Editing Talk:1701: Speed and Danger

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I think this comic is actually enlightening on a certain (albeit narrow level). People frequently lack a proper sense of perspective, and this comic illustrates this fact. While we might say "Wow, that Indy car is really moving fast!", it pales in comparison to other vehicles that some fortunate few travel in. {{unsigned|BobTheMad}}
 
I think this comic is actually enlightening on a certain (albeit narrow level). People frequently lack a proper sense of perspective, and this comic illustrates this fact. While we might say "Wow, that Indy car is really moving fast!", it pales in comparison to other vehicles that some fortunate few travel in. {{unsigned|BobTheMad}}
 
:And I totally wanted to learn that from a '''comic''' that's supposed to be humorous... --[[Special:Contributions/108.162.219.7|108.162.219.7]] 16:50, 1 July 2016 (UTC)
 
:And I totally wanted to learn that from a '''comic''' that's supposed to be humorous... --[[Special:Contributions/108.162.219.7|108.162.219.7]] 16:50, 1 July 2016 (UTC)
::::Yeah well there are countless people who learned everything they know about space travel from 'The Martian' (as well as a ''lot'' of wrong things). So I really don't think that it's that uncommon for information on a subject to come from popular culture, however unfortunate it may be.--[[User:Snewmark|Snewmark]] ([[User talk:Snewmark|talk]]) 03:24, 4 July 2016 (UTC)
 
  
 
[[1699]] and [[1680]] would like to have a word with you. Also [[1675]].
 
[[1699]] and [[1680]] would like to have a word with you. Also [[1675]].
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One thing I think it might be interesting to indicate is how this is the first one of these plots where everything is in only two quadrants. There is no slow but dangerous crash nor fast but safe crash. Usually at least one these quadrants would have an entry, and probably a facetious one.  
 
One thing I think it might be interesting to indicate is how this is the first one of these plots where everything is in only two quadrants. There is no slow but dangerous crash nor fast but safe crash. Usually at least one these quadrants would have an entry, and probably a facetious one.  
 
:True but there has only been three (with this) comic with a four quadrant scatter plot, the other being [[388: Fuck Grapefruit]] and [[1501: Mysteries]]. The other scatter plot are either in one square or not really scatter plots that can be compared to this one. So it may be too slim a data set to say this is special for xkcd. But still interesting enough that there are no fast safe or slow dangerous crashes. --[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 12:22, 2 July 2016 (UTC)
 
:True but there has only been three (with this) comic with a four quadrant scatter plot, the other being [[388: Fuck Grapefruit]] and [[1501: Mysteries]]. The other scatter plot are either in one square or not really scatter plots that can be compared to this one. So it may be too slim a data set to say this is special for xkcd. But still interesting enough that there are no fast safe or slow dangerous crashes. --[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 12:22, 2 July 2016 (UTC)
::I didn't mean just scatter plots. I mean any time he's compared to variables. There was a recent one where it was a just a table with four entries, one for each "quadrant." The joke is usually one silly item. [[User:Trlkly|Trlkly]] ([[User talk:Trlkly|talk]]) 14:53, 5 July 2016 (UTC)
 
  
 
I also think the part about scale could be expanded to more than just the "relative to the speed of light." Something like "While we tend to speak of race cars as going fast, they are slow compared to rockets." --[[User:Trlkly|Trlkly]] ([[User talk:Trlkly|talk]]) 22:27, 1 July 2016 (UTC)
 
I also think the part about scale could be expanded to more than just the "relative to the speed of light." Something like "While we tend to speak of race cars as going fast, they are slow compared to rockets." --[[User:Trlkly|Trlkly]] ([[User talk:Trlkly|talk]]) 22:27, 1 July 2016 (UTC)
 
:Please feel free to improve with better examples. --[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 11:55, 2 July 2016 (UTC)
 
:Please feel free to improve with better examples. --[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 11:55, 2 July 2016 (UTC)
 
I'm not sure why that line about the speed of light is in the explanation.  What's it relevant to in the comic?
 
Speaking of it, though, if you DID want to chart fast/safe collisions, visible light photons hitting something would probably rate!
 
(And if you wanted slow/dangerous, maybe the Titanic hitting crashing into an iceberg, or an army tank crashing into...anything.) {{unsigned ip|108.162.219.56}}
 
:: Agree; removing. [[User:Jkshapiro|Jkshapiro]] ([[User talk:Jkshapiro|talk]]) 02:35, 9 November 2016 (UTC)
 
  
  
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:None of those events resulted in a crash. All crashes have been fatal as far as I can see.  A crash involves the rocket hitting something.  --[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 12:04, 2 July 2016 (UTC)
 
:None of those events resulted in a crash. All crashes have been fatal as far as I can see.  A crash involves the rocket hitting something.  --[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 12:04, 2 July 2016 (UTC)
 
::By that definition, has there ever been a fatal rocket crash (excluding rockets fired as weapons hitting their target)? Thinking of the US space program: Apollo 1 was a fire in the capsule on the ground, not a crash. Challenger was an explosion in mid air, not a crash. Columbia was a break up on re-entry, not a crash. [[User:Jeremyp|Jeremyp]] ([[User talk:Jeremyp|talk]]) 13:05, 2 July 2016 (UTC)
 
::By that definition, has there ever been a fatal rocket crash (excluding rockets fired as weapons hitting their target)? Thinking of the US space program: Apollo 1 was a fire in the capsule on the ground, not a crash. Challenger was an explosion in mid air, not a crash. Columbia was a break up on re-entry, not a crash. [[User:Jeremyp|Jeremyp]] ([[User talk:Jeremyp|talk]]) 13:05, 2 July 2016 (UTC)
:::Columbia crashed into the atmosphere. [[User:Psu256|Psu256]] ([[User talk:Psu256|talk]]) 19:32, 5 July 2016 (UTC)
 
  
 
When I saw this comic, I immediately though of Little Bobby Tables (https://xkcd.com/327/) {{unsigned ip|141.101.70.193}}
 
When I saw this comic, I immediately though of Little Bobby Tables (https://xkcd.com/327/) {{unsigned ip|141.101.70.193}}
 
'''Fewest data points?''' [[605: Extrapolating]] shows a scatter plot with only two points (and a line extrapolating them). --[[Special:Contributions/198.41.242.240|198.41.242.240]] 11:27, 4 July 2016 (UTC)
 
 
I think it's worth noting that this chart also shows how unlike a mathematical scatter plot, the position of the points relative to the axes isn't really meaningful.  Randall could have chosen to have the entire chart only show the lower right quadrant, and place the other sample points close to the origin, but his choice of presentation emphasizes the discrepancy.  Formula 1 car crashes aren't simply "less dangerous" than rocket crashes, compared to rockets they are extremely slow and safe - words that one generally wouldn't use to describe formula 1.  20:28, 5 July 2016 (UTC)
 
 
I removed the comment about logarithmic axes: "The scatter plot uses logarithmic scales.  If they were linear, the origin would be at the bottom left.  With a logarithmic scale you can have fast, slow, safe and dangerous unbounded in all 4 directions."  Having spent lots of time doing plots (logarithmic and otherwise) I'm pretty sure this comment is incorrect.  In fact, logarithmic scales cannot go through zero because log(0) is undefined, meaning that logarithmic plots are the ones that can't be unbound in all four directions.  Also, in linear plots there is no requirement that the origin has to be at the bottom left.[[User:Cmancone|Cmancone]] ([[User talk:Cmancone|talk]]) 17:18, 12 July 2016 (UTC)
 
 
I made a better verion of this comic. It's still not funny {{unsigned|Jono41}}
 
: Pics or it didn't happen [[User:Jkshapiro|Jkshapiro]] ([[User talk:Jkshapiro|talk]]) 02:35, 9 November 2016 (UTC)
 

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