Editing Talk:2334: Slide Trombone

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::There are actually two versions of the CPS 2000, and although it is true the original version is the most powerful retail super soaker, the mk2 version was only slightly less powerful. Several water guns were released 1996-2000 with comparable power. Take the CPS 2500 - it was released 2 years later in 1998 with the same pressure chamber as the mk2 CPS 2000, while adding a nozzle selector. It is my personal belief that Laramie (the company behind Super Soakers) actually shortened the pressure chamber in the mk2 to make it more reliable, not to make it safer. The mk1 longer bladder chamber (and associated higher pressure) can cause the firing valve to get stuck closed by the high pressure behind it, causing trouble as either the trigger broke or users over-pressurized and burst the bladder. Could be wrong, but you can only work with so much pressure using plastic parts. In any case, my source on the question of comparable power http://www.isoaker.com/Armoury/soaker_listing.php has a list of all known water guns sortable by their output, range, power, reservoir size, etc.; sscentral.com has really in depth information on the physics of water guns, including a list of water gun related patents (http://www.sscentral.org/patents/ [https://patents.google.com/patent/US5799827 this] one is I think the one that most closely resembles the technology and design of a CPS 2000, Figure 4-6 diagram the pressure bladder, Figure 7-9 the other mechanisms of the gun). Hopefully these provide enough information as to how these water guns work. [[Special:Contributions/172.69.23.7|172.69.23.7]] 06:15, 18 July 2020 (UTC)
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::There are actually two versions of the CPS 2000, and although it is true the original version is the most powerful retail super soaker, the mk2 version was only slightly less powerful. Several water guns were released 1996-2000 with comparable power to the CPS 2000. Take the CPS 2500 - it was released 2 years later in 1998 with the same pressure chamber as the mk2 CPS 2000, while adding a nozzle selector. It is my personal belief that Laramie (the company behind Super Soakers) actually shortened the pressure chamber in the mk2 to make it more reliable, not to make it safer. The mk1 longer bladder chamber (and associated higher pressure) can cause the firing valve to get stuck closed by the high pressure behind it, causing trouble as either the trigger broke or users over-pressurized and burst the bladder. Could be wrong, but you can only work with so much pressure using plastic parts. In any case, my source on the question of comparable power http://www.isoaker.com/Armoury/soaker_listing.php has a list of all known water guns sortable by their output, range, power, reservoir size, etc.; sscentral.com has really in depth information on the physics of water guns, including a list of water gun related patents (http://www.sscentral.org/patents/ [https://patents.google.com/patent/US5799827 this] one is I think the one that most closely resembles the technology and design of a CPS 2000, Figure 4-6 diagram the pressure bladder, Figure 7-9 the other mechanisms of the gun). Hopefully these provide enough information as to how these water guns work. [[Special:Contributions/172.69.23.7|172.69.23.7]] 06:15, 18 July 2020 (UTC)
  
 
:: From Wikipedia (citing [http://www.isoaker.com/Armoury/Analysis/1996/super_soaker_cps2000.php this page]): "The CPS 2000 has been criticized for its low field life (how long it can last between refills) depleting its pressure chamber in only 1 second and only being able to fire 4 or 5 such shots before needing to be refilled, and the large number of pumps that it takes to fully pressurize (20-24 depending on version)."
 
:: From Wikipedia (citing [http://www.isoaker.com/Armoury/Analysis/1996/super_soaker_cps2000.php this page]): "The CPS 2000 has been criticized for its low field life (how long it can last between refills) depleting its pressure chamber in only 1 second and only being able to fire 4 or 5 such shots before needing to be refilled, and the large number of pumps that it takes to fully pressurize (20-24 depending on version)."

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