Editing 2223: Screen Time
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==Explanation== | ==Explanation== | ||
− | + | {{incomplete|Created by a BLUETOOTH-ENABLED SOCK. Please mention here why this explanation isn't complete. Do NOT delete this tag too soon.}} | |
− | + | Today, people spend much of their time looking at the screens of their phones, tablets, computers, and other devices. This has caused controversy, with many people arguing this leads to addiction, other health risks, or simply people not talking to each other. There are apps available to help manage the time people spend on their devices. But this comic parodies these apps, suggesting that the problem is so bad, that it would be easier to track the time NOT spent on these devices. Of course, the irony is that you have to look at the screen and/or pay attention to your device in order to use that app, so it's yet another app designed to keep your attention on your device. | |
− | + | Like many screen time apps, this comic compares this week's non-screen time to the previous week, saying that the user has increased 6%. Many screen time apps also do this, where a negative percentage is desirable. A possible benefit of this app is that positive is desirable, which could be considered more intuitive. | |
− | + | The title text takes the idea of a screen time app to the next level, describing a "shoe time" app for how much time people spend using their shoes. It's unclear what the practical use is for such an app indicating <i>total</i> time wearing shows, as there is little controversy about the prevalence of shoes in our society.{{Citation needed}} An app that tracks the amount of time wearing specific shoes could be more useful, for example, to a person suffering medical problems from wearing high heels too much. Possibly the point is that use of phones have become so constant in our lives that using them for many hours a day is as unremarkable as using shoes for many hours a day. Perhaps since it's the socks that are bluetooth-enabled, they are reporting negatively about almost constant obstruction by shoes, whereas the socks would prefer to report a much lower "Shoe Time" score. Some cultures have the custom of taking shoes off when in the house, so those people would boast lower (and presumably more favorable) "Shoe Time" scores. It may also be a reference to the "Shoe Phone" on the television show "Get Smart". (If Maxwell Smart wore these socks, they could track his phone usage, because his phone was in his shoe.) | |
− | + | If Cueball's non-screen time went up by six percent from last time, then his previous time was about two hours and thirty-eight minutes. | |
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==Transcript== | ==Transcript== | ||
− | + | {{incomplete transcript|Do NOT delete this tag too soon.}} | |
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+ | :[Cueball holding phone.] | ||
+ | :Phone: Screen time report:<br> | ||
+ | :Phone: While awake, you averaged 2<small>H</small> 48<small>M</small> per day looking at things other than your phone. That's up 6% from last week!<br> | ||
:[Caption below the panel] | :[Caption below the panel] | ||
− | :At some point, it starts making more sense to track '''''non'''''-screen time. | + | : At some point, it starts making more sense to track '''''non'''''-screen time. |
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{{comic discussion}} | {{comic discussion}} | ||
[[Category: Comics featuring Cueball]] | [[Category: Comics featuring Cueball]] | ||
[[Category:Smartphones]] | [[Category:Smartphones]] | ||
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