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The [https://zelda.gamepedia.com/Hookshot Hookshot] is a type of {{w|grappling hook}} that is a recurring piece of equipment in ''{{w|The Legend of Zelda}}'' video game franchise, first appearing in the 1991 game ''{{w|The Legend of Zelda: A Link to the Past}}''. It is a machine consisting of a chain and hook, which can be used by {{w|Link (The Legend of Zelda)|Link}}, the {{w|protagonist}} and {{w|player character}} of ''Zelda''. When used, the chain extends and sends the hook attached to it towards its target. If the hook latches onto certain objects, Link reels himself in towards that object. Link can also use it to pull enemies and objects towards him. Although it is referred to by the traditional 'Hookshot' name, the traditional Hookshot involves a bladed tip that mounts in wood; the grappling gun equipped on the robot is more reminiscent of the later [https://zelda.gamepedia.com/Clawshot Clawshot], which grasps its target on contact.
 
The [https://zelda.gamepedia.com/Hookshot Hookshot] is a type of {{w|grappling hook}} that is a recurring piece of equipment in ''{{w|The Legend of Zelda}}'' video game franchise, first appearing in the 1991 game ''{{w|The Legend of Zelda: A Link to the Past}}''. It is a machine consisting of a chain and hook, which can be used by {{w|Link (The Legend of Zelda)|Link}}, the {{w|protagonist}} and {{w|player character}} of ''Zelda''. When used, the chain extends and sends the hook attached to it towards its target. If the hook latches onto certain objects, Link reels himself in towards that object. Link can also use it to pull enemies and objects towards him. Although it is referred to by the traditional 'Hookshot' name, the traditional Hookshot involves a bladed tip that mounts in wood; the grappling gun equipped on the robot is more reminiscent of the later [https://zelda.gamepedia.com/Clawshot Clawshot], which grasps its target on contact.
  
In theory, the Hookshot-esque function of the robot could be used for anchoring purposes - a useful function for a flying robot in search-and-rescue situations. If it is using a Clawshot design, it could also conceivably seize the parties in need of rescue. However, merely by comparing the grappling device to the Hookshot, it is clear that its attachment was specifically designed in an effort to replicate the game's tool.
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In theory, the Hookshot-esque function of the robot could be used for anchoring purposes - a useful function for a flying robot in search-and-rescue situations. If it is using a Clawshot design, it could also conceivably seize the parties in need of rescue. However, merely by comparing the grappling device to the Hookshot, it is clear that it's attachment was specifically designed in an effort to replicate the game's tool.
  
 
The title text ominously suggests that since there are more rescue robots than required for the number of people needing rescue, ''another'' robot project will be used to place people in need of rescue, or destroy search-and-rescue robots.  (Even more ominously, it is possible that this may be the project that creates a need for rescue, as the fires caused by the lightning strikes could be the disaster from which rescue is needed.)
 
The title text ominously suggests that since there are more rescue robots than required for the number of people needing rescue, ''another'' robot project will be used to place people in need of rescue, or destroy search-and-rescue robots.  (Even more ominously, it is possible that this may be the project that creates a need for rescue, as the fires caused by the lightning strikes could be the disaster from which rescue is needed.)

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