_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1011:-1096+s.png (1011, 1096)]&lt;br /&gt;
|[http://xkcd.com/1608/1009:-1095+s.png (1009, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|After leaving the piñata room going down the corridor there are two coins. One under the shaft going up and one further down the corridor. Going up the shaft there is also a coin on the outside of the top hull at the top of another of the small step where the hulls width increases faster than the steady slope that are always there. This coin is almost on top of the one in the corridor below.&lt;br /&gt;
|-&lt;br /&gt;
|Dead end shaft with rubbles at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0c/1608_1015x1093y_Dead_end_shaft_with_rubbles_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1015:-1093+s.png (1015, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1016:-1093+s.png (1016, 1093)]&lt;br /&gt;
|&lt;br /&gt;
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|From the shaft that exits the Destroyers bottom hull there goes a corridor to the left. But only for a short while. Then there is a pile of rubble like there has either been a cave in or as if someone has been digging this tunnel and then has stopped. This is consistent with the mining company seen much further down the Destroyer. There is a coin in front of the rubble.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out of shaft and corridors with Hairy looking down a shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/34/1608_1019x1095y_Zoom_out_of_shaft_and_corridors_with_Hairy_looking_down_a_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|This zoom out gives an overview of a large section of the Destroyer with only a long corridor and two shafts going down from it. There is almost no features, but for Hairy standing carefully at the edge of one shaft looking down into it. So again an example of the larger areas inside the destroyer where nothing happens.&lt;br /&gt;
|-&lt;br /&gt;
|Hairy looking down a shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/73/1608_1016x1095y_Hairy_looking_down_a_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1016:-1095+s.png (1016, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1013:-1096+s.png (1013, 1096)]&lt;br /&gt;
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|This is the shaft that came out of the piñata room. At the end of this image is the first shaft going down where Hairy is standing carefully at the edge looking down. Before that a shaft goes up to the top hull where a coin is situated on top of a small step down. At the other end of this &amp;quot;step&amp;quot; to the left there was also a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Three coins room and shafts.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e6/1608_1023x1095y_Three_coins_room_and_shafts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1023:-1095+s.png (1023, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1022:-1095+s.png (1022, 1095)]&lt;br /&gt;
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|This is the room where the long corridor going from the piñata room ends. Although it is a quite boring room it has three coins, the highest coin density seen so far when entering the Destroyer from the front end. A shaft down outside the room prevents this from being a dead end.&lt;br /&gt;
|-&lt;br /&gt;
|Triple coins and a single coin on top of a shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d0/1608_1023x1097y_Triple_coins_and_a_single_coin_on_top_of_a_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1023:-1097+s.png (1023, 1097)]&lt;br /&gt;
|[http://xkcd.com/1608/1025:-1097+s.png (1025, 1097)]&lt;br /&gt;
|&lt;br /&gt;
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|There is a very long straight stretch on top of the hull where nothing happens after the step down, but suddenly there are three coins in a row, and then a shaft down, with a ledge out over the shaft opening, with yet a coin, makes it worth the players while to come up there as well.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out of shaft and corridors with ledge at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6f/1608_1025x1092y_Zoom_out_of_shaft_and_corridors_with_ledge_at_bottom_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
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|This overview at the bottom of the hull shows the shaft (to the right) that was covered with a ledge at the top of the hull. Although it takes a small turn left before going down and out at the bottom it thus almost runs straight through the Destroyer and also here at the bottom a thin ledge covers the shafts exit. But here are no coins. There are another shaft and two corridors.&lt;br /&gt;
|-&lt;br /&gt;
|Shall '''not not''' pass room and parachutes at one of two ledges at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: You shall not not pass!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/ad/1608_1026x1093y_Shall_not_not_pass_room_and_parachutes_at_one_of_two_ledges_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1026:-1093+s.png (1026, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1028:-1092+s.png (1028, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The shaft going out at the bottom left is the one mentioned above. Going through the corridor above takes hoverboard Cueball into a room with a Cueball blocking his way holding a hand out towards him. He almost uses the last part of a [http://www.imdb.com/title/tt0120737/quotes?item=qt0445998 famous quote by Gandalf] when facing the {{w|Balrog}} in the mines of {{w|Moria (Middle-earth)|Moria}}, but here with an '''extra not''' added to negate the &amp;quot;not&amp;quot; from the quote. So &amp;quot;You shall ''not'' '''not''' pass&amp;quot; = You '''shall''' pass, and when you do you get a coin. It is easy to miss that there are two times not in the sentence which is for certain intentionally by Randall, as the spoken sentence thus do not match the appearance of Cueball with a hand out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If hoverboard Cueball jump ship at the ledge to the left he can fly over to the next ledge where Cueball and a guy with black hair is preparing to jump of the ship using parachutes. Behind them there is a shaft going up into the ship with a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Two coins room and shafts.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5d/1608_1026x1095y_Two_coins_room_and_shafts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1026:-1095+s.png (1026, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1027:-1095+s.png (1027, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The shaft going up in the two coins room comes from a corridor below that also connects to the shaft to the left. The corridor is right above the ''you shall not not pass'' room below. The shaft to the left goes up the ledge covered exit to the top hull.&lt;br /&gt;
|-&lt;br /&gt;
|Steven Universe and Crystal Gems; and ice cream prediction.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Prediction: Seconds before you die, you will remember these words.&lt;br /&gt;
:Box: Ice cream&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/39/1608_1031x1095y_Steven_Universe_family_and_ice_cream_prediction.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1031:-1095+s.png (1031, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1028:-1095+s.png (1029, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|TV series: {{w|Steven Universe}}&lt;br /&gt;
|In the room to the left, Megan talks to Cueball while they walk towards an ice cream freezer (at the end of the room with a coin on top). Her comment that she can predict that he will remember those words when he dies could be quite sinister. Since they are so boring the only way she can make this prediction come through is if she now turns around killing him. If she waits a little longer she will not have to move him so far before she can hide his body in the freezer...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the room to the right is a group of four stick figures representing {{w|Steven Universe (character)|Steven Universe}} and the [https://en.wikipedia.org/wiki/List_of_Steven_Universe_characters#/media/File:StevenFinalPoster.jpg Crystal Gems]. From left to right, Steven is next to {{w|Pearl (Steven Universe)|Pearl}} (as a stick figure with shorter hair), {{w|Garnet (Steven Universe)|Garnet}} (as a taller stick figure with sunglasses and an afro), and {{w|List_of_Steven_Universe_characters#Amethyst|Amethyst}} (as a shorter stick figure with long hair). The Crystal Gems are a &amp;quot;superhero&amp;quot; team of alien &amp;quot;Gems&amp;quot; who protect the earth, with their newest member being the half-Gem, half-human Steven. (Elsewhere on the bridge of the Destroyer, Darth Vader references Steven Universe in that Steven is half Gem.) A coin is hovering over Garnet's raised left hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Below these two rooms runs a corridor that goes left to the shaft going up to the top hull. The shaft going down goes to the two guys with parachutes. There is a coin next to the shaft. To get from this corridor to the rooms above hoverboard Cueball either have to go out on the top hull or move through the rotary that follows to the right.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Rotary section.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/67/1608_Entire_Rotary_section.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e4/1608_Entire_Rotary_section_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e1/1608_Entire_Rebel_Blockade_Runner_swallowed_by_Destroyer.png Swallow Runner]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|To the left in this overview is the roundabout like structure that Cueball above it calls a rotary, which has given name to this section of the ship that follows after it up to the section with the cave. The Destroyer becomes much broader here especially due to the two large steps that the top part of the hull takes in the middle and to the right in this image.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the hidden passage image the cotton trap is revealed with the two entrances to the room below and to the corridor to the right that leads past different traps into the cave. At the top and bottom middle of the image there are two cars, and as it can be seen in the hidden passage image the hoverboard cannot rest on top of those.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the composite ''Swallow Runner'' image the Rebel Runner has been placed in the opening in the bottom hull to reveal that this is indeed the opening in the bottom of the Destroyer that swallows the entire Rebel Runner in the opening scene of the first Star Wars movie. This feature is thus a direct reference to the &amp;quot;real&amp;quot; Devastator Destroyer and thus a direct reference to the opening scene and to Star Wars. Below the individual scenes in the Rotary section will be described. &lt;br /&gt;
|-&lt;br /&gt;
|Empty room and Cueball on corridor going to rotary at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Ugh, rotaries.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/cf/1608_1029x1097y_Empty_room_and_Cueball_on_corridor_going_to_rotary_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1032:-1096+s.png (1032, 1096)]&lt;br /&gt;
|[http://xkcd.com/1608/1030:-1097+s.png (1030, 1097)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A big empty room near the top hull and a coin in a shaft going down from the top hull. The shaft going down will lead to both the room with the ice dream box and the one with Steven Universe and the Crystal Gems. The corridor going right will go down into the rotary, see next scene. Cueball is looking down into this and expressing his dislike of this {{w|Traffic circle|type of structures}}. Maybe he has bad experience with these in real life traffic.&lt;br /&gt;
|-&lt;br /&gt;
|The rotary.&lt;br /&gt;
|&lt;br /&gt;
:(none)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/3e/1608_1033x1095y_The_rotary.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1033:-1095+s.png (1033, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1035:-1095+s.png (1035, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the {{w|Traffic circle|Rotary}} that has given it's name to the section of the Star Destroyer from the structure itself and right of this until the section where the cave is located. A rotary is also known as a ''traffic circle'' and is a large version of a roundabout with several roads exiting from it. At the top of the upper left passage (see the scene above) Cueball is looking down into this structure and calls it a rotary (hence the name).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The centre contains a small room with a stick figure wearing a tonsure haircut (where only the top of the head is shaved bald), a potted plant, and a coin. The plant resembles a pea plant, and the tonsure is a haircut associated with monks, so this is likely to be Gregor Mendel. Mendel was a 19th century Czech monk who discovered the principles of genetic inheritance by crossing strains of pea plants.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Large rotaries may have more than four roads leading away, but in this case there are four, and neither of them are leading straight away up/down or left/right. Three of them are almost at a 45 degree angel, but the one going down is only a little of to the right, and soon turns straight down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only other feature is the Cueball rushing right on his bike in the corridor leading away from the rightmost exit. There are several bikes throughout the comic, with two more in the Globe of Death above the bridge of the Destroyer and one going down the right slope of the Volcano.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Entering the rotary for the first time there are of course three new directions to move along in, making it a special point in the users exploration of the Destroyer.&lt;br /&gt;
|-&lt;br /&gt;
|Photon cannon Tetris piece and mini robot at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None - the cannon part has been transcribed in the torpedo section)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/df/1608_1034x1091y_Photon_canon_Tetris_piece_and_mini_robot_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1034:-1093+s.png (1034, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1034:-1092+s.png (1035, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Computer game: {{w|Tetris}}&lt;br /&gt;
|The bottom part of the scene has already been described in relation to the torpedo rain. But as can be seen here it is possible to enter the torpedo room almost directly from the bottom exit of the rotary above. Coming down that way is also a T-shaped {{w|Tetris#Colors_of_Tetriminos|tetriminos}} from the Tetris computer game. At the end of the corridor with the small robot there is a shaft, and in the exit from the corridor there is a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Shaft corridor with coin and room with coin over ledge at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d3/1608_1038x1092y_Shaft_corridor_with_coin_and_room_with_coin_over_ledge_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1092+s.png (1038, 1092)]&lt;br /&gt;
|[http://xkcd.com/1608/1036:-1092+s.png (1036, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Going down from the corridor from the scene above takes the player through a small room with a coin at the bottom of the hull and then out over a thick ledge in the air beneath the Destroyer. There is a large gap starting here that ends in the ''Atmosphere worry and car room at bottom of hull''. This large section is the section in which [http://www.explainxkcd.com/wiki/images/e/e1/1608_Entire_Rebel_Blockade_Runner_swallowed_by_Destroyer.png the Destroyer swallows the Rebel Runner] in the opening scene of the first Star Wars movie, as mentioned in the overview above.&lt;br /&gt;
|-&lt;br /&gt;
|Giant octopus in Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b5/1608_1038x1094y_Giant_octopus_in_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1094+s.png (1038, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1093+s.png (1038, 1093)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|A giant octopus with a dome shaped head in a dome shaped room with coins above its tentacles left and right. In TE there are several octopuses, and this animal is also often used in xkcd in general. But particularly in ''The USS Laws of the Land'' there is both a large octopus beneath the ship and one giant tentacle reaching up from the deep. If this is considered a monster then this section of the ship may be the monster section as there also seem to be some kind of horned monster in the room to the right of this room.&lt;br /&gt;
|-&lt;br /&gt;
|Hamster ball and stilts room.&lt;br /&gt;
|&lt;br /&gt;
:Megan: ''AaaaAaaa'' &lt;br /&gt;
:Guy with hair: I can't leave.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/89/1608_1038x1095y_Hamsterball_and_stilts_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1095+s.png (1038, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1039:-1096+s.png (1039, 1096)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comics: [[:Category:Hamster Ball|Hamster Ball category]]&lt;br /&gt;
|This room is the first after exiting the rotary to the upper right. The shaft goes down past the octopus room (see scene above). It is the second instance with a hamster ball in this comic, the first being a small girl (with Megan like hair) in the left part of the world just before the plateau. But in this case it is the adult Megan that is inside the ball, not only running but actually standing on a skateboard. She is clearly not in control. As the player is on a hoverboard there is some kind of connection with a girl on skateboard. In ''Sky Toucher'' in TE Megan also uses a skateboard, inside a rounded structure.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Megan is not alone though as there is also a guy (with a wee bit of hair) on stilts. The stilts seems to be very high and if the guy wishes to stay on these stilts his assessment, that he can't leave the room, is true. Between his stilts there is a coin. The world highest stilts is shown in [[482: Height]] and in the next &amp;quot;game&amp;quot; comic after this one, [[1663: Garden]], it is possible to &amp;quot;[http://www.explainxkcd.com/wiki/images/0/0c/1663_garden_One_color_Between_Light_yellow_and_yellow_First_thing_stilts.png grow]&amp;quot; a [http://www.explainxkcd.com/wiki/images/d/d0/Garden_Stilt_walker.png girl on stilts].&lt;br /&gt;
|-&lt;br /&gt;
|Box with horns and coin room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a2/1608_1043x1093y_Box_with_horns_and_coin_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1043:-1093+s.png (1043, 1093)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Is there any clear references to a horned box that is being missed here?&amp;lt;/font&amp;gt; In this room across from the giant octopus room there is yet a possible monster hidden in a box. Two large horns jut out of the box, but if they are standing on the box or is sitting on some horned beast inside the box is not clear. But they look rather ominously, and if it is a monster it would with the giant octopus make this section a monster section. A coin is hovering between the horns. The shaft up is the only way to move further down inside the Destroyer without moving over or under the hull.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out of three empty rooms near bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e6/1608_1046x1094y_Zoom_out_of_three_empty_rooms_near_bottom_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A dead end with three empty room with no coins or any interesting features, thus only this zoomed out version is displayed here. The rooms are just right of the horned box and below is the part of the hull that is the opening where the Runner will be swallowed by the Destroyer. It is not a complete waste to come over this way, as the room to the right with the hoverboard is central to the comic. But no need to go into these rooms if trying to pick up all the coins as fast as possible.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a2/1608_1046x1097y_Corridor_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1046:-1097+s.png (1046, 1097)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is one of the longer corridors without any features. It is the only way to move right inside the destroyer in this section. The corridor goes above the three empty rooms in the scene above and also above the hoverboard room in the scene below. At the end of the corridor there is a shaft up. The only reason this segment is shown is because of the coin.&lt;br /&gt;
|-&lt;br /&gt;
|Two hoverboards room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/01/1608_1048x1095y_Two_hoverboards_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1048:-1095+s.png (1048, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1048:-1094+s.png (1048, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1623: 2016 Conversation Guide]]&lt;br /&gt;
|Self-reference to title of this comic, and the conversation guide comic released shortly after this is also referencing this entire comic as it complains that hoverboards are not real yet. There is both another hoverboard Cueball and a hoverboard Megan in this room, but compared to the players hoverboard Cueball these two are some what more advanced, and managed to swoop around the coin in the middle. The room can only be entered from the right. To the left there is only a dead end with three completely empty rooms, so don't bother going there if you are in a hurry to pick up all the coins...&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out with dead end corridor car room and shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f9/1608_1051x1097y_Zoom_out_with_dead_end_corridor_car_room_and_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Overview of the end of the long corridor with the coin mentioned above. It ends here in the dead end at the bottom. The corridor above has Cueball lying on the hood of a car in a small room quite a distance from any exits to the outside.&lt;br /&gt;
|-&lt;br /&gt;
|Cueball on hood of car room and a giant step with coins at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d4/1608_1048x1099y_Cueball_on_hood_of_car_room_and_a_giant_step_with_coins_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1048:-1099+s.png (1048, 1099)]&lt;br /&gt;
|[http://xkcd.com/1608/1049:-1099+s.png (1049, 1099)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|In this dead end room Cueball is lying on the hood of a car. Hoverboard Cueball cannot copy this as the car is not a solid segment of the image. The hull is not far away, and the car room is right where one of the large steps in the upper hull appears. Right outside there are two coins at the bottom and top of the step. These cannot be seen from inside the room. There is no fast way to get outside from here, and actually no easy way to get a car into this room either. In ''Sky Toucher'' in TE there is also a car stuck in the middle of the sky scraper a long way from the parking cellar. In this comic there is actually even one more car in the Destroyer, but that is at least close to an exit ledge (see scene below).&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere worry and car room at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Is this ship designed to fly in the atmosphere like this?&lt;br /&gt;
:Blonde woman with hair bun: Whatever. Who cares it’s probably fine.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1049x1090y_Atmosphere_worry_and_car_room_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1049:-1090+s.png (1049, 1090)]&lt;br /&gt;
|[http://xkcd.com/1608/1050:-1090+s.png (1050, 1090)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan is referring to the fact that space ships in Star Wars often fly fast also inside the atmosphere of a planet. Not something you would normally design for. Though in the case with the Destroyer and Runner they did not go inside the atmosphere as depicted here in the comic, in the scene from the original Star Wars movie. The blonde woman comes with a comment typical for b-moves, who cares if this would work in real life, it is just a film.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a large gap in the bottom hull ending here and starting  in the ''Shaft corridor with coin and room with coin over ledge at bottom of hull''. This large section is the section in which [http://www.explainxkcd.com/wiki/images/e/e1/1608_Entire_Rebel_Blockade_Runner_swallowed_by_Destroyer.png the Destroyer swallows the Rebel Runner] in the opening scene of the first Star Wars movie, as mentioned in the overview above.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Behind the two women, who are standing on a thin ledge where the large gap ends, there is another car (see scene above). At least it is clear how this car could get into this room (and out again). Above the car there is a coin. Behind the car there is a corridor going into the Destroyer, but quite high up on the wall for a normal exit. The car cannot be used as a step to jump in there, as it is not part of the solid picture. &lt;br /&gt;
|-&lt;br /&gt;
|Ponytail flying up a shaft towards a coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/76/1608_1053x1091y_Ponytail_flying_up_a_shaft_towards_a_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1053:-1091+s.png (1053, 1091)]&lt;br /&gt;
|[http://xkcd.com/1608/1054:-1091+s.png (1054, 1091)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The corridor from the room with Megan and the car is long. In the middle of it there is a shaft going up (a long way). Just inside this shaft Ponytail is seen flying up, hands in front of her like another Superman. Above her in the shaft there is a coin. This is not the only place in the comic where Ponytail is flying. Although here it seems like an automatic thing (like Superman), whereas down below on the ground below the Destroyer she has to flap her arms violently, but then actually manages to take of from the ground. In a space ship like this Destroyer there could both be a system to let people float upwards, some gravitational effects or just plain effects of the flying itself, wheres down on the ground flying like that would be magic for sure. But at least there seems to be some correlation since it is Ponytail that flies in both cases.&lt;br /&gt;
|-&lt;br /&gt;
|Trap covered with leaves and flying Ponytail at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: ...And we cover it with leaves so no one sees it.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fd/1608_1055x1090y_Trap_covered_with_leaves_and_flying_Ponytail_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1055:-1090+s.png (1055, 1090)]&lt;br /&gt;
|[http://xkcd.com/1608/1055:-1091+s.png (1055, 1091)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|After the shaft where Ponytail flies up (see more in the scene above) the corridor continues to a pit which Cueball and a kid have been covering with leaves and sticks. It seems like they are making a trap, which is even more likely seeing that the bottom of the pit has six sharp spikes that would likely impale any unlucky victims that fell in. Alternatively (given the words Cueball uses), they have made this hole by mistake, and now tries to cover it so no one sees it. If he meant it to be a trap he might instead have phrased it, &amp;quot;so they won't see it until it is too late&amp;quot;. The kid looks like the kid in the room at the rotary, as they have the same hairdo.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor and shaft with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/8f/1608_1053x1094y_Corridor_and_shaft_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1053:-1094+s.png (1053, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The shaft going up from Ponytail below goes past the corridor to the left that goes to the hoverboards room. There is a coin in the entrance.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Corridor peristalsis and colon.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c6/1608_Entire_Corridor_peristalsis_and_colon.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/be/1608_Entire_area_around_Corridor_peristalsis_and_colon.png Zoom out to entire area]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|With the comment from Hairbun about peristalsis - the bowel movement getting food etc. through the digestive system, and with the three chambers with coins above a colon like structure, leading into the corridor with these motions, with a coin both going down the colon and through the peristalsis, there can be no doubt that this is the digestive system for this ”living” space ship, and coins is what it  lives off. This interpretation can further be extended to the very front end, where there is the appearance of a head that eats coins (see the front end overview) and at the rear end a coin is bouncing out at the very last shaft before the very end of the ship. Suggesting where this animal gets rid of the waste products afterwards. (The rest of the ship is not part of this interpretation).&lt;br /&gt;
|-&lt;br /&gt;
|Corridor peristalsis and two coin rooms at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Hairbun: Ah, yes. Corridor peristalsis.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e4/1608_1054x1099y_Corridor_peristalsis_and_two_coin_rooms_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1054:-1099+s.png (1054, 1099)]&lt;br /&gt;
|[http://xkcd.com/1608/1057:-1100+s.png (1057, 1100)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Following the corridor from the room with Cueball on the hoof of a car leads to a part of that corridor experiencing {{w|peristalsis}}. This is the kind of muscle movements that causes food to move through the {{w|human gastrointestinal tract}}. Hairbun is telling Cueball that this is indeed corridor peristalsis, so a way for the corridor to move stuff along. As there are coins at both end of this section it is quite clear that these coins are moved along by the corridor itself. The indentations of the corridor is so strong that the corridor is not wide enough to allow hoverboard Cueball to pass through. So to get both coins another route needs to be found. The shortest way is to go up the shaft behind Hairbun, passing the two empty rooms with coins on the way to the top of the Destroyers hull. To get to the other side hoverboard Cueball will then have to pass through the Destroyers colon like structure to the right. See below. As mentioned in the overview above this is a clear reference to the human digestive system, or in this case the Destroyers ditto.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor peristalsis and colon.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Wheee!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0a/1608_1055x1099y_Corridor_peristalsis_and_colon.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1055:-1099+s.png (1055, 1099)]&lt;br /&gt;
|[http://xkcd.com/1608/1056:-1099+s.png (1056, 1099)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Moving a little further down right than the peristalsis scene above the bottom part of the {{w|Large intestine|colon}} like structure can be seen, closely connected to this other intestine like structure (The three coins in the left part of the image are the same as in the scene above). The reason for showing this scene is to show the closeness of these two digestive system structures. In ''Box that cleans food holders'' in TE Ponytail yells Wheee! as she slides through a pipe inside the machine on her stomach, a mix of the action performed by Cueball and Ponytail in the colon like structure. Ponytail is sliding towards a coin at the bottom in one of the colon loops. The top part of the colon can be seen in the next scene.&lt;br /&gt;
|-&lt;br /&gt;
|Colon like structure with Ponytail and Cueball sliding down.&lt;br /&gt;
|&lt;br /&gt;
:(None - text already transcribed in the scene above ''Corridor peristalsis and colon''.)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b3/1608_1058x1100y_Colon_like_structure_with_Ponytail_and_Cueball_sliding_down.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1100+s.png (1058, 1100)]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1101+s.png (1058, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|The entrance from the top to the colon like structure have a Cueball looking down into it. The rest of the scene has been described above.&lt;br /&gt;
|-&lt;br /&gt;
|Huge step and three room with coin and Cueball looking into shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/14/1608_1058x1102y_Huge_step_and_three_room_with_coin_and_Cueball_looking_into_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1102+s.png (1058, 1102)]&lt;br /&gt;
|[http://xkcd.com/1608/1056:-1103+s.png (1056, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|This is the upper entrance to the colon like structure into which Cueball is looking. (See scenes above). To the left is the top hull of the Destroyer which takes two huge steps up at this place. Cueball is standing in a corridor with three small rooms, each with a coin in the top of the room. This seems to be a place to hold the coins until they are ready to move down the colon like structure, where another coin is already moving through, going down to the corridor peristalsis in the corridor below, where more coins are moving through the ships digestive system. Going over the hull and down this colon like structure is the fastest/shortest way between the two separated sides of the corridor peristalsis.&lt;br /&gt;
|-&lt;br /&gt;
|Coin in corridor under Buffer stop room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/75/1608_1060x1099y_Coin_in_corridor_under_Buffer_stop_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1060:-1099+s.png (1059, 1099)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|Moving away to the right from the corridor peristalsis takes hoverboard Cueball past a small shaft up into a room with two coins in front of what looks like a train {{w|buffer stop}}. One coin in front of each of the buffers. Continuing along the corridor there is another coin. The corridor continues and a shaft is going up. This part of the Destroyer is the beginning of the cave section. The cave can be entered from above by continuing along the corridor.&lt;br /&gt;
|-&lt;br /&gt;
|Cannon with coin on top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a0/1608_1060x1103y_Canon_with_coin_on_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1060:-1103+s.png (1060, 1103)]&lt;br /&gt;
|[http://xkcd.com/1608/1062:-1103+s.png (1062, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|There is a similar cannon with a coin in front of the barrel on the top of the Runner below the Destroyer. This cannon is on top of the hull above and right of the three room above the colon like structure. The shaft going down right is over the next cave section.&lt;br /&gt;
|-&lt;br /&gt;
|Coin in corridor below mining company in dead end corridor.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c8/1608_1062x1101y_Coin_in_corridor_below_mining_company_in_dead_end_corridor.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1062:-1101+s.png (1062, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1101+s.png (1063, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Two Cueballs work as a mining company in this corridor which they are expanding. It could be that they are digging for gold, but if that gold should be represented by coins, it is weird that the coin hangs above the Cueball with the {{w|pickaxe}} in the higher section of this corridor, instead of being in front of him. The other Cueball drives away with a wheelbarrow full of the rubble they have dug free from the ship. This is another indication of how big the ship is. It is easier to just dig a new corridor than to build the corridor into the ship to begin with. Further to the left in the Destroyer there was another dead end corridor that looked like it had been dug out - see the scene ''Dead end shaft with rubbles at bottom of hull.'' But here the mining company had left (even though there also was a coin there). The shaft to the left goes up to the hull right of the cannon from the scene above. The corridor below goes left (past another coin) to the shaft down to the corridor with peristalsis. To the right it goes above the cave to the dance hall room with piano.&lt;br /&gt;
|-&lt;br /&gt;
|Mining company in dead end corridor also coin on top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/ca/1608_1063x1102y_Mining_company_in_dead_end_corridor_also_coin_on_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1102+s.png (1063, 1102)]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1103+s.png (1063, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The same mining company scene as described above but with the view moved to show the top hull, right of the cannon. Right of the shaft going up there is a coin. At the very top right of the hull, the basketball dropped by the Cueball like kid can be seen as it comes bouncing down the length of the hull. This basketball scene is part of the cave section and will be describved below.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire cotton trap and spark gap room.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/78/1608_Entire_cotton_trap_and_spark_gap_room.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/65/1608_Entire_cotton_trap_and_spark_gap_room_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/36/1608_Entire_area_around_cotton_trap.png Entire area around]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/a/ae/1608_Entire_area_around_cotton_trap_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Here are two different zoom out of the cotton trap room with the spark gap room below. In the first overview a zoom out is shown with only these two rooms. There are four coins inside and two on the outside of the hull. The three coins around the cotton trap is almost connected by the cotton, as can be seen in the next overview where the hidden passage through the cotton is clearly marked in red. As can be seen there is a very deep black hole beneath the surface of the cotton (which Ponytail states is cotton). From the bottom of the cotton trap going left will lead to a hidden entrance to the top of the spark gap room. Going right will lead to the hidden entrance to the corridor with traps going to the left entrance to the cave. There are coins on each exit as well as just above the cotton to the right. The third image is a further zoom out to show the entire surroundings of the cotton trap room. (And the last is with the cotton etc. turned red). Here the traps in the corridor leading to the cave can be seen as well as the opening into the cave. Below that the strange spiral corridor can be seen. Both these scenes will be described below in the cave section. To the left the shaft and corridors that connect the two rooms even if not noticing the hidden passage can be seen. It is the corridor with the trap covered by Cueball and the shaft where Ponytail flies up. Three more coins are visible in this wider zoom out for a total of nine coins in this area. The two rooms will be described in further detail below. All of the rooms that can be entered through the cotton trap can also be entered through different entrances from other routes. This means that failing to find out how the cotton trap works, will not prevent the player in reaching either the spark gap from below or the cave to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Entire Cotton trap room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/be/1608_1058x1094y_Zoom_out_of_Cotton_trap_room.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/1/11/1608_1058x1094y_Zoom_out_of_Cotton_trap_room_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Overview with the entire cotton trap with and without the cotton shown in red. See above and below for more details.&lt;br /&gt;
|-&lt;br /&gt;
|Coins in two corridors towards cotton trap.&lt;br /&gt;
|&lt;br /&gt;
:(None - transcript is written in the scene below.)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1055x1095y_Coins_in_two_corridors_towards_cotton_trap.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1055:-1095+s.png (1055, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1056:-1095+s.png (1056, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The corridor going from the shaft with the flying Ponytail to the Ponytail warning about the cotton trap also has a coin. The coin in the exit of the other corridor to the shaft was mentioned previously as it is the exit from the room with two hoverboards. See more about the cotton trap below.&lt;br /&gt;
|-&lt;br /&gt;
|Cotton trap room with Ponytail.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: Watch out for the cotton. It's a trap for someone, I think.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/28/1608_1058x1094y_Cotton_trap_room_with_Ponytail.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/4/42/1608_1058x1094y_Cotton_trap_room_with_Ponytail_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1057:-1095+s.png (1057, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1059:-1094+s.png (1059, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Entering this room along the top corridor reveals Ponytail standing at the beginning of a steep descend. She clearly warns the player about a trap made of cotton. As can be seen in the hidden passage image most of the black at the bottom of the descend is not solid floor but a hidden passage. Given Ponytails comment it must be assumed to be made of cotton. Given that hoverboard Cueball is not affected by the cotton and can move either up again, or out left or right it is not a trap for him. But other unlucky persons falling into the cotton might not be as lucky. If this is not a trap in it self, there are several traps if moving out to the right (where the coin is below the cotton level). This corridor goes to the cave, but first after passing five traps. See more about the entire surroundings in the overview scenes above. &lt;br /&gt;
|-&lt;br /&gt;
|Cotton trap room bottom.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/32/1608_1058x1092y_Cotton_trap_room_bottom.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/73/1608_1058x1092y_Cotton_trap_room_bottom_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1092+s.png (1058, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The bottom of the cotton trap is a dark place. But as can be seen in the red hidden passage image it is possible to move both left and right to get out. In either case a coin can be obtained at the exit. The left exit leads to a shaft going into the spark gap room below, and the right exit leads through a corridor with traps into the cave. Going up in the spark gap room below will clearly reveal the shaft up. But if the cotton trap has not been discovered at this time, it is likely that the player will not attempt to breech the wall, and would thus fail to enter the cotton trap from below. The coin could easily seem enough reason for this dead end shaft above the room.&lt;br /&gt;
|-&lt;br /&gt;
|Entire spark gap room to bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7b/1608_1058x1090y_Zoom_out_of_spark_gap_room_to_bottom_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|An overview of the entire spark gap room, both showing the two coins beneath the outside hull as well as the coin in the top shaft (leading to the cotton trap to the right of this) and the coin behind the spark gap. See more below.&lt;br /&gt;
|-&lt;br /&gt;
|Spark gap room&lt;br /&gt;
|&lt;br /&gt;
:Cueball on wall: Shh.&lt;br /&gt;
:Electrode bottom: JS&lt;br /&gt;
:Electrode top: JS&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/4d/1608_1057x1092y_Spark_gap_room_with_Cueball_on_the_wall.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/6a/1608_1058x1090y_Spark_gap_room_only_with_Cueball_on_floor_and_coins_at_bottom_of_hull.png Buttom part to below hull]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1090+s.png (1058, 1090)]&lt;br /&gt;
|[http://xkcd.com/1608/1057:-1092+s.png (1057, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Why is ''JS'' written on both electrodes&amp;lt;/font&amp;gt; This room is called the {{w|spark gap}} room, because there seems to be a spark between the two large electrode like structures marked JS. Cueball is watching this, maybe he is the evil inventor that has created this device. At least another Cueball is climbing high above him up on the wall to the left, and when the player passes him on his hoverboard he asks the player no to tell about him (''shh''). It is unclear if he is sneaking away, spying or sneaking down to attack the other Cueball. A coin is hidden behind the spark gap, but as the spark gap is of the &amp;quot;red&amp;quot; type of black hoverboard Cueball can pass without problems into the coin. As can be seen in the other image displaying the lower part of this scene, the coin outside of the hull is close by, and actually the two coins above each other down there are in the same small image (see the first of the small images).&lt;br /&gt;
|-&lt;br /&gt;
|Corridor with fire and hammer traps.&lt;br /&gt;
|&lt;br /&gt;
:Hammers left: Chomp Chomp &lt;br /&gt;
:Hammer right: Chomp&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a2/1608_1061x1093y_Corridor_with_fire_and_hammer_traps.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/1/16/1608_1061x1093y_Corridor_with_fire_and_hammer_traps_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1060:-1094+s.png (1060, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1061:-1093+s.png (1061, 1093)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the corridor exiting the cotton trap room (with a coin as mentioned previously), see the cotton in the hidden passage in red image. The corridor leads to the cave, but to get there five traps has to be passed. First there are four hammers with jagged edges that opens and closes with much force as perceived by the noises. And then a pit with a fire has to be surpassed. Of course as can be seen in the &amp;quot;red&amp;quot; image, neither of these traps are any problem for hoverboard Cueball as they are all of the red type of black. But it is a clear indication that the player is about to enter some interesting place, which is true as the cave is one of the most interesting places in the Destroyer. Although there are two other ways to get into the cave, it is by far the most interesting way to enter the cave for the first time!&lt;br /&gt;
|-&lt;br /&gt;
|Corridor to cave opening.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/32/1608_1062x1094y_Corridor_to_cave_opening.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1062:-1094+s.png (1062, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1094+s.png (1063, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Same scene as above but only the right part with the fire, to show how the corridor enters the beginning of the cave.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out with spiral corridor at bottom of the hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/45/1608_1063x1091y_Zoom_out_with_spiral_corridor_at_bottom_of_the_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Below the corridor to the cave is a strange corridor which spirals into nothing in the middle. There are no coins in this section so this is a zoom out without any further zoom in on this section. The room at the top seems like a starting point to go into the spiral. The corridor to the right goes into the huge glitch floor room below the cave. The shaft down goes out the bottom of the hull.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Cave Bridge and rear end.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/74/1608_Entire_Cave_Bridge_and_rear_end.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e0/1608_Entire_Cave_Bridge_and_rear_end_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire cave section.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_Entire_cave_section.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Entire Cave and Glitch floor room.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/ea/1608_Entire_Cave_and_Glitch_floor_room.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|From this image it is clear that the two largest rooms in the Destroyer are almost of the same size, and positioned almost on top of each other. They only need a little parallel shift to make them into one big  circular room. The Glitch floor room, is a feature that can be seen in the Star Wars film, as a protrusion beneath the hull of the Destroyer.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Cave.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/58/1608_Entire_Cave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/2/24/1608_Entire_Cave_and_shaft_above.png With shaft and room above]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/bf/1608_Entire_Cave_With_entire_pyramid_for_scale.png Size scale of Pyramid]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In ''Sky Toucher'' there is also a floor in the sky scraper with trees inside, just like the tree inside the cave inside the Destroyer.&lt;br /&gt;
|-&lt;br /&gt;
|Lake with tree birds and puma on rock at exit in the bottom left side of the cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/75/1608_1053x1093y_Lake_with_tree_birds_and_puma_on_rock_at_exit_in_the_bottom_left_side_of_the_cave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/81/1608_1053x1093y_Lake_with_tree_birds_and_puma_on_rock_at_exit_in_the_bottom_left_side_of_the_cave_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1065:-1093+s.png (1065, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1094+s.png (1067, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Three birds in the top left side of the cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5a/1608_1065x1095y_Three_birds_in_the_top_left_side_of_the_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1065:-1095+s.png (1065, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gazebo puma deer Cueball with bow and talk of Palpatine in the middle of the cave.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: I know it seems weird, but every Star Destroyer has one of these rooms.&lt;br /&gt;
:Cueball: Say what you will about Palpatine's politics, but he's a staunch supporter of the imperial parks and the Coruscant Audubon society.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b0/1608_1067x1094y_Gazebo_puma_deer_Cueball_with_bow_and_talk_of_Palpatine_in_the_middle_of_the_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1068:-1093+s.png (1068, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1068:-1094+s.png (1068, 1094)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The {{w|National Audubon Society}} is a non-profit environmental organization dedicated to conservation. Palpatine is the evil emperor and the capital ”planet” Coruscant is a planet with city all over the solid parts of the surface. So that he is interested in keeping parks both on this planet and on all his Star Destroyers comes as a surprise...&lt;br /&gt;
|-&lt;br /&gt;
|The broad shaft going into the top of the cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a5/1608_1067x1097y_The_broad_shaft_going_into_the_top_of_the_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1097+s.png (1067, 1097)]&lt;br /&gt;
|[http://xkcd.com/1608/1068:-1096+s.png (1068, 1096)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deer and exit below lamp coin and Black Hat in the bottom right side of the cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/68/1608_1069x1093y_Deer_and_exit_below_lamp_coin_and_Black_Hat_in_the_bottom_right_side_of_the_cave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/69/1608_1069x1093y_Deer_and_exit_below_lamp_coin_and_Black_Hat_in_the_bottom_right_side_of_the_cave_no_coin.png Without coin]&lt;br /&gt;
|[http://xkcd.com/1608/1069:-1093+s.png (1069, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1071:-1093+s.png (1071, 1093)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Lamp coin and Black Hat in the top right side of the cave.&lt;br /&gt;
|&lt;br /&gt;
:Insects: ''Bzzzzz''&lt;br /&gt;
&lt;br /&gt;
:Black Hat: Zzz&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0d/1608_1070x1095y_Lamp_coin_and_Black_Hat_in_the_top_right_side_of_the_cave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/a/aa/1608_1070x1095y_Lamp_coin_and_Black_Hat_in_the_top_right_side_of_the_cave_no_coin.png Without coin]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1095+s.png (1070, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In this image the coin is part of the scenery as it is the lamp the buzzing insects fly around. When it is gone it reveals a broken lamp, and an insect that had been hidden behind the coin.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor from shaft to the two coins in corridors.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e1/1608_1063x1099y_Corridor_from_shaft_to_the_two_coins_in_corridors.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1065:-1099+s.png (1065, 1099)]&lt;br /&gt;
|[http://xkcd.com/1608/1064:-1098+s.png (1064, 1098)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Two coins in corridors and four coin room above shaft to cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0b/1608_1067x1104y_Two_coins_in_corridors_and_four_coin_room_above_shaft_to_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1100+s.png (1067, 1100)]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1098+s.png (1067, 1098)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Chandelier room with two coins above cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d6/1608_1070x1098y_Chandelier_room_with_two_coins_above_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1098+s.png (1070, 1098)]&lt;br /&gt;
|[http://xkcd.com/1608/1071:-1098+s.png (1071, 1098)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out with dance room and basketball and slinky stair at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f3/1608_1068x1101y_Zoom_out_with_dance_room_and_basketball_and_slinky_stair_at_top_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Basketball on top of Destroyer - zoom out.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5a/1608_1065x1104y_Basket_ball_on_top_of_Destroyer_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Coin close to basketball on top of Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/4e/1608_1063x1104y_Coin_close_to_basket_ball_on_top_of_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1065:-1104+s.png (1065, 1104)]&lt;br /&gt;
|[http://xkcd.com/1608/1064:-1104+s.png (1064, 1104)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Basketball on top of Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1067x1104y_Basket_ball_on_top_of_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1104+s.png (1067, 1104)]&lt;br /&gt;
|[http://xkcd.com/1608/1066:-1104+s.png (1066, 1104)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|In ''Playing Fields'' in TE basketball mentioned, and it is also played on the left side of the volcano crater&lt;br /&gt;
|-&lt;br /&gt;
|Dancing room with piano.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a7/1608_1069x1101y_Dancing_room_with_piano.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1069:-1101+s.png (1069, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1101+s.png (1070, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Slinky staircase at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Slinky: Slink slink slink&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1c/1608_1069x1104y_Slinky_stair_case_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1069:-1104+s.png (1069, 1104)]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1103+s.png (1070, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Upside down room and Giddyayup cowboy riding the ship at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cowboy: Giddyayup!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/79/1608_1073x1104y_Upside_down_room_and_Giddyayup_cowboy_riding_the_ship_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1072:-1104+s.png (1072, 1104)]&lt;br /&gt;
|[http://xkcd.com/1608/1074:-1103+s.png (1074, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Glitch floor room.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/52/1608_Entire_Glitch_floor_room.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/6b/1608_Entire_Glitch_floor_room_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/63/1608_Entire_Glitch_floor_room_and_two_close_rooms.png Including two rooms]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/d/dd/1608_Entire_Glitch_floor_room_and_two_close_rooms_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/4/49/1608_Entire_area_around_Glitch_floor_room.png Entire area around the room]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/00/1608_Entire_area_around_Glitch_floor_room_red.png Hidden passages in red] [http://www.explainxkcd.com/wiki/images/6/63/1608_Entire_Glitch_floor_room_and_two_close_rooms.png Also including two close rooms]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/d/dd/1608_Entire_Glitch_floor_room_and_two_close_rooms_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/4/49/1608_Entire_area_around_Glitch_floor_room.png Entire area around the room]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/00/1608_Entire_area_around_Glitch_floor_room_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In the zoom outs the coin below the hidden glitch in the floor can be seen at the very bottom of the pictures. It is quite a drop to catch it, but if you did not expect it, it is likely you would reach it before going up again.&lt;br /&gt;
|-&lt;br /&gt;
|Bottom center of Glitch floor room with coin sign and Cueball.&lt;br /&gt;
|&lt;br /&gt;
:Large sign:&lt;br /&gt;
::! &lt;br /&gt;
::Caution: &lt;br /&gt;
::Glitchfloor.&lt;br /&gt;
&lt;br /&gt;
:Floor signs:&lt;br /&gt;
::!&lt;br /&gt;
::!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fa/1608_1070x1089y_Bottom_center_of_Glitch_floor_room_with_coin_sign_and_Cueball.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/71/1608_1070x1089y_Bottom_center_of_Glitch_floor_room_with_coin_sign_and_Cueball_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1069:-1088+s.png (1069, 1088)]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1088+s.png (1070, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|You are warned not to step onto this glitch floor! But if you do you can drop down to yet another coin far below the Destroyer, but even farther up above the ground.&lt;br /&gt;
|-&lt;br /&gt;
|Two rooms with coins right of Glitch floor room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/2e/1608_1074x1090y_Two_rooms_with_coins_right_of_Glitch_floor_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1073:-1092+s.png (1073, 1092)]&lt;br /&gt;
|[http://xkcd.com/1608/1074:-1091+s.png (1074, 1091)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Cannon protruding below the hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f4/1608_1075x1088y_Canon_protruding_below_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1075:-1088+s.png (1075, 1088)]&lt;br /&gt;
|[http://xkcd.com/1608/1076:-1088+s.png (1076, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Entire area around the bridge.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bd/1608_Entire_area_around_the_bridge.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/4/4b/1608_Entire_Bridge_and_rear_section.png Entire bridge area]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/f1/1608_Entire_Bridge_and_emperor.png Brdige and emperor]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c2/1608_Entire_Bridge_and_globe_of_death.png Bridge and globe of death]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/5/54/1608_Actual_Bridge_with_Vader_and_Tarkin.png Actual bridge]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c7/1608_Vader_twice_and_emperor_on_and_near_bridge.png Vader twice and emperor]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail with paper plane and coin below her on top hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/11/1608_1077x1107y_Ponytail_with_paper_plane_and_coin_below_her_on_top_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1078:-1106+s.png (1078, 1006)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1105+s.png (1077, 1105)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Cueball also throws out a plane in Click and Drag from the sky scraper. This also happens in the ''Sky Toucher'' in TE where it is Ponytail again.&lt;br /&gt;
|-&lt;br /&gt;
|Tarkin on the bridge and Ponytail with paper plane.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: The fault, dear Tarkin, is not in our star destroyers, but in ourselves.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/20/1608_1077x1107y_Tarkin_on_the_bridge_and_Ponytail_with_paper_plane.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1107+s.png (1077, 1107)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1108+s.png (1077, 1108)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|| This is most likely a reference to the book (then made into a movie) titled {{w|The_Fault_in_Our_Stars |&amp;quot;The Fault in Our Stars&amp;quot;}}. The title of which is a reference to a line in {{w|William Shakespeare |Shakespeare's}} play {{W|Julius Caesar (play) |Julius Ceasar}}; &amp;quot;The fault, dear Brutus, is not in our stars, / But in ourselves&amp;quot;. Grand Moff Tarkin is the commander of the Death Star in Star Wars Episode IV: A New Hope.&lt;br /&gt;
|-&lt;br /&gt;
|Darth Vader talks about Steven Universe on the bridge Megan adjust antenna.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Such a pain adjusting this thing every time we move&lt;br /&gt;
&lt;br /&gt;
:Darth Vader: ''Breathe''&lt;br /&gt;
:Darth Vader: But Steven's ''mother'' is a crystal gem,&lt;br /&gt;
:Darth Vader: ''Breathe'')&lt;br /&gt;
:Darth Vader: so he's half- Are you getting all this?&lt;br /&gt;
:Hairy: Yes, my Lord!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fa/1608_1077x1109y_Darth_Vaders_talks_about_Steven_Universe_on_the_bridge_Megan_adjust_antenna.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1109+s.png (1077, 1109)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1110+s.png (1077, 1110)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|TV series: {{w|Steven Universe}}&lt;br /&gt;
|Darth Vader refers to Steven Universe from the TV series. His mother is a Crystal Gem, so since his father is human, he is only a half gem, which is a joke in itself. Steven and his family are located inside a room in the middle of the Destroyer. Maybe as prisoners or it could be Vader is just a big fan since he talks about them on the bridge.&lt;br /&gt;
|-&lt;br /&gt;
|Globe of Death at the top of the Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7b/1608_1078x1111y_Globe_of_Death_at_the_top_of_the_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1078:-1110+s.png (1078, 1110)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1112+s.png (1077, 1112)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This structure of the Globe of death is part of the Star Destroyer as can be seen in the films.&lt;br /&gt;
|-&lt;br /&gt;
|Fire system with pure oxygen and two coins room.&lt;br /&gt;
|&lt;br /&gt;
:Hairbun: In the event of a fire on one of the decks, this system will seal it off and pump in pure oxygen.&lt;br /&gt;
:Ponytail: Wait, ''Oxygen?'' Not a fire suppressant like-&lt;br /&gt;
:Hairbun: Ugh, ''boring''.&lt;br /&gt;
&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d0/1608_1080x1105y_Fire_system_with_pure_oxygen_and_two_coins_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1080:-1105+s.png (1080, 1105)]&lt;br /&gt;
|[http://xkcd.com/1608/1081:-1105+s.png (1081, 1105)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Darth Vader’s gold bullion and Cueball and Ponytail in small room at the top of the hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Aha! Darth Vader's secret gold bullion reserves! We'll be rich!&lt;br /&gt;
:Megan: I'm not sure this is canon.&lt;br /&gt;
:Bags: $ $ $&lt;br /&gt;
:Boxes: $ $ $ $ $&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7e/1608_1080x1108y_Darth_Vaders_gold_bullion_and_Cueball_and_Ponytail_in_small_room_at_the_top_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1080:-1108+s.png (1080, 1108)]&lt;br /&gt;
|[http://xkcd.com/1608/1079:-1109+s.png (1079, 1109)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Large crocodile near globe of death at the top of the hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e8/1608_1081x1110y_Large_crocodile_near_globe_of_death_at_the_top_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1081:-1110+s.png (1081, 1110)]&lt;br /&gt;
|[http://xkcd.com/1608/1079:-1111+s.png (1079, 1111)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|The Emperor Palpatine and his birds at the top of the hull.&lt;br /&gt;
|&lt;br /&gt;
:Guy: My emperor...&lt;br /&gt;
:Guy: We all share in your newfound enthusiasm for birdwatching.&lt;br /&gt;
:Guy: But normally one watches them in the wild, rather than drugging and imprisoning them in a house of stairs.&lt;br /&gt;
:Emperor: ''Silence.''&lt;br /&gt;
:Bird: Chirp&lt;br /&gt;
:Bird: Chirp&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6b/1608_1083x1109y_The_Emperor_Palpatine_and_his_birds_at_the_top_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1083:-1109+s.png (1083, 1109)]&lt;br /&gt;
|[http://xkcd.com/1608/1084:-1109+s.png (1084, 1109)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|House of Stairs may refer to the M. C. Escher {{w|House Of Stairs|lithograph}} with that title, but this is more likely to be a reference to the William Sleator novel {{w|House of Stairs (Sleator novel)|House Of Stairs}} (named for the Escher work) which features five teenage orphans who wake up inside an environment with similarities to that in the Escher print (but with normal gravity).&lt;br /&gt;
|-&lt;br /&gt;
|Coin behind the rear end at the top of the hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/01/1608_1087x1108y_Coin_behind_the_rear_end_at_the_top_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1087:-1108+s.png (1087, 1108)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Prince of Persia maze.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b0/1608_Entire_Prince_of_Persia_maze.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/fa/1608_Entire_Prince_of_Persia_maze_with_both_exits.png Including both exits]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Computer game: {{w|Prince of Persia}}&lt;br /&gt;
|Compare to this [http://cdn.wikimg.net/strategywiki/images/a/a2/Princeofpersia_dos_level1.png picture of level 1] taken from the game.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor left of Prince of Persia maze.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5b/1608_1073x1101y_Corridor_left_of_Prince_of_Persia_maze.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1073:-1101+s.png (1073, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1072:-1101+s.png (1072, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Left entrance to Prince of Persia maze.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6c/1608_1076x1101y_Left_entrance_to_Prince_of_Persia_maze.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1076:-1101+s.png (1076, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1101+s.png (1077, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Left part of Prince of Persia maze.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/03/1608_1079x1102y_Left_part_of_Prince_of_Persia_maze.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1102+s.png (1077, 1102)]&lt;br /&gt;
|[http://xkcd.com/1608/1080:-1102+s.png (1080, 1102)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Right part and exit of Prince of Persia maze.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1082x1101y_Right_part_and_exit_of_Prince_of_Persia_maze.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1082:-1101+s.png (1082, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1081:-1102+s.png (1081, 1102)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Right exit of Prince of Persia maze and shafts.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/42/1608_1084x1103y_Right_exit_of_Prince_of_Persia_maze_and_shafts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1083:-1102+s.png (1083, 1102)]&lt;br /&gt;
|[http://xkcd.com/1608/1083:-1103+s.png (1083, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Ant Queen and alarm ante room.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/10/1608_Ant_Queen_and_alarm_ante_room.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In this section all rooms have the same dome shaped ceiling that goes a little below the walls of the corridors.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor with alarm and trapped Cueball.&lt;br /&gt;
|&lt;br /&gt;
:Alarm: …Beep…&lt;br /&gt;
:Alarm: …Beep…&lt;br /&gt;
:Alarm: …Beep…&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/01/1608_1075x1094y_Corridor_with_alarm_and_trapped_Cueball.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1075:-1094+s.png (1075, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1074:-1094+s.png (1074, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Ant Queen in Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: What's up?&lt;br /&gt;
:Ant queen: The usual. Poopin' out ants.&lt;br /&gt;
:Cueball: Eww.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d2/1608_1078x1095y_Ant_Queen_in_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1078:-1095+s.png (1078, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1094+s.png (1077, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comic: [[1610: Fire Ants]] and [[1641: Hot Dogs]]&lt;br /&gt;
|The ant comic was released only a week after this comic and refers how cool ants are. Ants are also used twice in TE A zoom in on an ant is used to indicate size in ''Earth's past'' and under the ''Tree'' in that explanation there is an ant colony where one ant is much bigger than the others; an ant queen, a clear reference to the ant queen in the Destroyer. The other comic is a discussion running along exactly the same template ending in ''Eww''. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is probably a reference to a part of Orson Scott Card's &amp;quot;Xenocide&amp;quot; in his Ender series. In it, the main character, Ender, visits a hive queen &amp;quot;bugger&amp;quot; he saved on his travels and became friends with, at a time after the queen has settled in on a new planet. At one point, Ender brings other humans to meet the queen at a time when she was giving birth to some of her drones. This is most likely meant to represent a parody of that conversation or else represent a comedic idea of his first conversation with her when she had been birthing, where Ender is alone and is speaking to the Hive Queen. In this version, when he finds out that she is in the process of birthing more ants, rather than being compassionate and understanding with the Queen (as he is in the book), Ender is weirded out like the other humans he brings along with him later. &lt;br /&gt;
|-&lt;br /&gt;
|Entire shafts from top to bottom towards the rear end.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/ce/1608_Entire_shafts_from_top_to_bottom_towards_the_rear_end.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the longest shaft in the Destroyer, and with the other shaft going out at the rear end, it is possible to go from the top room at the emperor and out beneath in a very short time.&lt;br /&gt;
|-&lt;br /&gt;
|Coin in the longest shaft.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5a/1608_1084x1099y_Coin_in_the_longest_shaft.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1084:-1099+s.png (1084, 1099)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Cueball and Megan hanging on to each other in a shaft figuring this out.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Okay&lt;br /&gt;
:Cueball: We can figure this out.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c4/1608_1084x1095y_Cueball_and_Megan_hanging_on_to_each_other_in_a_shaft_figuring_this_out.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1084:-1095+s.png (1084, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out on light bulb with corridor and other room.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5b/1608_1084x1092y_Zoom_out_on_light_bulb_with_corridor_and_other_room.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Giant light bulb room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d2/1608_1084x1090y_Giant_light_bulb_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1084:-1090+s.png (1084, 1090)]&lt;br /&gt;
|[http://xkcd.com/1608/1085:-1090+s.png (1085, 1090)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|In ''The pieces everything is made of'' in TE a light bulb is used as reference for the entry on tungsten as the filament in such bulbs is made from this element.&lt;br /&gt;
|-&lt;br /&gt;
|Hairbun proposition room and Cueball losing his sandwich at the rear end.&lt;br /&gt;
|&lt;br /&gt;
:Hairbun: Use a proposition instead of a preposition if you need something to end a sentence with, baby.&lt;br /&gt;
&lt;br /&gt;
:Cueball: My sandwich!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/63/1608_1086x1091y_Hair_Bun_Girl_proposition_room_and_Cueball_losing_his_sandwich_at_the_rear_end.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1086:-1091+s.png (1086, 1091)]&lt;br /&gt;
|[http://xkcd.com/1608/1089:-1091+s.png (1089, 1091)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|One comment is inside the other on the outside of the Destroyer. Cueballs sandwich will fall to the ground.&lt;br /&gt;
|-&lt;br /&gt;
|Coin bouncing out from a shaft below the hull.&lt;br /&gt;
|&lt;br /&gt;
:Coin: Bounce&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/44/1608_1086x1088y_Coin_bouncing_out_from_a_shaft_below_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1086:-1088+s.png (1086, 1088)]&lt;br /&gt;
|[http://xkcd.com/1608/1086:-1090+s.png (1086, 1090)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In relation to the colon interpretation (see above) then this would literally be the rear of this living space ship, and the coin is the waste going out the rear entry!&lt;br /&gt;
|-&lt;br /&gt;
|Megan hanging on below the bottom of the hull.&lt;br /&gt;
|&lt;br /&gt;
:Megan Hmm.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/ee/1608_1082x1088y_Megan_hanging_on_below_the_bottom_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1082:-1088+s.png (1082, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out on shaft and small dead end room at the rear end.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/11/1608_1088x1098y_Zoom_out_on_shaft_and_small_dead_end_room_at_the_rear_end.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out on shafts and part of the rear end.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/45/1608_1088x1105y_Zoom_out_on_shafts_and_part_of_the_rear_end.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Coin in a small indentation corridor at the rear end.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/35/1608_1090x1102y_Coin_in_a_small_indentation_corridor_at_the_rear_end.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1090:-1102+s.png (1090, 1102)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Explanation missing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Megan wants synesthesia at the rear end at bottom of the hull.&lt;br /&gt;
|&lt;br /&gt;
:Megan: I want synesthesia so bad I can ''taste'' it.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/9d/1608_1090x1088y_Megan_want_synesthesia_at_the_rear_end_at_bottom_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1090:-1088+s.png (1090, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1213: Combination Vision Test]]&lt;br /&gt;
|{{w|synesthesia}}  is a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway. One typical version is where numbers are perceived as having colors. This was used in the comic referenced. In this comic a wish for something makes Megan almost taste it. If she did indeed have this dysfunction, she might already have what she wished for... This is one of the rare incidences where there are two almost identically Megans in one scene.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coins==&lt;br /&gt;
*There are 169 coins.&lt;br /&gt;
*For more details see here for [[1608: Hoverboard/Images coins|coins location]].&lt;br /&gt;
*The Coins are not part of the drawing. &lt;br /&gt;
**They are added later for the game, and they are superimposed on top of the image. &lt;br /&gt;
**This means they are always on top of the black parts of the image. &lt;br /&gt;
**There are no coins located over any part of the type of black that you cannot pass through. &lt;br /&gt;
**But in more than one occasion the coins cover some of the black parts that you can walk through.&lt;br /&gt;
***See example here [http://www.explainxkcd.com/wiki/images/0/0b/1608_with_coin_1070_1095.png with coin] vs. [http://xkcd.com/1608/1070:-1095+s.png without coin].&lt;br /&gt;
***The coin is here a lamp, and then when it is removed it reveals an exploded lamp beneath the coin, and also one more insect.&lt;br /&gt;
****This means that the coins can never be hidden by anything black, and although coins can be hidden away in a secret lair, they can never be hidden under water or lava or holes in the Washington Monument.&lt;br /&gt;
****Because if there were any coins in these dark areas, the coins would still be shown on top of the image.&lt;br /&gt;
&lt;br /&gt;
==Technical aspects==&lt;br /&gt;
The game was made by [http://chromakode.com Max Goodman] who has previously worked on [[1416: Pixels]]. The source code for the game can be found [https://xkcd.com/1608/tigl.js here].&lt;br /&gt;
&lt;br /&gt;
===Image tiles and coordinates===&lt;br /&gt;
As previously noted, the comic bears considerable resemblance to [[1110: Click and Drag]]. The comic is made in much the same way, with 'drawn' images &amp;quot;glued&amp;quot; together to form a large &amp;quot;map&amp;quot;, with the illusion of infinite bounds made possible through space saving techniques where blank tiles are not stored and are instead painted white. The boundary between blank squares and 'drawn' squares is made clear as any white space in the normal images has a very slight grey tint. Thus, seams between images and blank spaces can be discerned.&lt;br /&gt;
&lt;br /&gt;
The tiles for the map are stored as simple PNG files in the naming scheme: X:-Y+s.png. An example from the starting tile can be seen here: http://xkcd.com/1608/1000:-1074+s.png, with the coordinate (X, Y) coordinate (1000, 1074).&lt;br /&gt;
&lt;br /&gt;
Each file is 513x513 pixels in size, one pixel is reserved as overlap to ensure seamless joining of images. The image tiles names are listed as coordinates in an X - Y grid with X in the range from 928 to 1108 and Y in the range from 928 to 1112. &lt;br /&gt;
&lt;br /&gt;
Internally in the game, the position of the player is given for instance as (X: 512187, -Y: -549668) for the starting position. Then these numbers are divided by 512 and rounded down. This gives the coordinate of the tile that the hoverboard is currently in.&lt;br /&gt;
:(X: 512187, -Y: -549668)/512 =&amp;gt; (X, Y) = (1000.37, -[-1073,6]) =&amp;gt; (1000, 1074) when the numbers are rounded down. &lt;br /&gt;
The bottom left corner of the first tile, would thus be (1000, 1073), and the top left corner (1000, 1074) =&amp;gt; (512000, -549888).&lt;br /&gt;
&lt;br /&gt;
The collision map is encoded in the darkness of the black. Using an image manipulation program, one can easily find the secret pathways even in the zoomed out maps provided below by enhancing the contrast of the dark areas. &lt;br /&gt;
&lt;br /&gt;
====Play Area used as example====&lt;br /&gt;
*Using the Play Area as an example some of the features mentioned in this section will be explained.&lt;br /&gt;
**The images used below can be seen together [[1608: Hoverboard/Screen-shots#All of Play Area|here]].&lt;br /&gt;
*The hoverboard begins in in (X, Y) = [http://xkcd.com/1608/1000:-1074+s.png (1000, 1074)]. &lt;br /&gt;
**But even while staying within the Play Area, defined as the area where you will not be told to [http://www.explainxkcd.com/wiki/images/a/ae/Return_to_the_play_area.PNG Return to the Play Area], you can see all or part of 20 images. &lt;br /&gt;
***You can move one image left and right of the starting point before reaching the walls, and one image up without getting too high. But from there you can see part of the images one step further left, right and up, and from the starting level you can see part of the black images below as well.&lt;br /&gt;
***This makes it a 5 times 4 images rectangle.&lt;br /&gt;
*This first example shows a full size image combined from these 20 images that make up the play area starting in the top left corner with image [http://xkcd.com/1608/998:-1076+s.png (998, 1076)] and finishing down the right corner with image  [http://xkcd.com/1608/1002:-1073+s.png (1002, 1073)]. &lt;br /&gt;
**Here is only the images themselves, nothing with the game parts, i.e. coins and hoverboard Cueball:&lt;br /&gt;
***[http://www.explainxkcd.com/wiki/images/e/eb/1680_Play_Area_Full_Size_Images_Only.png Play Area Full Size Images Only].&lt;br /&gt;
*This next example shows both where the tiles are and what you see to begin with, i.e. the starting view when loading the comic to begin with. Still without any in game details.&lt;br /&gt;
**Here the tiles are lines out with green and the view frame is in red. From this it can be seen that the view is somewhat larger than a single image.&lt;br /&gt;
**More precisely the view is 1.43 times longer and 1.34 higher than a tile giving an area almost twice as big (1.93 times), but only going about 1/3 of a tile length in each direction:&lt;br /&gt;
***[http://www.explainxkcd.com/wiki/images/7/7b/1680_Play_Area_Full_Size_Tiles_and_View.png Play Area Full Size Tiles and View].&lt;br /&gt;
*This third example shows the game version, with coins and hoverboard, but still the hole Play Area and hence also the read viewing square.&lt;br /&gt;
**This is included to indicate which coins can be seen to begin with and also how the view is centered around Cueball and the hoverboard.&lt;br /&gt;
**Cueballs center is also the center of the view. His center is defines as the line of his body in the X direction and just above his hands in the Y direction.&lt;br /&gt;
**The view is 12 times as high and 30 times as wide as the Cueball on hoverboard (and compared to a tile these numbers are 9.4 and 20.8 times).&lt;br /&gt;
***[http://www.explainxkcd.com/wiki/images/8/8b/1680_Play_Area_Full_Size_Coins_Hoverboard_and_View.png Play Area Full Size Coins Hoverboard and View].&lt;br /&gt;
*The last and fourth example is the same as above, but again with the green tiles.&lt;br /&gt;
**This to indicate the size of a tile compared to Cueball&lt;br /&gt;
**It also shows that although there are 12 coins in the starting view, the one at the top left is clearly in the image above, and the three other at the top are grazing the top edge of the image:&lt;br /&gt;
***[http://www.explainxkcd.com/wiki/images/a/a3/1680_Play_Area_Full_Size_Coins_Hoverboard_Tiles_and_View.png Play Area Full Size Coins Hoverboard Tiles and View].&lt;br /&gt;
&lt;br /&gt;
===Functionality===&lt;br /&gt;
By observing page code while playing, the game grabs and displays images based on location, and subsequently clears all non-visible images. The game uses what seems to be a position syntax to retrieve the intended images live, and returns an error if such an image does not exist, such as a blank area. This technically means things could be added to the world and updated live. If the player is moving sufficiently fast or if the internet connection is slow, this means that the player can get stuck in a black area that does not load in time.&lt;br /&gt;
&lt;br /&gt;
This also means that the game does not have coded top or bottom limits, so any attempt to find the ''ceiling'' of the game will be futile unless the game is tweaked. The game does however have side limits, and it is not possible to go down further than image with Y coordinate 1073 (and it goes down to 1069 in the full image), so there is a bottom limit in the game. If using a [[#Cheats and Exploits|cheat mode]] this may be different.&lt;br /&gt;
&lt;br /&gt;
Opening the console will display the text: what? hoverboard not enough for you!? in the log. Activating goggles mode will cause the text 'B-)' to appear in the log.&lt;br /&gt;
&lt;br /&gt;
===Bugs and errors===&lt;br /&gt;
*On a slow connection, it's possible to move into an 'open' area and then the black image loads in and (probably permanently, without tricks) traps you immobile.&lt;br /&gt;
*Sometimes the timing of the game is completely off. This can make the Cueball move extremely slowly. Or on the other extreme make him go faster so the images jumps and makes the graphic look horrible.&lt;br /&gt;
**This error was actually used to discover something about how you move when pressing the arrows - see under [[#Controls|Controls]].&lt;br /&gt;
*If the focus switches from the game to the page, the Cueball can freeze in midair. The same thing can happen if the window border overlaps the play area.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
The keyboard controls are as follows:&lt;br /&gt;
&lt;br /&gt;
*'''Go Left''' - Left arrow key, a or h&lt;br /&gt;
*'''Go Right''' - Right arrow key, d or l&lt;br /&gt;
*'''Go Up (jump or hover)''' - Up arrow key, w, or k&lt;br /&gt;
*'''Go Down (if gravity disabled)''' - Down arrow key, s, or j&lt;br /&gt;
&lt;br /&gt;
This control scheme covers the three commonly used directional key sets: WASD a set of keys commonly used by modern games; HJKL a set of movement keys used by vi and applications which attempt to mimic vi key controls (vim); and the arrow keys, the most generic set of keys which is usually accepted by most applications which take movement as input, these were commonly used in older games.&lt;br /&gt;
&lt;br /&gt;
On devices which have a touch screen and tilt sensor (portable devices like mobile phones and tablets) the controls are as follows:&lt;br /&gt;
*'''Go Left''' - Roll the device anticlockwise&lt;br /&gt;
*'''Go Right''' - Roll the device clockwise&lt;br /&gt;
*'''Go Up (jump or hover)''' - Tap the screen&lt;br /&gt;
&lt;br /&gt;
After inspecting the source code, there appears to be no way to move down on a portable device, this is only relevant if gravity is disabled (see [[#Cheats and Exploits|Cheats and Exploits]]).&lt;br /&gt;
&lt;br /&gt;
*If you keep down the left/right control you will keep moving along in that direction as long as no object blocks you.&lt;br /&gt;
*A jump will only take you a certain height. &lt;br /&gt;
**Then you drop down. &lt;br /&gt;
**The jump is fast to begin with, then gravity stops you and revert the direction.&lt;br /&gt;
**When descending again you accelerate to begin with but quickly reach a terminal velocity.&lt;br /&gt;
*If you jump repeatedly while keeping a left/right control down you will jump in that direction.&lt;br /&gt;
**But if you only jump one time, while keeping down the direction control, then you will stop moving forward after about 2.8s, from then on you will just keep falling straight down, or stop where you reached if on the ground. &lt;br /&gt;
**This makes quite a difference when you jump into an opening from a high structure. If the background is completely white, you cannot see that you do not continue to move forward, and will thus not be aware that you are now falling straight down, instead of going left/right. &lt;br /&gt;
**It can actually be quite difficult to notice as you will leave any structures that can indicate this issue very quickly.&lt;br /&gt;
***Of course if you notice that you land much too close to some high structure from where you base jumped, you will begin to understand. For instance falling off the floating rock, and not moving away from under neath it during that long fall.&lt;br /&gt;
***The timing was discovered because of one of the [[#Bugs and errors|bugs]] in the program that sometimes makes Cueball move extremely slow, so one jump takes more than 3s. &lt;br /&gt;
**The solution: if you wish to keep moving to either side while descending, is that after the jump, you release and repress the left/right control. Then you will continue moving in that direction as long as you do not jump again. &lt;br /&gt;
**As long as you continue to jump you will also keep moving laterally if you keep one of those buttons down. The is quite counter intuitive.&lt;br /&gt;
***This also means that when you jump up over a long distance (or continue to jump hover over the landscape), you will not have this issue, since every jump reactivates the lateral movement.&lt;br /&gt;
***But if you jump over a small obstacle and then just keep another arrow down, you will soon stop, which could fool you into believing that it was an obstacle on the ground that held you back.&lt;br /&gt;
&lt;br /&gt;
===Cheats and Exploits===&lt;br /&gt;
Aside from the obvious ability to move out of bounds in the game, there are some more obscure hidden features which can't be enabled through normal gameplay, the ones found so far are as follows:&lt;br /&gt;
&lt;br /&gt;
'''Modes''' are activated by opening the Javascript Console (F12 [Or Command-Alt-I in most browsers under Mac OS X] to open Developer Tools, then Console tab) and writing corresponding commands.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Click to expand:'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed leftAlign&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Gandalf Mode:''' ''i.am.gandalf = true'' - jumps and runs further. displays a white gandalf hat that works well in places where the avatar can't be seen.&lt;br /&gt;
*'''Speedhack:''' ''explorer.opts.speed= *Value*'' - Speed hacking, with 1 = normal speed&lt;br /&gt;
*'''Jump Hack:''' '' explorer.opts.jumpForce= -*Value*'' - Jump hacking, with -10 = normal jump (positive values cause the hoverboard guy to move down when jumping)&lt;br /&gt;
*'''Mewtwo mode:''' ''mewtwo = true'' - disables gravity&lt;br /&gt;
*'''Noclip mode:''' ''noclip = true'' - player is able to move around the map without collision. Combine with Gandalf and Mewtwo modes for free easy map traversal.&lt;br /&gt;
*'''Goggles mode:''' ''ze.goggles()'' - displays a small window showing area around the player in a pixelated manner. The goggles indicate collision boundaries (where the player touches the world) in cyan lines. Black pixels that are passable (such as other characters or text) will be highlighted red (allowing secret passages to be discovered).&lt;br /&gt;
*'''Position Tracking:''' ''explorer.pos'' - Returns the player location to the console. Can be used to track position and test to ensure you are still moving. Must be re-entered to compare positioning.&lt;br /&gt;
*'''Position Setting:''' ''explorer.pos.x = *Value* or explorer.pos.y = *Value*'' - Can be used to manually set a position within the world. The start is at x: 512106, y: -549612. The left terrain bound is at x: 475210, y: -553711. The right terrain bound is at x: 567281, y: -549712. Mewtwo and Noclip modes are a must for exploring in this way.&lt;br /&gt;
* '''All the above:''' ''explorer.opts'' - Contains all the game's parameters. You can directly mess with ''gravity'', collision (''disableCollision''), jump force (''jumpForce'') and speed (''maxSpeed''), among others. Run ''Object.keys(explorer.opts)'' to list all available parameters you can tweak.&lt;br /&gt;
* '''List all coins:''' ''explorer.objects'' - Array containing the position of the 169 coins of the game.&lt;br /&gt;
* '''Disable tilt input:''' ''getEventListeners(window)['deviceorientation'][0].remove()'' - on Macs with motion sensor, disables tilt input which causes problems controlling the avatar&lt;br /&gt;
&lt;br /&gt;
'''Getting All Coins: ''' To instantly get all coins, input the below into the console window. Does not use standard formatting of [i] to avoid conflicts with i.am.gandalf&lt;br /&gt;
&lt;br /&gt;
    for (var T = 0; T &amp;lt; explorer.objects.length; T++) {&lt;br /&gt;
        explorer.objects[T].got = true;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
To teleport to the next coin every time you press the left or right arrow:&lt;br /&gt;
&lt;br /&gt;
    var T = 0;&lt;br /&gt;
    document.onkeydown = function(event){&lt;br /&gt;
      if (event.keyCode == 37) { T = T-1 }&lt;br /&gt;
      else if (event.keyCode == 39) { T = T+1 }&lt;br /&gt;
      else { return }&lt;br /&gt;
      T = T % explorer.objects.length;&lt;br /&gt;
      var coin = explorer.objects[T];&lt;br /&gt;
      explorer.pos.x = coin.x1; explorer.pos.y = coin.y1;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
For a quick tour of all the coins:&lt;br /&gt;
&lt;br /&gt;
    var delayInMilliseconds = 1000; // 1 second delay between each teleport. feel free to change this.&lt;br /&gt;
    var index = 0;&lt;br /&gt;
    explorer.objects.forEach(function(x){&lt;br /&gt;
      setTimeout(function(){&lt;br /&gt;
        explorer.pos.x = x.x1;&lt;br /&gt;
        explorer.pos.y = x.y1;&lt;br /&gt;
        x.got = true;&lt;br /&gt;
        explorer.frame(); // forces a redraw&lt;br /&gt;
      },&lt;br /&gt;
      (index + 1) * delayInMilliseconds);&lt;br /&gt;
      index++;&lt;br /&gt;
    });&lt;br /&gt;
&lt;br /&gt;
To see a list of coin coordinates you have not yet collected:&lt;br /&gt;
&lt;br /&gt;
    var coinsfound = 0;&lt;br /&gt;
   for (var T = 0; T &amp;lt; explorer.objects.length; T++) {&lt;br /&gt;
       if (explorer.objects[T].got == true) {coinsfound++}&lt;br /&gt;
   }&lt;br /&gt;
   console.log(coinsfound);&lt;br /&gt;
&lt;br /&gt;
To display the distance and direction to the closest coin (with inverted colors once you have all the coins):&lt;br /&gt;
&lt;br /&gt;
    function distance(x1, y1, x2, y2) {&lt;br /&gt;
        var dx = x2 - x1;&lt;br /&gt;
        var dy = y2 - y1;&lt;br /&gt;
        return Math.sqrt(dx * dx + dy * dy);&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    function angle(x1, y1, x2, y2) {&lt;br /&gt;
        var dx = x2 - x1;&lt;br /&gt;
        var dy = y2 - y1;&lt;br /&gt;
        return Math.atan2(dy, dx) * 180 / Math.PI;&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    function renderRadar() {&lt;br /&gt;
        var mindist = 10000000000;&lt;br /&gt;
        var closest = {&lt;br /&gt;
            x1:512278.0, y1:-549613.0&lt;br /&gt;
        };&lt;br /&gt;
        var linecolor = &amp;quot;blue&amp;quot;;&lt;br /&gt;
        for (var S = 0; S &amp;lt; explorer.objects.length; S++) {&lt;br /&gt;
           var I = explorer.objects[S];&lt;br /&gt;
           if (!I.got) {&lt;br /&gt;
               var dist = distance(explorer.pos.x, explorer.pos.y, I.x1, I.y1);&lt;br /&gt;
               if (dist &amp;lt; mindist) {&lt;br /&gt;
                   mindist = dist;&lt;br /&gt;
                   closest = I;&lt;br /&gt;
               }&lt;br /&gt;
           }&lt;br /&gt;
        }&lt;br /&gt;
        if (mindist == 10000000000) {&lt;br /&gt;
            mindist = distance(explorer.pos.x, explorer.pos.y, closest.x1, closest.y1);&lt;br /&gt;
            if (document.getElementById(&amp;quot;radar&amp;quot;).style.backgroundColor != &amp;quot;blue&amp;quot;) {&lt;br /&gt;
                document.getElementById(&amp;quot;radar&amp;quot;).style.backgroundColor = &amp;quot;blue&amp;quot;;&lt;br /&gt;
            }&lt;br /&gt;
            linecolor = &amp;quot;deepskyblue&amp;quot;;&lt;br /&gt;
        } else {&lt;br /&gt;
            if (document.getElementById(&amp;quot;radar&amp;quot;).style.backgroundColor != &amp;quot;deepskyblue&amp;quot;) {&lt;br /&gt;
                document.getElementById(&amp;quot;radar&amp;quot;).style.backgroundColor = &amp;quot;deepskyblue&amp;quot;;&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
        var ang = angle(explorer.pos.x, explorer.pos.y, closest.x1, closest.y1);&lt;br /&gt;
        var indicator = &amp;quot;&amp;quot;;&lt;br /&gt;
        if (ang &amp;gt; 112.5 || ang &amp;lt; -112.5) {&lt;br /&gt;
            indicator += &amp;quot;left&amp;quot;;&lt;br /&gt;
        }&lt;br /&gt;
        if (ang &amp;lt; 67.5 &amp;amp;&amp;amp; ang &amp;gt; -67.5) {&lt;br /&gt;
            indicator += &amp;quot;right&amp;quot;;&lt;br /&gt;
        }&lt;br /&gt;
        if (ang &amp;gt; -157.5 &amp;amp;&amp;amp; ang &amp;lt; -22.5) {&lt;br /&gt;
            indicator += &amp;quot; up&amp;quot;;&lt;br /&gt;
        }&lt;br /&gt;
        if (ang &amp;gt; 22.5 &amp;amp;&amp;amp; ang &amp;lt; 157.5) {&lt;br /&gt;
            indicator += &amp;quot; down&amp;quot;;&lt;br /&gt;
        }&lt;br /&gt;
        document.getElementById(&amp;quot;radar&amp;quot;).innerHTML = &amp;quot;Distance: &amp;quot; + mindist.toFixed(1).toString() + &amp;quot;&amp;amp;lt;br/&amp;gt;&amp;quot;;&lt;br /&gt;
        document.getElementById(&amp;quot;radar&amp;quot;).innerHTML += indicator + &amp;quot; (&amp;quot; + -ang.toFixed(1).toString() + &amp;quot;°)&amp;quot;;&lt;br /&gt;
        document.getElementById(&amp;quot;radar&amp;quot;).innerHTML += &amp;quot;&amp;lt;div id='circle' style='border: 1px solid black; border-radius: 50px; width: 100px; height: 100px; position:absolute; top:50px; left:25px'/&amp;gt;&amp;quot;;&lt;br /&gt;
        document.getElementById(&amp;quot;radar&amp;quot;).innerHTML += &amp;quot;&amp;lt;div id='line' style='width: 50px; height: 1px; background-color: &amp;quot; + linecolor + &amp;quot;; position:absolute; top:100px; left:75px; transform:rotate(&amp;quot; + ang + &amp;quot;deg); transform-origin:0% 0%'/&amp;gt;&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    var d = document.createElement(&amp;quot;div&amp;quot;);&lt;br /&gt;
    d.id = &amp;quot;radar&amp;quot;;&lt;br /&gt;
    d.style.position = &amp;quot;fixed&amp;quot;;&lt;br /&gt;
    d.style.left = &amp;quot;0px&amp;quot;;&lt;br /&gt;
    d.style.top = &amp;quot;0px&amp;quot;;&lt;br /&gt;
    d.style.width = &amp;quot;150px&amp;quot;;&lt;br /&gt;
    d.style.height = &amp;quot;160px&amp;quot;;&lt;br /&gt;
    d.style.border = &amp;quot;1px solid blue&amp;quot;;&lt;br /&gt;
    d.style.zIndex = &amp;quot;2&amp;quot;;&lt;br /&gt;
    d.style.backgroundColor = &amp;quot;deepskyblue&amp;quot;;&lt;br /&gt;
    d.style.color = &amp;quot;#8f8&amp;quot;;&lt;br /&gt;
    document.body.appendChild(d);&lt;br /&gt;
    &lt;br /&gt;
    setInterval(renderRadar, 100);&lt;br /&gt;
&lt;br /&gt;
To see how many coins you've collected:&lt;br /&gt;
&lt;br /&gt;
    var coinsfound = 0;&lt;br /&gt;
    for (var T = 0; T &amp;lt; explorer.objects.length; T++) {&lt;br /&gt;
        if (explorer.objects[T].got == true) {coinsfound++}&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    console.log(coinsfound);&lt;br /&gt;
&lt;br /&gt;
To display your current coordinates:&lt;br /&gt;
&lt;br /&gt;
    function renderRadar2() {&lt;br /&gt;
        document.getElementById(&amp;quot;radar2&amp;quot;).innerHTML = &amp;quot;x: &amp;quot; + explorer.pos.x.toFixed(1).toString() + &amp;quot;&amp;amp;lt;br&amp;gt;y: &amp;quot; + explorer.pos.y.toFixed(1).toString()&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    var d = document.createElement(&amp;quot;div&amp;quot;)&lt;br /&gt;
    d.id = &amp;quot;radar2&amp;quot;&lt;br /&gt;
    d.style.position = &amp;quot;fixed&amp;quot;&lt;br /&gt;
    d.style.left = &amp;quot;150px&amp;quot;&lt;br /&gt;
    d.style.top = &amp;quot;0px&amp;quot;&lt;br /&gt;
    d.style.width = &amp;quot;150px&amp;quot;&lt;br /&gt;
    d.style.height = &amp;quot;35px&amp;quot;&lt;br /&gt;
    d.style.border = &amp;quot;1px solid red&amp;quot;&lt;br /&gt;
    d.style.zIndex = &amp;quot;2&amp;quot;&lt;br /&gt;
    d.style.backgroundColor = &amp;quot;green&amp;quot;&lt;br /&gt;
    d.style.color = &amp;quot;#8f8&amp;quot;&lt;br /&gt;
    document.body.appendChild(d)&lt;br /&gt;
    &lt;br /&gt;
    setInterval(renderRadar2, 1000)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:No title text]] &amp;lt;!-- See trivia --&amp;gt;&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Large drawings]]&lt;br /&gt;
[[Category:Comics with animation]] &amp;lt;!-- Different positions of hoverboard Cueball, Blinking text, appearing and disappearing text --&amp;gt;&lt;br /&gt;
[[Category:Dynamic comics]]&lt;br /&gt;
[[Category:Interactive comics]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Megan]]&lt;br /&gt;
[[Category:Comics featuring Ponytail]]&lt;br /&gt;
[[Category:Comics featuring Hairy]]&lt;br /&gt;
[[Category:Comics featuring White Hat]]&lt;br /&gt;
[[Category:Comics featuring Beret Guy]]&lt;br /&gt;
[[Category:Comics featuring Black Hat]] &amp;lt;!-- Well hidden in the cave --&amp;gt;&lt;br /&gt;
[[Category:Comics featuring Hairbun]]&lt;br /&gt;
[[Category:Comics featuring Blondie]]  &amp;lt;!-- Mom seeing a bug at lake before volcano --&amp;gt;&lt;br /&gt;
[[Category:Comics featuring Elon Musk]] &amp;lt;!-- Hidden in the volcanic lair on a chair --&amp;gt;&lt;br /&gt;
[[Category:Comics featuring real people]]&lt;br /&gt;
[[Category:Multiple Cueballs]] &amp;lt;!-- There are many situations with more than one Cueball, so it is not just because he is in separate locations --&amp;gt;&lt;br /&gt;
[[Category:Philosophy]]&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:Star Wars]]&lt;br /&gt;
[[Category:LOTR]]&lt;br /&gt;
[[Category:Star Trek]]&lt;br /&gt;
[[Category:The Lion King]] &amp;lt;!-- Cueball recites a line from the movie see here: http://www.explainxkcd.com/wiki/images/a/a0/1608_0986x1076y_Our_kingdom_from_a_cliff.png --&amp;gt;&lt;br /&gt;
[[Category:Animals]]&lt;br /&gt;
[[Category:Spiders]] &amp;lt;!-- No spider shown, but Cueball sings about them in this image: http://xkcd.com/1608/1026:-1073+s.png --&amp;gt;&lt;br /&gt;
[[Category:Songs]] &amp;lt;!-- Cueball sings about spider in this image: http://xkcd.com/1608/1026:-1073+s.png --&amp;gt;&lt;br /&gt;
[[Category:Protip]] &amp;lt;!-- Ponytail gives one at the base of the pyramid to the right --&amp;gt;&lt;br /&gt;
[[Category:Hamster Ball]]&lt;br /&gt;
[[Category:Playpen balls]]&lt;br /&gt;
[[Category:Kites]]&lt;br /&gt;
[[Category:Basketball]]&lt;br /&gt;
[[Category:Sport]] &amp;lt;!-- Apart from basketball there are bowling and swimming, sleighing, biking --&amp;gt;&lt;br /&gt;
[[Category:Robots]] &amp;lt;!-- Small in both Space Ships to the left as well as quadcopters in the volcano--&amp;gt;&lt;br /&gt;
[[Category:Artificial Intelligence]] &amp;lt;!-- Quadcopters in the volcano --&amp;gt;&lt;br /&gt;
[[Category:Food]]  &amp;lt;!-- Cueball drops his sandwich of the back of the Destroyer and he and Megan roast a Marshmallow at the back of the Runner --&amp;gt;&lt;br /&gt;
[[Category:Social networking]] &amp;lt;!--Trending and Twitter in the lava lair and &amp;quot;likes during reentry&amp;quot; for the space probe--&amp;gt;&lt;br /&gt;
[[Category:Clickbait]] &amp;lt;!--The mother who discovers a bug near the kite to the left--&amp;gt;&lt;br /&gt;
[[Category:Drones]] &amp;lt;!--The quadcopters over the lava lake--&amp;gt;&lt;br /&gt;
[[Category:Book promotion]]&lt;br /&gt;
[[Category:Volcanoes]]&lt;br /&gt;
[[Category:No Image URL]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=explain_xkcd:Community_portal/Coordination&amp;diff=195309</id>
		<title>explain xkcd:Community portal/Coordination</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=explain_xkcd:Community_portal/Coordination&amp;diff=195309"/>
				<updated>2020-07-29T04:06:29Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Category syntax */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Community portal}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Issue dates ==&lt;br /&gt;
&lt;br /&gt;
Hi Jeff,&lt;br /&gt;
&lt;br /&gt;
As i'm creating pages I struggle with the issue dates of comics. I've added a comment to all pages that contain the (unknown/incorrect) dates. Is there a way to research those dates? --[[User:Rikthoff|Rikthoff]] ([[User talk:Rikthoff|talk]])&lt;br /&gt;
: [http://xkcd.com/archive/] if you mouse over the comic name, it will have the date. --[[User:Jeff|Jeff]] ([[User talk:Jeff|talk]]) 18:26, 3 August 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
- if you mouse over comic name in &amp;quot;Archive&amp;quot; section of xkcd.com.  Older comics(1-44 or so) might be found in [http://liveweb.archive.org/http://xkcd-drawings.livejournal.com/?skip=40 livejournal archive][[User:Bpothier|B. P.]] ([[User talk:Bpothier|talk]]) 18:35, 3 August 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Should we consider using &amp;quot;2012-08-03&amp;quot; style dates and letting localization &amp;quot;do the right thing&amp;quot;? Most pages so far use &amp;quot;August 3, 2012&amp;quot; style dates, with a few incorrectly doing &amp;quot;August 3rd, 2012&amp;quot;... Presumably the template could do the localizing/localising...--[[User:Bpothier|B. P.]] ([[User talk:Bpothier|talk]]) 18:39, 3 August 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
: The date is also available with the [http://xkcd.com/json.html JSON API], which I'm going to use for the [[User_talk:Jeff#Automatic_Import|import]]. I use &amp;lt;nowiki&amp;gt;{{#dateformat: year-month-day}}&amp;lt;/nowiki&amp;gt;, MediaWiki should figure out the correct way to display it based on your preferences. --[[User:SlashMe|SlashMe]] ([[User talk:SlashMe|talk]]) 18:47, 3 August 2012 (EDT)&lt;br /&gt;
&amp;lt;small&amp;gt;Moved from [[User talk:Jeff]]. --''[[User:Philosopher|Philosopher]]''&amp;amp;nbsp;&amp;lt;sup&amp;gt;[[User talk:Philosopher|Let us reason together.]]&amp;lt;/sup&amp;gt; 00:15, 4 August 2012 (EDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Date? ==&lt;br /&gt;
&lt;br /&gt;
How do I find the date a comic was first posted (to put in the comic header here?) [[User:TheHYPO|TheHYPO]] ([[User talk:TheHYPO|talk]]) 12:26, 3 August 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Moved from [[Talk:Main Page]]. --''[[User:Philosopher|Philosopher]]''&amp;amp;nbsp;&amp;lt;sup&amp;gt;[[User talk:Philosopher|Let us reason together.]]&amp;lt;/sup&amp;gt; 00:43, 4 August 2012 (EDT)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Original posting date is listed on xkcd's [[http://xkcd.com/archive/ archive page]] as hover-text for each post.  The first 44 comics are all listed as 2006-01-01.  Many of these were previously posted on the [[http://liveweb.archive.org/http://xkcd-drawings.livejournal.com/?skip=40 livejournal site]], and some dates can be found/inferred by checking there.--[[User:Bpothier|B. P.]] ([[User talk:Bpothier|talk]]) 17:49, 7 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== To do list ==&lt;br /&gt;
&lt;br /&gt;
I suggest a todo list to be added here so newcomers will have an idea of concrete things they can do to help. I'll start by moving some items I've been collecting on my user page. Feel free to add more :)&lt;br /&gt;
&lt;br /&gt;
'''Things to do'''&lt;br /&gt;
* Complete all entries from the [[List of all comics]]&lt;br /&gt;
* [[Special:WantedPages]] lists pages that have links to them but haven't been created yet.&lt;br /&gt;
* More topics that could be covered here besides the comics themselves:&lt;br /&gt;
** our [https://twitter.com/explainxkcd twitter account]&lt;br /&gt;
** the xkcd irc channel (and [http://wiki.xkcd.com its wiki])&lt;br /&gt;
** the xkcd blag&lt;br /&gt;
** the xkcd forum&lt;br /&gt;
** other sites explaining xkcd ([http://xkcdexplained.com/], [http://xkcd.wikia.com], [http://xkcdexplained.wikia.com], [http://xkcdexplainedexplained.tumblr.com/archive], maybe invite members+content of the other wikis in once we're established?)&lt;br /&gt;
&lt;br /&gt;
'''Maintenance'''&lt;br /&gt;
* Redirects should be created from the &amp;quot;File:number.png&amp;quot; format to the &amp;quot;File:title.png&amp;quot; format.&lt;br /&gt;
* categorization (make sure these lists are empty):&lt;br /&gt;
** [[Special:UncategorizedCategories]]&lt;br /&gt;
** [[Special:UncategorizedFiles]]&lt;br /&gt;
** [[Special:UncategorizedPages]]&lt;br /&gt;
** [[Special:WantedCategories]]&lt;br /&gt;
* building the web of links:&lt;br /&gt;
** [[Special:DeadendPages]] (pages with no links to other pages)&lt;br /&gt;
** [[Special:LonelyPages]] (pages that aren't linked to by any others)&lt;br /&gt;
* other&lt;br /&gt;
** [[Special:DoubleRedirects]]&lt;br /&gt;
**: (Took a chunk out of these the good ol' fashioned way, but there's got to be a wiff of Perl or Python to automate this... ? -- [[User:IronyChef|IronyChef]] ([[User talk:IronyChef|talk]]) 14:44, 9 August 2012 (UTC))&lt;br /&gt;
**:: Well, there's [https://sourceforge.net/apps/mediawiki/mwclient/ mwclient], a Python interface to the mediawiki API which I've used to move the comics to the new names. We could certainly create scripts to perform maintenance tasks and share the snippets here on the wiki. Automated tools will be useful while we establish standards early on. If you'd like help getting started, let me know. --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 19:40, 9 August 2012 (UTC)&lt;br /&gt;
** convert [[Special:LinkSearch/en.wikipedia.org|wikipedia links]] to the &amp;lt;nowiki&amp;gt;{{w|Lorem ipsum}}&amp;lt;/nowiki&amp;gt; format&lt;br /&gt;
** use lowercase xkcd everywhere on the wiki (see [http://xkcd.com/about/ How do I write &amp;quot;xkcd&amp;quot;?])&lt;br /&gt;
&lt;br /&gt;
There are more maintenance reports at [[Special:SpecialPages]], for inspiration :) --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 06:45, 6 August 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:: I'd love one of these &amp;quot;To Do&amp;quot; lists for admins as well! :) I'm always forgetting what I need to do! --[[User:Jeff|Jeff]] ([[User talk:Jeff|talk]]) 02:35, 12 August 2012 (UTC)&lt;br /&gt;
::: There actually isn't much to do that needs admin permissions around here. Right I can think of only a handful of admin-specific tasks:&lt;br /&gt;
:::* Keeping an eye on [[explain xkcd:Community portal/Admin requests]] for stuff other editors might need&lt;br /&gt;
:::* Keeping an eye on [[:Category:Pages to delete]] (currently populated by {{tl|spam}}), delete the pages, block the spammers&lt;br /&gt;
:::* Updating the main page and watching &lt;br /&gt;
:::* Implementing any changes, agreed by the community, that require editing Mediawiki pages&lt;br /&gt;
:::Maybe others will have other items to add to the list, but for the most part, the things that need to be done are available to all editors: adding the missing comic explanations, describing characters, categorizing, etc. --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 19:13, 12 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Checking the above lists, here are the current stats:&lt;br /&gt;
* 0 [[Special:UncategorizedCategories]] (OK)&lt;br /&gt;
* 2,000+ [[Special:UncategorizedFiles]], most of them being part of the [[Time]] comic&lt;br /&gt;
* 2 [[Special:UncategorizedPages]], both related to the same [[Time]] comic&lt;br /&gt;
* a few [[Special:WantedCategories]], all from Babel templates on userpages i believe.&lt;br /&gt;
Just a FWIW or TWIMC. :) -- [[Special:Contributions/173.245.51.210|173.245.51.210]] 16:11, 8 November 2013 (UTC)&lt;br /&gt;
:The time-related pages can be fixed trivially. The wanted categories are kinda impossible to clear up, as userpages are typically off-limits to everyone except the owner of the userpage, unless they're a spambot. We've made pretty good progress on everything else though. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 16:43, 8 November 2013 (UTC)&lt;br /&gt;
::The wanted categs can be cleared up by ''creating'' them, and adding them to the categ hierarchy. I'm just not familiar enough with said hierarchy. -- [[Special:Contributions/173.245.51.210|173.245.51.210]] 17:09, 8 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Date categories ==&lt;br /&gt;
I'm not sure the &amp;quot;[[:Category:Comics by month|Comics by month]]&amp;quot;, by weekday, etc. Will be much useful, unless for those interested in running some stats. It might be more interesting to have specific months, such as [[:Category:Comics from May 2011]] and so on. What do you think? --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 06:45, 6 August 2012 (EDT)&lt;br /&gt;
: That was actually next for me: #time:year-month, but I wanted to study the globalization implications.  I prefer over-categorizing rather than under-categorizing, since it's comparatively cheap.  The assumption is that categories are the same as tags on the old site, and that mediawiki affords us some extra ways to automatically categorize pages in addition to the manual forms starting to emerge (by character, by subject, etc.)  To paraphrase an old prof: you can't study what you don't measure; I've been wanting to see if, for example, Monday comics deal certain subjects, while Friday comics deal with another, etc. Not everybody's cup of tea, but of value perhaps to some, and insanely cheap to support both mentally and for the software. -- [[User:IronyChef|IronyChef]] ([[User talk:IronyChef|talk]]) 13:51, 7 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I also used it to find some date typos for Saturday/Sunday/Tuesday/Thursday comics, which should usually be empty - except for some early entries from livejournal... --[[User:Bpothier|B. P.]] ([[User talk:Bpothier|talk]]) 21:50, 17 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
It does make it look a bit messy down by the categories... maybe we can skip one or two of these date categories, if people don't still find them useful? [[User:St.nerol|St.nerol]] ([[User talk:St.nerol|talk]]) 21:22, 23 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Page names ==&lt;br /&gt;
&lt;br /&gt;
I think we should use the comic number '''and''' the title as the page name. Like so: &amp;quot;112: Baring My Heart&amp;quot;. This would allow comics to be sorted by order in categories, but the pages would still have human-readable names for those of us who don't memorize all xkcd comic numbers ;) Thoughts? --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 07:23, 6 August 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I agree, for another reason: for instance [[YouTube]] could be either the title of a page explaining how YouTube is referenced in xkcd, or the title of the explanation for comic #202 (titled &amp;quot;YouTube&amp;quot;). I don't know if I'm being clear here, but as we do not control the titles of the comics, that could create confusion with other pages. So using something like [[202: YouTube]] would ensure disambiguation without being really complicated or awkward... And actually prefixing the comic title with its number seems quite relevant to me.&lt;br /&gt;
:&amp;lt;small&amp;gt;Additionally, that would solve potential problems such as [[Exoplanets]]: comic [[786]] or [[1071]]?&amp;lt;/small&amp;gt;&lt;br /&gt;
:[[User:Cos|Cos]] ([[User talk:Cos|talk]]) 14:33, 6 August 2012 (UTC)&lt;br /&gt;
::Beat me to the punch; agreed.  Numbers are unique and sequential, but not altogether that meaningful.  Names are meaningful but (as we've seen) not unique.  Some combination of both would be called for.  We'd need to have the plain numbers redirect to the new topic (some double-redirects would need to be fixed up?) and the names would too (with at least one disambiguation page for now, and who knows: maybe more to come?) -- [[User:IronyChef|IronyChef]] ([[User talk:IronyChef|talk]]) 13:55, 7 August 2012 (UTC)&lt;br /&gt;
::Following up on the YouTube discussion above, I'm wondering if we should leverage namespaces more: main:topic is implicitly ''xkcd:topic'' (ie ''main:YouTube'' discusses the xkcd comic, while ''ref:YouTube'' is the place where the pop-culture reference of YouTube is discussed.)  Either that, or some other name decoration, such as ''YouTube Explained'', or ... -- [[User:IronyChef|IronyChef]] ([[User talk:IronyChef|talk]]) 13:59, 7 August 2012 (UTC)&lt;br /&gt;
::: Agreed.  Number and the name together. --[[User:Jeff|Jeff]] ([[User talk:Jeff|talk]]) 16:08, 7 August 2012 (UTC)&lt;br /&gt;
:::: Looks like we have consensus. I'll move the pages (I've been meaning to learn how to use [https://sourceforge.net/projects/mwclient mwclient] anyway :D) --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 18:01, 7 August 2012 (UTC)&lt;br /&gt;
:::: {{done}}, all current pages have been moved. However, I am not sure whether we should keep a space after the colon. What do you guys think? Should it be &amp;quot;112: Baring My Heart&amp;quot; or &amp;quot;112:Baring My Heart&amp;quot;? --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 18:20, 7 August 2012 (UTC)&lt;br /&gt;
::::: Also, I just realized MediaWiki doesn't allow colons in image Filenames. One solution could be using something like [[:File:786. Exoplanets.png]] or [[:File:786-Exoplanets.png]], but then perhaps we'd have to change the pages name too, for consistency? I'll try to investigate what is the reasoning behind this restriction. --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 18:50, 7 August 2012 (UTC)&lt;br /&gt;
:::::: Ok, it seems like it's a matter of setting &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;$wgIllegalFileChars = '';&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; in LocalSettings.php (because it is set as &amp;lt;code&amp;gt;$wgIllegalFileChars = ':';&amp;lt;/code&amp;gt; in DefaultSettings.php). &amp;lt;s&amp;gt;Jeff, could you do that please?&amp;lt;/s&amp;gt; --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 19:13, 7 August 2012 (UTC)&lt;br /&gt;
:::::::: Nevermind, we will probably use a different naming pattern instead. --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 20:05, 9 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: I guess this is my bad for not ciming in on this discussion earlier, but I frankly think that the #: Name is a worse way of doing it just for the reasons of system resources. #:Name is fine from a user standpoint with the '''caveat''' that # and Name both redirect to #:Name. The problem is that this requires 2 redirects minimum for every comic, and the redirect itself takes a bit more time for each article to load, and (as I understand from wikipedia and its dislike of double redirects), every redirect adds to the system load. So if every article lookup by users (who will undoubtedly type either the number or the name, but rarely both) is a redirect, the system load is going to go up.&lt;br /&gt;
&lt;br /&gt;
::::::: As an aside, assuming Jeff is able to install the Cite Extension to add citation referencing (and even if he doesn't), I was expecting to try to create some sort of template in the concept of {{tl|cite comic}} where you could basically pass a single variable (e.g. the comic number) and it would create a proper citation for that comic. Similarly, this naming format will perhaps require a template something like {{tl|comicno}} with a comic number field just to create a quick link that is visibly appealing and links properly to the comic with that number. (ie:  {comicno|18} would produce a link like  &amp;quot;[[18: Snapple|Snapple]]&amp;quot; or something). I'm wondering though if anyone has any coding ideas for how we might accomplish this other than the hardcode all the titles into a template. [[User:TheHYPO|TheHYPO]] ([[User talk:TheHYPO|talk]]) 19:26, 7 August 2012 (UTC)&lt;br /&gt;
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::::::: PS: I did some mild digging on another wiki, ''Star Trek'''s Memory Alpha wiki, and although all of its episode articles are now titled &amp;quot;episode title (episode)&amp;quot; to avoid disambiguation, which allows you to an episode template by calling the title (which template appends &amp;quot;(episode)&amp;quot; to every entry), they DO have a title-display template: [http://en.memory-alpha.org/wiki/Template:Titles Template:Titles] - with a template subpage for every single episode setting out how the mouseover text should be displayed. It would be possible to do such a template for xkcd just so that comic numbers can be crossreferenced to titles... [[User:TheHYPO|TheHYPO]] ([[User talk:TheHYPO|talk]]) 20:30, 7 August 2012 (UTC)&lt;br /&gt;
:::::::: (Hoping this is the right number of colons for proper indentation... ;-)  Redirects are one thing, and while probably resulting in possibly two page serves (isn't it really just two hits to the db?) they're natively supported by mediawiki.  Even so, if performance is proven to be a real (not just conjectured) problem, can we do something clever, perhaps, with transclusion?  Either the number transcludes the title, or vice versa?  Might be a case of pre-optimization, though; in the back of my mind, it seems that the rendering engine puts as much effort into transcluding to expand templates as it would to expand a redirect in situ: either case is just a query to the DB to expand the contents of said item.  (Enough rambling; anybody have any concrete metrics on this?) -- [[User:IronyChef|IronyChef]] ([[User talk:IronyChef|talk]]) 06:23, 9 August 2012 (UTC)&lt;br /&gt;
:::::::::Hi folks. Just thought I'd state that redirects are completely safe. They don't add any noticeable loading time for the users and the extra resources used by the server are so minor that it's akin to the resources used to type a character in notepad. Pages are also aggressively cached (by default, anyway). If you're interested, the way redirects work in Mediawiki isn't like most other sites handle redirects. It's not loading a page that makes you load another page. Rather, all content is stored in an SQL database. The content is stored under a certain name (eg, &amp;quot;#: Hello World!&amp;quot;). A redirect simply tells Mediawiki to look for the content under a different name. Slightly more work for the server (don't worry, they can handle it), but the page is delivered to the user in roughly the same period of time (if we want to be technical, the page will be slightly larger, due to the &amp;quot;Redirected from whatever&amp;quot; line added to the page (which is mostly there for the purpose of making it easier to fix incorrect redirects). I don't have metrics, but can assure you that it's almost no difference in the end result. {{User:Omega/sig}} 09:11, 9 August 2012 (UTC)&lt;br /&gt;
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I've been thinking about this some more, and I believe we should choose a different pattern for the page names.&lt;br /&gt;
* First, use another separator between comic number and name, since colon is forbidden in files. A simple alternative would be &amp;quot;Comic title (number)&amp;quot;, as in [[Michael Phelps (1092)]]. This would additionally allow us to use the {{w|Help:Pipe trick|pipe trick}} when linking to a comic, since content in parenthesis is automatically stripped out: &amp;lt;nowiki&amp;gt;[[Michael Phelps (1092)|]]&amp;lt;/nowiki&amp;gt; results in [[Michael Phelps (1092)|Michael Phelps]]. Another effect of this is that by dropping the colon naming scheme we would remove ambiguity with the namespace system, which also uses colons to separate namespaces from pagenames.&lt;br /&gt;
* Second, we should probably follow IronyChef's suggestion above and move them to a specific namespace, such as [[Comic:Michael Phelps (1092)]]. Other namespaces could be added for more topics, such as [[Character:Cueball]], [[xkcd:Randall]] (or [[Meta:Randall]]), [[Topic:Velociraptors]], etc. Not only we would be able to generate lists of pages without resorting to categories (which have to be added manually), but we would get lot's of &amp;quot;Random X&amp;quot; for free (random comic, random character, random topic, etc.)&lt;br /&gt;
What do you guys think? --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 14:29, 9 August 2012 (UTC)&lt;br /&gt;
:P.s. - Proper category sorting of the comics would be dealt with by the {{tl|comic}} template, which would also pad the numbers with zeroes to ensure 100 comes after 2, etc.&lt;br /&gt;
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::+1 on the parens... (but does that mean my recent double-redirect-fixups have been for naught? {{xkcd|541|(grin)}}) ... I couldn't put my finger on it and didn't articulate it earlier, but the fact that colon needed special attention by the software left me a bit uneasy (there must be a reason for them doing that, like namespaces perhaps) so using parentheses-es-es (as {{xkcd|297|long}} as we {{xkcd|859|close}} them {{explain|312|properly}}) seems more the mediawiki way. -- [[User:IronyChef|IronyChef]] ([[User talk:IronyChef|talk]]) 15:03, 9 August 2012 (UTC) (I know you folks don't like my propensity to (over?)categorize, but &amp;lt;nowiki&amp;gt;[[Category:Parentheses]]&amp;lt;/nowiki&amp;gt; is just too irresistible... ;-)&lt;br /&gt;
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:I think, that all of this seem unnecessary complication to me. I don't see any problem with the current system. I think something like [[1092: Michael Phelps]] flows well, is quite readable and easy to insert &amp;quot;as is&amp;quot; in the text (see the links to other comics in [[1048: Emotion]] for instance). As I understand, we would want the image files to be titled exactly the same way as their corresponding article; why, where is the need for that? (to me the simplest way, and most relevant maybe, would be to name them exactly as they are on xkcd.com; maybe with a prefix, like &amp;quot;xkcd - &amp;quot;, so that it cannot mess with other existing images such as from Commons).&lt;br /&gt;
:I don't see the point of creating namespaces such as &amp;quot;Character&amp;quot;, &amp;quot;Topic&amp;quot;, etc.; what is the problem with [[Beret Guy]], [[Randall Munroe]], [[Velociraptors]], and such? with namespaces one will have to put each topic in one box (and one only), where will you put things like [[Stick figure]] or [[My Hobby]] or any other thing that will pop up without clearly belonging to one of these boxes? ''[[1077: Home Organization|just give up]]!'' :-)&lt;br /&gt;
:About the &amp;quot;Random X&amp;quot;, I like the idea that on xkcd.com, you can get a random ''comic'' (because that's all what is there), but in here you can get a random whatever: you may get a comic explanation, a character, a topic or anything, because in here there is all that.&lt;br /&gt;
:I don't think the colon in the comic page names will pose any problem, it cannot mess with anything as long as it is preceded by a number only.&lt;br /&gt;
:''In the end,'' I think that adding the number in the comic page names was a good choice, because there would have been real issues otherwise, but for now I would say : &amp;quot;don't fix what is not broken&amp;quot;, KISS, and &amp;quot;just give up&amp;quot;. :-)&lt;br /&gt;
:[[User:Cos|Cos]] ([[User talk:Cos|talk]]) 16:14, 9 August 2012 (UTC)&lt;br /&gt;
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:: I have to agree with this. The existing page names are fine in my book, and I don't see any benefits of renaming them all (again). Concerning the random, though, I mentioned an extension in proposals that would allow us to choose a &amp;quot;random page in a category&amp;quot;. I don't really care one way or another about character topics. Seem like a lot of maintenance when we don't even have a quarter of the comics explained yet, but whatever. Concerning the image names, I think that simply using the same name as it appears on xkcd is fine. Images are a bit of a &amp;quot;backend&amp;quot;, that people don't usually search for (rather, they'd search for the comic and find the image on that page). As well, since all images are hosted on xkcd, they won't be any file name conflicts amongst the comics. {{User:Omega/sig}} 18:04, 9 August 2012 (UTC)&lt;br /&gt;
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::: Good points (and puns!), all of you. I'd like to address a few specific points (I'll highlight the key takeaways for your convenience):&lt;br /&gt;
:::* '''I still prefer parenthesis''' for the simple reason that colons mess with the concept of namespaces (not that it has any effect on the software, which can cope quite well; I'm speaking from a user point of view). Besides, one of the reasons I proposed for having the number first was automatic category sorting, but that backfired (cf. #2 vs. #100).&lt;br /&gt;
:::* Re rationale for having image files titled like the comics is that it would allow automatic image inclusion via the {{tl|comic}} template. However, having the prefix is not crucial for that (hadn't thought of this before), so I'll go ahead and remove my suggestion above to allow colons in filenames.&lt;br /&gt;
:::* Note that there's no problem with &amp;quot;conflicts&amp;quot; with Commons images: an image uploaded here simply takes precedence regarding an image uploaded to commons under the same name (e.g. [[:File:Irony.jpg]] vs. [[commons:File:Irony.jpg]]). That said, while external conflicts aren't a problem, internal ones are (e.g. [[Exoplanets]]). That, coupled with the &amp;quot;it's just a backend&amp;quot; point made by Omega, is a good argument to '''use the original filenames''' (also, less overhead when uploading a new comic)&lt;br /&gt;
:::* I understand the argument against a single primary way to classify a page using namespaces. The category system is more flexible as it allows many-to-many relationships. However, I must point out that the examples you give are no problem at all: [[Meta:Stick figure]] and [[Topic:My Hobby]] ;) So '''I'm still not convinced that using custom namespaces is a bad idea''' or a lost cause or that it won't scale up well. Besides, it makes it very clear what a reader will find on that page (explainxkcd.com/wiki/Topic:Velociraptors is a pretty self-explanatory url). And again, it allows us to use the random feature that is natively implemented on mediawiki, rather than an extension. And &amp;quot;random whatever&amp;quot; is still available, of course :)&lt;br /&gt;
:::* IronyChef, by all means, please create [[:Category:Parentheses]] :D&lt;br /&gt;
::: --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 20:05, 9 August 2012 (UTC)&lt;br /&gt;
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:::If we're going to use the numbers in the titles, it seems logical to have the number come first so that comics are essentially sortable by number rather than alphabetically by title; although this probably can be taken care of by changing the sort title, thoug this could be tedious.&lt;br /&gt;
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:::I don't support new namespaces for comics and characters and whatnot. I don't see what it adds to the wiki, and it just makes the links to each comic page ''even longer'' (no one will EVER correctly search for '''Comic:Snapple (18)''' on their first attempt).&lt;br /&gt;
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:::I am not claiming to be an expert on redirects. My comment was based on wikipedia pages like {{w|Wikipedia:Double redirects}} where it clearly suggests in the lead that double redirects &amp;quot;waste server resources&amp;quot;. I assume this applies (at to a lesser degree) to single redirects. They may not be needless waste like double redirects, but they they do use resources. Granted wikipedia has far larger servers and much more traffic, so it may be more relevant to them than here, but it still would appear to be a resource issue; Database queries are still resource hogs, even if they are simple ones. Not suggesting they aren't safe, but if every comic load is basically a redirect, that is still two queries every time instead of just the occasional one. I'm fine with it; I'm just pointing out the issue. [[User:TheHYPO|TheHYPO]] ([[User talk:TheHYPO|talk]]) 16:20, 10 August 2012 (UTC)&lt;br /&gt;
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::::The reason that double redirects are bad is that linking a redirect to another redirect (a double redirect) causes the first redirect to simply display the content of the second redirect (rather than actually redirecting the page). This appears as simply an arrow and a link (a soft redirect). It uses more system resources because an actual page has to be loaded and displayed, forcing the user to manually click the link and display the proper page (whereas a single redirect would load the correct page and display it). So in other words, a double redirect forces two pages to be loaded, while a single redirect only loads one page, more or less the same as if you went to the actual page title. {{User:Omega/sig}} 21:35, 10 August 2012 (UTC)&lt;br /&gt;
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::::: Also, regarding the sorting argument for using numbers first: I was the one who originally proposed that, but I overlooked the fact that sorting won't work unless we use padding (e.g. &amp;quot;0001: Comic title&amp;quot;), which is kind of a hack. MediaWiki supports category sort keys natively, so we should be taking advantage of them rather than relying on a specific page title format to achieve the same effect.&lt;br /&gt;
::::: As for the namespaces, I think I've presented my arguments for that above; let me know if any of them are unclear. I accept that one may disagree with them, but not that there ''aren't'' any benefits. Note that '''nobody''' will correctly seach for whatever page title we use, unless we use only the numbers as the final title, which I think we all agree is not desirable. --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 11:25, 11 August 2012 (UTC)&lt;br /&gt;
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::::::Thanks for the double-redirect explanation, Omega. To Waldir; I think people would also correctly search for Comic Titles, at times. Some more than others, for sure. But if you are on XKCD reading a comic that has a title printed, and you want to come here and read the explanation, You would most likely search for either the number or the title that is displayed at xkcd.com. That said, if it's not a resource hog, and we can find a GOOD way to create links to comics easily (ie: I can type in {explain|123} and actually get a proper looking link to that comic's page, I'm cool with that. I really think it will add a lot of time to the edit process to have to manually type in 123: Title for every link to another comic. [[User:TheHYPO|TheHYPO]] ([[User talk:TheHYPO|talk]]) 14:32, 13 August 2012 (UTC)&lt;br /&gt;
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== Comic Display - another new template ==&lt;br /&gt;
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I see that the latest comics have changed over to {{tl|comicbox}} from {{tl|comic}}. This might be in response to today's tall narrow comic. I don't see any recent discussions about the {{tl|comicbox}} template. We really need to come to some form of consensus on the comic display issue. I am really not a fan of the {{tl|comicbox}} template, as I arrive at the homepage today and I don't understand what I'm seeing. There is no indication that the text on the right is the Explanation. I wasn't sure if part of it was title text or not. I figured it out, but it's not the easiest thing to see. I also don't think the navbuttons jutting right up against the top of the comic display box looks good.&lt;br /&gt;
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Eithe way, where I'm going with this is that I think we need to come to a consensus on the form and template used for comic pages. If we choose comicbox, or comic or some other template, it's all good; but we should be editing ONE template to get it working and looking the way we want; rather than bouncing between many templates and creating new ones. [[User:TheHYPO|TheHYPO]] ([[User talk:TheHYPO|talk]]) 16:26, 10 August 2012 (UTC)&lt;br /&gt;
:Yeah, I was really confused at first, and scrambled through the discussions trying to find what happened. To be honest, I'm more of a fan of the {{tl|comic}} template, with the explanation under a header explaining so. Not to mention with {{tl|comicbox}}, I'm suddenly unsure of what to do with the transcripts. For comparison, [http://www.explainxkcd.com/wiki/index.php?title=1093:_Forget&amp;amp;oldid=6199 here] is the {{tl|comic}} template, while [http://www.explainxkcd.com/wiki/index.php?title=1093:_Forget&amp;amp;oldid=6209 here] is the {{tl|comicbox}} template. At any rate, no matter what template we're using (I personally prefer {{tl|comic}}, but don't really care that much provided all comics use the same template), I agree that we need some kind of consensus to determine how we're formatting the page. {{User:Omega/sig}} 21:31, 10 August 2012 (UTC)&lt;br /&gt;
::Ditto on the confusion (augmented by the confusion of finding where the pertinent discussion has gotten off to; they seem to slip from page to page between visits... )  Anyway, I'm guessing this is a ''de-gustibus'' matter, but regardless of the respective virtues of either template, to my eye the template today's comic was changed to has {{explain|1070|a couple}} cosmetic shortcomings: &lt;br /&gt;
::* The typeface is larger than normal.  Just a personal preference, but it should be scaled 100% vs adjacent normal wiki text; readers can change the level of zoom if that's too small.  Also, &lt;br /&gt;
::* the image is vertically centered, so in the case of a disproportionately long explanation (like today's) it appears too far down the page; it really needs to be top-aligned, with the title text close underneath it.  Further, &lt;br /&gt;
::* for this vertical layout, there's a lot of wasted vertical space when the explanation is so much longer than the image.  Rather than having two rigid columns, have we considered '''float:left''' or '''float:right''' style attributes on the image, so that whatever text is left flows to fill the entire space below the image?&lt;br /&gt;
:: Finally, to tie this all up with a bow, (and perhaps raising an issue that may have been raised before; I don't recall, because of the shifting locations of discussions hereabouts) ... Is there a need for images to always be shown at 100% size, especially for the more extremely sized ones?  Seems to me that the images here really only need to fulfill a refresher role, and clicks through the image should take the reader to the full-sized image on xkcd.com.  Legally, I know we have the right to host the images here.  But morally, it seems like we shouldn't be taking too much traffic away from xkcd.com as it is RM's bread and butter.  Our value-add is the in the form of explanations: long as we can visually tie these explanations with the comic (by having something bigger than a thumbnail, but somewhat smaller than full size, especially for odd-shaped ones) I think we're on the positive side.  Thotz?  -- [[User:IronyChef|IronyChef]] ([[User talk:IronyChef|talk]]) 05:23, 11 August 2012 (UTC)&lt;br /&gt;
:::I agree with you on all points, although I'm really not a fan of having the text either beside or under the comic. I'd rather it be the same in all cases. In which case, having the text beside the comic won't do, as wide comics wouldn't be very supportive of that. Also, if the explanation is considerably longer than the comic, it just looks a bit strange to me. Float left/right would fix that, but would be a bit harder to implement with the title text (eg, if the title text and image are inside a float left div, does that div have a fixed width or does a long title text push it over?).  All in all, I'd rather the text always be below the comic. It's consistent and less problematic. Regarding the size of comics, I'd rather we use the full size in all cases except the &amp;quot;large&amp;quot; comics (defined as the comics that are shown at a reduced size on xkcd itself, such as [[1079: United Shapes]]). Why? Because when I'm reading an explanation to a comic I don't understand, I'm constantly referencing the explanation with the comic itself. Having to open a new tab each time would make that a bit less convenient. {{User:Omega/sig}} 06:38, 11 August 2012 (UTC)&lt;br /&gt;
::::For visual experimentation, I've made the theoretically uncontroversial changes of text size (it's now expressed as relative percentage rather than absolute px) and I made the image top-aligned, so comics like {{explain|1093}} show the image near the top of the explanation, despite the explanation being many multiples of that image's height; we can change that back if we don't like them.  There are other changes I'd like to make (see above) but I'll wait for general agreement on that (not to mention which template to use.) -- [[User:IronyChef|IronyChef]] ([[User talk:IronyChef|talk]]) 15:39, 12 August 2012 (UTC)&lt;br /&gt;
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:::::To respond to all of the previous comments; I echo IronyChef's thought - I built into {{tl|comic}} an imagesize attribute because I believe that the comic should be a managable size on this site; generally not more than say 400px; this creates a &amp;quot;click to enlarge&amp;quot; link which takes the user to the imgae's page. Although I previously thought that a balance needs to be kept because people may start coming to the wiki to read xkcd in the first instance instead of xkcd.com, I also agree with Omega's point that it's potentially unfair to Randall to entice traffic away from xkcd.com. This strengthens my belief that larger comics should be kept to a reasonable size.&lt;br /&gt;
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:::::Not sure if I said it in this thread, I think we have to look at the purpose of the box itself. In my eyes, the box is designed (like an infobox) to basically show the user the basic facts. Not user-added material or encyclopedia text. The box, in my view, is there to present all of the info about the comic that actually comes from xkcd. The image, the alt text, the title, date and number. Adding the explanation in the box basically makes the explanation look official as part of the comic. The primary content of this site is the explanations. If anything should go under proper wiki-format headers, it's that (in my opinion). The transcript is technically official content, but as I've said elsewhere, in my view, the transcript is secondary info that the comic already contains; it doesn't need to be in the infobox. IronyChef has indentified and fixed a lot of my minor cosmetic issues with the comicbox template, and there are others I don't like either (the title font is a little too weak and the top of the box is touching the bottom of the nav buttons. Don't like those, but again, easily fixable).&lt;br /&gt;
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::::: I also think while there may be instances like the &amp;quot;Forget&amp;quot; comic which is a list-form comic where having a long vertical list explanation works, a long vertical list is often harder to read and follow than a full-page-width explanation. (even &amp;quot;Forget&amp;quot; has each line of explanation end up being several lines long in {{tl|comicbox}} format.) Worse, the potential to want to fit in the box may limit users from adding to explanations which we shouldn't encourage. If the explanation is twice as long as the comic, there's nothing wrong with that, and it shouldn't look bad by going inside the template. I appreciate the attempt that the verticle comicbox makes to not waste space (using the two-column method) but I don't think this is the way to do it. I think shrinking the comic (and accepting that there will be space on either side) is the best way. As I say, 375px or 400px seem like logical limiters for most comics. This is explainxkcd, so you shouldn't have to scroll way down to get to the explanation. I too sometimes like to view the comic and explain at the same time to check notes as Omega suggests, but I can do that by control+click or shift+clicking the image to enlarge, and comparing in separate windows by tiling them or just switching back and forth - with a larger comic, you'd have to scroll up and down to read both the comic and the explanation anyway. I find I lose my place in the text when I do that. alt+Tabbing for me generally is easier to keep my place in both windows.&lt;br /&gt;
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:::::The one thing from {{tl|comicbox}} that I do like is that the box is shaded slightly bluegray. I like the separation that creates; on the other hand, xkcd.com has comics posted on white; does it hurt the integrity of any comics to have them posted on blue-grey instead of white? I'd consider changing the background of {{tl|comic}} to a blue-gray (though perhaps lighter than the one on comicbox) if people like that. That's my thoughts[[User:TheHYPO|TheHYPO]] ([[User talk:TheHYPO|talk]]) 15:10, 13 August 2012 (UTC)&lt;br /&gt;
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{{outdent|:::::}}&lt;br /&gt;
{{tl|ComicBox}} just got a major redesign. It looks more like {{tl|comic}}, but with the addition of a vertical comic mode. Also, bear in mind that {{tl|comic}} doesn't use white for the background. For comics like &amp;quot;Forget&amp;quot;, take a look at [[Forget comicbox]]. Looks ok? &amp;lt;span style=&amp;quot;font-size: 90%; background: #eee; padding: 5px 5px 5px 5px; border: 2px solid #ddd; border-right-width: 1px; border-top-left-radius: 15px; border-bottom-left-radius: 15px;&amp;quot;&amp;gt;&amp;amp;nbsp;[[User:Grep|grep]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size: 90%; background: #eee; padding: 5px 5px 5px 5px; border: 2px solid #ddd; border-left-width: 1px; border-right-width: 1px;&amp;quot;&amp;gt;[[User_talk:Grep|talk]]&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size: 90%; background: #eee; padding: 5px 5px 5px 5px; border: 2px solid #ddd; border-left-width: 1px; border-top-right-radius: 15px; border-bottom-right-radius: 15px;&amp;quot;&amp;gt;15:27, 20 August 2012 (UTC)&amp;lt;/span&amp;gt;&lt;br /&gt;
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:As noted on [[explain xkcd:Community portal/Proposals#Comic Templates]], there is no need to start a new thread there there there is already a thread on the topic here (which you've posted to). Also, if your post was &amp;quot;which template should we use when?&amp;quot; it's not really a &amp;quot;proposal&amp;quot; for the proposals page, and better fits here under coordination.&lt;br /&gt;
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:That said, I thought this topic was fairly well resolved. Jeff endorsed {{tl|Comic}} in the [[#Header_template]] discussion on this page, and this subsequent discussion seemed to resolve as well with no real consensus that a change from {{tl|comic}} was necessary or beneficial. I don't see the benefit of continuing to build new templates that basially duplicate existing templates with one extra function (vertical mode). That could have been built into the existing template, if it were deemed necessary.&lt;br /&gt;
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:I personally think there are still pluses and minuses to doing things vertically; It looks a little cluttered to have the comic up on one size and the explanation on the other. If you don't have a high-resolution desktop or you want a non-maximized window, there may not be much space for the explanation which may end up with two or three words per line and be hard to read and annoying. &amp;quot;Forget&amp;quot; was a comic featuring a long list; this made for a very long listed explanation. Most long comics will not have explanations longer than the comic, and we'll have a lot of whitespace to the right of the comic. It just looks cluttered to me. I like having the navbar centered above the comic, not the page (and also in the enclosed comic box). That's personal preference though. I think the better design for vertical comics (is just to reduce their size and put them in the standard box. They otherwise take up too much space. [[User:TheHYPO|TheHYPO]] ([[User talk:TheHYPO|talk]]) 16:48, 20 August 2012 (UTC)&lt;br /&gt;
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*I am not a fan of the discontinuity that comicbox creates as the explanation runs longer than the image. I also feel that we should focus on improving the existing {{tl|comic}} instead of further developing new templates. - [[User:Shine|Shine]] ([[User talk:Shine|talk]]) 21:38, 20 August 2012 (UTC)&lt;br /&gt;
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== Template for New Comics ==&lt;br /&gt;
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To clarify, I'm not talking about a template like {{tl|comic}} or {{tl|comicbox}}, but rather a form to cut/paste for new comics.  I'm rather new to large editing of MediaWiki pages, so I'm interested in learning of better ways of doing things.&lt;br /&gt;
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Recently, I've been copy/pasting [[User:Blaisepascal/newcomictemplate]] to set up the basic form of the page, then editing the various sections.   This ensures I get the major bits.  I still have to copy/paste the transcript from xkcd.com, fill in the {{tl|comic}} template, and make the number and title redirects by hand.&lt;br /&gt;
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Is there a better way?  Is there anything my template is missing? [[User:Blaisepascal|Blaisepascal]] ([[User talk:Blaisepascal|talk]]) 14:06, 21 August 2012 (UTC)&lt;br /&gt;
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:I've created a ruby script that can be given a comic number and it will spit out a text file with the comic template filled out, the transcript, and the comic discussion template. I've finally gotten it to the point that it is usable, so that's why I'm talking about it. It still doesn't pull explanations from the blog, but that's a whole ball of wax in and of itself. I'm on Linux so it's easy to run it and have it spit out files, I assume on Windows if you have ruby installed there is a way to run ruby scripts from the command prompt. Can't tell you where things will pop out, probably in the directory you run it in, but I haven't tested it on Windows yet. I'm also continuing to work on it, so don't assume that any version you download is the final product. Oh, it also spits out the redirect line you put in the number and title pages so you can just copy/paste that.&lt;br /&gt;
:I made it because I was going to drive myself insane making hundreds of pages without some kind of automation. [[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 07:24, 25 August 2012 (UTC)&lt;br /&gt;
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::{{tl|create}} was created as a template for the comic list so that it could be autoloaded into comics by linking from [[List of all comics]]. That functionality doesn't seem to be working, unfortunately. For that reason, I added a &amp;quot;transcript&amp;quot; of the create text as documentation on that template. If you goto {{tl|create}}, you will find a template for new comic creation. [[User:TheHYPO|TheHYPO]] ([[User talk:TheHYPO|talk]]) 20:20, 27 August 2012 (UTC)&lt;br /&gt;
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== The name of the ponytail character ==&lt;br /&gt;
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I remember the community having a name for the female ponytail character (I don't recall if there is a male ponytail character, but in the interest of being complete). Was it simply Ponytail?&lt;br /&gt;
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In any case, she seems to recur enough to deserve her own Category:Comics featuring ... page. But I don't want to go create it without knowing what we can agree on is her name. So, pony (wow, didn't intend that pun) up your 2 cents. [[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 17:28, 20 August 2012 (UTC)&lt;br /&gt;
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:This comic http://xkcd.com/322/ calls a ponytail'ed female Joanna. Is this the same character as ponytail? She might be different. Community input please. [[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 01:26, 23 August 2012 (UTC)&lt;br /&gt;
::It sounds plausible.  Few of the characters are named, and it looks like Ponytail (compare, for example, Elaine Roberts as an adult, who has light hair, but doesn't wear it in a ponytail).  The one concern is that in 322, she is clearly acquainted with Black Hat, and in 405 she appears to be friends with Danish, yet Black Hat and Danish don't know each other -- unless he tracked her down via Joanna...  [[User:Blaisepascal|Blaisepascal]] ([[User talk:Blaisepascal|talk]]) 04:41, 23 August 2012 (UTC)&lt;br /&gt;
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== The name of Black Hat's girlfriend ==&lt;br /&gt;
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[[Black Hat]] has a girlfriend, introduced in [[377: Journal 2]].  She has thicker hair than Megan, and is seen (in [[405: Journal 3]] to be friends with [[Ponytail]].  Is there community-accepted name for her?&lt;br /&gt;
:: No, not yet. She seems to have a personality similar to [[Black Hat]] himself --[[User:Jeff|Jeff]] ([[User talk:Jeff|talk]]) 15:48, 22 August 2012 (UTC)&lt;br /&gt;
:::I don't really want to create a &amp;quot;Category:Comics featuring Black Hat's girlfriend&amp;quot; if there is a better solution, that's all. [[User:Blaisepascal|Blaisepascal]] ([[User talk:Blaisepascal|talk]]) 15:57, 22 August 2012 (UTC)&lt;br /&gt;
::::In my own head I've been calling her Summer because she looks like how Randall draws Summer Glau (not a good argument, granted), and in some of the comics she shows up she reminds me of Summer's characters. [[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 17:41, 22 August 2012 (UTC)&lt;br /&gt;
:::::Or we could call her Dearest or Darling or Danish http://xkcd.com/515/ [[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 20:32, 22 August 2012 (UTC)&lt;br /&gt;
::::::OK, I've gone with [[Danish]]. [[User:Blaisepascal|Blaisepascal]] ([[User talk:Blaisepascal|talk]]) 22:18, 22 August 2012 (UTC)&lt;br /&gt;
:::::::P.S. I love you for that. You have my eternal respect. [[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 22:35, 22 August 2012 (UTC)&lt;br /&gt;
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Also, now someone needs to update the Characters nav box to include Danish. [[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 22:51, 22 August 2012 (UTC)&lt;br /&gt;
:I found the template on my own (aren't I a [[1032|grown up professional]]?) and updated it. [[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 22:53, 22 August 2012 (UTC)&lt;br /&gt;
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== Can we turn off page creation for non-logged in users ==&lt;br /&gt;
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I'm not very familiar with mediawiki, so I don't know if this would be hard or not. But, it would stop the drive-by spam attacks (the ones that don't create accounts anyway, such nice bots).&lt;br /&gt;
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My secondary goal in doing this would be to get [[Special:Contributions/‎72.252.145.183|‎72.252.145.183]] and [[Special:Contributions/‎207.204.86.3|‎207.204.86.3]] to make accounts so that there is a way to get a hold of them, give them some feedback, and have them stop adding/spamming spurious categories. Both of them are creating pages with poor/non-existent explanations, sections for the transcript but missing the transcript, haphazardly adding pre-existing categories and adding tons of one-off categories which do nothing to enhance explain xkcd.&lt;br /&gt;
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[[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 19:02, 13 September 2012 (UTC)&lt;br /&gt;
:Tag any such comics with {{[[Template:Comic-stub|Comic-stub]]}} and you or someone else can fix it ^^--[[User:Relic|Relic]] ([[User talk:Relic|talk]]) 00:01, 24 September 2012 (UTC)&lt;br /&gt;
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::I guess you succeeded then ;) I have learned from my mistakes that I made as an anon ([[Special:Contributions/Btx40|take a look]])&lt;br /&gt;
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::Why didn't you post on [[User talk:72.252.145.183]] or [[User talk:207.204.86.3]] (IPs have talk pages too)? I would have noticed it on either of them. It made me think that this community was more hostile than Wikipedia, which I also have [[wikipedia:User:Btx40|an account]] for --[[User:Btx40|Btx40]] ([[User talk:Btx40|talk]]) 21:14, 11 April 2013 (UTC)&lt;br /&gt;
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== Tagline categories! ==&lt;br /&gt;
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It finally struck me that there's that great line sitting top-right on the xkcd site. Yes the [[tagline]]. So, I've created pages for [[:Category:Language|Language]], [[:Category:Romance|Romance]], [[:Category:Math|Math]] already existed. But, I don't have time right now to go hunting down examples of [[:Category:Sarcasm|Sarcasm]]. Can I enlist the help of all the beautiful editors here to go tagging crazy? (Ok, not crazy like insane, but please do comb through everything for these) [[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 19:47, 22 October 2012 (UTC)&lt;br /&gt;
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== Image updates on xkcd ==&lt;br /&gt;
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Once in a while, Randall changes the image of a particular comic (usually after someone here spotted an error!); for instance, that is the case for [http://xkcd.com/1122/ xkcd 1122 on Electoral Precedents].  It would be nice to still be able to see the original image(s) here as well as the updated version, as the discussion usually references the previous version(s) and therefore sometimes doesn't make sense without the original image in those cases.  Also, consider this as a mild suggestion to update the mentioned image on its explanation page.  Sorry if I've put this in the wrong place... --[[User:Jay|Jay]] ([[User talk:Jay|talk]]) 14:54, 29 October 2012 (UTC)&lt;br /&gt;
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:For these most recent comics, someone usually uploads the version that goes public at midnight, and then corrections are uploaded on top of that. As part of the MediaWiki software, you can click on the image, which will take you to its file page, which allows you to see all the versions of the image back to its first creation. I, personally, am not sure if it's possible to link directly to a previous version, but it is there at least.&lt;br /&gt;
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:Unfortunately, due to an image resizing bug, (that we all hope is being worked on, but it's been months with no progress and no word of work or progress, so hope is dwindling) for larger images you won't be able to see it, until you click on the broken file link which will just take you to the image.&lt;br /&gt;
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:Hope that helps some. --[[User:Lcarsos|lcarsos]] ([[User talk:Lcarsos|talk]]) 16:35, 29 October 2012 (UTC)&lt;br /&gt;
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== The Great Spam Attack Of Thanksgiving 2012 ==&lt;br /&gt;
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I believe I have now dealt with all the spam that has accumulated on the wiki. I've gone through Recent Changes and personally checked every anonymous edit since 5 this morning, and looked through every new page created. If I've missed something, please edit the page and put {{tl|spam}} at the top. Thank you to all the new editors that stepped up and went to work in the trenches while the rest of us were off stuffing our faces. I think special thanks goes out to [[User:St.nerol|St.nerol]] and [[User:TheOriginalSoni|TheOriginalSoni]]. I believe what happened is, the first major attack was met with a tepid response of about a month's temp block for all the IPs. But this time, for the flagrant vandalizers they are now on an indefinite ban.&lt;br /&gt;
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Please, as you continue to notice spam or vandalization, use the {{tl|spam}} template, or add [[:Category:Pages to delete]] to the page (in the event that it's a newly created page). Leave a comment in your edit summary about vandalization clean up and someone with the power to, will deal with it.&lt;br /&gt;
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--[[User:Lcarsos|lcarsos]]&amp;lt;span title=&amp;quot;I'm an admin. I can help.&amp;quot;&amp;gt;_a&amp;lt;/span&amp;gt; ([[User talk:Lcarsos|talk]])  06:38, 24 November 2012 (UTC)&lt;br /&gt;
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:Marked a wee bit that you missed. Typical, I take a day-long trip into China and an unholy mess of spam happens. May I suggest captchas for all anonymous edits for now? I would also like to get all the explanations done, or at least the ones from the blog, so that we can get the /wiki/ out of the URL to throw some of the spammers. The wall-of-text spammers all seem to include links to spam on other poor abused wikis, and I've noticed that all of those wikis also have a /wiki/ somewhere in there URL. It probably won't stop the new anon spammer, but we could probably restrict page creation to registered users only once we're done filling in all the old XKCD pages to cull those twats out too. [[User:Davidy22|&amp;lt;span title=&amp;quot;I want you.&amp;quot;&amp;gt;&amp;lt;u&amp;gt;&amp;lt;font color=&amp;quot;purple&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;David&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot; size=&amp;quot;3px&amp;quot;&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;indigo&amp;quot; size=&amp;quot;1px&amp;quot;&amp;gt;22&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Davidy22|&amp;lt;tt&amp;gt;(talk)&amp;lt;/tt&amp;gt;]] 09:27, 24 November 2012 (UTC)&lt;br /&gt;
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:I have again dealt with the second wave of spam this Thanksgiving holiday (in the U.S. It's the only thing I can think that would be the cause.) and protected a few pages that seem to be repeat targets. If this is any indication of what major US holidays are like we need to get the administration (*ahem* Jeff) to delegate more controls to more users, and more A.I. spam fighting than we currently have (none). There has to be tricks that Wikipedia is using to fight spam. If we get this much, I can't imagine what the wikipedia servers have to daily stand up against, they must have spam fighting tricks, and not just hordes of people that can delete new pages that anonymous spam bots create. [[User:Lcarsos|lcarsos]]&amp;lt;span title=&amp;quot;I'm an admin. I can help.&amp;quot;&amp;gt;_a&amp;lt;/span&amp;gt; ([[User talk:Lcarsos|talk]])  07:13, 25 November 2012 (UTC)&lt;br /&gt;
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::Wikipedia has cluebot, which looks at page blanking and text insertion by anonymous users and reverts suspicious behavior automagically. I could ask cluebot's creator if we could lift the code for use here. It'll be like XERXES.ai, except it'll look for spam instead of spelling errors. [[User:Davidy22|&amp;lt;span title=&amp;quot;I want you.&amp;quot;&amp;gt;&amp;lt;u&amp;gt;&amp;lt;font color=&amp;quot;purple&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;David&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot; size=&amp;quot;3px&amp;quot;&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;indigo&amp;quot; size=&amp;quot;1px&amp;quot;&amp;gt;22&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Davidy22|&amp;lt;tt&amp;gt;(talk)&amp;lt;/tt&amp;gt;]] 07:16, 25 November 2012 (UTC)&lt;br /&gt;
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::Aight, so Cluebot runs off a [https://github.com/cluenet/cluebotng core engine] with a dataset of previous vandalism to work from. We can set the files up on a raspberry pi or something, leave it running and connected to the web and feed it a backlog of past spam to teach it what to look for. Gonna do it after this hellish pile of work is over, unless someone wants to ninja me again. [[User:Davidy22|&amp;lt;span title=&amp;quot;I want you.&amp;quot;&amp;gt;&amp;lt;u&amp;gt;&amp;lt;font color=&amp;quot;purple&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;David&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot; size=&amp;quot;3px&amp;quot;&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;indigo&amp;quot; size=&amp;quot;1px&amp;quot;&amp;gt;22&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Davidy22|&amp;lt;tt&amp;gt;(talk)&amp;lt;/tt&amp;gt;]] 07:50, 25 November 2012 (UTC)&lt;br /&gt;
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:::Cluebot sounds like a wonderful thing to have around here. When I have free time I might try to develop a basic bot that catches the basic kinds of spam and vandals we see here. (Spammers create a user account, create a random page and link to a random page on the internet; Vandals almost always leave an 18 character mixed lower/upper alphanumeric comment and are anonymous, that's unique enough it should be easily catchable)&lt;br /&gt;
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==Trivia and transcript placement==&lt;br /&gt;
The placement of the trivia sections are not consistent on the wiki; sometimes they are placed above the transcript and sometimes below.&lt;br /&gt;
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The trivia sections are often fun to read, and a good complement to the explanation. On the other hand I have a hard time imagining people coming here to read transcripts (I remember someone suggested collapsable boxes for them). I'm afraid trivia sections below the transcript &amp;quot;disappears&amp;quot; and sometimes won't be noticed at all (especially if the transcript is long). Therefore I propose that trivia sections should follow the explanation, and that the transcripts should be at the bottom of the page.&lt;br /&gt;
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Another reason for this is that the dividing line between explanation and trivia is not always clear. The end of the explanations tend to accumulate trivia-like information. The natural thing is to just &amp;quot;crop off&amp;quot; a trivia section, where deemed appropriate, and not to move stuff to and fro around the block of transcript. –St.nerol (talk) 15:15, 6 March 2013 (UTC)&lt;br /&gt;
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:I agree that trivia sections, if present, should come before the transcript. By the way, I think this thread would be more appropriate for the Coordination section of the community portal. If you agree, please move it there. Waldir (talk) 16:32, 6 March 2013 (UTC)&lt;br /&gt;
::Moved from Proposals to Coordination! –[[User:St.nerol|St.nerol]] ([[User talk:St.nerol|talk]]) 23:02, 6 March 2013 (UTC)&lt;br /&gt;
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:If an explanation contains trivia, that's an issue with the trivia being in the wrong place. Trivia is supposed to contain information that's only tangentially relevant to the comic at hand, and should be kept to the end of the page to keep the rest of the page free of clutter. Also, the comic discussion is at the bottom of every explanation page, but that doesn't seem to have deterred anyone from finding in. We could fix up some kind of collapse box for the transcripts though, since they do tend to be unneeded for most comics. '''[[User:Davidy22|&amp;lt;u&amp;gt;&amp;lt;font color=&amp;quot;purple&amp;quot; title=&amp;quot;I want you&amp;quot;&amp;gt;David&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot; size=&amp;quot;3px&amp;quot;&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=&amp;quot;indigo&amp;quot; size=&amp;quot;4px&amp;quot;&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 00:16, 7 March 2013 (UTC)&lt;br /&gt;
:Alright, I've done a mockup for what the transcript collapse box could look like. It's in our sandbox, like?'''[[User:Davidy22|&amp;lt;u&amp;gt;&amp;lt;font color=&amp;quot;purple&amp;quot; title=&amp;quot;I want you&amp;quot;&amp;gt;David&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot; size=&amp;quot;3px&amp;quot;&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=&amp;quot;indigo&amp;quot; size=&amp;quot;4px&amp;quot;&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 01:16, 7 March 2013 (UTC)&lt;br /&gt;
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::It looks good!&lt;br /&gt;
::I'm not sure it is so easy to differentiate between tangentially relevant, more relevant, and explanatory information.   I think there will always be a hazy zone of borderline examples. (By the way, should the explanation/trivia division be based on how ''relevant'' the information is, or on how ''explanatory'' it is?)&lt;br /&gt;
::Now that we're getting a collapsible box; where should we place it? I still don't think it is logical to have it between explanation and trivia (if present), but it will matter less. Maybe we should move it up to the top again? –[[User:St.nerol|St.nerol]] ([[User talk:St.nerol|talk]]) 10:24, 8 March 2013 (UTC)&lt;br /&gt;
:::Trivia in most wikis is reserved for all the junk that doesn't add value to the main purpose of the article. In our case, that would be information that doesn't serve to explain comics, which is what people who visit the site come here looking for. The transcript is useful for cases where an image is ambiguous or easily mistaken, although it's not entirely needed for every comic. If the trivia section ever contains anything that enhances the comic explanation more than the transcript does, it's in the wrong section.&lt;br /&gt;
:::The transcript template is probably going to have to get OK'ed by all the other editors round here before we make it a thing. It's quite a big change to make, and we'll have to change every existing page if we want to add it. We'd probably put it where we usually put the transcript if we do add it in though. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|purple|David}}&amp;lt;font color=green size=3px&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=indigo size=4px&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 10:44, 8 March 2013 (UTC)&lt;br /&gt;
::::Yeah, I hope that the other guys turns up and says something too. Still, the trivia/transcript placement is not standardized, so we need to decide together what's more natural. &lt;br /&gt;
::::*Do we want the transcript in a box?&lt;br /&gt;
::::*Do we want it on the bottom of the page, or directly below the explanation, or on the top of the page?&lt;br /&gt;
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::::It ''is'' a borderland between explaining a comic and giving background information, connections to other comics, etc. There's no borderland between those and transcript. Also, all trivia sections I've seen so far has enhanced the explanations more than the transcript. (Probably because I didn't feel need to read it). –[[User:St.nerol|St.nerol]] ([[User talk:St.nerol|talk]]) 16:10, 8 March 2013 (UTC)&lt;br /&gt;
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::::If one actually needs/wants to read the transcript, one presumably wants to compare it directly with how the comic looks. That would be the good reason to place the box close to the comic. –[[User:St.nerol|St.nerol]] ([[User talk:St.nerol|talk]]) 16:12, 8 March 2013 (UTC)&lt;br /&gt;
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::::&amp;lt;strike&amp;gt;Sorry I dropped off the face of the planet for a while there. The run up to Spring Break nearly killed me (that's not as figurative as you'd think). I'll write a proper response in the morning, or late afternoon, after I've had enough sleep to recover from ~2 weeks of ~3 hours of sleep a night. [[User:Lcarsos|lcarsos]]&amp;lt;span title=&amp;quot;I'm an admin. I can help.&amp;quot;&amp;gt;_a&amp;lt;/span&amp;gt; ([[User talk:Lcarsos|talk]]) 08:58, 9 March 2013 (UTC)&amp;lt;/strike&amp;gt;&lt;br /&gt;
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::::I think that Trivia belongs at the bottom of the page. We didn't start with putting transcripts on the explanation page, so there isn't a law passed down from the founders to let us know how to slaughter our sheep as sacrifice (wait, that's something else). However, in keeping with Wikipedia's tradition, we put tangentially related information into its own category at the bottom of the page.&lt;br /&gt;
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::::What defines tangentially related? Well, most of our editors seem to have a good grasp on it, so I didn't think it was necessary to spell out hard and fast rules. I think the group of people that read xkcd frequently are also prone to become draconian, pedantic, rules lawyers, so I hesitate to suggest that we need to impose too much more structure than what we can glean from Wikipedia's many years of existence. This is how I categorize it:&lt;br /&gt;
::::*The explanation, which is the main point of the site, should explain all cultural, technological, mathematical, scientific, visual, and linguistic gags that Randall includes.&lt;br /&gt;
::::*The transcript, which helps to ensure that people aren't mis-reading the comic. This is also valuable for accessibility, as blind people cannot read images (not yet, OCR isn't that good), which is why I think Randall should publish transcript data as he posts the comics. So, I support the creation of a transcript when the comic first posts, but about a week later someone should go back and replace it with the transcript that Randall publishes so that anything we interpret incorrectly will be corrected.&lt;br /&gt;
::::*Discussion. Since we transclude the discussion onto the explanation page anything that comes up as a result of the comic will often be commented on here. E.g. &amp;quot;Did you guys see Reddit blew up after Randall called them out in this comic? [link]&amp;quot;&lt;br /&gt;
::::*And lastly trivia. My template test for this one is &amp;quot;Is this really important trivia, but it doesn't add one hoot to the explanation? Then it should go here.&amp;quot;  What jumps to my mind every time I think of this is [[Click and Drag]]. That is a prime example of a trivia section. It doesn't explain the comic, but it is meta-information about the comic.&lt;br /&gt;
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::::Why last? Because if the community cares about the points of trivia someone will bring it up. So that content already exists on the page. Duplicating that and putting it up higher makes no sense. What's even worse is having an Explanation, content directly about the comic; Trivia, an interlude with some information that's fun to know and you can stump people at xkcd meet-ups but otherwise useless; and Transcripts, which is directly about the comic again.&lt;br /&gt;
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::::I would say that Trivia should actually go at the bottom of the page, but the transclusion of the discussion page makes that ugly to my eye. But it should go underneath the Transcript. Not all of the world are &amp;quot;fully functional&amp;quot; &amp;quot;Average&amp;quot; (capital 'A' Average) and &amp;quot;Normal&amp;quot; (capital 'N' Normal) humans, and consideration needs to be spent on them. And the transcript is more relevant information about the comic than any trivia is. If there is trivia that is more relevant than the transcript, it should be worked into the explanation. If a transcript gets long and you believe scrolling is a tedious, laborious task that only proto-humans had to deal with, then add a &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;__TOC__&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; (the TOC is ugly because of the comic discussion template, which is another discussion) underneath the comic template.&lt;br /&gt;
&lt;br /&gt;
::::--[[User:Lcarsos|lcarsos]]&amp;lt;span title=&amp;quot;I'm an admin. I can help.&amp;quot;&amp;gt;_a&amp;lt;/span&amp;gt; ([[User talk:Lcarsos|talk]]) 12:02, 14 March 2013 (UTC) &lt;br /&gt;
&lt;br /&gt;
:: I think the transcript could be integrated into [[template:comic]], instead of being a separate template, and use a softer and more neutral color (light gray, for example) in the heading. Apart from these details, I agree with the collapsing of the transcript, and being collapsed, its placement isn't really problematic. Right under the comic sounds ok to me. --[[User:Waldir|Waldir]] ([[User talk:Waldir|talk]]) 02:04, 10 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I think this would be a good option. If the transcript were in the comic template, such that it was comic image, title text, transcript, this would be a good option for screen readers, so that the explanation would be read after the transcript. I am quite in favor of this. [[User:Lcarsos|lcarsos]]&amp;lt;span title=&amp;quot;I'm an admin. I can help.&amp;quot;&amp;gt;_a&amp;lt;/span&amp;gt; ([[User talk:Lcarsos|talk]]) 12:02, 14 March 2013 (UTC)&lt;br /&gt;
::::I made a couple of halfhearted attempts at doing that box integration, but it's not as easy as copypasting it into the right place. Will get it done when I'm less busy. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|purple|David}}&amp;lt;font color=green size=3px&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=indigo size=4px&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 13:29, 14 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia section for the early comics? ==&lt;br /&gt;
&lt;br /&gt;
I noticed that the early xkcd comics that were [[:Category:Comics posted on livejournal|posted on livejournal]] sometimes have no real explanation (since there is really nothing much to explain), but feature a separate trivia section that mentions the original order, an alternative title text and/or a quote by Randall. Number [[7]] is a good example for it. I was wondering if it were not more practical to integrate the trivia section into the explanation text. Of course, it is strictly speaking not an explanation of the comic's ''contents'', but other explanations give meta information about the comic as well. As somebody in the section above has already mentioned: It is a thin line. I think, a separate trivia section only makes sense when there is 1) a full explanation of the comic that would otherwise be cluttered and 2) the trivia section contains technical meta information that does not add to the understanding of the comic (see [[1110]] for example). I think it more to the point to remove the trivia sections for the early comics altogether, but I thought I ask before anybody has to revert everything ;) -- [[User:LotharW|LotharW]] ([[User talk:LotharW|talk]]) 12:40, 18 October 2013 (UTC)&lt;br /&gt;
:That's still trivia that should probably stay in the trivia section, although the explanations for those comics do need work. Even if it's just to inform that reader that the earlier xkcd comics were more doodle-y than modern xkcd. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 22:53, 18 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== To all Admins: IP User pages ==&lt;br /&gt;
&lt;br /&gt;
Since IP addresses are often dynamic the IP user pages should stay empty. If a user wants a user page he just can sign in here and there is no problem with links to former IP posts. Editing IP user pages produce just chaos.--[[User:Dgbrt|Dgbrt]] ([[User talk:Dgbrt|talk]]) 17:44, 19 October 2013 (UTC)&lt;br /&gt;
:You're assuming that because some IP addresses are dynamic, we should bar IPs from creating userpages. For one, that's not true and [[User:50.151.2.168]] has been editing from the same address for a good half year. We cannot force IPs to do anything; see {{w|WP:HUMAN}}. IPs necessarily forfeit admin candidacy and the ability to edit semi-protected pages because of security concerns, but that's the extent of their restrictions on this wiki. {{w|User:76.117.247.55}} is a rather good example of an established IP with his own userpage on mainline Wikipedia. Also, {{w|WP:PAPER}} can likely be applied here; the disk space that a single redirect page takes up is insignificant, and mediawiki is designed to still perform well with many pages in it's database. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 18:15, 19 October 2013 (UTC)&lt;br /&gt;
::I did know you would do an answer like this. But I still fully disagree on this, an IP user is still dynamic and if those users don't like to sign in here they should not have user privileges.--[[User:Dgbrt|Dgbrt]] ([[User talk:Dgbrt|talk]]) 16:58, 20 October 2013 (UTC)&lt;br /&gt;
:::The only answer I have to that is {{w|WP:HUMAN}}. Our IP users are just as valuable as our registered ones, and they are privy to all benefits that regular users receive except ones that could become problematic with shared IP addresses, like admin candidacy/privileges. That IP has edited from their address for longer than many registered users stay active. IPs are human too. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 19:22, 20 October 2013 (UTC)&lt;br /&gt;
:::: As someone who prefers not using an account here, I fully agree with David. [[Special:Contributions/173.245.62.222|173.245.62.222]] 08:17, 30 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Its Cause Your Dumb&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I'm interested in moving away from this tagline.  Originally it made sense in our old blog logo in which it was Black Hat saying it, but now out of context it sounds way more condescending.  I know people like it, but I don't think it is necessary to sit on the top of every page. --[[User:Jeff|&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Jeff&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;]] ([[User talk:Jeff|talk]]) 16:38, 30 October 2013 (UTC)&lt;br /&gt;
:Adding the thumbnail of Black Hat back in would be trivial. We can either add it back in, or cut/change it entirely. I'm fine either way, though I did enjoy the old tagline. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 19:54, 30 October 2013 (UTC)&lt;br /&gt;
::''Explain xkcd: It's 'cause you're dumb.'' is still great. Black Hat is just telling the truth. But this and the &amp;quot;explainxkcd.com/X&amp;quot; should be moved to the bottom of the header.--[[User:Dgbrt|Dgbrt]] ([[User talk:Dgbrt|talk]]) 20:29, 30 October 2013 (UTC)&lt;br /&gt;
::: I'd like to see Black Hat saying it, but  maybe at the bottom of the logo instead. [[User:Halfhat|Halfhat]] ([[User talk:Halfhat|talk]]) 20:40, 13 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transcript Section ==&lt;br /&gt;
&lt;br /&gt;
I've not been able to find any real sort of guideline which says what we do and do not include in the Transcript. From the explanation for [[Talk:1322:_Winter|Strip 1322: Winter]], how much &amp;quot;action&amp;quot; should we be notating in the Transcript. There comes a point when the Transcript becomes a Script and can be used to reenact the strip. If this was the original intention, then perhaps we should state that somewhere. I suggest any text, in English or otherwise should be included either verbatim or described, and other symbols which are not directly related to the actors, such as music notes, charts, graphs, and other objects which significantly affect the plot of the strip. Obviously some good judgement should be exercised and there may be exceptions which crop up. I'd like to hear other comments and views, thanks. [[User:Jarod997|Jarod997]] ([[User talk:Jarod997|talk]]) 14:00, 28 January 2014 (UTC)&lt;br /&gt;
:The transcript should be detailed enough that a blind user can tell what happened in the comic. It's there to tell people what happened in the comic image if they were otherwise unable to tell without the transcript. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 16:35, 28 January 2014 (UTC)&lt;br /&gt;
::Aha! Thanks for clearing that up. Is that posted anywhere? [[User:Jarod997|Jarod997]] ([[User talk:Jarod997|talk]]) 21:05, 28 January 2014 (UTC)&lt;br /&gt;
:::It‘s somewhere in the old discussion where the standard page layout was determined. If you dig through old community portal topics, you‘ll probably find it. Eventually. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 06:35, 29 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== We need a name for the &amp;quot;Total Douchebag&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I did say it [[http://www.explainxkcd.com/wiki/index.php/explain_xkcd:Community_portal/Proposals#New_Character_2 here]] but I think it was the wrong section and I got no responces any way he appears in and [[http://www.explainxkcd.com/wiki/index.php/435:_Purity 435]], [[http://www.explainxkcd.com/wiki/index.php/796:_Bad_Ex 796]], [[http://www.explainxkcd.com/wiki/index.php/826:_Guest_Week:_Zach_Weiner_(SMBC) 826 (guest week)]] and [[http://www.explainxkcd.com/wiki/index.php/964:_Dorm_Poster 964]] possibly more. I got a good pic of him too.[[User:Halfhat|Halfhat]] ([[User talk:Halfhat|talk]]) 19:35, 3 March 2014 (UTC)&lt;br /&gt;
:Something smug sounding like Beyond Hat would be good.[[User:Halfhat|Halfhat]] ([[User talk:Halfhat|talk]]) 19:41, 3 March 2014 (UTC)&lt;br /&gt;
::If he shows up in another comic, I'll start a vote to add him. The name &amp;quot;douchebag&amp;quot; has been contested and changed in the past by various anons for justified reasons and I'm sure there's less judgmental names that we could give him, like Goatee. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 22:44, 3 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Undocumented Feature ==&lt;br /&gt;
&lt;br /&gt;
Why is the daily incomplete explanation ''still'' [[1305: Undocumented Feature]]? At this point, the explanation is complete, and it's been the daily incomplete for several days, if not weeks. [[User:Z|Z]] ([[User talk:Z|talk]]) 18:52, 4 June 2014 (UTC)&lt;br /&gt;
:Oh, damn, I've been a bit busy recently. I'll get that started again. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 20:20, 4 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should we have a category for comics with secret messages? ==&lt;br /&gt;
&lt;br /&gt;
Should we have a category for comics with secret messages? Like [[1005: SOPA]]. [[User:Ausr|Ausr]] ([[User talk:Ausr|talk]]) 16:32, 15 June 2014 (UTC)&lt;br /&gt;
:How many of them are there? Categories need to apply to a decent number of comics before we make them. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 22:36, 15 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incomplete explanation of the day - Template changed? ==&lt;br /&gt;
&lt;br /&gt;
Has the template of the &amp;quot;incomplete explanation of the day&amp;quot; box changed?&lt;br /&gt;
&lt;br /&gt;
I'm sure the title of the incomplete page used to be a link, but now it appears in bold, and not a link... {{unsigned|Pudder}}&lt;br /&gt;
:It'll look like that if you're on the page that it links to, or if mediawiki messes up. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 16:42, 29 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incomplete Explanation of the Day needs updating ==&lt;br /&gt;
&lt;br /&gt;
For the last few days, the IED has been set to 887: Future Timeline, when the page has already been set to complete. Is there a specific person in charge of IED, or could I just go ahead and change it whenever I see that the page has been completed?&lt;br /&gt;
I'm not entirely sure if this is the correct section of the Community Portal for this question, but I would like to know. [[User:Kirdneh|Kirdneh]] ([[User talk:Kirdneh|talk]]) 18:05, 15 December 2014 (UTC)&lt;br /&gt;
:Uh, I do the changing there. I don't do this usually, but I actually think the tag should be readded; the original reason if I recall correctly for the tag being there was that the big ol' table of predictions listed in the comic wasn't complete, and the roots for each one aren't obvious to everyone reading; see the one on 32 bit timestamps, which means little to people unfamiliar with Unix timestamps. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 21:28, 15 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Requesting a Third Opinon on 1317: Theft ==&lt;br /&gt;
&lt;br /&gt;
There are two competing interpretations of [[1317: Theft]] (see the end of the discussion for details), leading to its being marked incomplete.  Could some other editors take a look? [[Special:Contributions/108.162.216.191|108.162.216.191]] 14:15, 11 March 2015 (UTC)&lt;br /&gt;
: Two unresolved questions.  First, is the character in the comic Randall or Hairy?  Second, is the character show the victim of identity theft or the perpetrator? [[User:Djbrasier|Djbrasier]] ([[User talk:Djbrasier|talk]]) 18:51, 11 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Most character pages are missing infoboxes ==&lt;br /&gt;
&lt;br /&gt;
Please add them if possible. There are two types of character infoboxes currently, &amp;quot;character infobox&amp;quot; for when the category page is &amp;quot;Comics featuring '''''Name'''''&amp;quot;; while &amp;quot;character infobox 2&amp;quot; is for when the character page serves as its own category page. {{unsigned|17jiangz1}}&lt;br /&gt;
&lt;br /&gt;
== Lander ==&lt;br /&gt;
Philae has woken up!!! Randal has updated [[1446: Landing]] as a result. I'm about to go out, but can someone please start recording any new comics! --[[User:Pudder|Pudder]] ([[User talk:Pudder|talk]]) 15:11, 14 June 2015 (UTC)&lt;br /&gt;
:I'm on it'''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 11:05, 15 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image issues ==&lt;br /&gt;
&lt;br /&gt;
Can someone fix [[:File:radiation.png]]? {{User:17jiangz1/signature|15:54, 25 August 2015}}&lt;br /&gt;
:Wait a little bit, cache takes time to update. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 16:58, 25 August 2015 (UTC)&lt;br /&gt;
:Thanks, it's okay now. {{User:17jiangz1/signature|10:20, 26 August 2015}}&lt;br /&gt;
&lt;br /&gt;
== New comic, not on the main site. ==&lt;br /&gt;
&lt;br /&gt;
http://www.gatesnotes.com/Health/XKCD-Marks-the-Spot It's about Polio eradication [[User:Halfhat|Halfhat]] ([[User talk:Halfhat|talk]]) 13:45, 31 October 2015 (UTC)&lt;br /&gt;
:The page already exists, at [[World Polio Day]]. Not a fan of doing these supplemental comics personally, but the page is there for you to improve if you want to. '''[[User:Davidy22|&amp;lt;u&amp;gt;{{Color|#707|David}}&amp;lt;font color=#070 size=3&amp;gt;y&amp;lt;/font&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;font color=#508 size=4&amp;gt;²²&amp;lt;/font&amp;gt;]]'''[[User talk:Davidy22|&amp;lt;tt&amp;gt;[talk]&amp;lt;/tt&amp;gt;]] 17:19, 31 October 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Manually added 1678 ==&lt;br /&gt;
&lt;br /&gt;
Hello, I manually added comic 1678, since the bot didn't seem to. I think I did everything, but since I'm not familiar with the process someone might want to double-check. [[User:SG 01|SG 01]] ([[User talk:SG 01|talk]]) 15:21, 9 May 2016 (UTC)&lt;br /&gt;
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== Title text in transcript ==&lt;br /&gt;
&lt;br /&gt;
Not sure if this has been asked before, but why don't we include the title text in the transcript? -misterblue28&lt;br /&gt;
&lt;br /&gt;
== Category syntax ==&lt;br /&gt;
&lt;br /&gt;
How do you put pages in a category? I tried inserting links manually and it said &amp;quot;this category has no pages or media.&amp;quot; [[User:Some user|Some user]] ([[User talk:Some user|talk]]) 04:06, 29 July 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=File:not_found_ie.png&amp;diff=195298</id>
		<title>File:not found ie.png</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=File:not_found_ie.png&amp;diff=195298"/>
				<updated>2020-07-29T02:37:35Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: Some user uploaded a new version of File:not found ie.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A screenshot of the IE broken link page.&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=File:not_found_ie.png&amp;diff=195297</id>
		<title>File:not found ie.png</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=File:not_found_ie.png&amp;diff=195297"/>
				<updated>2020-07-29T02:36:24Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: Some user uploaded a new version of File:not found ie.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A screenshot of the IE broken link page.&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=404:_Not_Found&amp;diff=195296</id>
		<title>404: Not Found</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=404:_Not_Found&amp;diff=195296"/>
				<updated>2020-07-29T02:31:35Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 404&lt;br /&gt;
| date      = April 1, 2008&lt;br /&gt;
| title     = Not Found&lt;br /&gt;
| image     = not found.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
There is no image for xkcd comic numbered 404. [[Randall]] did, however, not skip a day!&lt;br /&gt;
&lt;br /&gt;
The previous comic [[403: Convincing Pickup Line]] was released Monday March 31st 2008 and he put the next comic, [[405: Journal 3]], up as scheduled on Wednesday April 2nd 2008, which leads some to see the 404 as an {{w|April Fools' Day}} joke released in between as comic [[404: Not Found]] released on Tuesday April 1st 2008. &lt;br /&gt;
&lt;br /&gt;
This was thus the first [[:Category:April fools' comics|April fools' comic]] released by Randall (not counting the unnumbered [[Syndication]] released the previous year). The next (and first real) April fools' Day comic was not released until [[880: Headache]] on Friday April 1st 2011, although Randall did make other jokes in the years in between.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;404&amp;quot; is the HTTP Response Code for &amp;quot;{{w|HTTP 404|Not Found}}&amp;quot;. Randall deliberately skipped comic number 404 in xkcd. Therefore, when people go to {{xkcd|404}} they get a &amp;quot;404 Not Found&amp;quot; error page. (This does not work in all browsers. In newer versions of Internet Explorer a message about the link being broken occurs without the 404 code.)&lt;br /&gt;
&lt;br /&gt;
Randall has stated that he considers 404 [https://web.archive.org/web/20190311150907/https://plus.google.com/111588569124648292310/posts/j6w9DkYApya an official, actual comic, albeit a rather avant-garde one], and that for a time he made it possible to find it using the &amp;quot;random&amp;quot; button on xkcd.com. He once again displays this in the 2018 April Fools' joke, [[1975: Right Click]], where you can access all of his comics up to Right Click from the right click menu, and the menu includes this one specifically due to the strange &amp;quot;title&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
It may seem like a random coincidence that {{xkcd|403}} came out the day before April 1st 2008. And for sure it must have been by chance that it would come out close to that date when Randall began posting on xkcd. But when Randall noticed this fact, at some point prior to that date, he would, however, have had a chance to influence the release date. In November 2007, less than half a year before this April 1st, he released the [[:Category:1337|1337 series]] over five consecutive days. That would have moved the release date of 403 from Friday the 4th of April to the Monday it was actually released - making it possible to skip comic 404 as if it came out on April 1st without skipping a comic on a normal release day. There was at least one other series in 2007 to use all five days of a week ([[:Category:Choices|Choices]]), so maybe he had this planned for a long time?&lt;br /&gt;
&lt;br /&gt;
It is perhaps an interesting point that the very next comic, [[405: Journal 3]], includes the line &amp;quot;So, you found me after all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In [[1969: Not Available]] the error message 404 is referenced in the caption.&lt;br /&gt;
&lt;br /&gt;
This is featured in a few comics to come, including [[1975: Right Click]] (in File &amp;gt; Open &amp;gt; C:\ &amp;gt; Bookmarks/ &amp;gt; Comics &amp;gt; comic num 404).&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Instead of the regular xkcd site layout, just a white page which states on top center:]&lt;br /&gt;
:404 Not Found&lt;br /&gt;
&lt;br /&gt;
:[Page-wide divider line]&lt;br /&gt;
&lt;br /&gt;
:[Below that in a smaller font:]&lt;br /&gt;
:nginx&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The web comic Comic JK made this spoof of this missing comic in total xkcd style:&lt;br /&gt;
**The [https://web.archive.org/web/20100925103935/http://comicjk.com/comic.php/404 comic 404] that could have been.&lt;br /&gt;
*The &amp;quot;image of this comic&amp;quot; displayed at the top, is what appears when going to https://www.xkcd.com/404/ &lt;br /&gt;
**But only in some browsers...&lt;br /&gt;
**In Chrome and Firefox this works, but in Explorer the page revealed is a standard page with a message from explorer: &lt;br /&gt;
***&amp;quot;The webpage was not found&amp;quot;&lt;br /&gt;
[[File: not found ie.png]] &lt;br /&gt;
***It thus leaves the xkcd page.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:April fools' comics]]&lt;br /&gt;
[[Category:No title text]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=File:not_found_ie.png&amp;diff=195295</id>
		<title>File:not found ie.png</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=File:not_found_ie.png&amp;diff=195295"/>
				<updated>2020-07-29T02:30:20Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: A screenshot of the IE broken link page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A screenshot of the IE broken link page.&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1350:_Lorenz&amp;diff=195293</id>
		<title>1350: Lorenz</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1350:_Lorenz&amp;diff=195293"/>
				<updated>2020-07-29T00:17:59Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{comic&lt;br /&gt;
| number    = 1350&lt;br /&gt;
| date      = April 1, 2014&lt;br /&gt;
| title     = Lorenz&lt;br /&gt;
| image     = lorenz - alternative options.png&lt;br /&gt;
| titletext = Every choice, no matter how small, begins a new story&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;toclimit-3&amp;quot;&amp;gt;{{TOC}}&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''NOTE: The above is the first panel of an interactive comic.'''&lt;br /&gt;
**To actually experience the interactive content you need to go to this comic on xkcd (click on the date above the comic, which, as always, takes you to the xkcd comic)&lt;br /&gt;
**For a collection of images that appear in this comic, see [[1350: Lorenz/Images]]. &lt;br /&gt;
***These will also be described below under [[#Themes|themes]].&lt;br /&gt;
**Also note that the order of the options are random. &lt;br /&gt;
***By adding that there is a [http://www.explainxkcd.com/wiki/images/3/3d/lorenz.png fifth option] &lt;br /&gt;
****''Let's see if BSD is any easier to install nowadays.''&lt;br /&gt;
***Where only four can be shown - this means there are 5*4*3*2 = '''120 different permutations''' of the way the options can be arranged only in this first image. &lt;br /&gt;
**So the above image will only appear with these four options in this order in less than 1% of the cases! &lt;br /&gt;
***Of course when you choose an option it is indifferent what the order of the other options was.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This was the fifth [[:Category:April fools' comics|April fools' comic]] released by [[Randall]]. The previous fools comic was &lt;br /&gt;
[[1193: Externalities]] from Monday April 1st 2013. The next was [[1506: xkcloud]] released on Wednesday April 1st 2015. This comics was posted a day earlier than normal (on Tuesday instead of Wednesday) to honor {{w|April Fools' Day}} of 2014.&lt;br /&gt;
&lt;br /&gt;
It is an interactive and dynamic comic similar to the Choose Your Own Adventure series, where players flip to different pages based on the option they chose, with the first picture shown on top of this page, with a possible combination of text options to choose from (see above). The picture is always the same but the order of the four sentences is chosen randomly (and there can be more than four). The result of all the interactions by the readers led to the generation of {{w|Crowdsourcing|crowd-sourced content}}. &lt;br /&gt;
&lt;br /&gt;
The title 'Lorenz' is referring to {{w|Edward Norton Lorenz}} who, among other subjects, was famous for {{w|Chaos theory}} and the {{w|Butterfly effect}} (mentioned later in the title text of [[1519: Venus]]). This comic is an example of a {{w|Choose Your Own Adventure}} story as mentioned in the title text.&lt;br /&gt;
&lt;br /&gt;
The title text is also a reference to how the story line of this comic will be chaotic by nature, since it includes all of the user submitted dialogue and updates over time based on statistics of user clicks. In this manner, it is a reference to the butterfly effect, a phrase coined by Edward Lorenz to describe how a small initial change can lead to wide variations in outcome in a chaotic system.&lt;br /&gt;
&lt;br /&gt;
Every time a story comes to a point where the user can either choose something or contribute when asked to ''Suggest a line'' then a link will appear by hovering the mouse over the bottom right corner of the last image. This is named a ''{{w|permalink}}'' as it is a link that will recreate this particular story up to the point, making it permanent. It will not save the options listed below that image (i.e. the order of these will change, new options may appear, either because more than four is already present or new will be added and some options may even disappear). An option is thus only saved by choosing it and then saving the next permalink - see [[#Permalink|more below]]. &lt;br /&gt;
&lt;br /&gt;
The best way to enjoy this comic is to {{xkcd|1350|try it yourself!}} If you didn't do that already, '''reading any below''' will spoil you from truly enjoying the comic, and maybe make some interesting discoveries yourself! So here is a '''spoiler alert''' if you read on. If you do then see also the section below about [[#Functionality and bugs|Functionality and bugs]].&lt;br /&gt;
&lt;br /&gt;
Any particular story-line will typically only have one or two of the many [[#Themes|themes]] possible in the comic, but some very long stories may have several, see the [[#Record length|Record section]] below. Several of the themes refer to previous comics or generally recurring themes in xkcd. Most obviously is the [[#Blowtorch|blowtorch theme]] which is a direct reference to the previous comic [[1349: Shouldn't Be Hard]] where the last comment is ''I'll find a blowtorch'' as a response to Cueball's frustration over his problems.&lt;br /&gt;
&lt;br /&gt;
Because it is not always ending &amp;quot;as well&amp;quot; as with a burnt PC, they might instead end up in a shark infested ocean - see the [[#Ocean|Ocean theme]], which is a direct reference to [[349: Success]], a comic that came exactly 1000 comics before the other one referenced in the same computer problem theme. In that comic the sharks had not appeared yet, but here there may be several, and sharks is also a [[:Category:Sharks|recurring topic]] in xkcd.&lt;br /&gt;
&lt;br /&gt;
These issues with computers is generally a reference to the [[#Computer problems|computer problems themes]] that precedes both the burning of the laptop and the ocean story-lines, because [[#Knit Cap Girl|Knit Cap Girl]], the new character from the first image, tries to install [[:Category:BSD|BSD]], and then when it fails she takes her friend [[Hairy]] with her in the fall, in the water, into space or into a Pokémon fight etc. as they are the two main character of this comic. Also [[Cueball]] (as a politician vs. another politician with hair) and [[White Hat]] has small appearances, but only in a small sections of particular story-line. Only few others interact directly with the main characters in the rest of the possible stories.&lt;br /&gt;
&lt;br /&gt;
Other themes that are recurring in xkcd is [[:Category:Politics|Politics]], [[:Category:Pokémon|Pokémon]], [[:Category:Boomerangs|Boomerangs]] and [[:Category:Dinosaurs|Dinosaurs]]. Dinosaurs enter the comic in the form of the green talking T-rex from {{w|Dinosaur Comics}}, a clip-art-based webcomic that uses the same artwork with different captions for every strip. This particular [http://www.qwantz.com/index.php?comic=2420 ''Dinosaur Comics''] has a title text that actually refer to [[Randall]] and xkcd, and the comic has previously appeared on xkcd in [[145: Parody Week: Dinosaur Comics]].&lt;br /&gt;
&lt;br /&gt;
A way to combine more than one story line is to let characters wake up from a dream or a nightmare, as can be see in the [[#Dreams|Dreams theme]], and dreams is also a  [[:Category:Dreams|recurring topic]]. Here it can even get recursive so there can be dreams within dreams. One of the way to wake from a dream is of course by encountering a dinosaur that tries to step on your house (with you inside), but another is in reference to the possible rocket trip that may take the characters into space. See the [[#Space|Space theme]] another [[:Category:Space|recurring topic]].&lt;br /&gt;
&lt;br /&gt;
There are a few other topics that are covered by Randall himself, but many others will be referenced in the text in the comic. However, since most of the options the users have is created by user input, including naming the characters different names, then any reference made by the text, is not considered part of Randall's work, and will only sporadically be mentioned below under the [[#Themes|themes section]], and not be included as a category. &lt;br /&gt;
&lt;br /&gt;
Here is an example with a [http://www.xkcd.com/1350/#p:d8856ae6-bafb-11e3-8001-002590d77bdd permalink] where the last comment, in the ocean with a shark, references {{w|Malaysia Airlines Flight 370}} that disappeared less than a month before this comic was released and has still to been found two years later. But this is a user input, and not Randall's. &lt;br /&gt;
&lt;br /&gt;
Some of the idea of this comic was used again in the next year's April Fools' comic [[1506: xkcloud]], where user input also generated a very complex comic and the concept of permalink was used again.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[This transcript only transcribes what can be seen in the picture shown at the top of the explanation here.]&lt;br /&gt;
&lt;br /&gt;
:[The comic starts with two panels. In the top panel we see Knit Cap Girl sitting at a desk in front of her laptop typing. There is a speech line up to a gray but empty speech bubble.]&lt;br /&gt;
:[The second panel below has the same gray background as the empty speech bubble above. Here is presented four options to what Knit Cap Girl could be saying. They are marked a, b, c and d written in small white rectangles next to the text. There is a small arrow at the top pointing to the first panel:]&lt;br /&gt;
&lt;br /&gt;
:a Hurry! We're in talks with Facebook.&lt;br /&gt;
:b These stupid tiles... I'll just play one more game.&lt;br /&gt;
:c Refresh... No new email... Refresh... No new tweets... Refresh...&lt;br /&gt;
:d Oh. Hey. There's some kind of political thing going on. &lt;br /&gt;
&lt;br /&gt;
:[Once the reader chooses one of the options the text will appear in the speech bubble where the gray area is replaced with the usual white background. The lower gray panel disappears. Now the comic really begins.]&lt;br /&gt;
:[A new panel is shown after the selection, again with one to four options to choose from in the new gray panel below. This will continue until it comes to an end where the reader finally only has the choice to suggest the next line.]&lt;br /&gt;
&lt;br /&gt;
:[The order of the up to four options are random, and changes every time you begin again (or even go back to a previous frame). This means that the a-d in the transcript is not the same next time. In some few panels there are even more than four options. To see the fifth you have to reload, then you may find this fifth option next time. The first panel is one of those with five options.] &lt;br /&gt;
:[The fifth not shown above is: '''Let's see if BSD is any easier to install nowadays.''', see image with this option in the [[#Trivia|trivia section]].]&lt;br /&gt;
&lt;br /&gt;
:[In the first days of the comic when it developed quickly, new options appeared only to later disappear. '''Gravity. Lots of it.''' is one of those lost options from the first panel. At one time there was also by mistake two versions of one of the other five mentioned above. But this was later deleted. Below in the [[#Trivia|trivia section]] there are permalinks to all the different starting options, including the now lost gravity story.]&lt;br /&gt;
&lt;br /&gt;
:[Although it may be impossible to finish? ... it has been tried to make a complete '''[[1350: Lorenz/Transcript|interactive transcript]]'''.]&lt;br /&gt;
&lt;br /&gt;
==Functionality and bugs==&lt;br /&gt;
The reader is initially presented with only one panel where [[#Knit Cap Girl|Knit Cap Girl]] is sitting in front of her computer. The reader is given multiple choices concerning what exactly Knit Cap Girl is thinking. Upon choosing any option - the chosen text will appear where her gray speech bubble was (and this will then disappear), and then a second panel appears to the right, to give continuity to the story. Each new panel may have a new set of options or just the button &amp;quot;Continue&amp;quot; to see the next panel without making any choice in particular. Eventually, one may reach a dead end in which the story is interrupted and reader is presented with a text box to suggest how it should continue. Some of the suggestions given should eventually become available as new options.&lt;br /&gt;
&lt;br /&gt;
===Knit Cap Girl===&lt;br /&gt;
Knit Cap Girl is a completely new character wearing a {{w|knit cap}}. It was at first debated if this was a girl or a boy, but since Knit Cap Girl seems to be together with [[Hairy]] that was reason enough to call her a girl. She has some similarities to [[Megan]] with a Knit Cap but since Megan never before has been shown with a knit cap or been together as a pair with Hairy it would be strange if this should represent Megan. (Hairy has some bad reputation in trying to fool girls to fall for him. Perhaps he has finally found out how to be with a woman; although they seem to fight in this comic some times.) &lt;br /&gt;
&lt;br /&gt;
;Other comics with knit caps:&lt;br /&gt;
*'''Before this comic:'''&lt;br /&gt;
**A guy with a knit cap can be seen in [[1037: Umwelt]] in the [[1037#Aurora|aurora story line]].&lt;br /&gt;
**A [http://imgs.xkcd.com/clickdrag/1n5w.png guy with knit cap] can be seen on a boat in [[1110: Click and Drag]].&lt;br /&gt;
**A guy looking very similar to Knit Cap Girl, even starting in the same position in front of a laptop, can be seen in [[1112: Think Logically]].&lt;br /&gt;
***He is described as ''guy in a knit hat'' in the [http://xkcd.com/1112/info.0.json official transcript].&lt;br /&gt;
**Randall's wife is depicted with a knit cap in [[1141: Two Years]], one she uses due to chemotherapy treatments causing her to lose her hair. &lt;br /&gt;
***Since it is clear that Knit Cap Girl has hair, she does not wear the cap for that reason. &lt;br /&gt;
***It is described as ''...the woman (who is wearing a '''knit cap''')...'' in the [http://xkcd.com/1141/info.0.json official transcript].&lt;br /&gt;
****In the Lorenz comic the knit cap is not mentioned in the [http://xkcd.com/1350/info.0.json official transcript], but it is also mainly describing the functionality of the comic.&lt;br /&gt;
**Two guys wear knit caps in [[1321: Cold]]. &lt;br /&gt;
***They are called winter hats in the [http://xkcd.com/1321/info.0.json official transcript].&lt;br /&gt;
*'''After this comic:'''&lt;br /&gt;
**One of the user pictures for the April fools' comic the year after, [[1506: xkcloud]], also [[1506: xkcloud/Transcript#User pictures|looked like]] Knit Cap Girl.&lt;br /&gt;
**Another user picture with a person wearing a knit cap can be seen in [[1689: My Friend Catherine]]&lt;br /&gt;
**At the top of the huge chart in [[1732: Earth Temperature Timeline]] a guy with a white knit cap similar to the one in [[1321: Cold]] is freezing.&lt;br /&gt;
**What appears to be a guy in a knit cap is out watching birds with Cueball in [[1826: Birdwatching]].&lt;br /&gt;
**The &amp;quot;You&amp;quot; option in [[2198: Throw]], which can be both thrower and thrown has a knit cap. It can also be customized and in the new window coming up, the knit cap You is also shown. At first glance it may look like a man, but given the look of Knit Cap Girl, it could also represent a woman, which may be the idea, since it should represent the reader.&lt;br /&gt;
**The character at the top of the mountain in [[2199: Cryptic Wifi Networks]] has a knit cap. That was two comics in a row.&lt;br /&gt;
&lt;br /&gt;
;Other names for knit caps&lt;br /&gt;
*{{w|Beanie (seamed cap)|Beanie}}.&lt;br /&gt;
**The knit caps that appeared in [[1190: Time]] are traditionally referred to as &amp;quot;beanies&amp;quot;; by extension, the people wearing them are known as &amp;quot;Beanies&amp;quot; (and their language as &amp;quot;Beanish&amp;quot;).&lt;br /&gt;
*{{w|Toque}}.&lt;br /&gt;
*{{w|Knit_cap#Canadian_tuque|Tuque}}.&lt;br /&gt;
*{{w|Skullcap}} or skully.&lt;br /&gt;
*Obviously knit cap is the name that fits best with the three different official transcripts versions mentioned above.&lt;br /&gt;
&lt;br /&gt;
===Number of options===&lt;br /&gt;
Normally, there is a total of 4 options to make: a/b/c/d. Their order changes constantly. Sometimes, there are 3 or fewer options, with the text box to suggest an alternative option. Sometimes, a given panel actually has 5 or more available options, although even in this case only 4 options appear at a time. Refreshing the comic changes randomly which of the available options are visible and which are hidden. As of late April 2014, the existence of 5 options seems to occur only in a few rare cases, including the first panel itself. There are no longer any panels that seem to have six options.&lt;br /&gt;
&lt;br /&gt;
===Easy navigation===&lt;br /&gt;
Instead of clicking with the mouse you can move more quickly through the panels using the keyboard:&lt;br /&gt;
*Up/Down - navigate options&lt;br /&gt;
*Enter/Right/Spacebar - choose option after navigating with Up/Down&lt;br /&gt;
*Left - go back one panel&lt;br /&gt;
*a/b/c/d - choose any option directly&lt;br /&gt;
&lt;br /&gt;
===New panels===&lt;br /&gt;
It appeared that new panels were generated by Randall in near real time as user suggestions to dialog were submitted around the release of the comic. &lt;br /&gt;
&lt;br /&gt;
This text can (now) be found under the [http://xkcd.com/1350/info.0.json official transcript] at xkcd:&lt;br /&gt;
 This April Fools' Day comic has a dynamic panel structure along the lines of a choose-your-own-adventure format - the viewer is presented with up to 4 options for each bit of dialogue, with each choice opening up a new subtree of potential options for the next bit of dialog, and new panel images are chosen semi-randomly based on a graph of potential panel transitions. Readers were also invited to submit dialog options for trees where there were not yet 4 fixed options, thus growing the potential story space. As such there is no fixed transcript for this comic.&lt;br /&gt;
&lt;br /&gt;
The dialog options could be based on click-through rates and hence will change over time based on which choices are clicked most using {{w|A/B testing|A/B measurement techniques}}. This will mean that the most popular choices for dialog lines will prevail as the statistics build up. In some cases, dialog line options do not depend on the continuity of the storyline followed, suggesting that some parts of the story are planned. For example, several of the story lines involve one of the two main characters waking up and for instance telling the other character, &amp;quot;I had the strangest dream…&amp;quot; or even reliving the dream. This may be due to common submissions across story lines. Of course there is the other option that Randall has used the first week of April to look though some input and choose himself. These possibilities are not mutually exclusive. Some of the options that were there very early were in quite poor English. Later the same idea was still there but in a more refined sentence. However, after the first week or two, no new panels seemed to appear, which suggests that some were drawn to match the story's progression.&lt;br /&gt;
&lt;br /&gt;
===Permalink===&lt;br /&gt;
A &amp;quot;{{w|permalink}}&amp;quot; is a portmanteau, of &amp;quot;permanent-link&amp;quot;. Each panel has a &amp;quot;permalink&amp;quot; button which generates a unique URL for all the choices made by the reader — so a reader can save the chosen choices to compare them to other ways going through the selections. The permalink do only save the chosen options, not the order or the visible options in the image where the permalink is recorded. So it is not possible to save a copy where the options are in the same order as they are in the 1/120 version shown at the top. Also if you go back in the story from a permalink, you can risk, when passing back through a panel with five options, that the option you just got back from, is no longer available, as it is the option randomly not shown this time.&lt;br /&gt;
&lt;br /&gt;
===Suggest a line===&lt;br /&gt;
Some times it is possible to add your own suggestions in a panel where there are still other choices. But if not before, then the story will always reach a &amp;quot;final&amp;quot; panel (dead-end) where the reader only has the option left to &amp;quot;suggest a line...&amp;quot; By doing so and pressing enter this text is then shown in the speech bubble. But these suggestions can't be saved as there are no permalink button after this. The reader has to do a screen shot wishes to save their own witty remark. As a few weeks had progressed there were probably so few new suggestions that Randall stopped changing the comic. A few images have been found month (or even more than a year) after the release, but there has been no reason to believe that Randall continued to make new panels after the first few weeks of April. But maybe he returns and do one once in a while. For certain the options and text continue to evolve.&lt;br /&gt;
&lt;br /&gt;
===Bugs===&lt;br /&gt;
Since this interactive comic relies on many servers in the background to provide the response to the reader's actions, there are some problems reported here:&lt;br /&gt;
*{{w|HTTP cookie|Cookies}} and {{w|Javascript}} are required to see this page properly. Without cookies, the next panel will not render; attempting to load the page in the UNIXKCD terminal or loading the page without Javascript will just get you the [[1349|previous comic]].&lt;br /&gt;
*In the first week after the comic was released, if a response led to a panel where two characters speak at the same time, it was impossible to proceed past the first speech bubble. This was subsequently fixed.&lt;br /&gt;
As a consequence of these bugs many readers had trouble understanding how this interactive comic worked.&lt;br /&gt;
&lt;br /&gt;
==Themes==&lt;br /&gt;
{{Notice|Preferably there should be [[#Permalink|permalink]] that shows all the possible images below. But sadly this is not the case, as many images are no longer accessible by &amp;quot;playing&amp;quot; the comic game. Only if someone saved a permalink in the beginning of the comics &amp;quot;life&amp;quot; will it be possible to see examples of all images in a story line. If you do have some of these old permalinks saved, please fill in for any missing images here below. There are also notices in the relevant sections, which have not all been streamlined so they are build up in the same way and with as many permalinks as are available at the moment.}}&lt;br /&gt;
*The 17 themes below have been split up after what type of images appear in the comic.&lt;br /&gt;
**At present (April 2016) there are 149 different images, which are all described here below.&lt;br /&gt;
**To see all images go to [[1350: Lorenz/Images]].&lt;br /&gt;
*Below several images have been used in more than one theme, and there will thus be more than 149 images displayed in the tables below.&lt;br /&gt;
**To avoid this section becomes extremely long all the tables under each section has been collapsed, and can be opened by clicking the link [show].&lt;br /&gt;
*Permalinks has been provided (where possible) to story-lines that includes all the images shown in a given section.&lt;br /&gt;
**As the story may continue to evolve there may eventually be added more images, although there is reason to believe that this will no longer happen.&lt;br /&gt;
**But if any are discovered please include them in the table below with a permalink.&lt;br /&gt;
*In general only little mention will be of the user contributed text.&lt;br /&gt;
**But if a story seems to evolve around the choices this may be mentioned.&lt;br /&gt;
**Try only to make reference to anything that can be backed up with a permalink.&lt;br /&gt;
&lt;br /&gt;
===The beginning===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! The beginning&amp;lt;br&amp;gt;[[Image:lorenz - computer.png]]&lt;br /&gt;
| &lt;br /&gt;
*This is the opening image shown at the top of the explanation.&lt;br /&gt;
*Knit Cap Girl sits at her laptop saying something either to herself or maybe to Hairy. &lt;br /&gt;
*You choose what she says from four options written below the panel and thus starts this interactive and dynamic comic. &lt;br /&gt;
**Originally on April the 1st there where only four choices, but this quickly increased to six, but eventually ended up on five options. &lt;br /&gt;
**But you always only have four options to choose from when you begin. &lt;br /&gt;
**By reloading the page you will eventually get the fifth also.&lt;br /&gt;
*There are only three different images that can follow this first image see below:&lt;br /&gt;
|-&lt;br /&gt;
! Possible follow up images&amp;lt;br&amp;gt;[[Image:lorenz_-_laptop_1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - visit.png]]&amp;lt;br&amp;gt;[[Image:lorenz - debate laptop.png]]&lt;br /&gt;
| &lt;br /&gt;
*These images are the only three that can follow after the first image:&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:9b96fda0-bb48-11e3-804b-002590d77bdd Knit Cap Girls with question marks].&lt;br /&gt;
**[http://xkcd.com/1350/#p:2ed958de-badf-11e3-8001-002590d77bdd Hairy walks in].&lt;br /&gt;
**[http://xkcd.com/1350/#p:718ad9a6-bc6e-11e3-800f-002590d77bdd Live debate].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Computer problems===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Computer problems&amp;lt;br&amp;gt;[[Image:lorenz - laptop 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 3.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 5.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 6.png]]&lt;br /&gt;
| &lt;br /&gt;
*Knit Cap Girl's laptop has an unspecified problem. &lt;br /&gt;
*Hairy walks in and they attempt to fix it by connecting his laptop with hers. &lt;br /&gt;
*It doesn't work so now Knit Cap Girl tries to write something on Hairy's laptop from a paper (a manual?) she holds in her hand. &lt;br /&gt;
**See this [http://xkcd.com/1350/#p:2ed958de-badf-11e3-8001-002590d77bdd example] with all the images shown in this section, including the blow torch option mentioned below). &lt;br /&gt;
*There are two outcomes possible:&lt;br /&gt;
**When Knit Cap Girls manual fails the story continues with the blowtorch scene, see [[#Blowtorch|below]].&lt;br /&gt;
**Knit Cap Girls fails so badly that they both end up randomly floating in the ocean (with or without circling sharks - a reference to [[349: Success]]), see [[#Ocean|below]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blowtorch===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Manual failing&amp;lt;br&amp;gt;[[image:lorenz - laptop 6.png]]&lt;br /&gt;
| &lt;br /&gt;
*Knit Cap Girl tries to write something on Hairy's laptop from a note (manual?) she has in her hand while Hairy watches. &lt;br /&gt;
*In this story line it just doesn't work and Knit Cap Girl takes revenge on her laptop:&lt;br /&gt;
**This image is the last in the [[#Computer problems|computer problem theme]] above and can also lead to the [[#Ocean|Ocean scene]] below. &lt;br /&gt;
|-&lt;br /&gt;
! Blowtorch&amp;lt;br&amp;gt;[[Image:lorenz - laptop 7.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 8.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 9.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 10.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 11.png]]&lt;br /&gt;
| &lt;br /&gt;
*Knit Cap Girl becomes so upset with her laptop that she decides to melt it using a blowtorch&lt;br /&gt;
**A clear reference to the comic from the day before this one: [[1349: Shouldn't Be Hard]]. &lt;br /&gt;
*After this they walk out of the building. &lt;br /&gt;
**See this [http://xkcd.com/1350/#p:2ed958de-badf-11e3-8001-002590d77bdd example] with all images shown here, the one also used above for the [[#Computer problems|Computer problems]].&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:bd44a816-bae5-11e3-8001-002590d77bdd example] where the burning first takes place after a dream after a rocket launch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ocean===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Wrong move&amp;lt;br&amp;gt;[[image:lorenz - laptop 6.png]]&lt;br /&gt;
|&lt;br /&gt;
*Knit Cap Girl tries to write something on Hairy's laptop from a note (manual?) she has in her hand while Hairy watches. &lt;br /&gt;
*In this story line it goes really wrong and the Ocean scene appears right after this:&lt;br /&gt;
**This image is the last in the [[#Computer problems|computer problem theme]] above and can also lead to the [[#Blowtorch|Blowtorch scene]] above.  &lt;br /&gt;
*Usually they get to this point directly from the starting point, but the story can also return here after a dream.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:3df213b4-ba4f-11e3-8037-002590d77bdd example].&lt;br /&gt;
|-&lt;br /&gt;
! Sharks&amp;lt;br&amp;gt;[[image:lorenz - shark zero.png]]&amp;lt;br&amp;gt;[[image:lorenz - shark one.png]]&amp;lt;br&amp;gt;[[image:lorenz - sharks.png]]&amp;lt;br&amp;gt;[[image:lorenz - squids.png]]&amp;lt;br&amp;gt;[[image:lorenz - blood.png]]&lt;br /&gt;
| &lt;br /&gt;
*Knit Cap Girl and Hairy are floating in the ocean, with or without sharks. &lt;br /&gt;
**A clear reference to [[349: Success]]. &lt;br /&gt;
*{{w|Sharks}} have also been the subject of [[:Category:Sharks|several other comics]]. &lt;br /&gt;
**Three giant squids appear and a lone shark seems disturbed. &lt;br /&gt;
**Maybe the squids killed the sharks leaving the blood in the last of these images?&lt;br /&gt;
*Here are three examples than together uses all the images shown in this section&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:9b96fda0-bb48-11e3-804b-002590d77bdd Zero and one shark]&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:9b6e3082-bb48-11e3-804b-002590d77bdd Three sharks]&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:310127b6-bbb3-11e3-801c-002590d77bdd Squids and blood].&lt;br /&gt;
|-&lt;br /&gt;
! Beach&amp;lt;br&amp;gt;[[image:lorenz - hairy swims away.png]]&amp;lt;br&amp;gt;[[image:lorenz - beach.png]]&lt;br /&gt;
|&lt;br /&gt;
*Knit Cap Girl and Hairy starts to swim out of the shark free ocean.&lt;br /&gt;
*Finally reaches a beach - see [[349: Success]] again.&lt;br /&gt;
**Here is an [http://www.xkcd.com/1350/#p:30f53d98-bbb3-11e3-801c-002590d77bdd example] where they reach the beach and walk on.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Political debate===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Let's go live&amp;lt;br&amp;gt;[[image:lorenz - debate laptop.png]]&lt;br /&gt;
| &lt;br /&gt;
*Knit Cap Girl uses her laptop to watch a debate online. &lt;br /&gt;
**The images that follows are what she sees on her screen.&lt;br /&gt;
*Usually they get to this point directly from the starting point, but the story can also return here after a dream.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:31c6e414-bab0-11e3-8029-002590d77bdd example] where they even leave the laptop afterwards.&lt;br /&gt;
|-&lt;br /&gt;
! The debate&amp;lt;br&amp;gt;[[image:lorenz - debate 1.png]]&amp;lt;br&amp;gt;[[image:lorenz - debate 2.png]]&amp;lt;br&amp;gt;[[image:lorenz - debate 5.png]]&amp;lt;br&amp;gt;[[image:lorenz - debate 4.png]]&amp;lt;br&amp;gt;[[image:lorenz - debate 3.png]]&lt;br /&gt;
| &lt;br /&gt;
*An online debate between two politicians, one with hair to the left and [[Cueball]] to the right is shown on Knit Cap Girls laptop screen.&lt;br /&gt;
**The subject and the actual conversation of which varies according to the storyline. But it always begins with the hairy politician speaking and then Cueball replying.&lt;br /&gt;
**This may be the end of the conversation but sometimes there is a picture where both politician speaks in the same image&lt;br /&gt;
**There may even be two (more?) images in a row where both politician speak in the same image&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:f6b4b374-bd25-11e3-802c-002590d77bdd example].&lt;br /&gt;
*Eventually one of two things can happen:&lt;br /&gt;
**They fight each other, Cueball using a {{w|lightsaber}} (or something that looks like a {{w|Magic sword|holy sword}}) with the hairy politician using his bare fists &lt;br /&gt;
***A clear reference to {{w|Star Wars}} which has been [[:Category:Star Wars|referenced often]] in xkcd.&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:ba7794b6-bafb-11e3-8001-002590d77bdd example].&lt;br /&gt;
**The hairy politician is going down on one knee - either to pray or as in a suggestion to ask the other to marry him... &lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:ea25460c-baf3-11e3-8001-002590d77bdd example].&lt;br /&gt;
**All images used in this section are shown in the above examples.&lt;br /&gt;
*Subjects debated is most likely user suggestions and so any references made is not from Randall even though they have been used in xkcd before.&lt;br /&gt;
**Here below are some of the subject already up on April the 1st:&lt;br /&gt;
**The hairy politician accuses Cueball of having never liked {{w|Firefly}} see [http://www.xkcd.com/1350/#p:bf86fba8-baed-11e3-8001-002590d77bdd this example]).&lt;br /&gt;
**The hairy politician vows to end the &amp;quot;war on Christmas&amp;quot; if elected (see [http://www.xkcd.com/1350/#p:ea25460c-baf3-11e3-8001-002590d77bdd this example]).&lt;br /&gt;
**The hairy politician praises his adversary and supports his economic plan (see [http://www.xkcd.com/1350/#p:ba7794b6-bafb-11e3-8001-002590d77bdd this example]).&lt;br /&gt;
**The hairy politician questions Cueball's project of tying multiple birds to a car as fuel replacement, which would require some method to make the birds take off in unison. &lt;br /&gt;
***This is a reference to {{w|Monty Python and the Holy Grail}} where two swallows tied together to a coconut with a string try to lift it.&lt;br /&gt;
***The solutions mentioned for this topic are given here as an example:&lt;br /&gt;
***Opening and closing an umbrella near them (a reference to {{W|Indiana Jones and the Last Crusade}}). (see [http://www.xkcd.com/1350/#p:df6d1952-bc0f-11e3-8037-002590d77bdd this example]).&lt;br /&gt;
***Using a predatory bird to the car to scare them (see [http://www.xkcd.com/1350/#p:ef2c870e-baea-11e3-8002-002590d77bdd this example]). &lt;br /&gt;
***Putting resources in the hands of bird educators for the purpose of training them (see [http://www.xkcd.com/1350/#p:bfaccbe4-ba98-11e3-8008-002590d77bdd this example]).&lt;br /&gt;
***Employing {{w|Alan_Seabaugh#Fiscal_Hawk|fiscal hawks}}. (see [http://www.xkcd.com/1350/#p:4996daf6-baf4-11e3-8001-002590d77bdd this example]). &lt;br /&gt;
**If the hairy politician points out some problem with the reasoning, often the solution proposed by Cueball would be doing the same in a larger scale or saying he completely agrees with everything the other says... (see some of the above examples).&lt;br /&gt;
|-&lt;br /&gt;
! After the debate&amp;lt;br&amp;gt;[[image:lorenz - visit.png]]&amp;lt;br&amp;gt;[[image:lorenz - wake up 1.png]]&lt;br /&gt;
| &lt;br /&gt;
*In the end either:&lt;br /&gt;
**Hairy walks in to Knit Cap Girl and points out something happening near which may or may not involve birds (or whatever was the subject).&lt;br /&gt;
***This could be a direct result of Cueball's project. But all this is most likely based on user input!&lt;br /&gt;
***See [http://www.xkcd.com/1350/#p:4996daf6-baf4-11e3-8001-002590d77bdd this example]. &lt;br /&gt;
**Knit Cap Girl wakes up as it turns out it was just a bad dream (see [[#Dreams|Dreams]] below).&lt;br /&gt;
***See [http://www.xkcd.com/1350/#p:ea25460c-baf3-11e3-8001-002590d77bdd this example]. &lt;br /&gt;
*Both of these last two images have also been used in other story lines.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dinosaur===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Dinosaur Comics&amp;lt;br&amp;gt;[[Image:lorenz - dinosaur 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - dinosaur 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - dinosaur 3.png]]&lt;br /&gt;
| &lt;br /&gt;
*The green T-rex from {{w|Dinosaur Comics}}, (a clip-art-based webcomic that uses the same artwork with different captions for every strip), interrupts the story and proceeds to talk about his tiny arms or other subjects. &lt;br /&gt;
**The first three pictures are taken directly from the webcomic, except that the third picture is larger in the real comic &lt;br /&gt;
***See  this particular [http://www.qwantz.com/index.php?comic=2420 ''Dinosaur Comics''] where the title text actually refer to Randall and xkcd. &lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:4e66ab6e-bae1-11e3-8001-002590d77bdd example] with only these three T-rex images.&lt;br /&gt;
**The entire ''Dinosaur Comics'' was parodied in [[145: Parody Week: Dinosaur Comics]], where Randall copied the drawings himself, and T-Rex has appeared in [[1452: Jurassic World]], where it was the last image from the actual comic that was used, as opposed to the three first here.&lt;br /&gt;
|-&lt;br /&gt;
! Stepping on the house&amp;lt;br&amp;gt;[[Image:lorenz - dinosaur 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
|&lt;br /&gt;
*In the end, the dinosaur stamps on the house where the main characters are inside Knit Cap Girl covering and Hairy escaping.&lt;br /&gt;
**This is thus Randall's own picture but with the foot, seemingly taken from the T-rex, scaling it up to fit the size. &lt;br /&gt;
**Usually the dinosaur story gets to this point before the characters [[#Leaving the building|leaves the building]].&lt;br /&gt;
***But when they do so, in other story-lines, it is a completely different building they walk out of&lt;br /&gt;
***The explanation for this (apart from that it looks like this in ''Dinosaur Comics'') is that whenever the story gets this far one of the characters will wake up from a dream. See more under the [[#Dreams|dream theme]].&lt;br /&gt;
**When the building gets stepped on either Hairy or Knit Cap Girl wakes up:&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:f2b12f1e-bbae-11e3-801c-002590d77bdd example] where Hair wakes up.&lt;br /&gt;
***Here are two examples where Knit Cap Girl awakes where the dinosaur dream is the second dream from which she awakes:&lt;br /&gt;
****After the [http://www.xkcd.com/1350/#p:5e94d028-bb7d-11e3-8012-002590d77bdd hole dream]&lt;br /&gt;
****After the [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 rocket dream]. &lt;br /&gt;
****The characters has thus left the other building first, but then again both buildings turned out to be part of a dream. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leaving the building===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Leaving&amp;lt;br&amp;gt;[[Image:lorenz - going.png]]&amp;lt;br&amp;gt;[[Image:lorenz - laptop 11.png]]&lt;br /&gt;
| &lt;br /&gt;
*In some storylines the two characters leaves the building. &lt;br /&gt;
**Either with the laptop intact:&lt;br /&gt;
***Either directly after the first image or&lt;br /&gt;
***After the [[#Political debate|politic debate]]. &lt;br /&gt;
**Or with a fused laptop (see the [[# Blowtorch|Blowtorch theme]]). &lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:bd44a816-bae5-11e3-8001-002590d77bdd example] where they leave the house twice, once first with the laptop intact and secondly after burning it.&lt;br /&gt;
*In either case they encounter one of the following scenarios when they come out the door:&lt;br /&gt;
|-&lt;br /&gt;
! Empty lawn&amp;lt;br&amp;gt;[[Image:lorenz - away.png]]&lt;br /&gt;
| &lt;br /&gt;
*Sometimes nothing is outside the building except the pavement they walk upon there is just an empty lawn. &lt;br /&gt;
**See [http://xkcd.com/1350/#p:b69f6096-b9f0-11e3-8009-002590d77bdd this example] where the laptop is burned.&lt;br /&gt;
*From this point they will continue walking past different landscapes - see the [[#Walking|Walking theme]].&lt;br /&gt;
|-&lt;br /&gt;
! Rocket on the lawn&amp;lt;br&amp;gt;[[Image:lorenz - rocket 1.png]]&lt;br /&gt;
| &lt;br /&gt;
*Sometimes there is a space rocket on the lawn outside the building. See the [[#Rocket launch|rocket launch]] theme.&lt;br /&gt;
**See [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 this example] with the computer intact and no political debate.&lt;br /&gt;
|-&lt;br /&gt;
! Huge hole on the lawn&amp;lt;br&amp;gt;[[image:lorenz - hole.png]]&lt;br /&gt;
| &lt;br /&gt;
*Sometimes there is a huge hole in the ground just outside of the building. &lt;br /&gt;
**The two characters always end up falling into it and one of them awakes from a nightmare - see more below about [[#Dreams|dreams]].&lt;br /&gt;
**See [http://www.xkcd.com/1350/#p:8440e346-bb16-11e3-8004-002590d77bdd this example] with the computer intact and no political debate.&lt;br /&gt;
**See [http://xkcd.com/1350/#p:718ad9a6-bc6e-11e3-800f-002590d77bdd this example] with the computer intact after political debate. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Walking===&lt;br /&gt;
{{Notice |Does anyone have [[#Permalink|permalinks]] for the image where Hairy is walking alone in silhouette, and maybe a situation where he walks alone without the ''meanwhile'' image first (maybe because of arguing, see below)? Please help by posting them in the table below:}}&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Starting the walk&amp;lt;br&amp;gt;[[Image:lorenz - away.png]]&amp;lt;br&amp;gt;[[Image:lorenz_-_pikachu_dead_5.png]]&amp;lt;br&amp;gt;[[Image:lorenz - beach.png]]&amp;lt;br&amp;gt;[[Image:lorenz - run.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident 2.png]]&amp;lt;br&amp;gt;l[[Image:lorenz - meanwhile.png]]&lt;br /&gt;
| &lt;br /&gt;
*A walk can begin in more than one way.&lt;br /&gt;
**The most direct way to start the walk is when the two characters are [[#Leaving the building|leaving the building]], and finding noting out on the lawn. &lt;br /&gt;
**A walk can also start when they leave the Pikachu from the [[#Pokémon|Pokémon theme]]. &lt;br /&gt;
***See this [http://xkcd.com/1350/#p:8737f5b4-ba92-11e3-8008-002590d77bdd example] where the first ''walking together'' image appear after the house and a new walk begins after Pikachu with both the ''passing'' images. &lt;br /&gt;
**A walk can also start when they leave the beach after the [[#Ocean|ocean theme]]. &lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:30f53d98-bbb3-11e3-801c-002590d77bdd example] and this [http://www.xkcd.com/1350/#p:310127b6-bbb3-11e3-801c-002590d77bdd example] where respectively a ''walking together'' and a ''passing'' image appear after they come out of the ocean.&lt;br /&gt;
**In the examples above Knit Cap Girl and Hairy are in principle always walking together.&lt;br /&gt;
***But such a walk can start directly with a zoom in on one of the characters thinking. &lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:81c9e8c8-ba1d-11e3-8018-002590d77bdd example] where leaving the house is replaced with Knit Cap Girl thinking and then finding Pikachu. &lt;br /&gt;
***As it turns out she was still with Hairy and they continue the walk together after, but if the story stops before the last Pikachu picture, it would not be clear that Hairy was still there.&lt;br /&gt;
**But one of them sometimes ends up walking alone even though they started walking together. &lt;br /&gt;
***This happens after they have an [[#Arguing|argument]]. '''Example of this is missing!'''&lt;br /&gt;
**But walks can also start from different starting point where only one of them are walking&lt;br /&gt;
***After Knit Cap Girl runs away from hitting something with the [[#Boomerang|boomerang]] or is hit herself by the boomerang.&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:b94d8be4-bb47-11e3-804b-002590d77bdd example] where she runs away.&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:ee6b910c-bae5-11e3-8001-002590d77bdd example] where she hits herself.&lt;br /&gt;
***After the ''meanwhile'' image where Hairys alone walk can begin.&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:aee5abf0-bb29-11e3-8004-002590d77bdd example].&lt;br /&gt;
*So the walking images from below can also appear or re-appear in other ways longer into a complicated story, as with the Pokémon example above with two walks one early one later. &lt;br /&gt;
*There are also two images which zoom in on one of the characters thinking. &lt;br /&gt;
**This mainly happens for Knit Cap Girl when they are together?&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:55a9e1ae-baa3-11e3-8017-002590d77bdd example].&lt;br /&gt;
***But can also happen when she is alone as seen in this [http://xkcd.com/1350/#p:b9575048-bb47-11e3-804b-002590d77bdd example].&lt;br /&gt;
**This only seems to happen for Hairy when he walks alone?&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:aee5abf0-bb29-11e3-8004-002590d77bdd example].&lt;br /&gt;
|-&lt;br /&gt;
!Passing something&amp;lt;br&amp;gt;[[Image:lorenz - tree.png]]&amp;lt;br&amp;gt;[[Image:lorenz - gap.png]]&lt;br /&gt;
|&lt;br /&gt;
*Knit Cap Girl and Hairy walks together past the following items:&lt;br /&gt;
*A tree where the two are walking past, and only Hairy speaks.&lt;br /&gt;
**See this [http://xkcd.com/1350/#p:a012d55a-bf3c-11e3-8001-002590d77bdd example] where they get past..&lt;br /&gt;
*A gap/pit in the ground which Knit Cap Girl jumps over, much like in a pit from Mario brothers, while Hairy looks down speaking.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:97c42da2-bb01-11e3-8004-002590d77bdd example].&lt;br /&gt;
**See also this [http://xkcd.com/1350/#p:8737f5b4-ba92-11e3-8008-002590d77bdd example] with both images at the end.&lt;br /&gt;
|-&lt;br /&gt;
!Walking together&amp;lt;br&amp;gt;[[Image:lorenz - walking.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walking 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - dark.png]]&amp;lt;br&amp;gt;[[Image:lorenz - thinking.png]]&lt;br /&gt;
|&lt;br /&gt;
*The two characters are seen walking together from different perspectives. &lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:52e63998-bb3b-11e3-8002-002590d77bdd example] with all three walking together images.&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:8737f5b4-ba92-11e3-8008-002590d77bdd example] with the image with Hairy in front.&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:81c9e8c8-ba1d-11e3-8018-002590d77bdd example] with Hairy behind.&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:30f53d98-bbb3-11e3-801c-002590d77bdd example] with the silhouette image.&lt;br /&gt;
*At one point, while they are walking together, a zoom in of Knit Cap Girl's head shows she is thinking&lt;br /&gt;
**See this [http://xkcd.com/1350/#p:8737f5b4-ba92-11e3-8008-002590d77bdd example].&lt;br /&gt;
**As it turns out she was still with Hairy and they continue the walk together after, but if the story stops before the last Pikachu picture, it would not be clear that Hairy was still there.&lt;br /&gt;
***See also this [http://www.xkcd.com/1350/#p:55a9e1ae-baa3-11e3-8017-002590d77bdd example] where she thinks twice on the same walk.&lt;br /&gt;
***See also this [http://www.xkcd.com/1350/#p:bf610654-bb43-11e3-804b-002590d77bdd example] where she thinks two images in a row.&lt;br /&gt;
***This image can also appear while she walks alone. See below.&lt;br /&gt;
|-&lt;br /&gt;
!Alone - Knit Cap Girl&amp;lt;br&amp;gt;[[Image:lorenz - walk 3.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walk 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walk 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walk 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walk 9.png]]&amp;lt;br&amp;gt;[[Image:lorenz - bird gift.png]]&amp;lt;br&amp;gt;[[Image:lorenz - bird money.png]]&amp;lt;br&amp;gt;[[Image:lorenz - thinking.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walk 5.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walk 8.png]]&lt;br /&gt;
|&lt;br /&gt;
*Knit Cap Girl walks alone. &lt;br /&gt;
**She is seen walking alone in many different poses and perspectives. &lt;br /&gt;
***There also exist an image with a zoom in of her head showing she is thinking. &lt;br /&gt;
***See this [http://xkcd.com/1350/#p:b9575048-bb47-11e3-804b-002590d77bdd example] where she is walking alone and then the thinking image comes at the very end.&lt;br /&gt;
***This image has mainly been used while she is walking with Hairy, see above.&lt;br /&gt;
***In this example seven of the images from this section is used, only the last normal walking image above those with birds as well as those two with birds are missing.&lt;br /&gt;
**At some point a bird passes over her carrying a parcel. It then returns - now with a money note in its beak. &lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:d09d6e40-bbd3-11e3-802e-002590d77bdd example].&lt;br /&gt;
****The remaiing three images are shown here.&lt;br /&gt;
****The birds could be a reference to Amazon's plans for using drones to deliver packages. Something referred to later, for instance in [[1523: Microdrones]].&lt;br /&gt;
****In the example the text is a reference to {{w|Monty Python and the Holy Grail}} where it is discussed if two swallows could carry a coconut to explain their precense in England. &lt;br /&gt;
***In most other cases only one of the bird pictures are shown like in these examples:&lt;br /&gt;
****The picture of the bird with parcel can be seen in this [http://xkcd.com/1350/#p:b94af780-bb47-11e3-804b-002590d77bdd example] and this [http://xkcd.com/1350/#p:79bfc3d8-baa3-11e3-8017-002590d77bdd example] at the very end.&lt;br /&gt;
****The picture of the bird with money can be seen in this [http://xkcd.com/1350/#p:b94d8be4-bb47-11e3-804b-002590d77bdd example] and this [http://xkcd.com/1350/#p:7b3383ae-baa2-11e3-8012-002590d77bdd example] at the very end.&lt;br /&gt;
****In this [http://www.xkcd.com/1350/#p:50d05aa2-baa1-11e3-800d-002590d77bdd example] the story continues after the bird with the parcel.&lt;br /&gt;
****In this [http://www.xkcd.com/1350/#p:7448daea-ba97-11e3-8007-002590d77bdd example] the bird with the parcel comes twice.&lt;br /&gt;
****In this [http://www.xkcd.com/1350/#p:4e6dc4d8-bb01-11e3-8003-002590d77bdd example] the bird with the parcel is shown twice in a row.&lt;br /&gt;
****In this [http://www.xkcd.com/1350/#p:7fc6e57a-baeb-11e3-8002-002590d77bdd example] the bird with the money is shown twice in a row.&lt;br /&gt;
**The image where she is standing without saying anything, may only be seen in the [[#Boomerang|boomerang theme]]? That image will thus (so far) not be shown here.&lt;br /&gt;
|-&lt;br /&gt;
!Alone - Hairy&amp;lt;br&amp;gt;[[Image:lorenz - meanwhile.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walk 7.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walk 10.png]]&amp;lt;br&amp;gt;[[Image:lorenz - thinking 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - walk 6.png]]&lt;br /&gt;
|&lt;br /&gt;
*Hairy is seen walking alone. &lt;br /&gt;
**He is seen walking alone in two poses. &lt;br /&gt;
**At one point a zoom in of his head shows he is thinking - this does not have to be while alone! &lt;br /&gt;
**In one story line the ''meanwhile'' image appears before this walk. &lt;br /&gt;
***See this [http://xkcd.com/1350/#p:aee5abf0-bb29-11e3-8004-002590d77bdd example] with the first four images from this section.&lt;br /&gt;
***It seems that this image only appear before Hairy's alone walk?&lt;br /&gt;
**There '''still misses examples''' of him walking alone without this image first&lt;br /&gt;
****There '''still misses''' an example with the silhouette images of Hairy alone.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Arguing===&lt;br /&gt;
{{Notice |Does anyone have [[#Permalink|permalinks]] with a story line where either of the two are walking alone after the argument where one of them leaves, as this supposedly occurred to begin with. Please help by posting them in the table below:}}&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
!Arguing&amp;lt;br&amp;gt;[[Image:lorenz - discuss.png]]&amp;lt;br&amp;gt;[[Image:lorenz - knit cap leaves.png]]&amp;lt;br&amp;gt;[[Image:lorenz - hairy leaves.png]]&lt;br /&gt;
|&lt;br /&gt;
*Knit Cap Girl and Hairy begins an argument. &lt;br /&gt;
**The fight can either commence during a walk: &lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:2a2d5f80-badd-11e3-8001-002590d77bdd example] with only the start of the fight.&lt;br /&gt;
**Or after they come out of the rocket when it failed to launch:&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:b8c820a2-bb61-11e3-800e-002590d77bdd example] with only the start of the fight.&lt;br /&gt;
*Then either she or he leaves the other by walking back the way they came.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:b65f48a8-bbc1-11e3-802c-002590d77bdd example] where Knit Cap Girl is walking away.&lt;br /&gt;
**See this [https://xkcd.com/1350/#p:588c9fd6-bbdb-11e3-8033-002590d77bdd example] where Hairy is walking away.&lt;br /&gt;
*After this either of them can continue the walk alone.&lt;br /&gt;
**'''Examples are missing...''' for both walking along - i.e. a story-line that actually shows that at least one of them can continues to walk alone afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!Leading to the argument&amp;lt;br&amp;gt;[[Image:lorenz - tree.png]]&amp;lt;br&amp;gt;[[Image:lorenz - gap.png]]&amp;lt;br&amp;gt;[[Image:lorenz - thinking.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 6.png]]&lt;br /&gt;
|&lt;br /&gt;
*The following examples show where these images lead to the first argument image.&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:bf610654-bb43-11e3-804b-002590d77bdd Tree].&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:4b2b6f7e-ba92-11e3-8004-002590d77bdd Jumping over pit].&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:75c1569a-bae7-11e3-8002-002590d77bdd Thinking].&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:b8c820a2-bb61-11e3-800e-002590d77bdd Failed rocket launch].&lt;br /&gt;
***'''There are likely more''' from the walking range of images.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{Notice|It seems like it is the pictures Pikachu which represent the enemy who uses the moves described below. But when they are effective it is that very Pokémon which faints. This seems counterintuitive. How can this be understood by someone who never played Pokémon, or does it also not make any sense for those who knows? Please explain at the first image below. also why is there 8 pokeballs and one of them is a square too lol }}&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! A wild Pikachu appeared&amp;lt;br&amp;gt;[[Image:lorenz - pikachu appeared.png]]&lt;br /&gt;
| &lt;br /&gt;
*Some of the story-lines involve Pokémon-battles featuring {{w|Pikachu}}, a very popular {{w|Pokémon}}.&lt;br /&gt;
**Pokémon has often been [[:Category:Pokémon|featured in xkcd]].&lt;br /&gt;
*The battles are drawn in the style of the video games. &lt;br /&gt;
**A trainer in the left-bottom corner facing the foe in the right-top corner, with a narration box below the scene and the trainer's {{w|Pokéballs}} visible&lt;br /&gt;
**Although some elements are missing, such as the level, gender and HP bar.&lt;br /&gt;
*In this first image Pikachu the wild pokémon appears. &lt;br /&gt;
**Then the fight begins. &lt;br /&gt;
**Pikachu is the reason no fight begins in [[1516: Win by Induction]].&lt;br /&gt;
|-&lt;br /&gt;
! As part of the walk&amp;lt;br&amp;gt;[[Image:lorenz - walking.png]]&amp;lt;br&amp;gt;[[Image:lorenz - dark.png]]&amp;lt;br&amp;gt;[[Image:lorenz - tree.png]]&amp;lt;br&amp;gt;[[Image:lorenz - thinking.png]]&lt;br /&gt;
| &lt;br /&gt;
*The Pokémon story-line always begins during a walk where the two characters are together&lt;br /&gt;
**It can for certain happen after these images, so typically shortly after they [[#Leaving the building|leave the building]].&lt;br /&gt;
***But it can occur after a [[#Dreams|dream]]:&lt;br /&gt;
****See this [http://www.xkcd.com/1350/#p:97c42da2-bb01-11e3-8004-002590d77bdd example] that begins with a hole dream and then reaching the Pikachu after the thinking image.&lt;br /&gt;
***The thinking image can occur without they are together, but mainly it has been used as part of their walks together, and this will always be the case in the Pokémon story as they both are there if the moves are effective.&lt;br /&gt;
****See more detail in the [[#Walking|Walking section]].&lt;br /&gt;
***They can meet more than one Pikachu, but then the story return to one of these images before it happens again:&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:9a86363c-bb53-11e3-8001-002590d77bdd example] that begins after walking past a three first and then later where Knit Cap Girl thinks before the next attack.&lt;br /&gt;
***Other images are listed here:&lt;br /&gt;
****See this [http://www.xkcd.com/1350/#p:feaa5d4e-bbd2-11e3-802c-002590d77bdd example] with the silhouette image.&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:0f6483ac-baee-11e3-8001-002590d77bdd  example] with the walking together image with Hairy in front.&lt;br /&gt;
|-&lt;br /&gt;
! Pikachu's moves&amp;lt;br&amp;gt;[[Image:lorenz - pikachu abandonment.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu anguish.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu ant.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu ethylene.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu extrude.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu faceless.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu friendship.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu granite.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu graph.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu ink cloud.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu radicality.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu theft.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu uplift.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu blank.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu not very effective.png]]&lt;br /&gt;
| &lt;br /&gt;
*Pikachu uses a number of different moves, though these are mostly made up and are not from the Pokémon games. &lt;br /&gt;
**It is written as &amp;quot;Enemy Pikachu used &amp;quot;''move''&amp;quot;, with the possible ''moves'' listed here below.&lt;br /&gt;
**Pikachu's moves are almost invariably remarked by the narrator as &amp;quot;It's not very effective...&amp;quot;, &lt;br /&gt;
***This is included as the last image in this section, as it comes in between all these non effective moves. &lt;br /&gt;
***It can lead on as seen below.&lt;br /&gt;
**But &amp;quot;It's super effective!&amp;quot; is also possible to appear&lt;br /&gt;
***This will always lead on as can be seen at the bottom.&lt;br /&gt;
**In the video games a move is:&lt;br /&gt;
***&amp;quot;Not very effective&amp;quot; when the opponent's type resists the attacking move's type&lt;br /&gt;
***&amp;quot;Super effective&amp;quot; when the opponent's type is weak to the attacking move's type.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Pikachu's moves''' &lt;br /&gt;
**See below for examples&lt;br /&gt;
***The examples below are marked with ¤ $ £ etc. and the moves are similarly marked to indicate in which examples they appear.&lt;br /&gt;
****Those that can be ''not very effective'' in a way that takes the characters past Pikachu are written in ''italics'' below.&lt;br /&gt;
****Those that can be '''super effective''' are written in '''bold''' below.&lt;br /&gt;
*****A move that sometimes can result in a move past Pikachu will in another story line not give the same result.&lt;br /&gt;
*****None of the moves have yet been shown to be able to get past Pikachu in both possible ways though!&lt;br /&gt;
*****For instance the examples marked with &amp;quot;¤&amp;quot; and &amp;quot;&amp;amp;&amp;quot; below both uses ''graph theory'' and only in the first example is it super effective. But in the other it is not the last move.&lt;br /&gt;
*Here are the moves in alphabetical order:&lt;br /&gt;
** {{w|Abandonment (emotional)|Abandonment}} ^~@ - Pikachu disappears completely.&lt;br /&gt;
** {{w|Anguish}} ¤%~ - Pikachu is sad.&lt;br /&gt;
** ''{{w|Ant Colony}}'' ~ - Pikachu is covered in ants.&lt;br /&gt;
** ''{{w|1,2-Dichloroethane|Ethylene Dichloride}}'' ¤= - Pikachu holds a glass with  Ethylene Dichloride&lt;br /&gt;
*** Nothing seems to happen, although Ethylene Dichloride is a toxic chemical, therefore there may be future consequences for the characters. &lt;br /&gt;
** ''{{w|Extrude}}'' + - Pikachu's head moves away from his body as his neck becomes long and malleable.&lt;br /&gt;
** '''[http://www.dictionary.com/browse/faceless Faceless]''' $@ - Pikachu's face disappears.&lt;br /&gt;
** {{w|Friendship}} £= - Pikachu is on Knit Cap Girl's head, signifying they are now friends. &lt;br /&gt;
*** Friendship, though not a move, is a game mechanic in the video games.&lt;br /&gt;
** {{w|Granite}} % - Pikachu is atop a block of granite.&lt;br /&gt;
** '''{{w|Graph Theory}}''' ¤&amp;amp; - The theory can be seen behind Pikachu &lt;br /&gt;
** {{w|Ink|Ink Cloud}} %+@ - Pikachu is covered in ink. &lt;br /&gt;
*** In the storyline Pikachu uses it, there is the option to &amp;quot;gather&amp;quot; the ink.&lt;br /&gt;
** '''[http://da.urbandictionary.com/define.php?term=radicality Radicality]''' £ - Pikachu is on a skateboard.&lt;br /&gt;
** ''{{w|Theft}}'' &amp;amp;@ - Pikachu wears Knit Cap Girl's hat. &lt;br /&gt;
*** Pikachu seems to be using &amp;quot;Thief&amp;quot;, a similarly-named actual move from the games, that is used to steal the foe's item and use it as its own.&lt;br /&gt;
** [https://en.wiktionary.org/wiki/uplift Uplift] §@ - Pikachu's head goes upward, separated from its body, showing a long, thick cable still connecting the head and the body.&lt;br /&gt;
*Finally there is a blank text box - for '''user input''' ¤£%@&amp;amp;~+&lt;br /&gt;
**The below items are using the blank text box picture with that text coming from users input to appear in the blank picture at the bottom of this section:&lt;br /&gt;
***Google Maps did not warn me of this @ &lt;br /&gt;
***In Google Maps it was easy to capture pokemons @ &lt;br /&gt;
****Those two above are referencing the [https://www.youtube.com/watch?v=4YMD6xELI_k Google Maps: Pokémon Challenge].&lt;br /&gt;
***Where's Twitch when I need help? @&lt;br /&gt;
****a reference to {{w|Twitch Plays Pokémon}} which was also covered by comic [[1333: First Date]]. &lt;br /&gt;
***Cute face @ (Written out correctly as ''Enemy Pikachu used &amp;quot;cute face&amp;quot;'').&lt;br /&gt;
***Cuteness % (Written out correctly as ''Enemy Pikachu used cuteness'').&lt;br /&gt;
***Yet %&lt;br /&gt;
***Go charizard! £&lt;br /&gt;
***Pikachu, find a Hamiltonian cycle in this graph! &amp;amp;&lt;br /&gt;
***Player wonders why Pikachu is working day labour at the home depot these days? ~&lt;br /&gt;
***Player used twitch crowdsource ~&lt;br /&gt;
***Enemy Pikachu used &amp;quot;the discrete metric&amp;quot; +&lt;br /&gt;
***I'm carrying so many Pokémon!! ¤&lt;br /&gt;
***Was is diluted ¤ &lt;br /&gt;
****(i.e. was it diluted as in the Ethylene Dichloride).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Here are some '''examples of battle''' that together includes all the moves images.&lt;br /&gt;
**The examples below are marked with ¤ $ £ etc.&lt;br /&gt;
***Above the moves are similarly marked to indicate in which examples they appear.&lt;br /&gt;
**These moves are '''not very effective''':&lt;br /&gt;
:::@ [http://www.xkcd.com/1350/#p:d5bba698-badf-11e3-8001-002590d77bdd 9 different moves] - including four user inputs and ending on '''theft''' (28 panels, '''record length''' although not passing all the way by Pikachu).&lt;br /&gt;
:::= [http://xkcd.com/1350/#p:9a86363c-bb53-11e3-8001-002590d77bdd 2 different moves] - ending both on '''Ethylene Dichloride''' and later on '''Friendship''' (26 panels, '''moving past''' Pikachu and then '''returning for another fight''' ending with the empty image for the user to fill in).&lt;br /&gt;
:::+ [http://www.xkcd.com/1350/#p:47fe85d0-bbbd-11e3-801c-002590d77bdd 3 different moves] - including a user input and ending on '''extrude''' (20 panels, '''moving past''' Pikachu).&lt;br /&gt;
:::§ [http://www.xkcd.com/1350/#p:97c42da2-bb01-11e3-8004-002590d77bdd 1 move only] - ending on '''uplift''', and then followed by an empty image for the user to fill in (21 panels, not getting to the end, but only one here coming to Pikachu '''through a dream''').&lt;br /&gt;
:::~ [http://xkcd.com/1350/#p:0f6483ac-baee-11e3-8001-002590d77bdd 5 different moves] - including two user inputs and ending on '''ant colony''' (19 panels, not passing all the way by Pikachu).&lt;br /&gt;
:::% [http://www.xkcd.com/1350/#p:f203d1c6-ba22-11e3-801a-002590d77bdd 5 different moves] - including two user inputs and ending on '''granite''', and then followed by an empty image for the user to fill in (17 panels, not getting to the end).&lt;br /&gt;
:::^ [http://www.xkcd.com/1350/#p:2f0612e0-bbd7-11e3-8030-002590d77bdd 1 move only] - ending on '''abandonment''', and then followed by an empty image for the user to fill in (9 panels, not getting to the end).&lt;br /&gt;
:::&amp;amp; [http://www.xkcd.com/1350/#p:b8fe0a3c-bb52-11e3-8001-002590d77bdd 3 different moves] - including a user input and ending on '''theft''' (15 panels, not passing all the way by Pikachu, and ineffective even though graph theory is also included before then end, which is effective in another example see below).&lt;br /&gt;
:*These moves are '''super effective''':&lt;br /&gt;
:::¤ [http://www.xkcd.com/1350/#p:81c9e8c8-ba1d-11e3-8018-002590d77bdd 5 different moves] - including two user inputs and ending on '''graph theory''' (24 panels, but no new text after poking the Pokémon).&lt;br /&gt;
:::£ [http://xkcd.com/1350/#p:8737f5b4-ba92-11e3-8008-002590d77bdd 3 different moves] - including a user input and ending on '''radicality''' (22 panels, with '''one line of text after poking''' the Pokémon).&lt;br /&gt;
:::$ [http://www.xkcd.com/1350/#p:feaa5d4e-bbd2-11e3-802c-002590d77bdd 1 move only] - ending on '''faceless''' (17 panels, but no new text after poking the Pokémon).&lt;br /&gt;
|-&lt;br /&gt;
! Not very effective&amp;lt;br&amp;gt;[[Image:lorenz - pikachu not very effective.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu um.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu end 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu end 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu dead 5.png]]&lt;br /&gt;
|&lt;br /&gt;
*Normally after a few failed attempts - where the result is given as ''It's not very effective'', there is an uncomfortable silence as the Pikachu says &amp;quot;Um...&amp;quot; &lt;br /&gt;
**Then it talks to Knit Cap Girl and Hairy from the tall grass&lt;br /&gt;
**They ignore this remark and walk away past the Pókemon. The Pikachu is left in the tall grass looking after them and has time to make a final remark which they also seem to ignore.&lt;br /&gt;
**After that they come out of the tall grass (without an image where they walk in the tall grass without Pikachu as seen below in the very effective version).&lt;br /&gt;
*See these examples that are not very effective:&lt;br /&gt;
**In these they do not even get all the way out of the grass:&lt;br /&gt;
***[http://www.xkcd.com/1350/#p:81c9e8c8-ba1d-11e3-8018-002590d77bdd Theft], on the ninth move!&lt;br /&gt;
***[http://xkcd.com/1350/#p:0f6483ac-baee-11e3-8001-002590d77bdd Ant colony], on the fifth move.&lt;br /&gt;
***[http://www.xkcd.com/1350/#p:b8fe0a3c-bb52-11e3-8001-002590d77bdd Theft], on the third move.&lt;br /&gt;
**In these they do get all the way out of the grass:&lt;br /&gt;
***[http://www.xkcd.com/1350/#p:47fe85d0-bbbd-11e3-801c-002590d77bdd Extrude], on the third move.&lt;br /&gt;
***[http://xkcd.com/1350/#p:9a86363c-bb53-11e3-8001-002590d77bdd Ethylene Dichloride], on the first move! But first after burning the lap top. After this move they walk away only to meet another (or the same) wild Pikachu for another unfinished fight.&lt;br /&gt;
****In this particular example on the way past it says:&lt;br /&gt;
****&amp;quot;I used to be better at chemistry.&amp;quot;&lt;br /&gt;
****&amp;quot;Wait I can install you BSD&amp;quot;. &lt;br /&gt;
*****This last line could have been different:&lt;br /&gt;
*****&amp;quot;Come back! I don't like it here in the tall grass!&amp;quot;, see this [http://xkcd.com/1350/#p:33d9e268-baa3-11e3-8017-002590d77bdd example]. &lt;br /&gt;
*****&amp;quot;Wait you can't flee from a trainer battle!&amp;quot;, see this [http://xkcd.com/1350/#p:372bbc40-ba97-11e3-8006-002590d77bdd example].&lt;br /&gt;
*****&amp;quot;No really guys I can still remember most of it&amp;quot;, see this [http://xkcd.com/1350/#p:6a2b3ca0-baa7-11e3-801e-002590d77bdd example].&lt;br /&gt;
****In another line out it says: &amp;quot;This is still better than all the lightning crap.&amp;quot;&lt;br /&gt;
*****See this [http://xkcd.com/1350/#p:62d0439e-baaf-11e3-801f-002590d77bdd example], where there is no follow up lines.&lt;br /&gt;
****There are several endings to this particular story-line, and in another story-line they do not meet the second Pikachu but lines are still spoken.&lt;br /&gt;
*****See this [http://xkcd.com/1350/#p:93aeb59c-bce2-11e3-801e-002590d77bdd example].&lt;br /&gt;
*Below are some other transcript of lines from user input and their references:&lt;br /&gt;
**Other remarks from Pikachu or about Pikachu can be seen in these examples from the same storyline:&lt;br /&gt;
*** Pikachu: Aren't you going to catch me? It's not difficult, I promise... Please? [Knit Cap Girl and Hairy ignore him and go away] and may get the following responses.&lt;br /&gt;
**** Please! Jigglypuff keeps on drawing on my face!&lt;br /&gt;
*****See this [http://xkcd.com/1350/#p:e8dc6866-bbd4-11e3-8030-002590d77bdd example].&lt;br /&gt;
**** You were walking in tall grass! You asked for it!&lt;br /&gt;
*****See this [http://xkcd.com/1350/#p:e90d70be-bbd4-11e3-8030-002590d77bdd example].&lt;br /&gt;
**** Please... Tame me! I want to party on days other than Thursday.&lt;br /&gt;
*****Hairy remarks while waking away: &amp;quot;Y'know, if we catch a Pikachu, we would never to pay our electric bills again.&amp;quot; (Missing have between never and to - user input...) &lt;br /&gt;
*****See this [http://xkcd.com/1350/#p:93b5fbea-bce2-11e3-801e-002590d77bdd example].&lt;br /&gt;
*Pokémon mentioned other than Pikachu in user input:&lt;br /&gt;
** Charizard (In one storyline, &amp;quot;Go Charizard&amp;quot; is one usable move in battle)&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:8737f5b4-ba92-11e3-8008-002590d77bdd example].&lt;br /&gt;
** Jigglypuff&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:e8dc6866-bbd4-11e3-8030-002590d77bdd example].&lt;br /&gt;
|-&lt;br /&gt;
! Super effective&amp;lt;br&amp;gt;[[Image:lorenz - pikachu not very effective.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu super effective.png]]&amp;lt;br&amp;gt; [[Image:lorenz - pikachu fainted.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu dead 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu dead 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu dead 3.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu dead 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - pikachu dead 5.png]]&lt;br /&gt;
|&lt;br /&gt;
*Rarely, a suggested move knocks Pikachu out.&lt;br /&gt;
**This is stated as ''It's super effective'' &lt;br /&gt;
***But this image seem to always first come right after the one with ''It's not very effective'' which makes no sense, but is why this is also included here.&lt;br /&gt;
**The result is that Pikachu faints.  &lt;br /&gt;
***Knit Cap Girl and Hairy looks at the fainted (not dead) Pikachu who lies facedown in the grass. &lt;br /&gt;
***Then Knit Cap Girl ''pokes'' the pókemon and they walk past him&lt;br /&gt;
***Through and then out of the tall grass&lt;br /&gt;
*See these examples that are super effective:&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:81c9e8c8-ba1d-11e3-8018-002590d77bdd Graph theory], on the fifth move.&lt;br /&gt;
**[http://xkcd.com/1350/#p:8737f5b4-ba92-11e3-8008-002590d77bdd Radicality], on the third move, and with one line of text after poking the Pokémon.&lt;br /&gt;
***Hairy looking down the pit: Now. what?&lt;br /&gt;
**[http://www.xkcd.com/1350/#p:feaa5d4e-bbd2-11e3-802c-002590d77bdd Faceless], on the first move!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rocket launch===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
!Rocket on the lawn&amp;lt;br&amp;gt;[[Image:lorenz - rocket 1.png]]&lt;br /&gt;
| &lt;br /&gt;
*When [[#Leaving the building|leaving the building]] they may find a rocket on the lawn. &lt;br /&gt;
|-&lt;br /&gt;
!Into the rocket&amp;lt;br&amp;gt;[[Image:lorenz - rocket 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 3.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 4.png]]&lt;br /&gt;
| &lt;br /&gt;
*The characters climb into the rocket.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:f0ff797c-badd-11e3-8001-002590d77bdd example].&lt;br /&gt;
**Note that Hairy can be seen climbing up the ladder in the second image and the door is slammed shut in the third indicated with small lines.&lt;br /&gt;
|-&lt;br /&gt;
!Out of the rocket&amp;lt;br&amp;gt;[[Image:lorenz - rocket 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 5.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 6.png]]&lt;br /&gt;
| &lt;br /&gt;
*In some story-lines the rocket does not launch.&lt;br /&gt;
**Either it fails or they just don't wish to go into space today. &lt;br /&gt;
*So the two characters climb out again.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:4b2b6f7e-ba92-11e3-8004-002590d77bdd example] where they then walk on and then have an argument.&lt;br /&gt;
**Note that after the door has been slammed there is an image without these lines indicating the door is now shut, before they climb out again.&lt;br /&gt;
|-&lt;br /&gt;
!Rocket launch&amp;lt;br&amp;gt;[[Image:lorenz - rocket 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 7.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 8.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 9.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 11.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
| &lt;br /&gt;
*If they do not climb out again, the rocket will launch towards space right after the door has slammed without waiting for the picture with the door closed.&lt;br /&gt;
**Sometimes an image from the flight simulator program {{W|Kerbal Space Program}} (KSP) will then appear (see [[#Kerbal Space Program|KSP theme]]) instead of the black image.&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:8440e346-bb16-11e3-8004-002590d77bdd example] where the launch wakes up Knit Cap Girl  from a (second) dream. (See the [[#Dreams|dream theme]]). &lt;br /&gt;
***See alto this [http://www.xkcd.com/1350/#p:c9cfde56-bae6-11e3-8001-002590d77bdd example] where the launch wakes up Hairy.&lt;br /&gt;
**If the characters doesn't wake up here, then the rocket will go into space (see [[#Space|space theme]]). &lt;br /&gt;
***Before reaching space a dark image will turn up.&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 example] where the space trip turns out to be a dream.&lt;br /&gt;
****Here another KSP image is also used to end the dream.&lt;br /&gt;
***The black picture is also used in the dream sequence with the hole just before wake up. &lt;br /&gt;
****This never seems to happen from the launch sequence.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Space===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
!Successful launch&amp;lt;br&amp;gt;[[Image:lorenz - rocket 9.png]]&lt;br /&gt;
| &lt;br /&gt;
*When the [[#Rocket launch|rocket launch]] is successful the rocket will go into space and a black image will turn up as the first evidence of this &lt;br /&gt;
**See this [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 example].&lt;br /&gt;
**The black picture is also used in the dream sequence with the hole.&lt;br /&gt;
|-&lt;br /&gt;
!Flying over earth&amp;lt;br&amp;gt;[[Image:lorenz - rocket 10.png]]&lt;br /&gt;
| &lt;br /&gt;
*After entering space, the rocket is always shown in an orbit over earth.&lt;br /&gt;
|-&lt;br /&gt;
!In space&amp;lt;br&amp;gt;[[Image:lorenz - rocket 13.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 14.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 19.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 20.png]]&lt;br /&gt;
| &lt;br /&gt;
*From earth the rocket flies into deep space.&lt;br /&gt;
**These images will appear and reappear (sometimes several times) intermixed with those below. &lt;br /&gt;
***Exceptions are with those of the little prince and those after the attacking space ship which will always end the space journey.&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:cccdb9ea-baf3-11e3-8001-002590d77bdd example] with all the images from this section and the two from above as well as most of those below (several of them (many) more than one time). The first image is only used once right after Earth orbit.&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:6322a5a2-ba97-11e3-8007-002590d77bdd example] where the first image is not included.&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:6490cc4a-b9f0-11e3-8009-002590d77bdd example] where the first image is used twice, but not to begin with.&lt;br /&gt;
|-&lt;br /&gt;
!Asteroids&amp;lt;br&amp;gt;[[Image:lorenz - rocket 24.png]]&lt;br /&gt;
| &lt;br /&gt;
*Passing the {{W|Asteroid belt}}.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:cccdb9ea-baf3-11e3-8001-002590d77bdd example] where the image is used twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
!Saturn&amp;lt;br&amp;gt;[[Image:lorenz - rocket 12.png]]&lt;br /&gt;
| &lt;br /&gt;
*Passing {{W|Saturn}} with its majestic rings.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:cccdb9ea-baf3-11e3-8001-002590d77bdd example] where the image is used eight times, but only for five flybys as the image is used both twice and three times in a row.&lt;br /&gt;
|-&lt;br /&gt;
!Space ship&amp;lt;br&amp;gt;[[Image:lorenz - rocket 15.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 16.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 17.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 18.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 22.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 23.png]] &amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
| &lt;br /&gt;
*The rocket encounters another space ship that asks a question about relativity&lt;br /&gt;
**It is the same question that appeared in [[265: Choices: Part 2]]. &lt;br /&gt;
*If the question is answered satisfactory the two rockets will just fly past each other.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:ccd0b334-baf3-11e3-8001-002590d77bdd example] where the ship passes the space ship ones and then meets up with it again at the end.&lt;br /&gt;
*If the answer to the space ship is not acceptable it will turn around after passing, and shoot down the rocket. &lt;br /&gt;
**The next image is from the {{w|Kerbal Space Program}} (KSP) simulator, see the [[#Kerbal Space Program|KSP theme]].&lt;br /&gt;
***But in this case it is an image where the rockets are turned off as opposed to the one that could have appeared at the beginning of the launch. But that would not result in a space trip but in a dream.&lt;br /&gt;
**The KSP image is followed by Hairy waking up from a dream (it seems it can only be him), see the [[#Dreams|dream theme]]. &lt;br /&gt;
***Most of the images above as well as this attack is included in this [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 this example]&lt;br /&gt;
***In this [http://www.xkcd.com/1350/#p:6322a5a2-ba97-11e3-8007-002590d77bdd example] Hairy wakes up and starts to sing.&lt;br /&gt;
|-&lt;br /&gt;
!Little Prince&amp;lt;br&amp;gt;[[Image:lorenz - rocket 21.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 25.png]]&lt;br /&gt;
| &lt;br /&gt;
*Eventually the space rocket meets a guy on a very tiny planet&lt;br /&gt;
**This is a reference to {{w|The Little Prince}}, which has been referenced before in xkcd in both [[2: Petit Trees (sketch)]] and [[618: Asteroid]].&lt;br /&gt;
**This could also be a reference to the asteroid [http://blog.xkcd.com/2013/09/30/asteroid-4942-munroe/ 4942 Munroe], and then it could be Randall on the rock... &lt;br /&gt;
***See this [http://xkcd.com/1350/#p:6490cc4a-b9f0-11e3-8009-002590d77bdd example] that stops at the first picture.&lt;br /&gt;
**The story originally never seemed to move past this first image with the prince and the rocket, but finally there appeared one more without the rocket. &lt;br /&gt;
***See this [http://xkcd.com/1350/#p:25743f70-baee-11e3-8001-002590d77bdd example].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kerbal Space Program===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
!Kerbal space program&amp;lt;br&amp;gt;[[Image:lorenz - rocket 11.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 23.png]]&lt;br /&gt;
|&lt;br /&gt;
*These pictures are from the flight simulator program {{W|Kerbal Space Program}} (KSP). &lt;br /&gt;
**The first shows a rocket with the engines on from [[#Rocket launch|rocket launch]].&lt;br /&gt;
**The second shows a rocket with the engines off after the attack in the [[#Space|space theme]].&lt;br /&gt;
*They both appear in a certain sequence leading to a [[#Dreams|dream]], see below:&lt;br /&gt;
|-&lt;br /&gt;
!Engines on&amp;lt;br&amp;gt;[[Image:lorenz - rocket 8.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 11.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
|&lt;br /&gt;
*During rocket launch when the engine is on it turns out to be just a dream. &lt;br /&gt;
**One of the two characters wakes up in their bed. &lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:8440e346-bb16-11e3-8004-002590d77bdd example] where Knit Cap Girl wakes.&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:c9cfde56-bae6-11e3-8001-002590d77bdd example] where Hairy wakes.&lt;br /&gt;
***It seems that the image can (no longer?) precede a space travel going into deep space.&lt;br /&gt;
|-&lt;br /&gt;
!Engines off&amp;lt;br&amp;gt;[[Image:lorenz - rocket 22.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 23.png]] &amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
|&lt;br /&gt;
*After the space ship attacks and shoots the rocket we see a KSP image with the engines off. &lt;br /&gt;
**See this [http://i.imgur.com/UofvQ.png image] from KSP where the rocket engines are not on. &lt;br /&gt;
**After this image it turns out it was just a dream and Hairy seems to be the only one to wake from this dream.&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 example].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dreams===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Walking up&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
| &lt;br /&gt;
*Sometimes, Knit Cap Girl or Hairy find themselves waking from a dream, suggesting that all prior events were just them dreaming. &lt;br /&gt;
**Some situations will always result in a character waking up&lt;br /&gt;
**Others situations will only in some story lines lead to an awakening.&lt;br /&gt;
***In those stories there will always be another way to continue the story.&lt;br /&gt;
**Below are several situations, where a dream will or may occur, described (and shown with the full sequence leading up to the dream displayed). &lt;br /&gt;
*Often a dream loops upon itself, as a character wakes up multiple times in the same storyline&lt;br /&gt;
**Either from the [http://www.xkcd.com/1350/#p:20698602-bbb1-11e3-801c-002590d77bdd same dream].&lt;br /&gt;
**Or from [http://www.xkcd.com/1350/#p:5e94d028-bb7d-11e3-8012-002590d77bdd different dreams].&lt;br /&gt;
**Sometimes it even turns out that [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 each character] has different dreams in the same storyline&lt;br /&gt;
***This means that the last to wake up, has dreamt that they were the other character waking up before...&lt;br /&gt;
*The dream scenarios (together with the [http://www.explainxkcd.com/wiki/images/8/80/lorenz_-_meanwhile.png ''meanwhile'' image]) would make it possible to connect all images into one long sequence!&lt;br /&gt;
**This has not been seen yet though.&lt;br /&gt;
*As can be seen in these two images:&lt;br /&gt;
**Knit Cap Girl wakes up with her head to the left and the cap lying on the end of the bed. &lt;br /&gt;
**Hairy wakes up with his head to the right.&lt;br /&gt;
|-&lt;br /&gt;
! Falling&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Image:lorenz - hole.png]]&amp;lt;br&amp;gt;[[Image:lorenz - falling.png]]&amp;lt;br&amp;gt;[[Image:lorenz - aaa.png]]&amp;lt;br&amp;gt;[[Image:lorenz - aaa 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 9.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
| &lt;br /&gt;
*One of the most obvious dreams is the one about falling as in this case where both characters falls into a big hole outside the [[#Leaving the building|building they are leaving]].&lt;br /&gt;
**As shown here in [http://www.xkcd.com/1350/#p:20698602-bbb1-11e3-801c-002590d77bdd this example] where first one then the other characters awake from the same falling dream.&lt;br /&gt;
*The hole situation will always turn out to be a dream from which one (or either as shown above) of the characters wakes up from the nightmare after falling into the hole. &lt;br /&gt;
**But they can wake up after any of the three black pictures shown here. &lt;br /&gt;
**The other two pictures (which were not included in the first example) can be seen in [http://xkcd.com/1350/#p:ba285dea-baa3-11e3-801c-002590d77bdd this example] with only Knit Cap Girl waking.&lt;br /&gt;
**A situation with only Hairy waking can be seen in [http://www.xkcd.com/1350/#p:2c6df10a-bb15-11e3-8004-002590d77bdd this example].&lt;br /&gt;
*The total black picture is also sometimes used at the end of the [[#Rocket launch|rocket launch]].&lt;br /&gt;
|-&lt;br /&gt;
! Dinosaur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Image:lorenz - dinosaur 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - dinosaur 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - dinosaur 3.png]]&amp;lt;br&amp;gt;[[Image:lorenz - dinosaur 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
| &lt;br /&gt;
*A Dinosaur enters the comic (see more about these same images under the [[#Dinosaur|Dinosaur theme]]). &lt;br /&gt;
**If the comic goes on long enough all four images with the green dinosaur will appear &lt;br /&gt;
**When reaching the fourth image where the dinosaur steps on the building the story will always turn out to be a nightmare from which either of the character may wake up from.&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:f2b12f1e-bbae-11e3-801c-002590d77bdd example] where Hair wakes up.&lt;br /&gt;
***Here are two examples where Knit Cap Girl awakes where the dinosaur dream is the second dream from which she awakes:&lt;br /&gt;
****After the [http://www.xkcd.com/1350/#p:5e94d028-bb7d-11e3-8012-002590d77bdd hole dream]&lt;br /&gt;
****After the [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 rocket dream]. &lt;br /&gt;
|-&lt;br /&gt;
! Rocket launch&amp;lt;br&amp;gt;[[Image:lorenz - rocket 7.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 8.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 11.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
| &lt;br /&gt;
*The [[#Rocket launch|rocket launch]] will not always turn into a dream.&lt;br /&gt;
**And this dream is not really a nightmare, as opposed to the three above, from which the characters always wake up. &lt;br /&gt;
**During take-off after the rocket ignites there are two possible images. &lt;br /&gt;
***If the last image is black then the take-off succeeds.&lt;br /&gt;
***But if the last image during take off is from the flight simulator program {{w|Kerbal Space Program}} (KSP) with the rockets on - see  [[#Kerbal Space Program|KSP theme]] they story always result in that either Knit Cap Girl or Hairy wakes up during.&lt;br /&gt;
****See [http://www.xkcd.com/1350/#p:8440e346-bb16-11e3-8004-002590d77bdd this example] where Knit Cap Girl wakes after she has already awoken once before from the hole dream.&lt;br /&gt;
****See this [http://www.xkcd.com/1350/#p:c9cfde56-bae6-11e3-8001-002590d77bdd example] and this [http://www.xkcd.com/1350/#p:4e6cbc5a-bb01-11e3-8003-002590d77bdd example] where Hairy awakes from the launch.&lt;br /&gt;
|-&lt;br /&gt;
! Evil spaceship&amp;lt;br&amp;gt;[[Image:lorenz - rocket 15.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 16.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 17.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 18.png]]&amp;lt;br&amp;gt;[[Image:lorenz - rocket 22.png]] &amp;lt;br&amp;gt;[[Image:lorenz - rocket 23.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
| &lt;br /&gt;
*During a space travel the rocket passes another space ship. &lt;br /&gt;
**If a failed communication occurs the evil space ship turns around and shoots down the rocket. &lt;br /&gt;
**At this point it turns out it was just a nightmare and one of the characters wake up (maybe only Hairy?). &lt;br /&gt;
***See [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 this example] that continues to a dinosaur dream from where Knit Cap Girl wakes up. &lt;br /&gt;
**In the last picture before waking we see an image from the flight simulator program Kerbal Space Program (KSP) with the rockets off - see the [[#Kerbal Space Program|KSP theme]]. &lt;br /&gt;
***This situation will always turn out to be a dream.&lt;br /&gt;
|-&lt;br /&gt;
! Politic debate&amp;lt;br&amp;gt;[[Image:lorenz - debate 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - debate 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - debate 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&lt;br /&gt;
| &lt;br /&gt;
*In this dream, that is not so much a nightmare that it will always be a dream (like the first three) Knit Cap Girl wakes up after a silly political debate&lt;br /&gt;
**See [http://www.xkcd.com/1350/#p:ea25460c-baf3-11e3-8001-002590d77bdd this example].&lt;br /&gt;
*It is probably not possible that Hairy wakes up from this as he is not present when the debate starts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Waking up===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Walking up&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&lt;br /&gt;
| &lt;br /&gt;
*Sometimes, Knit Cap Girl or Hairy find themselves waking from a dream, suggesting that all prior events were just them dreaming. (See the [[#Dreams|dream theme]]).&lt;br /&gt;
**After they awake they stay in bed for a while and then go out in to the world. &lt;br /&gt;
**These scenes will be shown here below.&lt;br /&gt;
*As can be seen in these two images:&lt;br /&gt;
**Knit Cap Girl wakes up with her head to the left and the cap lying on the end of the bed. &lt;br /&gt;
**Hairy wakes up with his head to the right.&lt;br /&gt;
|-&lt;br /&gt;
! In bed - Girl&amp;lt;br&amp;gt;[[Image:lorenz - wake up 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 10.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 3.png]]&lt;br /&gt;
|&lt;br /&gt;
*Knit Cap Girl wakes up with a ''Gasp''. &lt;br /&gt;
**She sits for a while.&lt;br /&gt;
***Maybe he even starts to sing, see below.&lt;br /&gt;
***After this she may either lie down or leave the bed empty.&lt;br /&gt;
****See this [http://www.xkcd.com/1350/#p:f894ceb2-bae7-11e3-8002-002590d77bdd example] where she lies back down again (and then finds a boomerang, see below).&lt;br /&gt;
****See this [http://www.xkcd.com/1350/#p:8440e346-bb16-11e3-8004-002590d77bdd example] where the bed is empty before moving on (twice yawning and with singing the 2nd time).&lt;br /&gt;
**When she does get out of bed she may either:&lt;br /&gt;
***Walk yawning into her office if the bed was empty (see below).&lt;br /&gt;
***Go out and find a [[#Boomerang|boomerang]] if she lay down again.&lt;br /&gt;
|-&lt;br /&gt;
! In bed - Guy&amp;lt;br&amp;gt;[[Image:lorenz - wake up 5.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 6.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 7.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 12.png]]&lt;br /&gt;
|&lt;br /&gt;
*Hairy wakes up with a ''Gasp''. &lt;br /&gt;
**He sits for a while. &lt;br /&gt;
***Maybe he even starts to sing, see below.&lt;br /&gt;
***After this he may either lie down or leave the bed empty.&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 example] where he leaves the bed empty (and yawns and then Knit Cap Girl has another dream later).&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:f2b12f1e-bbae-11e3-801c-002590d77bdd example] where he lies back down again (and goes to meet the salesman, see below).&lt;br /&gt;
****Notice that Randall forgot to draw Hairy's hairy hair as he lay down again. &lt;br /&gt;
****If it was a wig, it should have hung over the bed like Knit Cap Girls knit cap does.&lt;br /&gt;
*****Randall also forgot Hairy's hair in [[1028: Communication]], see this [[1028: Communication#Trivia|trivia]].&lt;br /&gt;
**When he does get out of bed he may either:&lt;br /&gt;
***Walk into Knit Cap Girl at her laptop while yawning if the bed was empty, see below.&lt;br /&gt;
***Go outside to meet White Hat the [[#Salesman|salesman]] if he lay back down again.&lt;br /&gt;
|-&lt;br /&gt;
! Singing in bed&amp;lt;br&amp;gt;[[Image:lorenz - wake up 11.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 13.png]]&lt;br /&gt;
|&lt;br /&gt;
*After having sat up in bed with a gasp either character may may then begin to sing ''I woke up like this''.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:8440e346-bb16-11e3-8004-002590d77bdd example] with Knit Cap Girl (walkikng twice singing second time) where the bed is empty before moving on (both times).&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:6322a5a2-ba97-11e3-8007-002590d77bdd example] with Hairy where the bed is empty before moving on .&lt;br /&gt;
*This is likely a reference to {{W|Beyoncé|Beyoncé's}} song ''{{W|Flawless (Beyoncé song)|Flawless}}''.&lt;br /&gt;
**See the [http://lyricsmusic.name/beyonce-knowles-lyrics/beyonca/flaweless.html lyrics here].&lt;br /&gt;
**The line ''I woke up like this'' is repeated eight times in the song, four time in each of the last to verses.&lt;br /&gt;
|-&lt;br /&gt;
!Yawning - Girl&amp;lt;br&amp;gt;[[Image:lorenz - wake up 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - computer.png]]&lt;br /&gt;
|&lt;br /&gt;
*Yawning Knit Cap Girl gets back to her laptop and we are back to the first image.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:20698602-bbb1-11e3-801c-002590d77bdd example], where both characters yawning pictures appear after two times the same dream.&lt;br /&gt;
|-&lt;br /&gt;
!Yawning - Guy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Image:lorenz - wake up 8.png]]&amp;lt;br&amp;gt;[[Image:lorenz - wake up 9.png]]&lt;br /&gt;
|&lt;br /&gt;
*Yawning Hairy walks in where Knit Cap Girl sits at her laptop and tells her about his dream(?)&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:0bfb9832-baa7-11e3-801e-002590d77bdd  example], where both pictures from this section appears and they continue to walk out after.&lt;br /&gt;
**See this [http://www.xkcd.com/1350/#p:20698602-bbb1-11e3-801c-002590d77bdd example], where both characters yawning pictures appear after two times the same dream.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Salesman===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Salesman&amp;lt;br&amp;gt;[[Image:lorenz - wake up 7.png]]&amp;lt;br&amp;gt;[[Image:lorenz - sale 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - sale 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - sale 3.png]]&amp;lt;br&amp;gt;[[Image:lorenz - sale 4.png]]&lt;br /&gt;
| &lt;br /&gt;
*After walking up with a gasp from a nightmare and then laying down again (without hair) he has chosen not to go to Knit Cap Girl.&lt;br /&gt;
**Which is why the laying picture is included here.&lt;br /&gt;
*Hairy takes an alternative route where he meets [[White Hat]], a salesman with a small stand. &lt;br /&gt;
**White Hat tries to sell something to Hairy. Will he succeed?&lt;br /&gt;
*The last picture with the graph did not appear until much later than the rest (or was at least not found.) &lt;br /&gt;
**Here is an [http://xkcd.com/1350/#p:f2b12f1e-bbae-11e3-801c-002590d77bdd example] where Hairy meets White Hat, but not reaching the graph picture.&lt;br /&gt;
**Here is an [http://www.xkcd.com/1350/#p:2c6df10a-bb15-11e3-8004-002590d77bdd example] that reaches the graph picture.&lt;br /&gt;
**Here is another [http://www.xkcd.com/1350/#p:39dfd484-bb01-11e3-8003-002590d77bdd example] that reaches the graph picture.&lt;br /&gt;
***These two may be the only one two years after the release.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Boomerang===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot; |&lt;br /&gt;
! To see/hide images click here:&lt;br /&gt;
! Description of images&lt;br /&gt;
|-&lt;br /&gt;
! Finding Boomerang&amp;lt;br&amp;gt;[[Image:lorenz - wake up 10.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 2.png]]&lt;br /&gt;
| &lt;br /&gt;
*After Knit Cap Girl awakes from a [[#Dreams|dream]] and then lies down in bed she may (always?) go outside to find a {{w|Boomerang}} on the ground. &lt;br /&gt;
**She picks it up and then always expresses her feelings about it in a thought bubble when she picks it up.&lt;br /&gt;
***She may also pick it up following another image where she is just walking&lt;br /&gt;
***But then it is always longer into the story and the second time she picks up a boomerang, with the first time proceeding after the dream as mentioned above.&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:ee6b910c-bae5-11e3-8001-002590d77bdd example].&lt;br /&gt;
**The other throwing images listed below, may come more or less in any order and any number of times&lt;br /&gt;
***As just mentioned so may the first two boomerang images here also reappear, and hence also more than one accident can happen, even though they always stop the current run of throwing.&lt;br /&gt;
**She may comment on it again after catching it. &lt;br /&gt;
***She may also put it down and leave, but may then also find it or another boomerang again later.&lt;br /&gt;
****This is the cause for the longest story-lines almost always includes the boomerang.&lt;br /&gt;
****Since this only occurs after a dream, gives the longest stories, and never really gets on to any other stories (except a short story where Hairy walks alone), this has been placed last in this list.&lt;br /&gt;
*Boomerangs have been [[:Category:Boomerangs|featured in xkcd before]]. See in particular these that are clearly referenced: &lt;br /&gt;
**[[445: I Am Not Good with Boomerangs]].&lt;br /&gt;
**[[475: Further Boomerang Difficulties]].&lt;br /&gt;
|-&lt;br /&gt;
! Throwing Boomerang&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 3.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 8.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 6.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 9.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 10.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 5.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 7.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 11.png]]&lt;br /&gt;
| &lt;br /&gt;
*Knit Cap Girl throws the boomerang, and it flies back to her so she catches it.&lt;br /&gt;
**This can go on for a while, and she may even lay it down and walk away: &lt;br /&gt;
***See this [http://xkcd.com/1350/#p:08896f1c-bade-11e3-8001-94de80a03a29 example].&lt;br /&gt;
**It may also fly back and forth above her. &lt;br /&gt;
***See this [http://xkcd.com/1350/#p:84eb4738-bade-11e3-8001-94de80a03a29 example].&lt;br /&gt;
*However, more often than not she will end up with an accident:&lt;br /&gt;
|-&lt;br /&gt;
! Accidents&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident 5.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident 6.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang rocket 1.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang rocket 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang boom.png]]&amp;lt;br&amp;gt;[[Image:lorenz - surprise.png]]&amp;lt;br&amp;gt;[[Image:lorenz - run.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident 3.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - meanwhile.png]]&lt;br /&gt;
| &lt;br /&gt;
*These accidents are:&lt;br /&gt;
**Either character is getting hit in the face&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:ee6b910c-bae5-11e3-8001-002590d77bdd example] where both are hit.&lt;br /&gt;
***Knit Cap Girl get hit in the face first as the boomerang rebound then lays it down only to pickup a new one later&lt;br /&gt;
****See [[445: I Am Not Good with Boomerangs]].&lt;br /&gt;
***Knit Cap Girl then fails to catch the boomerang and the rebound hit Hairy in the face off screen and he then enters the frame in the next image.&lt;br /&gt;
**Hitting a space rocket taking off, it very much looks like the one from [[#Rocket launch|rocket launch]]&lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:ea25460c-baf3-11e3-8001-002590d77bdd example].&lt;br /&gt;
**The boomerang crashes into something off panel - someone may shout back - and Knit Cap Girl runs away. &lt;br /&gt;
***See this [http://www.xkcd.com/1350/#p:fc34f46a-ba98-11e3-8008-002590d77bdd example].&lt;br /&gt;
****See also [[475: Further Boomerang Difficulties]]&lt;br /&gt;
***In some cases this last accident is followed by the ''meanwhile'' image to make the story move on with Hairy walking along which is mentioned in more detail at the bottom of the [[#Walking|Walking section]].&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:aee5abf0-bb29-11e3-8004-002590d77bdd example].&lt;br /&gt;
|-&lt;br /&gt;
! Leaving the boomerang&amp;lt;br&amp;gt;[[Image:lorenz - boomerang 11.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident 2.png]]&amp;lt;br&amp;gt;[[Image:lorenz - run.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident 4.png]]&amp;lt;br&amp;gt;[[Image:lorenz - meanwhile.png]]&amp;lt;br&amp;gt;[[Image:lorenz - boomerang accident 6.png]]&lt;br /&gt;
| &lt;br /&gt;
*The following images are the one where the boomerang story may stop (although some of them may lead back to the boomerang again):&lt;br /&gt;
**Leaving the boomerang on the ground without accident.&lt;br /&gt;
***But there seem to be no way she actually leaves the boomerang this way:&lt;br /&gt;
****Either the story stops before she completely leaves the image with the boomerang on the ground.&lt;br /&gt;
****Or she finds another and picks that up instead proceeding from there.&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:08896f1c-bade-11e3-8001-94de80a03a29 example] with both situations.&lt;br /&gt;
**Leaving the boomerang after hitting herself in the face.&lt;br /&gt;
***Maybe this is similar to the one above, as can at least be seen in the example given:&lt;br /&gt;
***See this [http://xkcd.com/1350/#p:ee6b910c-bae5-11e3-8001-002590d77bdd example]&lt;br /&gt;
**Running away after having destroyed the rocket&lt;br /&gt;
***Here she definitely gets away from the boomerang:&lt;br /&gt;
****See this [http://www.xkcd.com/1350/#p:ea25460c-baf3-11e3-8001-002590d77bdd example].&lt;br /&gt;
**Running away after having hit someone off panel.&lt;br /&gt;
***This image seems to belong with the ''meanwhile'' image, and the storyline goes on using that route, so for sure away from the boomerang.&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:aee5abf0-bb29-11e3-8004-002590d77bdd example].&lt;br /&gt;
**Hitting Hairy off panel who then walks into the panel.&lt;br /&gt;
***there seems to be no story continuing from there. &lt;br /&gt;
***I.e. this story-line never leaves the boomerang behind, but just stops.&lt;br /&gt;
****See this [http://xkcd.com/1350/#p:ee6b910c-bae5-11e3-8001-002590d77bdd example] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Here is a picture with the fifth option that could not be included in the top image&lt;br /&gt;
**''Let's see if BSD is any easier to install nowadays.'':&lt;br /&gt;
::[[Image:lorenz.png]]&lt;br /&gt;
:*And there used to be a sixth option &amp;quot;Gravity. Lots of it.&amp;quot; However, it no longer appears.&lt;br /&gt;
*In one [http://www.explainxkcd.com/wiki/index.php/File:lorenz_-_wake_up_7.png panel] Hairy is drawn in bed ''without'' his hair - see the [[#Waking up|Waking up]] pictures.&lt;br /&gt;
*Some pictures are used often and some very rarely:&lt;br /&gt;
**The most common pictures are [http://imgs.xkcd.com/comics/a1-2014/vS9UO5cGsw1hoDrrNLMSRg.png &amp;quot;Not very effective&amp;quot;], [http://imgs.xkcd.com/comics/a1-2014/VegCGBEOFJCsFxJpbmvziQ.png Throwing], [http://imgs.xkcd.com/comics/a1-2014/zHPHozjDXmCUy66bYVSRoQ.png Waiting], [http://imgs.xkcd.com/comics/a1-2014/ZNBJOG1e-vCfzdqKFHQ21A.png Leaving the House].&lt;br /&gt;
**The rarest pictures that can be found via permalink are [http://imgs.xkcd.com/comics/a1-2014/VgSdMz8OAHQ8w5Ee432f5Q.png The Little Prince], [http://imgs.xkcd.com/comics/a1-2014/0RW46RaD8RJDfTyBOTqlpw.png The beach], [http://imgs.xkcd.com/comics/a1-2014/OZZtCeXrnU0UskVTCUQf1Q.png An exponential chart]. &lt;br /&gt;
***As of late April there are several pictures from the complete list, that no longer seem to be available - so they are not only rare, but extinct in the comic if no one has a permalink to a comic where they appear. &lt;br /&gt;
***2 pictures are listed as missing two years later on April 1, 2016, and they can be seen under themes where notices has made it clear where they are.&lt;br /&gt;
***It is the one with Hairy walking alone seen in silhouette and the one &amp;quot;after arguing&amp;quot; where Hairy is leaving that are missing.&lt;br /&gt;
***The other 147 images are all accounted for.&lt;br /&gt;
*[http://xkcd.com/1350/#p:0cd52ed0-bb15-11e3-8004-002590d77bdd This one] has Chinese characters in it. Simplified, sadly. It would roughly translate to &amp;quot;The sentences have no meaning. With no meanings, there is nothing to say. How to arrange it into a haiku format then?&amp;quot; It is arranged in haiku: 5 syllables, 7 syllables, 5 syllables. In traditional Chinese characters it would be &amp;quot;句子没有意。意也没有話不話。怎麼來俳句？&amp;quot;&lt;br /&gt;
*[https://xkcd.com/1350/#p:585ff20c-baf4-11e3-8001-002590d77bdd This one] also has Chinese characters in it. It would translate to &amp;quot;No.&amp;quot; or &amp;quot;Not good.&amp;quot;&lt;br /&gt;
*And [https://xkcd.com/1350/#p:fb62f406-baa2-11e3-8015-002590d77bdd one with French].&lt;br /&gt;
&lt;br /&gt;
===Record length===&lt;br /&gt;
====The all time longest comics by panel====&lt;br /&gt;
*'''Top three'''. &lt;br /&gt;
**Please only include '''clearly different''' storylines:&lt;br /&gt;
*# [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 77 panels] - Tiles, space/dinosaur double dream, boomerang, and exploding rocket.&lt;br /&gt;
*# [http://xkcd.com/1350/#p:b9575048-bb47-11e3-804b-002590d77bdd 50 panels] - Tiles, double hole dream, boomerang, and exploding rocket&lt;br /&gt;
*# [https://xkcd.com/1350/#p:b94d8be4-bb47-11e3-804b-002590d77bdd 46 panels] - Tiles, hole dream, hole dream, boomerang, exploding rocket, bird passing.&lt;br /&gt;
**There may be no upper boundary! &lt;br /&gt;
**But this is then the list of the longest comics with most panels as found so far.&lt;br /&gt;
**If you beat a record please post the '''permalink''' here. https://www.xkcd.com/1350/#p:84eb4738-bade-11e3-8001-94de80a03a29&lt;br /&gt;
**Please note themes included in comic. &lt;br /&gt;
**Please move beaten records down and delete the fourth.&lt;br /&gt;
&lt;br /&gt;
====Longest by themes====&lt;br /&gt;
*Click to expand:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed leftAlign&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
Include only more than one if the story is clearly different from from the record.&lt;br /&gt;
#Dreams (most often multiple):&lt;br /&gt;
##[http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 77 panels] - Tiles, two dreams one by each character, after space and dinosaur attack.&lt;br /&gt;
##[http://xkcd.com/1350/#p:b9575048-bb47-11e3-804b-002590d77bdd 50 panels] - Tiles, two times hole dream, boomerang, and exploding rocket.&lt;br /&gt;
##[http://xkcd.com/1350/#p:718ad9a6-bc6e-11e3-800f-002590d77bdd 41 panels] - Politic debate, one dream about hole, boomerang.&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:ea25460c-baf3-11e3-8001-002590d77bdd 39 panels] - Politic debate, one dream about politic, boomerang, and exploding rocket&lt;br /&gt;
##[http://xkcd.com/1350/#p:2ed958de-badf-11e3-8001-002590d77bdd 36 panels] - Tiles, two dreams, hole dream, blowtorch laptop, rocket take-off dream.&lt;br /&gt;
##[http://xkcd.com/1350/#p:452c03fc-bb16-11e3-8004-002590d77bdd 35 panels] - Tiles, two times the same dream with big hole by the same character (shovel/blowtorch and then boomerang).&lt;br /&gt;
##[http://xkcd.com/1350/#p:ba285dea-baa3-11e3-801c-002590d77bdd 28 panels] - BSD, one dream with hole that returns to starting point - does the dream continue?&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:8440e346-bb16-11e3-8004-002590d77bdd 26 panels] - Tiles, two different dreams by the same character after hole and rocket.&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:5e94d028-bb7d-11e3-8012-002590d77bdd 22 panels] - Tiles, two different dreams by the same character after hole and dinosaur attack.&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:20698602-bbb1-11e3-801c-002590d77bdd 21 panels] - Tiles, two times the same dream with big hole - once be each character&lt;br /&gt;
###More than two dreams has yet to be seen...&lt;br /&gt;
#Boomerang:&lt;br /&gt;
##[http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 77 panels] - Tiles, two dreams one by each character, after space and dinosaur attack.&lt;br /&gt;
##[http://xkcd.com/1350/#p:b9575048-bb47-11e3-804b-002590d77bdd 50 panels] - Tiles, double hole dream, boomerang, and exploding rocket&lt;br /&gt;
##[http://xkcd.com/1350/#p:718ad9a6-bc6e-11e3-800f-002590d77bdd 41 panels] - Politic debate, hole dream, boomerang.&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:ea25460c-baf3-11e3-8001-002590d77bdd 39 panels] - Politic debate in a dream boomerang, and exploding rocket&lt;br /&gt;
##[http://xkcd.com/1350/#p:defe5742-bb15-11e3-8004-002590d77bdd 35 panels] - Political debate within a dream, then Hairy gets smacked in the face by the boomerang.&lt;br /&gt;
##[http://xkcd.com/1350/#p:ee6b910c-bae5-11e3-8001-002590d77bdd 34 panels] - Politic debate, as the 39 panel above, but here both the girl and then Hairy gets the boomerang in the face!&lt;br /&gt;
##[http://xkcd.com/1350/#p:a1776988-ba41-11e3-8035-002590d77bdd 30 panels] - Tiles, rocket, dream, Boomerang hits her in the face. She then puts it down and then picks it up again&lt;br /&gt;
#Space: &lt;br /&gt;
##[http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 77 panels] - Tiles, two dreams one by each character, after space and dinosaur attack.&lt;br /&gt;
##[http://xkcd.com/1350/#p:6490cc4a-b9f0-11e3-8009-002590d77bdd 30 panels] - Tiles, ending with the Little Prince and the rocket.&lt;br /&gt;
##[http://xkcd.com/1350/#p:25743f70-baee-11e3-8001-002590d77bdd 24 panels] - Tiles, reaching the image with zoom in only on the Little Prince.&lt;br /&gt;
#Dinosaur:&lt;br /&gt;
##[http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 77 panels] - Tiles, two dreams one by each character, after space and dinosaur attack.&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:5e94d028-bb7d-11e3-8012-002590d77bdd 22 panels] - Tiles, two different dreams by the same character after hole and dinosaur attack.&lt;br /&gt;
##[http://xkcd.com/1350/#p:a3298c92-baa1-11e3-800e-002590d77bdd 15 panels] - Tiles, dinosaur dream, boomerang hits her in the face.&lt;br /&gt;
#Political debate:&lt;br /&gt;
##[http://xkcd.com/1350/#p:718ad9a6-bc6e-11e3-800f-002590d77bdd 41 panels] - Political debate, but also dream and boomerang.&lt;br /&gt;
##[http://xkcd.com/1350/#p:defe5742-bb15-11e3-8004-002590d77bdd 35 panels] - Political debate within a dream, then Hairy gets smacked in the face by the boomerang.&lt;br /&gt;
##[http://xkcd.com/1350/#p:aee5abf0-bb29-11e3-8004-002590d77bdd 31 panels] - Political debate, politicians fighting and explosive bananas - including the ''meanwhile'' image&lt;br /&gt;
#Blowtorch: &lt;br /&gt;
##[http://xkcd.com/1350/#p:2ed958de-badf-11e3-8001-002590d77bdd 36 panels] - Tiles, hole dream, blowtorch laptop, rocket take-off dream.&lt;br /&gt;
##[http://xkcd.com/1350/#p:9a86363c-bb53-11e3-8001-002590d77bdd 26 panels] - BSD, blowtorch and moving past Pokémon twice&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:97cbd552-bb01-11e3-8004-002590d77bdd  25 panels] - Tiles, dream of hole and then blowtorch&lt;br /&gt;
#Pokémon: &lt;br /&gt;
##[http://www.xkcd.com/1350/#p:d5bba698-badf-11e3-8001-002590d77bdd 28 panels] - Tiles, quick to Pikachu, then very long fight with 9 moves none effective almost moving Pikachu talks only once.&lt;br /&gt;
##[http://xkcd.com/1350/#p:9a86363c-bb53-11e3-8001-002590d77bdd 26 panels] - BSD, blowtorch and moving past the Pokémon not effective, Pikachu talks and they move on only to meet a second Pikachu.&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:81c9e8c8-ba1d-11e3-8018-002590d77bdd 24 panels] - Refresh no new email, long fight very effective and Megan pokes it.&lt;br /&gt;
##[http://xkcd.com/1350/#p:8737f5b4-ba92-11e3-8008-002590d77bdd 22 panels] - Tiles, moving past Pokémon very effective and Megan pokes it.&lt;br /&gt;
##[https://xkcd.com/1350/#p:7546a2c8-bcdc-11e3-801e-002590d77bdd 22 panels] - BSD, short fight, not very effective, Pikachu talks and they move on&lt;br /&gt;
#Sharks&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:3df213b4-ba4f-11e3-8037-002590d77bdd 22 panels] - Tiles, indirectly after launch dream and only one picture in the ocean at the end!&lt;br /&gt;
##[http://xkcd.com/1350/#p:30f53d98-bbb3-11e3-801c-002590d77bdd 13 panels] - BSD, longest going straight to the ocean (four images) and then reaching beach and walking on (i.e. directly without dream)&lt;br /&gt;
#Salesman&lt;br /&gt;
##[http://www.xkcd.com/1350/#p:39dfd484-bb01-11e3-8003-002590d77bdd 13 panels] - Tiles, hole dream, Hairy meets White Hat reaching the chart (last picture that way).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Longest by starting point====&lt;br /&gt;
*Click to expand:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed leftAlign&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
Only the longest:&lt;br /&gt;
#These stupid tiles... I'll just play one more game: [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 77 panels].&lt;br /&gt;
#Oh. Hey. There's some kind of political thing going on: [http://xkcd.com/1350/#p:718ad9a6-bc6e-11e3-800f-002590d77bdd 41 panels].&lt;br /&gt;
#Let's see if BSD is any easier to install nowadays: [https://xkcd.com/1350/#p:aad0a152-bae6-11e3-8001-002590d77bdd 29 panels].&lt;br /&gt;
#Refresh... No new email... Refresh... No new tweets... Refresh...: [http://www.xkcd.com/1350/#p:81c9e8c8-ba1d-11e3-8018-002590d77bdd 24 panels].&lt;br /&gt;
#Hurry! We're in talks with Facebook: [http://xkcd.com/1350/#p:441ba2fe-bc03-11e3-8034-002590d77bdd 13 panels] and also [http://xkcd.com/1350/#p:ea9342a0-bc02-11e3-8034-002590d77bdd 13 panels] but two different dreams.&lt;br /&gt;
#Gravity. Lots of it: [http://xkcd.com/1350/#p:a069f950-bb01-11e3-8004-002590d77bdd 12 panels] (no longer among the starting options, so wont grow and this is the longest possible now!)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Most unique images====&lt;br /&gt;
*Click to expand:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed leftAlign&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
In the longest sequences many images repeat several times.&lt;br /&gt;
*This record could be more interesting than just which uses most images.&lt;br /&gt;
*Could turn out to be the same though (no it was not - already in top 2 there was an upset!)&lt;br /&gt;
**Sadly this is rather tedious to check out but by saving the page and sorting other images from the remaining will only be there ones for every unique image.&lt;br /&gt;
Only the longest for clearly different images:&lt;br /&gt;
# [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 48 unique images] - 77 panels.&lt;br /&gt;
# [http://xkcd.com/1350/#p:2ed958de-badf-11e3-8001-002590d77bdd 35 unique images] - 36 panels (only the very first image repeated twice).&lt;br /&gt;
# [http://xkcd.com/1350/#p:b9575048-bb47-11e3-804b-002590d77bdd 33 unique images] - 50 panels.&lt;br /&gt;
# [http://xkcd.com/1350/#p:452c03fc-bb16-11e3-8004-002590d77bdd 29 unique images] - 35 panels.&lt;br /&gt;
# [http://xkcd.com/1350/#p:718ad9a6-bc6e-11e3-800f-002590d77bdd 26 unique images] - 41 panels.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Most actual choices====&lt;br /&gt;
*Click to expand:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed leftAlign&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
In the longest sequences many images has no choice but just ''a Continue''.&lt;br /&gt;
*While other images have two choices in one.&lt;br /&gt;
*This record could be more interesting than just which uses most images.&lt;br /&gt;
**Could turn out to be the same though (no it was not - already in top 3 there was an upset!)&lt;br /&gt;
*Count only the used choice, not the suggest a line in the last panel!&lt;br /&gt;
Only the longest for clearly different routes:&lt;br /&gt;
# [http://xkcd.com/1350/#p:ffa26ce0-bade-11e3-8001-94de80a03a29 13 choices] - 77 panels.&lt;br /&gt;
# [http://xkcd.com/1350/#p:b9575048-bb47-11e3-804b-002590d77bdd 11 choices] - 50 panels.&lt;br /&gt;
# [http://xkcd.com/1350/#p:2ed958de-badf-11e3-8001-002590d77bdd 9 choices] - 36 panels&lt;br /&gt;
# [http://xkcd.com/1350/#p:452c03fc-bb16-11e3-8004-002590d77bdd 8 choices] - 35 panels.&lt;br /&gt;
# [http://xkcd.com/1350/#p:718ad9a6-bc6e-11e3-800f-002590d77bdd 7 choices] - 41 panels.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:April fools' comics]]&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Comics with inverted brightness]]&lt;br /&gt;
[[Category:Interactive comics]]&lt;br /&gt;
[[Category:Comics featuring Hairy]]&lt;br /&gt;
[[Category:Comics featuring White Hat]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Animals]]&lt;br /&gt;
[[Category:Boomerangs]]&lt;br /&gt;
[[Category:BSD]]&lt;br /&gt;
[[Category:Computers]]&lt;br /&gt;
[[Category:Cueball Computer Problems]]&lt;br /&gt;
[[Category:Dinosaurs]]&lt;br /&gt;
[[Category:Dreams]]&lt;br /&gt;
[[Category:Pokémon]]&lt;br /&gt;
[[Category:Politics]]&lt;br /&gt;
[[Category:Sharks]]&lt;br /&gt;
[[Category:Space]]&lt;br /&gt;
[[Category:Kerbal Space Program]]&lt;br /&gt;
[[Category:Star Wars]]&lt;br /&gt;
[[Category:Characters with Hats]]  &amp;lt;!--Knit Cap Girl --&amp;gt;&lt;br /&gt;
[[Category:Comics with blood]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2338:_Faraday_Tour&amp;diff=195292</id>
		<title>2338: Faraday Tour</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2338:_Faraday_Tour&amp;diff=195292"/>
				<updated>2020-07-29T00:13:09Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2338&lt;br /&gt;
| date      = July 28, 2020&lt;br /&gt;
| title     = Faraday Tour&lt;br /&gt;
| image     = faraday_tour.png&lt;br /&gt;
| titletext = I asked them if it was safe to be running tours during the pandemic. They said, &amp;quot;During the what?&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a FARADAY SUPERFAN. Please mention here why this explanation isn't complete. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
[[Hairy]], addressing an unseen camera (possibly the reader's POV) welcomes viewers to a {{w|Live streaming|livecast}} walk through &amp;quot;the world's largest {{w|Faraday cage}}.&amp;quot; A Faraday cage blocks {{w|Electromagnetic field|electromagnetic transmission}} into and out of the cage area. Attempting to broadcast a walk through such a cage with any medium that uses radio waves would (theoretically, at least) cause the transmitter's signal to drop out completely, resulting in the loading wheel shown in panels three and four. Faraday cages do not necessarily have to be dark inside, as this one appears to be (they typically block longer wavelengths than those of visible light, which consists of electromagnetic waves). However, the darkness visually aligns with the concept of {{w|communications blackout}}, which is what Hairy's viewers experience while Hairy is in the cage.  The darkness could be taken as a metaphor for depending so heavily on electronic connectivity for one's view of the world that anything not directly connected is conceived as unobservable.&lt;br /&gt;
&lt;br /&gt;
The Faraday cage that Hairy is visiting may also be an {{w|anechoic chamber}} for testing radio equipment, which would be completely lined with {{w|radiation-absorbent material}}, not just an open-air cage, to ensure that the measurements inside are of the highest quality.  There's no particular reason that it would have to have the lights off for his tour (in fact, it would be better to have the lights on so that he could see the features inside), but some anechoic chambers have been used for [https://www.zdnet.com/article/quietest-place-on-earth-causes-hallucinations/ sensory deprivation experiments], in which participants are shut inside in total darkness and quiet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Smash that like (or subscribe, etc.) button&amp;quot; is a typical command given by YouTubers to watchers, asking to publicly &amp;quot;like&amp;quot; the video or subscribe to their channel if they enjoyed it, ultimately to boost the creator's popularity. Developers want lots of views, likes, and subscribes because YouTube pays artists (e.g. 1 cent per 1000 views).&lt;br /&gt;
&lt;br /&gt;
The title text refers to COVID-19 pandemic of 2020. The joke is that, as they don't get cell service in the cage, the owners would be unaware of global events. This implies for comedic effect that the owners and workers solely live inside the Faraday cage, continuing the theme of treating connectivity as the only way to acquire information.  They would still be able to receive news if they ever step outside to welcome visitors, or have print media delivered, but their choice to unconventionally isolate themselves might reflect their general attitudes to the world outside and it is also implied that Hairy is one of the rare few outsiders they have pre-agreed to allow to visit, or one of the few people who would think to ask for and plan a tour during a pandemic.&lt;br /&gt;
&lt;br /&gt;
An alternative interpretation of the title text joke is that by blocking EM radiation, the giant Faraday cage also protects its inhabitants from COVID-19, making the pandemic a non-issue for those inside. So the joke is that the conspiracy theorists blaming 5G cell towers for COVID-19 are correct after all.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Close-up on Hairy]&lt;br /&gt;
:Hairy: Hey there superfans, welcome to the livecast!&lt;br /&gt;
&lt;br /&gt;
:[Hairy walks toward an opening in a large building]&lt;br /&gt;
:Hairy: Got a real treat for you today: a tour of the world's largest Faraday cage!&lt;br /&gt;
:Hairy: C'mon, let's check it-&lt;br /&gt;
&lt;br /&gt;
:[Two panels of a &amp;quot;loading&amp;quot; spinner on a black background]&lt;br /&gt;
&lt;br /&gt;
:[Hairy exits the building]&lt;br /&gt;
:Hairy: -was ''so cool!'' Wow!!&lt;br /&gt;
:Hairy: Thanks for coming along, and don't forget to smash that like button!&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:COVID-19]]&lt;br /&gt;
[[Category:Comics featuring Hairy]]&lt;br /&gt;
[[Category:Physics]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=837:_Coupon_Code&amp;diff=195284</id>
		<title>837: Coupon Code</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=837:_Coupon_Code&amp;diff=195284"/>
				<updated>2020-07-28T21:00:52Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 837&lt;br /&gt;
| date      = December 22, 2010&lt;br /&gt;
| title     = Coupon Code&lt;br /&gt;
| image     = coupon_code.png&lt;br /&gt;
| titletext = This also guarantees he won't be one of the ones to get a bobcat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
Some online stores allow you to enter a coupon code for a discount on one of their products. Coupon codes may be a single, simple word related to the product or seller or a complex sequence of characters. &lt;br /&gt;
&lt;br /&gt;
In this comic, [[Cueball]] is buying something online, and he comes across the option to use a coupon code for a discount before checking out. Instead of entering a coupon code, which is often a random sequence of numbers and letters, he chooses to enters a long and detailed blackmail message in the normally short coupon code form, hoping that blackmail could scare the seller and serve the way a coupon code would. This works so well that, instead of just receiving a small discount on the items he bought, Cueball is discounted the full price of the product he's buying. &lt;br /&gt;
&lt;br /&gt;
The humor comes from the fact that Cueball's intimidation works as if the online seller checking the coupon codes was an actual person, and not a computer, which is how coupon codes are normally checked. In addition, his blackmail message was far too detailed and specific that it could only be used on a certain person and would have virtually no chance of succeeding, unless he knows the seller so well that he even knows about crimes he did secretly.&lt;br /&gt;
&lt;br /&gt;
The title text references [[325: A-Minus-Minus]]; it has become a running gag that bobcats are occasionally sent by mail by [[Black Hat]] in various comics. By blackmailing the seller, it is unlikely that the seller will want to antagonize Cueball by sending him something that may lead to his injury.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[The panel shows an online shopping form.]&lt;br /&gt;
:Shipping: $14.08&lt;br /&gt;
:Total: $80.02&lt;br /&gt;
:If you have a coupon code, enter it here:&lt;br /&gt;
:[An empty form.]&lt;br /&gt;
:Check out&lt;br /&gt;
&lt;br /&gt;
:[In a frameless panel, Cueball is looking at his computer.]&lt;br /&gt;
&lt;br /&gt;
:[The empty form is now filled in. The rest of the panel shows the same page.]&lt;br /&gt;
:Form: In 1987, you quietly took something from the house of a dying woman. You thought nobody knew. You were wrong.&lt;br /&gt;
&lt;br /&gt;
:[Cueball is sitting at his computer.]&lt;br /&gt;
:''Click''&lt;br /&gt;
&lt;br /&gt;
:[The form is updated.]&lt;br /&gt;
:Shipping: $14.08&lt;br /&gt;
:Total: $80.02&lt;br /&gt;
:----------------&lt;br /&gt;
:Discount&lt;br /&gt;
:Applied: -$80.02&lt;br /&gt;
:Final price: $0.00&lt;br /&gt;
:Thank you&lt;br /&gt;
:-Your order has been placed-&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Internet]]&lt;br /&gt;
[[Category:Bobcats]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=272:_Linux_User_at_Best_Buy&amp;diff=195255</id>
		<title>272: Linux User at Best Buy</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=272:_Linux_User_at_Best_Buy&amp;diff=195255"/>
				<updated>2020-07-28T00:46:23Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 272&lt;br /&gt;
| date      = June 4, 2007&lt;br /&gt;
| title     = Linux User at Best Buy&lt;br /&gt;
| image     = linux_user_at_best_buy.png&lt;br /&gt;
| titletext = We actually stand around the antivirus displays with the Mac users just waiting for someone to ask.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{w|Best Buy}} is an American chain of electronics and media stores. As with many such big box shops, they only sell pre-bundled software and boxed pre-built hardware, where the computers on offer are either {{w|iMac|Macs}} or {{w|Personal computer|other PCs}}, usually pre-installed with some variant of the {{w|Mac OS X}} or {{w|Windows NT}} operating system families. Most personal computer {{w|Hacker (hobbyist)|hackers/enthusiasts}} (as opposed merely to workaday computer users) wouldn't be caught dead buying a pre-made computer, preferring instead to build their own using self-selected hardware components and install and configure their own preferred operating systems and software. As such, the subtext is that somebody buying a complete pre-packaged home computer system at Best Buy wouldn't know or care much about computers.&lt;br /&gt;
&lt;br /&gt;
The salesperson is trying to sell {{w|antivirus software}} to [[Cueball]] because selling such software (e.g. {{w|Norton AntiVirus|Norton}} or {{w|Kaspersky Internet Security|Kaspersky}}) to prospective Windows PC owners is generally a good sales tactic. The vast majority of all computer {{w|malware}} is engineered specifically to exploit Windows, and Windows' inherent anti-malware protection might most charitably be described with the phrase &amp;quot;lacklustre, but not as bad as before.&amp;quot; Windows users therefore ''will'' want antivirus protection, ''especially'' for use on a brand new machine that will soon be connected up to the Internet. Moreover, because the ecosystem of viruses and malware that thrive by infecting Windows PCs is constantly evolving (see [[350: Network]]) and being redesigned to take advantage of new exploits and fool last-month's antivirus software, it is quite prudent for a Windows PC owner to always keep their malware protection absolutely up-to-date, and many such security suites need to be regularly renewed with new versions.&lt;br /&gt;
&lt;br /&gt;
While some viruses and malware ''can'' afflict {{w|Linux}}, in general {{w|Unix-like}} operating systems (including {{w|Linux_distribution|Linux distributions}} and {{w|Berkeley Software Distribution|BSD}}) are far more robust and secure than Windows, with fewer exploitable vulnerabilities. Perhaps even more importantly, Linux (not counting Android, which was not yet released) has a far smaller consumer market share, therefore offers less incentive to malware makers to target it. Therefore, Cueball is confident (rightfully so) that he will be fine without additional security. Moreover, Linux is {{w|free software}}, which means that anyone is able to audit the code and fix security bugs. Although malware protection ''usually'' isn't necessary, if extra protection is desired by the user, such as for tasks requiring very high security standards (such as on servers and supercomputers), there are anti-malware solutions available such as {{w|Clam_AntiVirus|ClamAV}}. &lt;br /&gt;
&lt;br /&gt;
Back in 2007, when the less popular {{w|Windows Vista}} was released and with a stagnant Mac market, many in the Linux community believed that Linux would soon wipe out Windows as the operating system of choice for desktop PCs, after years of slow-but-steady growth. This explains the cheeky triumphalism of the final panels of the comic, in which Cueball hops on his quick, slick vehicle and speeds away. It's worth noting that this desktop reversal has not happened, though Linux did achieve a [http://www.w3schools.com/browsers/browsers_os.asp peak in popularity in 2011], just as Windows users were laboriously switching from {{w|Windows XP}} to {{w|Windows 7}}, with Linux peaking again in 2014 and Windows arguably in decline, and in any case, desktop PCs themselves have slowed in sales, losing ground first to {{w|laptop}}s and most recently to {{w|Embedded software|embedded device}}s, where Linux use does indeed heavily exceed the competition, e.g. {{w|Android (operating system)|Android}} (which is loosely based on the Linux kernel) handily out-competing both the previously dominant {{w|iPhone}} (which was first released mere days after this comic) and well as the never-popular {{w|Windows Phone}}.&lt;br /&gt;
&lt;br /&gt;
The title text makes sense in light of the fact that, like Linux, the software design of OS X (both are based on Unix, OS X through Darwin - see [[676: Abstraction]]) limits the amount of harm that can be done by malicious software, and Macs thus also have fewer viruses and malware than Windows. Apparently, Mac and Linux users flock together just waiting for some salesperson to come along and mistake them for someone gullible enough to use Windows. [https://www.avast.com/c-can-macs-get-viruses There is a notion that Macs can't get infected], but Mac malware is on the rise. This is taking the piss out of the smugness sometimes to be found among Mac and Linux users, who may view their preferred systems as hip and different from the &amp;quot;mainstream&amp;quot; Microsoft systems that they feel are manifestly inferior.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:Salesman: Interested in updating your antivirus software?&lt;br /&gt;
:Cueball: Oh, I wouldn't need any of that.&lt;br /&gt;
&lt;br /&gt;
:[In a spiky speech bubble.]&lt;br /&gt;
:Cueball: I run Linux.&lt;br /&gt;
&lt;br /&gt;
:[Cueball does a backflip onto a motorcycle.]&lt;br /&gt;
:''Flip''&lt;br /&gt;
&lt;br /&gt;
:[Cueball performs a wheelie on the motorcycle.]&lt;br /&gt;
&lt;br /&gt;
:[Cueball does a hard, donut turn on the motorcycle, kicking up dirt into the salesman's face.]&lt;br /&gt;
&lt;br /&gt;
:[Cueball speeds off on the motorcycle, leaving the salesman in a cloud of black exhaust.]&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Multiple Cueballs]]&lt;br /&gt;
[[Category:Linux]]&lt;br /&gt;
[[Category:Programming]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1110:_Click_and_Drag&amp;diff=195233</id>
		<title>1110: Click and Drag</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1110:_Click_and_Drag&amp;diff=195233"/>
				<updated>2020-07-27T20:22:10Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Viewers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1110&lt;br /&gt;
| date      = September 19, 2012&lt;br /&gt;
| title     = Click and Drag&lt;br /&gt;
| image     = click_and_drag.png&lt;br /&gt;
| titletext = Click and drag.&lt;br /&gt;
}}&lt;br /&gt;
{{TOC}}&lt;br /&gt;
*To experience the interactivity, visit the [http://xkcd.com/1110/ original comic].&lt;br /&gt;
==Explanation==&lt;br /&gt;
This comic is a take on how vast and rich the world is, and on the thrill of exploring it. The world can be described as sad, as well as it can be described as wonderful, even if this seems a bit contradictory, just because it is so big and there are so many different things happening in it all at once. [[Cueball]] comments about this while hanging from a balloon, which brings to mind the expanded perspective over the landscape attained by early experimenters in overland flight.&lt;br /&gt;
&lt;br /&gt;
The title text is the same as the comic title, and both of these invite the reader to ''Click and drag'' the inside of the last panel, with their mouse, and by dragging, explore what is hidden outside that panel. The image displayed at first turns out to be part of a huge landscape, filled with big or small things, humorous details, people here and there, cave mazes, things floating in the air, jokes and references, unexpected things, relaxing views, etc.&lt;br /&gt;
&lt;br /&gt;
The fact that we only see a small part of the landscape at once refers to the idea that we cannot in real life comprehend the whole world altogether, but only what is around us and/or in the range of our understanding at the time. The click-and-drag process, in which it is impossible to go as fast as we would want to, also draws a parallel with the fact that exploration is always done gradually, step by step, and trying something (i.e. here dragging in a certain direction) always has a cost. This click-and-drag exploration reproduces the thrill of discovering new horizons, getting lost sometimes, finding unexpected things, seeing beauty, humor, desolation or happiness here and there... which can easily captivate an xkcd reader for a long time (and as such qualifies as [[356: Nerd Sniping|nerd sniping]]).&lt;br /&gt;
&lt;br /&gt;
In comic [[1416: Pixels]] you zoom, by scrolling, until every pixel in this image turns into new pictures, and this can be continued again and again. Once you have zoomed in, you are able to ''click and drag'' the picture just like in this comic.&lt;br /&gt;
&lt;br /&gt;
And in [[1608: Hoverboard]] exactly the same idea is used again, but instead of dragging the image you fly/float around in the image with Cueball on a {{w|hoverboard}}. This gives a very different way to explore as he cannot go through walls or the earth etc. You also have to discover that there is a big world outside the initial play area; and where this comic tried to help people realize they should do something, both with the title and title text, Hoverboard directly tries to dissuade people from going outside with a warning message. Another major difference is that hoverboard is actually a game where you can collect coins (spread throughout the picture) and return them to the starting point to gain a score.&lt;br /&gt;
&lt;br /&gt;
The book ''[[Thing Explainer]]'' that was the reason for the Hoverboard game, also has a direct reference to this comic, as Cueball is seen floating with his balloon outside the cockpit in the explanation for ''Stuff you touch to fly a sky boat''.&lt;br /&gt;
&lt;br /&gt;
In [[1975: Right Click]], the April Fools' day comic of 2018, the title is similar to this one, in that it gives away how the user should begin to interact with the comic. It is though nothing like this comic or Hoverboard.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[This transcript only covers the first four panels as they are shown here above (i.e. before you click and drag).]&lt;br /&gt;
&lt;br /&gt;
:[Cueball is narrating the story, all the text is written in boxes above and below him without speech lines connecting to him.]&lt;br /&gt;
:[Cueball is floating by holding onto a balloon with one hand.]&lt;br /&gt;
:From the stories&lt;br /&gt;
:I expected the world to be sad&lt;br /&gt;
:And it was&lt;br /&gt;
&lt;br /&gt;
:[Cueball has grabbed hold of the balloon with both hands.]&lt;br /&gt;
:And I expected it to be wonderful.&lt;br /&gt;
&lt;br /&gt;
:[The wind picks up and blows Cueball to the right.]&lt;br /&gt;
:It was.&lt;br /&gt;
&lt;br /&gt;
:[Full width panel where the scene opens up. You see Cueball is about a tree's-height from the ground. To the right there is a tall tree with no leaves on it and a broken limb. Below him are some rocks and grass. This is the initial view of the world, that can be clicked and dragged. It is part of tile named 1 North 1 East.]&lt;br /&gt;
:I just didn't expect it to be so ''big''.&lt;br /&gt;
&lt;br /&gt;
:[The rest of the comic is transcribed below in the [[1110: Click and Drag#List of details and references (with transcript)|List of details and references]] section.]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The click-and-drag portion of this comic is divided up into 2592 sections of 2048x2048 pixels.&lt;br /&gt;
*There are 225 separate 2048x2048 PNG files (plus the PNG container with the first panels). The other 2337 sections are simply filled black (in the south) or white (in the north) with HTML.&lt;br /&gt;
*The populated area is 81 frames wide (33 West - 48 East) and 32 frames tall (13 North - 19 South)&lt;br /&gt;
*According to [[Randall]] in #xkcd on the night this was released, a full size image of this comic (leaving out the blanks) would be 60 gigapixels, and a true single rectangular image would be close to a terapixel. The online version is 1 gigapixel without the blanks and 10 gigapixel as rectangular image (2048x2048x225 = 943,718,400 and 2048x2048x2592 = 10,871,635,968).&lt;br /&gt;
*Based on the height of figures as well as the &amp;quot;two mile&amp;quot; figure given on the left-hand side, the scale should be approximately 32 pixels per 5 feet, making the entire map 25920 feet wide (4.9 miles or 7.9 kilometers) by 10240 feet tall (1.9 miles or 3.1 kilometers). If it were an overhead area, it would be about 9.5 square miles (6093 acres or 24.7 square km), roughly the size of Block Island, Rhode Island, USA. Just the POPULATED area (225 tiles with something drawn on them) would be 529 acres, or 0.826 square miles (2.14 sq km) — about the size of Princeton University.&lt;br /&gt;
*If the 2048x2048 PNGs were to be printed out as a single poster at 300 dpi, the poster would be 15.36 yards (14.05 meters) long and 6.07 yards (5.55 meters) tall. Most of the detail would be invisible, as these PNGs are optimized for ~72 dpi screens.&lt;br /&gt;
*There is one (very dark) green pixel in {{1110|9|s|7|e}} at 1643,1165. The remainder is all grayscale.&lt;br /&gt;
*At the end of the right side it shows Cueball pondering where he'll float next.&lt;br /&gt;
&lt;br /&gt;
==Viewers==&lt;br /&gt;
*{{xkcd|1110|1110: Click and Drag}} (native zoom, click-and-drag)&lt;br /&gt;
&lt;br /&gt;
'''''Warning:''' there are cheating possibilities—people have implemented ways to explore that world more easily—but the best way to enjoy this comic is to play the game, explore the comic's world the way you're supposed to, get lost in the caves or in the sky, be startled by unexpected things or happy when finding some people after lengthy click-and-dragging through a repetitive landscape. If you didn't do that already, '''reading any below will spoil you from truly enjoying the comic.'''''&lt;br /&gt;
&lt;br /&gt;
Though you can download the full view, the easiest way to browse it is through a {{w|Zooming user interface}}.&lt;br /&gt;
&lt;br /&gt;
*http://victorz.ca/xkcd_map/ '''[recommended]''' (all features of following viewer plus: content highlighted, minimap, less memory and bandwidth, goes to infinity)&lt;br /&gt;
*http://xkcd-map.rent-a-geek.de/ (zoom controls, scroll-zoom, click-and-drag, hash permalinks, full-screen)&lt;br /&gt;
*http://dump.ventero.de/xkcd1110/ (zoom controls, scroll-zoom, click-and-drag, arrow keys, hash permalinks)&lt;br /&gt;
*http://dump.ventero.de/xkcd1110/open.html (scroll-zoom, click-and-drag, hash permalinks)&lt;br /&gt;
&lt;br /&gt;
==Whole Image==&lt;br /&gt;
[[File:1110 full tiny.png|none|frame|Whole Image at 0.5% Zoom. The part visible at the beginning is marked red.]]&lt;br /&gt;
&lt;br /&gt;
==List of details and references (with transcript)==&lt;br /&gt;
&lt;br /&gt;
The 225 existing tiles are sorted by columns from West to East and from North to South in each column. (Note that this only includes the tiles that are not entirely white or black).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
!Explanation and Transcript&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|33|w}}&lt;br /&gt;
|[[Cueball]] and [[Megan]] reach the western edge of the image and decide to live there. This is a reference to the last line in the film ''{{w|Groundhog_Day_(film)|Groundhog Day}}''.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Cueball and Megan are in a valley at the western edge of the world. Megan is checking their distance traveled with a {{w|GPS}} device. Cueball is looking behind them (eastward).]&lt;br /&gt;
:Cueball: We've walked pretty far. We must be on the other side of the world by now.&lt;br /&gt;
:Megan: Let's see, we've gone... Two miles.&lt;br /&gt;
:Cueball: Darn. You know, this is a nice spot. Let's just live here.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|32|w}}&lt;br /&gt;
|Just terrain, no activity.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|31|w}}&lt;br /&gt;
|Just terrain, no activity.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|30|w}}&lt;br /&gt;
|Just terrain, no activity.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|29|w}}&lt;br /&gt;
|Just terrain, no activity.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|28|w}}&lt;br /&gt;
|The smooth hillocks at the far right of this panel appear to be the nose and belly of a giant sleeping on its back. The feet extend into the next panel to the east. Possibly a reference to the giant's drink from {{w|Ender's Game}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|27|w}}&lt;br /&gt;
|The westernmost hillock appears to be the feet of a giant sleeping on its back, continued from the next panel west. {{w|Velociraptor}}s in the high grass.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Rolling hills with tall grass.]&lt;br /&gt;
:[On the left there are two Velociraptors. The east-facing one looks to be a modern interpretation of the raptor, the west-facing is more Jurassic Park like.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|26|w}}&lt;br /&gt;
|Just terrain, no activity.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|25|w}}&lt;br /&gt;
|A large {{w|radio telescope}} with a female listening for a signal. Possibly a reference to the movie {{w|Contact (film)|Contact}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|24|w}}&lt;br /&gt;
|Just terrain, no activity. Very nice trees though.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|23|w}}&lt;br /&gt;
|More nice trees.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|22|w}}&lt;br /&gt;
|The top of a large rocket that looks similar to the {{w|Saturn V}} rocket (the base is in {{1110|1|n|22|w}}).&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A Launch Tower with a waiting Saturn V rocket look-alike attached by the umbilical lines. There are two Cueball-type characters standing on the top.]&lt;br /&gt;
:Person 1: So why did we build this? There have ''got'' to be other ways to get to space.&lt;br /&gt;
:Person 2: Believe it or not, this is the ''least'' crazy one anyone has come up with.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|22|w}}&lt;br /&gt;
|The base of the {{w|Saturn V}} rocket on a launchpad.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A Launch Pad and Tower with a waiting Saturn V rocket attached by the umbilical lines. There is a person scaling the rocket. They are at the base of the Second Stage.]&lt;br /&gt;
:[A military guardsman is walking the grounds unaware of the person on the rocket.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|21|w}}&lt;br /&gt;
|[[Cueball]] asks Jesus why his footprints look like tire tracks. This is a reference to the inspirational text ''{{w|Footprints (poem)|Footprints}}'' as well as a reference to the {{w|Transformers}}.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Two characters stand on the shore by the sea. One has unkempt hair, the other is a Cueball character.]&lt;br /&gt;
:Cueball: Jesus, why do your footprints change to tire tracks whenever I was threatened by Decepticons?&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|20|w}}&lt;br /&gt;
|Water &lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|19|w}}&lt;br /&gt;
|Water &lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|18|w}}&lt;br /&gt;
|Water &lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|17|w}}&lt;br /&gt;
|The scruffy character beneath the {{w|palm tree}} might be a reference to {{w|Desert Island Discs}}, a BBC radio program in which a celebrity chooses the records they would like to be stranded with if castaway. The hatch is a reference to {{w|Lost (TV series)|Lost}} in which the passengers on board a flight over the Pacific Ocean find themselves stranded on a strange island. Their first clue that they stumbled on something out-of-the-ordinary is the hatch.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[An island in the middle of the sea. On its westward side is a hatch that leads down deep underground. A person is looking at the hatch. Meanwhile a person quietly climbs up a ladder built into the wall of the tunnel inside of the hatch.]&lt;br /&gt;
:[On the other side, a scruffy man is looking at a disc while being shaded by a tall coconut palm tree.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|s|17|w}}&lt;br /&gt;
|A miner. The sliding stone walls behind him (to keep back the water if he digs too far) are a reference to Ted Chiang's &amp;quot;Tower of Babylon&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a vertical shaft gets wider the deeper you go.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|s|17|w}}&lt;br /&gt;
|A reference to the game {{w|AaaaaAAaaaAAAaaAAAAaAAAAA!!!_–_A_Reckless_Disregard_for_Gravity|AaaaaAAaaaAAAaaAAAAaAAAAA!!!}}, where the game play consists of falling down while avoiding objects.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a vertical shaft gets wider the deeper you go. A man wearing a headband has set up a lemonade stand on a plank stuck into the wall. There are people falling down the shaft right next to him.]&lt;br /&gt;
:Falling people: AAAAAAAAAAAAAAAAAAAA&lt;br /&gt;
:Lemonade man: Lemonade? ...Aww, OK. Lemonade? ...Aww, OK. Lemonade?&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a vertical shaft gets wider the deeper you go.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a vertical shaft gets wider the deeper you go.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|6|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a vertical shaft.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|7|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a vertical shaft.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|8|s|17|w}}&lt;br /&gt;
|An {{w|X-Wing}} fighter flies up a vertical shaft, its pilot communicating over radio. The quote is a reference to a scene of the {{w|Star Wars}} movie ''{{w|Star Wars Episode VI: Return of the Jedi|Return of the Jedi}}'', with an X-Wing piloted by {{w|Wedge Antilles}} escaping from inside the {{w|Death Star}} ([http://www.imdb.com/character/ch0000060/quotes]):&lt;br /&gt;
:{{w|Lando Calrissian}}: &amp;quot;All right, Wedge. Go for the power regulator on the north tower.&amp;quot;&lt;br /&gt;
:Wedge Antilles: &amp;quot;Copy, Gold Leader. I'm already on my way out.&amp;quot;&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground, in a vertical shaft. There is an X-Wing fighter running along the shaft.]&lt;br /&gt;
:X-Wing pilot [over radio]: Copy that, Gold Leader. I'm already on my way out.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|9|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a vertical shaft gets slimmer the deeper you go.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|10|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a vertical shaft gets slimmer the deeper you go.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|11|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a vertical shaft.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|17|w}}&lt;br /&gt;
|Cueball and Megan looking up from the bottom of the shaft. A tunnel goes to the east, there is a woman running eastward.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|16|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A calm day out at sea.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|16|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a tunnel comes from the west. A few feet before the end of it a vertical shaft goes down, just about wide enough for a single person to go down. It stops in a man-made cavern, then a tunnel continues eastward.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|15|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A calm day out at sea.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|15|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a tunnel comes from the west and meets a tall cavern, but keeps going all the way to the east. Cueball has dug up from the ceiling tunnel and is shoveling out a little cavern.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|14|w}}&lt;br /&gt;
|People today can't seem to turn off their phones, unplug and just be by themselves. It has become a societal expectation that every person is constantly connected to the world and is there to respond at any moment. The idea of being indisposed has become a foreign concept.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[To the west is a sea. There is a beach. Further in-land there are lots of trees with park benches under them.]&lt;br /&gt;
:[Cueball and White Hat are walking towards the benches.]&lt;br /&gt;
:White Hat: Do you ever put your phone away and just take a moment to breathe and be alone with your thoughts?&lt;br /&gt;
:Cueball: Yeah, once. It was ''terrifying''.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|14|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a tunnel with a very rough ceiling goes all the way from west to east.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|13|w}}&lt;br /&gt;
|A rocky hill with a {{w|lighthouse}}. [[Megan]] and [[Ponytail]] sit atop the hill. A half-buried {{w|Statue of Liberty}} is on the other side in reference to ''{{w|Planet of the Apes(film)|Planet of Apes}}'' with [[Cueball]]'s &amp;quot;You Maniacs!&amp;quot; line parodying the final line from the film. Another western shore makes this a very small landmass.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Cueball shaking his fist at the half-buried Statue of Liberty.]&lt;br /&gt;
:Cueball: You ''maniacs!''&lt;br /&gt;
:Cueball: That sand sculpture trophy was supposed to be ''mine!''&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|13|w}}&lt;br /&gt;
|There are two tunnels, one at the top of the tile, one at the bottom.  The top tunnel continues to the east, but terminates in a rockfall about 1/3 of the way to the west.  The lower tunnel continues across the entire tile.  In the lower tunnel, someone in a straw hat saying &amp;quot;Becky?&amp;quot;. He is carrying either a grappling hook or the end of a rope. Probably a reference to {{w|The Adventures of Tom Sawyer}} in which the title character rescues his sweetheart, Becky Thatcher, from a cave. Or, if that's a fedora and not a straw hat, then it could be Indiana Jones, carrying a whip, and calling Rebecca Stein from the &amp;quot;Indiana Jones And The Spear Of Destiny&amp;quot; comic books, or some other random Becky.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|12|w}}&lt;br /&gt;
|Water&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|12|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground a two distant tunnels run from west to east connected by a thin vertical shaft. The lower tunnel has a man-made cavern dug out.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|11|n|11|w}}&lt;br /&gt;
|An empty white tile with symmetric coordinates (11 North, 11 West).&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|11|w}}&lt;br /&gt;
|{{w|Marco Polo (game)|Marco Polo}} is a game similar to tag but played in a swimming pool. The person who is &amp;quot;it&amp;quot; closes their eyes, or is blind-folded and calls out &amp;quot;Marco&amp;quot;. All the other players must respond &amp;quot;Polo&amp;quot;. The person who is it then tries to find the people by a sort of echo-location. It is a reference to {{w|Marco Polo}} the Venetian merchant who was the first European to make it to Central Asia and China.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Out at sea. A blindfolded character playing Marco Polo alone.]&lt;br /&gt;
:Blindfolded man: ...Marco? ...Marco?&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|11|s|11|w}}&lt;br /&gt;
|A black tile with symmetric coordinates (11 South, 11 West).&lt;br /&gt;
Note, that this PNG file contains an ICC section which means that the blackness in this image is properly {{w|Color correction|color-corrected}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|11|w}}&lt;br /&gt;
|Deep underground, a cavern opens up to reveal trees, grass, rocks, and a lake.  A bird flies toward the trees.  A person sits on a rock thoughtfully gazing into the water.  An upper tunnel goes completely across the tile.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|10|w}}&lt;br /&gt;
|Water.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|10|w}}&lt;br /&gt;
|A tunnel runs across the top of the tile. It grows rougher on the east side.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|9|w}}&lt;br /&gt;
|{{w|Bitcoin}} is a peer-to-peer currency, making it more difficult to trace than traditional currency. It is also difficult, if not impossible, for governments to confiscate. {{w|Peter Thiel}} is a co-founder of {{w|Seasteading#The_Seasteading_Institute|The Seasteading Institute}} that promotes permanent, autonomous ocean communities (similar to a {{w|micronation}}), enabling innovation with new political and social systems. Peter Thiel is also a co-founder of {{w|PayPal}}, a global e-commerce business allowing payments and money transfers to be made through the Internet. Peter Thiel and other co-founders' original vision for PayPal was to have an online payment service that enabled account holders to send money to anyone in the world with just an e-mail address. xkcd also supports [http://xkcd.com/bitcoin bitcoin donations]. This might be a reference to the unspent bitcoins from a recent [http://www.bbc.co.uk/news/technology-19633980 $250,000 theft]. If they don't have any internet access they might find it hard to spend their loot.&lt;br /&gt;
&lt;br /&gt;
{{w|Edwin S. Shneidman}} was a pioneer in the field of suicide prevention. He published 20 books on suicide and its prevention, one of which, ''A Commonsense Book of Death'', defines most people to be death-postponers. A death-postponer hopes that death will not occur in anything like the foreseeable future; the event must be staved off for as long as possible. The reference to a &amp;quot;death-postponer&amp;quot; is also the literal opposite to the actual name of the item Cueball throws, a {{w|life preserver}}.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Out at sea. There is an anti-aircraft platform with four people aboard, and one person in the water.]&lt;br /&gt;
&lt;br /&gt;
:[On the west side of the aircraft a man with hair is speaking to a bearded man half a head taller than the haired man.]&lt;br /&gt;
:Man with hair: I'm not saying our bitcoin-only island nation was a bad idea, but we really should've secured Internet access ''before'' we left.&lt;br /&gt;
&lt;br /&gt;
:[On the east side of the platform a man wearing a sailor's hat walking toward the control tower. Cueball is on the edge holding a lifebuoy.]&lt;br /&gt;
:Cueball: Hey, you in the water! Hang on-&lt;br /&gt;
:Cueball: I'm gonna throw you a death postponer!&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|s|9|w}}&lt;br /&gt;
|Jellyfish playing some sort of console game.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|9|w}}&lt;br /&gt;
|A rocky tunnel descends unevenly from the west, growing wider to the east. In the middle, a curving roof with two pointed recesses, together with the upward arching tunnel on either side, is reminiscent of the shape of a bat with wings spread.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|8|w}}&lt;br /&gt;
|{{w|Poop deck}} is the nautical term for the deck that forms the roof of a cabin built in the rear of the ship.&lt;br /&gt;
&lt;br /&gt;
The character climbing the rigging is apparently {{w|Elizabeth Warren}}, who said at the {{w|2012 Democratic National Convention}}, &amp;quot;People feel like the system is rigged against them. And here's the painful part: They're right. The system is rigged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The {{w|pirate}} onboard is shouting &amp;quot;{{w|Glossary of nautical terms#Avast|Avast!}}&amp;quot; (meaning stop), but no one is apparently listening. Possibly a reference to the comic being released on {{w|International Talk Like a Pirate Day}}.&lt;br /&gt;
&lt;br /&gt;
The three-masted sailing ship with the pirate could be a reference to {{w|Monty Python}}'s short film {{w|The Crimson Permanent Assurance}} in which rebellious office clerks turn their office building into a pirate ship, raiding financial districts in numerous big cities, before falling off the edge of the world.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Out at sea. There is a three-masted sailing ship at full sail with a healthy wind billowing the sails. There are five crew out on deck, four are aloft, and one on watch in the bowsprit.]&lt;br /&gt;
&lt;br /&gt;
:[A girl is seated on the spanker.]&lt;br /&gt;
:Girl: Haha, &amp;quot;Poop Deck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:[Aloft on the mizzen-mast a woman is standing talking to another woman climbing the rigging between the mizzen and main masts.]&lt;br /&gt;
:Mizzen-mast woman: Elizabeth, why are you climbing the rigging?&lt;br /&gt;
:Elizabeth: Forget ''this'' rigging. The whole ''system'' is rigged against the middle class and families trying to ''climb'' out of poverty.&lt;br /&gt;
:Mizzen-mast woman: ...Ok, but for real, what are you doing on this boat?&lt;br /&gt;
&lt;br /&gt;
:[Fore of the mizzen-mast a classic bearded pirate stands with his sword drawn.]&lt;br /&gt;
:Pirate: Avast! Avast! ...Avast?&lt;br /&gt;
&lt;br /&gt;
:[Fore of the main-sail, a Cueball-type character looks over the railing.]&lt;br /&gt;
&lt;br /&gt;
:[Aloft a man is swinging around the fore-mast pretending to be Spiderman.]&lt;br /&gt;
&lt;br /&gt;
:[Lower on the fore-mast a Cueball-type character is adjusting the rigging. On the deck another is adjusting more rigging.]&lt;br /&gt;
&lt;br /&gt;
:[Out on the bowsprit Megan is keeping watch, and telling the runner Ponytail what is ahead.]&lt;br /&gt;
:Megan: We should go slow -&lt;br /&gt;
:Megan: That water up ahead looks pretty deep.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|8|w}}&lt;br /&gt;
|A wide rocky tunnel slopes from the west off the bottom of the tile.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|13|s|8|w}}&lt;br /&gt;
|An opening from above narrows and flattens out as the rough tunnel turns eastward.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|7|n|7|w}}&lt;br /&gt;
|A {{w|Boeing 717}} or possibly a {{w|McDonnell Douglas DC-9}} in landing configuration.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|7|w}}&lt;br /&gt;
|Water&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|13|s|7|w}}&lt;br /&gt;
|A tunnel descends unevenly from the west, opening up somewhat in the bottom corner to the east. [[Megan]] and [[Ponytail]] are climbing a near-vertical section of the rocky wall.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|7|w}}&lt;br /&gt;
|Loose stones form the bottom of a small cavern that extends upward out of the tile. A tunnel runs out of it to the east.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|6|w}}&lt;br /&gt;
|Water&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|s|6|w}}&lt;br /&gt;
|Jellyfish&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|13|s|6|w}}&lt;br /&gt;
|Mostly solid rock; the east side and roof of a cave is in the lower westward corner.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|6|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A flat tunnel runs the length of the whole tile. It is rough cut on the ceiling, but a smooth surface for walking. There is a hint that the ceiling draws away from the floor to the west. Cueball is walking east along the tunnel.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|6|n|5|w}}&lt;br /&gt;
|[[Red spiders]] from earlier comics falling from the sky&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|5|w}}&lt;br /&gt;
|&amp;quot;{{w|I'm on a Boat}}&amp;quot; is a single from {{w|The Lonely Island}}'s debut album {{w|Incredibad}}. This may be the first time a {{w|knit cap}} has been used in xkcd. Knit caps have only been used a few times since, most prominently on [[1350:_Lorenz#Knit_Cap_Girl|Knit Cap Girl]] in [[1350: Lorenz]], see her section for more details.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Out at sea. On the west side are two buoys, on the east is only one, in the center there is a sailboat. Cueball and another person wearing a knit cap are on the small sailboat.]&lt;br /&gt;
:Knit cap: I'm on a boat! I expected more from the experience! Instead, all I can think to do is tell people where I am! ...I'm on a boat!&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|5|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A flat tunnel runs the length of the whole tile. It is rough cut on the ceiling, but a smooth surface for walking.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|4|w}}&lt;br /&gt;
|An {{w|Embraer E-Jet family|Embraer E-190}}&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|4|w}}&lt;br /&gt;
|The coast of the body of water at a beach with some sea birds and beachgoers.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|4|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A flat tunnel runs the length of the whole tile. It is rough cut on the ceiling, but a smooth surface for walking. The shaft grows in diameter as it goes eastward.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|3|w}}&lt;br /&gt;
|&lt;br /&gt;
; Transcript&lt;br /&gt;
:[High in the sky.]&lt;br /&gt;
:[Cueball is sitting in a swing attached to the end of a crane, and is swinging.]&lt;br /&gt;
:Cueball: WHEEE!&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|3|w}}&lt;br /&gt;
|An empty white tile. Exactly the same as {{1110|8|n|1|w}}&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|3|w}}&lt;br /&gt;
|The west wall of a large building which staircases narrower as it rises.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|3|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A flat tunnel runs the length of the whole tile. It is rough cut on the ceiling, but a smooth surface for walking. A small vertical shaft goes up to a very small cavern.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|8|n|2|w}}&lt;br /&gt;
|This seems to be the peak of the {{w|Burj Khalifa}} to which {{1110|6|n|27|e}} refers.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|7|n|2|w}}&lt;br /&gt;
| Part of the {{w|Burj Khalifa}}&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|6|n|2|w}}&lt;br /&gt;
|[[Black Hat]] is seen in the picture with a {{w|gatling gun}}, probably the Imperial cannons referred in {{1110|8|n|6|e}}.  Also at bottom, a cueball is flying a paper airplane off the building.&lt;br /&gt;
;Transcript&lt;br /&gt;
:Ponytail: We're so high up that if you threw a penny off the edge, inflation would reduce its value to 0.00999999975 by the time it landed.&lt;br /&gt;
:[Further south, on a balcony]&lt;br /&gt;
:Megan: The Wikipedia article on this balcony says the view is nice.&lt;br /&gt;
:Cueball: I thought so.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|n|2|w}}&lt;br /&gt;
|A construction crane lifting another, smaller, construction crane. Possibly a reference to the [http://vimeo.com/46359692 Truck Truck Truck] gag from the Simpsons. Also, self-erecting {{w|tower crane}}s do usually not lift {{w|crawler crane}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|n|2|w}}&lt;br /&gt;
|A narrowing peak. The above and below panels have construction cranes, but this panel is refreshingly devoid of them.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|2|w}}&lt;br /&gt;
|On the west side, the top of a (different) construction crane. On the east side, Cueball is firing a clay pigeon launcher while Ponytail fires a shotgun at the target. Meanwhile, Megan comes up from behind with CDs.&lt;br /&gt;
;Transcript&lt;br /&gt;
:Megan: I found some more CDs&lt;br /&gt;
:Ponytail: PULL!&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|2|w}}&lt;br /&gt;
|On the west side, the bottom of the construction crane. On the upper eastern side, [[Hairbun]] is laid back, relaxing in a chair while using a laptop. On the next step down, a party crowd is out on a balcony. The same idea was later used in [[1499: Arbitrage]] which  implies a similar plan to extract wealth out of a small market inefficiency that, in reality, would be far too onerous to exploit, in this case reselling the free chips offered at some restaurants.  Later [[1721: Business Idea]] implies a similar plan to extract wealth out of a small market inefficiency that, in reality, would be far too onerous to exploit, in this case premium gasoline at regular prize. See also the [[what if?]] ''{{what if|22|Cost of Pennies}}'' regarding why it would not be worth trying these kind of ventures out.&lt;br /&gt;
;Transcript&lt;br /&gt;
:Person: I'm working at a small startup. Our business model is 'taking free drinks from industry events and reselling them.'&lt;br /&gt;
:Person: Oh, hey, I should get going...&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|2|w}}&lt;br /&gt;
|The bulk of the base of the building with one terrace visible on either side. Megan says &amp;quot;I came here to chew bubblegum... And I'm all out of bubblegum&amp;quot; is a reference to the movie {{w|They Live}} in which the character Nada famously says &amp;quot;I have come here to chew bubblegum and kick ass...and I'm all out of bubblegum&amp;quot;. That line is also used in the game {{w|Duke Nukem 3D}}  by Duke himself, when Shrapnel City (Episode 3) starts. Also, Cueball says &amp;quot;That's a shame&amp;quot; a line popularised by Jerry in the sitcom {{w|Seinfeld|Seinfeld}}. Pool line is a reference to &amp;quot;pool on the roof&amp;quot; prank from the movie {{w|Hackers (film)|Hackers}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|2|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A flat tunnel runs the length of the whole tile. It is rough cut on the ceiling, but a smooth surface for walking. There is a single vertical shaft that would have gone down. The ceiling above the shaft has crumbled, and the rubble has filled in the shaft.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|8|n|1|w}}&lt;br /&gt;
|An empty white tile. Exactly the same as {{1110|2|n|3|w}}&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|n|1|w}}&lt;br /&gt;
|The tail of the crawler crane lifted at {{1110|5|n|2|w}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|1|w}}&lt;br /&gt;
|An empty white tile.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|1|w}}&lt;br /&gt;
|The western wall at the base of a large building including its {{w|portico}}, a remote control rocket-powered bicycle attempting to launch from the first terrace, a balcony on the second terrace and a {{w|satellite dish}} and other exhausts on the third. Two trees with a squirre stand in front of the building leading to a parking lot with cars and one {{w|Wienermobile}}&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|1|w}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A flat tunnel runs the length of the whole tile. It is rough cut on the ceiling, but a smooth surface for walking. There are two rough cut vertical shafts going down, there is a rock pile on the ground between the two. A small vertical shaft goes up to a very small empty cavern.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|15|s|1|w}}&lt;br /&gt;
|This is a sad statement about where the Internet is right now. The Internet should be a vast and diverse place filled with new and exciting content that breaks the mold of already established media. But instead, everyone on the Internet has become a shill for their Facebook page and their Twitter stream. It feels like everything links back to these two sites. Even stuck at the bottom of a shaft, these two people care more for how many Facebook likes and twitter followers they have, than for their own lives and safety.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep underground. There are two shafts, the western one ends abruptly with a pile of rubble at the bottom. The other changes direction and becomes a tunnel to the east.]&lt;br /&gt;
:[Cueball and Megan are stranded at the bottom of the western shaft.]&lt;br /&gt;
:Cueball: Is anyone up there? If you can hear us, ''friend us on Facebook!''&lt;br /&gt;
:Megan: ''Follow us on Twitter! Please!''&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|13|n|1|e}}&lt;br /&gt;
|Two whales is possibly a reference to the Hitchhiker's Guide to the Galaxy and the planet [http://hitchhikers.wikia.com/wiki/Magrathea Magrathea], where (improbably) two incoming missiles are turned into a whale and a bowl of petunias. It may also be a reference to the album From Mars to Sirius by the French heavy metal band Gojira, specifically the track, &amp;quot;Flying Whales.&amp;quot; A third possibility is a reference to Respighi's &amp;quot;The Pines of Rome&amp;quot; from Fantasia II.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|6|n|1|e}}&lt;br /&gt;
|A {{w|hot air balloon}} is the oldest form of human-carrying flight.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[High in the sky. Cueball and Megan are in a hot air balloon.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|1|e}}&lt;br /&gt;
|The {{w|Origin (mathematics)|&amp;quot;center&amp;quot;}} of the world; the default loaded image with Cueball floating by balloon. The balloons may be a reference to comic [[1106]]. This may also be a reference to {{w|Winnie The Pooh}}. The parking lot to the west ends to a grassy/rocky field with a tree. A hill runs up to the east with a fountain.&lt;br /&gt;
&lt;br /&gt;
; Transcript:&lt;br /&gt;
:[Open scene.]&lt;br /&gt;
:[To the extreme left there is the end of a parking lot. Right from that Cueball is holding onto a balloon several feet from the ground.]&lt;br /&gt;
:Cueball [narration]: I just didn't expect it to be so ''BIG''.&lt;br /&gt;
:[About 50 feet east of Cueball there is a lone tree with no leaves on it. Cueball is approximately parallel to with the top of it.]&lt;br /&gt;
:[Farther east and much higher up is a single balloon floating away.]&lt;br /&gt;
:[More east and on the ground Beret Guy is waving a butterfly net, chasing an RC Helicopter.]&lt;br /&gt;
:[Two girls, one blonde and one darker, are walking away from Beret Guy.]&lt;br /&gt;
:[On the extreme right is a fountain spraying water.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|1|e}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A flat tunnel runs the length of the whole tile. It is rough cut on the ceiling, but a smooth surface for walking. A single vertical shaft extends southward, rough cut all around.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|15|s|1|e}}&lt;br /&gt;
| No activity, mineshaft&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|16|s|1|e}}&lt;br /&gt;
| No activity, mineshaft&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|17|s|1|e}}&lt;br /&gt;
|Alaska at the bottom of the shaft.&lt;br /&gt;
At the lowest level of the cave, a fish leaps from water.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|9|n|2|e}}&lt;br /&gt;
|A reference to the {{w|Apollo 13}} manned mission to the moon in 1970. Two days after launch, en route to the moon, an oxygen tank exploded. Astronaut Swigert {{w|File:Apollo13-wehaveaproblem.ogg|reported}} the incident to Mission Control in Houston saying 'Houston, we've had a problem.' The 1995 movie {{w|Apollo 13 (film)|Apollo 13}} deliberately misquoted Swigert's famous statement as 'Houston, we have a problem' because the original made it seem that the problem had already passed.&lt;br /&gt;
&lt;br /&gt;
The response is a parody of the inspirational quote 'There are no problems, only opportunities.'&lt;br /&gt;
;Transcript&lt;br /&gt;
:[The Apollo 13 mission is en route to the moon. An astronaut on board the craft informs Mission Control of an incident.]&lt;br /&gt;
:Astronaut: Houston, we have a problem.&lt;br /&gt;
:Mission Control: That's a negative, Apollo. There are no problems - only opportunities. Over.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|2|e}}&lt;br /&gt;
|A reference to the {{w|Greek myth}} of {{w|Icarus}} and his father's escape from {{w|Crete}} by building wings of feathers and wax. The joke is that, the incredible part of the story, the fact that Icarus and his father actually flew with simple wax and feathers, is downplayed to try to give children an object lesson about {{Wiktionary|humility}} and {{Wiktionary|hubris}}.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[High in the air. There are feathers floating gently down. Below them is Icarus falling head first, he has the remains of wax and feather wings strapped to his arms.]&lt;br /&gt;
:Icarus: I only hope the story of how ''building wax wings enabled me to fly'' teaches everyone a lesson about hubris.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|2|e}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[To the left, Ponytail is climbing up while Cueball has second thoughts.]&lt;br /&gt;
:Cueball: We should turn back.&lt;br /&gt;
:Ponytail: Wimp.&lt;br /&gt;
:[In the middle, Cueball and Megan seem to be soaking in some sort of pond.]&lt;br /&gt;
:[To the right, Ponytail is standing on top of a castle while Megan pushes a boulder and Cueball is playing some music.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|2|e}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A flat tunnel runs the length of the whole tile. It is rough cut on the ceiling, but a smooth surface for walking.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|17|s|2|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|3|e}}&lt;br /&gt;
|[[Megan]] is surfing on a {{w|Boeing 767|Boeing 767-300W}}&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|3|e}}&lt;br /&gt;
|[Ground slops uphill, left-to-right (West to East). Close to the far right boundary is the Christmas Tree from {{w|A Charlie Brown Christmas}}. In the middle is an electronic listening station. Right and Up-slope of the listening station, Megan and Cueball are lying on the ground, talking. Near bottom left is Ponytail, wearing sunglasses, roller-skiing off a ski jump. Top left are four birds in the sky.]&lt;br /&gt;
;Transcript&lt;br /&gt;
:Megan: Ever wonder if there's life up there ''beyond'' the stuff we're covering up?&lt;br /&gt;
:Cueball: Nah.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|3|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|3|e}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[The tunnel opens up to a small cavern. The ground of the cavern is grass covered, and there is a tree growing in the center. Cueball is lounging near the tree.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|17|s|3|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|18|s|3|e}}&lt;br /&gt;
|{{w|Minecraft}} reference: Someone (yelling, &amp;quot;AAAA&amp;quot;) escapes a creeper (hissing, &amp;quot;SSSSSSSS&amp;quot;) by running deeper into the cave.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|4|e}}&lt;br /&gt;
|The {{w|Blue Hill Meteorological Observatory}} as seen in [http://upload.wikimedia.org/wikipedia/commons/9/9c/Great_Blue_Hill_Weather_Station_Milton_MA_01.jpg this particular photo]. The radio tower depicted shows the antennas for the {{w|WGBH (FM)|WGBH}} and {{w|WKAF}} FM stations.&lt;br /&gt;
A reference to George Mallory's famous response to the question: &amp;quot;Why do you want to climb Mount Everest?&amp;quot;.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Megan seems to be helping Cueball climb the hill.]&lt;br /&gt;
:Megan: &amp;quot;Because it's there&amp;quot; is more poetic than &amp;quot;I'm rich enough that my goals are arbitrary.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|4|e}}&lt;br /&gt;
|A black empty tile (required because unspecified North tiles are automatically filled with white).&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|18|s|4|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|19|s|4|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|5|e}}&lt;br /&gt;
|Cueball can't get cellphone reception, while two wingsuit flyers are leaping off a cliff above him.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|5|e}}&lt;br /&gt;
|A black empty tile (required because unspecified North tiles are automatically filled with white).&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|17|s|5|e}}&lt;br /&gt;
|A {{w|Ross Winans|Winans}} Cigar Boat.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|19|s|5|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|8|n|6|e}}&lt;br /&gt;
|{{w|Star Wars Episode IV: A New Hope|Red Five}} is both Anakin and Luke Skywalker's call sign. Anakin uses the sign in the Battle of Coruscant and Luke uses it in the Battle of Yavin. Also note the use of &amp;quot;{{w|cannon}}&amp;quot; and &amp;quot;{{w|Canon (basic principle)|canon}}, possibly a reference to [[1401: New]].&amp;quot;&lt;br /&gt;
;Transcript&lt;br /&gt;
:Red Five to Red Leader - I'm out of range of any Imperial cannons or canons.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|6|e}}&lt;br /&gt;
|Giant airborne jellyfish.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Two birdwatchers with binoculars walk on the slope of a hill, one facing the tree at the far right of {{1110|2|n|5|e}} with her back to the giant jellyfish and the other one staring at it]&lt;br /&gt;
:Birdwatcher #1: Ooh, a {{w|yellow warbler}}!&lt;br /&gt;
:Birdwatcher #2: Cool.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|6|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|16|s|6|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|17|s|6|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|19|s|6|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|7|e}}&lt;br /&gt;
|Level 1-1 of the original {{w|Super Mario Bros.}} This is confirmed by text on {{1110|3|s|7|e}}. Compare with [http://www.mariowiki.com/images/e/e4/World_1-1_SMB.png screenshot]. The level's &amp;quot;bottomless pits&amp;quot; continue downward.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|s|7|e}}&lt;br /&gt;
|Two people climbing up/down the holes, and one falling.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|s|7|e}}&lt;br /&gt;
|Two people are talking next to a &amp;quot;bottomless pit&amp;quot; from the Mario level, one is saying: &amp;quot;The walls... worn smooth by billions of tumbling Mario corpses&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|s|7|e}}&lt;br /&gt;
|The two pits on the left join together here.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|6|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|7|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|8|s|7|e}}&lt;br /&gt;
|{{w|Role-playing game|RPG}} style pit trap&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|9|s|7|e}}&lt;br /&gt;
|Another {{w|Minecraft}} reference. Cueball standing while a girl swings a pickaxe to further dig out a tunnel. Farther down, part of the mine shaft has collapsed and sealed the hole.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|10|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|11|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|12|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|13|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|14|s|7|e}}&lt;br /&gt;
|A cane is wedged in the right hand mine shaft. Likely a reference to the first {{w|Where's Waldo}} book, where Waldo loses his walking stick (and other items) and readers must scour the detailed illustrations to find Waldo and each of the items he drops.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|15|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|16|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Deep below the surface, the two boreholes finally end. The bones of the unfortunate ones to have fallen down the holes are scattered. A single man-made shaft is covered by a plug of some kind. The shaft goes down to supported deck {{w|arch bridge}} spanning a large chasm, the bottom of which is not shown.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|17|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A Pyramid in a cavern. Most likely a reference to Neon Genesis Evangelion's [http://evangelion.wikia.com/wiki/GeoFront NERV HQ], which is also located in a deep underground cavern. Most of a thatch-roof gazebo can be seen to the east of the pyramid.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|19|s|7|e}}&lt;br /&gt;
|Horizontal tunnel&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|8|e}}&lt;br /&gt;
|Four wind turbines, with [[Megan]] standing among them. May be a reference to [[1378: Turbine]]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|16|s|8|e}}&lt;br /&gt;
|Mostly solid rock; the roof of a cave is in the bottom corner to the west.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|17|s|8|e}}&lt;br /&gt;
|A small graveyard.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|18|s|8|e}}&lt;br /&gt;
|There are tentacle-like objects restricting the passing of objects through this tunnel, the art of which closely resembles the Xbox Live Arcade game {{w|Insanely Twisted Shadow Planet}}, and also bears a resemblance to the mouth of a {{w|Sarlacc Pit}} from Star Wars.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|19|s|8|e}}&lt;br /&gt;
|A tunnel from the west intersects with a vertical passage from above. To the east of the intersection the tunnel dead ends, and the opening downwards is filled with rocks and impassable.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|9|e}}&lt;br /&gt;
|Reference to the first line of &amp;quot;{{w|99 Problems}}&amp;quot; by {{w|Jay-Z}} (&amp;quot;If you're having girl problems I feel bad for you son. I've got 99 problems but a &amp;lt;rhymes with &amp;quot;witch&amp;quot;&amp;gt; ain't one.&amp;quot;). Just left of the fence is a small cleared area with what appears to be a frog in the center. Frog Prince? Also a reference to {{w|Off-by-one error#Fencepost error|fencepost error}}. Ironically, there may be an off-by-one error in the joke, since it would only take 100 fenceposts to cover 99 problems, not 101.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|10|e}}&lt;br /&gt;
|The outline of the {{w|Bombardier Dash 8}} Q400 aircraft shown in Wikipedia.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|10|e}}&lt;br /&gt;
|Hilly terrain with a tree, and a [[Cueball]] standing on a rock.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|11|n|11|e}}&lt;br /&gt;
|An empty white tile with symmetric coordinates (11 N, 11 E).&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|11|e}}&lt;br /&gt;
|A {{w|sine}} curve {{w|oscillate}}s between -1 and 1.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[A bridge begins. The land falls down to meet the water with an almost sinusoidal curve.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|11|s|11|e}}&lt;br /&gt;
|An empty black tile with symmetric coordinates (11 N, 11 E).&lt;br /&gt;
Note, that this PNG file contains an ICC section which means that the blackness in this image is properly {{w|Color correction|color-corrected}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|n|12|e}}&lt;br /&gt;
|This is a re-enactment of one of the last scenes in {{w|2001: A Space Odyssey (film)|2001: A Space Odyssey}}, in which Dave Bowman shuts down {{w|Hal 9000}} by one-by-one pulling out processor modules. Hal eventually regresses to his first programmed memories, the song {{w|Daisy Bell}} which he sings for Bowman.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[High above the ground. Cueball has scaled the outside of a hot air balloon and is using a knife to cut it open while the gondola sings Daisy Bell.]&lt;br /&gt;
:''RIIIP''&lt;br /&gt;
:Gondola [singing, getting slower]: Daiiisyyy... Daiiiiiiisy...&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|12|e}}&lt;br /&gt;
|{{w|Bourne Bridge|Bourne}} or {{w|Sagamore Bridge}}&lt;br /&gt;
;Transcript&lt;br /&gt;
:[The bridge continues.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|13|e}}&lt;br /&gt;
|The bridge is either the {{w|Bourne Bridge|Bourne}} or {{w|Sagamore Bridge}}.&lt;br /&gt;
&lt;br /&gt;
The {{w|covered wagon}} was popularized during the {{w|American Frontier|American expansion west}}, as a good way to bring goods along with as a family journeyed from the crowded eastern states out west (usually to Oregon or California).&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Center of the bridge.]&lt;br /&gt;
&lt;br /&gt;
:[A covered wagon is crossing east, there is a person driving driving, and a person poking out the back. A footman is walking quite a ways ahead of the carriage.]&lt;br /&gt;
&lt;br /&gt;
:[On top of the bridge structure, Megan and Ponytail are sitting and eating some kind of picnic.]&lt;br /&gt;
:Megan and Ponytail: Nom nom nom&lt;br /&gt;
&lt;br /&gt;
:[A tank, vaguely resembling a {{w|Sherman Firefly}}, is crossing west, possibly in a reference to the WWII film {{w|A Bridge Too Far}}. Ponytail is sitting on the turret. Cueball is being more daring and is balancing with arms outstretch on the end of the gun.]&lt;br /&gt;
&lt;br /&gt;
:[Underneath the tank a two-masted junk rigged sailboat is resting with sails furled. Megan and Cueball are fore standing at the railing looking out over the sea.]&lt;br /&gt;
:Megan: So, um, here's the thing—&lt;br /&gt;
:Megan: I'm married to the sea, but it's a very ... ''open'' marriage.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|14|e}}&lt;br /&gt;
|{{w|Bourne Bridge|Bourne}} or {{w|Sagamore Bridge}}&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Land again.]&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|15|e}}&lt;br /&gt;
|[[Cueball]] is singing the chorus to the song &amp;quot;{{w|Flagpole Sitta}}&amp;quot; by {{w|Harvey Danger}}. The characters in the wagon reference the {{w|Oregon Trail (computer game)|Oregon Trail}} computer game. &lt;br /&gt;
&lt;br /&gt;
[[Black Hat]] seems to be up to his usual shenanigans.&lt;br /&gt;
&lt;br /&gt;
;Transcript&lt;br /&gt;
:[The bridge meets land again, and at the western foot of the bridge is a cannon. Black Hat is sitting behind the cannon, and has lit its fuse.]&lt;br /&gt;
:[Where the river meets the land there are stairs leading up to a landing.]&lt;br /&gt;
&lt;br /&gt;
:[The covered wagon has made it across the bridge. Everything is drooping, now. The horse is not walking as upright, the driver is slouching, the person out the back is now lounging on the back with a gun clearly visible.]&lt;br /&gt;
:Someone inside wagon: You brought no food but ''how'' many boxes of bullets?&lt;br /&gt;
&lt;br /&gt;
:[Farther east Cueball is sitting on top of a flagpole singing. Just northwest of him, a leaf spins through the air.]&lt;br /&gt;
:Cueball [singing]: I'm not sick, but I'm not wellll&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|16|e}}&lt;br /&gt;
|Top of VLF antenna.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|16|e}}&lt;br /&gt;
|A cabin which appears to be hooked up to a VLF antenna.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|17|e}}&lt;br /&gt;
|Top of VLF antenna.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|17|e}}&lt;br /&gt;
|VLF antenna and a steep cliff dropoff to water. Cueball watches a butterfly flit around as they did in the {{w|Peanuts}} comic strip.&lt;br /&gt;
The VLF antenna is likely to be a representation of the [http://www.stormfax.com/wireless.htm Marconi Station] on Cape Cod as it existed in the early 1900's.  This station transmitted the first trans-Atlantic wireless telegram in 1903. It had the same four towers and steep drop-off to the beach as depicted in this comic with possible original photo [http://capecodhistory.us/Wellfleet-records/pictures/Marconi-pc.jpg here].&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|18|e}}&lt;br /&gt;
|A {{w|Boeing 717}} with landing gear deployed. Caption: &amp;quot;Folks, this is your captain speaking. I need you all to turn on every electronic device your have. There's no time to explain.&amp;quot; (a reference to {{w|No Time To Explain|the game with the same name}}?)&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|18|e}}&lt;br /&gt;
|Two swimmers in the ocean saying &amp;quot;Stupid {{w|FreeBSD}}...&amp;quot;. FreeBSD is a Unix-like operating system. A reference to [[349: Success]].&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|19|e}}&lt;br /&gt;
|A {{w|humpback whale}} breaching.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|20|e}}&lt;br /&gt;
|A rocky shore. The uppermost rock formation in this panel appears to be a laughing face in profile.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|21|e}}&lt;br /&gt;
|A fin-shaped object protrudes from the ground.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|22|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|22|e}}&lt;br /&gt;
|An anchor for {{w|Guy-wire}}s. To the east of the anchor, a very small Cueball and an equally tiny Megan can be seen in the grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|23|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|23|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|23|e}}&lt;br /&gt;
|An anchor for {{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|n|24|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|24|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|24|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|24|e}}&lt;br /&gt;
|An anchor for {{w|Guy-wire}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|n|25|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|n|25|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|25|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|25|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|25|e}}&lt;br /&gt;
|{{w|Guy-wire}}s with terrain&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|6|n|26|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|n|26|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|n|26|e}}&lt;br /&gt;
|{{w|Guy-wire}}s, one of which [[Black Hat]] is hanging from.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|26|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|26|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|26|e}}&lt;br /&gt;
|An anchor for {{w|Guy-wire}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|7|n|27|e}}&lt;br /&gt;
|Top of the radio tower mentioned under 6N27E (right below).&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|6|n|27|e}}&lt;br /&gt;
|This appears to be the former record-holder for the tallest man-made structure, the {{w|KVLY-TV mast}} in {{w|North Dakota}}. It was surpassed by the {{w|Burj Khalifa}} (829.84&amp;amp;nbsp;m (2,723&amp;amp;nbsp;ft)) located in Dubai (also included in the comic).&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Top of a radio tower. There are four guy-wires that connect to the tower, two on each side. A woman is standing on the top, holding onto the antenna for stability.]&lt;br /&gt;
:Woman: Dubai may have taken the record for &amp;quot;Tallest Manmade Structure,&amp;quot; but North Dakota still has &amp;quot;[http://www.realnd.com/jamestownbuffaloindex.htm Largest Buffalo Monument],&amp;quot; &amp;quot;[http://heritagerenewal.org/bigthings/hamburger.htm Biggest Hamburger],&amp;quot; and &amp;quot;[http://www.realnd.com/casseltoncanpileindex.htm Tallest Pyramid of Oil Cans].&amp;quot; So ''there''.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|n|27|e}}&lt;br /&gt;
|{{w|Radio tower}} with {{w|guy-wire}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|n|27|e}}&lt;br /&gt;
|{{w|Radio tower}} with {{w|guy-wire}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|27|e}}&lt;br /&gt;
|{{w|Radio tower}} with {{w|guy-wire}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|27|e}}&lt;br /&gt;
|{{w|Radio tower}} with {{w|guy-wire}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|27|e}}&lt;br /&gt;
|The base of a {{w|radio tower}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|6|n|28|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|n|28|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|n|28|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|28|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|28|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|28|e}}&lt;br /&gt;
|An anchor for {{w|Guy-wire}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|5|n|29|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|n|29|e}}&lt;br /&gt;
|{{w|Guy-wire}}s, one of which [[Megan]] is sliding down. Possibly a reference to the game {{w|Infamous (video game)|Infamous}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|29|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|29|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|29|e}}&lt;br /&gt;
|{{w|Guy-wire}}s with terrain&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|4|n|30|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|30|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|30|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|30|e}}&lt;br /&gt;
|An anchor for {{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|3|n|31|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|31|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|31|e}}&lt;br /&gt;
|An anchor for {{w|Guy-wire}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|32|e}}&lt;br /&gt;
|{{w|Guy-wire}}s&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|32|e}}&lt;br /&gt;
|An anchor for {{w|Guy-wire}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|33|e}}&lt;br /&gt;
|A tree with a tractor.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|34|e}}&lt;br /&gt;
|A rolling grassy landscape with a fence. Some of the fence posts are topped with bluebird boxes, and birds sit on the fence wires.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|35|e}}&lt;br /&gt;
|a {{w|barn}} and some trees.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|36|e}}&lt;br /&gt;
|Reference to the original Pokémon games. When Prof. Oak tells you not to go into the tall grass without a Pokémon.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[There is a large hill with very tall grass (taller than any character in this section).]&lt;br /&gt;
:[Left-most is some structure of some kind.]&lt;br /&gt;
:[West of the structure is Cueball shouting to Megan, who is running into the long grass.]&lt;br /&gt;
:Cueball: Don't go into the long grass! (Line from Jurassic Park 2: The Lost World which precedes the velociraptor attack.)&lt;br /&gt;
:Megan: Pikachu, I choose ''DEATH''—&lt;br /&gt;
:Megan: And with it immortality.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|37|e}}&lt;br /&gt;
|Grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|38|e}}&lt;br /&gt;
|Grass with a short rectangular structure.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|2|n|39|e}}&lt;br /&gt;
|The top of a water tower. Cueball and Megan on the catwalk at the top. Cueball looking out. Megan using some mounted device (maybe a telephone?, or some controls?).&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|39|e}}&lt;br /&gt;
|The base of a water tower.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|40|e}}&lt;br /&gt;
|Grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|41|e}}&lt;br /&gt;
|Grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|42|e}}&lt;br /&gt;
|Grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|43|e}}&lt;br /&gt;
|Grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|44|e}}&lt;br /&gt;
|Grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|45|e}}&lt;br /&gt;
|Grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|46|e}}&lt;br /&gt;
|Grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|47|e}}&lt;br /&gt;
|Grass.&lt;br /&gt;
|-&lt;br /&gt;
|{{1110|1|n|48|e}}&lt;br /&gt;
|[[Cueball]] with a balloon in his hand, flying towards the image border. He says &amp;quot;I wonder where I'll float next&amp;quot;. This is a reference to [[1|the very first xkcd comic]]. It may also be a reference to {{w|World of Goo}}, a computer game, where at the end of level 1 the goo balls leave the screen carried by balloons, wondering what will be next. Alternatively, this may be a reference to the detail and variety of earlier panels.&lt;br /&gt;
;Transcript&lt;br /&gt;
:[Grassy hill slowly rolls until the extreme right which ends in a much larger drop-off. This is the end of the world.]&lt;br /&gt;
:[Cueball is still floating holding his balloon, heading further east.]&lt;br /&gt;
:Cueball: I wonder where I'll float next.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References by Category==&lt;br /&gt;
===Vehicles===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|covered wagon|Covered wagons}}&lt;br /&gt;
|{{1110|1|n|13|e}} {{1110|1|n|15|e}}&lt;br /&gt;
|[[File:covered-wagon.png]] [[File:covered-wagon-2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Remote-controlled rocket-powered bicycle&lt;br /&gt;
|{{1110|1|n|1|w}}&lt;br /&gt;
|[[File:rocket-powered-bicycle.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Sailboat}}&lt;br /&gt;
|{{1110|1|n|5|w}}&lt;br /&gt;
|[[File:sailboat.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Sailing ship}}&lt;br /&gt;
|{{1110|1|n|8|w}}&lt;br /&gt;
|[[File:sailing-ship.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Junk-rigged Sailboat}}&lt;br /&gt;
|{{1110|1|n|13|e}}&lt;br /&gt;
|[[File:junk-rigged-sailboat.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Hot air balloons}}&lt;br /&gt;
|{{1110|6|n|1|e}}&lt;br /&gt;
|[[File:hot-air-balloon-1.png]] [[File:hot-air-balloon-2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Cars}}&lt;br /&gt;
|{{1110|1|n|1|w}} {{1110|1|n|1|e}}&lt;br /&gt;
|[[File:cars-sedans-1.png]] [[File:cars-sedans-2.png]] [[File:cars-sedans-3.png]] [[File:cars-sedans-4.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Wienermobile}}&lt;br /&gt;
|{{1110|1|n|1|w}}&lt;br /&gt;
|[[File:wienermobile.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Tractor}}&lt;br /&gt;
|{{1110|1|n|33|e}}&lt;br /&gt;
|[[File:tractor.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Tank}}&lt;br /&gt;
|{{1110|1|n|13|e}}&lt;br /&gt;
|[[File:tank.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Ross Winans|Winans}} Cigar Boat&lt;br /&gt;
|{{1110|17|s|5|e}}&lt;br /&gt;
|[[File:submarine.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Boeing 717}} Jet airliner&lt;br /&gt;
|{{1110|7|n|7|w}} {{1110|3|n|18|e}}&lt;br /&gt;
|[[File:boeing-717-jet.png]] [[File:boeing-717-jet-landing.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Embraer E-Jet family|Embraer E-190}} Jet airliner&lt;br /&gt;
|{{1110|2|n|4|w}}&lt;br /&gt;
|[[File:embraer-e-190-jet.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Boeing 767|Boeing 767-300W}} Jet airliner&lt;br /&gt;
|{{1110|3|n|3|e}}&lt;br /&gt;
|[[File:boeing-767-300w-jet.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Bombardier Dash 8|Bombardier Dash-8 Q400}} turboprop airliner&lt;br /&gt;
|{{1110|3|n|10|e}}&lt;br /&gt;
|[[File:bombardier-dash-8.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Saturn V}} Rocket&lt;br /&gt;
|{{1110|1|n|22|w}} {{1110|2|n|22|w}}&lt;br /&gt;
|[[File:saturn-v-rocket.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Apollo 13}} spacecraft&lt;br /&gt;
|{{1110|9|n|2|e}}&lt;br /&gt;
|[[File:apollo-13-spacecraft.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|X-Wing fighters}}&lt;br /&gt;
|{{1110|8|n|6|e}} {{1110|8|s|17|w}}&lt;br /&gt;
|[[File:x-wing-fighter-1.png]] [[File:x-wing-fighter-2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Man-made Structures===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Burj Khalifa}}&lt;br /&gt;
|{{1110|8|n|2|w}}, {{1110|6|n|27|e}} &lt;br /&gt;
|[[File:burj-khalifa.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Statue of Liberty}}&lt;br /&gt;
|{{1110|1|n|13|w}}&lt;br /&gt;
|[[File:statue-of-liberty.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Pyramid}}&lt;br /&gt;
|{{1110|17|s|7|e}}&lt;br /&gt;
|[[File:1110-pyramid.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Bridges (Suspension bridge, Arch bridge)&lt;br /&gt;
|{{1110|1|n|12|e}} {{1110|1|n|13|e}} {{1110|1|n|14|e}}&lt;br /&gt;
|[[File:arch-bridge.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Lighthouse}}&lt;br /&gt;
|{{1110|1|n|13|w}}&lt;br /&gt;
|[[File:lighthouse.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Water tower&lt;br /&gt;
|{{1110|1|n|39|e}} {{1110|2|n|39|e}}&lt;br /&gt;
|[[File:water-tower.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Mine shafts&lt;br /&gt;
|{{1110|1|s|17|w}}&lt;br /&gt;
|[[File:mine-shafts.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Graveyard / cemetery&lt;br /&gt;
|{{1110|17|s|8|e}}&lt;br /&gt;
|[[File:graveyard-cemetary.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Parking lot&lt;br /&gt;
|{{1110|1|n|1|w}} {{1110|1|n|1|e}}&lt;br /&gt;
|[[File:cars-sedans-1.png]] [[File:cars-sedans-2.png]] [[File:cars-sedans-3.png]] [[File:cars-sedans-4.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Fence posts&lt;br /&gt;
|{{1110|1|n|34|e}}&lt;br /&gt;
|[[File:fenceposts.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Bluebird boxes&lt;br /&gt;
|{{1110|1|n|34|e}}&lt;br /&gt;
|[[File:bluebird-boxes.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Barn&lt;br /&gt;
|{{1110|1|n|35|e}}&lt;br /&gt;
|[[File:barn.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Tire Swing&lt;br /&gt;
|{{1110|2|n|4|e}}&lt;br /&gt;
|[[File:tire-swing.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Fountain&lt;br /&gt;
|{{1110|1|n|1|e}}&lt;br /&gt;
|[[File:1110-fountain.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Park benches&lt;br /&gt;
|{{1110|1|n|14|w}}&lt;br /&gt;
|[[File:park-benches.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Buoys&lt;br /&gt;
|{{1110|1|n|5|w}}&lt;br /&gt;
|[[File:buoy-1.png]] [[File:buoy-2.png]] [[File:buoy-3.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Beach Umbrella&lt;br /&gt;
|{{1110|1|n|4|w}}&lt;br /&gt;
|[[File:beach-umbrella.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Butterfly Net&lt;br /&gt;
|{{1110|1|n|1|e}}&lt;br /&gt;
|[[File:butterfly-net.png]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Construction Cranes}} (Tower crane, Crawler crane)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anti-aircraft platform&lt;br /&gt;
|{{1110|1|n|9|w}}&lt;br /&gt;
|[[File:anti-aircraft-platform.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Wind turbines&lt;br /&gt;
|{{1110|1|n|8|e}}&lt;br /&gt;
|[[File:wind-turbines.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Meteorological Observatory}}&lt;br /&gt;
|{{1110|2|n|4|e}}&lt;br /&gt;
|[[File:meteorological-observatory.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Radio station}}&lt;br /&gt;
|{{1110|1|n|16|e}} {{1110|2|n|16|e}} {{1110|1|n|17|e}}&lt;br /&gt;
|[[File:marconi-station.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Radio mast}}&lt;br /&gt;
|{{1110|2|n|16|e}}&lt;br /&gt;
|[[File:kvly-tv-mast.png]] [[File:guy-wires-with-mast.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Radio Telescope}}&lt;br /&gt;
|{{1110|1|n|25|w}}&lt;br /&gt;
|[[File:1110-radio-telescope.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Satellite Dish}}&lt;br /&gt;
|{{1110|1|n|1|w}}&lt;br /&gt;
|[[File:1110-satellite-dish.png]]&lt;br /&gt;
|-&lt;br /&gt;
|{{w|GPS}}&lt;br /&gt;
|{{1110|1|n|33|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Bitcoins}}&lt;br /&gt;
|{{1110|1|n|9|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Game Console}}&lt;br /&gt;
|{{1110|2|s|9|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Guns}} (Anti-Aircraft Gun, Shotgun)&lt;br /&gt;
|{{1110|6|n|2|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Laptop}}&lt;br /&gt;
|{{1110|2|n|2|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Cellphones}}&lt;br /&gt;
|{{1110|2|n|5|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|FreeBSD}}&lt;br /&gt;
|{{1110|1|n|18|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Facebook}}, {{w|Twitter}}&lt;br /&gt;
|{{1110|15|s|1|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|AaaaaAAaaaAAAaaAAAAaAAAAA!!! – A Reckless Disregard for Gravity|AaAaAA!!!}}&lt;br /&gt;
|{{1110|3|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Clay pigeon}}&lt;br /&gt;
|{{1110|3|n|2|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Duke Nukem 3D}}&lt;br /&gt;
|{{1110|1|n|2|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Marco Polo (game)|Marco Polo}}&lt;br /&gt;
|{{1110|1|n|11|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Super Mario Bros.}}&lt;br /&gt;
|{{1110|1|n|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Minecraft}}&lt;br /&gt;
|{{1110|18|s|3|e}} {{1110|9|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|inFamous}}&lt;br /&gt;
|{{1110|4|n|29|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|The Oregon Trail (video game)|The Oregon Trail}}&lt;br /&gt;
|{{1110|1|n|15|e}} {{1110|1|n|13|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Pokémon}}&lt;br /&gt;
|{{1110|1|n|36|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Movies===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|2001: A Space Odyssey (film)|2001: A Space Odyssey}}&lt;br /&gt;
|{{1110|5|n|12|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|A Bridge Too Far (film)|A Bridge Too Far}}&lt;br /&gt;
|{{1110|1|n|13|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Apollo 13 (film)|Apollo 13}}&lt;br /&gt;
|{{1110|9|n|2|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Contact (film)|Contact}}&lt;br /&gt;
|{{1110|1|n|25|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Groundhog Day (film)|Groundhog Day}}&lt;br /&gt;
|{{1110|1|n|33|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Hackers (film)|Hackers}}&lt;br /&gt;
|{{1110|1|n|2|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Jurassic Park (film)|Jurassic Park}}&lt;br /&gt;
|{{1110|1|n|36|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Planet of the Apes (1968 film)|Planet of the Apes}}&lt;br /&gt;
|{{1110|1|n|13|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Star Wars Episode VI: Return of the Jedi}}&lt;br /&gt;
|{{1110|8|s|17|w}} {{1110|18|s|8|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|The Crimson Permanent Assurance}}&lt;br /&gt;
|{{1110|1|n|8|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|They Live}}&lt;br /&gt;
|{{1110|1|n|2|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Transformers}}&lt;br /&gt;
|{{1110|1|n|21|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television Shows===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Lost (TV series)|Lost}}&lt;br /&gt;
|{{1110|1|n|17|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|The Simpsons}}&lt;br /&gt;
|{{1110|5|n|2|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Seinfeld}}&lt;br /&gt;
|{{1110|1|n|2|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|A Charlie Brown Christmas}}&lt;br /&gt;
|{{1110|2|n|3|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Ender's Game}}&lt;br /&gt;
|{{1110|1|n|28|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Footprints (poem)|Footprints}}&lt;br /&gt;
|{{1110|1|n|21|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Tower of Babylon}}&lt;br /&gt;
|{{1110|1|s|17|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|The Adventures of Tom Sawyer}}&lt;br /&gt;
|{{1110|12|s|13|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|A Commonsense Book of Death}}&lt;br /&gt;
|{{1110|1|n|9|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|The Hitchhiker's Guide to the Galaxy}}&lt;br /&gt;
|{{1110|13|n|1|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Where's Waldo}}&lt;br /&gt;
|{{1110|14|s|7|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|99 Problems}}&lt;br /&gt;
|{{1110|1|n|9|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Daisy Bell}}&lt;br /&gt;
|{{1110|5|n|12|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Flagpole Sitta}}&lt;br /&gt;
|{{1110|1|n|15|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|I'm on a Boat}}&lt;br /&gt;
|{{1110|1|n|5|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Radio Programs===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Desert Island Discs}}&lt;br /&gt;
|{{1110|1|n|17|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flora and Fauna===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|Trees&lt;br /&gt;
|{{1110|1|n|14|w}} {{1110|14|s|3|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Squirrel}}&lt;br /&gt;
|{{1110|1|n|1|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Velociraptors}}&lt;br /&gt;
|{{1110|1|n|27|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Seabirds}}&lt;br /&gt;
|{{1110|1|n|4|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Jellyfish}}&lt;br /&gt;
|{{1110|2|n|6|e}} {{1110|1|s|6|w}} {{1110|2|s|9|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Humpback whale|Whales (Humpback)}}&lt;br /&gt;
|{{1110|13|n|1|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fish&lt;br /&gt;
|{{1110|17|s|1|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Yellow Warbler}}&lt;br /&gt;
|{{1110|2|n|6|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Red Spiders|Red Spiders]]&lt;br /&gt;
|{{1110|6|n|5|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===People===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! width=&amp;quot;256px&amp;quot; | Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Peter Thiel}}&lt;br /&gt;
|{{1110|1|n|9|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Elizabeth Warren}}&lt;br /&gt;
|{{1110|1|n|8|w}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Icarus}}&lt;br /&gt;
|{{1110|3|n|2|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|George Mallory}}&lt;br /&gt;
|{{1110|2|n|4|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Places===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; |&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Grid coords&lt;br /&gt;
! Thumbnail&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Dubai}}&lt;br /&gt;
|{{1110|6|n|27|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|North Dakota}}&lt;br /&gt;
|{{1110|6|n|27|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{w|Alaska}}&lt;br /&gt;
|{{1110|17|s|1|e}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- [[Category:Comics with color]]??? There is not color except different hues of black in this comic --&amp;gt;&lt;br /&gt;
[[Category:Large drawings]]&lt;br /&gt;
[[Category:Interactive comics]]&lt;br /&gt;
[[Category:Comics featuring Black Hat]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Megan]]&lt;br /&gt;
[[Category:Comics featuring Ponytail]]&lt;br /&gt;
[[Category:Comics featuring White Hat]]&lt;br /&gt;
[[Category:Comics featuring Beret Guy]]&lt;br /&gt;
[[Category:Comics featuring Hairbun]]&lt;br /&gt;
[[Category:Multiple Cueballs]]&lt;br /&gt;
[[Category:Philosophy]]&lt;br /&gt;
[[Category:Velociraptors]]&lt;br /&gt;
[[Category:Squirrels]]&lt;br /&gt;
[[Category:Wingsuit]]&lt;br /&gt;
[[Category:Firefly]]&lt;br /&gt;
[[Category:Pokémon]]&lt;br /&gt;
[[Category:Red Spiders]]&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:Butterfly net]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1705:_Pok%C3%A9mon_Go&amp;diff=195228</id>
		<title>1705: Pokémon Go</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1705:_Pok%C3%A9mon_Go&amp;diff=195228"/>
				<updated>2020-07-27T18:00:04Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1705&lt;br /&gt;
| date      = July 11, 2016&lt;br /&gt;
| title     = Pokémon Go&lt;br /&gt;
| image     = pokemon_go.png&lt;br /&gt;
| titletext = Still waiting for the Pokémon Go update that lets you capture strangers' pets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{w|Pokémon GO}} is an {{w|augmented reality}} (AR) smartphone game, where players walk around the real world, guided by a virtual map sprinkled with {{w|Pokémon}}, trying to find and capture these creatures from the first to fifth generations (i.e. Pokémon from the first to fifth series of games released), then leveling them up and/or evolving them, and using them in battle, similar to the classic Pokémon games for handheld consoles. These Pokémon are randomly placed around the world in the AR format so that they can only be seen through the phone. [[Randall]] is playing a prank on all players happening upon his real Pokémon figures as they are so consumed with this new game that they assume that they are from the game, not realizing that they should not be able to see them before they take out their phones, and then after doing this wondering why their phone is having trouble loading them.&lt;br /&gt;
&lt;br /&gt;
Due to the popularity of the Pokémon franchise, after Pokémon GO's release in the United States on July 6, 2016, many fans of the series have been walking around with their smartphones out to capture and battle Pokémon. Some players are so eager to capture rare Pokémon (for example, [http://bulbapedia.bulbagarden.net/wiki/Vaporeon_%28Pok%C3%A9mon%29 Vaporeon]) that they will leave their cars amid traffic with the engines running. [http://www.dailymail.co.uk/news/article-3693814/Chaos-Central-Park-gamers-leap-cars-leave-engines-running-catch-rare-POKEMON.html]&lt;br /&gt;
&lt;br /&gt;
Randall jokes that he has replicated the AR properties of the Pokémon in the app (that is, when you encounter a Pokémon, it is a small computer-generated sprite placed over your phone's rear camera image that moves about your screen, giving the appearance of a &amp;quot;real&amp;quot; Pokémon in front of you). Randall's real life plastic models of various Pokémon have been constructed so they would seem to fit on a smartphone screen due to perspective, he has embedded a [[332: Gyroscopes|gyroscope]] in them so they wobble about their base giving them the appearance of basic computer-created movement, and as a final touch he has added a subtle underlighting which is also part of the game, and gives them a slightly computer-generated look compared to the real world around them. These effects combined fool avid Pokémon GO players into taking out their smartphone to capture the Pokémon for their game, when in fact it is just a toy sitting in front of them, and they should have known this as mentioned above. In this comic Randall displays the Pokémon called {{w|Squirtle}} which looks like a little turtle.&lt;br /&gt;
&lt;br /&gt;
This comic is part of the [[:Category:My Hobby|My Hobby series]]. In this case, the hobby is pranking players of Pokémon GO by replicating the appearance of the augmented reality mechanic.&lt;br /&gt;
&lt;br /&gt;
In the title text, Randall is still waiting for an update that allows capture of strangers' pets - besides the obvious, playing by the rules of Pokémon only wild (not any with an owner) Pokémon can be caught. However, in the {{w|Pokémon Colosseum}} games, through the use of a specialized device the player steals from the villains, the player can capture other trainers' Pokémon. This is also a callback to an earlier strip wherein [[Black Hat]] wishes for a Pokéball that works on strangers' pets (see last entry in [[1086: Eyelash Wish Log]]).&lt;br /&gt;
&lt;br /&gt;
Pokémon Go was again the topic of [[2220: Imagine Going Back in Time]] more than 3 years later.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Cueball walks in to the frame from the left. On the sidewalk in front of him is a small Pokémon figure looking like a standing turtle with a long squirrel like tail, known as Squirtle. Lines around it indicate that it is moving forth and back (wobbling), and circle lines below indicate that there is light below it. The exact position of the Pokémon and these lines around it change through all four images, but stays almost in the same position.]&lt;br /&gt;
&lt;br /&gt;
:[Cueball takes out his smart phone and points its camera at the Pokémon while looking at the screen.]&lt;br /&gt;
&lt;br /&gt;
:[Cueball shakes his smart phone violently up and down indicated with four to five gray drawings of his arm and phone below and above one solid black copy of the hand and phone. There are also two gray lines above and below the outer gray phones to indicate this shaking.]&lt;br /&gt;
&lt;br /&gt;
:[Cueball has lowered his smart phone and just stands there looking at the wobbling Pokémon.]&lt;br /&gt;
:Cueball: '''''???'''''&lt;br /&gt;
&lt;br /&gt;
:'''My hobby: Building plastic Pokémon with subtle underlighting and a gyroscope to make them drift back and forth, then leaving them sitting around to mess with Pokémon Go players.'''&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:My Hobby]]&lt;br /&gt;
[[Category:Pokémon]]&lt;br /&gt;
[[Category:Animals]]&lt;br /&gt;
[[Category:Smartphones]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=80:_My_Other_Car&amp;diff=195204</id>
		<title>80: My Other Car</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=80:_My_Other_Car&amp;diff=195204"/>
				<updated>2020-07-27T01:17:11Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 80&lt;br /&gt;
| date      = March 24, 2006&lt;br /&gt;
| title     = My Other Car&lt;br /&gt;
| image     = other_car.jpg&lt;br /&gt;
| titletext = It's much better than the other one.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This comic refers to a popular form of {{w|bumper sticker}} that follows the template &amp;quot;my other car is a ____.&amp;quot; Sometimes the blank is a fancy vehicle like a {{w|Porsche}} or a {{w|Ferrari}}; sometimes it's an even more expensive form of transportation like a &amp;quot;{{w|yacht}}&amp;quot; or &amp;quot;{{w|private jet}},&amp;quot; or even something joking or in fiction (like a &amp;quot;{{w|TARDIS}}&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The premise was to jokingly imply that someone driving in a less fancy vehicle was wealthier than they looked, as they could afford a fancy car (they simply chose to drive the clunker that day). The designer of the first stickers might even have intended them for serious use by wealthy drivers. The form of sticker ultimately became so well known that the phrase entered the pop-culture lexicon.&lt;br /&gt;
&lt;br /&gt;
Due to their popularity, these stickers also have been parodied in various ways, like the one [[Randall Munroe|Randall]] has invented here. Randall's sticker is a more &amp;quot;honest&amp;quot; sticker that admits &amp;quot;this IS my other car;&amp;quot; in other words, this is the nicer of the two cars.&lt;br /&gt;
&lt;br /&gt;
This sticker could probably be used on an expensive car to mirror the traditional sticker's use on a cheaper car. However, the car in the strip is a Mitsubishi, which is not a particularly expensive brand. Thus it appears that Randall is using the sticker for contrasting purposes: while others would drive a modest car but joke that they have a really nice one at home, Randall's car is modest, and, as he noted in the title text, his other one is much worse than this one.&lt;br /&gt;
&lt;br /&gt;
It's also possible that this is a play on meta-levels; by definition, the car that you're driving can't be your other car, as it's your car you're driving now. Your other car is the one sitting at home.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[The back of a blue Mitsubishi with a spoiler is shown.]&lt;br /&gt;
:Bumper sticker: This IS my other car.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Comics with color]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=78:_Garfield&amp;diff=195203</id>
		<title>78: Garfield</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=78:_Garfield&amp;diff=195203"/>
				<updated>2020-07-27T01:15:08Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 78&lt;br /&gt;
| date      = March 20, 2006&lt;br /&gt;
| title     = Garfield&lt;br /&gt;
| image     = garfield.jpg&lt;br /&gt;
| titletext = The use of the 'Garfield' character for the purposes of this parody qualifies as fair use under the Copyright Act of 1976, 17 U.S.C. sec. 107. See Campbell v. Acuff-Rose Music (92-1292), 510 U.S. 569&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
The newspaper comic strip {{w|Garfield}}, which features an orange cat as the main character, has increasingly been known for repetitive, quality-lacking strips. In the past, this was because the creator, {{w|Jim Davis}}, prefers to explore the same subjects he is comfortable with but in different ways — or from a less charitable view, because the strip is intended for a wide audience and thus becomes homogenized and inoffensive by nature. This attitude has only become more pronounced in the 21st century, as the aging Davis becomes less and less interested in the franchise. Regardless of the reason, these strips are now {{w|Ghostwriter|ghost written}} with little input from Davis and rarely explore the unconventional. The comic is challenging Davis to do something unexpected and surprise us all. The comic also accuses Davis of being a &amp;quot;sell out&amp;quot;, sticking to bourgeois/commercial logic, something that dadaist artists challenged.&lt;br /&gt;
&lt;br /&gt;
{{w|Dadaism}} was an artistic movement in the early 20th century marked primarily by chaos, irrationality, and surrealism. Some of the artists believed that the bourgeois logic made human beings unhappy and therefore led to war.&lt;br /&gt;
&lt;br /&gt;
Randall leads by example by featuring a strip that parodies the style of Garfield, with multiple colors (xkcd usually contains only black and white, with some few containing an additional color like red or yellow) and a character that is not a stick figure breaking the normal xkcd pattern. Another dadaist aspect is the fact that while Garfield is smiling, he is communicating something that could be considered terrifying.&lt;br /&gt;
&lt;br /&gt;
The title text explains that xkcd is exercising legal use of Davis's intellectual property, namely the title character of his comic. The Supreme Court case mentioned, ''{{w|Campbell v. Acuff-Rose Music}}'', confirmed that parody is legal even when there is commercial gain as a result, and also referenced the {{w|Copyright Act of 1976}}, 17 U.S.C. § 107, for the same reason.&lt;br /&gt;
&lt;br /&gt;
While this is normally understood by most anyone who questions such matters, [[Randall]] includes it as a reference to the lessening of strict copyright law, which many comics also mention, usually in the context of {{w|open-source software}} and those who promote it, like at the comics featuring [[:Category:Comics featuring Richard Stallman|Richard Stallman]].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:I want to see something unexpected in comics. Just one strip could make up for it all.&lt;br /&gt;
:[Garfield is standing on hind legs facing and looking directly at the camera. But is off-center in the frame, about 1/3 from the left, rotated very slightly clockwise.]&lt;br /&gt;
:[Zoom in on Garfield, still to the left, now rotated slightly counterclockwise.]&lt;br /&gt;
:[Zoom in again on Garfield, now the frame clips off the left side of his face.]&lt;br /&gt;
:Garfield thought bubble: The world is burning.&lt;br /&gt;
:[Final zoom in, the frame is ripped like a page, offset, and Garfield's eyes are half closed on the right half.]&lt;br /&gt;
:Garfield thought bubble: Run.&lt;br /&gt;
:Jim Davis, throw off your commercial shackles. Challenge us. Go out in a blaze of Dadaist glory. There is still time.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The comic number, #78, corresponds to the year Garfield debuted, 1978.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Comics featuring real people]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=148:_Mispronouncing&amp;diff=195202</id>
		<title>148: Mispronouncing</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=148:_Mispronouncing&amp;diff=195202"/>
				<updated>2020-07-27T01:12:43Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 148&lt;br /&gt;
| date      = August 25, 2006&lt;br /&gt;
| title     = Mispronouncing&lt;br /&gt;
| image     = mispronouncing.png&lt;br /&gt;
| titletext = My pal Emad does this all the time. 'Hey man, which way to the airpart?'&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This is the sixth comic in the [[My Hobby]] series. [[Cueball]] is deliberately mispronouncing words while talking. It's just his hobby. Hobbies in the ''My Hobby'' series are generally annoying or weird, but with an element of cleverness. Here, Cueball persists in mispronouncing his words despite the second character's attempt to correct him.&lt;br /&gt;
&lt;br /&gt;
In the title text, [[Randall]] explains that he got the idea for this comic from one of his friends.&lt;br /&gt;
&lt;br /&gt;
Interestingly, when Randall started the xkcd blog in October 2006, 6 weeks after the publication of this comic, he named it &amp;quot;[[Blag]],&amp;quot; and he has used that name in several other comics, such as [[124: Blogofractal]], [[181: Interblag]], and [[239: Blagofaire]].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Caption at top of panel:]&lt;br /&gt;
:My hobby:&lt;br /&gt;
:Mispronouncing words&lt;br /&gt;
&lt;br /&gt;
:[Cueball and a friend are talking:]&lt;br /&gt;
:Cueball: Yeah, did you see what he said on his wobsite?&lt;br /&gt;
:Friend: ...his what?&lt;br /&gt;
:Cueball: Wobsite.&lt;br /&gt;
:Friend: ... I think you mean &amp;quot;website.&amp;quot;&lt;br /&gt;
:Cueball: Why don't you write about it in your blag?&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Today if you visit https://www.blag.xkcd.com, you get redirected to blog.xkcd.com, but the title is still &amp;quot;xkcd - The blag of the webcomic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Language]]&lt;br /&gt;
[[Category:My Hobby]]&lt;br /&gt;
[[Category:Multiple Cueballs]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2006:_Customer_Rewards&amp;diff=195201</id>
		<title>2006: Customer Rewards</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2006:_Customer_Rewards&amp;diff=195201"/>
				<updated>2020-07-27T01:09:37Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2006&lt;br /&gt;
| date      = June 13, 2018&lt;br /&gt;
| title     = Customer Rewards&lt;br /&gt;
| image     = customer_rewards.png&lt;br /&gt;
| titletext = We'll pay you $1.47 to post on social media about our products, $2.05 to mention it in any group chats you're in, and 11 cents per passenger each time you drive your office carpool past one of our billboards.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
Many supermarkets offer customers {{w|Loyalty program|Loyalty programs}} that give discounts. To join one of these programs you often need to give various personal data, such as your name, or download an app that can access your {{w|Facebook}} account. The supermarket gets lots of valuable marketing data to target the customer in the future. They think this will make lots of money for them, so they entice people to do this. This is why it is able to offer a discount to members of the program.&lt;br /&gt;
&lt;br /&gt;
Here, Cueball is at a store where the clerk is offering to give him benefits in exchange for data and to help them advertise their products. This comic imagines the exchange of data for a discount as the sales clerk offering cash at the point of sale, to emphasize how odd this exchange is. Not to mention, when flat-out asking to see someone's phone to write down their contact info and look at all their Facebook posts it sounds disturbingly like uncouth data harvesting, not too far removed from potential identity theft.&lt;br /&gt;
&lt;br /&gt;
The title text continues this by considering how companies will also find ways to incentivize positive viral marketing or offer services in exchange for viewing adverts. By imagining these situations as if they were cash transactions makes them seem ridiculous.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:15%&amp;quot;|Amount&lt;br /&gt;
!style=&amp;quot;width:20%&amp;quot;|Reward offers&lt;br /&gt;
!style=&amp;quot;width:65%&amp;quot;|Explanation&lt;br /&gt;
|-&lt;br /&gt;
|24¢&lt;br /&gt;
|Last name&lt;br /&gt;
|Possibly used to gather additional data from Facebook or to guess the customer's ethnicity.&lt;br /&gt;
|-&lt;br /&gt;
|35¢&lt;br /&gt;
|List of family members&lt;br /&gt;
|So that the merchant can send them targeted advertisements.&lt;br /&gt;
|-&lt;br /&gt;
|79¢&lt;br /&gt;
|Cell number&lt;br /&gt;
|So that the merchant can send you targeted telemarketing advertisements.&lt;br /&gt;
|-&lt;br /&gt;
|$1.20&lt;br /&gt;
|Facebook posts&lt;br /&gt;
|So that the merchant can see what you're interested in and tailor advertisements to you.&lt;br /&gt;
|-&lt;br /&gt;
|$1.47&lt;br /&gt;
|Post products on social media&lt;br /&gt;
|Paying the customer to create advertisements for them.&lt;br /&gt;
|-&lt;br /&gt;
|$2.05&lt;br /&gt;
|Mention products in group chats&lt;br /&gt;
|Movie and television studios get kickbacks from companies when products are mentioned or used in media.&lt;br /&gt;
|-&lt;br /&gt;
|11¢&lt;br /&gt;
|Per passenger when driving past billboard in office carpool&lt;br /&gt;
|Like putting the store's ads on your website, blog, or podcast.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
All this information is used to send personalized ads which have a better chance of succeeding and earning money for the store owner.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[To the right Cueball stands in front of a sales desk, his shopping bag on the desk. Behind the desk on the left is a sales clerk wearing a peaked cap and typing on a cash register.]&lt;br /&gt;
:Sales clerk: That will be $23.03. &lt;br /&gt;
:Sales clerk: Also, I'll pay you 24 cents for your last name, 35 cents for a list of your family members, 79 cents for your cell number, and $1.20 if you hand me your phone and let me scroll through your Facebook posts. &lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:Loyalty cards and rewards account offers get way weirder if you think of them as separate transactions.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Characters with Hats]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2337:_Asterisk_Corrections&amp;diff=195200</id>
		<title>2337: Asterisk Corrections</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2337:_Asterisk_Corrections&amp;diff=195200"/>
				<updated>2020-07-27T01:04:40Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2337&lt;br /&gt;
| date      = July 24, 2020&lt;br /&gt;
| title     = Asterisk Corrections&lt;br /&gt;
| image     = asterisk_corrections.png&lt;br /&gt;
| titletext = I like trying to make it as hard as possible. &amp;quot;I'd love to meet up, maybe in a few days? Next week is looking pretty empty. *witchcraft&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a MONKEY **. Please mention here why this explanation isn't complete. Do NOT delete this tag too soon. *BOT}}&lt;br /&gt;
In text messages, asterisks are commonly used to denote a correction of some error in an earlier text. The messenger ([[Randall]]) corrects four such inaccuracies.&lt;br /&gt;
The message, if the corrections were to be taken in order, might read &amp;quot;I'm gonna eat 3 AM on the couch at pizza.&amp;quot; The typical reader should be sharp enough to know that it should read &amp;quot;I'm gonna eat a pizza on the couch at 3 AM.&amp;quot; Randall finds this remarkable.&lt;br /&gt;
&lt;br /&gt;
Taken one at a time, it appears the reader would have the following sentences in their head:&lt;br /&gt;
:I'm gonna ride a horse on the beach at dawn (sounds adventurous and sporty)&lt;br /&gt;
:I'm gonna '''eat''' a horse on the beach at dawn (a figure of speech?)&lt;br /&gt;
:I'm gonna eat a horse on the beach at '''3AM''' (occultish?)&lt;br /&gt;
:I'm gonna eat a horse on the '''couch''' at 3AM (lazily occultish, or worse?)&lt;br /&gt;
:I'm gonna eat a '''pizza''' on the couch at 3AM (not too odd, but very slobbish)&lt;br /&gt;
&lt;br /&gt;
In the title text, Randall says that he likes to make his text recipient have to guess where his correction should be, and uses the following sentence and correction:&lt;br /&gt;
:&amp;quot;I'd love to meet up, maybe in a few days? Next week is looking pretty empty.&amp;quot;&lt;br /&gt;
: *witchcraft&lt;br /&gt;
The trick here is trying to figure out which word(s) should be replaced by &amp;quot;witchcraft&amp;quot;. Possible solutions suggested in the comments are: &lt;br /&gt;
: &amp;quot;I'd love to '''witchcraft''', maybe in a few days? Next week is looking pretty empty.&amp;quot;&lt;br /&gt;
: &amp;quot;I'd love to meet up, '''witchcraft''' in a few days? Next week is looking pretty empty.&amp;quot;&lt;br /&gt;
: &amp;quot;I'd love to meet up, maybe '''witchcraft''' a few days? Next week is looking pretty empty.&amp;quot;&lt;br /&gt;
: &amp;quot;I'd love to meet up, maybe in a few days? '''Witchcraft''' week is looking pretty empty.&amp;quot; (Witchcraft week is an event in Bargota, Spain.  See https://www.turismo.navarra.es/eng/organice-viaje/recurso/Ocioycultura/4442/Semana-de-la-Brujeria.htm to learn about it.)&lt;br /&gt;
: &amp;quot;I'd love to meet up, maybe in a few days? Next '''witchcraft''' is looking pretty empty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[A screenshot of a text messaging app.]&lt;br /&gt;
:Other user: Do you have any weekend plans?&lt;br /&gt;
:User of this device: I'm gonna ride a horse on the beach at dawn&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Eat&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;3AM&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Couch&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Pizza&lt;br /&gt;
:[Caption below the panel]: &lt;br /&gt;
:I like how we can do corrections in text chat by appending words with asterisks and our brains just figure out where they go.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Phones]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1975:_Right_Click&amp;diff=195175</id>
		<title>1975: Right Click</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1975:_Right_Click&amp;diff=195175"/>
				<updated>2020-07-26T02:34:30Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Context menu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1975&lt;br /&gt;
| date      = April 1, 2018&lt;br /&gt;
| title     = Right Click&lt;br /&gt;
| image     = right_click.png&lt;br /&gt;
| titletext = Right-click or long press (where supported) to save!&lt;br /&gt;
}}&lt;br /&gt;
*'''NOTE:''' The above is what is seen when viewing the comic on xkcd. &lt;br /&gt;
**But it is just the starting point of an interactive comic experience, which begins when you ''Right Click'' the comic.&amp;lt;br&amp;gt;&lt;br /&gt;
**To experience the interactive content, click [https://xkcd.com/1975/ here].&lt;br /&gt;
**See an example of what happens in the [[#Trivia|Trivia section]] below.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This was the eighth [[:Category:April fools' comics|April fools' comic]] released by [[Randall]]. The previous fools comic was not from the year before as there was no such comic [[1818:_Rayleigh_Scattering#No_April_Fools.27_Day_comic_in_2017|released in 2017]]. Instead the previous one was [[1663: Garden]], scheduled for released Friday April 1st 2016, but in the end released on [[1663:_Garden#Monday_4th_of_April_release|Monday April 4th]] 2016. The next was [[2131: Emojidome]] released on Monday April 1st 2019. &lt;br /&gt;
&lt;br /&gt;
This comic was released on April 1 even though that was [[:Category:Sunday comics|a Sunday]] (only the fourth comic to be released on a Sunday). But it was only due to the April Fool joke, as it did replace the comic that would have been scheduled for Monday, April 2nd. The next comic, [[1976: Friendly Questions]], was first released on Wednesday, April 4th. &lt;br /&gt;
&lt;br /&gt;
At first the comic seems like the most simplistic xkcd comic possible - [[Cueball]] standing and doing nothing. The &amp;quot;editor's note&amp;quot; tells you to save a copy of the image to &amp;quot;view the full comic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
To save an image from a browser most people would right click on it (or long click in mobile devices) which normally leads to a &amp;quot;context menu&amp;quot; allowing several actions related to the image, including saving/downloading. This is what you are encouraged to do by the editorial note as well as by the comic name and title text. However the context menu opened is not the default context menu of the browser but an elaborate context menu containing many nonsensical options.&lt;br /&gt;
&lt;br /&gt;
At first it also seems impossible to save the image using that menu. However after exploring the context menu you can find an &amp;quot;easter egg&amp;quot; in one of two different places (see below) which unlocks the save option. This save option gives you a different [https://xkcd.com/1975/v6xso1_right_click_save.png image] than the one you see, which can be thought of as &amp;quot;the full comic&amp;quot; although the meat of the comic is actually in the interactive context menu itself. Note that &amp;quot;cheating&amp;quot; by disabling JavaScript and other methods that allow you to directly save the image won't get you that &amp;quot;full comic&amp;quot; image.&lt;br /&gt;
&lt;br /&gt;
This comic pokes fun at how hard it can be to save an image or to just navigate context menus in some computer programs. The &amp;quot;easter egg hunt&amp;quot; might be related to the fact the comic was released during easter (which fell on April fool's in 2018). It might also be related to the movie &amp;quot;Ready Player One&amp;quot; which was recently released when the comic was released. In the movie, based on the book by Cline, finding an &amp;quot;easter egg&amp;quot; in a VR world was a central plot point.&lt;br /&gt;
&lt;br /&gt;
The title is reminiscent of one of the first interactive comics [[1110: Click and Drag]], where the title explains what the user should do to experience it. However, that was not a fools' day comic.&lt;br /&gt;
&lt;br /&gt;
The comic uses {{w|JavaScript}} and {{w|HTML5}} to override the standard context menu. Since modern browsers use the same features to integrate Add-ons into that menu, the behavior may be different depending on the browser environment.  Browsers with JavaScript disabled, either totally or by using {{w|NoScript}}, won't access the functionality of the comic, but of course can easily save the image (not &amp;quot;the full version&amp;quot; but the image that is seen initialy).&lt;br /&gt;
&lt;br /&gt;
The manipulated context menu is described [[#Context menu|below]].&lt;br /&gt;
&lt;br /&gt;
==Context menu== &lt;br /&gt;
&lt;br /&gt;
===Main Context Menu===&lt;br /&gt;
{| border =1 width=100% cellpadding=5 class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! # !! Menu Item !! Explanation !! Sub-Menu Items&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
| '''Save'''&lt;br /&gt;
| Only appears after getting one of the two easter eggs that can be found in the menu - in the games ADVENT.EXE and Mornington Crescent (see their explanations below).&lt;br /&gt;
| Save image&amp;gt; Views the image the first time you click, then downloads this image on every visit after that. [https://xkcd.com/1975/v6xso1_right_click_save.png]. The image includes a spheroid object near the top right-hand corner which appears to exhibit red shift and green shift, suggesting that it is rotating rapidly.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 2 &lt;br /&gt;
| '''File''' &lt;br /&gt;
| Normal submenu &lt;br /&gt;
|Close: Closes menu, does nothing.&lt;br /&gt;
Open: A:\, C:\, / (See more [[#Filesystems Menu|below]])&lt;br /&gt;
&lt;br /&gt;
Find: Where, When, How, (grayed out) What, (grayed out) Why, Who. &lt;br /&gt;
&lt;br /&gt;
'Where' leads to four options. The first, 'computer', has two options ('folder' and 'menus'), which link back to the 'find' and right-click menus, respectively. &amp;quot;Narnia&amp;quot; leads to a link to the comic [[665: Prudence]] as well as to a grey comment about how it's weird that &amp;quot;they&amp;quot; have to die to go back to Narnia.&lt;br /&gt;
&amp;quot;Canada&amp;quot; and &amp;quot;America&amp;quot; lead to the same set of bizarre menus (America leads into Canada's menu), which then give the options 'Upper' and 'Lower', ultimately leading to a drive-through and hockey, respectively.&lt;br /&gt;
&lt;br /&gt;
'When' leads to a description of Siri entering someone's home, and the menu can be followed to reveal several further events from 'earlier' in the day. The last one ('a  bottle of jack and a toothbrush') is likely a reference to the song 'Tik Tok' by Kesha.&lt;br /&gt;
&lt;br /&gt;
'How' simply leads to an exclamation of 'How!?'.&lt;br /&gt;
&lt;br /&gt;
'What' is grayed out.&lt;br /&gt;
&lt;br /&gt;
'Why' links to [http://itisamystery.com/], ''technically'' answering the question of &amp;quot;Why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'Who' leads to a menu version of the Abbot and Costello &amp;quot;Who's on First?&amp;quot; routine, which eventually links to a [https://www.youtube.com/watch?v=kTcRRaXV-fg&amp;amp;feature=youtu.be youtube video] of the routine. As of April 4th, a second submenu has been added, which contains Slappy and Skippy's &amp;quot;Who's on Stage?&amp;quot; parody of the previous routine, which also eventually leads to its [https://www.youtube.com/watch?v=Mdqv5xIsFLM youtube video].&lt;br /&gt;
&lt;br /&gt;
Backup: Causes the area around the comic to flash red 9 times, with high-pitch sounds reminiscent of a truck backing up. Reminiscent of the Sinclair Spectrum SAVE to tape command, which would flash the border and modulate the speaker.&lt;br /&gt;
&lt;br /&gt;
Save: Only available after the save menu is unlocked after one of the two Easter Eggs is found, allows download of bonus comic, same as clicking the save option from the main menu.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 3 &lt;br /&gt;
| '''Edit''' &lt;br /&gt;
| Enables a mode allowing the user to draw on the webpage. You can draw multiple scribbles, however, they will automatically connect together.  Pressing Esc asks &amp;quot;Aw, that looks nice though. Really delete?&amp;quot; and the page returns to normal if OK is clicked.&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! 4 &lt;br /&gt;
| '''System''' &lt;br /&gt;
| Normal submenu &lt;br /&gt;
|Shut Down&amp;gt; Changes the only menu option to &amp;quot;Power on&amp;quot;, then once that is used, system returns to normal.&lt;br /&gt;
&lt;br /&gt;
/ (See [[#Table - Filesystems Menu|below]])&lt;br /&gt;
|-&lt;br /&gt;
! 5 &lt;br /&gt;
| '''View''' &lt;br /&gt;
| Normal submenu &lt;br /&gt;
|Cascade&amp;gt;Links to [http://wiki.xkcd.com/geohashing/Mt._St._Helens,_Washington]&lt;br /&gt;
&lt;br /&gt;
Tile&amp;gt; Links to [[245: Floor Tiles]]&lt;br /&gt;
&lt;br /&gt;
Minimize&amp;gt; Changes pointer to a smaller pointer.&lt;br /&gt;
&lt;br /&gt;
Full Screen&amp;gt; Enters full screen.&lt;br /&gt;
|-&lt;br /&gt;
! 6 &lt;br /&gt;
| '''Utilities''' &lt;br /&gt;
| Normal submenu &lt;br /&gt;
|Park drives&amp;gt; Nothing.&lt;br /&gt;
&lt;br /&gt;
Check space usage&amp;gt; (cannot click) Space usage: -Dark matter -Hydrogen -Helium -Scattered clumps of heavier elements -Stars -Rocks -Some space probes -Earth&lt;br /&gt;
&lt;br /&gt;
Spell check&amp;gt; English (links to [[1069: Alphabet]]) and Colors (links to [https://blog.xkcd.com/2010/05/03/color-survey-results/])&lt;br /&gt;
&lt;br /&gt;
Train AI&amp;gt; links to [[1838: Machine Learning]]&lt;br /&gt;
&lt;br /&gt;
Identify song&amp;gt; opens a long word-by-word menu for song lyrics; it's actually a menu-ised version of [[851: Na]].&lt;br /&gt;
&lt;br /&gt;
Advanced&amp;gt; several Unix commands, all absurd (or dangerous) for some reason:&lt;br /&gt;
* &amp;lt;code&amp;gt;apt-get install /dev/null&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;apt-get&amp;lt;/code&amp;gt; is the standard package manager used in Debian-derived Linux distributions (including Ubuntu); it is normally used to install software; &amp;lt;code&amp;gt;/dev/null&amp;lt;/code&amp;gt; is the &amp;quot;bit-bucket&amp;quot; device on any Unix system, which can be used as a dummy output file to discard output or as a dummy empty input file. This command would attempt to install &amp;lt;code&amp;gt;/dev/null&amp;lt;/code&amp;gt; (which is a device, not a package!) or, more correctly, would try to install a package reading its data from &amp;lt;code&amp;gt;/dev/null&amp;lt;/code&amp;gt; (if &amp;lt;code&amp;gt;apt-get&amp;lt;/code&amp;gt; is given a file name it tries to interpret it as a .deb package), which is obviously impossible.&lt;br /&gt;
* &amp;lt;code&amp;gt;brew install apt-get&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;brew&amp;lt;/code&amp;gt; is a third-party package manager for macOS; it is generally used to install &amp;quot;missing&amp;quot; open-source utilities on a macOS system; the command is attempting to install the aforementioned &amp;lt;code&amp;gt;apt-get&amp;lt;/code&amp;gt;, which is both impossible (&amp;lt;code&amp;gt;apt-get&amp;lt;/code&amp;gt; doesn't run on macOS) and hilariously recursive (did you install a package manager - brew - to install another one?). Even if this were possible, the package would have been called &amp;lt;code&amp;gt;apt&amp;lt;/code&amp;gt;, as apt-get is only one of the commands in the package manager.&lt;br /&gt;
* &amp;lt;code&amp;gt;/usr/local/bin/wine xen-hypervisor.exe&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;wine&amp;lt;/code&amp;gt; is a compatibility layer used to run Windows executables on Linux (and on macOS); the fact that it is in &amp;lt;code&amp;gt;/usr/local&amp;lt;/code&amp;gt; hints that it has been manually compiled on this machine; Xen is a Linux-based hypervisor, i.e. a software used to run and manage virtual machines over a Linux host, but the .exe suffix here hints that it is a Windows executable. The command would try to launch a Windows build of a Linux-based virtual machine manager on a Unix machine through a Windows emulation layer (wine).&lt;br /&gt;
* &amp;lt;code&amp;gt;source .bash_history&amp;lt;/code&amp;gt;: the &amp;lt;code&amp;gt;source&amp;lt;/code&amp;gt; shell command reads the file that is given as argument and executes each of its rows as a command in the current shell, roughly as if you typed them in; &amp;lt;code&amp;gt;.bash_history&amp;lt;/code&amp;gt; (located in the user home directory) is the file where the bash shell saves the history of the commands that have been run. This command would re-run all the command that have been typed in the shell.&lt;br /&gt;
* &amp;lt;code&amp;gt;rm -rf $DIRECTROY/*&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;rm -rf&amp;lt;/code&amp;gt; deletes recursively and forcefully the paths it is given as arguments; &amp;lt;code&amp;gt;$DIRECTROY&amp;lt;/code&amp;gt; is a shell variable, probably containing some directory that whoever typed in this command wanted to clean; however, it is misspelled (it says &amp;lt;code&amp;gt;$DIRECTROY&amp;lt;/code&amp;gt;, not &amp;lt;code&amp;gt;$DIRECTORY&amp;lt;/code&amp;gt;), and, due to how POSIX shell work, it is thus expanded to an empty string; so, the command becomes &amp;lt;code&amp;gt;rm -rf /*&amp;lt;/code&amp;gt;, which deletes all the files and directories in the root of the disk, effectively killing the system instead of just deleting the content of some directory. Notice that this particular misspell manages to circumvent the builtin protection of many &amp;lt;code&amp;gt;rm&amp;lt;/code&amp;gt; versions, which refuse to do a plain &amp;lt;code&amp;gt;rm -rf /&amp;lt;/code&amp;gt;, as &amp;lt;code&amp;gt;/*&amp;lt;/code&amp;gt; gets expanded by the shell, so &amp;lt;code&amp;gt;rm&amp;lt;/code&amp;gt; never has the chance to see explicitly that you are killing all the data in the root directory.&lt;br /&gt;
* &amp;lt;code&amp;gt;:(){:|:&amp;amp;};:&amp;lt;/code&amp;gt;: this is [https://askubuntu.com/q/159491/208527 a classic shell fork bomb], i.e. a small program that keeps launching copies of itself, until all resources have been exhausted or the user somehow manages to kill all its copies.&lt;br /&gt;
* &amp;lt;code&amp;gt;echo &amp;quot;source .bashrc&amp;quot; &amp;gt;&amp;gt; .bashrc&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;.bashrc&amp;lt;/code&amp;gt; is a file that gets executed whenever the &amp;lt;code&amp;gt;bash&amp;lt;/code&amp;gt; shell is started in interactive mode; this command appends the string &amp;lt;code&amp;gt;source .bashrc&amp;lt;/code&amp;gt; to it, which effectively executes it again recursively; this would pretty much make it impossible to open an interactive shell when launching it with the default parameters.&lt;br /&gt;
* &amp;lt;code&amp;gt;alias gcc=php&amp;lt;/code&amp;gt;: the &amp;lt;code&amp;gt;alias&amp;lt;/code&amp;gt; shell builtin create an alias for another command; &amp;lt;code&amp;gt;gcc&amp;lt;/code&amp;gt; is the GNU C compiler driver, which is used to compile programs written in the C language; &amp;lt;code&amp;gt;php&amp;lt;/code&amp;gt; is the command-line interpreter for the PHP language. This line creates an alias such that when typing &amp;lt;code&amp;gt;gcc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;php&amp;lt;/code&amp;gt; is actually invoked, which would generate completely absurd error messages. This is doubly devious, as PHP isn't generally held in high esteem by large part of the programming community (especially by someone writing stuff in C).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;'); DROP TABLE Menus;--&amp;lt;/code&amp;gt; links to [[327: Exploits of a Mom]]&lt;br /&gt;
|-&lt;br /&gt;
! 7 &lt;br /&gt;
| '''Games''' &lt;br /&gt;
| Normal submenu &lt;br /&gt;
| Twenty Questions&amp;gt; A Twenty Questions interface that gets really confusing. There are links to Bing image searches for '[https://www.bing.com/images/search?q=okapi&amp;amp;FORM=HDRSC2 okapi]', '[https://www.bing.com/images/search?q=pronghorn&amp;amp;FORM=HDRSC2 pronghorn]', '[https://www.bing.com/images/search?q=eland&amp;amp;FORM=HDRSC2 eland]', '[https://www.bing.com/images/search?q=baribusa&amp;amp;FORM=HDRSC2 baribusa]', '[https://www.bing.com/images/search?q=musk%20deer&amp;amp;FORM=HDRSC2 musk deer]' and '[https://www.bing.com/images/search?q=ibex&amp;amp;FORM=HDRSC2 ibex]'.  The game also contains some extremely large cans of creamed corn (a reference to [[1807: Listening]]).&lt;br /&gt;
&lt;br /&gt;
Rock Paper Scissors&amp;gt; A Rock Paper Scissors game where the computer always matches your move. If you go long enough, the Defect option is added, a reference to the [https://en.wikipedia.org/wiki/Prisoner%27s_dilemma Prisoner's Dilemma].&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D&amp;gt; An inteface which allows you to &amp;quot;cast&amp;quot; over 300 spells from D&amp;amp;D 5e. Several menus are used to filter the spells based on their traits: class which can learn the spell, the school of the spell, spell level and components required to perform it (somatic, vocal, material). The traits can be chosen in any order. After all six traits are chosen a submenu opens with all of the spells that match those exact traits (which might be no spells at all).&lt;br /&gt;
&lt;br /&gt;
Most spells link to various pages, including xkcd comics (e.g. [[1331: Frequency]]), what-ifs (e.g. {{what if|144|Saliva Pool}}) and other external sites (e.g. [https://www.nasa.gov/sun The Sun | NASA]). Some spells create effects that change the comic page temporarily or permanently, and some open submenus from different parts of the context menu.&lt;br /&gt;
&lt;br /&gt;
See [[#D&amp;amp;D spells|below]] for all links and effects.&lt;br /&gt;
&lt;br /&gt;
ADVENT.EXE&amp;gt; A text-based adventure game. If played correctly, you can win, unlocking 'Save'&amp;gt;'Save image' from the beginning menu, which links to [https://xkcd.com/1975/v6xso1_right_click_save.png]. &lt;br /&gt;
&lt;br /&gt;
The first scene allows you a choice between exploring a dark cave or a castle. If you explore the cave first you get the following description: &amp;quot;It's pitch black. You're likely to be eaten by a grue&amp;quot;. This is a reference to a text adventure game called [https://en.wikipedia.org/wiki/Zork Zork], where [https://en.wikipedia.org/wiki/Grue_(monster) Grues] are monsters who dwell in the dark and eat human explorers, making it impossible to explore dark areas. The same description often appears when you enter a dark area without a light source in Zork and other related games.&lt;br /&gt;
&lt;br /&gt;
If you ignore the warning and go deeper, you are given one more warning (&amp;quot;You're deep in a cave. Something, possibly this very sentence, tells you it would be dangerous to go any further&amp;quot;). If you ignore that too and keep going, you fall into a pit. Several options are given to try and rescue yourself (or alternatively &amp;quot;resign to you fate&amp;quot; or deny you are in a pit) but all lead to &amp;quot;you've been eaten by a grue&amp;quot;. Being eaten by a grue seems to be an irreversible condition - if you exit the context menu and enter ADVENT.EXE again, you are given no options and are told again that &amp;quot;you've been eaten by a grue&amp;quot;. Apparently only refreshing the page cancels that.&lt;br /&gt;
&lt;br /&gt;
Exploring the castle is a much safer option to begin with. The main castle scene has a door, a well and stairs that go up to the tower. The door is locked, and trying to break it is futile.&lt;br /&gt;
&lt;br /&gt;
The well is a wishing well. Examining it allows for several options:&lt;br /&gt;
* Examine the sign - it reads &amp;quot;Dark! Narrow! Scary! Well of Three Features&amp;quot;. This is a refernce to [http://zelda.wikia.com/wiki/Well_of_Three_Features the well of three features] from The Legend of Zelda: Ocarina of Time.&lt;br /&gt;
* Wish for... - this one has a lot of options, some of which are links to comics or what if pages and some lead to further submenus:&lt;br /&gt;
** World peace - leads to the answer &amp;quot;I'm just a well, can you scale it down a bit?&amp;quot; and then back to the &amp;quot;Wish for...&amp;quot; menu&lt;br /&gt;
** More wishes - leads back to the &amp;quot;Wish for...&amp;quot; menu. The idea of using a wish to wish for more wishes is common when discussing things with wish-granting powers and was previously mentioned in [[1086: Eyelash Wish Log]].&lt;br /&gt;
** Fewer wishes - Tell you &amp;quot;Really? Okay..&amp;quot; (as this is not something most people would ask for{{Citation needed}}). If you continue you return to the &amp;quot;Examine well&amp;quot; menu. If you want to make a wish again (even after exiting the menu and coming back again) you can only wish for &amp;quot;more wishes&amp;quot; and then you can continue wishing normally.&lt;br /&gt;
** Happiness - links to [[572: Together]], a comic about getting &amp;quot;happiness&amp;quot; as a scavenger hunt item.&lt;br /&gt;
** Luck - links to [[1053: Ten Thousand]] which refers to hearing about commonly known things for the first time as being one of &amp;quot;today's lucky 10,000&amp;quot;.&lt;br /&gt;
** Wisdom - You hear a voice whisper 'N, E, N, N, N, W, S, W'. This is a clue for later.&lt;br /&gt;
** Wealth - Links to the what if article {{what if|111|All the Money}}, which might explain what will happen if the wishing well &amp;quot;overgrants&amp;quot; your wish.&lt;br /&gt;
** A human-sized hamster ball - links to [[152: Hamster Ball]] where [[Cueball]] wishes for the same thing.&lt;br /&gt;
** A map of everything - links to [[1196: Subways]], a map of the subways of North America, which are apparently &amp;quot;everything&amp;quot; for Americans.&lt;br /&gt;
** True love - links to {{what if|9|Soul Mates}}.&lt;br /&gt;
** A kitty! - links to [[231: Cat Proximity]], a comic detailing the effect of cats on humans.&lt;br /&gt;
* Jump in - Allows you to swim (and later &amp;quot;just keep swimming...&amp;quot; indefinitely) or climb out and return to the &amp;quot;Examine well&amp;quot; menu.&lt;br /&gt;
* Pull up the bucket - &amp;quot;You reel in the bucket. There's something shiny in the bottom&amp;quot;. If you examine the bucket you get a key!&lt;br /&gt;
&lt;br /&gt;
After you have the key, if you go back to the castle you can now use the key on the locked door and enter a dungeon. In the dungeon there is a clamp on a table which you can take.&lt;br /&gt;
&lt;br /&gt;
Finally in the tower you can find a &amp;quot;strange machine&amp;quot; dubbed a &amp;quot;C-Remover&amp;quot;. You can try to use the C-Remover on any item you got. It doesn't affect the key, but it does turn the clamp into a lamp! The C-remover is a reference to either the T-remover from [https://en.wikipedia.org/wiki/Leather_Goddesses_of_Phobos Leather Goddess of Phobos] or the multi-letter remover from [http://emshort.com/counterfeit_monkey/ Counterfeit Monkey], a text adventure by Emily Short inspired by it.&lt;br /&gt;
&lt;br /&gt;
After you have the lamp, entering the cave becomes safer. It now becomes &amp;quot;a maze of twisty passages, all alike&amp;quot; where each room allows going N, E, S, or W, normally leading to an identical room. Only by using the clue from the wish for &amp;quot;wisdom&amp;quot; in the well and going N, E, N, N, N, W, S, W you can navigate the maze successfully. When following that path, after the first &amp;quot;W&amp;quot; the options become N, S, and Dennis instead of the usual N, E, S, W; this is a reference to the text-based game [http://www.hrwiki.org/wiki/Thy_Dungeonman Thy Dungeonman] found in a Strong Bad email from [http://homestarrunner.com homestarrunner.com].&lt;br /&gt;
&lt;br /&gt;
If you follow the full path you find the center of the maze where there is a nest with a &amp;quot;large multicolored egg&amp;quot; (an easter egg!). If you take the egg you are told &amp;quot;You feel a sense of potential, as if you may have more options now&amp;quot;. This is because the &amp;quot;save&amp;quot; options are now unlocked in the main context menu and the file menu!&lt;br /&gt;
&lt;br /&gt;
Hoverboard&amp;gt; Links to [[1608: Hoverboard]] browser game.&lt;br /&gt;
&lt;br /&gt;
Mornington Crescent&amp;gt; This is a simulation of the well-known game {{W|Mornington_Crescent_(game)|Mornington Crescent}}, which bears a surprising resemblance to {{W|London_Underground|London's Underground}} railway network. Players name a station, in turn, endeavouring to reach Mornington Crescent. The rules of play are very complicated and beyond the scope of this article; interested persons are referred to ''N. F. Stovold’s Mornington Crescent: Rules and Origins'' (sadly out of print). In this variation, one may reach 'Vauxhall'&amp;gt;'Easter basket'&amp;gt;'Take egg', also allowing you to save.  The shortest path to the Easter basket is: Euston / Warren Street / Oxford Circus / Green Park / Victoria / Pimlico / Vauxhall / Easter basket&lt;br /&gt;
&lt;br /&gt;
All playable stations are immediately adjacent on the London Underground network to the station last played. Despite the fact that this version of the game starts at Euston, which is adjacent to Mornington Crescent, the branch of the {{W|Northern_line|Northern line}} on which the {{W|Mornington_Crescent_tube_station|eponymous station}} is situated does not appear in the game.&lt;br /&gt;
|-&lt;br /&gt;
! 8 &lt;br /&gt;
| '''Help''' &lt;br /&gt;
| Contains various submenus, all of which, barring Credits, loop back recursively to this menu:&lt;br /&gt;
|Tutorial&lt;br /&gt;
Support&lt;br /&gt;
&lt;br /&gt;
Manual&lt;br /&gt;
&lt;br /&gt;
Troubleshooting&lt;br /&gt;
&lt;br /&gt;
FAQ&lt;br /&gt;
&lt;br /&gt;
Guide&lt;br /&gt;
&lt;br /&gt;
Q&amp;amp;A&lt;br /&gt;
&lt;br /&gt;
User forums&lt;br /&gt;
&lt;br /&gt;
--------------&lt;br /&gt;
&lt;br /&gt;
Credits&amp;gt; 'Some people who helped with this comic: &lt;br /&gt;
[http://chromakode.com/ @chromakode] &lt;br /&gt;
[https://twitter.com/aiiane Amber] &lt;br /&gt;
[https://twitter.com/fadinginterest @fadinginterest] &lt;br /&gt;
[https://twitter.com/wirehead2501 Kat] &lt;br /&gt;
[https://twitter.com/cotrone Kevin] &lt;br /&gt;
[http://90d.ca/ Stereo]'&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| '''Do Crimes'''&lt;br /&gt;
| Contains several &amp;quot;crimes&amp;quot; that can be committed. This option is unlocked by File &amp;gt; Open &amp;gt; C:\ (or /home/user) &amp;gt; Bookmarks/ &amp;gt; Secret &amp;gt; Enable Dark Web.&lt;br /&gt;
This is a joke about how the dark web is perceived in popular culture - a place that exists solely to do crimes, mainly bitcoin and hacking related.&lt;br /&gt;
| Steal Bitcoins &amp;gt; Grayed out.&lt;br /&gt;
Say swears &amp;gt; Several clean swears that all link to [[771: Period Speech]].&lt;br /&gt;
&lt;br /&gt;
Hack &amp;gt; Three sub-options that link to various related comics. (Gibson: Nothing. Election: [[1019: First Post]]. Planet: [[1337: Hack]].)&lt;br /&gt;
&lt;br /&gt;
Forge a Scrabble Tile &amp;gt; Several sub-options that don't do anything. (U, Z, &amp;lt;this menu option intentionally left blank&amp;gt;, and two special characters, one being a Russian 'Э', as low-pitched [eh], and the second being a crossed swords emoji (⚔)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Filesystems Menu====&lt;br /&gt;
&lt;br /&gt;
{| border =1 width=100% cellpadding=5 class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drive !! Menu Item !! Explanation !! Sub-Menu Items&lt;br /&gt;
|-&lt;br /&gt;
! A:\ &lt;br /&gt;
| '''Insert''' &lt;br /&gt;
| Only appears before inserting a floppy disk.&lt;br /&gt;
|Floppy disk&amp;gt; Unlocks other options for drive A:\, which are identical to drive C:\&lt;br /&gt;
Chip card&amp;gt; A long sequence of being told 'Please wait. Authorizing...' ending in 'Chip error! REMOVE CARD NOW!'&lt;br /&gt;
|-&lt;br /&gt;
! C:\ &lt;br /&gt;
| '''Documents/'''&lt;br /&gt;
| Nothing.&lt;br /&gt;
| None.&lt;br /&gt;
|-&lt;br /&gt;
! C:\&lt;br /&gt;
| '''Music/'''&lt;br /&gt;
| Leads to a long string of prompts for song lyrics. 'Hey now / Hey now na now / Sing &amp;quot;This Corrosion&amp;quot; to me' inverts the webpage's color before Easter egg mode is enabled, and plays the referenced song in the browser with inverted color and flashing if the Easter egg mode is enabled. It's actually the same menu that is shown under Utilities&amp;gt;Identify song (which itself is a menu-ised version of [[851: Na]]). &lt;br /&gt;
| 'Hey now / Hey now / Don't dream it's over' links to [[240: Dream Girl]]. 'This / is / a / story all about how / my life got flipped, turned upside down' links to [[464: RBA]]. 'This / is / the / story of a girl / who cried a river and drowned the whole world' links to a Youtube video: https://www.youtube.com/watch?v=8_FVAEYRM5I&lt;br /&gt;
|-&lt;br /&gt;
! C:\&lt;br /&gt;
| '''Bookmarks/'''&lt;br /&gt;
| Similar to Music/, Bookmarks/&amp;gt; Comics leads to a chain from which many comics are titled and linked. Probably all comics actually. For instance he thus here recognizes his first April Fools' comic [[404: Not Found]], which cannot be found, as a real comic by linking to it. Bookmarks/&amp;gt; Secret&amp;gt; Enable Dark Web adds the 'Dark Web' option to the initial menu.&lt;br /&gt;
|-&lt;br /&gt;
! C:\&lt;br /&gt;
| '''Games/'''&lt;br /&gt;
| Same as 'Games' from the initial menu.&lt;br /&gt;
|-&lt;br /&gt;
! C:\&lt;br /&gt;
| '''Sequences/'''&lt;br /&gt;
| The options are the lines from a ''Tim and Eric'' sketch [http://knowyourmeme.com/memes/celery-man Celery Man]; the final option links to a YouTube video of the sketch.&lt;br /&gt;
| After several single-option menus, it links to this Youtube video. https://www.youtube.com/watch?v=MHWBEK8w_YY&lt;br /&gt;
|-&lt;br /&gt;
! /&lt;br /&gt;
| '''home/'''&lt;br /&gt;
| Nothing.&lt;br /&gt;
| guest&amp;gt; links to http://uni.xkcd.com/ - a command line unix-style interface for viewing xkcd comics (and other commands to discover) that was used as the April Fool's joke in 2010. See also [[UniXKCD]].&lt;br /&gt;
&lt;br /&gt;
user&amp;gt; Same files as C:\&lt;br /&gt;
&lt;br /&gt;
root&amp;gt; Displays 'You are not in the sudoers file. This incident will be reported.' Which is what the sudo command will print if unauthorised users try to use it.&lt;br /&gt;
|-&lt;br /&gt;
! /&lt;br /&gt;
| '''opt/'''&lt;br /&gt;
| Does nothing.&lt;br /&gt;
| None.&lt;br /&gt;
|-&lt;br /&gt;
! /&lt;br /&gt;
| '''sbin/'''&lt;br /&gt;
| Does nothing.&lt;br /&gt;
| None.&lt;br /&gt;
|-&lt;br /&gt;
! /&lt;br /&gt;
| '''usr/'''&lt;br /&gt;
| Opens an infinite sequence of options, each similar to the last, but replacing the previous selection with another folder; probably a reference to the fact that [https://www.tldp.org/LDP/Linux-Filesystem-Hierarchy/html/usr.html the /usr hierarchy] does contain a list of subdirectories pretty much identical [https://www.tldp.org/LDP/Linux-Filesystem-Hierarchy/html/the-root-directory.html to those of the root directory]. /usr/local, too is a duplicate of /usr for files not originating with the distro, and of late /var and /opt have also started expanding.&lt;br /&gt;
|-&lt;br /&gt;
! /&lt;br /&gt;
| '''dev/'''&lt;br /&gt;
| Nothing.&lt;br /&gt;
|random/&amp;gt; links to a random xkcd comic. In unix systems reading from the /dev/random file generates pseudorandom bytes, so it fits here that /dev/random gives a random comic.&lt;br /&gt;
urandom/&amp;gt; links to [[221: Random Number]]. In unix systems, /dev/urandom is is the same as /dev/random, except in /dev/random you don't get anything if you don't have sufficient &amp;quot;randomness&amp;quot; in the system, and in /dev/urandom you get whatever you have. The linked comic describes a botched attempt to create a function that would return a truly random number but actually it returns a fixed number (and thus isn't useful at all). This alludes to /dev/urandom providing bad results sometimes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====D&amp;amp;D spells====&lt;br /&gt;
Here all the spells from the &amp;quot;d&amp;amp;d&amp;quot; game are detailed, including the traits you need to enter to get to them and the link they lead to/effect they create.&lt;br /&gt;
&lt;br /&gt;
To get to a specific spell using this table you need to go to games-&amp;gt;d&amp;amp;d-&amp;gt;cast and then enter the traits - level, class, school and components - in any order. Note that many spells list more than one class in the table (in d&amp;amp;d it means multiple classes can cast that spell), that means you need to choose one of those classes in the menu. Components are listed in the table as V for Verbal Components, S for Somatic Components and M for Material Components - choose &amp;quot;yes&amp;quot; or &amp;quot;no&amp;quot; for these based on whether the matching letter is there or not. &lt;br /&gt;
&lt;br /&gt;
=====Link Spells=====&lt;br /&gt;
The vast majority of spells (285 of them apparently) are actually links to xkcd comics, what ifs or external pages that somehow demonstrate or relate to the spell.&lt;br /&gt;
&lt;br /&gt;
{| border =1 width=100% cellpadding=5 class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Level !! Classes !! School !! Components !! Link !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
! Acid Arrow&lt;br /&gt;
| 2&lt;br /&gt;
| Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/790/&lt;br /&gt;
| The comic is about giving LSD (commonly known as &amp;quot;acid&amp;quot;) to test subjects&lt;br /&gt;
|-&lt;br /&gt;
! Aid&lt;br /&gt;
| 2&lt;br /&gt;
| Cleric, Paladin&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| http://donorschoose.org&lt;br /&gt;
| A site dedicated to donations - aiding various subjects&lt;br /&gt;
|-&lt;br /&gt;
! Alarm &lt;br /&gt;
| 1&lt;br /&gt;
| Ranger, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1359/&lt;br /&gt;
| Comic about phone alarm&lt;br /&gt;
|-&lt;br /&gt;
! Alter Self&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1099/&lt;br /&gt;
| In this comic beret guy is &amp;quot;altered&amp;quot; in a weird way&lt;br /&gt;
|-&lt;br /&gt;
! Animal Friendship&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Druid, Ranger&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/1746/&lt;br /&gt;
| A comic about making friends in a way that might attract some animals better than humans&lt;br /&gt;
|-&lt;br /&gt;
! Animal Messenger &lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Druid, Ranger&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://twitter.com/dog_rates&lt;br /&gt;
| A humorous twitter page about &amp;quot;rating dogs&amp;quot; - in a way &amp;quot;messaging about&amp;quot; animals&lt;br /&gt;
|-&lt;br /&gt;
! Animal Shapes&lt;br /&gt;
| 8&lt;br /&gt;
| Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1278/&lt;br /&gt;
| A comic about using genetic engineering to change an animal (in this case a giraffe) shape&lt;br /&gt;
|-&lt;br /&gt;
! Animate Dead&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M &lt;br /&gt;
| http://www.asofterworld.com/index.php?id=62&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Arcane Eye&lt;br /&gt;
| 4&lt;br /&gt;
| Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/993/&lt;br /&gt;
| The comic is related to creating a brand by having products that &amp;quot;stand out&amp;quot; and are therefore &amp;quot;more visible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Astral Projection&lt;br /&gt;
| 9&lt;br /&gt;
| Cleric, Warlock, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/977/&lt;br /&gt;
| A comic about map projections&lt;br /&gt;
|-&lt;br /&gt;
! Augury &lt;br /&gt;
| 2&lt;br /&gt;
| Cleric&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1334/&lt;br /&gt;
| The comic is about checking the second page of google results for answers, which might be parallelized to reading omens in the spell.&lt;br /&gt;
|-&lt;br /&gt;
! Awaken&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1518/&lt;br /&gt;
| A comic about awakening... badly to an alarm sound&lt;br /&gt;
|-&lt;br /&gt;
! Bane&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Cleric&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/972/&lt;br /&gt;
| The comic details a simple exploit by blackhat, the bane of everyone's existance&lt;br /&gt;
|-&lt;br /&gt;
! Barkskin&lt;br /&gt;
| 2&lt;br /&gt;
| Druid, Ranger&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/qFI4BQlBbig&lt;br /&gt;
| A video by &amp;quot;My Brother, My Brother and Me&amp;quot; where a person creates a &amp;quot;shitty iron man armor&amp;quot;, parallel to the armor created by barkskin&lt;br /&gt;
|-&lt;br /&gt;
! Beacon of Hope&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://en.wikipedia.org/wiki/Svalbard_Global_Seed_Vault&lt;br /&gt;
| Link to the wikipedia page about the global seed vault, which is meant to function as &amp;quot;a beacon of hope&amp;quot; in case of global disaster.&lt;br /&gt;
|-&lt;br /&gt;
! Bestow Curse&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Cleric, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/214/&lt;br /&gt;
| The comic talks about &amp;quot;the problem of wikipedia&amp;quot; which can be time-waster to curious people. This can also be rephrased as &amp;quot;the curse of wikipedia&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Black Tentacles&lt;br /&gt;
| 4&lt;br /&gt;
| Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1926/&lt;br /&gt;
| The comic is about an &amp;quot;ugly mess of code&amp;quot; which can be compared to a tentacle mess&lt;br /&gt;
|-&lt;br /&gt;
! Blade Barrier&lt;br /&gt;
| 6&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1406/&lt;br /&gt;
| The comic is about a &amp;quot;universal converted&amp;quot; which can be thought of as a kind of barrier&lt;br /&gt;
|-&lt;br /&gt;
! Bless&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric, Paladin&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/55/&lt;br /&gt;
| A what if article about saying &amp;quot;bless you&amp;quot; to random people on the phone, hoping they just sneezed&lt;br /&gt;
|-&lt;br /&gt;
! Blight&lt;br /&gt;
| 4&lt;br /&gt;
| Druid, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1807/&lt;br /&gt;
| Another exploit by black hat&lt;br /&gt;
|-&lt;br /&gt;
! Blindness/Deafness&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Cleric, Sorcerer, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/467/&lt;br /&gt;
| A comic related to &amp;quot;two girls one cup&amp;quot;, a well known shock video which might make people wish they were blind after seeing it&lt;br /&gt;
|-&lt;br /&gt;
! Branding Smite&lt;br /&gt;
| 2&lt;br /&gt;
| Paladin&lt;br /&gt;
| Evocation&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/384/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Burning Hands&lt;br /&gt;
| 1&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1296/&lt;br /&gt;
| Git messages become increasingly similar to a person on fire typing them and also relate to hannds&lt;br /&gt;
|-&lt;br /&gt;
! Call Lightning&lt;br /&gt;
| 3&lt;br /&gt;
| Druid&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/16/&lt;br /&gt;
| A what if with several lightning related questions&lt;br /&gt;
|-&lt;br /&gt;
! Calm Emotions&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Cleric&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| https://twitter.com/CuteEmergency&lt;br /&gt;
| Twitter page about cute dogs that might indeed calm your emotions&lt;br /&gt;
|-&lt;br /&gt;
! Chain Lightning&lt;br /&gt;
| 6&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/898/&lt;br /&gt;
| Comic about chain of command&lt;br /&gt;
|-&lt;br /&gt;
! Charm Person&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Druid, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1777/&lt;br /&gt;
| Comic about the Nigerian Scan, which can be thought of as a way to &amp;quot;charm&amp;quot; people into doing what you want (like other scams)&lt;br /&gt;
|-&lt;br /&gt;
! Chill Touch&lt;br /&gt;
| 0&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1108/&lt;br /&gt;
| Comic about a cautionary ghost, similar to the ghostly hand the spell creates&lt;br /&gt;
|-&lt;br /&gt;
! Circle of Death&lt;br /&gt;
| 6&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/1674/&lt;br /&gt;
| Comic about doing &amp;quot;adult stuff&amp;quot; including writing a will &lt;br /&gt;
|-&lt;br /&gt;
! Clairvoyance&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Cleric, Sorcerer, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M&lt;br /&gt;
| https://xkcd.com/1421/&lt;br /&gt;
| Comic about discovering a creepily clairvoyant comment from your &amp;quot;past self&amp;quot; in your code&lt;br /&gt;
|-&lt;br /&gt;
! Clone&lt;br /&gt;
| 8&lt;br /&gt;
| Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M&lt;br /&gt;
| https://xkcd.com/1597/&lt;br /&gt;
| Comic about git - &amp;quot;clone&amp;quot; is a common git command.&lt;br /&gt;
|-&lt;br /&gt;
! Cloudkill&lt;br /&gt;
| 5&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/8/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Color Spray&lt;br /&gt;
| 1&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M&lt;br /&gt;
| https://xkcd.com/1882/&lt;br /&gt;
| Comic about color&lt;br /&gt;
|-&lt;br /&gt;
! Command&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric, Paladin&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/857/&lt;br /&gt;
| A comic about a man making a famous phrase by Archimedes into a command with an ultimatum&lt;br /&gt;
|-&lt;br /&gt;
! Commune &lt;br /&gt;
| 5&lt;br /&gt;
| Cleric&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M&lt;br /&gt;
| https://youtu.be/7yxaKeRRypo?t=44s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Commune with Nature &lt;br /&gt;
| 5&lt;br /&gt;
| Druid, Ranger&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/BOxRFMiSDZU?t=9m47s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Comprehend Languages &lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/1816/&lt;br /&gt;
| A comic about language weirdness and puns&lt;br /&gt;
|-&lt;br /&gt;
! Compulsion&lt;br /&gt;
| 4&lt;br /&gt;
| Bard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/609/&lt;br /&gt;
| A comic about TVTropes, which might create compulsion to follow links and stay there for a long time&lt;br /&gt;
|-&lt;br /&gt;
! Cone of Cold&lt;br /&gt;
| 5&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/1714/&lt;br /&gt;
| Comic about volcanoes, which are actually cones of heat usually (the &amp;quot;waffle cone&amp;quot; volcano in the comic is probably cold)&lt;br /&gt;
|-&lt;br /&gt;
! Confusion&lt;br /&gt;
| 4&lt;br /&gt;
| Bard, Druid, Sorcerer, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/1969/&lt;br /&gt;
| Comic presents a way to confuse people by setting to &amp;quot;not found&amp;quot; page of your site to a &amp;quot;not available in your country&amp;quot; page&lt;br /&gt;
|-&lt;br /&gt;
! Conjure Woodland Beings&lt;br /&gt;
| 4&lt;br /&gt;
| Druid, Ranger&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/1903/&lt;br /&gt;
| A comic about &amp;quot;buns&amp;quot; which are woodland beings&lt;br /&gt;
|-&lt;br /&gt;
! Contact Other Plane &lt;br /&gt;
| 5&lt;br /&gt;
| Warlock, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/1889/&lt;br /&gt;
| Comic from the &amp;quot;[[xkcd Phone]]&amp;quot; series. With all their features, surely xkcd phones can contact other planes...&lt;br /&gt;
|-&lt;br /&gt;
! Contagion&lt;br /&gt;
| 5&lt;br /&gt;
| Cleric, Druid&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1161/&lt;br /&gt;
| Comic about hand sanitizer, which is meant to prevent contagion, but maybe not as effectively as [[Cueball]] would like.&lt;br /&gt;
|-&lt;br /&gt;
! Contingency&lt;br /&gt;
| 6&lt;br /&gt;
| Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/140/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Continual Flame&lt;br /&gt;
| 2&lt;br /&gt;
| Cleric, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://en.wikipedia.org/wiki/John_F._Kennedy_Eternal_Flame&lt;br /&gt;
| Wikipedia about eternal (continual) flame&lt;br /&gt;
|-&lt;br /&gt;
! Control Water&lt;br /&gt;
| 4&lt;br /&gt;
| Cleric, Druid, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V,S,M  &lt;br /&gt;
| https://what-if.xkcd.com/103/&lt;br /&gt;
| What if article about water disappearing&lt;br /&gt;
|-&lt;br /&gt;
! Control Weather&lt;br /&gt;
| 8&lt;br /&gt;
| Cleric, Druid, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M&lt;br /&gt;
| https://xkcd.com/1126/&lt;br /&gt;
| Comic about the weirdness of the weather in 2005&lt;br /&gt;
|-&lt;br /&gt;
! Create Food and Water&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric, Paladin&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1774/&lt;br /&gt;
| A comic about food in supermarkets&lt;br /&gt;
|-&lt;br /&gt;
! Create or Destroy Water&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric, Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://what-if.xkcd.com/103/&lt;br /&gt;
| What if article about water disappearing (Same as in &amp;quot;control water&amp;quot; - actually more fitting here)&lt;br /&gt;
|-&lt;br /&gt;
! Create Undead&lt;br /&gt;
| 6&lt;br /&gt;
| Cleric, Warlock, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://what-if.xkcd.com/69/&lt;br /&gt;
| What if about the dead users in facebook who are compared to &amp;quot;undead&amp;quot; in a comic image at the start of the article&lt;br /&gt;
|-&lt;br /&gt;
! Creation&lt;br /&gt;
| 5&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M&lt;br /&gt;
| https://youtu.be/_hH7vZF15SY&lt;br /&gt;
| &amp;quot;Monster Factory&amp;quot; episode which is a gameplay video of the game spore which is about the creation of a species and a civilization. &amp;quot;Creating&amp;quot; is also in the video title.&lt;br /&gt;
|-&lt;br /&gt;
! Cure Wounds&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Cleric, Druid, Paladin, Ranger&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1618/&lt;br /&gt;
| A comic about trying to cure a pretty bad cold&lt;br /&gt;
|-&lt;br /&gt;
! Dancing Lights&lt;br /&gt;
| 0&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/1331/&lt;br /&gt;
| Comic that shows frequencies of different events in the form of blinking (&amp;quot;dancing&amp;quot;) gifs (&amp;quot;lights&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
! Daylight&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric, Druid, Paladin, Ranger, Sorcerer&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/673/&lt;br /&gt;
| A comic about &amp;quot;daylight saving time&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Death Ward&lt;br /&gt;
| 4&lt;br /&gt;
| Cleric, Paladin&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/865/&lt;br /&gt;
| In the comic IPv6 functions as a sort of &amp;quot;death ward&amp;quot; against nanobots, buying us some time before total annihilation of life on earth.&lt;br /&gt;
|-&lt;br /&gt;
! Demiplane&lt;br /&gt;
| 8&lt;br /&gt;
| Warlock, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| S&lt;br /&gt;
| https://xkcd.com/1703/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Detect Evil and Good&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric, Paladin&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/256/&lt;br /&gt;
| A map of internet communities, with the good and bad parts.&lt;br /&gt;
|-&lt;br /&gt;
! Detect Magic &lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/808/&lt;br /&gt;
| An economic argument that &amp;quot;detects&amp;quot; what crazy &amp;quot;magic&amp;quot; phenomenon actually works and what doesn't.&lt;br /&gt;
|-&lt;br /&gt;
! Detect Poison and Disease&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric, Druid, Paladin, Ranger&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/802/&lt;br /&gt;
| Updated version of &amp;quot;map of online communities&amp;quot; which was linked to from &amp;quot;detect good and evil&amp;quot;, again suggesting that online communities are full of &amp;quot;poison and disease&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! Detect Thoughts&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1448/&lt;br /&gt;
| A note asking someone about their thoughts (or feelings)&lt;br /&gt;
|-&lt;br /&gt;
! Disguise Self&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/451/&lt;br /&gt;
| Comic about being an impostor and &amp;quot;disguising&amp;quot; yourself as an expert in a field.&lt;br /&gt;
|-&lt;br /&gt;
! Disintegrate&lt;br /&gt;
| 6&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://what-if.xkcd.com/1/&lt;br /&gt;
| The very first what if, where a baseball is pitched at 90% of the speed of light and begins to disintegrate... In a nuclear explosion&lt;br /&gt;
|-&lt;br /&gt;
! Dispel Evil and Good&lt;br /&gt;
| 5&lt;br /&gt;
| Cleric, Paladin&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/5/&lt;br /&gt;
| What-if about a contemporary robot apocalypse (&amp;quot;evil&amp;quot;) and how to &amp;quot;dispel&amp;quot; it.&lt;br /&gt;
|-&lt;br /&gt;
! Dispel Magic&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/109/&lt;br /&gt;
| Comic about spoilers who &amp;quot;dispel the magic&amp;quot; of watching some movies. &lt;br /&gt;
|-&lt;br /&gt;
! Divination &lt;br /&gt;
| 4&lt;br /&gt;
| Cleric&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://xkcd.com/1525/&lt;br /&gt;
| xkcd's version of the magic 8 ball, a toy/tool for divination&lt;br /&gt;
|-&lt;br /&gt;
! Divine Favor&lt;br /&gt;
| 1&lt;br /&gt;
| Paladin&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1575/&lt;br /&gt;
| A comic parodying the christian poem &amp;quot;footprints&amp;quot; which is about divine favor&lt;br /&gt;
|-&lt;br /&gt;
! Divine Word&lt;br /&gt;
| 7&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/741/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Dominate Beast&lt;br /&gt;
| 4&lt;br /&gt;
| Druid, Sorcerer&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1934/&lt;br /&gt;
| Comic about excessive phone security settings that &amp;quot;dominate&amp;quot; the thief in a way&lt;br /&gt;
|-&lt;br /&gt;
! Dominate Monster&lt;br /&gt;
| 8&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/JgChfrBsEaI&lt;br /&gt;
| &amp;quot;Monster factory&amp;quot; episode about &amp;quot;creating the shrek franchise&amp;quot; - which is about a monster - in spore.&lt;br /&gt;
|-&lt;br /&gt;
! Dominate Person&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1116/&lt;br /&gt;
| Comic about confusing traffic light which can &amp;quot;domainate&amp;quot; a person.&lt;br /&gt;
|-&lt;br /&gt;
! Dream&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Warlock, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M   &lt;br /&gt;
| https://xkcd.com/557/&lt;br /&gt;
| Comic about the common &amp;quot;not ready for school&amp;quot; dream&lt;br /&gt;
|-&lt;br /&gt;
! Druidcraft&lt;br /&gt;
| 0&lt;br /&gt;
| Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/867/&lt;br /&gt;
| Comic about branches of zoology - zoology can be thought of as &amp;quot;druidcraft&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Earthquake&lt;br /&gt;
| 8&lt;br /&gt;
| Cleric, Druid, Sorcerer&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://blog.xkcd.com/2011/08/24/earthquakes/&lt;br /&gt;
| Blog post about earthquakes&lt;br /&gt;
|-&lt;br /&gt;
! Eldritch Blast&lt;br /&gt;
| 0&lt;br /&gt;
| Warlock&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/356/&lt;br /&gt;
| Comic about &amp;quot;nerd sniping&amp;quot;, an unconventional sort of &amp;quot;blast&amp;quot; for &amp;quot;hitting&amp;quot; nerds&lt;br /&gt;
|-&lt;br /&gt;
! Enhance Ability&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Cleric, Druid, Sorcerer&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/YLg_aIlhe6I?t=23m33s&lt;br /&gt;
| &amp;quot;Monster factory&amp;quot; episode about the stars recreating themselves in a wwe videogame, in a way &amp;quot;enhancing their abilities&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Entangle&lt;br /&gt;
| 1&lt;br /&gt;
| Druid&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/257/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Enthrall&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Warlock&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1286/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Etherealness&lt;br /&gt;
| 7&lt;br /&gt;
| Bard, Cleric, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/644/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Expeditious Retreat&lt;br /&gt;
| 1&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/61/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Eyebite&lt;br /&gt;
| 6&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1015/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Fabricate&lt;br /&gt;
| 4&lt;br /&gt;
| Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/bn4x_BRqIpI?t=5m5s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Faerie Fire&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Druid&lt;br /&gt;
| Evocation&lt;br /&gt;
| V&lt;br /&gt;
| https://what-if.xkcd.com/151/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Faithful Hound&lt;br /&gt;
| 4&lt;br /&gt;
| Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1193/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! False Life&lt;br /&gt;
| 1&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/8-3jDVTLdaQ&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Fear&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1242/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Feather Fall&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, M &lt;br /&gt;
| https://youtu.be/bWvyJ05TdC8?t=13m34s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Feeblemind&lt;br /&gt;
| 8&lt;br /&gt;
| Bard, Druid, Warlock, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/574/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Find Familiar &lt;br /&gt;
| 1&lt;br /&gt;
| Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/413/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Find Steed&lt;br /&gt;
| 2&lt;br /&gt;
| Paladin&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1651/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Find the Path&lt;br /&gt;
| 6&lt;br /&gt;
| Bard, Cleric, Druid&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/887/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Find Traps&lt;br /&gt;
| 2&lt;br /&gt;
| Cleric, Druid, Ranger&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1195/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Finger of Death&lt;br /&gt;
| 7&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/117/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Fire Bolt&lt;br /&gt;
| 0&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/639/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Fire Shield&lt;br /&gt;
| 4&lt;br /&gt;
| Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://www.jpl.nasa.gov/video/details.php?id=1090&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Fire Storm&lt;br /&gt;
| 7&lt;br /&gt;
| Cleric, Druid, Sorcerer&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/ujADg0nWqCw?t=15m51s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Flame Blade&lt;br /&gt;
| 2&lt;br /&gt;
| Druid&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/961/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Flame Strike&lt;br /&gt;
| 5&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/J9hMe1R8eYw&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Flaming Sphere&lt;br /&gt;
| 2&lt;br /&gt;
| Druid, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/673/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Flesh to Stone&lt;br /&gt;
| 6&lt;br /&gt;
| Warlock, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V,S,M &lt;br /&gt;
| https://xkcd.com/1409/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Floating Disk &lt;br /&gt;
| 1&lt;br /&gt;
| Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/50/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Fly&lt;br /&gt;
| 3&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/353/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Fog Cloud&lt;br /&gt;
| 1&lt;br /&gt;
| Druid, Ranger, Sorcerer, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| http://twitter.com/karlthefog&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Forbiddance &lt;br /&gt;
| 6&lt;br /&gt;
| Cleric&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/782/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Forcecage&lt;br /&gt;
| 7&lt;br /&gt;
| Bard, Warlock, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1142/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Foresight&lt;br /&gt;
| 9&lt;br /&gt;
| Bard, Druid, Warlock, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1876/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Freedom of Movement&lt;br /&gt;
| 4&lt;br /&gt;
| Bard, Cleric, Druid, Ranger&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://youtu.be/sCOwRahm0so?t=1m8s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Freezing Sphere&lt;br /&gt;
| 6&lt;br /&gt;
| Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/121/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Gaseous Form&lt;br /&gt;
| 3&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/146/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Geas&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Cleric, Druid, Paladin, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/1559/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Gentle Repose &lt;br /&gt;
| 2&lt;br /&gt;
| Cleric, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/1Wl_yf86n78?t=20m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Giant Insect&lt;br /&gt;
| 4&lt;br /&gt;
| Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/_1jGnFt78H8?t=25m32s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Glibness&lt;br /&gt;
| 8&lt;br /&gt;
| Bard, Warlock&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/707/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Globe of Invulnerability&lt;br /&gt;
| 6&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/153/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Glyph of Warding&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Cleric, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1247/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Goodberry&lt;br /&gt;
| 1&lt;br /&gt;
| Druid, Ranger&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1035/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Grease&lt;br /&gt;
| 1&lt;br /&gt;
| Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/4/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Greater Invisibility&lt;br /&gt;
| 4&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/72/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Greater Restoration&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Cleric, Druid&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| http://www.maximumfun.org/shows/my-brother-my-brother-and-me&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Guardian of Faith&lt;br /&gt;
| 4&lt;br /&gt;
| Cleric&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/1934/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Guards and Wards&lt;br /&gt;
| 6&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1890/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Guidance&lt;br /&gt;
| 0&lt;br /&gt;
| Cleric, Druid&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1028/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Guiding Bolt&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1160/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Gust of Wind&lt;br /&gt;
| 2&lt;br /&gt;
| Druid, Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1378/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Hallow&lt;br /&gt;
| 5&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1677/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Hallucinatory Terrain&lt;br /&gt;
| 4&lt;br /&gt;
| Bard, Druid, Warlock, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1472/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Harm&lt;br /&gt;
| 6&lt;br /&gt;
| Cleric&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/218/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Haste&lt;br /&gt;
| 3&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1701/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Heal&lt;br /&gt;
| 6&lt;br /&gt;
| Cleric, Druid&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/218/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Healing Word&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Cleric, Druid&lt;br /&gt;
| Evocation&lt;br /&gt;
| V&lt;br /&gt;
| https://youtu.be/NYnldxUpYQQ&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Heat Metal&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/35/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Hellish Rebuke&lt;br /&gt;
| 1&lt;br /&gt;
| Warlock&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/327/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Heroes' Feast&lt;br /&gt;
| 6&lt;br /&gt;
| Cleric, Druid&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/_v1v0t8Q5xg?t=7m48s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Heroism&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Paladin&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/326/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Hideous Laughter&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Hold Monster&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1604/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Hold Person&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Cleric, Druid, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/540/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Holy Aura&lt;br /&gt;
| 8&lt;br /&gt;
| Cleric&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/145/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Hunter's Mark&lt;br /&gt;
| 1&lt;br /&gt;
| Ranger&lt;br /&gt;
| Divination&lt;br /&gt;
| V&lt;br /&gt;
| https://what-if.xkcd.com/11/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Hypnotic Pattern&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| S, M &lt;br /&gt;
| https://xkcd.com/722/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Ice Storm&lt;br /&gt;
| 4&lt;br /&gt;
| Druid, Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/104/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Identify &lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/9/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Illusory Script &lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Warlock, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| S, M &lt;br /&gt;
| https://xkcd.com/1288/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Imprisonment&lt;br /&gt;
| 9&lt;br /&gt;
| Warlock, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/U4rwlvMEoj0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Incendiary Cloud&lt;br /&gt;
| 8&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/139/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Inflict Wounds&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/Kcd44VfN-Ro?t=3m24s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Insect Plague&lt;br /&gt;
| 5&lt;br /&gt;
| Cleric, Druid, Sorcerer&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1127/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Instant Summons &lt;br /&gt;
| 6&lt;br /&gt;
| Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| https://what-if.xkcd.com/123/&lt;br /&gt;
| What if about fairy demographics which are &amp;quot;summoned&amp;quot; to the first laugh of a child&lt;br /&gt;
|-&lt;br /&gt;
! Invisibility&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1080/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Irresistible Dance&lt;br /&gt;
| 6&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/878/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Jump&lt;br /&gt;
| 1&lt;br /&gt;
| Druid, Ranger, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/kT2Y6ftxilM?t=17m37s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Knock&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/530/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Legend Lore&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Cleric, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1350/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Lesser Restoration&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Cleric, Druid, Paladin, Ranger&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/567/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Levitate&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/520/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Light&lt;br /&gt;
| 0&lt;br /&gt;
| Bard, Cleric, Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, M &lt;br /&gt;
| https://what-if.xkcd.com/13/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Lightning Bolt&lt;br /&gt;
| 3&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/109/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Locate Animals or Plants &lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Druid, Ranger&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1826/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Locate Creature&lt;br /&gt;
| 4&lt;br /&gt;
| Bard, Cleric, Druid, Paladin, Ranger, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1747/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Locate Object&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Cleric, Druid, Paladin, Ranger, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| http://bfy.tw/Dh&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Longstrider&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Druid, Ranger, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1065/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mage Armor&lt;br /&gt;
| 1&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1636/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mage Hand&lt;br /&gt;
| 0&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1812/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Magic Circle&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric, Paladin, Warlock, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/112/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Magic Jar&lt;br /&gt;
| 6&lt;br /&gt;
| Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1021/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Magic Missile&lt;br /&gt;
| 1&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1356/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Magic Mouth &lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/37/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Magic Weapon&lt;br /&gt;
| 2&lt;br /&gt;
| Paladin, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/81/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Magnificent Mansion&lt;br /&gt;
| 7&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/TamwFUUd9Yk?t=10m29s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Major Image&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/980/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mass Cure Wounds&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Cleric, Druid&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1793/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mass Heal&lt;br /&gt;
| 9&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/1Cj8d6EcFp0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mass Healing Word&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/1520/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mass Suggestion&lt;br /&gt;
| 6&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, M &lt;br /&gt;
| https://xkcd.com/1264/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Maze&lt;br /&gt;
| 8&lt;br /&gt;
| Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/246/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Meld into Stone &lt;br /&gt;
| 3&lt;br /&gt;
| Cleric, Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/V5PlKZRQVgQ&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mending&lt;br /&gt;
| 0&lt;br /&gt;
| Bard, Cleric, Druid, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1780&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Message&lt;br /&gt;
| 0&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1782/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Meteor Swarm&lt;br /&gt;
| 9&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1249/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mind Blank&lt;br /&gt;
| 8&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1145/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Minor Illusion&lt;br /&gt;
| 0&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| S, M &lt;br /&gt;
| https://xkcd.com/1492/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mirage Arcane&lt;br /&gt;
| 7&lt;br /&gt;
| Bard, Druid, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/806/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mislead&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| S&lt;br /&gt;
| https://xkcd.com/1488/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Misty Step&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V&lt;br /&gt;
| https://what-if.xkcd.com/126/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Modify Memory&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1156/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Moonbeam&lt;br /&gt;
| 2&lt;br /&gt;
| Druid&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1738/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Move Earth&lt;br /&gt;
| 6&lt;br /&gt;
| Druid, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/723/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Nondetection&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Ranger, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/937/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Pass Without Trace&lt;br /&gt;
| 2&lt;br /&gt;
| Druid, Ranger&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/LHBzVTCO3nM?t=4m32s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Passwall&lt;br /&gt;
| 5&lt;br /&gt;
| Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1608/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Phantasmal Killer&lt;br /&gt;
| 4&lt;br /&gt;
| Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/12/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Phantom Steed &lt;br /&gt;
| 3&lt;br /&gt;
| Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/U3JnZEzoL6M&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Planar Ally&lt;br /&gt;
| 6&lt;br /&gt;
| Cleric&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/112/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Planar Binding&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Cleric, Druid, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1956/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Plane Shift&lt;br /&gt;
| 7&lt;br /&gt;
| Cleric, Druid, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/803/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Plant Growth&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Druid, Ranger&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/yV9wy9ucXgc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Poison Spray&lt;br /&gt;
| 0&lt;br /&gt;
| Druid, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/144/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Polymorph&lt;br /&gt;
| 4&lt;br /&gt;
| Bard, Druid, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1094/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Power Word Kill&lt;br /&gt;
| 9&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V&lt;br /&gt;
| https://youtu.be/VHR0EfYACAI?t=13m51s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Power Word Stun&lt;br /&gt;
| 8&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V&lt;br /&gt;
| https://what-if.xkcd.com/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Prayer of Healing&lt;br /&gt;
| 2&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/418/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Prestidigitation&lt;br /&gt;
| 0&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/942/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Prismatic Spray&lt;br /&gt;
| 7&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/657/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Prismatic Wall&lt;br /&gt;
| 9&lt;br /&gt;
| Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1271/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Private Sanctum&lt;br /&gt;
| 4&lt;br /&gt;
| Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1663/#74b2196a-34fa-11e8-8001-42010a8e0006&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Produce Flame&lt;br /&gt;
| 0&lt;br /&gt;
| Druid&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/386/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Programmed Illusion&lt;br /&gt;
| 6&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/303/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Project Image&lt;br /&gt;
| 7&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/bR0Ubck0IRA&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Protection from Energy&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric, Druid, Ranger, Sorcerer, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/556/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Protection from Evil and Good&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric, Paladin, Warlock, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1303/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Protection from Poison&lt;br /&gt;
| 2&lt;br /&gt;
| Cleric, Druid, Paladin, Ranger&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1305/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Purify Food and Drink &lt;br /&gt;
| 1&lt;br /&gt;
| Cleric, Druid, Paladin&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/ONSWw4aBBLg&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Raise Dead&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Cleric, Paladin&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/599/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Ray of Enfeeblement&lt;br /&gt;
| 2&lt;br /&gt;
| Warlock, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/526/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Ray of Frost&lt;br /&gt;
| 0&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/312/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Regenerate&lt;br /&gt;
| 7&lt;br /&gt;
| Bard, Cleric, Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1024/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Reincarnate&lt;br /&gt;
| 5&lt;br /&gt;
| Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/WbKrlJgwI4A?t=17m33s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Remove Curse&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric, Paladin, Warlock, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/391/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Resilient Sphere&lt;br /&gt;
| 4&lt;br /&gt;
| Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1248/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Resistance&lt;br /&gt;
| 0&lt;br /&gt;
| Cleric, Druid&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/730/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Resurrection&lt;br /&gt;
| 7&lt;br /&gt;
| Bard, Cleric&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Reverse Gravity&lt;br /&gt;
| 7&lt;br /&gt;
| Druid, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1115/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Revivify&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric, Paladin&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/346/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Rope Trick&lt;br /&gt;
| 2&lt;br /&gt;
| Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://www.youtube.com/watch?v=dQw4w9WgXcQ&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Sacred Flame&lt;br /&gt;
| 0&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://www.nasa.gov/sun&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Sanctuary&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/qQVlGrwG9yo?t=11m49s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Scorching Ray&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/729&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Scrying&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Cleric, Druid, Warlock, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://archive.org/donate/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Secret Chest&lt;br /&gt;
| 4&lt;br /&gt;
| Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1762/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! See invisibility&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/401/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Seeming&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/451/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Sending&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Cleric, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/352/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Sequester&lt;br /&gt;
| 7&lt;br /&gt;
| Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/646/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Shapechange&lt;br /&gt;
| 9&lt;br /&gt;
| Druid, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/-aWH3-46slI?t=6m4s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Shatter&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/137/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Shield&lt;br /&gt;
| 1&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/916/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Shield of Faith&lt;br /&gt;
| 1&lt;br /&gt;
| Cleric, Paladin&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/129/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Shillelagh&lt;br /&gt;
| 0&lt;br /&gt;
| Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/LXxdC9X3hxg?t=8m6s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Shocking Grasp&lt;br /&gt;
| 0&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S &lt;br /&gt;
| https://xkcd.com/242/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Silence &lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Cleric, Ranger&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/525/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Silent Image&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1416/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Simulacrum&lt;br /&gt;
| 7&lt;br /&gt;
| Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/1Qo1Aj_leEo&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Sleep&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/320/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Sleet Storm&lt;br /&gt;
| 3&lt;br /&gt;
| Druid, Sorcerer, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/511/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Slow&lt;br /&gt;
| 3&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/162/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Speak with Animals &lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Druid, Ranger&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1879/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Speak with Plants&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Druid, Ranger&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/70/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Spider Climb&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/136/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Spike Growth&lt;br /&gt;
| 2&lt;br /&gt;
| Druid, Ranger&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/67/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Spirit Guardians&lt;br /&gt;
| 3&lt;br /&gt;
| Cleric&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/695/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Spiritual Weapon&lt;br /&gt;
| 2&lt;br /&gt;
| Cleric&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/A1gTbnB-Gps?t=17m2s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Stinking Cloud&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Stone Shape&lt;br /&gt;
| 4&lt;br /&gt;
| Cleric, Druid, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/135/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Stoneskin&lt;br /&gt;
| 4&lt;br /&gt;
| Druid, Ranger, Sorcerer, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/LlKnEgPEGmA&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Storm of Vengeance&lt;br /&gt;
| 9&lt;br /&gt;
| Druid&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/93/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Suggestion&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, M &lt;br /&gt;
| https://xkcd.com/672&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Sunbeam&lt;br /&gt;
| 6&lt;br /&gt;
| Druid, Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/141/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Sunburst&lt;br /&gt;
| 8&lt;br /&gt;
| Druid, Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/115/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Telekinesis&lt;br /&gt;
| 5&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/3/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Telepathic Bond &lt;br /&gt;
| 5&lt;br /&gt;
| Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1504/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Thaumaturgy&lt;br /&gt;
| 0&lt;br /&gt;
| Cleric&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/1131/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Thunderwave&lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Druid, Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/140/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Tiny Hut &lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/905/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Tongues&lt;br /&gt;
| 3&lt;br /&gt;
| Bard, Cleric, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, M &lt;br /&gt;
| https://xkcd.com/1137&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Tree Stride&lt;br /&gt;
| 5&lt;br /&gt;
| Druid, Ranger&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| https://youtu.be/IDBcGgjtFRs?t=1m3s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! True Polymorph&lt;br /&gt;
| 9&lt;br /&gt;
| Bard, Warlock, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| (no link?)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! True Resurrection&lt;br /&gt;
| 9&lt;br /&gt;
| Cleric, Druid&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/7-n8TZqm9Ic?t=12m36&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! True Seeing&lt;br /&gt;
| 6&lt;br /&gt;
| Bard, Cleric, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| V, S, M &lt;br /&gt;
| http://geekwagon.net/projects/xkcd1190/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! True Strike&lt;br /&gt;
| 0&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Divination&lt;br /&gt;
| S&lt;br /&gt;
| https://youtu.be/wWOVS0XQmPM?t=12m11s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unseen Servant &lt;br /&gt;
| 1&lt;br /&gt;
| Bard, Warlock, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/958/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Vampiric Touch&lt;br /&gt;
| 3&lt;br /&gt;
| Warlock, Wizard&lt;br /&gt;
| Necromancy&lt;br /&gt;
| V, S&lt;br /&gt;
| https://what-if.xkcd.com/98/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Vicious Mockery&lt;br /&gt;
| 0&lt;br /&gt;
| Bard&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/732/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Wall of Fire&lt;br /&gt;
| 4&lt;br /&gt;
| Druid, Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://www.nasa.gov/mission_pages/fires/main/usa/index.html&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Wall of Force&lt;br /&gt;
| 5&lt;br /&gt;
| Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/147/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Wall of Ice&lt;br /&gt;
| 6&lt;br /&gt;
| Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/104/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Wall of Stone&lt;br /&gt;
| 5&lt;br /&gt;
| Druid, Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://pubs.usgs.gov/of/2003/of03-001/htmldocs/images/chart.pdf&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Wall of Thorns&lt;br /&gt;
| 6&lt;br /&gt;
| Druid&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1970/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Warding Bond&lt;br /&gt;
| 2&lt;br /&gt;
| Cleric&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1188/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Water Breathing &lt;br /&gt;
| 3&lt;br /&gt;
| Druid, Ranger, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/969/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Water Walk &lt;br /&gt;
| 3&lt;br /&gt;
| Cleric, Druid, Ranger, Sorcerer&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/1599/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Web&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://xkcd.com/195/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Weird&lt;br /&gt;
| 9&lt;br /&gt;
| Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S&lt;br /&gt;
| https://xkcd.com/1501/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Wind Walk&lt;br /&gt;
| 6&lt;br /&gt;
| Druid&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://youtu.be/zpahjcaRt6w?t=12m27s&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Wind Wall&lt;br /&gt;
| 3&lt;br /&gt;
| Druid, Ranger&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| https://what-if.xkcd.com/66/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Wish&lt;br /&gt;
| 9&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V&lt;br /&gt;
| https://xkcd.com/1086/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Zone of Truth&lt;br /&gt;
| 2&lt;br /&gt;
| Bard, Cleric, Paladin&lt;br /&gt;
| Enchantment&lt;br /&gt;
| V, S&lt;br /&gt;
| http://www.maximumfun.org/shows/adventure-zone&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Submenu Spells=====&lt;br /&gt;
These 9 spells all appear with an arrow and open submenus when hovered on. The submenus are all actually from different parts of the context menu. Several of the spell are &amp;quot;teleportation/transportation&amp;quot; related which might explain why they lead you to a different place in the menu.&lt;br /&gt;
&lt;br /&gt;
{| border =1 width=100% cellpadding=5 class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Level !! Classes !! School !! Components !! Submenu !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
! Antimagic Field&lt;br /&gt;
| 8&lt;br /&gt;
| Cleric, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S M &lt;br /&gt;
| Utilities menu&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Banishment&lt;br /&gt;
| 4&lt;br /&gt;
| Cleric, Paladin, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| Do Crimes menu (even without unlocking it via Enable Dark Web)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Blink&lt;br /&gt;
| 3&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| Utilities menu&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Counterspell&lt;br /&gt;
| 3&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| S&lt;br /&gt;
| Utilities menu&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Delayed Blast Fireball&lt;br /&gt;
| 7&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M  &lt;br /&gt;
| Help menu&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Dimension Door&lt;br /&gt;
| 4&lt;br /&gt;
| Bard, Sorcerer, Warlock, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V&lt;br /&gt;
| File - Open - C:\ - Bookmarks submenu&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Teleportation Circle&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, M &lt;br /&gt;
| Games menu&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
! Transport via Plants&lt;br /&gt;
| 6&lt;br /&gt;
| Druid&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| Games menu&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Word of Recall&lt;br /&gt;
| 6&lt;br /&gt;
| Cleric&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V&lt;br /&gt;
| Utilities menu&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Effect Spells=====&lt;br /&gt;
These 10 spells activate different JavaScript functions that affect the page in various ways, permanent or temporary, that are suggestive of the spell that was cast.&lt;br /&gt;
&lt;br /&gt;
{| border =1 width=100% cellpadding=5 class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Level !! Classes !! School !! Components !! Effect !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
! Acid Splash&lt;br /&gt;
| 0&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| Causes the background to change color between red, yellow, chartreuse, blue, fuschia and blueviolet randomly every 300ms.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Animate Objects&lt;br /&gt;
| 5&lt;br /&gt;
| Bard, Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S&lt;br /&gt;
| Causes most parts of the page to begin shifting in place randomly every 100ms.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Blur&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V&lt;br /&gt;
| Causes the comic and most text to blur.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Conjure Animals&lt;br /&gt;
| 3&lt;br /&gt;
| Druid, Ranger&lt;br /&gt;
| Conjuration&lt;br /&gt;
| V, S&lt;br /&gt;
| Adds a rabbit image of a random size next to the comic.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Darkness&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, M &lt;br /&gt;
| Causes the comic to disappear and the background to turn black.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Darkvision&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Wizard, Druid, Ranger&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| Causes the background to turn gray and the comic to fade. However it does not appear to work.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Fireball&lt;br /&gt;
| 3&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Evocation&lt;br /&gt;
| V, S, M &lt;br /&gt;
| Causes the page background to turn red then slowly turn white.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Mirror Image&lt;br /&gt;
| 2&lt;br /&gt;
| Sorcerer, Warlock, Wizard&lt;br /&gt;
| Illusion&lt;br /&gt;
| V, S&lt;br /&gt;
| Causes the entire page to be mirrored on the vertical axis.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
| 7&lt;br /&gt;
| Bard, Cleric, Wizard&lt;br /&gt;
| Abjuration&lt;br /&gt;
| V, S, M &lt;br /&gt;
| Changes all text on the page to use Wingdings, Webdings, Symbol or Zapf Dingbats.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Time Stop&lt;br /&gt;
| 9&lt;br /&gt;
| Sorcerer, Wizard&lt;br /&gt;
| Transmutation&lt;br /&gt;
| V&lt;br /&gt;
| Pauses any currently ongoing effects. (But does not cancel them)&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Empty frame with Cueball standing slightly right of center.]&lt;br /&gt;
&lt;br /&gt;
:[Caption below the frame:]&lt;br /&gt;
:Editor's Note: Today's comic is optimized for local viewing. To see the full version, just save a copy of the image!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*On Monday April 1st 2019 [[2131: Emojidome]], an April Fools' comic was released, making it look like the missing April Fools' Day comic in 2017 was an  [[1818:_Rayleigh_Scattering#No_April_Fools.27_Day_comic_in_2017|outlier]].&lt;br /&gt;
*Here is an example of how the game looks when entered:&lt;br /&gt;
[[File:1975_Right_Click_Systems_menu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Include any categories below this line. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Interactive comics]]&lt;br /&gt;
[[Category:April fools' comics]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Animals]]&lt;br /&gt;
[[Category:Buns]]&lt;br /&gt;
[[Category:Comics featuring Beret Guy]]&lt;br /&gt;
[[Category:Multiple Cueballs]]&lt;br /&gt;
[[Category:Comics featuring Black Hat]]&lt;br /&gt;
[[Category:Comics featuring Ponytail]]&lt;br /&gt;
[[Category:Comics featuring Hairbun]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=666:_Silent_Hammer&amp;diff=195173</id>
		<title>666: Silent Hammer</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=666:_Silent_Hammer&amp;diff=195173"/>
				<updated>2020-07-26T02:26:36Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    =666&lt;br /&gt;
| date      =November 23, 2009&lt;br /&gt;
| title     =Silent Hammer&lt;br /&gt;
| image     =silent_hammer.png&lt;br /&gt;
| titletext ='I bet he'll keep quiet for a couple weeks and then-- wait, did you nail a piece of scrap wood to my antique table a moment ago?'&lt;br /&gt;
}}&lt;br /&gt;
==Explanation==&lt;br /&gt;
[[Black Hat]] has created a set of tools that work in complete silence so that he can go to the house of the chairman of the {{w|The Skeptics Society|American Skeptics Society}} late at night, do some rearranging of walls and moving of windows, just to screw with him in typical Black Hat fashion. Imagine how surprised the person must be when they wake up and discover their whole house has been rearranged! A {{w|skeptic}} is someone who questions knowledge, facts and beliefs, especially of supernatural phenomena like the existence of {{w|poltergeists}} which Black Hat is trying to imitate with his rearranging and scratching noises.&lt;br /&gt;
&lt;br /&gt;
The American Skeptics Society is a non-profit organization dedicated to promoting skeptical and critical thinking in education and public discourse. The executive director and chief editor of the {{w|Skeptic_(U.S._magazine)|Skeptic Magazine}}, {{w|Michael Shermer}}, is a leading proponent of skepticism, and has written many books and articles debunking pseudoscience, fringe science, quack medicine, alien abductions, conspiracy theories and [[373|supernatural phenomena]]. The [http://www.skeptic.com Skeptic Society website] and Skeptic magazine feature a lot of material debunking anecdotal accounts of these phenomena, explaining how events like &amp;quot;hauntings&amp;quot; could have occurred without supernatural intervention.&lt;br /&gt;
&lt;br /&gt;
One of the premises of modern skepticism is that the supernatural is not rejected out of hand; if someone came up with a proper scientific hypothesis that predicted something supernatural and that hypothesis was proven beyond reasonable doubt, a skeptic would accept that the supernatural thing in question was probably correct.&lt;br /&gt;
&lt;br /&gt;
In the title text [[Cueball]] realizes that Black Hat has (probably intentionally) ruined his antique table by demonstrating his silent hammer.&lt;br /&gt;
&lt;br /&gt;
Black Hat's tools are seen in two boxes labelled &amp;quot;drills&amp;quot; and &amp;quot;non-drills&amp;quot;, likely a reference to the phrase &amp;quot;this is not a drill&amp;quot;, used to differentiate an emergency situation from a practice of procedure for such.&lt;br /&gt;
&lt;br /&gt;
The particularly evil nature of this comic (even for Black Hat) might be because this is comic number 666, which is the &amp;quot;number of the beast&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Black Hat is hammering something on a table.]&lt;br /&gt;
:Cueball: What—&lt;br /&gt;
:Black Hat: Silent hammer. I've made a set of silent tools.&lt;br /&gt;
:Cueball: Why?&lt;br /&gt;
:Hammer: &amp;lt;small&amp;gt;''woosh woosh woosh''&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Black Hat: Stealth carpentry. Breaking into a house at night and moving windows, adjusting walls, etc.&lt;br /&gt;
:[He takes his silent hammer over to a tool bench with other things on it. Two boxes underneath are labeled &amp;quot;Drills&amp;quot; and &amp;quot;Non-Drills.&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
:Black Hat, narrating: After a week or so of questioning his own sanity, the owner will stay up to watch the house at night. I'll make scratching noises in the walls, pipe in knockout gas, move him up to his bed, and never bother him again.&lt;br /&gt;
:[The events he's describing are shown in two mini-panels below.]&lt;br /&gt;
&lt;br /&gt;
:[Zoom in on Black Hat, with Cueball off-panel to the left.]&lt;br /&gt;
:Cueball, off-panel: Nice prank, I guess, but what's the point?&lt;br /&gt;
:Black Hat: Check out the owner's card, on the table.&lt;br /&gt;
:Cueball, off-panel: Chair of the American Skeptics Society? Oh, god.&lt;br /&gt;
:Black Hat: Yeah, this doesn't end well for him.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Black Hat]]&lt;br /&gt;
[[Category:Multiple Cueballs]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:1663:_Garden&amp;diff=195167</id>
		<title>Talk:1663: Garden</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:1663:_Garden&amp;diff=195167"/>
				<updated>2020-07-26T01:08:41Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some of the posts in [[#Finally Garden is up on xkcd|Finally Garden is up on xkcd]] where originally posted on the [[Talk:1662:_Jack_and_Jill#What_happened_to_Friday.27s_comic|Talk page for  Jack and Jill]], below the section about why this comic was not already up on April 1st. The ''Finally Garden is up on xkcd'' section was moved here, because this was made after the comic was up, but before this page was created... [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 12:11, 5 April 2016 (UTC)&lt;br /&gt;
== Finally Garden is up on xkcd ==&lt;br /&gt;
:It is here the comic we have been waiting for, and it seems it is a April fool comic although it first came out past midnight in all of the US except Hawaii...&lt;br /&gt;
:I do not know when it will be on this page but for those impatient... &lt;br /&gt;
:[http://www.explainxkcd.com/wiki/images/5/53/Garden_Loading_screen_shot.png Loading screen shot]&lt;br /&gt;
:It says to Relax, while it loads, but it will eventually get to a barren land with a growth lamp that can be moved:&lt;br /&gt;
:[http://www.explainxkcd.com/wiki/images/c/c8/Garden_Lamp_screen_shot.png Starting point screen shot]&lt;br /&gt;
:The lamp can be moved and change color.&lt;br /&gt;
:[http://www.explainxkcd.com/wiki/images/0/09/Garden_Red_Lamp_screen_shot.png Red Lamp selected screen shot]&lt;br /&gt;
:It may be there will be something growing if we wait long enough?&lt;br /&gt;
:And there will be more lamps and new items:&lt;br /&gt;
:[http://www.explainxkcd.com/wiki/images/b/b8/Garden_Three_Lamp_screen_shot.png Three Lamps and birdbath screen shot.png]]&lt;br /&gt;
:Yes he is messing with us for sure but at least not by not making a comic :-) --[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 09:46, 4 April 2016 (UTC)&lt;br /&gt;
::I succeeded to get a small plant, but I'm not sure how. --[[Special:Contributions/162.158.86.167|162.158.86.167]] 10:16, 4 April 2016 (UTC)&lt;br /&gt;
:::Try not to cover everything with every light wavelength. I'm sure you get different plants with different wavelengths: &lt;br /&gt;
:::[http://www.explainxkcd.com/wiki/images/b/bf/aprilfool-2016-xorg.png Lots of growth].&lt;br /&gt;
::::'''Moved the picture links''' to the image page, and inserted direct links to the images instad. It took up too much space. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 12:04, 5 April 2016 (UTC)&lt;br /&gt;
:::Also, I've noticed a constant cpu usage, indicating some kind of number crunching. The script's name &amp;quot;linden&amp;quot; reminded me of linden dollars and crowdsourcing bitcoin mining with javascript, but afair linden dollars were never mined nor based on cryptography. -- [[User:Xorg|Xorg]] ([[User talk:Xorg|talk]]) 10:30, 4 April 2016 (UTC)&lt;br /&gt;
::::&amp;quot;Linden&amp;quot; is probably a reference to the Linden trees, a genus (Latin name Tilia). It would make more sense than a reference to dollars, at least. [[Special:Contributions/162.158.135.57|162.158.135.57]] 12:14, 4 April 2016 (UTC)&lt;br /&gt;
:::::My first thought were {{w|Lindenmayer system}}s --[[Special:Contributions/198.41.242.240|198.41.242.240]] 16:29, 4 April 2016 (UTC)&lt;br /&gt;
:::Ok, it's *moving*. The leaves wobble in the wind. That explains the cpu usage. So far I have seen the following images: &amp;lt;code&amp;gt;asdfx2=&amp;quot;&amp;quot;; for (asdfx in garden.linden.imgCache.imgs) { asdfx2 += asdfx+&amp;quot; &amp;quot;; } asdfx2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;http://xkcd.com/1663/art/background.png http://xkcd.com/1663/art/talltrunk-2.png http://xkcd.com/1663/art/shrub-8.png http://xkcd.com/1663/art/wavyplant-3.png http://xkcd.com/1663/art/turtle-1.png http://xkcd.com/1663/art/shrub-6.png http://xkcd.com/1663/art/birdbath.png http://xkcd.com/1663/art/cactus-2.png http://xkcd.com/1663/art/trunk-6.png http://xkcd.com/1663/art/branch-11.png http://xkcd.com/1663/art/branch-18.png http://xkcd.com/1663/art/woman-1a.png http://xkcd.com/1663/art/branch-21.png http://xkcd.com/1663/art/rover.png http://xkcd.com/1663/art/leaves-7.png http://xkcd.com/1663/art/leaves-6.png &amp;quot;&lt;br /&gt;
&amp;lt;/code&amp;gt; -- [[User:Xorg|Xorg]] ([[User talk:Xorg|talk]]) 12:10, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
For those who are in https (with firefox for example) and don't see the &amp;quot;comic&amp;quot;, there is mixed content. Click on the padlock on the up-left corner, then on the arrow, then &amp;quot;disable the protection against not secure elements&amp;quot; (or something like that). [[User:Seipas|Seipas]] ([[User talk:Seipas|talk]]) 11:32, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
The comic is finally here! ... but it won't load on my computer. Does anybody know what the problem might be or how I can fix it? [[User:Soad Kraken|Soad Kraken]] ([[User talk:Soad Kraken|talk]]) 12:45, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does not load (continually Loading...) on IE/FF/Chrome for me (in UK, non-https, ad-blockers turned off) any ideas? {{unsigned ip|141.101.98.114}}&lt;br /&gt;
&lt;br /&gt;
Loads for me in Chrome, but then every time it refreshes, it resets the lamps to the default (one lamp in center). Removes the ones I added. Does this happen to anyone else? [[User:Vixy|Vixy]] ([[User talk:Vixy|talk]]) 16:51, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Did someone try the debugmode?&lt;br /&gt;
:http://xkcd.com/1663/?debug#YourCode&lt;br /&gt;
&lt;br /&gt;
It also logs data in the console&lt;br /&gt;
[[User:Magno|Magno]] ([[User talk:Magno|talk]]) 12:51, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Doesn't work even in HTTP at all. Both Chrome and Firefox fail to load the content due to CORS: &amp;quot;EventSource cannot load http://linden.xkcd.com/run. No 'Access-Control-Allow-Origin' header is present on the requested resource. Origin 'http://xkcd.com' is therefore not allowed access. The response had HTTP status code 500.&amp;quot; [[Special:Contributions/141.101.80.31|141.101.80.31]] 16:37, 6 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Post new images here: [[1663: Garden/Screen-shots]]. Anyone know what happens to the site, it looks really weird and it is difficult to use the site now. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 13:52, 4 April 2016 (UTC)&lt;br /&gt;
:Ah I can see there is a [[explain_xkcd:Community_portal/Technical#mw-head|community post about this]] already. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 07:22, 5 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== April Fools? ==&lt;br /&gt;
&lt;br /&gt;
What's the evidence that this is an April Fools comic? I think that the April Fools joke this year was the absence of a comic, and all the silly excuses about it when it was never coming. [[User:JoDu987|JoDu987]] ([[User talk:JoDu987|talk]]) 15:48, 4 April 2016 (UTC)&lt;br /&gt;
:It's interactive.  April Fools comics are always interactive.  Normal comics rarely are.  [[User:Mikemk|Mikemk]] ([[User talk:Mikemk|talk]]) 16:52, 4 April 2016 (UTC)&lt;br /&gt;
::I would rather say that it is also an april fool's comic because it came late. But first of all it has the pointless but time consuming concept of user input resulting in a comic that has no joke in it self, or at least only user made. Second the comic is rather complex and doesn't seem to work on all browsers. I cannot make it work on my explorer at home, but it did work at my office. It seems likely that he has worked very hard t make this work. When he then had problems with it Friday, he may have taken the chance of using April 1st to make excuses that people could read as being an April fool's joke. But neither way, he tells in the status updates that we are awaiting a complex comic, and in the end he said that the Friday comic (from April 1st) would come Sunday evening, and it did, so this is Fridays comic and thus also April the 1st's comic. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 18:52, 4 April 2016 (UTC)&lt;br /&gt;
:::Oddly, IE is the only browser I could get it to work on.  [[User:Mikemk|Mikemk]] ([[User talk:Mikemk|talk]]) 22:41, 8 April 2016 (UTC)&lt;br /&gt;
:The April Fool's Joke is lost on everyone here so far. Let me explain. You have 3 lamps you are allowed to use max and 3 different colors you can use max. That means there are a total of 7 possible colors you can use to grow things in your garden (red only, yellow only, blue only, red+yellow, red+blue, yellow+blue, and red+yellow+blue). If you are OCD, like me, you will work to position the lamps in such a way that all possible combinations are available at different positions on the ground. However, it cannot be done or if it can I have yet to find a way! I believe that is why the title text says &amp;quot;Relax&amp;quot;. Because he knows the challenge will drive people crazy trying to find the solution. Maybe there is one but I think the April Fool's joke is that there isn't a possible solution but people will spend lots of time trying anyway.[[User:R0hrshach|R0hrshach]] ([[User talk:R0hrshach|talk]]) 16:33, 5 April 2016 (UTC)&lt;br /&gt;
::I updated the explanation with this information but apparently someone didn't like that and just removed the entire paragraph without any alternate explanation. Oh well...[[User:R0hrshach|R0hrshach]] ([[User talk:R0hrshach|talk]]) 17:23, 5 April 2016 (UTC)&lt;br /&gt;
::This doesn't sound likely to me. It is impossible to do what you describe, and I would think &amp;quot;Relax&amp;quot; refers to the slow growth rate of the gardens. [[User:KangaroOS|Kangaro]][[User talk:KangaroOS|OS]] 18:18, 5 April 2016 (UTC)&lt;br /&gt;
:::And also it is possible over time because you can move the lamps. By the way there are more than three colors. There are also white and other hues in between red and yellow and red and blue. So there are many more combos. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 22:30, 5 April 2016 (UTC)&lt;br /&gt;
:::I agree that &amp;quot;Relax&amp;quot; can have multiple meanings but the fact that you are limited to 3 lamps and 3 primary colors bears significance to me. Or why not let you spawn in 4 or 5 or 6? I also think the April Fool's joke can refer to the fact that gardens are meant to be relaxing but instead you will be left tending your garden and working to achieve all possible combinations. The opposite of relaxing.[[User:R0hrshach|R0hrshach]] ([[User talk:R0hrshach|talk]]) 03:43, 6 April 2016 (UTC)&lt;br /&gt;
::::There are many more colors than three. White Yellow Orange is not the light yellow you start out with. And there are deeper shapes of orange before turning red and similar it goes from Blue to White. I have tried 9 different color settings between blue and red, links can be found down in the middle of the table [[1663:_Garden/Users_gardens#Experimental_gardens|here]], and since all nine are clearly different, I will now try to set the light in between those nine for additional eight settings. This has been tricky but I'm now positive that the settings are different for all 17. I will soon post the next eight links the same place, in between the other 9. Of course these gardens are then almost created a day later so this has to be taken into acount when comparing the growth. Maybe this time there will be some gardens that are exactly the same type (not the same), but if not it means there are too many combinations to check, as if there where not already that. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 14:55, 8 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mobile ==&lt;br /&gt;
&lt;br /&gt;
Like many of the dynamic comics, Garden doesn't interact well with mobile devices, but I have found a workaround for this one. On my Android tablet, going to m.xkcd.com/1663 gives me a page where I can manipulate the lights - tap once on a light to reveal the handles, tap in whitespace to hide them - but the landscape and growth are not rendered.&lt;br /&gt;
&lt;br /&gt;
But, as I manipulate the lights, a string is appended to the URL; if I replace the initial '''m''' with '''www''' while preserving this string, I get a page where the landscape and growth are displayed. But from this page, I cannot manipulate the lights. But it does appear that the string includes enough information to prevent &amp;quot;losing progress&amp;quot;, as several iterations of swapping between the mobile and desktop URLs retained all existing growth. Therefore, some level of timestamp information may also be included in the composition of this string. [[Special:Contributions/108.162.216.73|108.162.216.73]] 14:18, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually, it doesn't look like the URL changes when I move the lights after all. So now instead I'm guessing it's more of a unique identifier or something. If two people both use the same string, will one person's act of moving a light be reflected by the other user refreshing their browser? [[Special:Contributions/108.162.216.73|108.162.216.73]] 14:33, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Resets ==&lt;br /&gt;
&lt;br /&gt;
Resets occur sporadically, because they are actually happenning when there was a connection_error event in the WebWorker. The &amp;quot;game&amp;quot; is continually contacting the server (linden.xkcd.com) and is resetting the page on the connection errors. The fact that this resets the progress is probably a bug. --[[User:DukeBG|DukeBG]] ([[User talk:DukeBG|talk]]) 16:52, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
It seems to reset the light placement and settings too, not just the plants in the garden [[Special:Contributions/162.158.210.238|162.158.210.238]] 07:06, 5 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Linux ==&lt;br /&gt;
&lt;br /&gt;
Anyone else NOT able to get it to work on Linux. Tried Chrome, and FF, both with all extensions disabled. Linux Mint (like Ubuntu). Constantly says &amp;quot;Loading...&amp;quot;&lt;br /&gt;
[[Special:Contributions/162.158.214.217|162.158.214.217]] 17:23, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You're not the only one.  Running Unbuntu 12.04.  Opera displays &amp;quot;Loading ...&amp;quot; for over 30 minutes.  Firefox finishes loading and I can add and tweak lamps, but nothing grows.&lt;br /&gt;
[[Special:Contributions/108.162.218.59|108.162.218.59]] 19:32, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Works fine with chromium on gentoo. {{unsigned ip|162.158.83.156}}&lt;br /&gt;
&lt;br /&gt;
I had the same problem with Firefox on Ubuntu 15.04. However, reloading the page fixed it. Maybe it's got something to do with caching, or maybe it just only works with some chance. [[Special:Contributions/141.101.104.92|141.101.104.92]] 11:02, 5 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
trying to use chromebook - garden did not load, finally checked-again (today/fri) and it loads/grows ok...  but, apparently i cannot see the text to prove i am not a bot to provide edits...  (edit: well, here i can, just not in experimental-garden...  maybe just a fluke...) [[Special:Contributions/108.162.215.67|108.162.215.67]] 15:45, 8 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Available &amp;quot;plants&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;I've got a Megan so far. Are we going to try to compile a list of what things will grow in the garden? --[[User:KingStarscream|KingStarscream]] ([[User talk:KingStarscream|talk]]) 19:06, 4 April 2016 (UTC)&amp;lt;/strike&amp;gt;&lt;br /&gt;
: Oversight on my part. Apologies. --[[Special:Contributions/173.245.52.64|173.245.52.64]] 19:18, 4 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Suggestions for the explanation ==&lt;br /&gt;
What is missing and what would be interesting. And how can you help... Add it here below, maybe even with subheadings. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 14:18, 5 April 2016 (UTC)&lt;br /&gt;
===Possible items===&lt;br /&gt;
*Someone has made a list of [[1663:_Garden/Images|images of items]] that can be found on xkcd and seems to be complete. &lt;br /&gt;
**Can anyone say for certain if it is complete now?&lt;br /&gt;
***And can we be certain no new items appear? Anyone who can check this?&lt;br /&gt;
**Can someone easily download all the images?&lt;br /&gt;
***And if so either post them here as a zip file, or even better upload them to xkcd so we can have a page like this [[1350: Lorenz/Images]] for these items&lt;br /&gt;
****And later tables similar to those in the [[1350: Lorenz#Themes|themes section]] of [[1350: Lorenz]]!&lt;br /&gt;
*[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 14:27, 5 April 2016 (UTC)&lt;br /&gt;
::Got a Megan on stilts (http://xkcd.com/1663/#9ed4d584-fb59-11e5-8001-42010a8e0009). Could not find in the list, but did not know, how or where to add it. [[Special:Contributions/162.158.85.177|162.158.85.177]] 10:15, 7 April 2016 (UTC)&lt;br /&gt;
:::The forum speculates that additional images are being automatically unlocked after some delay.  [http://xkcd.com/1663/art/2x-balloon-huge.png Balloon huge] and [http://xkcd.com/1663/art/2x-owl.png Owl] seem to have first appeared yesterday.  The [http://xkcd.com/1663/art/2x-platform-column-3.png Platform column] series now appears under some blue lighting.  The [http://linden.xkcd.com/?debug#9ed4d584-fb59-11e5-8001-42010a8e0009 debugger] lists filenames in the console.  [[User:.42|.42]] ([[User talk:.42|talk]]) 19:08, 7 April 2016 (UTC)&lt;br /&gt;
::::How do people find these images, I mean where do you get the addresses? Please keep posting new links to new items on the link above. We should try to collect them for the explanation when we later actually find out what this was all about (apart from fooling us to sped time watching grass grow, and relax :-) [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 14:16, 8 April 2016 (UTC)&lt;br /&gt;
::::Ah I did not understand .42's comment at first, but I now found that following the link to his (really cool) garden above (in Firefox) and pressing F12 and then going to console the names of each image item is listed (and how many of each are in the image). Thanks. I have now uploaded all 195 images (well fou was uploaded), to the page with [[1663:_Garden/Images|images of items]]. These can now be used in the explanation. (PS .I have this [http://www.explainxkcd.com/wiki/images/5/50/1663_garden_Stilt_girl_with_owl_on_her_head_and_planter_and_more.png great garden] to the [[1663: Garden/Users gardens#Experimental gardens|user gardens]]. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 11:21, 11 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Urls===&lt;br /&gt;
*'''[[1663: Garden/Users gardens|Post urls here]]'''.&lt;br /&gt;
*Seems like the urls are not quite understood.&lt;br /&gt;
**What I have found so far is that the urls do not change after you load a garden. Even if something grows or if the lights are moved.&lt;br /&gt;
**If you save the url to begin with it will stay the same. &lt;br /&gt;
**But if you load the url later then it is a view only image.&lt;br /&gt;
***The questions are if the garden that an url refer to can be manipulated by the original user, to change what others see later even though they have the url. &lt;br /&gt;
***My gardens reload to often to really have a chance to test this. But the url I posted yesterday (now used as [[1663:_Garden#Permanent_link|example]]) under explanation of permalinks kept developing after I copied it and closed the garden down.&lt;br /&gt;
*[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 14:27, 5 April 2016 (UTC)&lt;br /&gt;
::I have understood it much better now, and the explanation has been changed to the way it work. Urls are still interesting to see how peoples gardens develop, but they are not permalinks, so only screen shots will be useful to guide the explanation.I have taken lots already of peoples posted interesting gardens, before they became overgrown or the interesting part might get deleted by the owner of the garden. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 21:42, 5 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm not sure if it's been mentioned before, but Cueball can look like he's holding items if they grow on his outstretched hand. &lt;br /&gt;
http://xkcd.com/#8d526e44-fb49-11e5-8001-42010a8e000c&lt;br /&gt;
[[Special:Contributions/162.158.38.207|162.158.38.207]] 10:03, 6 April 2016 (UTC)&lt;br /&gt;
:It has not directly. More that it can grow on other things. Nice garden. I'll put it in the url section and post a screen shot with the twig on Cueballs hand. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 15:31, 6 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Title text ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Create new light&amp;quot; and &amp;quot;Remove selected (delete key)&amp;quot; icons have their own title text. I don't think anything else does though. {{unsigned ip|141.101.98.74}}&lt;br /&gt;
:Great thanks. Had not noticed. Added this to the explanation now. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 21:26, 5 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Colour mapping ==&lt;br /&gt;
* Yellow light grows plants and birdbaths, but so does a combination of Magenta and Cyan light.&lt;br /&gt;
* Magenta light grows cacti and turtles. Yellow light does not seem to affect this.&lt;br /&gt;
* Cyan light grows octopuses.&lt;br /&gt;
* Yellow light plus Cyan light grows office furniture.&lt;br /&gt;
{{unsigned ip|141.101.98.74}}&lt;br /&gt;
:Great it would be nice to see some garden urls or screen shots, especially of the furniture, which I haven't seen yet. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 21:29, 5 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've noticed that blue + yellow sometimes yields really tall tress. [[Special:Contributions/162.158.255.103|162.158.255.103]] 17:00, 6 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I made a garden with GUID f31fe17a-fb3f-11e5-8001-42010a8e000d to show the effects of mixing Magenta with either Cyan or Yellow. Interestingly on the left there are no cacti, only wavy plants and turtles, and I see a couple of birds have recently arrived. Meanwhile on the right you see something much like a regular Yellow garden, with trees, shrubs and bird baths with ducks. My second garden has GUID 6ebc8e04-fb50-11e5-8002-42010a8e0014 where I wanted to see the effect of mixing Cyan with Yellow. The pure Yellow section has a regular garden, the pure Cyan section an octopus farm, while in the middle we have what I can only describe as a white section, where I have a couple of desks (but sadly no lamp), balloons, bunnies, cats, a plant pot, and even an obelisk. --[[Special:Contributions/141.101.98.74|141.101.98.74]] 19:15, 6 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [http://xkcd.com/1663/art/2x-bird-5.png Bird 5] ==&lt;br /&gt;
&lt;br /&gt;
What's in the beak of [http://xkcd.com/1663/art/2x-bird-5.png Bird 5]? It reminds me of [[614: Woodpecker]], but it's something different. --[[Special:Contributions/162.158.86.167|162.158.86.167]] 07:29, 6 April 2016 (UTC)&lt;br /&gt;
:It looks to me like a mobile phone with charger cable attached {{unsigned ip|141.101.104.174}}&lt;br /&gt;
::Yes that might be it, I had thought a mouse with a USB cable... By the way great spotted with the woodpecker. Beret Guy is also in this comic. This is why we need a table of items to make such observations. But who will do it ;-) [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 15:29, 6 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lost gardens after new comic ==&lt;br /&gt;
Have others lost access to changing their garden after Wednesdays comic came out? Even though I can find it via the new link (as described in the trivia section) then it seems I can no longer change anything and just has to see my gardens develop on their own. That would be a shame. If everyone experience this, then it may be fixed? [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 15:51, 6 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Same here. New gardens are editable, however. [[Special:Contributions/162.158.255.103|162.158.255.103]] 17:16, 6 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I hope this gets fixed cause my garden needs some pruning... [[User:Palmerito0|Palmerito0]] ([[User talk:Palmerito0|talk]]) 17:32, 6 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I still can adjust the lights and prune but my gardens do not seem to grow any more... Time limited activity or maximum objects, clicks ??? Wed Apr  6 22:20:24 EDT 2016&lt;br /&gt;
::I have seen such issues too. I used a [http://xkcd.com/1663/#03eae800-fc18-11e5-8001-42010a8e0019 garden] to create this [http://www.explainxkcd.com/wiki/images/9/90/1663_garden_Three_colors.png color map]. And that garden I can actually still change here almost a day after, but at the time I post this link nothing had grown... On a more sad note the other garden which I just became so fond of when I saw it earlier today on another computer is again lost to me, and I cannot prune it. This really sucks. I'm now trying to make three new gardens in three different browsers to see if I will continue having this problem... :-( [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 15:09, 7 April 2016 (UTC)&lt;br /&gt;
:::Yes today I could prune the gardens I started growing yesterday. Hope it will stay this way. Was getting afraid the garden had to stay open all the time to keep it running and with all the cpu it uses that would not have worked for me. Great that it at least works today. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 14:05, 8 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Requires light on ground? ==&lt;br /&gt;
I created a garden (GUID 5fad7434-fba3-11e5-8001-42010a8e0009) in which the lights are directed upward, but nothing has grown. This would seem to indicate that even the &amp;quot;flying&amp;quot; objects are &amp;quot;grown&amp;quot; from a particular piece of ground. [[Special:Contributions/108.162.217.191|108.162.217.191]] 22:28, 6 April 2016 (UTC)mathuaerknedam&lt;br /&gt;
&lt;br /&gt;
:Flying objects have invisible riser elements that grow first, such as http://linden.xkcd.com/art/bird-riser.png -- [[Special:Contributions/108.162.219.4|108.162.219.4]] 01:59, 7 April 2016 (UTC)&lt;br /&gt;
::Yes see this example with [http://www.xkcd.com/1663/#6a6a7be0-fbbe-11e5-800d-42010a8e0008 light only above ground], and many more like it here [[1663: Garden/Users gardens]] [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 15:48, 8 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Not working... ==&lt;br /&gt;
&lt;br /&gt;
I'm on Mac OS, and I have tried 3 different browsers with no luck loading this. It works fine on my phone, but Firefox, Chrome, and Safari on my laptop all hang at the loading screen. If i click on a link with a specified UUID in it (from this page for example), it goes into a refresh loop. I've tried clearing my cache, and using incognito on chrome. Anyone have any ideas?&lt;br /&gt;
[[Special:Contributions/108.162.246.115|108.162.246.115]] 03:03, 10 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
Some people have recorded videos for Youtube.  [[User:.42|.42]] ([[User talk:.42|talk]]) 13:00, 14 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=Iuw9F0yal14 Let's Plant]&lt;br /&gt;
* [https://www.youtube.com/watch?v=oupCEUTPthA Timelapse 1]&lt;br /&gt;
* [https://www.youtube.com/watch?v=G7RGuasEKUA Timelapse 2] {{unsigned|.42}}&lt;br /&gt;
&lt;br /&gt;
==Memory issues==&lt;br /&gt;
The article claims that the memory issues have been fixed. However, as of April 17, I'm still seeing the memory usage of the process in Chromium steadily rising - is the memory usage being fixed part just incorrect? Skimming through the source cited, I didn't see anything saying it was fixed, but if it was there, I probably missed it. [[Special:Contributions/173.245.54.91|173.245.54.91]] 22:45, 17 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The memory issues probably relate to how each browser and operating system handles many static images drawn over each other.  It's surprising that Chromium would have problems, since Google uses a more complicated version of this for everything.  Software that tries to be too clever might store every frame expecting that it can always recover an image from memory faster than it can redraw a particular canvas state.  They might also just be bad at garbage collection.&lt;br /&gt;
&lt;br /&gt;
: I've noticed Firefox seems to have trouble with increased zoom.  Zooming out might reduce the amount of leaking image data.  [[User:.42|.42]] ([[User talk:.42|talk]]) 01:52, 18 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Apparently there have been outstanding issues with images leaking memory in Chrome for [https://bugs.chromium.org/p/chromium/issues/detail?id=337425 over three years].  [[User:.42|.42]] ([[User talk:.42|talk]]) 02:06, 18 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Eventually I realized this must be a misunderstanding of the note about the giant image bug being fixed.  When I wrote that, I meant the fix seemed to be so drastic that it simultaneously ''caused'' memory problems.  It appeared that linden.js had tried to process something unusual and briefly exploded.  Afterward the original images began to replace the cached double-size images.  [[User:.42|.42]] ([[User talk:.42|talk]]) 13:01, 18 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
The stilt girl seems to be disappeared (as an image) but things placed on her head are still visible. Floating cats and owls everywhere. :D [[Special:Contributions/162.158.83.120|162.158.83.120]]&lt;br /&gt;
&lt;br /&gt;
== Has growth almost halted? ==&lt;br /&gt;
&lt;br /&gt;
It seems that the growth rate has decreased dramatically to the point where many new gardens seems barren. Yesterday, two weeks after the release, I started a new color experiment, like the one started a few days after the original release (See [[1663:_Garden/Screen-shots#One_lamp_one_color|One lamp one color]]). See the new gardens at [[1663:_Garden/Users_gardens#Locked_gardens_only_for_explanation_use|the bottom of the table]] in the locked garden section of user gardens. I made 34 new gardens in one go and most of them are still completely bare after almost two days. And only five have more than 2 items in them. The growth rate is far less than one item for each &amp;quot;garden hour&amp;quot; (i.e. if all the 34 gardens hours are divided up into the number of new items!) But this seems like it has begun even before these gardens (as the 6 growth speed gardens started on April 11th above these new 34 also displayed lack of growth). I wondered if everyone else experiences the same? Maybe Garden was only for the first two weeks. Also nothing new has appeared since the last boost with all the Linsangs, fish and large birds. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 11:10, 20 April 2016 (UTC)&lt;br /&gt;
: I saw much less growth yesterday.  Currently trees seem to grow most quickly.I think the server has a lot of other work sometimes, which slows down garden processing.  I haven't been able to view more than six gardens at the same time; how do you watch 34?  [[User:.42|.42]] ([[User talk:.42|talk]]) 13:04, 20 April 2016 (UTC)&lt;br /&gt;
::I do not watch them simultaneous. I just stated 34 gardens at the same time (started one garden copied the link clicked away to the next comic and then back to repeat the process). Then I pasted all the links into the table I linked to above. And the first 1½ days almost nothing happened, in many gardens not a single thing had grown. I will check again now about 3 days after the initiation. See my result in the table. But if this is general then the comic literally stops being interesting. Start a new garden and come back in a week to see two things... Great we tried it during the first 2 weeks then. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 19:51, 21 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''Solution:'''&amp;lt;br&amp;gt;&lt;br /&gt;
I have noted that new gardens where the link is saved but not left open seems to no longer sprout anything. But by leaving the garden open in a browser will then trigger growth (relatively rapid). Tried it with several gardens, where nothing appeared for several days. Then I left one garden open (by chance) and when I came back an hour later it was full of growth where none was before after two days. Tried it with the other gardens to see the same. Maybe there where too many gardens running, and to make anything happen  for those who actually tried to sit and watch and relax, this change was invoked. Because in the beginning gardens grew a lot even if you never looked at them. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 08:12, 12 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Header text ==&lt;br /&gt;
&lt;br /&gt;
Has anyone noticed that the header text hasn't changed back from &amp;quot;Protip: If you don't like how your garden is growing, you can click to prune it.&lt;br /&gt;
Copy the URL to save/share (garden will be view-only from other browsers.)&amp;quot; to the usual message: &amp;quot;XKCD updates every Monday, Wednesday, and Friday.&amp;quot;? Should/could anyone alert Randall or the site's admin? {{unsigned ip|141.101.102.205}}&lt;br /&gt;
:We do not have anything to do with Randall - we just try to understand and explain his comics. I think he still like to keep peoples attention to the Garden comic. But I agree it is weird he hasn't changed it so it only displays on that comic by now. He has a few other comics that has different headings than the main page. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 19:53, 21 April 2016 (UTC)&lt;br /&gt;
::And now it has changed back somewhere between the 22nd (before the Friday comic came out and Sunday 24th). See updated [[1663:_Garden#Header_text_after_release|Header text after release]] section. [[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 20:34, 24 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do I have to always stare at the tab for the garden to develop? Is it possible for the garden to grow when you are looking at another tab in the same browser?--[[User:Some user|Some user]] ([[User talk:Some user|talk]]) 01:08, 26 July 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1817:_Incognito_Mode&amp;diff=195166</id>
		<title>1817: Incognito Mode</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1817:_Incognito_Mode&amp;diff=195166"/>
				<updated>2020-07-26T00:33:59Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1817&lt;br /&gt;
| date      = March 29, 2017&lt;br /&gt;
| title     = Incognito Mode&lt;br /&gt;
| image     = incognito_mode.png&lt;br /&gt;
| titletext = They're really the worst tech support team. And their solutions are always the same. &amp;quot;This OS X update broke something.&amp;quot; &amp;quot;LET'S INFILTRATE APPLE BY MORPHING APPLES!&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
A woman (maybe a different version of [[Blondie]], or Rachel from Animorphs) warns [[Cueball]] about not browsing for more than two hours in {{w|privacy mode|incognito mode}} as he might get stuck there forever.&lt;br /&gt;
&lt;br /&gt;
Incognito mode/private mode is a feature in a web browser that automatically clears any cookies and web history when the browser window is closed, but [https://support.mozilla.org/en-US/kb/common-myths-about-private-browsing does not shield you from censorship, malware, or tracking]. One could become metaphorically &amp;quot;trapped&amp;quot; in this mode if they don't want to lose this data (for example if they've found a useful page which they want to refer back to, or if they're on a website like YouTube which uses cookies to provide recommended videos and they're finding the recommendations interesting), meaning that they can never close the browser again. Presumably this is more likely to happen after a longer browsing session. The only option to keep browsing data when the incognito/private session is closed is to bookmark or write down the URLs of interesting pages; there is no way to keep the cookies, so things such as recommended YouTube videos from within the incognito browsing session will inevitably be lost when it is closed.&lt;br /&gt;
&lt;br /&gt;
''{{w|Animorphs}}'' is a book series by {{w|K. A. Applegate}} featuring several teenagers who have a special power: they can {{w|shapeshifting|morph}} into various animals whose DNA they have absorbed through alien technology. However, if they stay morphed for over two hours, they will get stuck in that form until they die (this is presumably where the &amp;quot;two hours&amp;quot; in the comic comes from).&lt;br /&gt;
&lt;br /&gt;
In this comic [[Randall]] pokes fun at this by relating it to surfing in incognito mode/privacy mode in a browser. As explained above, staying for too long in incognito mode may cause the user to become &amp;quot;stuck&amp;quot; in this mode until something causes the browser to close, such as the browser/computer crashing or a power failure. This is analogous to the Animorphs who become stuck in animal form if they spend too long in that form.&lt;br /&gt;
&lt;br /&gt;
An alternative interpretation revolves around the use of incognito/private browsing modes when the user is paranoid. They may use this mode if, for example, they don't want the risk of anyone else discovering what they've been doing online, and they find it safer to simply use incognito mode rather than manually deleting the relevant cookies and browsing history afterwards. If they use this mode a lot, the sense of paranoia that initially led them to use incognito mode can reinforce itself, and over time they may become uncomfortable browsing outside of incognito mode. This is another way in which one may become &amp;quot;trapped&amp;quot; in incognito mode after extended use.&lt;br /&gt;
&lt;br /&gt;
===Relation to Animorphs===&lt;br /&gt;
&lt;br /&gt;
The caption explains that tech tips from Animorphs are the worst, i.e. the woman is an Animorph, and this was not good advice.&lt;br /&gt;
&lt;br /&gt;
The title text continues the idea that an Animorph tech support team would be the worst possible explaining that their solutions are always the same. And then it gives an example which references a common occurrence in the Animorphs book series wherein the protagonists uses their ability to morph into animals to infiltrate enemy strongholds. In the example it is an update for {{w|Apple Inc.|Apple's}} {{w|MacOS|OS X}} (a popular commercial operating system), that broke something. The solution is to infiltrate Apple by morphing apples. Morphing into fruits is nonsensical within the rules for morphing, put forth in the books, since the children can only turn into animals and not into fruits like apples. It would also be very ineffective, since fruits can't move on their own. Plus, Apple Inc. has little to do with actual apples, so this is not a good form to infiltrate their headquarters (morphing into bugs or even Apple's employees would be more effective, and is allowed by books' rules). Randall is [http://arthur.wikia.com/wiki/Vegemorphs not the first] to propose morphing into vegetables as an [https://www.amazon.com/Vegemorphs-Fungus-Among-Chris-Steinbach/dp/0061070858 Animorph's parody].&lt;br /&gt;
&lt;br /&gt;
Animorphs has been referenced before, first only in the title texts of [[1187: Aspect Ratio]] and [[1360: Old Files]], and then later in the main comic in [[1380: Manual for Civilization]], with the books being the actual manual...&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[A woman with long blonde hair (maybe a version of Blondie) holds both arms up as she addresses Cueball who is sitting in an office chair working on his laptop.]&lt;br /&gt;
:Woman: ...But remember—if you browse in incognito mode for more than two hours, you'll be trapped there ''forever!''&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:Animorphs tech tips&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Blondie]]&lt;br /&gt;
[[Category:Computers]]&lt;br /&gt;
[[Category:Animorphs]]&lt;br /&gt;
[[Category:Internet]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1187:_Aspect_Ratio&amp;diff=195165</id>
		<title>1187: Aspect Ratio</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1187:_Aspect_Ratio&amp;diff=195165"/>
				<updated>2020-07-26T00:30:45Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1187&lt;br /&gt;
| date      = March 18, 2013&lt;br /&gt;
| title     = Aspect Ratio&lt;br /&gt;
| image     = aspect ratio.png&lt;br /&gt;
| titletext = I'm always disappointed when 'Anamorphic Widescreen' doesn't refer to a widescreen Animorphs movie.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
Aspect ratio is the relationship between the width and height of an image (and in this case, a video) and is denoted in a ratio of &amp;lt;width&amp;gt;:&amp;lt;height&amp;gt; - usually either in lowest common denominator, or with a decimal width to a height of &amp;quot;1&amp;quot;. Up until the 1990s, all televisions and most computer monitors (CRT tube and LCD) were in the standard 4:3 aspect ratio, called &amp;quot;fullscreen&amp;quot; (meaning the width is 4/3 or 1.33... times the height). When HDTV was developed, the standard for television screens changed to 16:9 (width being 16/9 or 1.77... times the height), called &amp;quot;widescreen&amp;quot; (although widescreen can also refer to a number of even wider ratios used in feature films). Computer monitors are now available in widescreen ratios, though fullscreen remains common as well.&lt;br /&gt;
&lt;br /&gt;
Letterboxing is a process whereby an image which does not fully fill a screen is expanded to fill the screen by the addition of further material (mattes). Usually this is done with the addition of black bars in the empty space. One example of why this was necessary was widescreen films on VHS cassette. VHS could only record and play back 4:3 images. Thus, in order to display a widescreen film, the rest of the VHS's 4:3 image had to be filled with horizontal black bars at the top and bottom of the image. Those bars were part of the video information recorded on the cassette.&lt;br /&gt;
&lt;br /&gt;
When DVDs were introduced, many DVDs also had letterbox bars on the DVD's full screen image. With the increased popularity of widescreen televisions, DVD players were improved to offer {{w|anamorphic widescreen}}, in which the full widescreen image is horizontally rescaled (shrunk) into a 4:3 size, which the player then was able to display stretched horizontally back to the proper widescreen aspect.&lt;br /&gt;
&lt;br /&gt;
With the advent of Blu-ray, video is generally encoded in whatever its proper aspect ratio is intended to be, and the player itself is left to appropriately matte the image.&lt;br /&gt;
&lt;br /&gt;
The problem with letterboxed video (such as a 16:9 video letterboxed for 4:3) is that if one tries to watch the video on a 16:9 widescreen, where the image ''should'' fill the whole screen, instead the 4:3 letterboxed image fills part of the screen with further vertical mattes on the left and right of the image, thus producing an image much smaller than it needs to be, with mattes on all four sides. Some TVs or media players can zoom to help resolve the issue, although the video resolution usually suffers. By encoding only the video itself and allowing the player to do the matting, the video can be seen as large as possible on any given screen.&lt;br /&gt;
&lt;br /&gt;
''{{w|Animorphs}}'' is a late-90's to early-00's young adult book series about shape-shifting teens who turn into animals to fight body-snatching aliens. Sony held the rights to create a film, but never made use of them, beyond creating URLs for a proposed movie on December 11, 2012. Animorphs has since been mentioned in the title text of [[1360: Old Files]] as well as being the main joke in [[1380: Manual for Civilization]] and [[1817: Incognito Mode]].&lt;br /&gt;
&lt;br /&gt;
In this comic, Randall appears to be complaining about the issue of widescreen videos which have been rescaled to 4:3 by &amp;quot;squashing&amp;quot; the video horizontally to make it narrower, and in the process causing everything to appear thinner/taller than it really is, causing an unpleasent experience. This is akin to crushing a car to the 3:4 ratio while putting black bars on both sides, which Randall uses as {{tvtropes|DisproportionateRetribution|disproportionate retribution}}.&lt;br /&gt;
&lt;br /&gt;
A note is that, if someone managed to &amp;quot;expand&amp;quot; the car, the car would not be &amp;quot;un-crushed&amp;quot; and probably even destroyed even more, referencing the bigger damage done when &amp;quot;squashed&amp;quot; video is attempted to be &amp;quot;expanded&amp;quot; to its original ratio, distorting the video quality. When an image is converted to 3:4, the pixels are resized to squares. When resized to 16:9, the pixels therefore have a longer side and a shorter side.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[A gray car is crushed in a large black clamp.]&lt;br /&gt;
:Whenever someone uploads a letterboxed 16:9 video rescaled to 4:3, I do this to their car.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Animorphs]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2336:_Campfire_Habitable_Zone&amp;diff=195164</id>
		<title>Talk:2336: Campfire Habitable Zone</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2336:_Campfire_Habitable_Zone&amp;diff=195164"/>
				<updated>2020-07-26T00:25:27Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
Amazingly how similar my aborted (edit-conflicted) edit matched what I found had gazumped me within the prior few minutes. Almost paragraph-for-paragraph on the same topic, with very similar details. Great minds think alike! (Fools never differ...) [[Special:Contributions/162.158.159.100|162.158.159.100]] 01:58, 23 July 2020 (UTC)&lt;br /&gt;
:Same thing happened to me. This was my first time trying to submit the main explanation. [[User:Barmar|Barmar]] ([[User talk:Barmar|talk]]) 02:11, 23 July 2020 (UTC)&lt;br /&gt;
Since the marshmallow's axis of rotation (i.e. the stick) is parallel rather than perpendicular to its orbital plane, it cannot be tidally locked in terms of its rotation. However, for the same reason, one side of the marshmallow, that which is closest to the end of the stick, does always face the campfire. [[Special:Contributions/162.158.62.75|162.158.62.75]] 02:43, 23 July 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
Take note of how Ponytail is toasting the Marshmallow above the fire with the stick nearly horizontal. In this orientation, the marshmallow typically becomes too gooey inside to maintain traction on a skewer or smooth stick. Rotating the skewer/stick becomes futile as the marshmallow spins relative to the skewer/stick but remains in the same direction relative to the fire, which will be with the heaviest part down due to the earth's gravity. In maintaining the analogy, the more massive side of the marshmallow is attracted to the fire... it has become tidally locked and cannot escape, preventing even toasting of the marshmallow. [[User:Dodgo|Dodgo]] ([[User talk:Dodgo|talk]]) 04:14, 23 July 2020 (UTC)&lt;br /&gt;
:you cannot toast marshmallows on a single tip skewer, you need to use a marshmallow fork (which for linguistic reasons that escape me is called a fork despite having only two prongs).  Care still must be exercised that the insides don’t become so gooey that the marshmallow falls off, but with a fork you can rotate and brown all sides evenly.[[Special:Contributions/162.158.78.128|162.158.78.128]] 04:20, 23 July 2020 (UTC)&lt;br /&gt;
:(A fork in the road has only two 'tines', or is liable to puncture a tyre if it was just a joke set-up. Four-pronged forks for general dining only became common in the early 1800s, and all kinds of contemporary forks, for given purposes, have three or two tines. The earliest forks were indeed ''just'' two-forked, as they do the basic job of doubly-impaling, whereas modern ones have to partly act as 'shovel', or even 'rake', so need more prongs. Though rarely &amp;gt;4.) [[Special:Contributions/162.158.159.14|162.158.159.14]] 12:01, 23 July 2020 (UTC)&lt;br /&gt;
:: Tuning forks also only have two tines.[[Special:Contributions/162.158.75.62|162.158.75.62]] 12:02, 24 July 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
How long a stick would we need to roast marshmallows with the sun? [[User:Probably not Douglas Hofstadter|Probably not Douglas Hofstadter]] ([[User talk:Probably not Douglas Hofstadter|talk]]) 06:25, 23 July 2020 (UTC)&lt;br /&gt;
:Don't know about marshmallows, but from a [https://www.bbc.co.uk/programmes/m000kv7j recent radio show (first item)] I learnt that a (cylindrical, so marshmallow-shaped) burrito should be placed 60 million km sunwards. Assuming &amp;quot;no additional equipment&amp;quot;, but plenty of other caveats. No discussion of how you get your snack back to you while still ''only'' cooked and before it cools down. Obviously marshmallows (on sticks, solving one issue) are a different prospect, but maybe start with that and experiment a few times? [[Special:Contributions/162.158.159.14|162.158.159.14]] 12:23, 23 July 2020 (UTC)&lt;br /&gt;
:Maybe this question could revive &amp;quot;What If?&amp;quot; and in addition to tackling &amp;quot;roasting&amp;quot; the marshmallow it could address how fast you'd have to retrieve it before it radiated away enough heat to no longer be &amp;quot;gooey&amp;quot;[[Special:Contributions/162.158.74.167|162.158.74.167]] 12:30, 23 July 2020 (UTC)&lt;br /&gt;
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Am I the only person thinking that Cueball left the habitable zone because Megan, trying to get her marshmallow to toast, has just poked him in the face with her stick? [[User:Angel|Angel]] ([[User talk:Angel|talk]]) 09:03, 23 July 2020 (UTC)&lt;br /&gt;
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According to my research, not all campfires possess a habitable zone. A few are too small to roast marshmallows; some are large enough that you cannot comfortably stand within marshmallow-roasting distance; and others just had some of that colored-fire gunk thrown in them and you don't want to roast food over whatever that gives off. [[User:GreatWyrmGold|GreatWyrmGold]] ([[User talk:GreatWyrmGold|talk]]) 13:39, 23 July 2020 (UTC)&lt;br /&gt;
: I doubt that. Since you can roast a marshmallow on a candle flame just fine I can't imagine a campfire(!) being too small for that. And as for the problem with too big fires it all depends on the length of the stick you are using. But again, we are talking about campfires - these are generally meant to be used for cooking. If you want to actually eat that marshmallow is indeed dependent on the stuff you are burning, on that I agree. [[User:Elektrizikekswerk|Elektrizikekswerk]] ([[User talk:Elektrizikekswerk|talk]]) 13:54, 23 July 2020 (UTC)&lt;br /&gt;
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I've found that the habitable zone can get compromised by the smoke direction. [[Special:Contributions/162.158.159.66|162.158.159.66]] 16:32, 23 July 2020 (UTC)&lt;br /&gt;
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Is it too far fetched to think that &amp;quot;Campfire habitable zone&amp;quot; is a much more direct 1:1 reference on the term &amp;quot;Circumstellar habitable zone&amp;quot;. According to the Wikipedia article the first scientific definition of habitable zone from Dole (1964) was the range of 0.72 A.U. to 1.24 A.U. If the same horizontal scaling is applied to the green zones in the comic, then the position of Ponytail pretty precisely corresponds to the distance of planet Earth, the position of Cueball pretty precisely corresponds to the position of Planet Venus and Meghans position quite well corresponds to the position of Planet Mars? [[User:Farnsworth|Farnsworth]] ([[User talk:Farnsworth|talk]]) 20:12, 23 July 2020 (UTC)&lt;br /&gt;
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Please note: There may be a misspelling in this panel. See the claimed distinction between &amp;quot;marshmallow&amp;quot; (in the panel) and &amp;quot;marshmallow.&amp;quot; https://www.askdifference.com/marshmellow-vs-marshmallow/ [[User:JDAddelston|JDAddelston]] ([[User talk:JDAddelston|talk]]) 14:36, 24 July 2020 (UTC) JDAddelston&lt;br /&gt;
: I have looked at the current page, the image, and some way back in page history, and I only see &amp;quot;marshmellow&amp;quot; (noted within as incorrect) in that URL you give. Maybe I have missed the point, or it has changed without my noticing, in which case maybe you perhaps should clarify. (I also noted, while checking this, that one historic edit was for a couple of &amp;quot;-ise&amp;quot;-&amp;gt;&amp;quot;-ize&amp;quot; changes. But I could point out other changes where international/anglicised usages could be americanized, if this is at all important.) [[Special:Contributions/162.158.159.66|162.158.159.66]] 19:47, 24 July 2020 (UTC)&lt;br /&gt;
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Can we delete the incomplete tag now? I think we have explained everything.--[[User:Some user|Some user]] ([[User talk:Some user|talk]]) 00:25, 26 July 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2336:_Campfire_Habitable_Zone&amp;diff=195163</id>
		<title>2336: Campfire Habitable Zone</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2336:_Campfire_Habitable_Zone&amp;diff=195163"/>
				<updated>2020-07-26T00:23:33Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2336&lt;br /&gt;
| date      = July 22, 2020&lt;br /&gt;
| title     = Campfire Habitable Zone&lt;br /&gt;
| image     = campfire_habitable_zone.png&lt;br /&gt;
| titletext = Oh no, my marshmallow became tidally locked!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{incomplete|Created by a FIRE-PROOF ORBITING SMORE-MAKING ROBOT. Please mention here why this explanation isn't complete. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This comic plays on the concept of the astronomic &amp;quot;habitable zone&amp;quot; applied at the scale of people sitting around a campfire.&lt;br /&gt;
&lt;br /&gt;
The {{w|Circumstellar habitable zone|habitable zone}} for a star is the range of distances in which a planet might support liquid water, and hence life in the only form that we currently know of. Too close, and the amount of stellar radiation would be too great, causing water to boil. Too far, and the water would freeze. As an allusion to the &amp;quot;not too hot, not too cold, but ''just right''&amp;quot; of the {{w|Goldilocks_and_the_Three_Bears|children's story}}, although the varying quality invoked in that is as likely to be saltiness/sweetness as temperature, it is also commonly known as the &amp;quot;Goldilocks Zone&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
For liquid water to actually exist, the planet itself must also have the right mass (in order to maintain a life-compatible atmosphere) and meet other requirements. For our sun, the habitable zone is estimated to range from about 0.38 to 10 astronomical units, where 1.0 is the distance from the sun to the Earth.&lt;br /&gt;
&lt;br /&gt;
{{w|Marshmallow#Toasted_marshmallows|Marshmallow toasting}} is a popular camping activity in which people place a marshmallow (a soft, sugary blob made of gelatin and covered in corn starch) on a stick near a fire. As it cooks, the middle becomes gooey while the outside becomes crispy and perhaps slightly charred (maybe even burned), making it tastier via the {{w|Maillard reaction}}.&lt;br /&gt;
&lt;br /&gt;
In the context of the campfire, a similar &amp;quot;habitable zone&amp;quot; is posited to exist: close enough to the fire that the person can comfortably toast marshmallows, presumably on a stick of reasonable length - the ones shown seem to be about 1.5 times an arm's normal reach; yet far enough that the person is not uncomfortably hot, or even burnt by either direct contact with the flames, or by exposure to the radiant heat of the fire.&lt;br /&gt;
&lt;br /&gt;
In the comic, Ponytail is sitting in the left habitable zone (marked in green), and appears to be enjoyably toasting a marshmallow. Cueball is sitting half outside the right habitable zone, too close to the fire, and appears to be getting scorched on his arm due to this. Fires [https://enjoythewild.com/how-hot-does-a-campfire-get/ can really get hot (2012 degrees F) at times]! Megan is well outside the habitable zone on the right cool side. She is waving a marshmallow on a stick in vain, but presumably it will not toast, as it is too far from the fire, even farther from the fire than Cueball.&lt;br /&gt;
&lt;br /&gt;
The title text introduces the concept of {{w|tidal locking}}. This is when one astronomical body synchronizes its rotation with its orbit around another, such that one side always faces the other body. The joke here is that if a marshmallow became tidally locked to the fire, then one side would become more and more cooked, perhaps burnt, while the other side never became toasted at all. This happens in real life, as in the case of Earth's moon, which always presents the same face to the Earth—as a consequence, the far side of the moon has many more craters caused by impacts. The joke here may allude to the case of a marshmallow that has begun melting more than you realized and dripped down too far, so that it no longer responds when you rotate the roasting stick, and you'd better cut your losses and pull it out now before it drops into the fire pit.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[A campfire is in the middle of the panel in a white area with two areas shaded green to the left and right of the fire. There are also two white areas outside of these green areas. Ponytail is sitting normally on the ground to the left of the fire, with her body fully inside the left green area. She is facing the fire and is holding a stick in both hands. The stick has a marshmallow on the tip and she is holding it over the top of the flames of the fire. Cueball is sitting to the right near the fire, only half inside the green are. He is sitting sideways leaning away from the fire, holding one hand to his head, while his others seems to be ready to support him as he is leaning further away from the fire. The arm closest to the fire and his head seems to be very hot as three small smoke-like lines rises from Cueball. Megan is crouching to the right of Cueball, far from the fire outside the right green area. She is supporting her self on one knee and one foot. She is also holding a stick in both hands with a marshmallow on it. She is holding the stick inside the green area to the right of Cueball far from the fire. Four small lines above and below indicates that she is waving the stick up and down. The camp fire is build up of several logs on top of each other, with big flames above it, with smaller flames hanging loose in the air above the main flames. A small dead tree is to the far left and small rocks/stones lie along the ground all the way from left to right interspersed with grass tufts. Below the scene there is a label from which two curved arrows point to the two green areas.]&lt;br /&gt;
:Label: Habitable zone&lt;br /&gt;
&lt;br /&gt;
:[Caption below panel:]&lt;br /&gt;
:Astronomers define the Campfire Habitable Zone as the region where you're far enough not to be burned but close enough to roast marshmallows.&lt;br /&gt;
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{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Comics featuring Ponytail]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Megan]]&lt;br /&gt;
[[Category:Astronomy]]&lt;br /&gt;
[[Category:Food]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2000:_xkcd_Phone_2000&amp;diff=195162</id>
		<title>2000: xkcd Phone 2000</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2000:_xkcd_Phone_2000&amp;diff=195162"/>
				<updated>2020-07-26T00:15:42Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2000&lt;br /&gt;
| date      = May 30, 2018&lt;br /&gt;
| title     = xkcd Phone 2000&lt;br /&gt;
| image     = xkcd_phone_2000.png&lt;br /&gt;
| titletext = Our retina display features hundreds of pixels per inch in the central fovea region.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This is the seventh entry in the ongoing [[:Category:xkcd Phones|xkcd Phone series]], and once again, the comic plays with many standard tech buzzwords, and horribly misuses all of them, to create a phone that sounds impressive but self-evidently isn't to even the most ignorant customer. The previous comic in the series [[1889: xkcd Phone 6]] was released 8 and a half months before this one, which is so far the last on the series. &lt;br /&gt;
&lt;br /&gt;
This time a nonconsecutive version number is used to match the milestone comic number 2000.&lt;br /&gt;
&lt;br /&gt;
List of features (clockwise from top-center):&lt;br /&gt;
&lt;br /&gt;
*'''Dockless:''' It was common practice for older standard cellphones (i.e. non-smartphones) to use a docking station for charging. &amp;quot;Dockless&amp;quot; could be a catchy marketing term for wireless charging, or it could simply mean wired charging without a dock.&lt;br /&gt;
*'''Silent:''' Most mobile phones have a &amp;quot;Silent&amp;quot; mode in which all ringing and vibration is muted, so the user can receive messages and missed-call notifications in a place that requires silence. This xkcd Phone feature may be a &amp;quot;Silent&amp;quot; mode button, but perhaps the phone is silent all the time and unable to produce sound at all. While most people these days use their smartphones for functions that do not require sound, a completely silent phone would not fit the traditional definition of a &amp;quot;phone&amp;quot;. This feature is labelled at the location where a headphone socket would traditionally be, although some recent phones have discarded the traditional headphone jack in place of wireless headphones.&lt;br /&gt;
*'''Quad camera takes four copies of every picture:''' Recent phones have added up to three rear-facing cameras, offering different fields of view, monochrome cameras for low light, and a wider base for emulating depth of field effects. At the time of writing no phone on the market has four rear-facing cameras. However, YouTube personality nigahiga created a parody of the iPhone (iFhone 8) that has four cameras structured similarly, e.g. taking a picture of a letter K gives 4K. An alternative interpretation is that the cameras take four ''identical'' pictures simultaneously, which would use up storage space at 4 times the rate of a standard camera while providing no advantage.&lt;br /&gt;
*'''Front-facing camera obscura:''' A {{w|camera obscura}} is a dark room or box with a small hole allowing light to enter. The size of the hole causes light travelling in straight lines to project a dim inverted image on the back of the room or box; the concept is the predecessor to a modern camera, which uses a lens to allow more light to enter. A camera obscura is not strictly speaking a camera as in an image capture device (although there are pin-hole cameras which use the same mechanism). Actual phones have front-facing conventional cameras, allowing selfies, video calling, etc.&lt;br /&gt;
*'''3D facial contour analysis shows you a realistic preview of your death mask:''' Recent computational photography effects implemented on mobile phones support facial analysis, allowing for artificial relighting or the creation of avatars.  However, since a {{w|death mask}} is created to look just like the deceased's face, all cameras provide this &amp;quot;feature&amp;quot; automatically.&lt;br /&gt;
*'''Sponsored pixels:''' Presumably this means that parts of the screen (pixels) can be bought in a sponsoring deal. If enough pixels are sold, your screen would be rendered unusable. It is common for advertisers to buy part of the screen real-estate on a service web site (in fact, {{w|The Million Dollar Homepage}} hosted nothing but a 1000x1000 pixel grid of advertisements), and &amp;quot;images&amp;quot; the size of individual pixels can be used to track site access without being intrusive to the user. For the xkcd Phone 2000, it appears that advertisers have access to part of the screen (worryingly, right in the middle). Slightly less intrusive approaches have been used in bookstores selling customised versions of the Kindle, for example, and it is common for cell phone networks to insist on network-specific software to be installed on a phone. &lt;br /&gt;
*'''Front and rear pop-out grips:''' There are accessories that stick to the rear of a phone and can be &amp;quot;popped out&amp;quot;, offering a grip, a stand, or somewhere to store headphone cables. Integrating such a feature into the phone design is novel, although some phones have incorporated kick stands. Pop-out grips are normally placed on the back of the phone to make it easier to hold with one hand. Having a second grip to the front of the phone does nothing except block part of the screen. There could be a small screen on the top of the grip since the grip is shown to contain &amp;quot;Sponsored Pixels&amp;quot;.&lt;br /&gt;
*'''Humidity-controlled crisper:''' A crisper is a drawer in a refrigerator meant to control the humidity to keep vegetables from drying out and getting limp. Obviously, a smartphone would have no need for a crisper{{Citation needed}}.&lt;br /&gt;
*'''Antikythera mechanism:'''  The {{w|antikythera mechanism}} is an ancient Greek clockwork device for predicting astronomical positions. It is one of the earliest known analogue computers. While impressive for its time, by now it is obsolete by millennia.&lt;br /&gt;
*'''New York Times partnership: all photos taken with camera app are captioned in real time by reporter Maggie Haberman:''' Modern phones can use machine learning techniques (usually in the cloud) to identify and tag camera content - this makes it possible to search, for example, for photos containing a particular person or subject without requiring user input. Cellphone photos are often used in contributions to social media with some form of user-provided caption. This phone appears to combine the two, using {{w|Maggie Haberman}} to provide automatic captions for photos taken by the phone's owner (although whether this is explicitly for social media use or internal to the phone is unclear).&lt;br /&gt;
*'''Spit valve:''' A water key, or &amp;quot;spit valve,&amp;quot; is a feature on most brass and some woodwind instruments used to empty the instrument of condensation caused by the musician's breath (and not, as is commonly thought, saliva). Of course, one wouldn't think condensation would form on the inside of a smartphone{{Citation needed}}.&lt;br /&gt;
*'''Standard USB connector:''' a USB A port is displayed. Unfortunately, a &amp;quot;standard&amp;quot; USB connector, according to the USB standard, would be a USB B port as a phone typically acts as the &amp;quot;slave&amp;quot; device, rather than the &amp;quot;host&amp;quot; as a USB A port would imply. However, in recent updates to the USB standard, bi-communication between 2 A ports is supported.&lt;br /&gt;
*'''Coin purse-style squeeze access:''' presumably, the casing is flexible in this region, and when squeezed at the sides (a bad idea, considering the next design item) reveals the USB A port and spit valve.&lt;br /&gt;
*'''Hollow-ground:''' a {{w|Grind#Typical_grinds|hollow grind}} is a type of knife (or similar sharp tool) edge noted for sharpness and general fragility, often seen in razors.  This seems to imply that the phone is exceedingly smooth, which would make it difficult to hold{{Citation needed}}.&lt;br /&gt;
*'''Absorbent:''' Many modern phones are designed to be waterproof, to avoid accidents and allow use in the rain. It's also common to have some form of oleophobic coating on the screen to reduce smearing as fingers are used on the touchscreen. This phone seems to have the reverse feature, and be explicitly designed to absorb things (presumably liquids--perhaps that's why it needs a spit valve). &amp;quot;Absorbent&amp;quot; is more commonly a property touted by the packaging of paper towels.&lt;br /&gt;
*'''Keyboard supports dynamic typing:''' {{w|Type_system#Dynamic_type_checking_and_runtime_type_information|Dynamic typing}} is a computer programming concept, and has nothing to do with typing on a keyboard.&lt;br /&gt;
*'''Backflow preventer:''' A {{w|backflow prevention device}} is a mechanism that avoids the possibility of liquid (usually water) travelling in the opposite direction from the normal intent if the expected pressure is inverted. Since there is not normally any liquid flowing through a phone (unless in this case relating to the spit valve), this would not normally be a useful feature. However, some smart phones do contain pressure measuring devices such as barometers (which can also be used in some cases to detect the phone being squeezed), so maybe this phone is intended to be resilient to such conditions.&lt;br /&gt;
*'''Swiss Army partnership: folding knife (unlocks only if Switzerland is invaded):''' A {{w|Swiss Army knife}} is a folding knife, traditionally with many secondary &amp;quot;blades&amp;quot; for multiple uses such as can openers and files. Usually it is a generic term for that style of knife, but the knife in this phone surprisingly really has a connection with the army of {{w|Switzerland}}. Switzerland is known for remaining neutral (and not being invaded) in both of the World Wars of the 20th century despite war raging across surrounding countries, suggesting that it is unlikely that the knife would ever be unlocked. While such a feature on a phone (or phone case) may be useful, it is likely to be a safety concern, and a threat to convenience when security checkpoints such as airports start confiscating the phone when they notice it conceals a knife blade. What's more, a phone does not provide the ideal grip for a knife blade - especially if force is to be applied to it. This may also reference the Swiss military practice of soldiers keeping military rifles in their private homes but only being given ammunition in the event the army is mobilized.&lt;br /&gt;
*'''100% BPA-free PCB construction:''' {{w|Bisphenol A}} (BPA) is a chemical used in plastics such as waterbottles. Recent studies show that BPA can leach estrogen-like compounds into liquids, so BPA-free water bottles have become popular. PCB probably refers to a {{w|printed circuit board}}, which is made of resin-bonded fiberglass, not plastic, and which contains the electrical components that control most modern electronic devices such as phones. It may also refer to {{w|Polychlorinated biphenyl}} (PCBs), a category of persistent organic pollutants which are not used very much any more; it would be far worse than BPA for anyone concerned with the issue.&lt;br /&gt;
*'''AMOLCD display (7-segment):''' {{w|AMOLED}} is a display technology often used in cell phones, providing thin and emissive displays. {{w|Liquid-crystal_display|LCD}} is another display technology used in phones, and works by blocking light from a separate backlight. A {{w|Seven-segment_display|7-segment display}} is a device made of seven independently-controlled segments (usually either LCD or LED) which can be used to display a single digit; as such the technology is common in traditional digital watches. In contrast most phone displays are made of a uniform high-resolution pixel grid that allows arbitrary content, like random images, to be displayed, although some very old (pre-smart) cellphones and land lines did use this technology in displaying a phone number, like the {{w|MotoFONE F3}}. The technology cannot represent the entire alphabet without modification (one method is to put X's on both the top and bottom squares) , so it is inappropriate for displaying plain text, let alone graphics and images.&lt;br /&gt;
*'''Runs on battery for the first 6 hours, then uses gasoline:''' A nod to the increased popularity of gas-electric hybrid vehicles. This would be a fantastic breakthrough for fuel cells. There have been many attempts to create a highly portable fuel cell that can be used to power phones. Although having to use gasoline instead of a USB cord would likely cause more problems for the average consumer, like the phone blowing up, a fuel cell does have some notable advantages over a standard lithium-ion battery. When comparing a fuel cell to a battery of equal size the fuel cell will be capable of powering an object for far longer than the battery. This includes lithium-ion batteries which are commonly used for powering phones and are typically the majority of its mass. This would mean one could shrink the size of the battery substantially yet still be able to provide the same amount of power. The smaller battery can be kept as is in order to reduce the weight of the phone or can free up space for more features to be installed into the phone. This might simply be the first xkcd phone that mentions that it does this. Provides a possible explanation to how the manufacturer of the phone is capable of fitting so many unusual features into the phone to begin with. Another advantage of a fuel cell powered phone is that it is independent from a working power grid (useful for disaster situations where thousands of people would no longer be capable of staying in contact with others or people who are stranded and alone) and there is no need for a bulky generator to convert the gasoline into electricity first. This is not the first time Randall has talked about this before, with much of the information here coming from what-if #128: {{what if|128|Zippo Phone}}.&lt;br /&gt;
*'''Sharpie® dual stylus (dry-erase + permanent)''' [http://en.wikipedia.org/wiki/Sharpie Sharpie®] is a brand most associated with a line of permanent fine-tip markers. While a stylus is generally a pen-like object that doesn't create markings, but instead allows finer input on a touch screen, &amp;quot;Dry-Erase + Permanent&amp;quot; implies that these are in fact markers. These would allow the user to write on the screen, but as this wouldn't allow any form on input to the phone, it would only serve as a very expensive pseudo-whiteboard. Even if they were actually styluses, having two would be of little use. Note that permanent was previously spelled &amp;quot;permenant&amp;quot;, incorrectly. This was later corrected; See [[#Trivia]]&lt;br /&gt;
*'''Mouse cursor:''' A feature of BlackBerry smartphones using mice has gone out of favor due to the popularity of touch screens, which are lighter and more convienient. However, Android devices, at least, still support Bluetooth HID access, and on some devices it is possible to pair the device with a mouse (and keyboard) and access the screen through a mouse pointer.  These peripherals may also be attached with {{w|USB On-The-Go}}. This can be particularly useful if the device is exporting its display to a large external screen - and {{w|Samsung_DeX|some manufacturers}} have provided tethering systems based around pairing a phone with a mouse. &amp;lt;!-- A mouse pointer is relatively useless when a touch screen is in use, since the user's finger usually covers the pointer. ---- Ed note: I've personally used an Android tablet with a USB mouse, and it was not useless at all; about the only thing that can't really be done with a mouse would be several gestures, such as pinch zoom. But it also has additional features, such as hovering and right-clicking.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tagline for the phone says that the marketing team hopes that 2000 still sounds like a futuristic number. It was common for a time to have futuristic science-fiction take place on or around the year 2000 (e.g. 2001: A Space Odyssey, Knight Rider 2000, Death Race 2000, Space: 1999), and many devices marketed in the late 20th century had a &amp;quot;2000&amp;quot; as part of their product name in order to sound futuristic. However, since the year 2000 was 18 years ago at the time of this comic's publication, this is no longer the case. The number 2000 also represents the fact that this is the 2000th xkcd comic.&lt;br /&gt;
&lt;br /&gt;
The nonsensical trademarking of xkcd Phone slogans has become even more pronounced: as well as the inapplicable-as-ever copyright symbol, the slogan is listed three times as a {{w|registered trademark}} and twice as an unregistered one – and the second of those trademark signs is itself trademarked.&lt;br /&gt;
&lt;br /&gt;
The title text refers to {{w|Retina Display}}, a term used to describe Apple products with higher pixel densities. The xkcd Phone marketing team would be unable to use the term due to Apple's having registered it as a trademark, as it would be a copyright violation. Additionally, the {{w|Fovea centralis|central fovea region}} is a portion of your eye's retina containing the most densely packed photosensitive neurons (confusing the biological retina with the electronics display of the same name). {{w|Foveated rendering}} is a genuine computer graphics technique intended to increase performance by rendering with higher quality to the regions of the display where the user is looking, and lower quality at the edges of vision; it is expected to be useful for virtual reality (one of the uses for cell phones) as a way to deal with the required high pixel densities while managing power consumption. There are displays with variable density, in specialist uses, but such a feature is not practical in a phone because the whole area of the display is typically useful and needs to provide high resolution (as the user's eye moves across it). Also, hundreds of pixels per inch is not considered a very high resolution, as a full-hd smartphone [https://www.lifewire.com/how-many-pixels-in-an-inch-4125185 has 440.58 pixels per inch].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[The comic depicts a smartphone showing many uncommon features. The front view shows a mouse cursor and a circle in the middle. The side view reveals the circle as something like an old photo lens from 1900 extending far above the surface and four large buttons (camera lenses) at the rear. The third view is from the top and just mentions a &amp;quot;hollow ground.&amp;quot; The bottom view looks like as it was opened by a can opener and shows a big USB connector and on the right a small black connection.]&lt;br /&gt;
:Dockless&lt;br /&gt;
:Silent&lt;br /&gt;
:Quad camera takes four copies of every picture&lt;br /&gt;
:Front-facing camera obscura&lt;br /&gt;
:3D facial contour analysis shows you a realistic preview of your death mask&lt;br /&gt;
:Sponsored pixels&lt;br /&gt;
:Front and rear pop-out grips&lt;br /&gt;
:Humidity-controlled crisper&lt;br /&gt;
:Antikythera mechanism&lt;br /&gt;
:New York Times partnership: all photos taken with camera app are captioned in real time by reporter Maggie Haberman&lt;br /&gt;
:Spit valve&lt;br /&gt;
:Standard USB connector&lt;br /&gt;
:Coin purse-style squeeze access&lt;br /&gt;
:Hollow-ground&lt;br /&gt;
:Absorbent&lt;br /&gt;
:Keyboard supports dynamic typing&lt;br /&gt;
:Backflow preventer&lt;br /&gt;
:Swiss Army partnership: folding knife (unlocks only if Switzerland is invaded)&lt;br /&gt;
:100% BPA-free PCB construction&lt;br /&gt;
:AMOLCD display (7-segment)&lt;br /&gt;
:Runs on battery for the first 6 hours, then uses gasoline&lt;br /&gt;
:Sharpie® dual stylus (dry-erase + permanent)&lt;br /&gt;
:Mouse cursor&lt;br /&gt;
&lt;br /&gt;
:Introducing&lt;br /&gt;
:'''&amp;lt;big&amp;gt;The xkcd Phone 2000&amp;lt;/big&amp;gt;'''&lt;br /&gt;
:We're still hoping this sounds like a futuristic number®®™®©™&amp;lt;sup&amp;gt;®&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The stylus was previously called 'permenant'. This was later corrected, to permanent. You can still see the original image [http://www.explainxkcd.com/wiki/images/archive/b/b4/20180531174214%21xkcd_phone_2000.png here]&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:xkcd Phones]]&lt;br /&gt;
[[Category:Comics sharing name|xkcd Phones]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2000:_xkcd_Phone_2000&amp;diff=195161</id>
		<title>2000: xkcd Phone 2000</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2000:_xkcd_Phone_2000&amp;diff=195161"/>
				<updated>2020-07-26T00:05:12Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2000&lt;br /&gt;
| date      = May 30, 2018&lt;br /&gt;
| title     = xkcd Phone 2000&lt;br /&gt;
| image     = xkcd_phone_2000.png&lt;br /&gt;
| titletext = Our retina display features hundreds of pixels per inch in the central fovea region.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This is the seventh entry in the ongoing [[:Category:xkcd Phones|xkcd Phone series]], and once again, the comic plays with many standard tech buzzwords, and horribly misuses all of them, to create a phone that sounds impressive but self-evidently isn't to even the most ignorant customer. The previous comic in the series [[1889: xkcd Phone 6]] was released 8 and a half months before this one, which is so far the last on the series. &lt;br /&gt;
&lt;br /&gt;
This time a nonconsecutive version number is used to match the milestone comic number 2000.&lt;br /&gt;
&lt;br /&gt;
List of features (clockwise from top-center):&lt;br /&gt;
&lt;br /&gt;
*'''Dockless:''' It was common practice for older standard cellphones (i.e. non-smartphones) to use a docking station for charging. &amp;quot;Dockless&amp;quot; could be a catchy marketing term for wireless charging, or it could simply mean wired charging without a dock.&lt;br /&gt;
*'''Silent:''' Most mobile phones have a &amp;quot;Silent&amp;quot; mode in which all ringing and vibration is muted, so the user can receive messages and missed-call notifications in a place that requires silence. This xkcd Phone feature may be a &amp;quot;Silent&amp;quot; mode button, but perhaps the phone is silent all the time and unable to produce sound at all. While most people these days use their smartphones for functions that do not require sound, a completely silent phone would not fit the traditional definition of a &amp;quot;phone&amp;quot;. This feature is labelled at the location where a headphone socket would traditionally be, although some recent phones have discarded the traditional headphone jack in place of wireless headphones.&lt;br /&gt;
*'''Quad camera takes four copies of every picture:''' Recent phones have added up to three rear-facing cameras, offering different fields of view, monochrome cameras for low light, and a wider base for emulating depth of field effects. At the time of writing no phone on the market has four rear-facing cameras. However, YouTube personality nigahiga created a parody of the iPhone (iFhone 8) that has four cameras structured similarly, e.g. taking a picture of a letter K gives 4K. An alternative interpretation is that the cameras take four ''identical'' pictures simultaneously, which would use up storage space at 4 times the rate of a standard camera while providing no advantage.&lt;br /&gt;
*'''Front-facing camera obscura:''' A {{w|camera obscura}} is a dark room or box with a small hole allowing light to enter. The size of the hole causes light travelling in straight lines to project a dim inverted image on the back of the room or box; the concept is the predecessor to a modern camera, which uses a lens to allow more light to enter. A camera obscura is not strictly speaking a camera as in an image capture device (although there are pin-hole cameras which use the same mechanism). Actual phones have front-facing conventional cameras, allowing selfies, video calling, etc.&lt;br /&gt;
*'''3D facial contour analysis shows you a realistic preview of your death mask:''' Recent computational photography effects implemented on mobile phones support facial analysis, allowing for artificial relighting or the creation of avatars.  However, since a {{w|death mask}} is created to look just like the deceased's face, all cameras provide this &amp;quot;feature&amp;quot; automatically.&lt;br /&gt;
*'''Sponsored pixels:''' Presumably this means that parts of the screen (pixels) can be bought in a sponsoring deal. If enough pixels are sold, your screen would be rendered unusable. It is common for advertisers to buy part of the screen real-estate on a service web site (in fact, {{w|The Million Dollar Homepage}} hosted nothing but a 1000x1000 pixel grid of advertisements), and &amp;quot;images&amp;quot; the size of individual pixels can be used to track site access without being intrusive to the user. For the xkcd Phone 2000, it appears that advertisers have access to part of the screen (worryingly, right in the middle). Slightly less intrusive approaches have been used in bookstores selling customised versions of the Kindle, for example, and it is common for cell phone networks to insist on network-specific software to be installed on a phone. &lt;br /&gt;
*'''Front and rear pop-out grips:''' There are accessories that stick to the rear of a phone and can be &amp;quot;popped out&amp;quot;, offering a grip, a stand, or somewhere to store headphone cables. Integrating such a feature into the phone design is novel, although some phones have incorporated kick stands. Pop-out grips are normally placed on the back of the phone to make it easier to hold with one hand. Having a second grip to the front of the phone does nothing except block part of the screen. There could be a small screen on the top of the grip since the grip is shown to contain &amp;quot;Sponsored Pixels&amp;quot;.&lt;br /&gt;
*'''Humidity-controlled crisper:''' A crisper is a drawer in a refrigerator meant to control the humidity to keep vegetables from drying out and getting limp. Obviously, a smartphone would have no need for a crisper{{Citation needed}}.&lt;br /&gt;
*'''Antikythera mechanism:'''  The {{w|antikythera mechanism}} is an ancient Greek clockwork device for predicting astronomical positions. It is one of the earliest known analogue computers. While impressive for its time, by now it is obsolete by millennia.&lt;br /&gt;
*'''New York Times partnership: all photos taken with camera app are captioned in real time by reporter Maggie Haberman:''' Modern phones can use machine learning techniques (usually in the cloud) to identify and tag camera content - this makes it possible to search, for example, for photos containing a particular person or subject without requiring user input. Cellphone photos are often used in contributions to social media with some form of user-provided caption. This phone appears to combine the two, using {{w|Maggie Haberman}} to provide automatic captions for photos taken by the phone's owner (although whether this is explicitly for social media use or internal to the phone is unclear).&lt;br /&gt;
*'''Spit valve:''' A water key, or &amp;quot;spit valve,&amp;quot; is a feature on most brass and some woodwind instruments used to empty the instrument of condensation caused by the musician's breath (and not, as is commonly thought, saliva). Of course, one wouldn't think condensation would form on the inside of a smartphone{{Citation needed}}.&lt;br /&gt;
*'''Standard USB connector:''' a USB A port is displayed. Unfortunately, a &amp;quot;standard&amp;quot; USB connector, according to the USB standard, would be a USB B port as a phone typically acts as the &amp;quot;slave&amp;quot; device, rather than the &amp;quot;host&amp;quot; as a USB A port would imply. However, in recent updates to the USB standard, bi-communication between 2 A ports is supported.&lt;br /&gt;
*'''Coin purse-style squeeze access:''' presumably, the casing is flexible in this region, and when squeezed at the sides (a bad idea, considering the next design item) reveals the USB A port and spit valve.&lt;br /&gt;
*'''Hollow-ground:''' a {{w|Grind#Typical_grinds|hollow grind}} is a type of knife (or similar sharp tool) edge noted for sharpness and general fragility, often seen in razors.  This seems to imply that the phone is exceedingly smooth, which would make it difficult to hold{{Citation needed}}.&lt;br /&gt;
*'''Absorbent:''' Many modern phones are designed to be waterproof, to avoid accidents and allow use in the rain. It's also common to have some form of oleophobic coating on the screen to reduce smearing as fingers are used on the touchscreen. This phone seems to have the reverse feature, and be explicitly designed to absorb things (presumably liquids--perhaps that's why it needs a spit valve). &amp;quot;Absorbent&amp;quot; is more commonly a property touted by the packaging of paper towels.&lt;br /&gt;
*'''Keyboard supports dynamic typing:''' {{w|Type_system#Dynamic_type_checking_and_runtime_type_information|Dynamic typing}} is a computer programming concept, and has nothing to do with typing on a keyboard.&lt;br /&gt;
*'''Backflow preventer:''' A {{w|backflow prevention device}} is a mechanism that avoids the possibility of liquid (usually water) travelling in the opposite direction from the normal intent if the expected pressure is inverted. Since there is not normally any liquid flowing through a phone (unless in this case relating to the spit valve), this would not normally be a useful feature. However, some smart phones do contain pressure measuring devices such as barometers (which can also be used in some cases to detect the phone being squeezed), so maybe this phone is intended to be resilient to such conditions.&lt;br /&gt;
*'''Swiss Army partnership: folding knife (unlocks only if Switzerland is invaded):''' A {{w|Swiss Army knife}} is a folding knife, traditionally with many secondary &amp;quot;blades&amp;quot; for multiple uses such as can openers and files. Usually it is a generic term for that style of knife, but the knife in this phone surprisingly really has a connection with the army of {{w|Switzerland}}. Switzerland is known for remaining neutral (and not being invaded) in both of the World Wars of the 20th century despite war raging across surrounding countries, suggesting that it is unlikely that the knife would ever be unlocked. While such a feature on a phone (or phone case) may be useful, it is likely to be a safety concern, and a threat to convenience when security checkpoints such as airports start confiscating the phone when they notice it conceals a knife blade. What's more, a phone does not provide the ideal grip for a knife blade - especially if force is to be applied to it. This may also reference the Swiss military practice of soldiers keeping military rifles in their private homes but only being given ammunition in the event the army is mobilized.&lt;br /&gt;
*'''100% BPA-free PCB construction:''' {{w|Bisphenol A}} (BPA) is a chemical used in plastics such as waterbottles. Recent studies show that BPA can leach estrogen-like compounds into liquids, so BPA-free water bottles have become popular. PCB probably refers to a {{w|printed circuit board}}, which is made of resin-bonded fiberglass, not plastic, and which contains the electrical components that control most modern electronic devices such as phones. It may also refer to {{w|Polychlorinated biphenyl}} (PCBs), a category of persistent organic pollutants which are not used very much any more; it would be far worse than BPA for anyone concerned with the issue.&lt;br /&gt;
*'''AMOLCD display (7-segment):''' {{w|AMOLED}} is a display technology often used in cell phones, providing thin and emissive displays. {{w|Liquid-crystal_display|LCD}} is another display technology used in phones, and works by blocking light from a separate backlight. A {{w|Seven-segment_display|7-segment display}} is a device made of seven independently-controlled segments (usually either LCD or LED) which can be used to display a single digit; as such the technology is common in traditional digital watches. In contrast most phone displays are made of a uniform high-resolution pixel grid that allows arbitrary content to be displayed, although some very old (pre-smart) cellphones and land lines did use this technology in displaying a phone number, like the {{w|MotoFONE F3}}. The technology cannot represent the entire alphabet without modification, so it is inappropriate for text messages, let alone graphics.&lt;br /&gt;
*'''Runs on battery for the first 6 hours, then uses gasoline:''' A nod to the increased popularity of gas-electric hybrid vehicles. This would be a fantastic breakthrough for fuel cells. There have been many attempts to create a highly portable fuel cell that can be used to power phones. Although having to use gasoline instead of a USB cord would likely cause more problems for the average consumer a fuel cell does have some notable advantages over a standard lithium-ion battery. When comparing a fuel cell to a battery of equal size the fuel cell will be capable of powering an object for far longer than the battery. This includes lithium-ion batteries which are commonly used for powering phones and are typically the majority of its mass. This would mean one could shrink the size of the battery substantially yet still be able to provide the same amount of power. The smaller battery can be kept as is in order to reduce the weight of the phone or can free up space for more features to be installed into the phone. This might simply be the first xkcd phone that mentions that it does this. Provides a possible explanation to how the manufacturer of the phone is capable of fitting so many unusual features into the phone to begin with. Another advantage of a fuel cell powered phone is that it is independent from a working power grid (useful for disaster situations where thousands of people would no longer be capable of staying in contact with others or people who are stranded and alone) and there is no need for a bulky generator to convert the gasoline into electricity first. This is not the first time Randall has talked about this before, with much of the information here coming from what-if #128: {{what if|128|Zippo Phone}}.&lt;br /&gt;
*'''Sharpie® dual stylus (dry-erase + permanent)''' Sharpie® is a brand most associated with a line of markers. While a stylus is generally a pen-like object that doesn't create markings, but instead allows finer input on a touch screen, &amp;quot;Dry-Erase + Permanent&amp;quot; implies that these are in fact markers. These would allow the user to write on the screen, but as this wouldn't allow any form on input to the phone, it would only serve as a very expensive pseudo-whiteboard. Even if they were actually styluses, having two would be of little use. Note that permanent was previously spelled &amp;quot;permenant&amp;quot;, incorrectly. This was later corrected; See [[#Trivia]]&lt;br /&gt;
*'''Mouse cursor:''' A feature of BlackBerry smartphones using mice has gone out of favor due to the popularity of touch screens, which are lighter and more convienient. However, Android devices, at least, still support Bluetooth HID access, and on some devices it is possible to pair the device with a mouse (and keyboard) and access the screen through a mouse pointer.  These peripherals may also be attached with {{w|USB On-The-Go}}. This can be particularly useful if the device is exporting its display to a large external screen - and {{w|Samsung_DeX|some manufacturers}} have provided tethering systems based around pairing a phone with a mouse. &amp;lt;!-- A mouse pointer is relatively useless when a touch screen is in use, since the user's finger usually covers the pointer. ---- Ed note: I've personally used an Android tablet with a USB mouse, and it was not useless at all; about the only thing that can't really be done with a mouse would be several gestures, such as pinch zoom. But it also has additional features, such as hovering and right-clicking.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tagline for the phone says that the marketing team hopes that 2000 still sounds like a futuristic number. It was common for a time to have futuristic science-fiction take place on or around the year 2000 (e.g. 2001: A Space Odyssey, Knight Rider 2000, Death Race 2000, Space: 1999), and many devices marketed in the late 20th century had a &amp;quot;2000&amp;quot; as part of their product name in order to sound futuristic. However, since the year 2000 was 18 years ago at the time of this comic's publication, this is no longer the case. The number 2000 also represents the fact that this is the 2000th xkcd comic.&lt;br /&gt;
&lt;br /&gt;
The nonsensical trademarking of xkcd Phone slogans has become even more pronounced: as well as the inapplicable-as-ever copyright symbol, the slogan is listed three times as a {{w|registered trademark}} and twice as an unregistered one – and the second of those trademark signs is itself trademarked.&lt;br /&gt;
&lt;br /&gt;
The title text refers to {{w|Retina Display}}, a term used to describe Apple products with higher pixel densities. The xkcd Phone marketing team would be unable to use the term due to Apple's having registered it as a trademark, as it would be a copyright violation. Additionally, the {{w|Fovea centralis|central fovea region}} is a portion of your eye's retina containing the most densely packed photosensitive neurons (confusing the biological retina with the electronics display of the same name). {{w|Foveated rendering}} is a genuine computer graphics technique intended to increase performance by rendering with higher quality to the regions of the display where the user is looking, and lower quality at the edges of vision; it is expected to be useful for virtual reality (one of the uses for cell phones) as a way to deal with the required high pixel densities while managing power consumption. There are displays with variable density, in specialist uses, but such a feature is not practical in a phone because the whole area of the display is typically useful and needs to provide high resolution (as the user's eye moves across it). Also, hundreds of pixels per inch is not considered a very high resolution, as a full-hd smartphone [https://www.lifewire.com/how-many-pixels-in-an-inch-4125185 has 440.58 pixels per inch].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[The comic depicts a smartphone showing many uncommon features. The front view shows a mouse cursor and a circle in the middle. The side view reveals the circle as something like an old photo lens from 1900 extending far above the surface and four large buttons (camera lenses) at the rear. The third view is from the top and just mentions a &amp;quot;hollow ground.&amp;quot; The bottom view looks like as it was opened by a can opener and shows a big USB connector and on the right a small black connection.]&lt;br /&gt;
:Dockless&lt;br /&gt;
:Silent&lt;br /&gt;
:Quad camera takes four copies of every picture&lt;br /&gt;
:Front-facing camera obscura&lt;br /&gt;
:3D facial contour analysis shows you a realistic preview of your death mask&lt;br /&gt;
:Sponsored pixels&lt;br /&gt;
:Front and rear pop-out grips&lt;br /&gt;
:Humidity-controlled crisper&lt;br /&gt;
:Antikythera mechanism&lt;br /&gt;
:New York Times partnership: all photos taken with camera app are captioned in real time by reporter Maggie Haberman&lt;br /&gt;
:Spit valve&lt;br /&gt;
:Standard USB connector&lt;br /&gt;
:Coin purse-style squeeze access&lt;br /&gt;
:Hollow-ground&lt;br /&gt;
:Absorbent&lt;br /&gt;
:Keyboard supports dynamic typing&lt;br /&gt;
:Backflow preventer&lt;br /&gt;
:Swiss Army partnership: folding knife (unlocks only if Switzerland is invaded)&lt;br /&gt;
:100% BPA-free PCB construction&lt;br /&gt;
:AMOLCD display (7-segment)&lt;br /&gt;
:Runs on battery for the first 6 hours, then uses gasoline&lt;br /&gt;
:Sharpie® dual stylus (dry-erase + permanent)&lt;br /&gt;
:Mouse cursor&lt;br /&gt;
&lt;br /&gt;
:Introducing&lt;br /&gt;
:'''&amp;lt;big&amp;gt;The xkcd Phone 2000&amp;lt;/big&amp;gt;'''&lt;br /&gt;
:We're still hoping this sounds like a futuristic number®®™®©™&amp;lt;sup&amp;gt;®&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The stylus was previously called 'permenant'. This was later corrected, to permanent. You can still see the original image [http://www.explainxkcd.com/wiki/images/archive/b/b4/20180531174214%21xkcd_phone_2000.png here]&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:xkcd Phones]]&lt;br /&gt;
[[Category:Comics sharing name|xkcd Phones]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2150:_XKeyboarCD&amp;diff=195160</id>
		<title>2150: XKeyboarCD</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2150:_XKeyboarCD&amp;diff=195160"/>
				<updated>2020-07-25T23:53:25Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2150&lt;br /&gt;
| date      = May 15, 2019&lt;br /&gt;
| title     = XKeyboarCD&lt;br /&gt;
| image     = xkeyboarcd.png&lt;br /&gt;
| titletext = The key caps use LCD displays for all the vowels, so they can automatically adjust over the years to reflect ongoing vowel shifts while allowing you to keep typing phonetically.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
In the same vein (and with the same humor) as the [[:Category:xkcd Phones|xkcd Phone series]], the XKeyboarCD seems to be an overly inventive and borderline ludicrous keyboard intended for some unknown audience. It has an assortment of features (some fairly normal, some more exotic) which give it a...&amp;quot;diverse skill set&amp;quot;. This may be in reference to {{w|Space-cadet keyboard}}s which were made for programmers and had several keys not present on standard QWERTY keyboards.&lt;br /&gt;
&lt;br /&gt;
*'''54 Configurable Rubik's Keys'''&lt;br /&gt;
The smaller cubes on a {{w|Rubik's cube}} resemble computer keys, so this feature makes fun of that by adding a spinnable Rubik's cube above the keyboard. The implication is that the keys would be 'configured' by twisting the sides of the cube until the desired configuration is reached, although parity means that not all configurations could be reached by conventional means by a 3x3 cube. (Parity exists on 4x4 cubes.) There can be a maximum of 53 keys (the bottom center position can't contain a key because it's the mounting position). Additionally, the top key can't be moved around, so the maximum amount of configurable keys is 52. (The four remaining centers can be moved by rotating the entire cube.) The bottom-facing keys would obviously be hard to see/reach.&lt;br /&gt;
&lt;br /&gt;
*'''Hardcoded Plastic Keys for the 5 Most Useful Emoji'''&lt;br /&gt;
This feature parodies the feature of some laptop-keyboards where it is possible to dynamically assign emojis to a small touchscreen area. There is a disaccord between hard-coded, useful and emoji, especially with the large keys in a central position on the keyboard. Which emojis would be &amp;quot;the most useful&amp;quot; is highly subjective. For example in the comic it shows the quite popular laughing with tears emoji, along with the octopus emoji and others. Notably, the &amp;quot;aerial tramway&amp;quot; was once the least-used emoji, and remains very rarely used.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Emoji&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| 😰&lt;br /&gt;
| [https://emojipedia.org/face-with-open-mouth-and-cold-sweat/ Anxious Face With Sweat]&lt;br /&gt;
|-&lt;br /&gt;
| 😂&lt;br /&gt;
| [https://emojipedia.org/face-with-tears-of-joy/ Face With Tears of Joy]&lt;br /&gt;
|-&lt;br /&gt;
| 🐙&lt;br /&gt;
| [https://emojipedia.org/octopus/ Octopus]&lt;br /&gt;
|-&lt;br /&gt;
| 🏇&lt;br /&gt;
| [https://emojipedia.org/horse-racing/ Horse Racing]&lt;br /&gt;
|-&lt;br /&gt;
| 🚡&lt;br /&gt;
| [https://emojipedia.org/aerial-tramway/ Aerial Tramway]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*'''Serif Lock'''&lt;br /&gt;
{{w|Serifs}} are small lines on the ends of certain characters in fonts such as Times New Roman and Georgia. It is dependent on the font, not on the character; &amp;quot;A&amp;quot; is represented by the same code regardless of its font. Since a given font almost always either has or doesn't have serifs, this key seems challenging to implement. This key could be implemented, however, by simply changing between a pair of fonts when it is pressed. What's more, the button is placed roughly where left shift is on most keyboards, liable to cause frustration.&lt;br /&gt;
&lt;br /&gt;
*'''Unlimited Key Travel'''&lt;br /&gt;
Key travel is the distance a key moves between its unpressed and pressed states. In reality, laptop keys only move a few millimeters before bottoming out, and conventional keyboards up to about a centimeter. Increased key travel may make typing more comfortable, up to a point. However, the usefulness of having unlimited key travel is unclear, and the question of how this would be physically possible in the keyboard depicted remains unanswered. The keyboard would have to be infinitely deep to allow unlimited key travel, although pushing it to the near bottom would require extra-long fingers. At least it is the greatest possible value, trumping any other keyboard.  This is a play on transport passes, allowing unlimited travel (usually within a certain time or transport network).&lt;br /&gt;
&lt;br /&gt;
*'''Diagonal Spacebar'''&lt;br /&gt;
Instead of a wide key at the bottom that typists can hit easily with either thumb, we now have a tall, narrow key that requires being pressed with the right pinkie. This would not be a good change since most peoples' pinkies are their weakest finger. Some ergonomic keyboards have a slightly curved spacebar or a separated spacebar for each thumb.&lt;br /&gt;
&lt;br /&gt;
*'''Arrow Key (Rotate to Adjust Direction)'''&lt;br /&gt;
This is essentially a {{w|Jog dial|jog dial}}, or similar {{w|Rotary encoder|rotary encoder}}.  These are sometimes used with keyboards: as controls for volume, video editing, or drawing.&lt;br /&gt;
Many computer keyboards have four {{w|arrow keys}}: up, left, right, and down. However, the XKeyboarCD just has one that can be rotated. This has the added bonus of allowing the arrow keys to point more than four different directions. In a keyboard, it would be awkward to operate as going from horizontally left to horizontally right, for example, would require the user to rotate the key first and then press it, which wastes precious time when playing a video game like [http://explainxkcd.com/1608 the hoverboard comic], where you have to rapidly press arrow keys to move around. It would not let one press multiple arrow keys at once. Trackpoint devices provide similar joystick-like direction function, but are easier to control with a finger. &lt;br /&gt;
&lt;br /&gt;
*'''15 Puzzle-Style Numberpad'''&lt;br /&gt;
A {{w|15 puzzle}} is a square containing fifteen smaller squares and one blank spot, which allows the squares to be moved around. The squares are shuffled and then reassembled as a game or pastime, and are usually labelled 1-15 (as is the case here) or, when assembled properly, create a picture. A {{w|Numeric keypad|numberpad}} in this style would be frustrating to use for typing numbers, as they could shift (or be shifted) around, but could provide a fun feature to use as a game. Alternatively the keys could be rearranged as with the Rubik`s keys. How this would be used to generate numeric input is unclear, but the presence of 16 positions suggests {{w|hexadecimal}} input is possible. Keyboard keypads do have around 17 keys, but only 0-9 usually have numbers whereas the XKCD keypad has numbers 1-15 in the middle of the numberpad probably also surrounded by the more conventional arithmetic operators, enter, and decimal point.&lt;br /&gt;
&lt;br /&gt;
*'''Ergonomic Design'''&lt;br /&gt;
The cylindrical portion of the keyboard is advertised as being an ergonomic design. Most ergonomic keyboards are both curved into a convex shape and split in the middle, with the blocks of keys on either side rotated around the vertical axis. This is done to follow natural arm and finger movements more closely, that is, avoid forcing the user to rotate their arms and hands to match the flat and rectangular key arrangement of a non-ergonomic keyboard.  Some ergonomic keyboards come in unconventional form factors, such as vertical keyboards, to allow the user's hands to rest in more neutral positions or to change positions throughout the day, but the cylinder shape presented here is a ''concave'' shape which requires the user to lift and twist his arms to reach certain keys (or roll the cylinder from side to side), which would be an even more strenuous motion than typing on a standard keyboard. The slogan of the keyboard - &amp;quot;for power users and their powerful fingers&amp;quot; fits this difficulty, but makes no sense as a feature.&lt;br /&gt;
&lt;br /&gt;
*'''Title Text'''&lt;br /&gt;
The title text references sound changes in languages. Every language (and indeed, every dialect) routinely undergoes changes in its sounds and phonemes, in a mostly regular and systematic, but not totally predictable way (otherways the dialects would sound the same and also the century, when a shift occurs, and the rate of change are not predictable). While not only vowels are affected, in languages with many vowels such as English, they're particularly likely to shift around and/or merge. While having dynamic keycaps that change can actually come in handy, the feature of only having vowels change in response to sound shifts is a bit less so. One normally enters the spelling and not the pronunciation of words (except with some Asian input systems). The spelling and pronunciation do not change at the same time.&lt;br /&gt;
&lt;br /&gt;
First, while changes in how we pronounce words are always ongoing, the way we write words down tends to stay relatively static, and thahs wiy wuhd faynd thaet werds biykahm ihncaampriyhehnsihbuhl duw tuw now laanger biyihng spehlld aes they wer bihfaor. Second, English only uses five glyphs (aeiou) and a variety of methods to represent four times as many vowel sounds, so the software would need to have a way to handling that (in some dialects &amp;quot;bird&amp;quot; and &amp;quot;turn&amp;quot; for example, have the same vowel but are represented by &amp;quot;ir&amp;quot; and &amp;quot;ur&amp;quot;, as it also ''can'' be by the &amp;quot;er&amp;quot; in the bird called the &amp;quot;{{w|tern}}&amp;quot; - or not). Third, vowel shifts are not ubiquitous: the {{w|Caught-cot merger}}, for example, is a phenomenon happening across some parts (but not all) of the US and UK. Therefore, while some people would say &amp;quot;caught&amp;quot; and &amp;quot;cot have the same vowel it should be spelled the same by the keyboard, but others would say they're two different vowels and should not be spelled identically. Fourth, sound shifts tend to occur over a relatively long period of time (in terms of human lifetimes), so a user would probably find the keycaps only change once or twice. All in all, this is not a very useful feature.&lt;br /&gt;
&lt;br /&gt;
An alternative explanation is that the keys actually map to the {{w|International Phonetic Alphabet}} and converts what you type into English words (and the vowel changes). The IPA is an alphabet used in linguistics and language teaching, designed to represent every phoneme present in languages of the world unambiguously, with optional modifiers to indicate more subtle nuances in pronunciation, intonation and speech pathology. This alphabet consists of 107 letters and 56 modifiers (with some letters shared with the Latin and Greek alphabets), which would explain the large number of keys. In that case, the feature remains questionable since it only handles vowel shifts and not consonants, and anybody who'd use an IPA-keyboard would probably need to type out the phonology of other languages and appreciate not having to find a key has moved because English has undergone a vowel shift.&lt;br /&gt;
&lt;br /&gt;
*'''Trivia'''&lt;br /&gt;
This is the second time that the &amp;quot;xkcd&amp;quot; has been used around a middle word, which uses some of the xkcd letters to form this word. The first was [[1506: xkcloud]] - XKC lou D, to spell ClouD with the C and D from XKCD, in that comic the letters where all lowercase. In this comic the Keyboard, has an X before the word and a C before the D with the xkcd letters capitalized.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Headings above a drawing of a very special keyboard:]&lt;br /&gt;
:Introducing the &lt;br /&gt;
:&amp;lt;big&amp;gt;XKeyboarCD&amp;lt;/big&amp;gt;&lt;br /&gt;
:A keyboard for powerful users and their powerful fingers®&lt;br /&gt;
&lt;br /&gt;
:[The keyboard has many more keys than a usual Keyboard. Usual keyboards for stationary computers typically have a few of the rows with 21 keys, and then some with fewer. This Keyboard has 28 keys on the top row. The other rows have special keys that make it difficult to compare, but there is basically also room for 28 in the bottom row, except one spot where there is one key in a space for 2x2 keys. Begining from the bottom and coutning keys there are 27. Skipping those that take up space in two or more rows, when going to the next row from the bottom there are 23, then 24, then 18, then 27 and finally 28 keys in the top row, for a total of 147 keys (vs 105 on a regular keyboard). Then there are 54 extra keys above the keyboard to the left (27 shown) and 156 in 6 rows of 26 to the right for a total of 357 keys 330 shown. All six rows have keys all the way over with no empty space in between, as there are on regular keyboards. Also there are no space between the top row (with F1 button etc) and those below. At each side of the keyboard the keys do no align at the edges, which is normally the case. The keyboard has several special features, most of which are labeled. The only special features that is not labeled is a small square with 2x2 keys that are elevated a bit above all other keys. It is in the region above the normal position of the four arrows. All eight other special features have an arrow pointing to them from their labels. Here below is a description of the labeled items as well as a transcript of their labels. They are listed in the order of their labels first above and then below the keyboard going from left to right.]&lt;br /&gt;
&lt;br /&gt;
:[Five keys close to the QWERTY keys positions have colorful emoji on them. They each take up the space of 2x2 normal keys, although it is not clear if all the &amp;quot;normal&amp;quot; keys have the same size:]&lt;br /&gt;
:Hardcoded plastic keys for the 5 most useful emoji&lt;br /&gt;
:😰 😂 🐙 🏇 🚡&lt;br /&gt;
&lt;br /&gt;
:[A cube with 3x3 keys on each side hangs above the keyboard to the left supported by a small rod. Three sides are fully visible, 27 keys:]&lt;br /&gt;
:54 configurable Rubik's keys&lt;br /&gt;
&lt;br /&gt;
:[Just right of the middle above the main keyboard is a cylinder with keys inside in 6 rows of 26 keys (126 in all). It either decreases in diameter into it making it look almost like a tunnel, or is drawn as if it almost disappear in the far distance, being much deeper than it should be.]&lt;br /&gt;
:Ergonomic design&lt;br /&gt;
&lt;br /&gt;
:[In the region where the normal numberpad would be there are 15 numbers from 1 to 15 in a 4x4 grid leaving space for an empty key hole. There is a row of keys both above and below this grid. The numbers do not come in order from 1 to 15, but rather in a jumble. Also the empty hole is not a full key spot. Instead it is in the second row of numbers, with a bit more space to the left than to the right of the middle of the three keys.]&lt;br /&gt;
:&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+15 puzzle-style numberpad&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Empty area&lt;br /&gt;
|11&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|6&lt;br /&gt;
|10&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|13&lt;br /&gt;
|14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:[To the left in the second row (below the Caps Lock position) the outer key is twice as wide as the other normal keys.]&lt;br /&gt;
:Serif Lock&lt;br /&gt;
&lt;br /&gt;
:[An arrow points to the eight key in the bottom row, but is probably just referring to all the keys in general:]&lt;br /&gt;
:Unlimited key travel&lt;br /&gt;
&lt;br /&gt;
:[There is a segment of the keyboard that seems to be empty of keys, but still white like the rest of the keys, not black as where keys are actually missing. It is where on a regular keyboard, the normal keys are separated from the special function keys. But it turns out it is indeed a long key going vertically:]&lt;br /&gt;
:Diagonal spacebar&lt;br /&gt;
&lt;br /&gt;
:[Where the four arrow keys are on a regular keyboard there is a 2x2 key segment that only has one key in the middle with black background around it. It has an arrow head on it pointing right. That is if the key had not been turned about 45 degree counter clockwise, so the arrow points up to the right.]&lt;br /&gt;
:Arrow key (rotate to adjust direction)&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Emoji]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2150:_XKeyboarCD&amp;diff=195159</id>
		<title>2150: XKeyboarCD</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2150:_XKeyboarCD&amp;diff=195159"/>
				<updated>2020-07-25T23:52:09Z</updated>
		
		<summary type="html">&lt;p&gt;Some user: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2150&lt;br /&gt;
| date      = May 15, 2019&lt;br /&gt;
| title     = XKeyboarCD&lt;br /&gt;
| image     = xkeyboarcd.png&lt;br /&gt;
| titletext = The key caps use LCD displays for all the vowels, so they can automatically adjust over the years to reflect ongoing vowel shifts while allowing you to keep typing phonetically.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
In the same vein (and with the same humor) as the [[:Category:xkcd Phones|xkcd Phone series]], the XKeyboarCD seems to be an overly inventive and borderline ludicrous keyboard intended for some unknown audience. It has an assortment of features (some fairly normal, some more exotic) which give it a...&amp;quot;diverse skill set&amp;quot;. This may be in reference to {{w|Space-cadet keyboard}}s which were made for programmers and had several keys not present on standard QWERTY keyboards.&lt;br /&gt;
&lt;br /&gt;
*'''54 Configurable Rubik's Keys'''&lt;br /&gt;
The smaller cubes on a {{w|Rubik's cube}} resemble computer keys, so this feature makes fun of that by adding a spinnable Rubik's cube above the keyboard. The implication is that the keys would be 'configured' by twisting the sides of the cube until the desired configuration is reached, although parity means that not all configurations could be reached by conventional means by a 3x3 cube. (Parity exists on 4x4 cubes.) There can be a maximum of 53 keys (the bottom center position can't contain a key because it's the mounting position). Additionally, the top key can't be moved around, so the maximum amount of configurable keys is 52. (The four remaining centers can be moved by rotating the entire cube.) The bottom-facing keys would obviously be hard to see/reach.&lt;br /&gt;
&lt;br /&gt;
*'''Hardcoded Plastic Keys for the 5 Most Useful Emoji'''&lt;br /&gt;
This feature parodies the feature of some laptop-keyboards where it is possible to dynamically assign emojis to a small touchscreen area. There is a disaccord between hard-coded, useful and emoji, especially with the large keys in a central position on the keyboard. Which emojis would be &amp;quot;the most useful&amp;quot; is highly subjective. For example in the comic it shows the quite popular laughing with tears emoji, along with the octopus emoji and others. Notably, the &amp;quot;aerial tramway&amp;quot; was once the least-used emoji, and remains very rarely used.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Emoji&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| 😰&lt;br /&gt;
| [https://emojipedia.org/face-with-open-mouth-and-cold-sweat/ Anxious Face With Sweat]&lt;br /&gt;
|-&lt;br /&gt;
| 😂&lt;br /&gt;
| [https://emojipedia.org/face-with-tears-of-joy/ Face With Tears of Joy]&lt;br /&gt;
|-&lt;br /&gt;
| 🐙&lt;br /&gt;
| [https://emojipedia.org/octopus/ Octopus]&lt;br /&gt;
|-&lt;br /&gt;
| 🏇&lt;br /&gt;
| [https://emojipedia.org/horse-racing/ Horse Racing]&lt;br /&gt;
|-&lt;br /&gt;
| 🚡&lt;br /&gt;
| [https://emojipedia.org/aerial-tramway/ Aerial Tramway]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*'''Serif Lock'''&lt;br /&gt;
{{w|Serifs}} are small lines on the ends of certain characters in fonts such as Times New Roman and Georgia. It is dependent on the font, not on the character; &amp;quot;A&amp;quot; is represented by the same code regardless of its font. Since a given font almost always either has or doesn't have serifs, this key seems challenging to implement. This key could be implemented, however, by simply changing between a pair of fonts when it is pressed. What's more, the button is placed roughly where left shift is on most keyboards, liable to cause frustration.&lt;br /&gt;
&lt;br /&gt;
*'''Unlimited Key Travel'''&lt;br /&gt;
Key travel is the distance a key moves between its unpressed and pressed states. In reality, laptop keys only move a few millimeters before bottoming out, and conventional keyboards up to about a centimeter. Increased key travel may make typing more comfortable, up to a point. However, the usefulness of having unlimited key travel is unclear, and the question of how this would be physically possible in the keyboard depicted remains unanswered. The keyboard would have to be infinitely deep to allow unlimited key travel, although pushing it to the near bottom would require extra-long fingers. At least it is the greatest possible value, trumping any other keyboard.  This is a play on transport passes, allowing unlimited travel (usually within a certain time or transport network).&lt;br /&gt;
&lt;br /&gt;
*'''Diagonal Spacebar'''&lt;br /&gt;
Instead of a wide key at the bottom that typists can hit easily with either thumb, we now have a tall, narrow key that requires being pressed with the right pinkie. This would not be a good change since most peoples' pinkies are their weakest finger. Some ergonomic keyboards have a slightly curved spacebar or a separated spacebar for each thumb.&lt;br /&gt;
&lt;br /&gt;
*'''Arrow Key (Rotate to Adjust Direction)'''&lt;br /&gt;
This is essentially a {{w|Jog dial|jog dial}}, or similar {{w|Rotary encoder|rotary encoder}}.  These are sometimes used with keyboards: as controls for volume, video editing, or drawing.&lt;br /&gt;
Many computer keyboards have four {{w|arrow keys}}: up, left, right, and down. However, the XKeyboarCD just has one that can be rotated. This has the added bonus of allowing the arrow keys to point more than four different directions. In a keyboard, it would be awkward to operate as going from horizontally left to horizontally right, for example, would require the user to rotate the key first and then press it, which wastes precious time when playing a video game like [xkcd.com/1608 the hoverboard comic], where you have to rapidly press arrow keys to move around. It would not let one press multiple arrow keys at once. Trackpoint devices provide similar joystick-like direction function, but are easier to control with a finger. &lt;br /&gt;
&lt;br /&gt;
*'''15 Puzzle-Style Numberpad'''&lt;br /&gt;
A {{w|15 puzzle}} is a square containing fifteen smaller squares and one blank spot, which allows the squares to be moved around. The squares are shuffled and then reassembled as a game or pastime, and are usually labelled 1-15 (as is the case here) or, when assembled properly, create a picture. A {{w|Numeric keypad|numberpad}} in this style would be frustrating to use for typing numbers, as they could shift (or be shifted) around, but could provide a fun feature to use as a game. Alternatively the keys could be rearranged as with the Rubik`s keys. How this would be used to generate numeric input is unclear, but the presence of 16 positions suggests {{w|hexadecimal}} input is possible. Keyboard keypads do have around 17 keys, but only 0-9 usually have numbers whereas the XKCD keypad has numbers 1-15 in the middle of the numberpad probably also surrounded by the more conventional arithmetic operators, enter, and decimal point.&lt;br /&gt;
&lt;br /&gt;
*'''Ergonomic Design'''&lt;br /&gt;
The cylindrical portion of the keyboard is advertised as being an ergonomic design. Most ergonomic keyboards are both curved into a convex shape and split in the middle, with the blocks of keys on either side rotated around the vertical axis. This is done to follow natural arm and finger movements more closely, that is, avoid forcing the user to rotate their arms and hands to match the flat and rectangular key arrangement of a non-ergonomic keyboard.  Some ergonomic keyboards come in unconventional form factors, such as vertical keyboards, to allow the user's hands to rest in more neutral positions or to change positions throughout the day, but the cylinder shape presented here is a ''concave'' shape which requires the user to lift and twist his arms to reach certain keys (or roll the cylinder from side to side), which would be an even more strenuous motion than typing on a standard keyboard. The slogan of the keyboard - &amp;quot;for power users and their powerful fingers&amp;quot; fits this difficulty, but makes no sense as a feature.&lt;br /&gt;
&lt;br /&gt;
*'''Title Text'''&lt;br /&gt;
The title text references sound changes in languages. Every language (and indeed, every dialect) routinely undergoes changes in its sounds and phonemes, in a mostly regular and systematic, but not totally predictable way (otherways the dialects would sound the same and also the century, when a shift occurs, and the rate of change are not predictable). While not only vowels are affected, in languages with many vowels such as English, they're particularly likely to shift around and/or merge. While having dynamic keycaps that change can actually come in handy, the feature of only having vowels change in response to sound shifts is a bit less so. One normally enters the spelling and not the pronunciation of words (except with some Asian input systems). The spelling and pronunciation do not change at the same time.&lt;br /&gt;
&lt;br /&gt;
First, while changes in how we pronounce words are always ongoing, the way we write words down tends to stay relatively static, and thahs wiy wuhd faynd thaet werds biykahm ihncaampriyhehnsihbuhl duw tuw now laanger biyihng spehlld aes they wer bihfaor. Second, English only uses five glyphs (aeiou) and a variety of methods to represent four times as many vowel sounds, so the software would need to have a way to handling that (in some dialects &amp;quot;bird&amp;quot; and &amp;quot;turn&amp;quot; for example, have the same vowel but are represented by &amp;quot;ir&amp;quot; and &amp;quot;ur&amp;quot;, as it also ''can'' be by the &amp;quot;er&amp;quot; in the bird called the &amp;quot;{{w|tern}}&amp;quot; - or not). Third, vowel shifts are not ubiquitous: the {{w|Caught-cot merger}}, for example, is a phenomenon happening across some parts (but not all) of the US and UK. Therefore, while some people would say &amp;quot;caught&amp;quot; and &amp;quot;cot have the same vowel it should be spelled the same by the keyboard, but others would say they're two different vowels and should not be spelled identically. Fourth, sound shifts tend to occur over a relatively long period of time (in terms of human lifetimes), so a user would probably find the keycaps only change once or twice. All in all, this is not a very useful feature.&lt;br /&gt;
&lt;br /&gt;
An alternative explanation is that the keys actually map to the {{w|International Phonetic Alphabet}} and converts what you type into English words (and the vowel changes). The IPA is an alphabet used in linguistics and language teaching, designed to represent every phoneme present in languages of the world unambiguously, with optional modifiers to indicate more subtle nuances in pronunciation, intonation and speech pathology. This alphabet consists of 107 letters and 56 modifiers (with some letters shared with the Latin and Greek alphabets), which would explain the large number of keys. In that case, the feature remains questionable since it only handles vowel shifts and not consonants, and anybody who'd use an IPA-keyboard would probably need to type out the phonology of other languages and appreciate not having to find a key has moved because English has undergone a vowel shift.&lt;br /&gt;
&lt;br /&gt;
*'''Trivia'''&lt;br /&gt;
This is the second time that the &amp;quot;xkcd&amp;quot; has been used around a middle word, which uses some of the xkcd letters to form this word. The first was [[1506: xkcloud]] - XKC lou D, to spell ClouD with the C and D from XKCD, in that comic the letters where all lowercase. In this comic the Keyboard, has an X before the word and a C before the D with the xkcd letters capitalized.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Headings above a drawing of a very special keyboard:]&lt;br /&gt;
:Introducing the &lt;br /&gt;
:&amp;lt;big&amp;gt;XKeyboarCD&amp;lt;/big&amp;gt;&lt;br /&gt;
:A keyboard for powerful users and their powerful fingers®&lt;br /&gt;
&lt;br /&gt;
:[The keyboard has many more keys than a usual Keyboard. Usual keyboards for stationary computers typically have a few of the rows with 21 keys, and then some with fewer. This Keyboard has 28 keys on the top row. The other rows have special keys that make it difficult to compare, but there is basically also room for 28 in the bottom row, except one spot where there is one key in a space for 2x2 keys. Begining from the bottom and coutning keys there are 27. Skipping those that take up space in two or more rows, when going to the next row from the bottom there are 23, then 24, then 18, then 27 and finally 28 keys in the top row, for a total of 147 keys (vs 105 on a regular keyboard). Then there are 54 extra keys above the keyboard to the left (27 shown) and 156 in 6 rows of 26 to the right for a total of 357 keys 330 shown. All six rows have keys all the way over with no empty space in between, as there are on regular keyboards. Also there are no space between the top row (with F1 button etc) and those below. At each side of the keyboard the keys do no align at the edges, which is normally the case. The keyboard has several special features, most of which are labeled. The only special features that is not labeled is a small square with 2x2 keys that are elevated a bit above all other keys. It is in the region above the normal position of the four arrows. All eight other special features have an arrow pointing to them from their labels. Here below is a description of the labeled items as well as a transcript of their labels. They are listed in the order of their labels first above and then below the keyboard going from left to right.]&lt;br /&gt;
&lt;br /&gt;
:[Five keys close to the QWERTY keys positions have colorful emoji on them. They each take up the space of 2x2 normal keys, although it is not clear if all the &amp;quot;normal&amp;quot; keys have the same size:]&lt;br /&gt;
:Hardcoded plastic keys for the 5 most useful emoji&lt;br /&gt;
:😰 😂 🐙 🏇 🚡&lt;br /&gt;
&lt;br /&gt;
:[A cube with 3x3 keys on each side hangs above the keyboard to the left supported by a small rod. Three sides are fully visible, 27 keys:]&lt;br /&gt;
:54 configurable Rubik's keys&lt;br /&gt;
&lt;br /&gt;
:[Just right of the middle above the main keyboard is a cylinder with keys inside in 6 rows of 26 keys (126 in all). It either decreases in diameter into it making it look almost like a tunnel, or is drawn as if it almost disappear in the far distance, being much deeper than it should be.]&lt;br /&gt;
:Ergonomic design&lt;br /&gt;
&lt;br /&gt;
:[In the region where the normal numberpad would be there are 15 numbers from 1 to 15 in a 4x4 grid leaving space for an empty key hole. There is a row of keys both above and below this grid. The numbers do not come in order from 1 to 15, but rather in a jumble. Also the empty hole is not a full key spot. Instead it is in the second row of numbers, with a bit more space to the left than to the right of the middle of the three keys.]&lt;br /&gt;
:&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+15 puzzle-style numberpad&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Empty area&lt;br /&gt;
|11&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|6&lt;br /&gt;
|10&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|13&lt;br /&gt;
|14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:[To the left in the second row (below the Caps Lock position) the outer key is twice as wide as the other normal keys.]&lt;br /&gt;
:Serif Lock&lt;br /&gt;
&lt;br /&gt;
:[An arrow points to the eight key in the bottom row, but is probably just referring to all the keys in general:]&lt;br /&gt;
:Unlimited key travel&lt;br /&gt;
&lt;br /&gt;
:[There is a segment of the keyboard that seems to be empty of keys, but still white like the rest of the keys, not black as where keys are actually missing. It is where on a regular keyboard, the normal keys are separated from the special function keys. But it turns out it is indeed a long key going vertically:]&lt;br /&gt;
:Diagonal spacebar&lt;br /&gt;
&lt;br /&gt;
:[Where the four arrow keys are on a regular keyboard there is a 2x2 key segment that only has one key in the middle with black background around it. It has an arrow head on it pointing right. That is if the key had not been turned about 45 degree counter clockwise, so the arrow points up to the right.]&lt;br /&gt;
:Arrow key (rotate to adjust direction)&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Emoji]]&lt;/div&gt;</summary>
		<author><name>Some user</name></author>	</entry>

	</feed>