Difference between revisions of "Talk:1655: Doomsday Clock"

Explain xkcd: It's 'cause you're dumb.
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Ignoring for the moment that we wouldn't deep freeze such a clock, if the scenario is tied only to the hour hand passing vertical the actual sweep of doom is no more than 12h. Perhaps the real problem is that moving the hour hand in this way (unless it can slip) would do some pretty terrible things to the gears. [[User:Elvenivle|Elvenivle]] ([[User talk:Elvenivle|talk]]) 05:30, 14 March 2016 (UTC)
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Ignoring for the moment that we wouldn't want to deep freeze such a clock, if the scenario is tied only to the hour hand passing vertical the actual sweep of doom is no more than 12h. Perhaps the real problem is that moving the hour hand in this way (unless it can slip) would do some pretty terrible things to the gears. [[User:Elvenivle|Elvenivle]] ([[User talk:Elvenivle|talk]]) 05:30, 14 March 2016 (UTC)
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: Or (I'm very tired, please forgive me) at a time rate change of 3600s/s, playing with Google that's an orbital acceleration to about 1/3 lightspeed, magnificent inertial effects and some exciting drag forces. It's no wonder things start on fire. [[User:Elvenivle|Elvenivle]] ([[User talk:Elvenivle|talk]]) 06:11, 14 March 2016 (UTC)

Revision as of 06:11, 14 March 2016

Ignoring for the moment that we wouldn't want to deep freeze such a clock, if the scenario is tied only to the hour hand passing vertical the actual sweep of doom is no more than 12h. Perhaps the real problem is that moving the hour hand in this way (unless it can slip) would do some pretty terrible things to the gears. Elvenivle (talk) 05:30, 14 March 2016 (UTC)

Or (I'm very tired, please forgive me) at a time rate change of 3600s/s, playing with Google that's an orbital acceleration to about 1/3 lightspeed, magnificent inertial effects and some exciting drag forces. It's no wonder things start on fire. Elvenivle (talk) 06:11, 14 March 2016 (UTC)