Editing 2852: Parameterball
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− | | titletext = The ball's density also varies, but players don't learn the value until after choosing their raquets | + | | titletext = The ball's density also varies, but players don't learn the value until after choosing their raquets. The infamous 'bowling ball table tennis' region of the parameter space often leads to equipment damage. |
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==Explanation== | ==Explanation== | ||
− | This comic depicts the game of parameterball, a "raquet" game. This is a | + | {{incomplete|Created by a BALL THE SIZE OF A RANDOMLY CHOSEN REFEREE'S FIST, 1874 SHEETS OF A2 PAPER LIGHTER THAN THE ENTIRE PRINTED WORKS OF WIKIPEDIA, FLYING OVER A NET 0.007 CHAINS TALLER THAN [[455|TWO BLACK HATS (HATS INCLUDED)]], ON A FIELD THE SIZE OF THE ENTIRE UNITED STATES SUPREME COURT}} <!--Edit this any time you want!--> |
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+ | This comic depicts the game of parameterball, a "raquet" game. This is a creative mis-spelling of the {{w|Racket_(sports_equipment)|sports equipment}} that is [https://www.quora.com/When-do-you-use-racket-and-raquet spelt] "raquette" in French (probably from the Dutch for the action of "striking back"), was adopted into English as "racquet" and later acquired the alternative form "racket" ([[1010: Etymology-Man|etymologically]] distinct from the noise/"protection racket" use of that word). | ||
There are a number of distinct {{w|List of racket sports|racket sports}}, which generalise to various forms of opposing players hitting a projectile between their respective zones of control. These are usually two-sided (2-{{w|Doubles|or-4}} players) point-scoring games using a delineated court/playing-surface, with a net or {{w|Squash (sport)|markings}} defining either side's control of play. The projectile is often a ball of some kind (or equivalent, such as the {{w|Badminton|shuttlecock}}), which must be hit with a racket(/'paddle' bat). Often, the objective of the game is to hit the ball so that it bounces on your opponent's side, in a legitimate manner, that cannot then be legitimately returned. Two notable examples of this kind of game are {{w|Tennis}} and {{w|Table Tennis}} (also known as Ping-Pong), which demonstrate the potentially different scales of playing area, ball and net. | There are a number of distinct {{w|List of racket sports|racket sports}}, which generalise to various forms of opposing players hitting a projectile between their respective zones of control. These are usually two-sided (2-{{w|Doubles|or-4}} players) point-scoring games using a delineated court/playing-surface, with a net or {{w|Squash (sport)|markings}} defining either side's control of play. The projectile is often a ball of some kind (or equivalent, such as the {{w|Badminton|shuttlecock}}), which must be hit with a racket(/'paddle' bat). Often, the objective of the game is to hit the ball so that it bounces on your opponent's side, in a legitimate manner, that cannot then be legitimately returned. Two notable examples of this kind of game are {{w|Tennis}} and {{w|Table Tennis}} (also known as Ping-Pong), which demonstrate the potentially different scales of playing area, ball and net. | ||
In this comic, a game called "Parameterball" is proposed, where net size, ball size, and court size are randomized every quarter. There are 4 different instances of [[Megan]] and [[Cueball]] playing this game, each in one corner of the comic, so we can assume all four of these were used within the same game of Parameterball. The different examples provide insight into the absurd games that may be played in Parameterball, depending on how mismatched the racket, court, and ball size are. | In this comic, a game called "Parameterball" is proposed, where net size, ball size, and court size are randomized every quarter. There are 4 different instances of [[Megan]] and [[Cueball]] playing this game, each in one corner of the comic, so we can assume all four of these were used within the same game of Parameterball. The different examples provide insight into the absurd games that may be played in Parameterball, depending on how mismatched the racket, court, and ball size are. | ||
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The title text mentions that the ball's density is also randomized, and refers to instances where the net size, ball size, and court size were similar to that of a Ping-pong match, but with a ball as dense as a {{w|Bowling ball|bowling ball}}, which not only led to equipment damage, but does so regularly. Despite this, the participants ''do not'' learn the density until ''after'' their racket is chosen, meaning that they have no way of determining whether the racket they chose is durable enough until it's already too late. (Conversely, choosing an excessively robust item could be a bad decision when trying to play with a light ball, as it would be detrimental in reacting against rapid volleys by a more aptly-equipped opponent.) | The title text mentions that the ball's density is also randomized, and refers to instances where the net size, ball size, and court size were similar to that of a Ping-pong match, but with a ball as dense as a {{w|Bowling ball|bowling ball}}, which not only led to equipment damage, but does so regularly. Despite this, the participants ''do not'' learn the density until ''after'' their racket is chosen, meaning that they have no way of determining whether the racket they chose is durable enough until it's already too late. (Conversely, choosing an excessively robust item could be a bad decision when trying to play with a light ball, as it would be detrimental in reacting against rapid volleys by a more aptly-equipped opponent.) | ||
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Note that the players can choose their own racket, and can do so after finding out the three parameters given in the main comic. Only the density of the ball is unknown when they choose the racket. Thus this indirectly leads to some randomness in the selection of racket also, as the players try to guess what would be best for a random choice of ball density. | Note that the players can choose their own racket, and can do so after finding out the three parameters given in the main comic. Only the density of the ball is unknown when they choose the racket. Thus this indirectly leads to some randomness in the selection of racket also, as the players try to guess what would be best for a random choice of ball density. | ||
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[[Randall]] may have been inspired by {{w|Pickleball}}, a type of racket sport rising sharply in popularity in the US at the time this comic came out. Pickleball is a middle-ground of tennis and table tennis, with an intermediate-sized ball, court, and net height. Randall may have noticed the distinct parameters of pickleball’s elements compared to its cousin sports and was inspired to imagine a scenario in which such parameters might be randomized. | [[Randall]] may have been inspired by {{w|Pickleball}}, a type of racket sport rising sharply in popularity in the US at the time this comic came out. Pickleball is a middle-ground of tennis and table tennis, with an intermediate-sized ball, court, and net height. Randall may have noticed the distinct parameters of pickleball’s elements compared to its cousin sports and was inspired to imagine a scenario in which such parameters might be randomized. | ||
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===Table of limits in the comic=== | ===Table of limits in the comic=== | ||
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| Court Size || Large board game board || NHL ice hockey rink | | Court Size || Large board game board || NHL ice hockey rink | ||
|- | |- | ||
− | | Net Height || | + | | Net Height || Screwdriver || Giraffe |
|- | |- | ||
| Ball Density || Ping pong ball || Bowling ball | | Ball Density || Ping pong ball || Bowling ball | ||
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==Transcript== | ==Transcript== | ||
− | + | {{incomplete transcript|Do NOT delete this tag too soon.}} | |
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− | :[Top right: The ball and | + | :[Megan and Cueball are playing a game that looks similar to tennis. There are courts, but on each multiple parts of the game are different. On each, Cueball is on the right and Megan is on the left.] |
− | + | :[Top left: The court is small, each half slightly wider and deeper than a person is tall, and the ball is extremely large, about twice the height as the players' heads. The ball has just bounced on Cueball's side very slowly, and he is about to hit it.] | |
− | :[Bottom left: The ball, and net are basically the same as in table tennis, | + | :[Top right: The court, ball, and net closely match a regular tennis game, albeit perhaps a slightly more ground area than a doubles' court. Cueball has just hit the ball, and it is currently flying towards Megan's side.] |
− | + | :[Bottom left: The ball, and net are basically the same as in table tennis, but the 'court' is a much smaller tabletop. The ball has just bounced back up on Megan's side, and she is poised to hit it back.] | |
− | :[Bottom right: The court is slightly larger than the top left, | + | :[Bottom right: The court is slightly larger than the top left, while the net and ball are massive, with the ball at least double the radius and the net significantly over twice the height of the players. Cueball is apparently fighting to push the huge ball high enough to get over the net, indicated by movement lines in which he is barely managing to keep the ball on the racquet itself, not to mention he has only gotten the ball halfway up the net.] |
:[Caption below the panel:] | :[Caption below the panel:] | ||
− | :Parameterball is a raquet | + | :Parameterball is a raquet [sic] game divided into four quarters, with ball size, court size, and net height randomized each quarter. |
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{{comic discussion}} | {{comic discussion}} |