Editing 2412: 1/100,000th Scale World

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[[Randall]] has another seemingly complete {{w|scale model}} of {{w|Earth}}, this time at a smaller {{w|Scale (ratio)|scale}} of 1:100,000 – that is, 1 meter in this scale world represents 100,000 meters in the real world. (This is one tenth the size of his [[2411|previous scale world]].) Again, real-world features and phenomena are depicted at scale and labeled with warnings. Details on the various remarks are in the [[#Table|table]] below.
 
[[Randall]] has another seemingly complete {{w|scale model}} of {{w|Earth}}, this time at a smaller {{w|Scale (ratio)|scale}} of 1:100,000 – that is, 1 meter in this scale world represents 100,000 meters in the real world. (This is one tenth the size of his [[2411|previous scale world]].) Again, real-world features and phenomena are depicted at scale and labeled with warnings. Details on the various remarks are in the [[#Table|table]] below.
  
The title text states that the floor should be slightly curved. In fact, given that the model in the comic is about 10 meters long, it represents about 1000 km of Earth, which spans about 9 degrees of a great circle. Therefore, if the model wasn't larger than the part shown in the panel, its edges would have a very noticeable slope of 4.5 degrees. What's more, the note that artificial gravity hasn't been invented reveals that the scale worlds are nothing more than a mundane model, rather than some supernatural phenomenon that allows giants to roam about the surface of the Earth. Instead, intoxicating gas is added to the air to make people feel like the ground is curving away.
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The title text states that the floor should be slightly curved. In fact, given that the model in the comic is about 10 meters long, it represents about 1000 km of Earth, which spans about 9 degrees of a great circle. Therefore, if the model wasn't larger than the part shown in the panel, its edges would have a very noticeable slope of 4.5 degrees. What's more, the note that they haven't invented artificial gravity reveals that the scale worlds are nothing more than a mundane model, rather than some supernatural phenomenon that allows giants to roam about the surface of the Earth.
 
 
Curved floors were also mentioned in [[2632: Greatest Scientist]].
 
  
 
===Table===
 
===Table===
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|Please stop digging through the Moho. Staff are tired of cleaning up large igneous provinces.
 
|Please stop digging through the Moho. Staff are tired of cleaning up large igneous provinces.
|Short for the {{w|Mohorovičić discontinuity}}, and not to be confused with [[1244|Kerbal]] [[1356|Space]] [[2204|Program's]] [https://wiki.kerbalspaceprogram.com/wiki/Moho planet of the same name], the Moho is the boundary surface separating the Earth's crust from the mantle. It can be found at a depth of about 10 km (6-7 mi) under the ocean bed, and about 40-50 km (24-30 mi) under the continents.
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|Short for the {{w|Mohorovičić discontinuity}}, the Moho is the boundary surface separating the Earth's crust from the mantle. It can be found at a depth of about 10 km (6-7 mi) under the ocean bed, and about 40-50 km (24-30 mi) under the continents.
 
|In Randall's 1/100,000th scale world, this would be approximately 10 cm (4 in) or 40 cm (16 in) respectively, making the Moho easily accessible via digging. This would get messy and dangerous lava all over the place and create {{w|Large igneous province|large igneous provinces}}, which have been linked with mass extinctions. "Large igneous provinces" may be a reference to [[2061: Tectonics Game]], where making them is "the worst."
 
|In Randall's 1/100,000th scale world, this would be approximately 10 cm (4 in) or 40 cm (16 in) respectively, making the Moho easily accessible via digging. This would get messy and dangerous lava all over the place and create {{w|Large igneous province|large igneous provinces}}, which have been linked with mass extinctions. "Large igneous provinces" may be a reference to [[2061: Tectonics Game]], where making them is "the worst."
 
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|-
 
|ISS (14 feet up) Returns every 90 minutes - Hit it with a nerf dart, win a prize!
 
|ISS (14 feet up) Returns every 90 minutes - Hit it with a nerf dart, win a prize!
|The {{w|International Space Station}} is the largest human-made object in space and orbits the Earth once every 90 minutes. Its average altitude is about 400 km (250 mi), or about 14 ft (4 m) in this comic's scale.  
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|The {{w|International Space Station}} is the largest human-made object in space and orbits the Earth once every 90 minutes.
 
|This idea of treating modern research as a toy is in the same general panel area as the weather balloon smacking from the previous comic, except instead of a rule preventing people from doing so, this time the visitor is being incentivised to attempt it, similarly to a {{w|carnival game}}.  Hitting the ISS with a nerf dart in this scaled world would have a potentially devastating effect on the ISS; however, at this scale, the ISS would be about a millimeter across, so that hitting it so far above your head as it goes by would be very difficult. Rather like a target in a typical carnival-game, the scale ISS is moving past at a moderate speed, about three inches per second (7.7 cm/s), so you can have several attempts before it's entirely out of range till its next orbit.
 
|This idea of treating modern research as a toy is in the same general panel area as the weather balloon smacking from the previous comic, except instead of a rule preventing people from doing so, this time the visitor is being incentivised to attempt it, similarly to a {{w|carnival game}}.  Hitting the ISS with a nerf dart in this scaled world would have a potentially devastating effect on the ISS; however, at this scale, the ISS would be about a millimeter across, so that hitting it so far above your head as it goes by would be very difficult. Rather like a target in a typical carnival-game, the scale ISS is moving past at a moderate speed, about three inches per second (7.7 cm/s), so you can have several attempts before it's entirely out of range till its next orbit.
 
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