Editing 1016: Valentine Dilemma

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In the 6th frame, Megan worries that Cueball might get her something and be hurt if she didn't reciprocate, explictly referencing the {{w|prisoner's dilemma}}. This dilemma is a classic thought experiment in game theory, in which two accused criminals are given the opportunity to testify against one another, but not allowed to communicate. The offer is set up so that the best total outcome for both prisoners is if neither testifies. But each individual prisoner, not knowing what the other will choose, may personally benefit from turning on the other (or give away this advantage if they, alone, choose not to). In a similar way, Megan and Cueball might both be most satisfied if neither buys a gift, but neither wants to take the risk of looking inconsiderate (and apparently aren't open to communicating about it).  
 
In the 6th frame, Megan worries that Cueball might get her something and be hurt if she didn't reciprocate, explictly referencing the {{w|prisoner's dilemma}}. This dilemma is a classic thought experiment in game theory, in which two accused criminals are given the opportunity to testify against one another, but not allowed to communicate. The offer is set up so that the best total outcome for both prisoners is if neither testifies. But each individual prisoner, not knowing what the other will choose, may personally benefit from turning on the other (or give away this advantage if they, alone, choose not to). In a similar way, Megan and Cueball might both be most satisfied if neither buys a gift, but neither wants to take the risk of looking inconsiderate (and apparently aren't open to communicating about it).  
  
The ultimate resolution is that neither gets the other a conventional gift. Cueball buys Easter candy (candy is a common Valentine's day gift, but the Easter theme makes it less cliche) and a jar of hammers, which clearly isn't an expected romantic gift. Megan panicked and, even more inexplicably, staples her hand to her face.  There's something sweet in the fact that they're both equally befuddled by this social ritual, but they recognize that they've been badly overthinking what should be a fairly simple interaction.  
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The ultimate resolution is that neither gets the other a conventional gift. Cueball buys Easter candy (candy is a common Valentine's day gift, but the Easter theme makes it less cliche) and a jar of hammers, which clearly isn't an expected romantic gift {{citation needed}}. Megan panicked and, even more inexplicably, staples her hand to her face.  There's something sweet in the fact that they're both equally befuddled by this social ritual, but they recognize that they've been badly overthinking what should be a fairly simple interaction.  
  
 
The title text combines the two dilemma scenarios in an absurd juxtaposition, with the reader ("you") choosing with one person choosing not to get a gift (from the Valentine's Dilemma) and the other choosing to testify in a criminal case (from the prisoner's dilemma).
 
The title text combines the two dilemma scenarios in an absurd juxtaposition, with the reader ("you") choosing with one person choosing not to get a gift (from the Valentine's Dilemma) and the other choosing to testify in a criminal case (from the prisoner's dilemma).

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