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		<updated>2026-04-05T21:21:22Z</updated>
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		<id>https://www.explainxkcd.com/wiki/index.php?title=User_talk:Jacky720/Archive&amp;diff=356057&amp;oldid=prev</id>
		<title>Jacky720: Created page with &quot;This is an older talk page setup I had that seems overcomplicated and annoying in hindsight.  == To talk to me == &lt;u&gt;I will make my comments only in this section, and underlin...&quot;</title>
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				<updated>2024-11-06T22:39:13Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;This is an older talk page setup I had that seems overcomplicated and annoying in hindsight.  == To talk to me == &amp;lt;u&amp;gt;I will make my comments only in this section, and underlin...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is an older talk page setup I had that seems overcomplicated and annoying in hindsight.&lt;br /&gt;
&lt;br /&gt;
== To talk to me ==&lt;br /&gt;
&amp;lt;u&amp;gt;I will make my comments only in this section, and underlined, so we can all tell who's who faster. Be advised that although I may keep up-to-date, I might be shying away, screening my calls, so I could but won't answer everything. [[User:Jacky720|Jacky720]] ([[User talk:Jacky720|talk]]) 02:23, 9 November 2016 (UTC)&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yay! Glad to see another happy user of the group! (And another coder!) :D I didn't know anyone else on this site played Minecraft... --[[User:JayRulesXKCD|JayRulesXKCD]] ([[User talk:JayRulesXKCD|talk]]) 12:08, 10 November 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Same to you! [[User:Jacky720|Jacky720]] ([[User talk:Jacky720|talk]]) 15:52, 10 November 2016 (UTC)&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;(That's right, go HTML!)&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:What kind of stuff do you like to program? Are you a game designer? Or a web coder kind of person? --[[User:JayRulesXKCD|JayRulesXKCD]] ([[User talk:JayRulesXKCD|talk]]) 17:12, 10 November 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;u&amp;gt;It isn't a job or anything, just a hobby of messing with webpages. Also, if you don't own a domain, and you tell everyone, you can operate a totally '''free''' subdomain through [http://www.000webhost.com $0.00 webhost.] Although you might want to backup your site. If you don't visit it enough, it shuts down and you need to re-register. Just some tips. (P.S. My web portal has seen better days. (P.P.S. [[859: (]] [[User:Jacky720|Jacky720]] ([[User talk:Jacky720|talk]]) 19:49, 10 November 2016 (UTC)&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;u&amp;gt;Wait, I just looked at your page and you '''publish games?''' Like I said above... But nice. I don't do that kind of thing, but I have made a couple of 9001% informal games, like on [https://scratch.mit.edu/users/Jacky720/ Scratch] and stuff.&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::What a coincidence! I use Scratch too! However, I haven't really used it in a while, as I'm sticking to normal game development, but I do still go on there from time to time to see the crazy stuff that people come up with. I was going to make a game on there called '''&amp;quot;Darkness&amp;quot;''', but development proved to be too difficult and I was only able to finish the first level and a teaser for the game. I did eventually re-vitalize the game, but with a new name and new story, and it eventually became ''' 'This Isn't Home' ''', and then I ran into problems with the development with that, and I had to take it down from GameJolt yesterday. Life of a game designer... your work is never finished. I'm going to have to fix that one now. :P --[[User:JayRulesXKCD|JayRulesXKCD]] ([[User talk:JayRulesXKCD|talk]]) 12:27, 11 November 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::&amp;lt;u&amp;gt;Nice, but I couldn't find your account or the game. Links? [[User:Jacky720|Jacky720]] ([[User talk:Jacky720|talk]]) 19:34, 12 November 2016 (UTC)&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::::I never uploaded 'Darkness', but I did upload a 'teaser' for it and my account is : https://scratch.mit.edu/users/JayRulesScratch/ --[[User:JayRulesXKCD|JayRulesXKCD]] ([[User talk:JayRulesXKCD|talk]]) 12:17, 14 November 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey, I play Minecraft too! In fact, I've been shying away from explainxkcd because I've been playing it so much... [[User:GizmoDude|GizmoDude]] ([[User talk:GizmoDude|talk]]) 21:20, 3 January 2017 (UTC)&lt;br /&gt;
:P.S. I do Scratch as well! Well, not currently, but I posted about 20 projects on my old account 2 or 3 years ago...&lt;br /&gt;
::That's kind of the same reason why I &amp;quot;left&amp;quot; for a short period of time. Minecraft and Game design have been taking up a good chunk of my life. Life of a gamer/game designer. :) --[[User:JayRulesXKCD|JayRulesXKCD]] ([[User talk:JayRulesXKCD|talk]]) 12:07, 4 January 2017 (UTC)&lt;br /&gt;
:::I've also steadily become more encumbered by schoolwork. I've still been reading xkcd, but not so much editing. I've gotten back into Minecraft, especially since I started my YouTube channel. [[User:GizmoDude|GizmoDude]] ([[User talk:GizmoDude|talk]]) 12:40, 4 January 2017 (UTC)&lt;br /&gt;
::::&amp;lt;u&amp;gt;Schoolwork? You mean I'm not the only editor not through college yet? I never knew that. [[User:Jacky720|That's right, Jacky720 just signed this]] ([[User talk:Jacky720|talk]] | [[Special:Contributions/Jacky720|contribs]]) 15:54, 4 January 2017 (UTC)&amp;lt;/u&amp;gt;&lt;br /&gt;
:::::Schoolwork is frustrating. I'm not even in college yet... I'm a sophmore in high school. Game design, school, and still have time to actually have fun and play games.. yikes. --[[User:JayRulesXKCD|JayRulesXKCD]] ([[User talk:JayRulesXKCD|talk]]) 12:38, 5 January 2017 (UTC)&lt;br /&gt;
::::::I also spend a lot of time on Minecraft (mostly messing with redstone), and I used to have a scratch account too (made a few games, but then stopped a few years ago). And it's nice to know I'm not the only editor with a bunch of schoolwork to deal with. [[User:Herobrine|Herobrine]] ([[User talk:Herobrine|talk]]) 10:41, 18 April 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
You seem pretty cool! I also code, and with the same languages, and play MC!&lt;br /&gt;
[[Special:Contributions/108.162.219.64|108.162.219.64]]&lt;br /&gt;
&lt;br /&gt;
===[http://jackm.000webhostapp.com/transcript.html Official Transcript]===&lt;br /&gt;
Here is the code: (with links to where I got it)&lt;br /&gt;
&amp;lt;code&amp;gt; &lt;br /&gt;
  &amp;lt;!DOCTYPE html&amp;gt;&lt;br /&gt;
  &amp;lt;html&amp;gt;&lt;br /&gt;
      &amp;lt;head&amp;gt;&lt;br /&gt;
          &amp;lt;script&amp;gt;&lt;br /&gt;
              [https://www.html5rocks.com/en/tutorials/cors/ function createCORSRequest(method, url) {&lt;br /&gt;
                  var xhr = new XMLHttpRequest();&lt;br /&gt;
                  if (&amp;quot;withCredentials&amp;quot; in xhr) {&lt;br /&gt;
                      // Check if the XMLHttpRequest object has a &amp;quot;withCredentials&amp;quot; property.&lt;br /&gt;
                      // &amp;quot;withCredentials&amp;quot; only exists on XMLHTTPRequest2 objects.&lt;br /&gt;
                      xhr.open(method, url, true);&lt;br /&gt;
                  } else if (typeof XDomainRequest != &amp;quot;undefined&amp;quot;) {&lt;br /&gt;
                      // Otherwise, check if XDomainRequest.&lt;br /&gt;
                      // XDomainRequest only exists in IE, and is IE's way of making CORS requests.&lt;br /&gt;
                      xhr = new XDomainRequest();&lt;br /&gt;
                      xhr.open(method, 'https://xkcd.com/info.0.json');&lt;br /&gt;
                  } else {&lt;br /&gt;
                      // Otherwise, CORS is not supported by the browser.&lt;br /&gt;
                      xhr = null;&lt;br /&gt;
                  }&lt;br /&gt;
                &lt;br /&gt;
                  return xhr;&lt;br /&gt;
              }&lt;br /&gt;
&lt;br /&gt;
              var xhr = createCORSRequest('GET', &amp;quot;https://xkcd.com/info.0.json&amp;quot;);&lt;br /&gt;
              if (!xhr) {&lt;br /&gt;
                  alert('CORS not supported');&lt;br /&gt;
              } else {&lt;br /&gt;
                  alert('This site uses CORS.');&lt;br /&gt;
              } ]&lt;br /&gt;
            &lt;br /&gt;
              [http://stackoverflow.com/questions/19706046/how-to-read-an-external-local-json-file-in-javascript function readTextFile(file, callback) {&lt;br /&gt;
                  var rawFile = new XMLHttpRequest();&lt;br /&gt;
                  alert(&amp;quot;raw file&amp;quot;);&lt;br /&gt;
                  rawFile.overrideMimeType(&amp;quot;application/json&amp;quot;);&lt;br /&gt;
                  alert(&amp;quot;json&amp;quot;);&lt;br /&gt;
                  rawFile.open(&amp;quot;GET&amp;quot;, file, true);&lt;br /&gt;
                  alert(rawFile.responseText);&lt;br /&gt;
                  alert(rawFile.readyState);&lt;br /&gt;
                  alert(rawFile.status);&lt;br /&gt;
                  rawFile.onreadystatechange = function() {&lt;br /&gt;
                      if (rawFile.readyState === 4 &amp;amp;&amp;amp; rawFile.status == &amp;quot;200&amp;quot;) {&lt;br /&gt;
                          callback(rawFile.responseText);&lt;br /&gt;
                          alert(&amp;quot;done?&amp;quot;);&lt;br /&gt;
                      }&lt;br /&gt;
                  }&lt;br /&gt;
              } ]&lt;br /&gt;
              &lt;br /&gt;
              //My code&lt;br /&gt;
              &lt;br /&gt;
              function getScript() {&lt;br /&gt;
                  if (parseInt(document.getElementById(&amp;quot;ComicNumber&amp;quot;).value)) {&lt;br /&gt;
                      var comic = new Number(&lt;br /&gt;
                          document.getElementById(&amp;quot;ComicNumber&amp;quot;).value);&lt;br /&gt;
                      var link = &amp;quot;https://xkcd.com/&amp;quot; + comic + &amp;quot;/info.0.json&amp;quot;;&lt;br /&gt;
                      try {&lt;br /&gt;
                      readTextFile(link, function(text) {&lt;br /&gt;
                          var output = JSON.parse(text);&lt;br /&gt;
                          alert(output);&lt;br /&gt;
                          document.getElementById(&amp;quot;output&amp;quot;).innerHTML =&lt;br /&gt;
                              output.transcript;&lt;br /&gt;
                      });&lt;br /&gt;
                      } catch(Err) {alert(&amp;quot;Oops! Something went wrong.&amp;quot;);}&lt;br /&gt;
                    &lt;br /&gt;
                  } else {&lt;br /&gt;
                      alert(&amp;quot;This is not an integer!&amp;quot;);&lt;br /&gt;
                  }&lt;br /&gt;
                  alert(&amp;quot;The function completed.&amp;quot;)&lt;br /&gt;
              }&lt;br /&gt;
          &amp;lt;/script&amp;gt;&lt;br /&gt;
       &amp;lt;/head&amp;gt;&lt;br /&gt;
       &amp;lt;body&amp;gt;&lt;br /&gt;
          &amp;lt;input type=&amp;quot;text&amp;quot; id=&amp;quot;ComicNumber&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;input type=&amp;quot;button&amp;quot; onclick=&amp;quot;getScript();&amp;quot; value=&amp;quot;Get Transcript&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;br /&amp;gt;&lt;br /&gt;
          &amp;lt;p id=&amp;quot;output&amp;quot;&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
       &amp;lt;/body&amp;gt;&lt;br /&gt;
  &amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jacky720</name></author>	</entry>

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