Editing Talk:1497: New Products

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:::I took the point of the first category to be that if smart people (programmers and engineers being assumed to be smart) can't understand why anyone would want some stupid useless piece of crap, that it will be a huge success because stupid people outnumber smart people a hundred to one (ref: MS Windows), and the point of the second category to be that if it excites smart people, it'll fail in the marketplace because stupid people outnumber smart people a hundred to one. [[Special:Contributions/199.27.133.27|199.27.133.27]] 08:57, 11 March 2015 (UTC)
 
:::I took the point of the first category to be that if smart people (programmers and engineers being assumed to be smart) can't understand why anyone would want some stupid useless piece of crap, that it will be a huge success because stupid people outnumber smart people a hundred to one (ref: MS Windows), and the point of the second category to be that if it excites smart people, it'll fail in the marketplace because stupid people outnumber smart people a hundred to one. [[Special:Contributions/199.27.133.27|199.27.133.27]] 08:57, 11 March 2015 (UTC)
  
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I would be interested in a chart of examples of each category {{unsigned ip|108.162.242.5}}
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I would be interested in a chart of examples of each category
  
 
Sean Malstrom talked about this. In general, Super Mario Bros, the Legend of Zelda, and Metroid, while classic, are actually nothing new... just having a high level of crasftmanship. Besides, people want familiar experiences. In a way, that makes sense. Meanwhile, hype tends to inflate expectations. The only game that ever fulfilled hype was Super Mario Bros. 3... still a classic. Then again, hype is a mere tactic used in getting people to buy poor games; great games do not need hype. [[User:Greyson|Greyson]] ([[User talk:Greyson|talk]]) 13:31, 11 March 2015 (UTC)
 
Sean Malstrom talked about this. In general, Super Mario Bros, the Legend of Zelda, and Metroid, while classic, are actually nothing new... just having a high level of crasftmanship. Besides, people want familiar experiences. In a way, that makes sense. Meanwhile, hype tends to inflate expectations. The only game that ever fulfilled hype was Super Mario Bros. 3... still a classic. Then again, hype is a mere tactic used in getting people to buy poor games; great games do not need hype. [[User:Greyson|Greyson]] ([[User talk:Greyson|talk]]) 13:31, 11 March 2015 (UTC)

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