Editing Talk:2770: Tapetum Lucidum
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::The "bullets" could be fired into a cluster of gravity-blocks and whip around like mad until they timed-out or managed to escape from whatever 'random' side their chaotic paths led them to. Great fun to include such features when editing maps (adding detailing and fine-tuning with a text editor to the conversion of some interesting image to the map format, often obtained via netpbm piping and a bit of other automatic/manual editing), especially with shields a disabled feature so as to make it a risky proposition to enter combat in close proximity (and a rather desperate escape-route, if piled up between walls). | ::The "bullets" could be fired into a cluster of gravity-blocks and whip around like mad until they timed-out or managed to escape from whatever 'random' side their chaotic paths led them to. Great fun to include such features when editing maps (adding detailing and fine-tuning with a text editor to the conversion of some interesting image to the map format, often obtained via netpbm piping and a bit of other automatic/manual editing), especially with shields a disabled feature so as to make it a risky proposition to enter combat in close proximity (and a rather desperate escape-route, if piled up between walls). | ||
::Or set your map with huge time-to-die (bullets, drifting mines, etc), a high number of wall bounces allowed and skew the pickup populations with many multiple spread-shooters (front and rear) and let the players create a 'bullet soup' situation oh so easily! [[Special:Contributions/141.101.99.98|141.101.99.98]] 22:40, 1 May 2023 (UTC) | ::Or set your map with huge time-to-die (bullets, drifting mines, etc), a high number of wall bounces allowed and skew the pickup populations with many multiple spread-shooters (front and rear) and let the players create a 'bullet soup' situation oh so easily! [[Special:Contributions/141.101.99.98|141.101.99.98]] 22:40, 1 May 2023 (UTC) | ||
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Come on, Randall- Tapetum Ludum was right there! [[User:Breensht|SaturnVI]] ([[User talk:Breensht|talk]]) 11:49, 2 May 2023 (UTC) | Come on, Randall- Tapetum Ludum was right there! [[User:Breensht|SaturnVI]] ([[User talk:Breensht|talk]]) 11:49, 2 May 2023 (UTC) |