Difference between revisions of "161: Accident"
m (→Description) |
m (→Description) |
||
Line 7: | Line 7: | ||
== Description == | == Description == | ||
− | The best way of explaining this comic is to explain the game [http://en.wikipedia.org/wiki/Katamari_Damacy Katamari Damacy] which [http://www.youtube.com/watch?v=d5QPSvOsS8o music] is also referenced in frame 3. In the game, the player has to "cling" his initial object to smaller objects in the playfield in order to get larger as a whole. As clinging smaller objects progresses, the larger objects initially ignoring the central player object will cling to it (thus adding more points and | + | The best way of explaining this comic is to explain the game [http://en.wikipedia.org/wiki/Katamari_Damacy Katamari Damacy] which [http://www.youtube.com/watch?v=d5QPSvOsS8o music] is also referenced in frame 3. In the game, the player has to "cling" his initial object to smaller objects in the playfield in order to get larger as a whole. As clinging smaller objects progresses, the larger objects initially ignoring the central player object will cling to it (thus adding more points and progressing through the levels). |
In the comic, [[Cueball]] is remembering this strategy by playing the game a lot, and drives into a mailbox, which he states "it was smaller than me". | In the comic, [[Cueball]] is remembering this strategy by playing the game a lot, and drives into a mailbox, which he states "it was smaller than me". | ||
[[Category:Comics|0161]] | [[Category:Comics|0161]] |
Revision as of 22:42, 3 August 2012
Image Text
As far as treachery-as-driving-music goes, Katamari music is matched only by Guitar Hero music.
Description
The best way of explaining this comic is to explain the game Katamari Damacy which music is also referenced in frame 3. In the game, the player has to "cling" his initial object to smaller objects in the playfield in order to get larger as a whole. As clinging smaller objects progresses, the larger objects initially ignoring the central player object will cling to it (thus adding more points and progressing through the levels).
In the comic, Cueball is remembering this strategy by playing the game a lot, and drives into a mailbox, which he states "it was smaller than me".