Editing 484: Flash Games
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Nowadays, years after the making of this comic, Flash has been completely phased out by modern browsers in favor of {{w|HTML5}} + {{w|JavaScript}}. The open-source movement especially prefers the latter, since no proprietary browser plugins are needed to run it. That said, the sheer number of Flash games that have been made over the last decade means that Flash will likely hold a special place in many gamers' hearts for the foreseeable future, to the point where "Flash game" has become a catch-all term for any {{w|browser game}}. | Nowadays, years after the making of this comic, Flash has been completely phased out by modern browsers in favor of {{w|HTML5}} + {{w|JavaScript}}. The open-source movement especially prefers the latter, since no proprietary browser plugins are needed to run it. That said, the sheer number of Flash games that have been made over the last decade means that Flash will likely hold a special place in many gamers' hearts for the foreseeable future, to the point where "Flash game" has become a catch-all term for any {{w|browser game}}. | ||
β | + | This is a reference to the opinion that some modern games are too focused on graphics and not enough on gameplay. | |
The title text mentions the {{w|Wiimote}}, the standard controller for the {{w|Nintendo Wii}} video game console. Wii games are usually controlled by tracking the movement and orientation of the handheld Wiimote, but {{w|Johnny Lee (computer scientist)|Johnny Lee}} devised a method to use a Wiimote to track the position of the users head and demonstrated this with a [https://www.youtube.com/watch?v=Jd3-eiid-Uw desktop VR display]. It should be noted that this is not the same as the body tracking that is available from Sony and Microsoft with the {{w|EyeToy}} and {{w|Kinect}} respectively, neither of which has earned any real praise as a practical gaming controller. | The title text mentions the {{w|Wiimote}}, the standard controller for the {{w|Nintendo Wii}} video game console. Wii games are usually controlled by tracking the movement and orientation of the handheld Wiimote, but {{w|Johnny Lee (computer scientist)|Johnny Lee}} devised a method to use a Wiimote to track the position of the users head and demonstrated this with a [https://www.youtube.com/watch?v=Jd3-eiid-Uw desktop VR display]. It should be noted that this is not the same as the body tracking that is available from Sony and Microsoft with the {{w|EyeToy}} and {{w|Kinect}} respectively, neither of which has earned any real praise as a practical gaming controller. |