Editing Talk:2712: Gravity

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this game is really hard...i got stuck on the sun, then tried again and got sucked into a black hole.[[User:(insert name here)|(insert name here)]] ([[User talk:(insert name here)|talk]]) 06:34, 20 December 2022 (UTC)
 
 
 
Whatever image is supposed to be in the center isn't showing up for me! D: Tried on both Safari and Chrome but it gives me the little broken picture icon. Hopefully it's fixed soon! (The comic's been up for about 10 minutes going by when the bot updated this page.) [[Special:Contributions/172.70.126.117|172.70.126.117]] 22:28, 16 December 2022 (UTC)
 
Whatever image is supposed to be in the center isn't showing up for me! D: Tried on both Safari and Chrome but it gives me the little broken picture icon. Hopefully it's fixed soon! (The comic's been up for about 10 minutes going by when the bot updated this page.) [[Special:Contributions/172.70.126.117|172.70.126.117]] 22:28, 16 December 2022 (UTC)
 
Is it me or are the planets way too close together, and if the gravity were real, they'd all smush together?
 
  
 
: The center image is trying to load this link, but there's nothing there: https://xkcd.com/tile/ship1/ship_gliding_2x.png. I hope that gets fixed soon.  The "ship" seems to rotate a bit unpredictably over time. At first I thought it was responding to my mouse movements, but I don't think so anymore.  [[User:Orion205|Orion205]] ([[User talk:Orion205|talk]]) 22:34, 16 December 2022 (UTC)
 
: The center image is trying to load this link, but there's nothing there: https://xkcd.com/tile/ship1/ship_gliding_2x.png. I hope that gets fixed soon.  The "ship" seems to rotate a bit unpredictably over time. At first I thought it was responding to my mouse movements, but I don't think so anymore.  [[User:Orion205|Orion205]] ([[User talk:Orion205|talk]]) 22:34, 16 December 2022 (UTC)
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: Catch the cannonball for a spaceship upgrade.  Also, not so easy to find a stable orbit around this little planet.  [[User:Orion205|Orion205]] ([[User talk:Orion205|talk]]) 22:49, 16 December 2022 (UTC)
 
: Catch the cannonball for a spaceship upgrade.  Also, not so easy to find a stable orbit around this little planet.  [[User:Orion205|Orion205]] ([[User talk:Orion205|talk]]) 22:49, 16 December 2022 (UTC)
 
 
Found another planet (has a reference to the "Tires" chapter in How To) with a cannonball, which turned me into an astronaut.
 
  
 
You can transform the ship into a different (seems faster to me) one by running into the last cannon ball.
 
You can transform the ship into a different (seems faster to me) one by running into the last cannon ball.
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[[User:Eelitee|Eelitee]] ([[User talk:Eelitee|talk]]) 04:48, 17 December 2022 (UTC)
 
[[User:Eelitee|Eelitee]] ([[User talk:Eelitee|talk]]) 04:48, 17 December 2022 (UTC)
 
I'm was adding the "Y" tags for the different bodies, do we want to add a "Y" if there is any of that reference on the planet (for the planet row in the chart) or only add the Y on the specific comic fragments or POIs on the planet? On the one hand it seems like it would be helpful to see what kind of references are on a planet overall, but I also feel that it could quickly turn into every planet having every single box checked. Also, I feel we need a 2nd box for what if 1 vs what if 2, as well as TE and HT. I haven't explored the map very much yet, but if there are a lot of ST/SW/LR references they may need to be separated from movies, similar to the abbreviation system on hoverboard. I don't edit a lot and I have only edited "new" pages once or twice so if anyone has any advice or issues with what I have added feel free to add your opinions here. Thanks!
 
  
 
;Unlisted Planet
 
;Unlisted Planet
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:Check that, NOW if I tap the left side I get the right thruster and vice versa! Hey, I have control! [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 07:24, 17 December 2022 (UTC)
 
:Check that, NOW if I tap the left side I get the right thruster and vice versa! Hey, I have control! [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 07:24, 17 December 2022 (UTC)
 
::Found Jurassic Park planet and Dog Park planet, then found the sun, saw SOMEBODY saying something but I skidded to a stop too far away, and no, escape is NOT possible. I'm in the default rocket and turning on the thrusters just gives a little hop, not enough to then tun on ONE thruster to actually change position. I am unquestionably STUCK, LOL! [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 07:42, 17 December 2022 (UTC)
 
::Found Jurassic Park planet and Dog Park planet, then found the sun, saw SOMEBODY saying something but I skidded to a stop too far away, and no, escape is NOT possible. I'm in the default rocket and turning on the thrusters just gives a little hop, not enough to then tun on ONE thruster to actually change position. I am unquestionably STUCK, LOL! [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 07:42, 17 December 2022 (UTC)
:Does anyone know what [https://imgur.com/a/j7BAMrF this little island] is called? It's near the roads. It's been described as ''"A tree larger than the planet it's growing on"'' on the main page's table. -(pinkgothic) [[Special:Contributions/198.41.242.241|198.41.242.241]] 00:59, 18 December 2022 (UTC)
 
:: It's the "roads" tree planet, because the roads through portals need a center to show up as a point on the ship's mini-map system. [[Special:Contributions/172.70.214.205|172.70.214.205]] 08:58, 19 December 2022 (UTC)
 
  
 
;Cosmic topology?
 
;Cosmic topology?
 
Does space wrap around horizontally and vertically in a torus like the Atari ''Asteroids'' video game, or does it go on forever in all directions? If the former, how many times the area of the initial comic is it? [[Special:Contributions/172.71.154.159|172.71.154.159]] 07:33, 17 December 2022 (UTC)
 
Does space wrap around horizontally and vertically in a torus like the Atari ''Asteroids'' video game, or does it go on forever in all directions? If the former, how many times the area of the initial comic is it? [[Special:Contributions/172.71.154.159|172.71.154.159]] 07:33, 17 December 2022 (UTC)
: I've gotten to X = 1,000,000, no signs of wrapping around. [[Special:Contributions/172.70.189.113|172.70.189.113]] 22:52, 19 December 2022 (UTC)
 
:I think so... Or rather it's like an edge. ONCE I was flying a long distance, then something seemed odd and the page refreshed itself and I was back at the launchpad. [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 06:44, 1 January 2023 (UTC)
 
  
 
;Game breaker
 
;Game breaker
 
I found out that if run `ship.shields = false` and touch anything, the screen goes black forever.[[Special:Contributions/172.70.179.4|172.70.179.4]] 14:49, 17 December 2022 (UTC)
 
I found out that if run `ship.shields = false` and touch anything, the screen goes black forever.[[Special:Contributions/172.70.179.4|172.70.179.4]] 14:49, 17 December 2022 (UTC)
 
;Light mode
 
 
I don't see any mention yet of the "Light mode" button at X=1500, Y=-200000; it's clickable and inverts black and white for the comic. [[Special:Contributions/172.71.30.83|172.71.30.83]] 07:50, 18 December 2022 (UTC)
 
:I actually came across it a few days ago. I'm pretty sure I found it by holding down the thrusters from the starting position, but now that just sends me crashing into the USS Enterprise (and not even at the same angle every time, maybe due to lag) so either the position of something got changed or I'm remembering what I did wrong. [[User:SitkaFox|SitkaFox]] ([[User talk:SitkaFox|talk]]) 03:56, 19 December 2022 (UTC)
 
 
;More console shenanigans
 
 
Executing <code>window.python('import antigravity');</code> (referencing xkcd #353) in the console does what it says: gravity is reversed. [[Special:Contributions/172.71.30.83|172.71.30.83]] 07:50, 18 December 2022 (UTC)
 
  
 
;observations
 
;observations
 
this three-quarters planet seems to be impossible to get out of without the "warp" engines if you get in the center: https://i.imgur.com/tMchAa1.png
 
this three-quarters planet seems to be impossible to get out of without the "warp" engines if you get in the center: https://i.imgur.com/tMchAa1.png
 
: Planet is not supposed to be three quarters, I'm guessing one of the tiles did not load for some reason. See [https://drive.google.com/file/d/1wZSvRgB2dw03Md30PfDdSU03quygRVEw/view here]. [[Special:Contributions/172.70.35.69|172.70.35.69]] 18:08, 17 December 2022 (UTC)
 
 
 
i also got stuck in one planet by descending toward it very quickly https://i.imgur.com/9ilmtdK.png - in this state, descending and turning do nothing, but accelerating (pressing up) makes me slowly move downward and lets me turn very slowly
 
i also got stuck in one planet by descending toward it very quickly https://i.imgur.com/9ilmtdK.png - in this state, descending and turning do nothing, but accelerating (pressing up) makes me slowly move downward and lets me turn very slowly
 
 
--[[Special:Contributions/172.70.114.7|172.70.114.7]] 15:01, 17 December 2022 (UTC)
 
--[[Special:Contributions/172.70.114.7|172.70.114.7]] 15:01, 17 December 2022 (UTC)
 
also, i went toward this planet (downward) at high speed and became knit cap somehow https://i.imgur.com/JlRFuy4.png --[[Special:Contributions/172.70.230.160|172.70.230.160]] 15:16, 17 December 2022 (UTC)
 
 
Instead of there being a wide "references" column with 4 sub-columns, I think it should be just a "references" column with what the reference is as the text, instead of it being a boolean. This also allows for more detail such as "What If 2, chapter 94: What if I made up a chapter name" or something like that [[Special:Contributions/172.71.22.22|172.71.22.22]] 15:46, 17 December 2022 (UTC)Bumpf
 
 
There is a planet at {x: 34704, y: -25501} with a space elevator attached to it. In that same planet, at {x: 31682, y: -34551}, there's a guy complaining about the framerate being "really bad out today"; the screen will stutter if you fly by him.
 
 
I think that the planet labeled "Earth" in the table is actually Mars. Apparently it has two asteroids orbiting it. [[User:N-eh|N-eh]] ([[User talk:N-eh|talk]]) 19:45, 17 December 2022 (UTC)
 
:I questioned if it's actually Earth too, but if you mess around in the Console it's called "earth" in the code and can teleport there by name. [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 06:44, 1 January 2023 (UTC)
 
 
I managed to stitch the tiles for each location and therefore created a complete image of each of the 34 locations. Where can I upload this to? I uploaded the code here: https://github.com/roee30/xkcd-scripts
 
: Is it possible to make a google maps type zoomable version of your images like [http://xkcd-map.rent-a-geek.de/] is for [[1110: Click and Drag]]? [[Special:Contributions/172.71.166.123|172.71.166.123]] 22:54, 18 December 2022 (UTC)Bumpf
 
 
It already exists!
 
See : https://old.reddit.com/r/xkcd/comments/zo07ji/xkcd_2712_static_and_zoomable/ --[[Special:Contributions/172.70.242.39|172.70.242.39]] 22:02, 19 December 2022 (UTC)
 
 
; What if 2 planet
 
 
It's got a dinosaur being offered a hamburger, a person firing a cannon (one cannonball nearly goes into orbit) and if you can get yourself struck by one of the cannonballs the ship transforms.
 
 
I'm not sure if the transformed ship is BETTER, but it is different.
 
 
--[[Special:Contributions/172.70.131.52|172.70.131.52]] 17:19, 17 December 2022 (UTC)
 
 
 
I turned the ship into a person (Megan?) by hitting the cannonball next to the "HMMM Spiders!" [[User:SQB|SQB]] ([[User talk:SQB|talk]]) 16:46, 20 December 2022 (UTC)
 
 
; Underneath Europa's Crust
 
 
I managed to clip through the icy crust of Europa to the sea underneath (by flying at the planet really fast)... and there's stuff *down* here. Neat!
 
 
I'll update the table accordingly. [[User:TwilightWorlds|TwilightWorlds]] ([[User talk:TwilightWorlds|talk]]) 19:51, 17 December 2022 (UTC)
 
 
; I noticed some text that isn't written down on the transcript anywhere. Apologies if I'm doing something wrong, I've never contributed before. Here is the link to a screenshot of what I found. Not sure where it is, but hopefully it looks familiar. https://drive.google.com/file/d/11z1_mChMlWr2ZgJCksXEWiY17vosoMlI/view?usp=sharing
 
 
Maybe I'm crazy, but is it possible that the positions of some objects have been changed since the comic was posted? The other day, if I flew straight up from the starting point never disabling the engine, I'd get flung around by some gravity wells before being flung out in a direction that would, eventually, lead me right past the 'light mode' button. Today, however, I always end up crashing into the USS Enterprise, and to add to the weirdness, I don't even hit it at the same angle every time. Also, I hope I'm signing this right, it's my first post. [[User:SitkaFox|SitkaFox]] ([[User talk:SitkaFox|talk]]) 23:45, 17 December 2022 (UTC)
 
 
I noticed that the coordinates in the game code are not the same as the coordinates given by <code>[Comic.voyager.pos.x, Comic.voyager.pos.y]</code>. To convert between the two, multiply the x-coordinate by 2 and the y-coordinate by -2. [[User:Hdjensofjfnen|Hdjensofjfnen]] ([[User talk:Hdjensofjfnen|talk]]) 00:01, 18 December 2022 (UTC)
 
: of which one? voyager x pos = 2 * in game x pos? or in game x pos = 2 * voyager x pos?
 
 
"Europa's crust, with a single entrance into the core demarcated by an octopus leaving a hole." - the entrance design is quite a lookalike to the sea level boundaries in ZX Spectrum computer game Scuba Dive from 1983, with octopus guarding the entrance.
 
 
; Stitched together image?
 
 
Would it be difficult to scrape the coords of everything and stitch it together into one large image/something with zoom-in and out a la those made for [[1110: Click and Drag]]?[[Special:Contributions/172.71.166.122|172.71.166.122]] 00:25, 18 December 2022 (UTC)Bumpf
 
: or maybe at least some zoom-out thing i can put into the console? [[Special:Contributions/172.71.30.64|172.71.30.64]] 00:35, 18 December 2022 (UTC)Bumpf
 
The pictures are tiles 1024*1024 px, file name as https://xkcd.com/2712/tile/origin_3_3.png, the last two digits varying from 0 to planet size. Done it for Origin but it seems I can't upload a file (?) [[User:Biem|Biem]] ([[User talk:Biem|talk]]) 08:09, 18 December 2022 (UTC)
 
 
Already working on this [[User:Majko|Majko]] ([[User talk:Majko|talk]]) 17:14, 18 December 2022 (UTC)
 
 
Done: https://drive.google.com/drive/folders/12ZxoMn4Val_9ccJKKE7OMYkfSq54ectq?usp=sharing (turned out it would be a HUGE image so the planets are separate files). I leave adding it to the page to whoever has the permission to upload files here. [[User:Majko|Majko]] ([[User talk:Majko|talk]]) 19:24, 18 December 2022 (UTC)
 
 
Basic Zoomable Version here: https://old.reddit.com/r/xkcd/comments/zo07ji/xkcd_2712_static_and_zoomable/ --[[Special:Contributions/172.71.254.46|172.71.254.46]] 04:33, 19 December 2022 (UTC)
 
 
; Different coordinate systems
 
 
Coordinates in the game you use to teleport are 2 per pixel ([1000, 0] is 500 pixels from the origin). Coordinates in the json file are 1 per pixel. Should the coordinates in the page be adjusted to be in the "teleport coordinates"? [[User:Majko|Majko]] ([[User talk:Majko|talk]]) 17:14, 18 December 2022 (UTC)
 
 
; Navigation display
 
 
I created a simple “navigation panel” to show my current coordinates and velocity; write this into the developer console:
 
<pre>
 
document.getElementById('bottom').innerHTML += '<div id="coorddisplay" style="position:fixed;top:0;left:0;width:30em;height:2em;background:white;border:1px black solid"></div>';
 
setInterval(function() { document.getElementById('coorddisplay').innerText = `${Comic.voyager.pos.x.toFixed(2)}, ${Comic.voyager.pos.y.toFixed(2)}; ${Comic.voyager.pos.vx.toFixed(3)}, ${Comic.voyager.pos.vy.toFixed(3)}` }, 500)
 
</pre>
 
--[[User:Mormegil|Mormegil]] ([[User talk:Mormegil|talk]]) 09:00, 19 December 2022 (UTC)
 
 
I've expanded on Mormegil's idea to provide a distance to other planets and objects as well, including the light mode button!
 
 
<pre>
 
 
function round2(num) {
 
    return Math.round(num * 100) / 100;
 
}
 
function distanceTo(ax, ay) {
 
    return Math.sqrt(Math.pow(ax - pos.x,2) + Math.pow(ay - pos.y, 2))
 
}
 
function planetIsNearby(p) {
 
    const [px,py] = p.loc()
 
    d = distanceTo(px, py)
 
    const isNearby = d < p.radius * 5;
 
    return [d, isNearby]
 
}
 
function compareDistances(pd1, pd2) {
 
    return pd1.d - pd2.d;
 
}
 
function objectIsNearby(o) {
 
    d = distanceTo(o.x, o.y)
 
    const isNearby = d < 250;
 
    return [d, isNearby]
 
}
 
 
comic = window.Comic
 
voyager = comic.voyager
 
opts = voyager.opts
 
pos = voyager.pos
 
remainingObjects = [...opts.objects];
 
 
let planets = [
 
    {"id":"b612","width":2048,"height":2048,"radius":82,"gravity":60,"x":5220,"y":-7400},
 
    {"id":"dogplanet","width":2048,"height":2048,"radius":337,"gravity":600,"x":2480,"y":-22460},
 
    {"id":"earth","width":16384,"height":16384,"radius":3275,"gravity":21000,"x":28720,"y":-28720},
 
    {"id":"enterprise","width":2048,"height":2048,"radius":160,"gravity":200,"x":2020,"y":-60880},
 
    {"id":"europa","width":8192,"height":8192,"radius":1625,"gravity":5000,"x":26360,"y":5080},
 
    {"id":"goodhart","width":8192,"height":8192,"radius":1625,"gravity":9000,"x":-26600,"y":6520},
 
    {"id":"greatattractor","width":4096,"height":4096,"radius":800,"gravity":450000,"x":-594000,"y":250000},
 
    {"id":"japanmoon","width":2048,"height":2048,"radius":67,"gravity":50,"x":-11860,"y":11600},
 
    {"id":"maw1","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-63152,"y":18154},
 
    {"id":"maw10","width":2048,"height":2048,"radius":15,"gravity":2000,"x":-59032,"y":12642},
 
    {"id":"maw11","width":2048,"height":2048,"radius":12,"gravity":2000,"x":-58762,"y":12496},
 
    {"id":"maw12","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-53664,"y":11856},
 
    {"id":"maw13","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-63486,"y":9448},
 
    {"id":"maw14","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-52142,"y":21648},
 
    {"id":"maw2","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-60422,"y":17662},
 
    {"id":"maw3","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-55950,"y":16532},
 
    {"id":"maw4","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-59092,"y":15942},
 
    {"id":"maw5","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-59582,"y":15262},
 
    {"id":"maw6","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-58656,"y":15150},
 
    {"id":"maw7","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-59400,"y":14852},
 
    {"id":"maw8","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-58330,"y":14320},
 
    {"id":"maw9","width":2048,"height":2048,"radius":18,"gravity":2000,"x":-61544,"y":13820},
 
    {"id":"nojapan","width":2048,"height":2048,"radius":200,"gravity":80,"x":-15360,"y":11700},
 
    {"id":"origin","width":4096,"height":4096,"radius":630,"gravity":2300,"x":0,"y":0},
 
    {"id":"outside","width":16384,"height":16384,"radius":125,"gravity":200,"x":0,"y":29000},
 
    {"id":"peeler","width":2048,"height":2048,"radius":40,"gravity":50,"x":-18540,"y":-1240},
 
    {"id":"pigeons","width":2048,"height":2048,"radius":160,"gravity":100,"x":-18040,"y":4980},
 
    {"id":"present","width":2048,"height":2048,"radius":195,"gravity":300,"x":45640,"y":37840},
 
    {"id":"qwantz","width":4096,"height":4096,"radius":850,"gravity":1400,"x":22120,"y":-49740},
 
    {"id":"remnant","width":4096,"height":4096,"radius":537,"gravity":9000,"x":39240,"y":-7600},
 
    {"id":"roads","width":16384,"height":16384,"radius":30,"gravity":40,"x":26480,"y":23020},
 
    {"id":"soupiter","width":4096,"height":4096,"radius":812,"gravity":1300,"x":-16000,"y":18080},
 
    {"id":"steerswoman","width":4096,"height":4096,"radius":520,"gravity":600,"x":-70140,"y":5000},
 
    {"id":"sun","width":16384,"height":16384,"radius":540,"gravity":9000,"x":-29900,"y":-24160}
 
]
 
for (const planet of planets) {
 
    planet.loc = () => { return [planet.x, planet.y]};
 
}
 
remainingPlanets = [...planets];
 
 
comicElem = document.getElementById('comic');
 
posbox = document.createElement("pre");
 
posbox.id = 'posbox'
 
comicElem.after(posbox)
 
 
objectNames = ['tintin', 'figure','ship2', 'soccer', 'lightmode'];
 
i = 0;
 
for (const obj of opts.objects) {
 
    obj.id = objectNames[i];
 
    i += 1;
 
}
 
 
function decreaseStrongGravity() {
 
    //If you get a breakpoint in onTick you should be able to see the closure variable
 
    // Hn, and if you set:
 
    //    planets = Hn;
 
    // In the Console while you are breakpointed there, then this will allow you to
 
    // take off from any planet
 
    for (const p of planets) {
 
        if (p.gravity / (p.radius * p.radius) > 0.02) {
 
            p.gravity = 0.02 * (p.radius * p.radius);
 
        }
 
    }
 
}
 
 
let intv = 0
 
if (intv !== 0) {
 
  clearInterval(intv);
 
}
 
intv = setInterval(() => {
 
    const playerPos = `${Math.round(pos.x / 100)}, ${Math.round(pos.y / 100)}`
 
    const playerVel = `${round2(pos.vx)}, ${round2(pos.vy)}, ${pos.va}`
 
    const planetDistances = [];
 
    for (const planet of planets) {
 
        const [d, isNearby] = planetIsNearby(planet);
 
        if (isNearby) {
 
            planetDistances.push({d, s:`  - ${isNearby ? "NEARBY" : ""} ${planet.id}: ${Math.round(d / 100)}`});
 
        }
 
    }
 
    for (const planet of remainingPlanets) {
 
        const [d, isNearby] = planetIsNearby(planet);
 
        if (!isNearby) {
 
            planetDistances.push({d, s:`  - ${isNearby ? "NEARBY" : ""} ${planet.id}: ${Math.round(d / 100)}`});
 
        }
 
    }
 
    planetDistances.sort(compareDistances);
 
    // If you're very close to a planet, take it off the list
 
    remainingPlanets = remainingPlanets.filter(p => {const [d, isNearby] = planetIsNearby(p); return !isNearby;})
 
 
    const objectDistances = [];
 
 
    for (const obj of opts.objects) {
 
        const [d, isNearby] = objectIsNearby(obj);
 
        if (isNearby) {
 
            objectDistances.push({d, s:`  - ${isNearby ? "NEARBY" : ""} ${obj.id}: ${Math.round(d / 100)}`});
 
        }
 
    }
 
    for (const obj of remainingObjects) {
 
        const [d, isNearby] = objectIsNearby(obj);
 
        if (!isNearby) {
 
            objectDistances.push({d, s:`  - ${isNearby ? "NEARBY" : ""} ${obj.id}: ${Math.round(d / 100)}`});
 
        }
 
    }
 
    objectDistances.sort(compareDistances);
 
    // If you're very close to a coin or the button, take it off the list
 
    remainingObjects = remainingObjects.filter(p => {const [d, isNearby] = objectIsNearby(p); return !isNearby;})
 
 
    posbox.innerHTML = `${playerPos}` + "\n" + `${playerVel}` + "\n" + planetDistances.map(pd => pd.s).join("\n")+ "\n" + objectDistances.map(pd => pd.s).join("\n");
 
}, 500);
 
 
</pre>
 
 
-- [[Special:Contributions/162.158.146.80|162.158.146.80]]
 
 
; Inspiration for Japan missing?
 
 
Could it be a reference to Japan being absent from maps edited by the PRC's government? For example, this PRC-sponsored video features a map in the intro where Japan is missing. https://youtu.be/e0oJtuljYRo [[User:Ck|Ck]] ([[User talk:Ck|talk]]) 12:58, 19 December 2022 (UTC)
 
 
Not just PRC maps. Missing island on stylized world maps are pretty common. See https://old.reddit.com/r/mapswithoutJapan/ and  https://old.reddit.com/r/MapsWithoutNZ/ --[[Special:Contributions/172.70.131.103|172.70.131.103]] 15:01, 19 December 2022 (UTC)
 
 
This is no longer plausible when *all* the other, much smaller islands, like especially Corsica and fine detail in the Philippines, are all present and correctly shaped! [[User:Ck|Ck]] ([[User talk:Ck|talk]]) 15:46, 19 December 2022 (UTC)
 
 
Perhaps a stretch, but in the Webcomic Starslip Crisis, [https://starslip.krisstraub.com/20050802.shtml Japan successfully launched itself into space]. [[User:Nedlum|Nedlum]] ([[User talk:Nedlum|talk]]) 16:18, 19 December 2022 (UTC)
 
 
Apparently you have not read WhatIf 2.  One of the questions is "What if Japan wasn't there" This is a reference to that. [[Special:Contributions/172.69.33.124|172.69.33.124]] 00:02, 20 December 2022 (UTC)
 
 
The above assertion is probably/certainly the reason but, going with the general note of missing islands, it's [http://news.bbc.co.uk/1/hi/wales/3715512.stm not always ''islands'' that go inexplicably missing]... ;) [[Special:Contributions/141.101.99.31|141.101.99.31]] 01:41, 20 December 2022 (UTC)
 
 
; Black Hole Maw
 
 
Is the cluster of black holes, labeled "maw", possibly related to the Maw Cluster in Star Wars?[[User:Nedlum|Nedlum]] ([[User talk:Nedlum|talk]]) 17:00, 19 December 2022 (UTC)
 
 
In the cluster of the black holes there is a small white planet about the size of the spaceship, which does not appear to show any gravity. It can be found at [-60050, 16150]. --[[Special:Contributions/172.70.246.211|172.70.246.211]] 20:27, 19 December 2022 (UTC)
 
 
The "edge of the universe" planet is missing. Teleporting there with the console command teleports you a few seconds of flight between Soupiter and the Milliway Restaurant.
 
 
; Jurassic Park ninja
 
If you bump into the little dot next to the guy pushing a rock uphill, your spaceship turns into a little ninja guy. Not sure what the reference is.
 
: not Jurassic Park. It's on Goodhart. [[Special:Contributions/172.69.69.7|172.69.69.7]] 04:03, 20 December 2022 (UTC)Bumpf
 
 
https://xkcd.com/2713/ is up (Data Point).[[Special:Contributions/172.71.222.108|172.71.222.108]] 03:39, 20 December 2022 (UTC)
 
 
; What If? 1 scenario planet
 
Someone put it into the table, but does it really exist? No ID, no transcript, no explanation, no nothing. So I'm probably not the only one who never saw it. --[[Special:Contributions/172.68.110.177|172.68.110.177]] 12:36, 20 December 2022 (UTC)
 
 
; Is the universe infinite
 
Space is big. Really, really big. But it's not infinite. Or is it? If you transport to positive coordinates > ~1000001019, the starfield freezes and becomes blurred. However, you still have momentum/can manouevre, and once you reach acceptable coordinates again it unfreezes. If you transport to negative coordinates < ~-2900000000000000000, the starfield looks fine, but you're frozen in place. Firing your rockets will only move you a short hop before you freeze again, until you manage to hop close enough to acceptable coordinates. It turns out physics is not the same everywhere in the universe after all...[[Special:Contributions/172.70.85.175|172.70.85.175]] 12:26, 21 December 2022 (UTC)
 
: Floating-point errors [[Special:Contributions/172.70.142.253|172.70.142.253]] 23:53, 21 December 2022 (UTC)
 
 
; Not working at all for me
 
If I click and hold on the rocket on the xkcd page, I get a faintish grey copy of it that I can move about within the original pic, or out of the pic into other parts of the window. As soon as I release the button, the grey rocket disappears. What am I missing? [[Special:Contributions/172.70.142.95|172.70.142.95]] 09:35, 22 December 2022 (UTC)
 
:That sounds like fairly normal (modern) browser behaviour for 'loose' image objects on a web-page/similar. All controls so far mentioned are via keyboard, and no sign that mouse-control has been implemented in any way. Try cursors/wasd/hjkl (perhaps after a click to 'focus' on the dynamic image?) and it ''should'' work, or at least after a fashion. 13:31, 22 December 2022 (UTC)
 
::I eventually worked out that I needed to use the arrow keys, but all I got was a few passing dots that I couldn't interact with, and a lot of time where all there was just the rocket and black space, so I had no way of telling if the rocket was moving or not. No sign of the stuff other people have mentioned here. [[Special:Contributions/162.158.170.228|162.158.170.228]] 08:51, 23 December 2022 (UTC)
 
:::It's not guaranteed to work with every browser/platform, and you might just have it unlucky (I can only get it to work on my tablet's Chrome (not the also present Firefox) and it has crashes/oddities that might be resource limits being reached on such a relatively low-powered device. For desktop, I don't use Chrome at all (and I don't have Edge/etc, either), and it really doesn't like my Firefox setup, but that might be my long-standing settings/etc (for historical compatability) rather than innate inability.
 
:::For all I know, you're hitting similar roadblocks to (''some'' places for).me. Or perhaps you've just not found the 'touch' (which l, for my tablet/Chrome use, I had to learn and develop to get some sensible 'play' out of it) and so your trans-orbital slingshots are not giving you the chance to convert into any sort of slow-flyby or landing situation. Or a bit of both (technical issues ''and'' (perhaps because of that?) lack of proper practice with sufficient judicious thrust/rotate control. [[Special:Contributions/172.70.86.105|172.70.86.105]] 12:48, 23 December 2022 (UTC)
 
 
; Browser must have access to canvas
 
In case anyone can't fly the ship at all, the game requires browser to access the canvas, or your ship will be constantly "shielded" and unable to move more than a pixel or two at a time. Privacy-based browsers or those with fingerprint defender add-ons block canvas access or will report fake canvas values, so they must be disabled.
 
 
; Janelle Shane
 
 
On the <code>present</code> planet, the woman standing next to the cube with limbs may be Janelle Shane (the author of [https://www.aiweirdness.com/ AI Weirdness]), as the cube drawing bears a resemblance to the little cube robots that she uses in her drawings.
 
 
 
; Very small asteroid and stick figure
 
 
A very small asteroid and stick figure can be found at [36281, -36600] according to console.log([Comic.voyager.pos.x, Comic.voyager.pos.y]) --[[Special:Contributions/172.69.79.137|172.69.79.137]] 11:35, 16 January 2023 (UTC)
 
 
; A Little Prince
 
 
Near the above asteroid there is a Little Prince planet [35781, -35358].{{unsigned ip|172.71.147.78|19:20, 21 September 2023}}
 
 
; Possible reference to "What To Bring"
 
 
On the planet "Earth", there is a White Hat standing next to a Cueball who is holding an object, which resembles the lids held in https://xkcd.com/1890/ . --[[User:1234231587678|1234231587678]] ([[User talk:1234231587678|talk]]) 17:50, 30 December 2023 (UTC)
 

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