Difference between revisions of "Talk:2192: Review"
(Different storylines) |
Rtanenbaum (talk | contribs) |
||
Line 2: | Line 2: | ||
Earth : Terrible storyline, feel depressed afterward. Controls buggy. | Earth : Terrible storyline, feel depressed afterward. Controls buggy. | ||
: My advice would be to look at different storylines. [[Special:Contributions/172.69.22.44|172.69.22.44]] 14:24, 21 August 2019 (UTC) | : My advice would be to look at different storylines. [[Special:Contributions/172.69.22.44|172.69.22.44]] 14:24, 21 August 2019 (UTC) | ||
+ | : It is in our power to choose fear, frustration, and despair or the alternative story line of love, joy, and freedom. [[User:Rtanenbaum|Rtanenbaum]] ([[User talk:Rtanenbaum|talk]]) 15:06, 21 August 2019 (UTC) | ||
Mostly harmless - [[User:GreenWyvern|GreenWyvern]] ([[User talk:GreenWyvern|talk]]) 13:39, 21 August 2019 (UTC) | Mostly harmless - [[User:GreenWyvern|GreenWyvern]] ([[User talk:GreenWyvern|talk]]) 13:39, 21 August 2019 (UTC) | ||
Line 11: | Line 12: | ||
I think the title text is alluding to controlling things like climate warming and the like, not learning to walk. [[User:Ianrbibtitlht|Ianrbibtitlht]] ([[User talk:Ianrbibtitlht|talk]]) 13:56, 21 August 2019 (UTC) | I think the title text is alluding to controlling things like climate warming and the like, not learning to walk. [[User:Ianrbibtitlht|Ianrbibtitlht]] ([[User talk:Ianrbibtitlht|talk]]) 13:56, 21 August 2019 (UTC) | ||
:"Huge World" would imply that the game type is first or third person, with the player taking control of a character in that world. In this sense, I think it's appropriate for the controls to be in reference to movement of the character. If the game type were management or simulation, I think you would be correct. [[User:Cgrimes85|Cgrimes85]] ([[User talk:Cgrimes85|talk]]) 14:03, 21 August 2019 (UTC) | :"Huge World" would imply that the game type is first or third person, with the player taking control of a character in that world. In this sense, I think it's appropriate for the controls to be in reference to movement of the character. If the game type were management or simulation, I think you would be correct. [[User:Cgrimes85|Cgrimes85]] ([[User talk:Cgrimes85|talk]]) 14:03, 21 August 2019 (UTC) | ||
+ | :"Huge World" so much to explore, could take more than a lifetime. Very few ever reach master level but general satisfaction is possible for every serious player, and the game Creator is accessible at any time. [[User:Rtanenbaum|Rtanenbaum]] ([[User talk:Rtanenbaum|talk]]) 15:06, 21 August 2019 (UTC) |
Revision as of 15:06, 21 August 2019
Earth : Terrible storyline, feel depressed afterward. Controls buggy.
- My advice would be to look at different storylines. 172.69.22.44 14:24, 21 August 2019 (UTC)
- It is in our power to choose fear, frustration, and despair or the alternative story line of love, joy, and freedom. Rtanenbaum (talk) 15:06, 21 August 2019 (UTC)
Mostly harmless - GreenWyvern (talk) 13:39, 21 August 2019 (UTC)
New servers opening soon! 172.68.51.124 13:42, 21 August 2019 (UTC)
He could discuss in greater detail at https://www.reddit.com/r/outside/ Poodlehat (talk) 13:43, 21 August 2019 (UTC)
I think the title text is alluding to controlling things like climate warming and the like, not learning to walk. Ianrbibtitlht (talk) 13:56, 21 August 2019 (UTC)
- "Huge World" would imply that the game type is first or third person, with the player taking control of a character in that world. In this sense, I think it's appropriate for the controls to be in reference to movement of the character. If the game type were management or simulation, I think you would be correct. Cgrimes85 (talk) 14:03, 21 August 2019 (UTC)
- "Huge World" so much to explore, could take more than a lifetime. Very few ever reach master level but general satisfaction is possible for every serious player, and the game Creator is accessible at any time. Rtanenbaum (talk) 15:06, 21 August 2019 (UTC)