Editing Talk:1188: Bonding
Please sign your posts with ~~~~ |
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | The aim method results in an infinite loop/stack overflow, note that ball is an exception of type Ball. This results in a logical flow of aim, "throw," "catch," repeat, though this is only logical by word choice, and is nonsensical from a programming perspective. | + | The aim method results in an infinite loop/stack overflow, note that ball is an exception of type Ball. This results in a logical flow of aim, "throw," "catch," repeat, though this is only logical by word choice, and is nonsensical from a programming perspective. |
− | + | ||
Pretty sure the code is also intentionally hard to follow. {{unsigned|108.48.215.61}} | Pretty sure the code is also intentionally hard to follow. {{unsigned|108.48.215.61}} | ||
Line 19: | Line 19: | ||
:I don't think any parent will last so long. On the other hand, if you always catch the ball, one iteration doesn't take so long, it's the missing which makes the game long ... -- [[User:Hkmaly|Hkmaly]] ([[User talk:Hkmaly|talk]]) 09:56, 20 March 2013 (UTC) | :I don't think any parent will last so long. On the other hand, if you always catch the ball, one iteration doesn't take so long, it's the missing which makes the game long ... -- [[User:Hkmaly|Hkmaly]] ([[User talk:Hkmaly|talk]]) 09:56, 20 March 2013 (UTC) | ||
− | |||
− | |||
− | |||
Hmmm "Eclipse: The Codex Persona" is also a d20 gaming system which offers enormous customization of characters. The mention of building character and Eclipse in the same sentence just brought that to the front of my mind. No idea if that has relation to the comic. --[[Special:Contributions/50.0.36.182|50.0.36.182]] 07:38, 20 March 2013 (UTC) | Hmmm "Eclipse: The Codex Persona" is also a d20 gaming system which offers enormous customization of characters. The mention of building character and Eclipse in the same sentence just brought that to the front of my mind. No idea if that has relation to the comic. --[[Special:Contributions/50.0.36.182|50.0.36.182]] 07:38, 20 March 2013 (UTC) | ||
− | |||
Did anyone else have a D'AWWWWWW moment when you realized what was happening? I knew it was a pun on throw and catch, but it took till the end for me to realize it was a parent and a child playing catch.[[Special:Contributions/74.14.31.164|74.14.31.164]] 12:53, 20 March 2013 (UTC) | Did anyone else have a D'AWWWWWW moment when you realized what was happening? I knew it was a pun on throw and catch, but it took till the end for me to realize it was a parent and a child playing catch.[[Special:Contributions/74.14.31.164|74.14.31.164]] 12:53, 20 March 2013 (UTC) | ||
Line 63: | Line 59: | ||
[[Special:Contributions/88.9.44.85|88.9.44.85]] 15:41, 20 March 2013 (UTC) | [[Special:Contributions/88.9.44.85|88.9.44.85]] 15:41, 20 March 2013 (UTC) | ||
− | |||
The code is an odd way of making a loop in Java -- creating two objects (of class P, called "parent" and "child") which repeatedly throw and catch another object (of class Ball) between one another. The sole purpose of this is to create the pun referred to in the title: it's a real-life cliché that a parent and child may "bond" by playing catch. [[Special:Contributions/81.31.112.212|81.31.112.212]] 07:14, 20 March 2013 (UTC) | The code is an odd way of making a loop in Java -- creating two objects (of class P, called "parent" and "child") which repeatedly throw and catch another object (of class Ball) between one another. The sole purpose of this is to create the pun referred to in the title: it's a real-life cliché that a parent and child may "bond" by playing catch. [[Special:Contributions/81.31.112.212|81.31.112.212]] 07:14, 20 March 2013 (UTC) | ||
− | |||
Title text talks about "to build character" in the way usually a father tries to help a child to define "attributes or features that make up and distinguish an individual"[http://www.merriam-webster.com/dictionary/character], so I suppose that the "confusing Eclipse" is a pun itself. Perhaps it is a reference to Eclipse novel by Stephenie Meyer (the kind of book that raises a lot of moral dilemma in a young adult). | Title text talks about "to build character" in the way usually a father tries to help a child to define "attributes or features that make up and distinguish an individual"[http://www.merriam-webster.com/dictionary/character], so I suppose that the "confusing Eclipse" is a pun itself. Perhaps it is a reference to Eclipse novel by Stephenie Meyer (the kind of book that raises a lot of moral dilemma in a young adult). | ||
--[[User:Andcoz|Andcoz]] ([[User talk:Andcoz|talk]]) 12:49, 20 March 2013 (UTC) | --[[User:Andcoz|Andcoz]] ([[User talk:Andcoz|talk]]) 12:49, 20 March 2013 (UTC) | ||
− | |||
I think there is another pun in it: The class "Ball" is a child-class of "Throwable" which makes sense because you can throw a ball. But "Throwable" is also the main exception-class from which the real exception classes like "Exception" or "Error" inherit. --[[User:DaB.|DaB.]] ([[User talk:DaB.|talk]]) 12:50, 20 March 2013 (UTC) | I think there is another pun in it: The class "Ball" is a child-class of "Throwable" which makes sense because you can throw a ball. But "Throwable" is also the main exception-class from which the real exception classes like "Exception" or "Error" inherit. --[[User:DaB.|DaB.]] ([[User talk:DaB.|talk]]) 12:50, 20 March 2013 (UTC) | ||
− | |||
I think it's sad that this family always dies in a most unfortunate crash. Here's an alternate ending in which they try just a little bit harder, so they return home for dinner when they're out because they didn't catch the ball: | I think it's sad that this family always dies in a most unfortunate crash. Here's an alternate ending in which they try just a little bit harder, so they return home for dinner when they're out because they didn't catch the ball: | ||
Line 104: | Line 96: | ||
} | } | ||
[[User:Jfresen|Jfresen]] ([[User talk:Jfresen|talk]]) 14:10, 20 March 2013 (UTC) | [[User:Jfresen|Jfresen]] ([[User talk:Jfresen|talk]]) 14:10, 20 March 2013 (UTC) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |