Editing 941: Depth Perception

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This comic is one of those that is less focused on humor and more focused on a sense of wonder at the world for both [[Cueball]]/[[Randall]] and the reader.
 
This comic is one of those that is less focused on humor and more focused on a sense of wonder at the world for both [[Cueball]]/[[Randall]] and the reader.
  
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Cueball discusses how difficult it is to intuitively feel the reality of how vast the things he sees every day and night are - how big the clouds are, and how far away the stars are. {{w|Depth perception}} - seeing things in 3-D rather than as a flat 2-D image - is partly created by having "binocular vision", or two eyes spaced apart. Each eye sees a slightly different angle on a scene, and the brain combines these two views to give a genuinely three-dimensional view of something. 3-D glasses work the same way, by feeding a slightly offset image into each eye. When you look at far away objects, the offset from each eye is undetectable, and so they may look more like flat 2-D images - hence the impression Cueball has of stars being painted onto a dome rather than being extremely large, far away objects at very different distances.  
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Cueball discusses how difficult it is to intuitively feel the reality of how vast the things he sees every day and night are - how big the clouds are, and how far away the stars are. {{w|Depth perception|depth perception}} - seeing things in 3-D rather than as a flat 2-D images - is partly created by having "binocular vision", or two eyes spaced apart. Each eye sees a slightly different angle on a scene, and the brain combines these two views to give a genuinely three-dimensional view of something. 3-D glasses work the same way, by feeding a slightly offset image into each eye. When you look at far away objects, the offset from each eye is undetectable, and so they may look more like flat 2-D images - hence the impression Cueball has of stars being painted onto a dome rather than being extremely large, far away objects at very different distances.  
  
 
He wonders if he can work around this impression as far as the clouds are concerned. Normally, Cueball's eyes are a few centimeters apart, like everyone else's, and his 3-D perspective is based on that scale. Here, Cueball puts HD webcams on the tops of football uprights, which are 360 feet (~110 m) apart instead of a few centimeters. He uses strong reading glasses to hold up a smartphone, and feeds the far more offset images of the webcam feeds to each eye so that his brain will create a 3-D perspective of the clouds, which would normally be too massive for the offset between two human eyes to grasp their three-dimensional structure in the same way as smaller, closer things.  
 
He wonders if he can work around this impression as far as the clouds are concerned. Normally, Cueball's eyes are a few centimeters apart, like everyone else's, and his 3-D perspective is based on that scale. Here, Cueball puts HD webcams on the tops of football uprights, which are 360 feet (~110 m) apart instead of a few centimeters. He uses strong reading glasses to hold up a smartphone, and feeds the far more offset images of the webcam feeds to each eye so that his brain will create a 3-D perspective of the clouds, which would normally be too massive for the offset between two human eyes to grasp their three-dimensional structure in the same way as smaller, closer things.  

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