Editing Talk:2154: Motivation
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− | Playtesters procrastinate too? —NT | + | Playtesters procrastinate too? —NT |
: Hey, work is work is work. If you have to do it, it's work. :) I remember one time a bunch of us skipped our lunch break from game testing to huddle around a guy's computer to watch the workprint of X-Men Origins: Wolverine. We were laughing our heads off at the missing special effects. :) [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:41, 25 May 2019 (UTC) | : Hey, work is work is work. If you have to do it, it's work. :) I remember one time a bunch of us skipped our lunch break from game testing to huddle around a guy's computer to watch the workprint of X-Men Origins: Wolverine. We were laughing our heads off at the missing special effects. :) [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:41, 25 May 2019 (UTC) | ||
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The issue I found is the title text. It's highly unlikely that Ponytail would be able to choose to play an unreleased game (since it's in testing) in her off/procrastination time, which actually rules out both halves of the title text scenario, except in the second half the first game MIGHT have been released by then. [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:37, 25 May 2019 (UTC) | The issue I found is the title text. It's highly unlikely that Ponytail would be able to choose to play an unreleased game (since it's in testing) in her off/procrastination time, which actually rules out both halves of the title text scenario, except in the second half the first game MIGHT have been released by then. [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:37, 25 May 2019 (UTC) | ||
: ''Statistically'' unlikely perhaps, but there ''are'' (a relatively small number of) games that become available to the public well before final commercial release. I suspect that availability of such "open" Betas & Alpha dev-builds is increasingly rare, but they used to be quite common in PC gaming. (Arguably) notable modern games I've played while they were still in early development include Minecraft, Robocraft, & Hawken, among many many others. I usually won't buy a game until I've played someone else's copy, or a demo, or an early build of it. NDAs & private dev builds are one way to go, but they're certainly not the ''only'' path to choose when developing a game. | : ''Statistically'' unlikely perhaps, but there ''are'' (a relatively small number of) games that become available to the public well before final commercial release. I suspect that availability of such "open" Betas & Alpha dev-builds is increasingly rare, but they used to be quite common in PC gaming. (Arguably) notable modern games I've played while they were still in early development include Minecraft, Robocraft, & Hawken, among many many others. I usually won't buy a game until I've played someone else's copy, or a demo, or an early build of it. NDAs & private dev builds are one way to go, but they're certainly not the ''only'' path to choose when developing a game. | ||
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This leads me to a related question: | This leads me to a related question: | ||
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Isn't there a difference between "bug-testing" a game & "play-testing" a game? I've known people who only evaluated games from a playability & enjoyability perspective, essentially acting as internal reviewers prior to release. Bug-testing was a largely separate activity in those cases. Is the difference usually not so delineated? [[User:ProphetZarquon|ProphetZarquon]] ([[User talk:ProphetZarquon|talk]]) 21:53, 25 May 2019 (UTC) | Isn't there a difference between "bug-testing" a game & "play-testing" a game? I've known people who only evaluated games from a playability & enjoyability perspective, essentially acting as internal reviewers prior to release. Bug-testing was a largely separate activity in those cases. Is the difference usually not so delineated? [[User:ProphetZarquon|ProphetZarquon]] ([[User talk:ProphetZarquon|talk]]) 21:53, 25 May 2019 (UTC) | ||
:From the ''Portal'' dev commentary, I would imagine that there is a significant difference; they often mention things like "without some serious prompting, players will rarely look up" and "our original final battle didn't really fit in with what came before" without talking about bug testing, like, at all. [[1269: Privacy Opinions|Volleo6144]] ([[Talk:1269: Privacy Opinions|talk]]) 17:53, 26 May 2019 (UTC) | :From the ''Portal'' dev commentary, I would imagine that there is a significant difference; they often mention things like "without some serious prompting, players will rarely look up" and "our original final battle didn't really fit in with what came before" without talking about bug testing, like, at all. [[1269: Privacy Opinions|Volleo6144]] ([[Talk:1269: Privacy Opinions|talk]]) 17:53, 26 May 2019 (UTC) | ||
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