Editing Talk:2414: Solar System Compression Artifacts

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:tl;dr?<span> β€” [[User:Sqrt-1|The <b>π—¦π—Ύπ—Ώπ˜-𝟭</b>]] <sup>[[User talk:Sqrt-1|<span style="color: blue">talk</span>]] [[Special:Contributions/Sqrt-1|<span style="color: blue">stalk</span>]]</sup></span> 13:16, 21 January 2021 (UTC)
 
:tl;dr?<span> β€” [[User:Sqrt-1|The <b>π—¦π—Ύπ—Ώπ˜-𝟭</b>]] <sup>[[User talk:Sqrt-1|<span style="color: blue">talk</span>]] [[Special:Contributions/Sqrt-1|<span style="color: blue">stalk</span>]]</sup></span> 13:16, 21 January 2021 (UTC)
 
::TLDR is this Tom Scott video on the topic: https://youtu.be/h9j89L8eQQk. Short version: the difference between blacks #010101 and #020202 (a doubling of brightness) is more noticeable than the difference between whites #FEFEFE and #FDFDFD (a 0.00001% change in brightness). If your picture is dark, and especially if it is compressed, you will often get ugly bands of different shades of black. [[Special:Contributions/108.162.237.28|108.162.237.28]] 16:50, 22 January 2021 (UTC)
 
::TLDR is this Tom Scott video on the topic: https://youtu.be/h9j89L8eQQk. Short version: the difference between blacks #010101 and #020202 (a doubling of brightness) is more noticeable than the difference between whites #FEFEFE and #FDFDFD (a 0.00001% change in brightness). If your picture is dark, and especially if it is compressed, you will often get ugly bands of different shades of black. [[Special:Contributions/108.162.237.28|108.162.237.28]] 16:50, 22 January 2021 (UTC)
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:::Nice.<span> β€” [[User:Sqrt-1|The <b>π—¦π—Ύπ—Ώπ˜-𝟭</b>]] <sup>[[User talk:Sqrt-1|<span style="color: blue">talk</span>]] [[Special:Contributions/Sqrt-1|<span style="color: blue">stalk</span>]]</sup></span> 05:33, 27 January 2021 (UTC)
 
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:::Be careful there. A doubling on the sRGB scale is generally not the doubling on the linear scale, however, at the low end sRGB has a linear segment so 02 (0.0607054%) does end up double the 01 (0.0303527%) brightness. However, FE (99.1102%) and FD (98.2251%) have way more than 0.00001% change. And sRGB is already a non-linear scale with higher precision on the lower end. On the other hand, 000000 to 100000 is going to be a much greater change than 00ff00 to 10ff00. [[Special:Contributions/162.158.102.49|162.158.102.49]] 17:51, 14 April 2022 (UTC)
 
 
I would suggest that more emphasis needs to be placed on 'dynamic range' and 'undetectable' in this explanation. Particularly noticeable in streaming video codecs, you often can't decipher any information in dark scenes/regions. So the joke is that the map beyond here is empty, mostly because it is too far down in the dynamic range of our lossy observations. [[Special:Contributions/108.162.219.80|108.162.219.80]] 17:36, 21 January 2021 (UTC)
 
I would suggest that more emphasis needs to be placed on 'dynamic range' and 'undetectable' in this explanation. Particularly noticeable in streaming video codecs, you often can't decipher any information in dark scenes/regions. So the joke is that the map beyond here is empty, mostly because it is too far down in the dynamic range of our lossy observations. [[Special:Contributions/108.162.219.80|108.162.219.80]] 17:36, 21 January 2021 (UTC)
 
:Re "...stretches out over maybe a dozen such low-res pixels/AUs, which is equivalent to slightly more than the radius of Saturn's orbit or the entire diameter of Jupiter's!", this assumes that Jupiter and Voyager are the same distance from the imaginary "camera". I can completely cover the moon with my thumb, but that does not imply that they are similar in size, because my thumb is closer to my eye. ''(Unsigned!)''
 
:Re "...stretches out over maybe a dozen such low-res pixels/AUs, which is equivalent to slightly more than the radius of Saturn's orbit or the entire diameter of Jupiter's!", this assumes that Jupiter and Voyager are the same distance from the imaginary "camera". I can completely cover the moon with my thumb, but that does not imply that they are similar in size, because my thumb is closer to my eye. ''(Unsigned!)''
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I'm not sure dithering would be a useful way to dispel the banding, since dithering would increase the compressed data size because you no longer have large areas of all-the-same-pixel-value.
 
I'm not sure dithering would be a useful way to dispel the banding, since dithering would increase the compressed data size because you no longer have large areas of all-the-same-pixel-value.
 
The banding could also be an artifact of the decompression. If you consider that a format like JPEG uses something like Fourier transforms it seems it should be able to represent a gradation easily and the stepped banding with difficulty, so I might be tempted to blame the banding on the decompression code.[[Special:Contributions/108.162.241.70|108.162.241.70]] 13:46, 22 January 2021 (UTC)
 
The banding could also be an artifact of the decompression. If you consider that a format like JPEG uses something like Fourier transforms it seems it should be able to represent a gradation easily and the stepped banding with difficulty, so I might be tempted to blame the banding on the decompression code.[[Special:Contributions/108.162.241.70|108.162.241.70]] 13:46, 22 January 2021 (UTC)
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I did a 'best fit' on the probable solar system, across this 'map' (which I think is slightly made up, because of certain issues when I started differentiations of the grey-levels, making me think it has been 'painted', or enhanced, not taking from real data - of the 'real thing' or not). I don't seem to get any Wiki upload/new-media rights, as an IP user, but if anyone wants to look at the image saved at https://imgur.com/KSqC1Nr and consider it/be inspired by it then I offer it up, gratis.  It features the orbits of Earth, Mars, Jupiter, Saturn, Uranus and Neptune in body-appropriate hues, such that they are to scale with the true distance of Voyager from the focus of the likely circular orbts. (I think I left the 'Sun' pixel (image pixel, not 'artefact pixel') magenta, easier to see against the whitist-whiteout core shade.) I only refrained from adding Pluto (and Eris, etc) off because I don't have immediate into on the far more eccentric oval.  Darn, I meant to add the asteroid belt. As a suitably fuzzy grey band. Not redoing it. [[Special:Contributions/141.101.77.126|141.101.77.126]] 22:58, 24 January 2021 (UTC)
 
  
 
== Source of Voyager 1 ==
 
== Source of Voyager 1 ==
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One more point: I think this XKCD is a play on the fact that every few years we hear once again that "Voyager has left the solar system". First because it passed the termination shock, then because it passed the heliopause. [https://solarsystem.nasa.gov/news/784/nasas-voyager-2-probe-enters-interstellar-space/ This article from NASA] says that Voyager won't be officially out of the solar system until it passes the Oort cloud. These milestones seem arbitrary, so why not make up one more? [[User:Efalk|Efalk]] ([[User talk:Efalk|talk]]) 17:13, 24 January 2021 (UTC)
 
One more point: I think this XKCD is a play on the fact that every few years we hear once again that "Voyager has left the solar system". First because it passed the termination shock, then because it passed the heliopause. [https://solarsystem.nasa.gov/news/784/nasas-voyager-2-probe-enters-interstellar-space/ This article from NASA] says that Voyager won't be officially out of the solar system until it passes the Oort cloud. These milestones seem arbitrary, so why not make up one more? [[User:Efalk|Efalk]] ([[User talk:Efalk|talk]]) 17:13, 24 January 2021 (UTC)
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== Bit Depth ==
 
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Using the 2x image I've counted the number of grays used by the map and while some are hard to verify, even at the lowest there are more than 16, so it can't be 4-bit compression.--[[Special:Contributions/141.101.104.80|141.101.104.80]] 23:01, 10 April 2022 (UTC)
 

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