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In the recent game comic [[2765: Escape Speed]], the planet outside of the Crystal Sphere, based on the [[Click and Drag]] comic, doesn't have it's own gravity. So the space ship is pulled towards the Crystal Sphere no matter what side of this planet the space ship is located. This makes navigating difficult. Only the fact that landing on the surface (and sticking to it) is possible, makes it possible to explore the planet properly.  
 
In the recent game comic [[2765: Escape Speed]], the planet outside of the Crystal Sphere, based on the [[Click and Drag]] comic, doesn't have it's own gravity. So the space ship is pulled towards the Crystal Sphere no matter what side of this planet the space ship is located. This makes navigating difficult. Only the fact that landing on the surface (and sticking to it) is possible, makes it possible to explore the planet properly.  
  
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The comic could also be a reference to the novel ''Ender's Game'' by Orson Scott Card, in which the protagonist, Ender, helps his team to orient themselves in a zero-gravity battle by noting that the directions "up" and "down" are arbitrary in space; he summarizes this with the mantra "The enemy's gate is down". This insight gives his team an anchoring point of reference which makes it easier for them to function in the gravity-less arena. This aspect of ''Ender's Game'' was previously referenced in [[241: Battle Room]].
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The comic might be a reference to the novel ''Ender's Game'' by Orson Scott Card, in which the protagonist, Ender, notes that the directions "up" and "down" are arbitrary in space, and that it can be helpful to think of "down" as towards the enemy's base. This aspect of ''Ender's Game'' was previously referenced in [[241: Battle Room]]
  
 
==Transcript==
 
==Transcript==

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