2613: Bad Map Projection: Madagascator
Template:redirect Template:ItemEntity
An item frame is an entityTemplate:only or block entityTemplate:only that displays the item or block that is inside it.
A glow item frame keeps itself and the item inside it illuminated, even in the dark.
Contents
Obtaining
Breaking
Template:IN, an empty item frame can be broken simply by punching it. If the item frame contains an item, punching it drops the item, leaving the frame on the wall.
Because item frames are entities Template:in, they can be broken in Adventure mode. They will also be targeted by commands using the @e selector.Template:only
Natural generation
An item frame containing a pair of elytra generates in each end ship.
Crafting
Template:Crafting Template:Crafting
Trading
Expert-level cartographer villagers have a chance to sell an item frame for 7 emeralds.
Usage
Item display
Item frames can be placed on the sides of cactus blocks, pressure plates, fences, trees, slabs, cobblestone walls, chests, doors, and all solid blocks. They can also be placed on the top and bottom of these blocks. To place on chests and doors, the player needs to be sneaking. As item frames are an entity, multiple item frames can occupy the same block, although on different faces. It also allows non-solid blocks to occupy the same space.Template:only
Players can place items in the frame by Template:control the item. If a map is placed in an item frame, it enlarges to show the map in the size of a full block, with the item frame's location displayed as a green pointer on the map, pointing in the direction the item frame is facing. If this is done in the Nether, the green cursor spins around similar to the white cursor (players). If an item in an item frame has been renamed using an anvil, it displays its custom name when the cursor is over the item frame. If the player places a block inside the frame, it is displayed in miniature half in, half out of the block. This can be most notably seen on stairs or slabs.
Template:control may be used on item frames by players in creative mode only, the control has no effect for players in survival or adventure mode. When the item frame is displaying an item, Template:control picks the displayed item instead of the item frame.
Item frames can be placed on the lid of a shulker box that is positioned horizontally, but pop off when the lid is opened.Template:only
Rotation
The displayed item can then be rotated by right-clicking the frame. Items displayed in the item frame can turn 45° diagonally, with a total of 8 possibilities (90° and 4 possibilities if it is a map), and the frame outputs a redstone signal depending on the rotation phase that can be interpreted by a redstone comparator (note that this rotation value is separate from the clock or compass rotation). As long as the frame remains placed, it remembers the orientation of the last item it held, and uses it for the next item it holds.Template:only
Glow Item Frames
When an item is placed inside a glow item frame, it appears to glow, even though it does not emit any light.
Sounds
Glowing item frames currently do not have different sounds. Template:Sound table Template:Sound table Template:Sound table Template:Sound table Template:Sound table
Achievements
Data values
ID
Template:edition: Template:ID table Template:ID table Template:ID table Template:ID table
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Block states
Item data
Template:el:Template:main- Template:nbt tag: The item's tag tag.
Player.dat format/Entity SpawnersUnlike spawn eggs, cannot change the type of entity created using the id
tag. Data that item frames do not normally use (see below) has no effect.
Entity data
Template:IN, item frames have entity data that define various properties of the entity.
Block data
Template:IN, an item frame has a block entity associated with it that holds additional data about the block.
See Bedrock Edition level format/Block entity format.
Video
History
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Gallery
- Suggestion for itemframes.png
Original Reddit image suggesting item frames and flower pots.
- Item frame2.png
Dinnerbone's first screenshot showing armor and weapons.
- Item frame3.png
Dinnerbone's second screenshot showing a map, a compass, and two diamond swords.
- Item frame4.png
Dinnerbone's third screenshot showing a golden sword in all directions, the item frame item itself, and a working clock.
- Item frame1.png
Jeb's screenshot of the item frame.
- FlowerPot.png
Snapshot showing plant pots and item frames.
- Item frame5.png
Snapshot image of an ender pearl in an item frame.
- Frame fireplace.png
An image of a fireplace retweeted by Dinnerbone.
- SOATPC.png
An image tweeted by Dinnerbone showing how hovering over an item frame containing a renamed item shows a name tag.
Issues
Trivia
- The item frame is based upon a suggestion on Reddit, like the ender chest and flower pot.[1]
- The item frame is the only entity to reference a block model.Template:only Because of this, the texture of the frame border is the same as the birch planks texture.
- Item frame is the only placeable item that can interfere with other non-full block entities.
Gallery
- Slab Frame.png
An item frame on the side of a slab.
- ItemFrameBoxed.png
Four item frames in a one-block space.Template:only
- Item Frames Woodbase.png
The frame itself uses the texture of birch planks.
- Item Frame rotation.gif
The rotation of an item in an item frame.
- Front-back-itemframe.png
The front and back of an item frame are the same.