Editing Talk:1425: Tasks
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A dev team at Flickr took this comic as a challenge, and set up a PoC at http://parkorbird.flickr.com/ (that seems to work fairly well). --[[Special:Contributions/108.162.210.135|108.162.210.135]] 20:08, 20 October 2014 (UTC) | A dev team at Flickr took this comic as a challenge, and set up a PoC at http://parkorbird.flickr.com/ (that seems to work fairly well). --[[Special:Contributions/108.162.210.135|108.162.210.135]] 20:08, 20 October 2014 (UTC) | ||
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A 'picture of a bird' from a CS perspective is a reverse engineering problem. The picture is a 2 dimensional rendering of a 3-dimensional world and a 'bird' is a 3-dimensional object. It takes years for the mind of a newborn human to be able to recognize a majority of objects based on their 'first look' at a stereoscopic (two-eyes) image presented by their visual cortex. The software equivalency of this would be to create a 3 dimensional representation of objects and create a linear-algebra algorithm that can define the statistical probability that any given shape is within a certain degree of exclusion a matrix representation of the target shape (area) of the 3 dimensional object (bird) based on distance (using spacial reconstruction). It's not impossible, it's just really really hard. - nerd answer {{unsigned ip|173.245.54.166}} | A 'picture of a bird' from a CS perspective is a reverse engineering problem. The picture is a 2 dimensional rendering of a 3-dimensional world and a 'bird' is a 3-dimensional object. It takes years for the mind of a newborn human to be able to recognize a majority of objects based on their 'first look' at a stereoscopic (two-eyes) image presented by their visual cortex. The software equivalency of this would be to create a 3 dimensional representation of objects and create a linear-algebra algorithm that can define the statistical probability that any given shape is within a certain degree of exclusion a matrix representation of the target shape (area) of the 3 dimensional object (bird) based on distance (using spacial reconstruction). It's not impossible, it's just really really hard. - nerd answer {{unsigned ip|173.245.54.166}} |