Difference between revisions of "Talk:2509: Useful Geometry Formulas"

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Ca someone explain how the last one works? [[User:GcGYSF(asterisk)P(vertical line)e|GcGYSF(asterisk)P(vertical line)e]] ([[User talk:GcGYSF(asterisk)P(vertical line)e|talk]]) 04:28, 31 August 2021 (UTC)
 
Ca someone explain how the last one works? [[User:GcGYSF(asterisk)P(vertical line)e|GcGYSF(asterisk)P(vertical line)e]] ([[User talk:GcGYSF(asterisk)P(vertical line)e|talk]]) 04:28, 31 August 2021 (UTC)
  
''bh'' is the area of the front face. The top face is a parallelogram with sides ''d'' and ''b'', with an angle of ''θ'' between them, so its area is ''d b sin(θ)''. The right face is a parallelogram with sides ''d'' and ''h'', with an angle of ''90º - θ'' between them, so its area is ''h d sin(90º - θ) = h d cos(θ)''. So the area of the whole picture is ''bh + d b sin(θ) + d h cos(θ)''.
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: ''bh'' is the area of the front face. The top face is a parallelogram with sides ''d'' and ''b'', with an angle of ''θ'' between them, so its area is ''d b sin(θ)''. The right face is a parallelogram with sides ''d'' and ''h'', with an angle of ''90º - θ'' between them, so its area is ''h d sin(90º - θ) = h d cos(θ)''. So the area of the whole picture is ''bh + d b sin(θ) + d h cos(θ)''.
 
--[[Special:Contributions/172.68.24.165|172.68.24.165]] 04:46, 31 August 2021 (UTC)
 
--[[Special:Contributions/172.68.24.165|172.68.24.165]] 04:46, 31 August 2021 (UTC)
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:: In case you don't know the area of a parallelogram by heart, you can read d b sin(θ) as  b * d sin(θ), where d sin(θ) is the height of the parallelogram; if you cut the right corner of the parallelogram off and add it on the left, you get a rectangle where the bottom side is b and the height is that d sin(θ), so it works out. The other parallelogram's area is h * d cos(θ), with the same reasoning. [[Special:Contributions/162.158.90.241|162.158.90.241]] 05:00, 31 August 2021 (UTC)

Revision as of 05:00, 31 August 2021


Area formulas are for 2D object as seen instead of surface of a projected 3D object. Sebastian --162.158.89.200 02:36, 31 August 2021 (UTC)

The "decorative stripes and dotted lines" are the parts of the diagrams that are intended to indicate the third dimension. The conceit of the comic is that these are superfluous. Barmar (talk) 02:56, 31 August 2021 (UTC)

Ca someone explain how the last one works? GcGYSF(asterisk)P(vertical line)e (talk) 04:28, 31 August 2021 (UTC)

bh is the area of the front face. The top face is a parallelogram with sides d and b, with an angle of θ between them, so its area is d b sin(θ). The right face is a parallelogram with sides d and h, with an angle of 90º - θ between them, so its area is h d sin(90º - θ) = h d cos(θ). So the area of the whole picture is bh + d b sin(θ) + d h cos(θ).

--172.68.24.165 04:46, 31 August 2021 (UTC)

In case you don't know the area of a parallelogram by heart, you can read d b sin(θ) as b * d sin(θ), where d sin(θ) is the height of the parallelogram; if you cut the right corner of the parallelogram off and add it on the left, you get a rectangle where the bottom side is b and the height is that d sin(θ), so it works out. The other parallelogram's area is h * d cos(θ), with the same reasoning. 162.158.90.241 05:00, 31 August 2021 (UTC)