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		<id>https://www.explainxkcd.com/wiki/index.php?action=history&amp;feed=atom&amp;title=904%3A_Sports</id>
		<title>904: Sports - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://www.explainxkcd.com/wiki/index.php?action=history&amp;feed=atom&amp;title=904%3A_Sports"/>
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		<updated>2026-05-23T04:04:04Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=364866&amp;oldid=prev</id>
		<title>Natg19: /* Transcript */ cat</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=364866&amp;oldid=prev"/>
				<updated>2025-02-08T01:22:13Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Transcript: &lt;/span&gt; cat&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:22, 8 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Math]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Math]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Sport]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Sport]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Dungeons &amp;amp; Dragons]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Natg19</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=319721&amp;oldid=prev</id>
		<title>172.71.178.219: Undo revision 319703 by JonathanDavidArndt (talk) I see what you mean,  I think, but you'd have to potentially explain &quot;In Real Life&quot; expanded/linked. Also eSports generate them</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=319721&amp;oldid=prev"/>
				<updated>2023-07-27T07:51:07Z</updated>
		
		<summary type="html">&lt;p&gt;Undo revision 319703 by &lt;a href=&quot;/wiki/index.php/Special:Contributions/JonathanDavidArndt&quot; title=&quot;Special:Contributions/JonathanDavidArndt&quot;&gt;JonathanDavidArndt&lt;/a&gt; (&lt;a href=&quot;/wiki/index.php?title=User_talk:JonathanDavidArndt&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:JonathanDavidArndt (page does not exist)&quot;&gt;talk&lt;/a&gt;) I see what you mean,  I think, but you&amp;#039;d have to potentially explain &amp;quot;In Real Life&amp;quot; expanded/linked. Also eSports generate them&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 07:51, 27 July 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A random number generator is any object or program that arbitrarily selects and produces a number from within a pre-defined range of numbers. For example, a single six-sided die will produce any integer between 1 and 6, inclusive. In an unweighted random number generator, every number that it can possibly produce has the same odds of coming up. When rolling a single {{w|Dice#Manufacturing|precision die}}, for instance, there is an equal chance of rolling a 1, 2, 3, 4, 5, or 6. Conversely, in a weighted random number generator, some numbers are more likely to come up than others. For example, when rolling two dice, a seven is far more likely to come up than a two, as there are six possible ways to roll a seven but only one way to roll a two. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A random number generator is any object or program that arbitrarily selects and produces a number from within a pre-defined range of numbers. For example, a single six-sided die will produce any integer between 1 and 6, inclusive. In an unweighted random number generator, every number that it can possibly produce has the same odds of coming up. When rolling a single {{w|Dice#Manufacturing|precision die}}, for instance, there is an equal chance of rolling a 1, 2, 3, 4, 5, or 6. Conversely, in a weighted random number generator, some numbers are more likely to come up than others. For example, when rolling two dice, a seven is far more likely to come up than a two, as there are six possible ways to roll a seven but only one way to roll a two. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;IRL &lt;/del&gt;sports generate numbers that are inherently random. Home runs, goals, sacks, passes, shots, hits, misses, errors, and many more such statistics are generated in every match of every sports game. The rules of the particular sport, as well as the skill of the participants, introduces bias toward certain values; hence, sports matches are weighted random number generators.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;All &lt;/ins&gt;sports generate numbers that are inherently random. Home runs, goals, sacks, passes, shots, hits, misses, errors, and many more such statistics are generated in every match of every sports game. The rules of the particular sport, as well as the skill of the participants, introduces bias toward certain values; hence, sports matches are weighted random number generators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the generator is weighted to favor a specific team in a specific game, that is discussed. Then the results of the game (more random numbers) are discussed. It's the discussion that is the narrative part. If a player breaks a record, that becomes part of the narrative. The number is random, but weighted because of player skill or the rules of the sport.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the generator is weighted to favor a specific team in a specific game, that is discussed. Then the results of the game (more random numbers) are discussed. It's the discussion that is the narrative part. If a player breaks a record, that becomes part of the narrative. The number is random, but weighted because of player skill or the rules of the sport.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>172.71.178.219</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=319703&amp;oldid=prev</id>
		<title>JonathanDavidArndt: /* Explanation */</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=319703&amp;oldid=prev"/>
				<updated>2023-07-27T03:03:27Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Explanation&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:03, 27 July 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A random number generator is any object or program that arbitrarily selects and produces a number from within a pre-defined range of numbers. For example, a single six-sided die will produce any integer between 1 and 6, inclusive. In an unweighted random number generator, every number that it can possibly produce has the same odds of coming up. When rolling a single {{w|Dice#Manufacturing|precision die}}, for instance, there is an equal chance of rolling a 1, 2, 3, 4, 5, or 6. Conversely, in a weighted random number generator, some numbers are more likely to come up than others. For example, when rolling two dice, a seven is far more likely to come up than a two, as there are six possible ways to roll a seven but only one way to roll a two. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A random number generator is any object or program that arbitrarily selects and produces a number from within a pre-defined range of numbers. For example, a single six-sided die will produce any integer between 1 and 6, inclusive. In an unweighted random number generator, every number that it can possibly produce has the same odds of coming up. When rolling a single {{w|Dice#Manufacturing|precision die}}, for instance, there is an equal chance of rolling a 1, 2, 3, 4, 5, or 6. Conversely, in a weighted random number generator, some numbers are more likely to come up than others. For example, when rolling two dice, a seven is far more likely to come up than a two, as there are six possible ways to roll a seven but only one way to roll a two. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All &lt;/del&gt;sports generate numbers that are inherently random. Home runs, goals, sacks, passes, shots, hits, misses, errors, and many more such statistics are generated in every match of every sports game. The rules of the particular sport, as well as the skill of the participants, introduces bias toward certain values; hence, sports matches are weighted random number generators.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;IRL &lt;/ins&gt;sports generate numbers that are inherently random. Home runs, goals, sacks, passes, shots, hits, misses, errors, and many more such statistics are generated in every match of every sports game. The rules of the particular sport, as well as the skill of the participants, introduces bias toward certain values; hence, sports matches are weighted random number generators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the generator is weighted to favor a specific team in a specific game, that is discussed. Then the results of the game (more random numbers) are discussed. It's the discussion that is the narrative part. If a player breaks a record, that becomes part of the narrative. The number is random, but weighted because of player skill or the rules of the sport.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the generator is weighted to favor a specific team in a specific game, that is discussed. Then the results of the game (more random numbers) are discussed. It's the discussion that is the narrative part. If a player breaks a record, that becomes part of the narrative. The number is random, but weighted because of player skill or the rules of the sport.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JonathanDavidArndt</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=318147&amp;oldid=prev</id>
		<title>LoquaciousLlama: fixed a typo (faction-&gt;fraction)</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=318147&amp;oldid=prev"/>
				<updated>2023-07-20T16:13:34Z</updated>
		
		<summary type="html">&lt;p&gt;fixed a typo (faction-&amp;gt;fraction)&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:13, 20 July 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{w|College athletics|College sports}} in the US are especially prone to this kind of narrative-first journalism with their penchant for using more arbitrary systems of placement to determine postseason play than professional sports which have almost all standardized their systems around sometimes highly complicated metrics to determine who reaches the postseason. Prime examples of this are the new ''{{w|College Football Playoff}}'' which has a committee release polls every week after Week 9 of the college football season, with the top four teams in the final poll playing for the championship, and ''{{w|March Madness}}'' where a similar committee ranks the top 68 teams in the country in a bracket for the championship tournament. The old ''{{w|Bowl Championship Series}}'', which determined the NCAA Division I college football champion from 1998 to 2013, literally used computers generating numbers and algorithms based on team performance as a heavy part of their ranking systems that determined which two teams played for the championship at the end of the season. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{w|College athletics|College sports}} in the US are especially prone to this kind of narrative-first journalism with their penchant for using more arbitrary systems of placement to determine postseason play than professional sports which have almost all standardized their systems around sometimes highly complicated metrics to determine who reaches the postseason. Prime examples of this are the new ''{{w|College Football Playoff}}'' which has a committee release polls every week after Week 9 of the college football season, with the top four teams in the final poll playing for the championship, and ''{{w|March Madness}}'' where a similar committee ranks the top 68 teams in the country in a bracket for the championship tournament. The old ''{{w|Bowl Championship Series}}'', which determined the NCAA Division I college football champion from 1998 to 2013, literally used computers generating numbers and algorithms based on team performance as a heavy part of their ranking systems that determined which two teams played for the championship at the end of the season. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The title text applies this to financial/stock results/forecasts as well and, most appropriately, to ''{{w|Dungeons &amp;amp; Dragons}}'' (''D&amp;amp;D''), a tabletop role-playing game. In ''D&amp;amp;D'' the players and {{w|Dungeon Master}} are forging a narrative about the characters and world they have collectively made up; the players all decide on courses of action (such as negotiating with townspeople, intimidating nobles, attacking monsters, to name a tiny &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;faction &lt;/del&gt;of possibilities) and whether they succeed is determined by rolling dice of various numbers of sides. The numerical results are woven into a narrative by the Dungeon Master.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The title text applies this to financial/stock results/forecasts as well and, most appropriately, to ''{{w|Dungeons &amp;amp; Dragons}}'' (''D&amp;amp;D''), a tabletop role-playing game. In ''D&amp;amp;D'' the players and {{w|Dungeon Master}} are forging a narrative about the characters and world they have collectively made up; the players all decide on courses of action (such as negotiating with townspeople, intimidating nobles, attacking monsters, to name a tiny &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fraction &lt;/ins&gt;of possibilities) and whether they succeed is determined by rolling dice of various numbers of sides. The numerical results are woven into a narrative by the Dungeon Master.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This strip is one of several in which [[Randall]] affectionately trivializes sports (see for instance [[1107: Sports Cheat Sheet]], [[1480: Super Bowl]] and [[1507: Metaball]]).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This strip is one of several in which [[Randall]] affectionately trivializes sports (see for instance [[1107: Sports Cheat Sheet]], [[1480: Super Bowl]] and [[1507: Metaball]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LoquaciousLlama</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=283187&amp;oldid=prev</id>
		<title>Theusaf: Reverted edits by Donald Trump (talk) to last revision by CRLF</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=283187&amp;oldid=prev"/>
				<updated>2022-05-26T19:57:50Z</updated>
		
		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/wiki/index.php/Special:Contributions/Donald_Trump&quot; title=&quot;Special:Contributions/Donald Trump&quot;&gt;Donald Trump&lt;/a&gt; (&lt;a href=&quot;/wiki/index.php?title=User_talk:Donald_Trump&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Donald Trump (page does not exist)&quot;&gt;talk&lt;/a&gt;) to last revision by &lt;a href=&quot;/wiki/index.php/User:CRLF&quot; title=&quot;User:CRLF&quot;&gt;CRLF&lt;/a&gt;&lt;/p&gt;
&lt;a href=&quot;//www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;amp;diff=283187&amp;amp;oldid=282140&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Theusaf</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=282140&amp;oldid=prev</id>
		<title>Donald Trump: Reverted edit by anti-crap user</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=282140&amp;oldid=prev"/>
				<updated>2022-05-26T19:04:27Z</updated>
		
		<summary type="html">&lt;p&gt;Reverted edit by anti-crap user&lt;/p&gt;
&lt;a href=&quot;//www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;amp;diff=282140&amp;amp;oldid=279911&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Donald Trump</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=279911&amp;oldid=prev</id>
		<title>CRLF: Reverted vandalism with User:CRLF/OneClickUndo.js</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=279911&amp;oldid=prev"/>
				<updated>2022-05-26T17:51:25Z</updated>
		
		<summary type="html">&lt;p&gt;Reverted vandalism with &lt;a href=&quot;/wiki/index.php/User:CRLF/OneClickUndo.js&quot; title=&quot;User:CRLF/OneClickUndo.js&quot;&gt;User:CRLF/OneClickUndo.js&lt;/a&gt;&lt;/p&gt;
&lt;a href=&quot;//www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;amp;diff=279911&amp;amp;oldid=278764&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>CRLF</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=278764&amp;oldid=prev</id>
		<title>Donald Trump: Reverted edit by anti-crap user</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=278764&amp;oldid=prev"/>
				<updated>2022-05-26T17:24:13Z</updated>
		
		<summary type="html">&lt;p&gt;Reverted edit by anti-crap user&lt;/p&gt;
&lt;a href=&quot;//www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;amp;diff=278764&amp;amp;oldid=276530&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Donald Trump</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=276530&amp;oldid=prev</id>
		<title>CRLF: Reverted vandalism with User:CRLF/OneClickUndo.js</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=276530&amp;oldid=prev"/>
				<updated>2022-05-23T18:45:39Z</updated>
		
		<summary type="html">&lt;p&gt;Reverted vandalism with &lt;a href=&quot;/wiki/index.php/User:CRLF/OneClickUndo.js&quot; title=&quot;User:CRLF/OneClickUndo.js&quot;&gt;User:CRLF/OneClickUndo.js&lt;/a&gt;&lt;/p&gt;
&lt;a href=&quot;//www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;amp;diff=276530&amp;amp;oldid=274564&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>CRLF</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=274564&amp;oldid=prev</id>
		<title>Xray Kilo Charlie Delta: haha your js cant stop my js</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;diff=274564&amp;oldid=prev"/>
				<updated>2022-05-23T18:17:07Z</updated>
		
		<summary type="html">&lt;p&gt;haha your js cant stop my js&lt;/p&gt;
&lt;a href=&quot;//www.explainxkcd.com/wiki/index.php?title=904:_Sports&amp;amp;diff=274564&amp;amp;oldid=274372&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Xray Kilo Charlie Delta</name></author>	</entry>

	</feed>