Editing Talk:2916: Machine

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== Stacking Objects ==
 
== Stacking Objects ==
  
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Stacking certain objects seems to stack their effects. For instance, enough Fans placed directly on top of each other are strong enough to redirect even green balls in mid-flight.
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Stacking certain objects seems to stack their effects. For instance, enough multiple Fans placed directly on top of each other are strong enough to redirect even green balls in mid-flight.
  
 
Multiple Bonks create a more powerful bounce, sometimes fast enough to make the ball seem to disappear briefly. These effects can be useful in overcoming certain restrictions and difficulties, or just for the joy of watching balls rocket around.
 
Multiple Bonks create a more powerful bounce, sometimes fast enough to make the ball seem to disappear briefly. These effects can be useful in overcoming certain restrictions and difficulties, or just for the joy of watching balls rocket around.
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These techniques create interesting chaotic environments in the cell, but make it difficult to meet the ball feed requirements for submission. With multiple inputs it becomes effectively impossible. One work around is to separate streams for the balls at the source, protecting one stream to feed it into the output while allowing the rest to interact with the chaotic object. This is easiest with a single input at the top of the cell, but is still possible with one or more side inputs, depending on the location of the outputs.
 
These techniques create interesting chaotic environments in the cell, but make it difficult to meet the ball feed requirements for submission. With multiple inputs it becomes effectively impossible. One work around is to separate streams for the balls at the source, protecting one stream to feed it into the output while allowing the rest to interact with the chaotic object. This is easiest with a single input at the top of the cell, but is still possible with one or more side inputs, depending on the location of the outputs.
  
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The easiest way to stack hooks is to leave them at the spawn point and spawn more on top. Moving hooks and stacking them manually makes it hard to realign them perfectly to get the chaotic interaction, although they will still interact in unexpected ways. Wheels however can be effectively moved and stacked manually.  
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The easiest way to stack hooks is to leave them at the spawn point and spawn more on top. Moving hooks and stacking them manually seems to destroy the chaotic interaction. Wheels however can be effectively moved and stacked manually.  
  
 
Adding another object on top may freeze the movement if the object is large large enough. A brick or a round Bonk will not significantly affect the Wheel, nor will a Black Hole or Repulser, but a Board, which extends beyond the Wheel, will lock it in place. The chaotic effects remain even when the wheels aren't moving - the balls seem to react as if they were spinning at high RPMs. [[User:Yusagi Yojimbo|Yusagi Yojimbo]] ([[User talk:Yusagi Yojimbo|talk]]) 17:22, 6 May 2024 (UTC)
 
Adding another object on top may freeze the movement if the object is large large enough. A brick or a round Bonk will not significantly affect the Wheel, nor will a Black Hole or Repulser, but a Board, which extends beyond the Wheel, will lock it in place. The chaotic effects remain even when the wheels aren't moving - the balls seem to react as if they were spinning at high RPMs. [[User:Yusagi Yojimbo|Yusagi Yojimbo]] ([[User talk:Yusagi Yojimbo|talk]]) 17:22, 6 May 2024 (UTC)

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