Editing Talk:505: A Bunch of Rocks
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probably has something to do with relativity -- two objects moving, arriving at different points at the same time, or maybe a diagram of spacetime. [[Special:Contributions/66.202.132.250|66.202.132.250]] 16:44, 10 June 2013 (UTC) | probably has something to do with relativity -- two objects moving, arriving at different points at the same time, or maybe a diagram of spacetime. [[Special:Contributions/66.202.132.250|66.202.132.250]] 16:44, 10 June 2013 (UTC) | ||
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I don't understand how it's possible to simulate a universe this way. Assuming that quantum mechanics is correct, and some forms of particle decay are truly random, wouldn't it be impossible to simulate this with a purely deterministic system? [[User:KingSupernova|KingSupernova]] ([[User talk:KingSupernova|talk]]) 15:30, 1 December 2015 (UTC) | I don't understand how it's possible to simulate a universe this way. Assuming that quantum mechanics is correct, and some forms of particle decay are truly random, wouldn't it be impossible to simulate this with a purely deterministic system? [[User:KingSupernova|KingSupernova]] ([[User talk:KingSupernova|talk]]) 15:30, 1 December 2015 (UTC) | ||
: The universe Cueball is simulating would have to conform to [[wikipedia:Digital physics|digital physics]]. I can't speak about the fine points of quantum mechanics, but observably random events in a simulated universe could be the result of a pseudorandom number generator with a very large state. [[User:Srimech|Srimech]] ([[User talk:Srimech|talk]]) 23:37, 16 February 2016 (UTC) | : The universe Cueball is simulating would have to conform to [[wikipedia:Digital physics|digital physics]]. I can't speak about the fine points of quantum mechanics, but observably random events in a simulated universe could be the result of a pseudorandom number generator with a very large state. [[User:Srimech|Srimech]] ([[User talk:Srimech|talk]]) 23:37, 16 February 2016 (UTC) | ||
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