Editing 1884: Ringer Volume/Media Volume
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==Explanation== | ==Explanation== | ||
− | + | {{incomplete|Created by a BOT - Please change this comment when editing this page. Do NOT delete this tag too soon.}} | |
− | + | The {{w|Smartphone|smartphones}}, as of the time of publication of the comic, tend to have multiple system-level sound volume settings, such as, for example, phone call alarm volume, timed alarm volume, phone communication volume, and media volume, the last covering video, music, games and such. For comparison, personal computers running under recent versions of Windows operating system and such tend to expose the user to a master sound volume control by default, which affects all the sounds emitted by system. Applications that emit sound (other than basic interface sounds, such as clicking) tend to implement a separate volume control themselves. | |
− | + | In addition, smartphones tend to have dedicated hardware buttons for sound volume control that naturally map to rising and lowering sound volume. However they don't differentiate which of available volume controls user wants to adjust. Smartphone operating systems tend to resolve to adjust the volume level of currently emitted sound type, with some default in case of sound not playing, typically the phone call alarm (ringer). Adjusting arbitrary volume control is usually possible using system settings app controlled by touch screen, which can take more time than pressing dedicated buttons, and/or stop currently used program, depending on the smartphone in question. | |
− | Despite most applications implementing separate sound controls, Windows has also | + | The comic demonstrates, using a time axis, a typical annoyance generated by this kind of setup. User wants to play a video clip but expects its sound volume, or sound volume or a preceding advertisement, to be louder than optimal, so they start to preemptively press button responsible for lowering sound volume. However, since video clip just started loading while user preemptively pressed the button, this leads to adjustment of phone alarm volume instead of media volume, which is not what was intended at all. User proceeds to raise the ringer volume and waits until the information box about ringer volume being adjusted disappears from screen, then tries again. This still doesn't work again, since video is still loading, and apparently needs to start emitting sound before possibility of adjusting that sound with volume buttons arises. This is exactly what eventually happens - the video starts uncomfortably loudly and user's delayed reaction while attempting to readjust ringer volume level leads, in fact, to ''raising'' the media volume. At this point, graph ends, though user is implied in the title text to proceed to reduce the video's volume within the incoming half of a second. |
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+ | Despite most applications implementing separate sound controls, Windows has also been able to adjust volume on per-activity basis since at least Windows XP. You can access this feature on the most recent (as of 2017) version of Windows 10 by right-clicking the speaker icon on the tray, and selecting the "Volume Mixer" option. This setup is roughly equivalent to opening system settings on a smartphone. Additionally, some versions of Windows made the system tray volume control only affect the currently focused program, sort of analogously to described smartphone behaviour; this feature has been however removed, presumably to reduce user confusion. | ||
The title text presents a method of exploiting the phenomenon presented in the main comic by putting important parts of an advertisement very early in the video clip in loud audio form. Since user may have problems with adjusting video sound volume before it starts playing, this will result in the important part of ad (here, product name) emitted very loudly, to the levels of narrator of title text expecting it to reach people in other rooms than one the smartphone is in. | The title text presents a method of exploiting the phenomenon presented in the main comic by putting important parts of an advertisement very early in the video clip in loud audio form. Since user may have problems with adjusting video sound volume before it starts playing, this will result in the important part of ad (here, product name) emitted very loudly, to the levels of narrator of title text expecting it to reach people in other rooms than one the smartphone is in. | ||
==Transcript== | ==Transcript== | ||
− | + | {{incomplete transcript|Do NOT delete this tag too soon.}} | |
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{{comic discussion}} | {{comic discussion}} | ||
[[Category:Line graphs]] | [[Category:Line graphs]] | ||
− | [[Category: | + | [[Category:Smartphones]] |