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		<id>https://www.explainxkcd.com/wiki/index.php?action=history&amp;feed=atom&amp;title=2206%3A_Mavis_Beacon</id>
		<title>2206: Mavis Beacon - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://www.explainxkcd.com/wiki/index.php?action=history&amp;feed=atom&amp;title=2206%3A_Mavis_Beacon"/>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;action=history"/>
		<updated>2026-05-23T17:25:44Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389569&amp;oldid=prev</id>
		<title>Geminga at 01:38, 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389569&amp;oldid=prev"/>
				<updated>2025-10-25T01:38:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:38, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;traditional &lt;/del&gt;upper-case &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characters&lt;/del&gt;, it does have [https://zh.wikipedia.org/zh-cn/大写数字 大写数字] (lit. upper-case numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/ins&gt;upper&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-/lower&lt;/ins&gt;-case &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;distinction in the western sense&lt;/ins&gt;, it does have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a set of &lt;/ins&gt;[https://zh.wikipedia.org/zh-cn/大写数字 大写数字] (lit. upper-case numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Geminga</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389568&amp;oldid=prev</id>
		<title>Geminga at 01:25, 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389568&amp;oldid=prev"/>
				<updated>2025-10-25T01:25:59Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:25, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have traditional upper-case characters, it does have [https://zh.wikipedia.org/zh-cn/大写数字 大写数字] (lit. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;capital &lt;/del&gt;numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have traditional upper-case characters, it does have [https://zh.wikipedia.org/zh-cn/大写数字 大写数字] (lit. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upper-case &lt;/ins&gt;numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Geminga</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389567&amp;oldid=prev</id>
		<title>Geminga at 01:25, 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389567&amp;oldid=prev"/>
				<updated>2025-10-25T01:25:29Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:25, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have traditional upper-case characters, it does have [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/del&gt;zh&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:w|&lt;/del&gt;大写数字&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/del&gt;] (lit. capital numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have traditional upper-case characters, it does have [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https://zh.wikipedia.org/&lt;/ins&gt;zh&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-cn/大写数字 &lt;/ins&gt;大写数字] (lit. capital numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Geminga</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389566&amp;oldid=prev</id>
		<title>Geminga at 01:22, 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389566&amp;oldid=prev"/>
				<updated>2025-10-25T01:22:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:22, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have traditional upper-case characters, it does have [[w|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;zh:&lt;/del&gt;大写数字]] (lit. capital numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have traditional upper-case characters, it does have [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;zh:&lt;/ins&gt;w|大写数字]] (lit. capital numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Geminga</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389565&amp;oldid=prev</id>
		<title>Geminga at 01:22, 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389565&amp;oldid=prev"/>
				<updated>2025-10-25T01:22:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:22, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have traditional upper-case characters, it does have [[zh:大写数字]] (lit. capital numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. Interestingly, while Chinese does not have traditional upper-case characters, it does have [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;w|&lt;/ins&gt;zh:大写数字]] (lit. capital numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Geminga</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389564&amp;oldid=prev</id>
		<title>Geminga at 01:21, 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=389564&amp;oldid=prev"/>
				<updated>2025-10-25T01:21:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:21, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare.{{cn}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Interestingly, while Chinese does not have traditional upper-case characters, it does have [[zh:大写数字]] (lit. capital numbers). These are mainly used financial contexts and are intended to prevent malicious edits to characters like 一 (one), 二 (two), 三 (three), etc. by writing them as 壹, 贰, 叁, etc&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Geminga</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=364016&amp;oldid=prev</id>
		<title>CalibansCreations: /* Explanation */</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=364016&amp;oldid=prev"/>
				<updated>2025-01-30T14:25:16Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Explanation&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:25, 30 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''{{w|Mavis Beacon Teaches Typing}}'' is a computer game first released in 1987, with the goal of teaching touch-typing and improving typing speed on a computer keyboard. Unlike many video games, ''Mavis Beacon'' contains no combat and therefore does not feature any &amp;quot;{{w|Boss (video gaming)#Final boss|end boss}}&amp;quot; (a very powerful enemy encountered as the final challenge of the game). In many video games, defeating major opponents &amp;quot;unlocks&amp;quot; special features, such as improved weapons. Also, playing ''Mavis Beacon'', although it may improve typing skill, has no effect on how typing works on one's computer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fact&lt;/del&gt;}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the caption, however, [[Randall]] asserts that after 30 years of playing ''Mavis Beacon'', he encountered and defeated such a boss. Playing the same game for 30 years is rare&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cn&lt;/ins&gt;}} Regardless, Randall claims that defeating this &amp;quot;end boss&amp;quot; unlocked an ability to type esoteric &amp;quot;capital numbers,&amp;quot; which Randall depicts as more extravagant versions of the familiar numerals. Although modern {{w|Latin letters}} have different {{w|letter case}} (i.e. capital or upper case&amp;#160; and small or lower-case), {{w|Arabic numerals}} - the conventional numerals 0-9 used in the Western world - do not. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stating that the game is old enough that it could have been played for 30 years, could be another attempt at making people, who actually did play the game in the early days, [[:Category:Comics to make one feel old|feel old]] (or an appeal to nostalgia). But this doesn't seem to be the main point of the comic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CalibansCreations</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=245844&amp;oldid=prev</id>
		<title>Jacky720: rv</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=245844&amp;oldid=prev"/>
				<updated>2022-05-04T21:02:41Z</updated>
		
		<summary type="html">&lt;p&gt;rv&lt;/p&gt;
&lt;a href=&quot;//www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;amp;diff=245844&amp;amp;oldid=245835&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Jacky720</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=245835&amp;oldid=prev</id>
		<title>Ex Kay Cee Dee at 21:02, 4 May 2022</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=245835&amp;oldid=prev"/>
				<updated>2022-05-04T21:02:37Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;//www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;amp;diff=245835&amp;amp;oldid=244740&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Ex Kay Cee Dee</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=244740&amp;oldid=prev</id>
		<title>Jacky720: rv</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;diff=244740&amp;oldid=prev"/>
				<updated>2022-05-04T20:55:24Z</updated>
		
		<summary type="html">&lt;p&gt;rv&lt;/p&gt;
&lt;a href=&quot;//www.explainxkcd.com/wiki/index.php?title=2206:_Mavis_Beacon&amp;amp;diff=244740&amp;amp;oldid=244519&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Jacky720</name></author>	</entry>

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