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I am an addicted reader of this wiki and an occasional editor. Drop me a note on the [[User_talk:Malgond|talk page]] page if you have any comments on my edits, suggestions and corrections are appreciated.
 
I am an addicted reader of this wiki and an occasional editor. Drop me a note on the [[User_talk:Malgond|talk page]] page if you have any comments on my edits, suggestions and corrections are appreciated.
  
'''Note for visitors''': [[2765: Escape Speed]] tables moved [[User:Malgond/Drafts/Escape_Speed|here]].
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==== Experiment ====
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{| class="wikitable sortable"
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! colspan="7"|Planets and Planet-like Objects
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|-
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! Name
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! Tiles (X, Y)
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! Directions
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! Description
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! Explanation
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|-
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| '''Starting Planet'''
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<code>tiny-world</code>
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|  (6024, -8976)
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|
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To get here, click the "Home" button in the lower right corner of the comic.
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|
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The planet is tiny, grassy, has a few trees and bushes and features several people. Initially the navigation is difficult because of low initial engine thrust and strong gravity of the Origin planet nearby affecting movement.
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|
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This is where the game starts. Pressing the "Home" button to go back to the starting planet shows the message, "Welcome back, pilot", which may be a reference to the greeting that plays when re-entering a Titan in the ''Titanfall'' video games.
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|-
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| '''Origin'''
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<code>origin</code>
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|  (3096, -5904)
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|
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To get here, launch from Beret Guy saying "Wow!" on the Starting Planet.
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|
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The planet is fairly big, has vegetation, and features many people, landscape objects, items and upgrades. It has a shaft through the center. The planet is hard to leave without any upgrades unless one uses the shaft to gain more momentum by thrusting while moving through the middle of it. Many of the landmarks of the surface mark the directions to different planets.
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|
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The planet has a sign saying 'Welcome to Origin! You can never leave™'. The name may also refer to the fact that the planet lies almost at the center of the game world, or that it is the starting point for exploration as it provides many navigational hints.
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|-
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| ...
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| ...
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| ...
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| ...
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| ...
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|}
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{| class="wikitable sortable"
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! colspan="5"|Features and Items
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|-
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! Planet
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! Type
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! Location
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! Description
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! Explanation
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|-
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| rowspan="5"|'''Starting Planet'''
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| Message
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| Above starting position
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| ''Wheeee!''
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| Probably reflects the excitation of a new visitor to this XKCD comic, seeing a promising game.
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|-
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| Item
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| Above ground left of the starting position
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| a rock with neat stripes
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|
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|-
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| Item
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| In the grass right of the starting position
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| a cool bug
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|
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|-
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| Item
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| Up a tree
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| a pretty leaf
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|-
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| People
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| On the opposite of the starting position
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| Beret Guy pointing his arm up and exclaiming ''WOW!''
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| This is a reference to the title text of [[1117: My Sky]], and it could also be a reference to [[502: Dark Flow]].
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|-
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| rowspan="8"| '''Origin'''
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| Landscape
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| Close to the Starting Planet
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| A sign saying: ''Welcome to Origin! You can never leave™''
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| The sign names the planet, and also indicates that it is not possible to leave it by just launching off the surface during early gameplay, when the player has not collected any upgrades. May be a reference to the song by The Eagles: "Hotel California".
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|-
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| Message
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| Right of the welcome sign, above the rollercoaster
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| ''Be careful; this roller coaster can be disorienting!''
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| A hint for the hidden shaft going through the planet, which starts right below here.
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|-
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| Landscape
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| On the right side of the rollercoaster
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| A sign saying: ''Caution: Long vertical drop''
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| Another hint for the hidden shaft.
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|-
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| ...
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| ...
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| ...
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| ...
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|-
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| People
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| Next to the pyramid with Saturn on top
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|
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Cueball and White Hat talking
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:'''Cueball''': I can't believe the Air and Space Museum's new exhibit has a real black hole!
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:'''White Hat''': Is that... safe?
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:'''Cueball''': It's OK, they've got a protective case around it.
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|
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Hint regarding the Subway Planet and the black hole present in its tunnels. It's a reference to the real-world [[wikipedia:Intrepid Sea, Air & Space Museum|''Intrepid'' Sea, Air & Space Museum]].
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Normally, it would not be possible to have a real black hole as a museum exhibit.{{citation needed}} Also, there's a misunderstanding between White Hat and Cueball. White Hat asks if it is safe for the public to keep a black hole in a museum. Cueball thinks White Hat is concerned about safety of the black hole itself, and responds that it is protected from unscrupulous visitors by putting it in a special case.
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|-
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| ...
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| ...
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| ...
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| ...
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|-
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| Upgrade
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| High above the St. Louis Arch
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| ''Nice flying! Your tanks recharge faster now.''
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| Congratulations for getting your orbital mechanics right and skillfully executing gravity assist.
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|-
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| ...
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| ...
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| ...
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| ...
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|-
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| ...
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| ...
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| ...
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| ...
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| ...
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|}

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