Difference between revisions of "1801: Decision Paralysis"
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This is taken to a comedic extreme by showing how [[Cueball]] is unable to make a critical, time sensitive choice without putting hours of research in to justify it. Any benefit to researching the imminent decision of "which car will get us to our destination fastest" will be more than offset by the time it takes to make that decision. And thus in this situation it will be wholly worthless, as the bomb mentioned by [[Megan]], as the reason to steal a car, will likely have detonated even before they get to their base. | This is taken to a comedic extreme by showing how [[Cueball]] is unable to make a critical, time sensitive choice without putting hours of research in to justify it. Any benefit to researching the imminent decision of "which car will get us to our destination fastest" will be more than offset by the time it takes to make that decision. And thus in this situation it will be wholly worthless, as the bomb mentioned by [[Megan]], as the reason to steal a car, will likely have detonated even before they get to their base. | ||
− | In the caption below the comic [[Randall]] gives the reader one of his recurring [[:Category:Protip|protips]]. In the tip he states that he has the same problems with choosing as Cueball, although it seems unlikely he has ever had such a pressing situation to test his ability to choose. But Randall's tip tells the reader that he can be defeated by giving him | + | In the caption below the comic [[Randall]] gives the reader one of his recurring [[:Category:Protip|protips]]. In the tip he states that he has the same problems with choosing as Cueball, although it seems unlikely he has ever had such a pressing situation to test his ability to choose. But Randall's tip tells the reader that he can be defeated by giving him two very similar options (like two fast cars to choose from) as long as he has unlimited internet access and thus no problems researching his decision indefinitely. The time Randall waste on this needless research would enable his opponent to defeat him by making a quick choice, no matter if it was the best. |
− | The title text continues this absurdity by bringing a third option to the table, the choice of inaction, a choice here that seems unacceptable, but the time spent mentioning (and researching it) simply adds to that already spent researching the two cars. Of course this option ensures that they are not killed when the bomb explodes, because they will | + | The title text continues this absurdity by bringing a third option to the table, the choice of inaction, a choice here that seems unacceptable, but the time spent mentioning (and researching it) simply adds to that already spent researching the two cars. Of course this option ensures that they are not killed when the bomb explodes, because they will not be anywhere close to the base. That might make it the only reasonable choice left after wasting so much time pondering which car to steal. |
The difference in time/effort needed to steal either car is likely presumed to be insignificant to this scenario. | The difference in time/effort needed to steal either car is likely presumed to be insignificant to this scenario. | ||
− | Supposing both of them know how to drive | + | Supposing both of them know how to drive (and steal) a car, the best option in this situation is to leave the phone in the pocket and steal both cars, and see who gets there first to defuse the bomb. This would both ensure one of them reaches the base as quick as possible and at the same time resolve the problem of which car would be best for the problem. Of course that would also have defused the joke... |
In [[1445: Efficiency]] Randall describes why he is so inefficient and in [[309: Shopping Teams]] two nerds out shopping has to choose between two similar objects and ends up in a similar situation, though without a deadly deadline. | In [[1445: Efficiency]] Randall describes why he is so inefficient and in [[309: Shopping Teams]] two nerds out shopping has to choose between two similar objects and ends up in a similar situation, though without a deadly deadline. | ||
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The problem of choosing between cars with different accelerations and top speeds is the center of the car customization mechanic introduced in the seventh installment of the Mario Kart series. It is known that Randall has played some version of [[:Category:Mario Kart|Mario Kart]]. | The problem of choosing between cars with different accelerations and top speeds is the center of the car customization mechanic introduced in the seventh installment of the Mario Kart series. It is known that Randall has played some version of [[:Category:Mario Kart|Mario Kart]]. | ||
− | Although presented as joke, this is a very real problem in electronics design. ''{{w|Buridan’s principle}}'' by none other than Leslie Lamport [http://research.microsoft.com/users/lamport/pubs/buridan.pdf states | + | Although presented as joke, this is a very real problem in electronics design. ''{{w|Buridan’s principle}}'' by none other than Leslie Lamport [http://research.microsoft.com/users/lamport/pubs/buridan.pdf states:] |
<blockquote> | <blockquote> | ||
A discrete decision based upon an input | A discrete decision based upon an input |
Revision as of 19:55, 20 February 2017
Decision Paralysis |
Title text: Good point--making no decision is itself a decision. So that's a THIRD option I have to research! |
Explanation
This explanation may be incomplete or incorrect: Please change this comment when editing this page and not remove it too fast. If you can address this issue, please edit the page! Thanks. |
This comic illustrates a common problem in the internet era, where, with the wealth of knowledge available to us at all times, one puts undue weight on otherwise arbitrary decisions.
This is taken to a comedic extreme by showing how Cueball is unable to make a critical, time sensitive choice without putting hours of research in to justify it. Any benefit to researching the imminent decision of "which car will get us to our destination fastest" will be more than offset by the time it takes to make that decision. And thus in this situation it will be wholly worthless, as the bomb mentioned by Megan, as the reason to steal a car, will likely have detonated even before they get to their base.
In the caption below the comic Randall gives the reader one of his recurring protips. In the tip he states that he has the same problems with choosing as Cueball, although it seems unlikely he has ever had such a pressing situation to test his ability to choose. But Randall's tip tells the reader that he can be defeated by giving him two very similar options (like two fast cars to choose from) as long as he has unlimited internet access and thus no problems researching his decision indefinitely. The time Randall waste on this needless research would enable his opponent to defeat him by making a quick choice, no matter if it was the best.
The title text continues this absurdity by bringing a third option to the table, the choice of inaction, a choice here that seems unacceptable, but the time spent mentioning (and researching it) simply adds to that already spent researching the two cars. Of course this option ensures that they are not killed when the bomb explodes, because they will not be anywhere close to the base. That might make it the only reasonable choice left after wasting so much time pondering which car to steal.
The difference in time/effort needed to steal either car is likely presumed to be insignificant to this scenario.
Supposing both of them know how to drive (and steal) a car, the best option in this situation is to leave the phone in the pocket and steal both cars, and see who gets there first to defuse the bomb. This would both ensure one of them reaches the base as quick as possible and at the same time resolve the problem of which car would be best for the problem. Of course that would also have defused the joke...
In 1445: Efficiency Randall describes why he is so inefficient and in 309: Shopping Teams two nerds out shopping has to choose between two similar objects and ends up in a similar situation, though without a deadly deadline.
356: Nerd Sniping portray a situation where a scientist forgets everything around him when presented with an interesting problem. However, here it is the solution to a math problem, not a choice between two similar options that "snipes" the scientist.
The problem of choosing between cars with different accelerations and top speeds is the center of the car customization mechanic introduced in the seventh installment of the Mario Kart series. It is known that Randall has played some version of Mario Kart.
Although presented as joke, this is a very real problem in electronics design. Buridan’s principle by none other than Leslie Lamport states:
A discrete decision based upon an input having a continuous range of values cannot be made within a bounded length of time.
Transcript
- [Megan and Cueball are standing next to two sporting cars. Megan points excitedly at the cars and Cueball looks at a smartphone in his hand.]
- Megan: There! If we steal one of those cars, we can get to the base and defuse the bomb!
- Cueball: Hmm, the one on the left accelerates faster but has a lower top speed.
- Cueball: Ooh, the right one has good traction control. Are the roads wet?
- [Caption below the frame:]
- Protip: If you ever need to defeat me, just give me two very similar options and unlimited internet access.
Discussion
Don't hurt me: First explanation. There's serious problems with it, I know. Be gentle. 162.158.62.159 05:59, 20 February 2017 (UTC)
356: Nerd Sniping appears to be a practical application of this. 162.158.114.16 09:14, 20 February 2017 (UTC)
309:_Shopping_Teams is also directly relevant. B jonas (talk) 11:26, 20 February 2017 (UTC)
Talking about Nerds: 309: Shopping Teams ??? 141.101.76.250 (talk) (please sign your comments with ~~~~)
- Yes to shopping teams no to Nerd snipping. Completely different reason to wasting time. --Kynde (talk) 15:39, 11 March 2017 (UTC)
Depends on what internet service you use to make your decision. I tried to compare car reviews with Amazon's Alexa and it led me to binge watching the recently concluded season of The Grand Tour. Nialpxe (talk) 13:59, 20 February 2017 (UTC)
My first reaction upon seeing the comic was: "There are two of you and two cars! Just steal each a car and whoever gets to the base first starts dealing with the bomb. (Plus, you get to find which car is faster)" 188.114.110.178 14:35, 20 February 2017 (UTC)
- Good point. Of course the joke is that Cueball/Randall gets sucked into comparing. The third option might seem like a good alternative rather than risking being at the base when the bomb explodes (more likely due to the time wasted in the first place...) --Kynde (talk) 19:31, 20 February 2017 (UTC)
Randall has previously mentioned ways of harming him, like that one where he taught everyone to impersonate him, or trick his friends into punching him. 141.101.76.100 19:51, 20 February 2017 (UTC)
- I guess you mean this for the impersonate: 1121: Identity. I'm a bit more uncertain if the other is this one 706: Freedom. But this seems more like something that could happen not something that has happened. I have included the first as I think that it relevant. Thanks. --Kynde (talk) 20:04, 20 February 2017 (UTC)
- I meant 1057: Klout for the punching one. But reading it back, I'm not so convinced anymore. 141.101.76.100 06:51, 22 February 2017 (UTC)
If the pair are, as the page asserts, standing next to the cars then megan would have said these cars. also, the cars as drawn, if next to the pair, are very small and floating in space. they appear instead to be quite far away. --141.101.107.18 12:35, 21 February 2017 (UTC)
The title, and the comic, seem to about the well known phenomenon "Analysis Paralysis", see this page. 172.68.34.4 03:49, 23 February 2017 (UTC)
My girlfriend always says - The harder a decision is, the less it matters 162.158.78.46 20:11, 28 February 2017 (UTC)
- Wow. That is really insightful - I will remember this, thank you (and her)! L-Space Traveler (talk) 22:13, 24 July 2023 (UTC)
Possible car models
I don't know if it's at all significant, but the car on the right is recognizably a 2016 Toyota Prius - I own one of these and the rear end of the car has a very distinctive design. The Prius does have good traction control - the 2004 model was one of the first "mid-level" (read: non-sport, non-luxury) vehicles to prominently feature Vehicle Stability Control, so while this feature is now common in most cars, the Prius still retains some notability for having it. KieferSkunk (talk) 23:05, 24 February 2017 (UTC)
- There's another (admittedly tenuous) link here: The advertising campaign for the 2016 Prius, introduced during the Super Bowl that year, featured a couple of bank robbers stealing a Prius and using it to evade the cops in various ways that showed off the car's features - most notably its improved performance (over older models) and its high gas mileage. KieferSkunk (talk) 23:08, 24 February 2017 (UTC)
- The specific car model is irrelevant at this comic.--Dgbrt (talk) 23:11, 24 February 2017 (UTC)
- (Edit Conflict) Actually, nevermind - I zoomed in and realized that the car isn't as definite as I thought. It does have the general shape of a Prius, but the features would need to be better defined. KieferSkunk (talk) 23:13, 24 February 2017 (UTC)
- I think the car on the left looks like like its optics are from 2000 Ford Mustang, while its roof should be from 90's Mustang. Both cars have decent acceleration, but 90's 3.8L V6 Mustang has top speed limited to 115mph. Muscle cars are not so good at traction, also.
So, there may be a competition between new Prius and robust Mustang or basically any muscle car.