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		<title>Talk:2061: Tectonics Game - Revision history</title>
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		<updated>2026-04-08T19:25:06Z</updated>
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		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=406970&amp;oldid=prev</id>
		<title>42.book.addict at 19:41, 23 February 2026</title>
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				<updated>2026-02-23T19:41:37Z</updated>
		
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&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:41, 23 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot; &gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I can’t make a game if I could I would. I really want to see some xkcd fan group release this as a game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I can’t make a game if I could I would. I really want to see some xkcd fan group release this as a game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I came here specifically to see if this game existed and I'm irritated it doesn't yet. People with better coding and geological skills than me, you have an interested party. {{unsigned ip|108.162.221.83}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I came here specifically to see if this game existed and I'm irritated it doesn't yet. People with better coding and geological skills than me, you have an interested party. {{unsigned ip|108.162.221.83&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|01:22, 20 October 2018 (UTC)&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I'm fully on board. If and when this thing hypothetically gets popular, I'll be like, &amp;quot;Hey, I was there!&amp;quot; [[Special:Contributions/172.68.46.5|172.68.46.5]] 04:12, 20 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I'm fully on board. If and when this thing hypothetically gets popular, I'll be like, &amp;quot;Hey, I was there!&amp;quot; [[Special:Contributions/172.68.46.5|172.68.46.5]] 04:12, 20 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot; &gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have a feeling that making this game would be an awful like No Man's Sky, all the physics would be extremely difficult to manage and take years to iron out fully. [[Special:Contributions/162.158.246.88|162.158.246.88]] 15:03, 20 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have a feeling that making this game would be an awful like No Man's Sky, all the physics would be extremely difficult to manage and take years to iron out fully. [[Special:Contributions/162.158.246.88|162.158.246.88]] 15:03, 20 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would love to help. I'm thinking something like https://en.wikipedia.org/wiki/Reus_(video_game). But just with planetary modification abilities. {{unsigned ip|108.162.237.58}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I would love to help. I'm thinking something like https://en.wikipedia.org/wiki/Reus_(video_game). But just with planetary modification abilities. {{unsigned ip|108.162.237.58&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|19:39, 20 October 2018 (UTC)&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If anyone's interested I made a discord server where we can talk about making this: https://discord.gg/4MGZT7n [[User:MutedAjar|MutedAjar]] ([[User talk:MutedAjar|talk]]) 05:18, 21 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If anyone's interested I made a discord server where we can talk about making this: https://discord.gg/4MGZT7n [[User:MutedAjar|MutedAjar]] ([[User talk:MutedAjar|talk]]) 05:18, 21 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l81&quot; &gt;Line 81:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Back then I had a demo (I believe I recall it was on 1 disk and ran off the disk, so I could play on any computer I encountered). Been a while, but I believe it was one specific scenario with a bit of randomness thrown in (like the decisions other ships made), and I played it many, many times. Since it was the demo either the part about not-real-time torpedoes wasn't in there or I always jumped straight to the gameplay, LOL! [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:45, 5 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Back then I had a demo (I believe I recall it was on 1 disk and ran off the disk, so I could play on any computer I encountered). Been a while, but I believe it was one specific scenario with a bit of randomness thrown in (like the decisions other ships made), and I played it many, many times. Since it was the demo either the part about not-real-time torpedoes wasn't in there or I always jumped straight to the gameplay, LOL! [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:45, 5 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Not really sure where to put this, so posting it here: Too bad the comic wasn't a bit longer. Could have had Ponytail respond to &amp;quot;It's real time&amp;quot; with &amp;quot;Of course not. It's a million times faster.&amp;quot; &amp;quot;Whew.&amp;quot; &amp;quot;Yeah, just 400 more years until your first mountain achievement.&amp;quot; {{unsigned|Trlkly}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Not really sure where to put this, so posting it here: Too bad the comic wasn't a bit longer. Could have had Ponytail respond to &amp;quot;It's real time&amp;quot; with &amp;quot;Of course not. It's a million times faster.&amp;quot; &amp;quot;Whew.&amp;quot; &amp;quot;Yeah, just 400 more years until your first mountain achievement.&amp;quot; {{unsigned|Trlkly&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|05:39, 22 October 2018 (UTC)&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Actually, at 1 million times faster, it would only take 0.4 years, or about 5 months. {{unsigned ip|141.101.88.196}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Actually, at 1 million times faster, it would only take 0.4 years, or about 5 months. {{unsigned ip|141.101.88.196&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|15:01, 22 October 2018 (UTC)&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Are you sure the second row of achievements is about atolls?&amp;#160; It looked more like evolution of life to me (single celled, multicellular, something, fish). -- [[Special:Contributions/162.158.62.33|162.158.62.33]] 11:35, 21 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Are you sure the second row of achievements is about atolls?&amp;#160; It looked more like evolution of life to me (single celled, multicellular, something, fish). -- [[Special:Contributions/162.158.62.33|162.158.62.33]] 11:35, 21 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l96&quot; &gt;Line 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 96:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than the aforementioned Desert Bus, the only real-time thing I can think of is part of the The Simpsons Freemium game Tapped Out. Cletus has a farm that can grow various crops which are generally silly and many related to the show, but one is titled &amp;quot;Corn. Actual corn&amp;quot;, which takes 90 days to complete (most of the longest things are 24 hours, with only a handful of items being longer), the gag being that in real life corn apparently takes 90 days to grow. [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:45, 5 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than the aforementioned Desert Bus, the only real-time thing I can think of is part of the The Simpsons Freemium game Tapped Out. Cletus has a farm that can grow various crops which are generally silly and many related to the show, but one is titled &amp;quot;Corn. Actual corn&amp;quot;, which takes 90 days to complete (most of the longest things are 24 hours, with only a handful of items being longer), the gag being that in real life corn apparently takes 90 days to grow. [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:45, 5 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== &lt;/del&gt;It already exists as software!!! &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;It already exists as software!!!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it&amp;#160; [https://en.wikipedia.org/wiki/Section_restoration section restoration]). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past up to the present day or could move into the future. Some examples are [https://www.mve.com/software/3d-kinematic 3D Kinematic] from Midland Valley, [http://www.beicip.com/2d-kinematics-basin-modeling KronosFlow] from Beicip-FranLab or their older product LOCACE, [http://www.pdgm.com/products/kine3d Kine3D] from Paradigm, and [https://www.software.slb.com/products/igeoss Dynel3D] from iGeoss (now Schlumberger). [[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it&amp;#160; [https://en.wikipedia.org/wiki/Section_restoration section restoration]). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past up to the present day or could move into the future. Some examples are [https://www.mve.com/software/3d-kinematic 3D Kinematic] from Midland Valley, [http://www.beicip.com/2d-kinematics-basin-modeling KronosFlow] from Beicip-FranLab or their older product LOCACE, [http://www.pdgm.com/products/kine3d Kine3D] from Paradigm, and [https://www.software.slb.com/products/igeoss Dynel3D] from iGeoss (now Schlumberger). [[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I wondered about this! I'm a geologist, and as far as I know our modeling software for the mantle is not that fantastic, but it would be a place to start for anyone looking to make the game irl. I love my field but it constantly astounds me how much we still don't know. I remember my Igneous and Metamorphic Petrology profs getting into a heated debate over what mechanism drives plate tectonics:&amp;#160; slab-pull or ridge-push, with no resolution either way. And LiDAR, so important for the surveying we do, wasn't available until the 80s or later. Even our foundational theory of plate tectonics has only been accepted since the 50s. Anyway this is my favorite xkcd comic because if this was a real game geologists would probably be using it for research, and I would play it nonstop even though petrology isn't my specialty. [[User:Curiouscat|Curiouscat]] ([[User talk:Curiouscat|talk]]) 05:02, 9 August 2021 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I wondered about this! I'm a geologist, and as far as I know our modeling software for the mantle is not that fantastic, but it would be a place to start for anyone looking to make the game irl. I love my field but it constantly astounds me how much we still don't know. I remember my Igneous and Metamorphic Petrology profs getting into a heated debate over what mechanism drives plate tectonics:&amp;#160; slab-pull or ridge-push, with no resolution either way. And LiDAR, so important for the surveying we do, wasn't available until the 80s or later. Even our foundational theory of plate tectonics has only been accepted since the 50s. Anyway this is my favorite xkcd comic because if this was a real game geologists would probably be using it for research, and I would play it nonstop even though petrology isn't my specialty. [[User:Curiouscat|Curiouscat]] ([[User talk:Curiouscat|talk]]) 05:02, 9 August 2021 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/del&gt;A3V&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;A3V&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The temperature of A3V stars is c. 8600 K. According to several studies, this temperature can be the high end of blue dwarfs' peak temperatures (Scholz, Matthias (2025): ''Evolution of the Stars''. In: ''The Physics of Stars''. Springer). However, many blue dwarfs would never reach past F or G. With that being said, I would never move to a planet around an A type star owing to their shorter life. [[Special:Contributions/2001:4C4E:1C15:5800:199:F329:A038:448F|2001:4C4E:1C15:5800:199:F329:A038:448F]] 22:05, 21 February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The temperature of A3V stars is c. 8600 K. According to several studies, this temperature can be the high end of blue dwarfs' peak temperatures (Scholz, Matthias (2025): ''Evolution of the Stars''. In: ''The Physics of Stars''. Springer). However, many blue dwarfs would never reach past F or G. With that being said, I would never move to a planet around an A type star owing to their shorter life. [[Special:Contributions/2001:4C4E:1C15:5800:199:F329:A038:448F|2001:4C4E:1C15:5800:199:F329:A038:448F]] 22:05, 21 February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, the above source states (correctly) that it is (as of its publication) unknown whether the Sun will engulf Earth during the red giant phase. If it does not, it will take c. 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; years until it ultimately can due to gradual gravitational energy reduction (but by then, it turns into a black dwarf). This means that if the Sun will ''not'' engulf Earth as a red giant (c. 7,500,000,000 CE), stars of later types could be usable for testing (even including G2.0V, the current type of the Sun). A more NPOV statement that doesn't assume the Sun engulfs Earth as a red giant would be: &amp;quot;They're limiting playtesters to type A3 V stars, so the games will all end before the Sun (reaches Earth's current orbit|turns into a white dwarf|expands to 256 times its current size).&amp;quot; [[Special:Contributions/2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D|2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D]] 19:12, 23 February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, the above source states (correctly) that it is (as of its publication) unknown whether the Sun will engulf Earth during the red giant phase. If it does not, it will take c. 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; years until it ultimately can due to gradual gravitational energy reduction (but by then, it turns into a black dwarf). This means that if the Sun will ''not'' engulf Earth as a red giant (c. 7,500,000,000 CE), stars of later types could be usable for testing (even including G2.0V, the current type of the Sun). A more NPOV statement that doesn't assume the Sun engulfs Earth as a red giant would be: &amp;quot;They're limiting playtesters to type A3 V stars, so the games will all end before the Sun (reaches Earth's current orbit|turns into a white dwarf|expands to 256 times its current size).&amp;quot; [[Special:Contributions/2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D|2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D]] 19:12, 23 February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>42.book.addict</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=406969&amp;oldid=prev</id>
		<title>2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D: /* A3V */</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=406969&amp;oldid=prev"/>
				<updated>2026-02-23T19:15:08Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;A3V&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:15, 23 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l103&quot; &gt;Line 103:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 103:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The temperature of A3V stars is c. 8600 K. According to several studies, this temperature can be the high end of blue dwarfs' peak temperatures (Scholz, Matthias (2025): ''Evolution of the Stars''. In: ''The Physics of Stars''. Springer). However, many blue dwarfs would never reach past F or G. With that being said, I would never move to a planet around an A type star owing to their shorter life. [[Special:Contributions/2001:4C4E:1C15:5800:199:F329:A038:448F|2001:4C4E:1C15:5800:199:F329:A038:448F]] 22:05, 21 February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The temperature of A3V stars is c. 8600 K. According to several studies, this temperature can be the high end of blue dwarfs' peak temperatures (Scholz, Matthias (2025): ''Evolution of the Stars''. In: ''The Physics of Stars''. Springer). However, many blue dwarfs would never reach past F or G. With that being said, I would never move to a planet around an A type star owing to their shorter life. [[Special:Contributions/2001:4C4E:1C15:5800:199:F329:A038:448F|2001:4C4E:1C15:5800:199:F329:A038:448F]] 22:05, 21 February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, the above source states (correctly) that it is (as of its publication) unknown whether the Sun will engulf Earth during the red giant phase. If it does not, it will take c. 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; years until it ultimately &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;does &lt;/del&gt;due to gradual gravitational energy reduction (but by then, it turns into a black dwarf). This means that if the Sun will ''not'' engulf Earth as a red giant (c. 7,500,000,000 CE), stars of later types could be usable for testing (even including G2.0V, the current type of the Sun). A more NPOV statement that doesn't assume the Sun engulfs Earth as a red giant would be: &amp;quot;They're limiting playtesters to type A3 V stars, so the games will all end before the Sun (reaches Earth's current orbit|turns into a white dwarf|expands to 256 times its current size).&amp;quot; [[Special:Contributions/2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D|2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D]] 19:12, 23 February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, the above source states (correctly) that it is (as of its publication) unknown whether the Sun will engulf Earth during the red giant phase. If it does not, it will take c. 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; years until it ultimately &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;due to gradual gravitational energy reduction (but by then, it turns into a black dwarf). This means that if the Sun will ''not'' engulf Earth as a red giant (c. 7,500,000,000 CE), stars of later types could be usable for testing (even including G2.0V, the current type of the Sun). A more NPOV statement that doesn't assume the Sun engulfs Earth as a red giant would be: &amp;quot;They're limiting playtesters to type A3 V stars, so the games will all end before the Sun (reaches Earth's current orbit|turns into a white dwarf|expands to 256 times its current size).&amp;quot; [[Special:Contributions/2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D|2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D]] 19:12, 23 February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=406968&amp;oldid=prev</id>
		<title>2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D: rm duplicated date + commentary about how the title text assumes</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=406968&amp;oldid=prev"/>
				<updated>2026-02-23T19:12:05Z</updated>
		
		<summary type="html">&lt;p&gt;rm duplicated date + commentary about how the title text assumes&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:12, 23 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l101&quot; &gt;Line 101:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 101:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I wondered about this! I'm a geologist, and as far as I know our modeling software for the mantle is not that fantastic, but it would be a place to start for anyone looking to make the game irl. I love my field but it constantly astounds me how much we still don't know. I remember my Igneous and Metamorphic Petrology profs getting into a heated debate over what mechanism drives plate tectonics:&amp;#160; slab-pull or ridge-push, with no resolution either way. And LiDAR, so important for the surveying we do, wasn't available until the 80s or later. Even our foundational theory of plate tectonics has only been accepted since the 50s. Anyway this is my favorite xkcd comic because if this was a real game geologists would probably be using it for research, and I would play it nonstop even though petrology isn't my specialty. [[User:Curiouscat|Curiouscat]] ([[User talk:Curiouscat|talk]]) 05:02, 9 August 2021 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I wondered about this! I'm a geologist, and as far as I know our modeling software for the mantle is not that fantastic, but it would be a place to start for anyone looking to make the game irl. I love my field but it constantly astounds me how much we still don't know. I remember my Igneous and Metamorphic Petrology profs getting into a heated debate over what mechanism drives plate tectonics:&amp;#160; slab-pull or ridge-push, with no resolution either way. And LiDAR, so important for the surveying we do, wasn't available until the 80s or later. Even our foundational theory of plate tectonics has only been accepted since the 50s. Anyway this is my favorite xkcd comic because if this was a real game geologists would probably be using it for research, and I would play it nonstop even though petrology isn't my specialty. [[User:Curiouscat|Curiouscat]] ([[User talk:Curiouscat|talk]]) 05:02, 9 August 2021 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==A3V==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==A3V==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The temperature of A3V stars is c. 8600 K. According to several studies, this temperature can be the high end of blue dwarfs' peak temperatures (Scholz, Matthias (2025): ''Evolution of the Stars''. In: ''The Physics of Stars''. Springer&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, 2025&lt;/del&gt;). However, many blue dwarfs would never reach past F or G. With that being said, I would never move to a planet around an A type star owing to their shorter life. [[Special:Contributions/2001:4C4E:1C15:5800:199:F329:A038:448F|2001:4C4E:1C15:5800:199:F329:A038:448F]] 22:05, 21 February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The temperature of A3V stars is c. 8600 K. According to several studies, this temperature can be the high end of blue dwarfs' peak temperatures (Scholz, Matthias (2025): ''Evolution of the Stars''. In: ''The Physics of Stars''. Springer). However, many blue dwarfs would never reach past F or G. With that being said, I would never move to a planet around an A type star owing to their shorter life. [[Special:Contributions/2001:4C4E:1C15:5800:199:F329:A038:448F|2001:4C4E:1C15:5800:199:F329:A038:448F]] 22:05, 21 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;February 2026 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Also, the above source states (correctly) that it is (as of its publication) unknown whether the Sun will engulf Earth during the red giant phase. If it does not, it will take c. 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; years until it ultimately does due to gradual gravitational energy reduction (but by then, it turns into a black dwarf). This means that if the Sun will ''not'' engulf Earth as a red giant (c. 7,500,000,000 CE), stars of later types could be usable for testing (even including G2.0V, the current type of the Sun). A more NPOV statement that doesn't assume the Sun engulfs Earth as a red giant would be: &amp;quot;They're limiting playtesters to type A3 V stars, so the games will all end before the Sun (reaches Earth's current orbit|turns into a white dwarf|expands to 256 times its current size).&amp;quot; [[Special:Contributions/2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D|2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D]] 19:12, 23 &lt;/ins&gt;February 2026 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2001:4C4E:1C00:EB00:4924:8CFF:2B3B:A59D</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=406786&amp;oldid=prev</id>
		<title>2001:4C4E:1C15:5800:199:F329:A038:448F: A3V is 8600 K, coinciding with the high end of blue dwarfs</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=406786&amp;oldid=prev"/>
				<updated>2026-02-21T22:05:48Z</updated>
		
		<summary type="html">&lt;p&gt;A3V is 8600 K, coinciding with the high end of blue dwarfs&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:05, 21 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot; &gt;Line 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 100:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it&amp;#160; [https://en.wikipedia.org/wiki/Section_restoration section restoration]). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past up to the present day or could move into the future. Some examples are [https://www.mve.com/software/3d-kinematic 3D Kinematic] from Midland Valley, [http://www.beicip.com/2d-kinematics-basin-modeling KronosFlow] from Beicip-FranLab or their older product LOCACE, [http://www.pdgm.com/products/kine3d Kine3D] from Paradigm, and [https://www.software.slb.com/products/igeoss Dynel3D] from iGeoss (now Schlumberger). [[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it&amp;#160; [https://en.wikipedia.org/wiki/Section_restoration section restoration]). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past up to the present day or could move into the future. Some examples are [https://www.mve.com/software/3d-kinematic 3D Kinematic] from Midland Valley, [http://www.beicip.com/2d-kinematics-basin-modeling KronosFlow] from Beicip-FranLab or their older product LOCACE, [http://www.pdgm.com/products/kine3d Kine3D] from Paradigm, and [https://www.software.slb.com/products/igeoss Dynel3D] from iGeoss (now Schlumberger). [[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I wondered about this! I'm a geologist, and as far as I know our modeling software for the mantle is not that fantastic, but it would be a place to start for anyone looking to make the game irl. I love my field but it constantly astounds me how much we still don't know. I remember my Igneous and Metamorphic Petrology profs getting into a heated debate over what mechanism drives plate tectonics:&amp;#160; slab-pull or ridge-push, with no resolution either way. And LiDAR, so important for the surveying we do, wasn't available until the 80s or later. Even our foundational theory of plate tectonics has only been accepted since the 50s. Anyway this is my favorite xkcd comic because if this was a real game geologists would probably be using it for research, and I would play it nonstop even though petrology isn't my specialty. [[User:Curiouscat|Curiouscat]] ([[User talk:Curiouscat|talk]]) 05:02, 9 August 2021 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I wondered about this! I'm a geologist, and as far as I know our modeling software for the mantle is not that fantastic, but it would be a place to start for anyone looking to make the game irl. I love my field but it constantly astounds me how much we still don't know. I remember my Igneous and Metamorphic Petrology profs getting into a heated debate over what mechanism drives plate tectonics:&amp;#160; slab-pull or ridge-push, with no resolution either way. And LiDAR, so important for the surveying we do, wasn't available until the 80s or later. Even our foundational theory of plate tectonics has only been accepted since the 50s. Anyway this is my favorite xkcd comic because if this was a real game geologists would probably be using it for research, and I would play it nonstop even though petrology isn't my specialty. [[User:Curiouscat|Curiouscat]] ([[User talk:Curiouscat|talk]]) 05:02, 9 August 2021 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==A3V==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The temperature of A3V stars is c. 8600 K. According to several studies, this temperature can be the high end of blue dwarfs' peak temperatures (Scholz, Matthias (2025): ''Evolution of the Stars''. In: ''The Physics of Stars''. Springer, 2025). However, many blue dwarfs would never reach past F or G. With that being said, I would never move to a planet around an A type star owing to their shorter life. [[Special:Contributions/2001:4C4E:1C15:5800:199:F329:A038:448F|2001:4C4E:1C15:5800:199:F329:A038:448F]] 22:05, 21 February 2026 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2001:4C4E:1C15:5800:199:F329:A038:448F</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=216261&amp;oldid=prev</id>
		<title>Curiouscat at 05:02, 9 August 2021</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=216261&amp;oldid=prev"/>
				<updated>2021-08-09T05:02:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:02, 9 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l99&quot; &gt;Line 99:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 99:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it&amp;#160; [https://en.wikipedia.org/wiki/Section_restoration section restoration]). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past up to the present day or could move into the future. Some examples are [https://www.mve.com/software/3d-kinematic 3D Kinematic] from Midland Valley, [http://www.beicip.com/2d-kinematics-basin-modeling KronosFlow] from Beicip-FranLab or their older product LOCACE, [http://www.pdgm.com/products/kine3d Kine3D] from Paradigm, and [https://www.software.slb.com/products/igeoss Dynel3D] from iGeoss (now Schlumberger). [[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it&amp;#160; [https://en.wikipedia.org/wiki/Section_restoration section restoration]). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past up to the present day or could move into the future. Some examples are [https://www.mve.com/software/3d-kinematic 3D Kinematic] from Midland Valley, [http://www.beicip.com/2d-kinematics-basin-modeling KronosFlow] from Beicip-FranLab or their older product LOCACE, [http://www.pdgm.com/products/kine3d Kine3D] from Paradigm, and [https://www.software.slb.com/products/igeoss Dynel3D] from iGeoss (now Schlumberger). [[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:I wondered about this! I'm a geologist, and as far as I know our modeling software for the mantle is not that fantastic, but it would be a place to start for anyone looking to make the game irl. I love my field but it constantly astounds me how much we still don't know. I remember my Igneous and Metamorphic Petrology profs getting into a heated debate over what mechanism drives plate tectonics:&amp;#160; slab-pull or ridge-push, with no resolution either way. And LiDAR, so important for the surveying we do, wasn't available until the 80s or later. Even our foundational theory of plate tectonics has only been accepted since the 50s. Anyway this is my favorite xkcd comic because if this was a real game geologists would probably be using it for research, and I would play it nonstop even though petrology isn't my specialty. [[User:Curiouscat|Curiouscat]] ([[User talk:Curiouscat|talk]]) 05:02, 9 August 2021 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Curiouscat</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=189459&amp;oldid=prev</id>
		<title>172.68.174.76 at 23:45, 30 March 2020</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=189459&amp;oldid=prev"/>
				<updated>2020-03-30T23:45:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:45, 30 March 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot; &gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hey, guys reading your comments I can see several people, including myself, might be interested in making a game like this. Perhaps we should coordinate efforts to make one? [[Special:Contributions/162.158.246.100|162.158.246.100]] 23:15, 19 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hey, guys reading your comments I can see several people, including myself, might be interested in making a game like this. Perhaps we should coordinate efforts to make one? [[Special:Contributions/162.158.246.100|162.158.246.100]] 23:15, 19 October 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I can’t make a game if I could I would. I really want to see some xkcd fan group release this as a game.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I came here specifically to see if this game existed and I'm irritated it doesn't yet. People with better coding and geological skills than me, you have an interested party. {{unsigned ip|108.162.221.83}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I came here specifically to see if this game existed and I'm irritated it doesn't yet. People with better coding and geological skills than me, you have an interested party. {{unsigned ip|108.162.221.83}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>172.68.174.76</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=166449&amp;oldid=prev</id>
		<title>Jlhollin: /* It already exists as software!!! */</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=166449&amp;oldid=prev"/>
				<updated>2018-11-28T17:32:11Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;It already exists as software!!!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:32, 28 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l96&quot; &gt;Line 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 96:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== It already exists as software!!! ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== It already exists as software!!! ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it&amp;#160; [https://en.wikipedia.org/wiki/Section_restoration section restoration]). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past up to the present day or could move into the future. Some examples are [https://www.mve.com/software/3d-kinematic 3D Kinematic] from Midland Valley, [http://www.beicip.com/2d-kinematics-basin-modeling KronosFlow] from Beicip-FranLab or their older product LOCACE, [http://www.pdgm.com/products/kine3d Kine3D] from Paradigm, and [https://www.software.slb.com/products/igeoss Dynel3D] from iGeoss (now Schlumberger).[[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it&amp;#160; [https://en.wikipedia.org/wiki/Section_restoration section restoration]). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past up to the present day or could move into the future. Some examples are [https://www.mve.com/software/3d-kinematic 3D Kinematic] from Midland Valley, [http://www.beicip.com/2d-kinematics-basin-modeling KronosFlow] from Beicip-FranLab or their older product LOCACE, [http://www.pdgm.com/products/kine3d Kine3D] from Paradigm, and [https://www.software.slb.com/products/igeoss Dynel3D] from iGeoss (now Schlumberger). [[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jlhollin</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=166448&amp;oldid=prev</id>
		<title>Jlhollin: made hyperlinks instead of explicit URLs on my topic</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=166448&amp;oldid=prev"/>
				<updated>2018-11-28T17:31:20Z</updated>
		
		<summary type="html">&lt;p&gt;made hyperlinks instead of explicit URLs on my topic&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:31, 28 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l96&quot; &gt;Line 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 96:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== It already exists as software!!! ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== It already exists as software!!! ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;section restoration &lt;/del&gt;https://en.wikipedia.org/wiki/Section_restoration). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past or could move into the future. Some examples are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3D Kinematic from Midland Valley (&lt;/del&gt;https://www.mve.com/software/3d-kinematic&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;KronosFlow from Beicip-FranLab (&lt;/del&gt;http://www.beicip.com/2d-kinematics-basin-modeling&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;or their older product LOCACE, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Kine3D from Paradigm (&lt;/del&gt;http://www.pdgm.com/products/kine3d&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dynel3D from iGeoss (now Schlumberger &lt;/del&gt;https://www.software.slb.com/products/igeoss).[[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; [&lt;/ins&gt;https://en.wikipedia.org/wiki/Section_restoration &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;section restoration]&lt;/ins&gt;). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;up to the present day &lt;/ins&gt;or could move into the future. Some examples are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;https://www.mve.com/software/3d-kinematic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3D Kinematic] from Midland Valley&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;http://www.beicip.com/2d-kinematics-basin-modeling &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;KronosFlow] from Beicip-FranLab &lt;/ins&gt;or their older product LOCACE, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;http://www.pdgm.com/products/kine3d &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kine3D] from Paradigm&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;https://www.software.slb.com/products/igeoss &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dynel3D] from iGeoss (now Schlumberger&lt;/ins&gt;).[[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jlhollin</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=166446&amp;oldid=prev</id>
		<title>Jlhollin: /* It already exists as software!!! */</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=166446&amp;oldid=prev"/>
				<updated>2018-11-28T17:24:38Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;It already exists as software!!!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:24, 28 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l96&quot; &gt;Line 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 96:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== It already exists as software!!! ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== It already exists as software!!! ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it section restoration https://en.wikipedia.org/wiki/Section_restoration). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past or could move into the future. Some examples are 3D Kinematic from Midland Valley (https://www.mve.com/software/3d-kinematic), KronosFlow from Beicip-FranLab (http://www.beicip.com/2d-kinematics-basin-modeling) or their older product LOCACE, Kine3D from Paradigm (http://www.pdgm.com/products/kine3d), and Dynel3D from iGeoss (now Schlumberger https://www.software.slb.com/products/igeoss).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it section restoration https://en.wikipedia.org/wiki/Section_restoration). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past or could move into the future. Some examples are 3D Kinematic from Midland Valley (https://www.mve.com/software/3d-kinematic), KronosFlow from Beicip-FranLab (http://www.beicip.com/2d-kinematics-basin-modeling) or their older product LOCACE, Kine3D from Paradigm (http://www.pdgm.com/products/kine3d), and Dynel3D from iGeoss (now Schlumberger https://www.software.slb.com/products/igeoss).&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[User:Jlhollin|Jlhollin]] ([[User talk:Jlhollin|talk]]) 17:24, 28 November 2018 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jlhollin</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=166445&amp;oldid=prev</id>
		<title>Jlhollin: /* It already exists as software!!! */ new section</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2061:_Tectonics_Game&amp;diff=166445&amp;oldid=prev"/>
				<updated>2018-11-28T17:23:57Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;It already exists as software!!!: &lt;/span&gt; new section&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:23, 28 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot; &gt;Line 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than the aforementioned Desert Bus, the only real-time thing I can think of is part of the The Simpsons Freemium game Tapped Out. Cletus has a farm that can grow various crops which are generally silly and many related to the show, but one is titled &amp;quot;Corn. Actual corn&amp;quot;, which takes 90 days to complete (most of the longest things are 24 hours, with only a handful of items being longer), the gag being that in real life corn apparently takes 90 days to grow. [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:45, 5 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than the aforementioned Desert Bus, the only real-time thing I can think of is part of the The Simpsons Freemium game Tapped Out. Cletus has a farm that can grow various crops which are generally silly and many related to the show, but one is titled &amp;quot;Corn. Actual corn&amp;quot;, which takes 90 days to complete (most of the longest things are 24 hours, with only a handful of items being longer), the gag being that in real life corn apparently takes 90 days to grow. [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:45, 5 November 2018 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== It already exists as software!!! ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This kind of program already (sort of) exists and is used by professional geologists. In general it's called section balancing (Wikipedia calls it section restoration https://en.wikipedia.org/wiki/Section_restoration). The objective of the programs is normally to move backwards through time to see how the earth looked in the distant past, but they can either animate starting from the past or could move into the future. Some examples are 3D Kinematic from Midland Valley (https://www.mve.com/software/3d-kinematic), KronosFlow from Beicip-FranLab (http://www.beicip.com/2d-kinematics-basin-modeling) or their older product LOCACE, Kine3D from Paradigm (http://www.pdgm.com/products/kine3d), and Dynel3D from iGeoss (now Schlumberger https://www.software.slb.com/products/igeoss).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jlhollin</name></author>	</entry>

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