User talk:Jacky720

Explain xkcd: It's 'cause you're dumb.
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To talk to me[edit]

I will make my comments only in this section, and underlined, so we can all tell who's who faster. Be advised that although I may keep up-to-date, I might be shying away, screening my calls, so I could but won't answer everything. Jacky720 (talk) 02:23, 9 November 2016 (UTC)

Yay! Glad to see another happy user of the group! (And another coder!) :D I didn't know anyone else on this site played Minecraft... --JayRulesXKCD (talk) 12:08, 10 November 2016 (UTC)

Same to you! Jacky720 (talk) 15:52, 10 November 2016 (UTC)

(That's right, go HTML!)

What kind of stuff do you like to program? Are you a game designer? Or a web coder kind of person? --JayRulesXKCD (talk) 17:12, 10 November 2016 (UTC)
It isn't a job or anything, just a hobby of messing with webpages. Also, if you don't own a domain, and you tell everyone, you can operate a totally free subdomain through $0.00 webhost. Although you might want to backup your site. If you don't visit it enough, it shuts down and you need to re-register. Just some tips. (P.S. My web portal has seen better days. (P.P.S. 859: ( Jacky720 (talk) 19:49, 10 November 2016 (UTC)
Wait, I just looked at your page and you publish games? Like I said above... But nice. I don't do that kind of thing, but I have made a couple of 9001% informal games, like on Scratch and stuff.
What a coincidence! I use Scratch too! However, I haven't really used it in a while, as I'm sticking to normal game development, but I do still go on there from time to time to see the crazy stuff that people come up with. I was going to make a game on there called "Darkness", but development proved to be too difficult and I was only able to finish the first level and a teaser for the game. I did eventually re-vitalize the game, but with a new name and new story, and it eventually became 'This Isn't Home' , and then I ran into problems with the development with that, and I had to take it down from GameJolt yesterday. Life of a game designer... your work is never finished. I'm going to have to fix that one now. :P --JayRulesXKCD (talk) 12:27, 11 November 2016 (UTC)
Nice, but I couldn't find your account or the game. Links? Jacky720 (talk) 19:34, 12 November 2016 (UTC)
I never uploaded 'Darkness', but I did upload a 'teaser' for it and my account is : --JayRulesXKCD (talk) 12:17, 14 November 2016 (UTC)
Hey, I play Minecraft too! In fact, I've been shying away from explainxkcd because I've been playing it so much... GizmoDude (talk) 21:20, 3 January 2017 (UTC)
P.S. I do Scratch as well! Well, not currently, but I posted about 20 projects on my old account 2 or 3 years ago...
That's kind of the same reason why I "left" for a short period of time. Minecraft and Game design have been taking up a good chunk of my life. Life of a gamer/game designer. :) --JayRulesXKCD (talk) 12:07, 4 January 2017 (UTC)
I've also steadily become more encumbered by schoolwork. I've still been reading xkcd, but not so much editing. I've gotten back into Minecraft, especially since I started my YouTube channel. GizmoDude (talk) 12:40, 4 January 2017 (UTC)
Schoolwork? You mean I'm not the only editor not through college yet? I never knew that. That's right, Jacky720 just signed this (talk | contribs) 15:54, 4 January 2017 (UTC)
Schoolwork is frustrating. I'm not even in college yet... I'm a sophmore in high school. Game design, school, and still have time to actually have fun and play games.. yikes. --JayRulesXKCD (talk) 12:38, 5 January 2017 (UTC)
I also spend a lot of time on Minecraft (mostly messing with redstone), and I used to have a scratch account too (made a few games, but then stopped a few years ago). And it's nice to know I'm not the only editor with a bunch of schoolwork to deal with. Herobrine (talk) 10:41, 18 April 2018 (UTC)

You seem pretty cool! I also code, and with the same languages, and play MC!

Official Transcript[edit]

Here is the code: (with links to where I got it)

 <!DOCTYPE html>
             [ function createCORSRequest(method, url) {
                 var xhr = new XMLHttpRequest();
                 if ("withCredentials" in xhr) {
                     // Check if the XMLHttpRequest object has a "withCredentials" property.
                     // "withCredentials" only exists on XMLHTTPRequest2 objects.
           , url, true);
                 } else if (typeof XDomainRequest != "undefined") {
                     // Otherwise, check if XDomainRequest.
                     // XDomainRequest only exists in IE, and is IE's way of making CORS requests.
                     xhr = new XDomainRequest();
           , '');
                 } else {
                     // Otherwise, CORS is not supported by the browser.
                     xhr = null;
                 return xhr;
             var xhr = createCORSRequest('GET', "");
             if (!xhr) {
                 alert('CORS not supported');
             } else {
                 alert('This site uses CORS.');
             } ]
             [ function readTextFile(file, callback) {
                 var rawFile = new XMLHttpRequest();
                 alert("raw file");
       "GET", file, true);
                 rawFile.onreadystatechange = function() {
                     if (rawFile.readyState === 4 && rawFile.status == "200") {
             } ]
             //My code
             function getScript() {
                 if (parseInt(document.getElementById("ComicNumber").value)) {
                     var comic = new Number(
                     var link = "" + comic + "/info.0.json";
                     try {
                     readTextFile(link, function(text) {
                         var output = JSON.parse(text);
                         document.getElementById("output").innerHTML =
                     } catch(Err) {alert("Oops! Something went wrong.");}
                 } else {
                     alert("This is not an integer!");
                 alert("The function completed.")
         <input type="text" id="ComicNumber">
         <input type="button" onclick="getScript();" value="Get Transcript">


To talk about me[edit]